imported>ClosetedSkeleton (adds numbers to pheros) |
imported>ClosetedSkeleton (changes major misinfo) |
||
Строка 6: | Строка 6: | ||
! Pheromones: | ! Pheromones: | ||
|- | |- | ||
|[[File:TGMC_recovery_phenomones.png|64px]] Accelerates healing for health and | |[[File:TGMC_recovery_phenomones.png|64px]] Accelerates healing for health and sunder. | ||
|- | |- | ||
|[[File:TGMC_warding_phenomones.png|64px]] Increases armor and accelerates sunder recovery. | |[[File:TGMC_warding_phenomones.png|64px]] Increases armor and accelerates sunder recovery. |
Версия от 14:51, 25 октября 2023
|- style="color:white; background:#hsla(var(--primary-hue), 40%, var(--primary-lightness), 0.75);"
! style="background: hsla(var(--primary-hue), 40%, var(--primary-lightness), 0.75); font-weight:bold; color: var(--color-white); border: 1px solid hsl(var(--primary-hue), 40%, var(--primary-lightness)); border-radius: {{{BorderRadius}}};" |
Emit Pheromones
|Toggles to see your pheromones, allowing you to select recovery, warding, or frenzy. You may only emit one at a time, and you can see which pheromones you are effected by in the game tab. Each pheromone uses 5 plasma every regeneration tick. Strength of pheromones is tied to caste and maturity, and increases effect. More in Xenomorph Mechanics.
Pheromones: |
---|
![]() |
![]() |
![]() |
|30 |N/A