Пульсирующия опухоль: различия между версиями
imported>Indie-ana Jones |
м ARTHUR GRIFIER переименовал страницу Pulsating Tumor в Пульсирующия опухоль: 🥹 💪 💯 🦋 🎷 |
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| (не показано 17 промежуточных версий 7 участников) | |||
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{{Требуется перевод}} | |||
{{JobPageHeader | {{JobPageHeader | ||
| | |color = Brown | ||
|stafftype = НЕКРОПОЛИС | |||
|stafftype = | |||
|img_generic = | |img_generic = | ||
|img = Advancedtumor.gif | |img = Advancedtumor.gif | ||
|jobtitle = | |jobtitle = Элита | ||
|access = None | |access = None | ||
|additional = | |additional = Туда куда ты сможешь проломить для себя путь | ||
|difficulty = | |difficulty = Средне | ||
|superior = | |superior = Сам [[Megafauna#Legion|Легион]], и всё прочее что находится за вратами... | ||
|duties = RIP AND TEAR | |duties = RIP AND TEAR | ||
|guides = | |guides = Кликай на способности | ||
|quote = me " | |quote = me "ти бегает анроба на шахтёре" | ||
}} | }} | ||
Pulsating Tumors | Пульсирующие опухоли(Pulsating Tumors) - это деформации рельефа, которые встречаются в Лаваленде. У них есть свой ГПС сигнал, посему их очень легко найти. Они являются саморезом в ботинках для убийцы [[Megafauna|Мегафауны]], по этому перед активации нужно быть подготовленным! Если ты ещё вставишь ядро легиона, то эта фигня будет сложней мегафауны(ну или нет), по этому готовься лучше. | ||
== | == Пульсирующия опухоль == | ||
Пульсирующие опухоли отображаются на GPS в виде "Menacing Signals". Одна из них гарантированно появится, но возможно что их будет гораздо больше(я максимум видел 4). Кликни по опухоле чтобы создать элитного моба управляемого ИИ(он будет вести себя как обычная мегафауна),. Убив этого моба вы получите сундук и ничего больше. Пульсирующая опухоль также исчезнет вместе с ее GPS-сигналом. | |||
Также, можно впихнуть ядро легиона в опухоль перед активацией, в результате ты дашь гостам возможность устроить ПВП с тобой(также ещё будет спец лут после победы). После убийства с 50% шансом выпадет tumor shard или уникальный лут который зависит от моба. Если что при твоем поражении моб сбежит на волю и устоит бойню. Этот бешеный моб потеряет 50% максимального хп, а также регенерировать свои хп только на опухоли. | |||
===Tumor Shard=== | ===Tumor Shard=== | ||
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|name = Tumor Shard | |name = Tumor Shard | ||
|image = tumorshard.png | |image = tumorshard.png | ||
|foundin = | |foundin = После убийства элиты которая управляется игроком. | ||
|usedfor = | |usedfor = Делает моба твоим миньёном. | ||
|strategy = | |strategy = Кликнуть по мобу. | ||
|description = | |description = При использовании на элитном мобе воскрешает его: | ||
* | *Моб полностью излечивается и теряет 50% от максимального хп (500 вместо 1000). | ||
* | *Также в описание добавится: "However, this one appears appears less wild in nature, and calmer around people." | ||
* | *Также атаки моба не будут проходить по его мастеру. | ||
* | *Моба теперь можно воскресить лазарем. | ||
* | *Моб всё также не может говорить, следовательно пишем ми логи на 300 символов. | ||
* | *Все атаки и урон не меняются. | ||
}} | }} | ||
== | ==Праматерь Голиафов== | ||
[[File:Broodmother.png|128px]] | [[File:Broodmother.png|128px]] | ||
Являясь примером полового диморфизма, эта самка голиафа внешне сильно отличается от самцов своего вида. Однако она так же опасна, если не больше. | |||
=== | ===Статистика и циферки=== | ||
''' | '''Здоровье:''' 1000 | ||
''' | '''Урон в ближнем:''' 30 | ||
''' | '''Пробитие брони:''' 30 | ||
''' | '''Скорость:''' Медленная | ||
=== | ===Способности=== | ||
An AI-controlled Goliath Broodmother will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. | An AI-controlled Goliath Broodmother will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. | ||
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*'''Tentacle Patch (Cooldown: 1.5 seconds):''' The Goliath Broodmother will spawn a 3x3 square patch combined with a 5x5 cross patch of tentacles at a target. If you get hit by these tentacles, you will receive 20-25 brute damage and be stunned for 5 seconds. Try not to be hit by these. | *'''Tentacle Patch (Cooldown: 1.5 seconds):''' The Goliath Broodmother will spawn a 3x3 square patch combined with a 5x5 cross patch of tentacles at a target. If you get hit by these tentacles, you will receive 20-25 brute damage and be stunned for 5 seconds. Try not to be hit by these. | ||
*'''Enrage (Cooldown: | *'''Enrage (Cooldown: 10 seconds):''' The Goliath Broodmother emits a noise and becomes substantially faster for 6.5 seconds. In the 7 seconds after it enrages, however, the Goliath Broodmother will become substantially slower. | ||
*'''Spawn Children (Cooldown: 4 seconds):''' The Goliath Broodmother spawns 2 baby goliaths at her current position. A maximum of 8 baby goliaths can be present at any one time. These baby goliaths are slow, have 30 health, and they only deal 5 melee damage. If their target is not within melee range, they will, with a short delay, burrow a tentacle under its target, which is identical to the passively spawned tentacles. If you completely ignore these baby goliaths, it can bite you later, considering the sheer amount of tentacles each baby goliath produces is bound to catch you off-guard sooner rather than later. When a baby goliath is killed, it gibs in a small, but fiery explosion. This has the capability of knocking out an unaware miner. | *'''Spawn Children (Cooldown: 4 seconds):''' The Goliath Broodmother spawns 2 baby goliaths at her current position. A maximum of 8 baby goliaths can be present at any one time. These baby goliaths are slow, have 30 health, and they only deal 5 melee damage. If their target is not within melee range, they will, with a short delay, burrow a tentacle under its target, which is identical to the passively spawned tentacles. If you completely ignore these baby goliaths, it can bite you later, considering the sheer amount of tentacles each baby goliath produces is bound to catch you off-guard sooner rather than later. When a baby goliath is killed, it gibs in a small, but fiery explosion. This has the capability of knocking out an unaware miner. | ||
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*'''Call Children (Cooldown: 6 seconds):''' The Goliath Broodmother transmits a message to her children directing them to converge at a particular location. | *'''Call Children (Cooldown: 6 seconds):''' The Goliath Broodmother transmits a message to her children directing them to converge at a particular location. | ||
=== | === Лут === | ||
Besides having a guaranteed chance of dropping a necropolis chest, if the Goliath Broodmother is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: the Broodmother Tongue. It is worth noting that the Goliath Broodmother's corpse somehow continues to passively generate tentacles around it, so you could weaponize it and drag it onto the station. | Besides having a guaranteed chance of dropping a necropolis chest, if the Goliath Broodmother is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: the Broodmother Tongue. It is worth noting that the Goliath Broodmother's corpse somehow continues to passively generate tentacles around it, so you could weaponize it and drag it onto the station. | ||
==== | ==== Язык Праматери ==== | ||
{{anchor|Broodmother Tongue}} | {{anchor|Broodmother Tongue}} | ||
{{Item | {{Item | ||
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|image = Broodmothertongue.png | |image = Broodmothertongue.png | ||
|foundin = 50% chance of dropping from a boosted (sentient) Goliath Broodmother | |foundin = 50% chance of dropping from a boosted (sentient) Goliath Broodmother | ||
|usedfor = Upgrading your Kinetic Crusher | |usedfor = Upgrading your Kinetic Crusher or becoming temporarily immune to lava | ||
|strategy = Attach it to your Kinetic Crusher to grant a buff | |strategy = Attach it to your Kinetic Crusher to grant a buff , or use it in hand for 10 sec lava immunity | ||
|description = When you detonate a mark with your Kinetic Crusher, this upgrade gives a 10% chance of spawning a patch of tentacles at the location of the detonation. | |description = When you detonate a mark with your Kinetic Crusher, this upgrade gives a 10% chance of spawning a patch of tentacles at the location of the detonation. When the tongue is instead used in hand the user becomes immune to lava for 10 seconds. 60 second cooldown. | ||
}} | }} | ||
== | ==Пандора== | ||
[[File:Pandora.gif|128px]] | [[File:Pandora.gif|128px]] | ||
Большая волшебная шкатулка, похожая по силе и дизайну на "Иерофанта". Как только она откроется, закрыть ее будет непросто. | |||
=== | === Статистика и циферки === | ||
''' | '''Здоровье:''' 1000 | ||
''' | '''Урон в ближнем:''' 15 | ||
''' | '''Скорость:''' Крайне медленная | ||
=== | === Способности === | ||
An AI-controlled Pandora will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. When it goes below 50% health, the cooldown of these abilities are reduced by 25%, and when Pandora goes below 25% health, the cooldown of these abilities are reduced by 25% again. All of the abilities that Pandora conducts deal | An AI-controlled Pandora will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. When it goes below 50% health, the cooldown of these abilities are reduced by 25%, and when Pandora goes below 25% health, the cooldown of these abilities are reduced by 25% again. All of the abilities that Pandora conducts deal 30 burn damage. | ||
*'''Blast Line (Cooldown: 1/.75/.5 seconds):''' Pandora fires off a single line of chasers from either a cardinal or a diagonal position. These chasers will follow targets, albeit rather ineffectively. They should be relatively easy to dodge. | *'''Blast Line (Cooldown: 1/.75/.5 seconds):''' Pandora fires off a single line of chasers from either a cardinal or a diagonal position. These chasers will follow targets, albeit rather ineffectively. They should be relatively easy to dodge. | ||
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*'''Magic Box (Cooldown: 2/1.5/1 seconds):''' Pandora surrounds a target with a 6x6 square of hierophant blasts, but leaves a 3x3 safe square in the middle. This serves to discourage mindless running around to dodge the chasers. | *'''Magic Box (Cooldown: 2/1.5/1 seconds):''' Pandora surrounds a target with a 6x6 square of hierophant blasts, but leaves a 3x3 safe square in the middle. This serves to discourage mindless running around to dodge the chasers. | ||
*'''Teleport (Cooldown: | *'''Teleport (Cooldown: 4/3/2 seconds):''' Pandora, after a short cue, teleports from one location to another. A 3x3 square of hierophant blasts are present from the initial location and at the end location. | ||
*'''AOE Blast (Cooldown: 2/1.5/1 seconds):''' Pandora emits a | *'''AOE Blast (Cooldown: 2/1.5/1 seconds):''' Pandora emits a 7x7 square of hierophant blasts, progressing quickly from the center. Unlike the Hierophant, the target does not to be within melee range for this ability to be used. | ||
=== | === Лут === | ||
Besides having a guaranteed chance of dropping a necropolis chest, if Pandora is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Hope. | Besides having a guaranteed chance of dropping a necropolis chest, if Pandora is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Hope. | ||
==== | ====Надежда==== | ||
{{anchor|Hope}} | {{anchor|Hope}} | ||
{{Item | {{Item | ||
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}} | }} | ||
== | ==Легионер== | ||
[[File:Legionnaire.png|128px]] | [[File:Legionnaire.png|128px]] | ||
Огромный скелет, олицетворяющий ужасающую мощь Легиона. | |||
=== | === Статистика и циферки === | ||
''' | '''Здоровье:''' 1000 | ||
''' | '''Урон в ближнем:''' 35 | ||
''' | '''Скорость:''' Средняя | ||
=== | === Способности === | ||
An AI-controlled Legionnaire will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. | An AI-controlled Legionnaire will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. | ||
*'''Legionnaire Charge (Cooldown: | *'''Legionnaire Charge (Cooldown: 4 seconds):''' After a short half-second windup, Legionnaire charges forward 4 tiles. If it makes contact with a mob, it will deal a whopping 50 damage and fling its target forward considerably. Whilst charging, a player-controlled Legionnaire can adjust its path slightly. Best to be careful, as getting hit by this ability can be crippling. | ||
*'''Skull Detach (Cooldown: | *'''Skull Detach (Cooldown: 1 second):''' Legionnaire detaches its skull, which will then chase its target around. The skull has 80 health, but if the skull is destroyed, a new skull simply regenerates back onto Legionnaire's head. At 100% health, it will deal 20 brute damage, but if it goes below 50% health, the skull will start dealing 30 damage, and below 25% health, the skull will begin dealing 40 damage. The legionnaire can also use this ability again to recall its skull back to its body. It can control the skull by clicking terrain with the middle-mouse button. | ||
*'''Bone Bonfire (Cooldown: 5 seconds):''' If there exists no Bone Bonfire, Legionnaire will place one at its current location. If there exists a Bone Bonfire, using this ability will swap locations between the Legionnaire and the Bone Bonfire. The Bone Bonfire has 100 health, and can be destroyed. If a mob walks over the Bone Bonfire, it is set aflame. | *'''Bone Bonfire (Cooldown: 0.5 seconds):''' If there exists no Bone Bonfire, Legionnaire will place one at its current location. If there exists a Bone Bonfire, using this ability will swap locations between the Legionnaire and the Bone Bonfire. The Bone Bonfire has 100 health, and can be destroyed. If a mob walks over the Bone Bonfire, it is set aflame. | ||
*'''Smoke Spew (Cooldown: | *'''Smoke Spew (Cooldown: 4 seconds):''' If Legionnaire's skull is detached, then a plume of smoke will spew from the skull. If Legionnaire's skull is not detached, then a plume of smoke will spew from its current location. This smoke can obscure vision and make mobs cough, leading to them dropping their inhand items. | ||
=== | === Лут === | ||
Besides having a guaranteed chance of dropping a necropolis chest, if Legionnaire is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Legionnaire Spine. | Besides having a guaranteed chance of dropping a necropolis chest, if Legionnaire is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Legionnaire Spine. | ||
==== | ====Спина Легионера==== | ||
{{anchor|Legionnaire Spine}} | {{anchor|Legionnaire Spine}} | ||
{{Item | {{Item | ||
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|foundin = 50% chance of dropping from a boosted (sentient) Legionnaire | |foundin = 50% chance of dropping from a boosted (sentient) Legionnaire | ||
|usedfor = Upgrading your Kinetic Crusher | |usedfor = Upgrading your Kinetic Crusher | ||
|strategy = Attach it to your Kinetic Crusher to grant a buff | |strategy = Attach it to your Kinetic Crusher to grant a buff, or use in hand to summon legion skulls | ||
|description = When you detonate a mark with your Kinetic Crusher, this upgrade gives a 20% chance to spawn a legion skull, which will attack its target for 10 seconds before despawning. | |description = When you detonate a mark with your Kinetic Crusher, this upgrade gives a 20% chance to spawn a legion skull, which will attack its target for 10 seconds before despawning. If used in hand the spine will summon legion skulls with a 4 second cooldown between skulls (confirm?). | ||
}} | }} | ||
== | ==Геральд== | ||
[[File:Herald.png|128px]] | [[File:Herald.png|128px]] | ||
Чудовищный зверь, который стреляет смертоносными снарядами по угрозам и добыче. | |||
=== | === Статистика и циферки === | ||
''' | '''Здоровье:''' 1000 | ||
''' | '''Урон в ближнем:''' 20 | ||
''' | '''Скорость:''' Медленная | ||
=== | === Способности === | ||
An AI-controlled Herald will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. It is worth noting that the death bolts that Herald fires deal | An AI-controlled Herald will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. It is worth noting that the death bolts that Herald fires deal 20 brute damage, with 60% armor penetration. This is in comparison to the death bolts that [[Megafauna#Colossus|Colossus]] fires, which deal 30 brute damage, with 100% armor penetration. | ||
*'''Tri-Shot (Cooldown: | *'''Tri-Shot (Cooldown: 3 seconds):''' Herald fires a small spread of 3 death bolts at its target. If Herald is below 50% health, it will instead fire two spread of 3 death bolts consecutively after each other. | ||
*[[File:Heraldenraged.gif]] '''Spread-Shot (Cooldown: | *[[File:Heraldenraged.gif]] '''Spread-Shot (Cooldown: 5 seconds):''' Herald raises its arms and shakes violently before spraying death bolts in all cardinal and diagonal directions. If Herald is below 50% health, it will shoot two waves of death bolts instead of just one. | ||
*'''Tele-Shot (Cooldown: | *'''Tele-Shot (Cooldown: 3 seconds):''' Herald fires a golden bolt, which does not damage. If it strikes something, then Herald will teleport to that location. Useful in combination with Tri-Shot. | ||
*[[File:Heraldmirror.png]]'''Mirror (Cooldown: | *[[File:Heraldmirror.png]]'''Mirror (Cooldown: 4 seconds):''' Herald summons a mirror at its current location. This mirror will replicate all of the Herald's attacks, except for the second wave of death bolts generated from Tri-Shot and Spread-Shot when Herald's health is low. It is worth nothing that Tele-Shot will also teleport the mirror, if its golden bolt makes contact with something. Herald's Mirror is destructible, and has 60 health. It is advisable that you destroy the mirror as soon as possible before the Herald can take advantage of it. | ||
=== | ===Лут=== | ||
Besides having a guaranteed chance of dropping a necropolis chest, if Legionnaire is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Cloak of the Prophet. | Besides having a guaranteed chance of dropping a necropolis chest, if Legionnaire is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Cloak of the Prophet. | ||
==== | ====Плащ Пророка==== | ||
{{anchor|Cloak of the Prophet}} | {{anchor|Cloak of the Prophet}} | ||
{{Item | {{Item | ||
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|usedfor = Snazzy fashion, reactive defense | |usedfor = Snazzy fashion, reactive defense | ||
|strategy = Wear it on your cloak slot, profit! | |strategy = Wear it on your cloak slot, profit! | ||
|description = If you are wearing the Cloak of the Prophet, whenever you are attacked, there is a | |description = If you are wearing the Cloak of the Prophet, whenever you are attacked, there is a 20% chance that the cloak will fire off a spread of nine Herald (15 damage, non-structure destroying) death bolts around the cardinal and diagonal directions. The cloak behaves similarly to the [[Reactive Teleport Armor]]. | ||
}} | }} | ||
Текущая версия от 12:36, 16 июля 2025
| Глава: | Сам Легион, и всё прочее что находится за вратами... |
| Сложность: | Средне |
| Руководства: | Кликай на способности |
| Обязанности: | RIP AND TEAR |
| Цитата: | me "ти бегает анроба на шахтёре" |
Пульсирующие опухоли(Pulsating Tumors) - это деформации рельефа, которые встречаются в Лаваленде. У них есть свой ГПС сигнал, посему их очень легко найти. Они являются саморезом в ботинках для убийцы Мегафауны, по этому перед активации нужно быть подготовленным! Если ты ещё вставишь ядро легиона, то эта фигня будет сложней мегафауны(ну или нет), по этому готовься лучше.
Пульсирующия опухоль
Пульсирующие опухоли отображаются на GPS в виде "Menacing Signals". Одна из них гарантированно появится, но возможно что их будет гораздо больше(я максимум видел 4). Кликни по опухоле чтобы создать элитного моба управляемого ИИ(он будет вести себя как обычная мегафауна),. Убив этого моба вы получите сундук и ничего больше. Пульсирующая опухоль также исчезнет вместе с ее GPS-сигналом.
Также, можно впихнуть ядро легиона в опухоль перед активацией, в результате ты дашь гостам возможность устроить ПВП с тобой(также ещё будет спец лут после победы). После убийства с 50% шансом выпадет tumor shard или уникальный лут который зависит от моба. Если что при твоем поражении моб сбежит на волю и устоит бойню. Этот бешеный моб потеряет 50% максимального хп, а также регенерировать свои хп только на опухоли.
Tumor Shard
Используется для: Делает моба твоим миньёном.
Стратегия: Кликнуть по мобу.
- Моб полностью излечивается и теряет 50% от максимального хп (500 вместо 1000).
- Также в описание добавится: "However, this one appears appears less wild in nature, and calmer around people."
- Также атаки моба не будут проходить по его мастеру.
- Моба теперь можно воскресить лазарем.
- Моб всё также не может говорить, следовательно пишем ми логи на 300 символов.
- Все атаки и урон не меняются.
Праматерь Голиафов
Являясь примером полового диморфизма, эта самка голиафа внешне сильно отличается от самцов своего вида. Однако она так же опасна, если не больше.
Статистика и циферки
Здоровье: 1000
Урон в ближнем: 30
Пробитие брони: 30
Скорость: Медленная
Способности
An AI-controlled Goliath Broodmother will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together.
- Spawn Tentacles (Cooldown: Passive): The Goliath Broodmother will start passively spawning burrowing tentacles around her once she goes below 50% health. The rate of which these tentacles spawn are doubled once she dips below 25% health. If you get hit by these tentacles, you will receive 10—15 brute damage and be stunned for 10 seconds. Try not to be hit by these. These tentacles somehow (intended?) continue to spawn even after the Goliath Broodmother dies.
- Tentacle Patch (Cooldown: 1.5 seconds): The Goliath Broodmother will spawn a 3x3 square patch combined with a 5x5 cross patch of tentacles at a target. If you get hit by these tentacles, you will receive 20-25 brute damage and be stunned for 5 seconds. Try not to be hit by these.
- Enrage (Cooldown: 10 seconds): The Goliath Broodmother emits a noise and becomes substantially faster for 6.5 seconds. In the 7 seconds after it enrages, however, the Goliath Broodmother will become substantially slower.
- Spawn Children (Cooldown: 4 seconds): The Goliath Broodmother spawns 2 baby goliaths at her current position. A maximum of 8 baby goliaths can be present at any one time. These baby goliaths are slow, have 30 health, and they only deal 5 melee damage. If their target is not within melee range, they will, with a short delay, burrow a tentacle under its target, which is identical to the passively spawned tentacles. If you completely ignore these baby goliaths, it can bite you later, considering the sheer amount of tentacles each baby goliath produces is bound to catch you off-guard sooner rather than later. When a baby goliath is killed, it gibs in a small, but fiery explosion. This has the capability of knocking out an unaware miner.
- Call Children (Cooldown: 6 seconds): The Goliath Broodmother transmits a message to her children directing them to converge at a particular location.
Лут
Besides having a guaranteed chance of dropping a necropolis chest, if the Goliath Broodmother is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: the Broodmother Tongue. It is worth noting that the Goliath Broodmother's corpse somehow continues to passively generate tentacles around it, so you could weaponize it and drag it onto the station.
Язык Праматери
Используется для: Upgrading your Kinetic Crusher or becoming temporarily immune to lava
Стратегия: Attach it to your Kinetic Crusher to grant a buff , or use it in hand for 10 sec lava immunity
Пандора
Большая волшебная шкатулка, похожая по силе и дизайну на "Иерофанта". Как только она откроется, закрыть ее будет непросто.
Статистика и циферки
Здоровье: 1000
Урон в ближнем: 15
Скорость: Крайне медленная
Способности
An AI-controlled Pandora will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. When it goes below 50% health, the cooldown of these abilities are reduced by 25%, and when Pandora goes below 25% health, the cooldown of these abilities are reduced by 25% again. All of the abilities that Pandora conducts deal 30 burn damage.
- Blast Line (Cooldown: 1/.75/.5 seconds): Pandora fires off a single line of chasers from either a cardinal or a diagonal position. These chasers will follow targets, albeit rather ineffectively. They should be relatively easy to dodge.
- Magic Box (Cooldown: 2/1.5/1 seconds): Pandora surrounds a target with a 6x6 square of hierophant blasts, but leaves a 3x3 safe square in the middle. This serves to discourage mindless running around to dodge the chasers.
- Teleport (Cooldown: 4/3/2 seconds): Pandora, after a short cue, teleports from one location to another. A 3x3 square of hierophant blasts are present from the initial location and at the end location.
- AOE Blast (Cooldown: 2/1.5/1 seconds): Pandora emits a 7x7 square of hierophant blasts, progressing quickly from the center. Unlike the Hierophant, the target does not to be within melee range for this ability to be used.
Лут
Besides having a guaranteed chance of dropping a necropolis chest, if Pandora is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Hope.
Надежда
Используется для: Attaching to your uniform
Стратегия: Attach it to your uniform for a significant mood buff
Легионер
Огромный скелет, олицетворяющий ужасающую мощь Легиона.
Статистика и циферки
Здоровье: 1000
Урон в ближнем: 35
Скорость: Средняя
Способности
An AI-controlled Legionnaire will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together.
- Legionnaire Charge (Cooldown: 4 seconds): After a short half-second windup, Legionnaire charges forward 4 tiles. If it makes contact with a mob, it will deal a whopping 50 damage and fling its target forward considerably. Whilst charging, a player-controlled Legionnaire can adjust its path slightly. Best to be careful, as getting hit by this ability can be crippling.
- Skull Detach (Cooldown: 1 second): Legionnaire detaches its skull, which will then chase its target around. The skull has 80 health, but if the skull is destroyed, a new skull simply regenerates back onto Legionnaire's head. At 100% health, it will deal 20 brute damage, but if it goes below 50% health, the skull will start dealing 30 damage, and below 25% health, the skull will begin dealing 40 damage. The legionnaire can also use this ability again to recall its skull back to its body. It can control the skull by clicking terrain with the middle-mouse button.
- Bone Bonfire (Cooldown: 0.5 seconds): If there exists no Bone Bonfire, Legionnaire will place one at its current location. If there exists a Bone Bonfire, using this ability will swap locations between the Legionnaire and the Bone Bonfire. The Bone Bonfire has 100 health, and can be destroyed. If a mob walks over the Bone Bonfire, it is set aflame.
- Smoke Spew (Cooldown: 4 seconds): If Legionnaire's skull is detached, then a plume of smoke will spew from the skull. If Legionnaire's skull is not detached, then a plume of smoke will spew from its current location. This smoke can obscure vision and make mobs cough, leading to them dropping their inhand items.
Лут
Besides having a guaranteed chance of dropping a necropolis chest, if Legionnaire is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Legionnaire Spine.
Спина Легионера
Используется для: Upgrading your Kinetic Crusher
Стратегия: Attach it to your Kinetic Crusher to grant a buff, or use in hand to summon legion skulls
Геральд
Чудовищный зверь, который стреляет смертоносными снарядами по угрозам и добыче.
Статистика и циферки
Здоровье: 1000
Урон в ближнем: 20
Скорость: Медленная
Способности
An AI-controlled Herald will simply use these abilities whenever they're available. If it's controlled by a ghost, they can conserve these abilities or somehow combo them together. It is worth noting that the death bolts that Herald fires deal 20 brute damage, with 60% armor penetration. This is in comparison to the death bolts that Colossus fires, which deal 30 brute damage, with 100% armor penetration.
- Tri-Shot (Cooldown: 3 seconds): Herald fires a small spread of 3 death bolts at its target. If Herald is below 50% health, it will instead fire two spread of 3 death bolts consecutively after each other.
Spread-Shot (Cooldown: 5 seconds): Herald raises its arms and shakes violently before spraying death bolts in all cardinal and diagonal directions. If Herald is below 50% health, it will shoot two waves of death bolts instead of just one.
- Tele-Shot (Cooldown: 3 seconds): Herald fires a golden bolt, which does not damage. If it strikes something, then Herald will teleport to that location. Useful in combination with Tri-Shot.
Mirror (Cooldown: 4 seconds): Herald summons a mirror at its current location. This mirror will replicate all of the Herald's attacks, except for the second wave of death bolts generated from Tri-Shot and Spread-Shot when Herald's health is low. It is worth nothing that Tele-Shot will also teleport the mirror, if its golden bolt makes contact with something. Herald's Mirror is destructible, and has 60 health. It is advisable that you destroy the mirror as soon as possible before the Herald can take advantage of it.
Лут
Besides having a guaranteed chance of dropping a necropolis chest, if Legionnaire is boosted with sentience, it has a 50% chance of dropping a Tumor Shard, and a 50% chance of dropping its own unique loot: Cloak of the Prophet.
Плащ Пророка
Используется для: Snazzy fashion, reactive defense
Стратегия: Wear it on your cloak slot, profit!
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