| Ammonia
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Formula: 3 parts Hydrogen, 1 part Nitrogen
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| Effects:
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| An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4).
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| Chloral Hydrate
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Formula: 3 parts Chlorine, 1 part Ethanol, 1 part Water
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| Effects:
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| A powerful sedative which causes death in doses around 30 units (Results in 1 units instead of 5).
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| Condensed Capsaicin
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Formula: 1 part Capsaicin Oil, 5 parts Ethanol
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| Effects:
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| A chemical agent used for self-defense and in police work (Results in 5 units instead of 6).
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| Cryptobiolin
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Formula: 1 part Oxygen, 1 part Potassium, 1 part Sugar
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| Effects:
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| Causes confusion and dizziness. This is essential to make Spaceacillin.
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| Diethylamine
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Formula: 1 part Ammonia, 1 part Ethanol
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| Effects:
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| A very potent fertilizer.
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| EMP
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Formula: 1 part Iron, 1 part Uranium
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| Effects:
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| This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronical devices; very useful for causing chaos.
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| Explosion
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Formula: 1 part Potassium, 1 part Water
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| Effects:
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| This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.
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| Flash Powder
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Formula: 1 part Aluminium, 1 part Potassium, 1 part Sulphur
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| Effects:
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| Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.
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| Foaming Agent
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Formula: 1 part Hydrogen, 1 part Lithium
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| Effects:
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| Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2).
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| Foam Surfactant
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Formula: 2 parts Carbon, 2 parts Fluorine, 1 part Sulphuric Acid
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| Effects:
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| Creates a large cloud of foam when mixed with an equal amount of water.
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| Glycerol
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Formula: 3 parts Corn Oil, 1 part Sulphuric Acid
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| Effects:
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| Requires blended corn, so thus help from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4).
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| Impedrezene
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Formula: 1 part Mercury, 1 part Oxygen, 1 part Sugar
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| Effects:
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| A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).
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| Lexorin
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Formula: 1 part Hydrogen, 1 part Nitrogen, 1 part Plasma
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| Effects:
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| Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
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| Effects:
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| Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.
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| Mindbreaker Toxin
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Formula: 1 part Anti-toxin, 1 part Hydrogen, 1 part Silicon
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| Effects:
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| A potent hallucinogenic compound that is illegal under space law. Formerly known as LSD, but was renamed so people understand that it is not a "fun time".
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| Napalm
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Formula: 1 part Aluminium, 1 part Plasma, 1 part Sulphuric Acid
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| Effects:
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| Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3).
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| Effects:
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| A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3).
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| Plant-B-Gone
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Formula: 1 part Toxin, 4 parts Water
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| Effects:
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| A potent herbicide which is useful to replace the limited supply the botanist starts with.
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| Plasma Solidification
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Formula: 20 parts Plasma, 5 parts Iron, 5 parts Frost Oil
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| Effects:
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| Solidifies a large amount of plasma into a bar.
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| Polytrinic Acid
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Formula: 1 part Chlorine, 1 part Potassium, 1 part Sulphuric Acid
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| Effects:
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| A highly caustic and dangerous substance. Keep away from faces and valuable equipment. Used in some other recipes.
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| Effects:
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| Not at potent as its preceding chemical, merely makes you narcoleptic rather than comatose.
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| Smoke
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Formula: 1 part Phosporous, 1 part Potassium, 1 part Sugar
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| Effects:
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| This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.
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| Sodium Chloride
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Formula: 1 part Chlorine, 1 part Sodium
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| Effects:
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| Commonly known as salt, Sodium Chloride is often used to season food.
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| Space Cleaner
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Formula: 1 part Ammonia, 1 part Water
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| Effects:
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| This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.
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| Space Drugs
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Formula: 1 part Lithium, 1 part Mercury, 1 part Sugar,
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| Effects:
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| An illegal compound which induces a number of effects such as loss of balance and visual artefacts.
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| Space Lube
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Formula: 1 part Oxygen, 1 part Silicon, 1 part Water
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| Effects:
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| Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3).
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| Sterilizine
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Formula: 1 part Anti-Toxin, 1 part Chlorine, 1 part Ethanol
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| Effects:
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| Helps the patient when used during surgery, may also decontaminate objects and surfaces that bear pathogens.
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| Synthi-flesh
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Formula: 1 part Clonexadone, 5 parts Blood
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| Effects:
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| A tasty alternative to actual meat, allegedly used for surgery.
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| Thermite
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Formula: 1 part Aluminium, 1 part Iron, 1 part Oxygen
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| Effects:
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| A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited.
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| Unstable Mutagen
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Formula: 1 part Chlorine, 1 part Phosphorus, 1 part Radium
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| Effects:
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| Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany and Virology.
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| Virus Food
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Formula: 1 part Water, 1 part Milk
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| Effects:
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| A chemical which allows viruses and bacteria to quickly grow.
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| Zombie Powder
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Formula: 5 parts Sleeping Toxin, 5 parts CarpoToxin, 5 parts Copper
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| Effects:
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| Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).
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