imported>Mechanelize м (format fix) |
imported>Mechanelize м (maybe this should go there actually (FORMAT!!)) |
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(не показана 1 промежуточная версия этого же участника) | |||
Строка 5: | Строка 5: | ||
* '''gain extra slash damage, and movement speed in proportion to your missing hit points.''' | * '''gain extra slash damage, and movement speed in proportion to your missing hit points.''' | ||
* '''acquire slow, stagger & stun immunity''' | * '''acquire slow, stagger & stun immunity''' | ||
If at negative HP, or at when you are supposed to be in critical state | |||
If at negative HP, or at when you are supposed to be in critical state | |||
* '''the Ravager regains HP whenever it slashes a living target equal to 50% to 100% of the damage dealt depending on how how low the Ravager's HP was when Rage was used''' | * '''the Ravager regains HP whenever it slashes a living target equal to 50% to 100% of the damage dealt depending on how how low the Ravager's HP was when Rage was used''' | ||
* '''increases rage and sunder recovery rate''' | * '''increases rage and sunder recovery rate''' | ||
* '''Eviscerating Charge and Ravage cooldowns reset.''' | * '''Eviscerating Charge and Ravage cooldowns reset.''' | ||
When Rage ends, Sunder and Plasma regained from it are lost. | |||
|N/A | |N/A | ||
|60 seconds | |60 seconds |
Текущая версия от 03:12, 23 мая 2022
|- style="color:white; background:#hsla(var(--primary-hue), 40%, var(--primary-lightness), 0.75);"
! style="background: hsla(var(--primary-hue), 40%, var(--primary-lightness), 0.75); font-weight:bold; color: var(--color-white); border: 1px solid hsl(var(--primary-hue), 40%, var(--primary-lightness)); border-radius: {{{BorderRadius}}};" |
Rage
|Use at 50% health or lower, the Ravager bellows an earth shaking roar to
- temporarily recover plasma & sunder
- gain extra slash damage, and movement speed in proportion to your missing hit points.
- acquire slow, stagger & stun immunity
If at negative HP, or at when you are supposed to be in critical state
- the Ravager regains HP whenever it slashes a living target equal to 50% to 100% of the damage dealt depending on how how low the Ravager's HP was when Rage was used
- increases rage and sunder recovery rate
- Eviscerating Charge and Ravage cooldowns reset.
When Rage ends, Sunder and Plasma regained from it are lost. |N/A |60 seconds