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	<title>SS220 - Вклад [ru]</title>
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	<updated>2026-04-30T02:32:17Z</updated>
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		<title>Снаряжение глав станции</title>
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		<updated>2024-09-21T18:22:48Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Те же проблемы, что и у основной страницы. Не понятно зачем она вообще существует.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Important&lt;br /&gt;
|Title=Может содержать ошибки&lt;br /&gt;
|Note=Эта недавно переведённая статья может содержать грамматические или логические ошибки. Если вы заметите их при чтении текста, просьба внести правки, нажав кнопку &amp;quot;Править&amp;quot;. Если вы не уверены в корректности перевода, сверьтесь с оригинальным текстом на старой версии страницы. Вместе мы справимся!&lt;br /&gt;
|Image=Pinpointer.gif&lt;br /&gt;
|Color=Engineering&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Speech&lt;br /&gt;
|name=Джон Нанотрейзен, мужик с цк&lt;br /&gt;
|text=От лица ЦК мы тебя повышаем до главы отдела, но сначала тебе надо прочитать наш мануал, что бы ты в свой первый день не накосячил. Желаю тебе удачи.&lt;br /&gt;
|image=[[File:Centcomofficial.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
На этой странице показано снаряжение для глав, но обычной одежды для красоты на этой странице нет.&lt;br /&gt;
&lt;br /&gt;
=Для всех глав=&lt;br /&gt;
&lt;br /&gt;
===Снаряжание ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; | Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Spawns &lt;br /&gt;
|-&lt;br /&gt;
![[File:Telescopic_Baton.png|64px]]&lt;br /&gt;
!Telescopic Baton&lt;br /&gt;
|Телескопическая дубинка -  превосходное средство защиты, позволяющее наносить удары людям, которые угрожают вашей жизни. Можно носить в карманах.&lt;br /&gt;
&#039;&#039;&#039;Для большей информации посмотри [[Security items|это]].&#039;&#039;&#039;&lt;br /&gt;
|Для всех глав кроме ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Flash.gif|64px]]&lt;br /&gt;
!Flash&lt;br /&gt;
|Слепит людей, при этом наносит урон по стамине. Можно применять только вблизи.&lt;br /&gt;
&#039;&#039;&#039;Для большей информации посмотри&#039;&#039;&#039; &#039;&#039;&#039;[[Security items|это]].&#039;&#039;&#039;&lt;br /&gt;
|У ГП и в шкафчиках СМО, РД, ГСБ.&lt;br /&gt;
Также можно найти на мостике&lt;br /&gt;
|-&lt;br /&gt;
! [[File:NPA.png|64px]]&lt;br /&gt;
[[File:Album.png|64px]] &lt;br /&gt;
!Camera and Photo Album&lt;br /&gt;
|Позволяет переносить фотографии из раунда в раунд. Очень хорошая вещь, чтобы сохранить память о весёлых событиях на станции.&lt;br /&gt;
|В шкафчиках глав.&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Megaphone_red.png|64px]]&lt;br /&gt;
!Megaphone&lt;br /&gt;
|Позволяет очень громко ОРАТЬ.&lt;br /&gt;
|Можно найти в шкафчиках глав&lt;br /&gt;
(кроме капитана)&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pet collar.png|63px]]&lt;br /&gt;
[[File:Pet carrier.png|64px]]&lt;br /&gt;
!Pet Collar and Pet Cage&lt;br /&gt;
|Позволяет переименовать и переносить питомцев (не всегда работает).&lt;br /&gt;
|В шкафчиках глав&lt;br /&gt;
(кроме ГСБ, СЕ И РД)&lt;br /&gt;
|-&lt;br /&gt;
![[File:SGlasses.png|64px]]&lt;br /&gt;
[[File:Hudsunglasses.png|64px]]&lt;br /&gt;
!Sunglasses&lt;br /&gt;
|Даёт защиту от вспышек и сварки, а также просто круто выглядит на тебе.&lt;br /&gt;
|У ГП, капитана,&lt;br /&gt;
а также в шкафчике ГСБ.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Id_silver.png|64px]]&lt;br /&gt;
!Brig and Bridge Access&lt;br /&gt;
|Серебренная айди-карта, у всех глав с помощью неё есть доступ к бригу и мостику.&lt;br /&gt;
|У всех глав.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Капитан=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Id_gold.png|64px|link=https://tgstation13.org/wiki/File:Id_gold.png]]&lt;br /&gt;
!All Access ID&lt;br /&gt;
|Позволяет пройти куда угодно.&lt;br /&gt;
|На капитане либо в сейфе на мостике. &lt;br /&gt;
|-&lt;br /&gt;
![[File:NuclearDisk.gif|64px|link=https://tgstation13.org/wiki/File:NuclearDisk.gif]]&lt;br /&gt;
!Nuclear Authentication Disk&lt;br /&gt;
|Нужен для подрыва станции&lt;br /&gt;
|В каюте капитана&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Tele.gif|64px|link=https://tgstation13.org/wiki/File:Tele.gif]]&lt;br /&gt;
!Hand Teleporter&lt;br /&gt;
|Позволяет телепортироваться на привязанные маяки, либо в случайное место.&lt;br /&gt;
|В каюте капитана и в телепортной&lt;br /&gt;
|-&lt;br /&gt;
![[File:Energy_Gun.gif|64px|link=https://tgstation13.org/wiki/File:Energy_Gun.gif]]&lt;br /&gt;
!Energy Gun&lt;br /&gt;
|Е-ГАН для защиты мостика от наглых ассистентов.&lt;br /&gt;
|В шкафчике капитана&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Antique_laser.png|64px|link=https://tgstation13.org/wiki/File:Antique_laser.png]]&lt;br /&gt;
!Captain&#039;s Antique Laser Gun&lt;br /&gt;
|Уникальный Е-ГАН капитана с самоподзарядкой.&lt;br /&gt;
|В каюте капитана&lt;br /&gt;
|-&lt;br /&gt;
![[File:Commanddoorremote.png|64px|link=https://tgstation13.org/wiki/File:Commanddoorremote.png]]&lt;br /&gt;
!Command Door Remote&lt;br /&gt;
|Позволяет настраивать двери.&lt;br /&gt;
|В шкафчике капитана&lt;br /&gt;
|}&lt;br /&gt;
===Одежда===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Info &lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Magnate.png|64 px]]&lt;br /&gt;
!Captain&#039;s [[MODsuits#Magnate_MODsuit|Magnate MODsuit]]&lt;br /&gt;
|Самый лучший мод на станции, немного замедляет при ношении.&lt;br /&gt;
|В каюте капитана&lt;br /&gt;
|-&lt;br /&gt;
![[File:Jetpack-captain.gif|64px|link=https://tgstation13.org/wiki/File:Jetpack-captain.gif]]&lt;br /&gt;
!Captain&#039;s Jetpack&lt;br /&gt;
|Улучшенная версия обычного джетпака.&lt;br /&gt;
|В каюте капитана &lt;br /&gt;
|-&lt;br /&gt;
![[File:Gas_cap.png|64px|link=https://tgstation13.org/wiki/File:Gas_cap.png]]&lt;br /&gt;
!Captain&#039;s Gasmask&lt;br /&gt;
|Газовая маска в цветах мостика.&lt;br /&gt;
|В шкафчике капитана&lt;br /&gt;
|-&lt;br /&gt;
![[File:Captain&#039;s Cap.png|64 px]]&lt;br /&gt;
[[File:Captain&#039;s Carapace.png|64 px]]&lt;br /&gt;
!&#039;&#039;&#039;Captain&#039;s Hat/Carapace&#039;&#039;&#039;&lt;br /&gt;
|Специальная броня для капитана.&lt;br /&gt;
|На капитане и в его шкафчике&lt;br /&gt;
|}&lt;br /&gt;
=Глава Персонала=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Icon &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Info&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Ian.PNG|64px]]&lt;br /&gt;
!Ian&lt;br /&gt;
|Лучший друг ГП, защищай его любой ценой!&lt;br /&gt;
|Офис ГП&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Energy_Gun.gif|64px]]&lt;br /&gt;
!Energy Gun&lt;br /&gt;
|Е-ГАН для защиты своей комнаты и Иана. &lt;br /&gt;
|Офис ГП&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Civiliandoorremote.png|64px]]&lt;br /&gt;
!Civilian Door Remote&lt;br /&gt;
|Позволяет ставить настройки для общих дверей.&lt;br /&gt;
|В шкафчике ГП&lt;br /&gt;
|-&lt;br /&gt;
![[File:Trapdoor remote 64x64.png|link=https://tgstation13.org/wiki/File:Trapdoor%20remote%2064x64.png]]&lt;br /&gt;
!Trapdoor Remote&lt;br /&gt;
|Устройство, которое позволяет скидывать неугодных в очереди под станцию.&lt;br /&gt;
|Офис ГП. (только на[[Tramstation]] и [[IceboxStation|IceBoxstation]])&lt;br /&gt;
|-&lt;br /&gt;
![[File:Id_console.gif|64 px]]&lt;br /&gt;
[[File:PDA Painter.png|64 px]]&lt;br /&gt;
!ID Console and PDA Painter Access&lt;br /&gt;
|Позволяет менять доступы на айди картах.&lt;br /&gt;
|Офис ГП&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Одежда ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Icon &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Head of Personnel&#039;s Cap.png|64 px]]&lt;br /&gt;
[[File:Hop_coat.png|64px|link=https://tgstation13.org/wiki/File:Armor.png]]&lt;br /&gt;
!Head of Personnel&#039;s Coat/Cap&lt;br /&gt;
|Имеет не лучшие показатели брони, но это лучше чем ничего.&lt;br /&gt;
|Надето на ГП, в шкафчике ГП&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Глава службы безопасности=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Icon &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Spawns &lt;br /&gt;
|-&lt;br /&gt;
![[File:Energy_Gun.gif|64px|link=https://tgstation13.org/wiki/File:Energy_Gun.gif]]&lt;br /&gt;
!Energy Gun&lt;br /&gt;
|Е-ГАН, который не страшно потерять при перестрелке.&lt;br /&gt;
|Надето на ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Multiphase_gun_stun.gif|64px|link=https://tgstation13.org/wiki/File:Multiphase_gun_stun.gif]]&lt;br /&gt;
!X-01 Multiphase Energy Gun&lt;br /&gt;
|Уникальный Е-ГАН для ГСБ. Кроме обычных режимов стрельбы есть режим ION против боргов.&lt;br /&gt;
|В шкафчике ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Telescopic shield.gif|link=https://tgstation13.org/wiki/File:Telescopic%20shield.gif|alt=|64x64px]]&lt;br /&gt;
!Telescopic Shield&lt;br /&gt;
|Щит, который можно сложить в рюкзак&lt;br /&gt;
|В шкафчике ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lockbox_locked.png|link=https://tgstation13.org/wiki/File:Lockbox_locked.png|alt=|64x64px]]&lt;br /&gt;
!Lockbox of Mindshield Implants&lt;br /&gt;
|Имплант, который не даёт промывать мозги культистам или революционерам.&lt;br /&gt;
|В шкафчике ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gangtool red.png|64px|link=https://tgstation13.org/wiki/File:Gangtool_red.png]]&lt;br /&gt;
!Security Door Remote&lt;br /&gt;
|Позволяет настраивать двери брига. &lt;br /&gt;
|В шкафчике вардена&lt;br /&gt;
|-&lt;br /&gt;
![[File:Guard.png|64 px]]&lt;br /&gt;
[[File:Magicarp.gif|64 px]]&lt;br /&gt;
!Lia or Sergeant Araneus&lt;br /&gt;
|Опасные питомцы для ГСБ, Лия - это отменённый проект НТ по созданию разумных карпов убийц, а Аранеус - это ручной паук ГСБ.&lt;br /&gt;
&#039;&#039;&#039;С зельем разума они могут стать очень опасными питомцами.&#039;&#039;&#039;&lt;br /&gt;
|В офисе ГСБ&lt;br /&gt;
|}&lt;br /&gt;
===Одежда===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hos_beret.png|64 px]]&lt;br /&gt;
[[File:Armored_trenchcoat.png|64 px]]&lt;br /&gt;
!Armoured Trenchcoat/Beret &lt;br /&gt;
|Лучшая бронированная одежда на станции.&lt;br /&gt;
|Надето на ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Safeguardsuit.png|64 px]]&lt;br /&gt;
!Head of Security&#039;s [[MODsuits#Safeguard_MODsuit|MODsuit]] &lt;br /&gt;
|Самый крепкий МОД сьют, также установлен джетпак.&lt;br /&gt;
|Офис ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:SWATMask.png|64px|link=https://tgstation13.org/wiki/File:SWATMask.png]]&lt;br /&gt;
!SWAT Gas Mask&lt;br /&gt;
|Имеет больше фраз, чем обычная маска СБ.&lt;br /&gt;
|Шкафчик ГСБ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Директор исследований=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#872d99;&#039;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#872d99;&#039;|Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#872d99;&#039;|Info&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#872d99;&#039;|Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Sci Sign.png|64px]]&lt;br /&gt;
!РНД&lt;br /&gt;
|Это не предмет, но с помощью своего отдела ты сможешь создать очень сильные предметы, например мехов.&lt;br /&gt;
|РНД&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{anchor|1=Laser Pointer}}{{Anchor}}&lt;br /&gt;
![[File:Laser pointer.png|64px]]&lt;br /&gt;
!Laser Pointer&lt;br /&gt;
|Можно использовать, чтобы слепить людей или оглушать боргов на расстоянии. Можно улучшить отвёрткой.&lt;br /&gt;
|Шкафчик РД.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Researchdoorremote.png|64px]]&lt;br /&gt;
!Research Door Remote&lt;br /&gt;
|Позволяет настраивать двери РНД.&lt;br /&gt;
|Шкафчик РД.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:facehugger.png|64px]]&lt;br /&gt;
!Lamarr&lt;br /&gt;
|Кастрированный лицехват, не умирает, если его сняли с головы.&lt;br /&gt;
|Офис РД.&lt;br /&gt;
|}&lt;br /&gt;
===Одежда===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#872d99;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#872d99;&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#872d99;&amp;quot; |Info&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#872d99;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Reactive Teleport Armor.png|64px]]&lt;br /&gt;
!Reactive Teleport armor&lt;br /&gt;
|Реактивная броня с ядром БС аномалии, телепортирует носителя при ударе.&lt;br /&gt;
|Шкафчик РД&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Prototype modsuit.png|64 px]]&lt;br /&gt;
!Research Director&#039;s [[MODsuits#Research_MODsuit|Research MODsuit]] &lt;br /&gt;
| Лучшая броня для разминирования бомб.&lt;br /&gt;
|Офис РД&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Главный врач=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Hspray.png|64px|link=https://tgstation13.org/wiki/File:Hspray.png]]&lt;br /&gt;
!Hypospray&lt;br /&gt;
|Улучшенная версия гипоспрея со 100 юнитами в хранилище. &lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
![[File:Autoimplanter.png|64px|link=https://tgstation13.org/wiki/File:Autoimplanter.png]]&lt;br /&gt;
! Medical HUD Autosurgeon&lt;br /&gt;
|Позволяет сразу установить имплант медицинского HUDа.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
![[File:Compactdefib.png|64px|link=https://tgstation13.org/wiki/File:Compactdefib.png]]&lt;br /&gt;
!Compact Defibrillator&lt;br /&gt;
|Компактная версия дефибриллятора, которую можно повесить на пояс.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
![[File:Medicaldoorremote.png|64px|link=https://tgstation13.org/wiki/File:Medicaldoorremote.png]]&lt;br /&gt;
!Medical Door Remote &lt;br /&gt;
|Позволяет настраивать двери медбея.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
![[File:D.png|64px]]&lt;br /&gt;
!Runtime&lt;br /&gt;
|Лучший друг смо, но иногда он становится фиолетовым.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Одежда===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Nitrile gloves.png|64px]]&lt;br /&gt;
!Nitrile Gloves&lt;br /&gt;
|Позволяет быстрее вкалывать людям лекарства, а также быстрей переносить людей руками.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Medical_modsuit.png|64 px]]&lt;br /&gt;
!Medical MODsuit&lt;br /&gt;
|Обычный МОД-сьют который позволяет сканировать химикаты.&lt;br /&gt;
|Офис СМО&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Глава инженерного отдела.=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ce belt.png|64px|link=https://tgstation13.org/wiki/File:Ce_belt.png]]&lt;br /&gt;
!Chief Engineer&#039;s Toolbelt&lt;br /&gt;
|С начала раунда имеет лучшие инструменты.&lt;br /&gt;
| Шкафчик СЕ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Blueprint.png|64px|link=https://tgstation13.org/wiki/File:Blueprint.png]]&lt;br /&gt;
! Station Blueprints&lt;br /&gt;
|Позволяет создавать помещения, либо можно поменять название комнаты, например в &amp;quot;СРАЛЬНИК&amp;quot;.&lt;br /&gt;
|Шкафчик СЕ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Engineeringdoorremote.png|64px|link=https://tgstation13.org/wiki/File:Engineeringdoorremote.png]]&lt;br /&gt;
!Engineering Door Remote&lt;br /&gt;
| Позволяет настраивать двери инженерного отдела.&lt;br /&gt;
|Шкафчик СЕ&lt;br /&gt;
|-&lt;br /&gt;
![[File:E.png|64px]]&lt;br /&gt;
!Poly&lt;br /&gt;
|Питомец СЕ, который несёт всякую пургу в рацию из разных раундов.&lt;br /&gt;
|Офис СЕ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Одежда===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Info&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Chief_modsuit.png|64 px]]&lt;br /&gt;
!Advanced MODsuit&lt;br /&gt;
|Улучшенный инженерный МОД сьют, имеющий лучшую защиту от радиации и температур.&lt;br /&gt;
|Офис СЕ&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:AdMaShoe.png|64px]]&lt;br /&gt;
!Advanced Magboots&lt;br /&gt;
|В отличие от обычных магнитных ботинок, не замедляют движение при активации.&lt;br /&gt;
|Офис СЕ&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
=Квартирмейстер=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:GPS.png|64px|]] &lt;br /&gt;
!Global Positioning System &lt;br /&gt;
|Просто ГПС.&lt;br /&gt;
|Офис КМа&lt;br /&gt;
|-&lt;br /&gt;
![[File:Departmental Card (Cargo Budget).png|64px|]] &lt;br /&gt;
!Departmental Card (Cargo Budget)&lt;br /&gt;
|Позволяет использовать бюджет карго в своих целях.&lt;br /&gt;
|Шкафчик КМа&lt;br /&gt;
|-&lt;br /&gt;
![[File:Supplydoorrremote.png|64px|]]&lt;br /&gt;
!Supply Door Remote&lt;br /&gt;
|Позволяет настраивать двери карго.&lt;br /&gt;
|Шкафчик КМа&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slotho.png|64px|]]&lt;br /&gt;
!Citrus&lt;br /&gt;
|Маскот карго который живёт в ангаре, а не в офисе КМа.&lt;br /&gt;
|В ангаре карго&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Одежда===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Qm cloak.png|64px|]]&lt;br /&gt;
!Quartermaster&#039;s&lt;br /&gt;
Cloak&lt;br /&gt;
|Крутой уникальный плащик.&lt;br /&gt;
|Шкафчик КМа&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A1%D0%BD%D0%B0%D1%80%D1%8F%D0%B6%D0%B5%D0%BD%D0%B8%D0%B5_%D0%B3%D0%BB%D0%B0%D0%B2&amp;diff=74434</id>
		<title>Снаряжение глав</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A1%D0%BD%D0%B0%D1%80%D1%8F%D0%B6%D0%B5%D0%BD%D0%B8%D0%B5_%D0%B3%D0%BB%D0%B0%D0%B2&amp;diff=74434"/>
		<updated>2024-09-21T18:18:51Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Орфография и пунктуация. Много ошибок. Возможно, требуется пересмотреть страницу и сделать её более формальной.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Important&lt;br /&gt;
|Title=Может содержать ошибки&lt;br /&gt;
|Note=Эта недавно переведённая статья может содержать грамматические или логические ошибки. Если вы заметите их при чтении текста, просьба внести правки, нажав кнопку &amp;quot;Править&amp;quot;. Если вы не уверены в корректности перевода, сверьтесь с оригинальным текстом на старой версии страницы. Вместе мы справимся!&lt;br /&gt;
|Image=Pinpointer.gif&lt;br /&gt;
|Color=Engineering&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Speech&lt;br /&gt;
|name=Джон Нанотрейзен, мужик с цк&lt;br /&gt;
|text=От лица ЦК мы тебя повышаем до главы отдела, но сначала тебе надо прочитать наш мануал, что бы ты в свой первый день не накосячил. Желаю тебе удачи.&lt;br /&gt;
|image=[[File:Centcomofficial.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
На этой странице показано снаряжение для глав, но обычной одежды для красоты на этой странице нет.&lt;br /&gt;
&lt;br /&gt;
=Для всех глав=&lt;br /&gt;
&lt;br /&gt;
===Снаряжание ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; | Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Spawns &lt;br /&gt;
|-&lt;br /&gt;
![[File:Telescopic_Baton.png|64px]]&lt;br /&gt;
!Telescopic Baton&lt;br /&gt;
|Телескопическая дубинка -  превосходное средство защиты, позволяющее наносить удары людям, которые угрожают вашей жизни. Можно носить в карманах.&lt;br /&gt;
&#039;&#039;&#039;Для большей информации посмотри [[Security items|это]].&#039;&#039;&#039;&lt;br /&gt;
|Для всех глав кроме ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Flash.gif|64px]]&lt;br /&gt;
!Flash&lt;br /&gt;
|Слепит людей, при этом наносит урон по стамине. Можно применять только вблизи.&lt;br /&gt;
&#039;&#039;&#039;Для большей информации посмотри&#039;&#039;&#039; &#039;&#039;&#039;[[Security items|это]].&#039;&#039;&#039;&lt;br /&gt;
|У ГП и в шкафчиках СМО, РД, ГСБ.&lt;br /&gt;
Также можно найти на мостике&lt;br /&gt;
|-&lt;br /&gt;
! [[File:NPA.png|64px]]&lt;br /&gt;
[[File:Album.png|64px]] &lt;br /&gt;
!Camera and Photo Album&lt;br /&gt;
|Позволяет переносить фотографии из раунда в раунд. Очень хорошая вещь, чтобы сохранить память о весёлых событиях на станции.&lt;br /&gt;
|В шкафчиках глав.&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Megaphone_red.png|64px]]&lt;br /&gt;
!Megaphone&lt;br /&gt;
|Позволяет очень громко ОРАТЬ.&lt;br /&gt;
|Можно найти в шкафчиках глав&lt;br /&gt;
(кроме капитана)&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pet collar.png|63px]]&lt;br /&gt;
[[File:Pet carrier.png|64px]]&lt;br /&gt;
!Pet Collar and Pet Cage&lt;br /&gt;
|Позволяет переименовать и переносить питомцев (не всегда работает).&lt;br /&gt;
|В шкафчиках глав&lt;br /&gt;
(кроме ГСБ, СЕ И РД)&lt;br /&gt;
|-&lt;br /&gt;
![[File:SGlasses.png|64px]]&lt;br /&gt;
[[File:Hudsunglasses.png|64px]]&lt;br /&gt;
!Sunglasses&lt;br /&gt;
|Даёт защиту от вспышек и сварки, а также просто круто выглядит на тебе.&lt;br /&gt;
|У ГП, капитана,&lt;br /&gt;
а также в шкафчике ГСБ.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Id_silver.png|64px]]&lt;br /&gt;
!Brig and Bridge Access&lt;br /&gt;
|Серебренная айди-карта, у всех глав с помощью неё есть доступ к бригу и мостику.&lt;br /&gt;
|У всех глав.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Капитан=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Id_gold.png|64px|link=https://tgstation13.org/wiki/File:Id_gold.png]]&lt;br /&gt;
!All Access ID&lt;br /&gt;
|Позволяет пройти куда угодно.&lt;br /&gt;
|На капитане либо в сейфе на мостике. &lt;br /&gt;
|-&lt;br /&gt;
![[File:NuclearDisk.gif|64px|link=https://tgstation13.org/wiki/File:NuclearDisk.gif]]&lt;br /&gt;
!Nuclear Authentication Disk&lt;br /&gt;
|Нужен для подрыва станции&lt;br /&gt;
|В каюте капитана&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Tele.gif|64px|link=https://tgstation13.org/wiki/File:Tele.gif]]&lt;br /&gt;
!Hand Teleporter&lt;br /&gt;
|Позволяет телепортироваться на привязанные маяки, либо в случайное место.&lt;br /&gt;
|В каюте капитана и в телепортной&lt;br /&gt;
|-&lt;br /&gt;
![[File:Energy_Gun.gif|64px|link=https://tgstation13.org/wiki/File:Energy_Gun.gif]]&lt;br /&gt;
!Energy Gun&lt;br /&gt;
|Е-ГАН для защиты мостика от наглых ассистентов.&lt;br /&gt;
|В шкафчике капитана&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Antique_laser.png|64px|link=https://tgstation13.org/wiki/File:Antique_laser.png]]&lt;br /&gt;
!Captain&#039;s Antique Laser Gun&lt;br /&gt;
|Уникальный Е-ГАН капитана с самоподзарядкой.&lt;br /&gt;
|В каюте капитана&lt;br /&gt;
|-&lt;br /&gt;
![[File:Commanddoorremote.png|64px|link=https://tgstation13.org/wiki/File:Commanddoorremote.png]]&lt;br /&gt;
!Command Door Remote&lt;br /&gt;
|Позволяет настраивать двери.&lt;br /&gt;
|В шкафчике капитана&lt;br /&gt;
|}&lt;br /&gt;
===Одежда===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Info &lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#898109;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Magnate.png|64 px]]&lt;br /&gt;
!Captain&#039;s [[MODsuits#Magnate_MODsuit|Magnate MODsuit]]&lt;br /&gt;
|Самый лучший мод на станции, немного замедляет при ношении.&lt;br /&gt;
|В каюте капитана&lt;br /&gt;
|-&lt;br /&gt;
![[File:Jetpack-captain.gif|64px|link=https://tgstation13.org/wiki/File:Jetpack-captain.gif]]&lt;br /&gt;
!Captain&#039;s Jetpack&lt;br /&gt;
|Улучшенная версия обычного джетпака.&lt;br /&gt;
|В каюте капитана &lt;br /&gt;
|-&lt;br /&gt;
![[File:Gas_cap.png|64px|link=https://tgstation13.org/wiki/File:Gas_cap.png]]&lt;br /&gt;
!Captain&#039;s Gasmask&lt;br /&gt;
|Газовая маска в цветах мостика.&lt;br /&gt;
|В шкафчике капитана&lt;br /&gt;
|-&lt;br /&gt;
![[File:Captain&#039;s Cap.png|64 px]]&lt;br /&gt;
[[File:Captain&#039;s Carapace.png|64 px]]&lt;br /&gt;
!&#039;&#039;&#039;Captain&#039;s Hat/Carapace&#039;&#039;&#039;&lt;br /&gt;
|Специальная броня для капитана.&lt;br /&gt;
|На капитане и в его шкафчике&lt;br /&gt;
|}&lt;br /&gt;
=Глава Персонала=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Icon &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Info&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Ian.PNG|64px]]&lt;br /&gt;
!Ian&lt;br /&gt;
|Лучший друг ГП, защищай его любой ценой!&lt;br /&gt;
|Офис ГП&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Energy_Gun.gif|64px]]&lt;br /&gt;
!Energy Gun&lt;br /&gt;
|Е-ГАН для защиты своей комнаты и Иана. &lt;br /&gt;
|Офис ГП&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Civiliandoorremote.png|64px]]&lt;br /&gt;
!Civilian Door Remote&lt;br /&gt;
|Позволяет ставить настройки для общих дверей.&lt;br /&gt;
|В шкафчике ГП&lt;br /&gt;
|-&lt;br /&gt;
![[File:Trapdoor remote 64x64.png|link=https://tgstation13.org/wiki/File:Trapdoor%20remote%2064x64.png]]&lt;br /&gt;
!Trapdoor Remote&lt;br /&gt;
|Устройство, которое позволяет скидывать неугодных в очереди под станцию.&lt;br /&gt;
|Офис ГП. (только на[[Tramstation]] и [[IceboxStation|IceBoxstation]])&lt;br /&gt;
|-&lt;br /&gt;
![[File:Id_console.gif|64 px]]&lt;br /&gt;
[[File:PDA Painter.png|64 px]]&lt;br /&gt;
!ID Console and PDA Painter Access&lt;br /&gt;
|Позволяет менять доступы на айди картах.&lt;br /&gt;
|Офис ГП&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Одежда ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Icon &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#0066c6;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Head of Personnel&#039;s Cap.png|64 px]]&lt;br /&gt;
[[File:Hop_coat.png|64px|link=https://tgstation13.org/wiki/File:Armor.png]]&lt;br /&gt;
!Head of Personnel&#039;s Coat/Cap&lt;br /&gt;
|Имеет не лучшие показатели брони, но это лучше чем ничего.&lt;br /&gt;
|Надето на ГП, в шкафчике ГП&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Глава службы безопасности=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Icon &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Spawns &lt;br /&gt;
|-&lt;br /&gt;
![[File:Energy_Gun.gif|64px|link=https://tgstation13.org/wiki/File:Energy_Gun.gif]]&lt;br /&gt;
!Energy Gun&lt;br /&gt;
|Е-ГАН, который не страшно потерять при перестрелке.&lt;br /&gt;
|Надето на ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Multiphase_gun_stun.gif|64px|link=https://tgstation13.org/wiki/File:Multiphase_gun_stun.gif]]&lt;br /&gt;
!X-01 Multiphase Energy Gun&lt;br /&gt;
|Уникальный Е-ГАН для ГСБ. Кроме обычных режимов стрельбы есть режим ION против боргов.&lt;br /&gt;
|В шкафчике ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Telescopic shield.gif|link=https://tgstation13.org/wiki/File:Telescopic%20shield.gif|alt=|64x64px]]&lt;br /&gt;
!Telescopic Shield&lt;br /&gt;
|Щит, который можно сложить в рюкзак&lt;br /&gt;
|В шкафчике ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lockbox_locked.png|link=https://tgstation13.org/wiki/File:Lockbox_locked.png|alt=|64x64px]]&lt;br /&gt;
!Lockbox of Mindshield Implants&lt;br /&gt;
|Имплант, который не даёт промывать мозги культистам или революционерам.&lt;br /&gt;
|В шкафчике ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gangtool red.png|64px|link=https://tgstation13.org/wiki/File:Gangtool_red.png]]&lt;br /&gt;
!Security Door Remote&lt;br /&gt;
|Позволяет настраивать двери брига. &lt;br /&gt;
|В шкафчике вардена&lt;br /&gt;
|-&lt;br /&gt;
![[File:Guard.png|64 px]]&lt;br /&gt;
[[File:Magicarp.gif|64 px]]&lt;br /&gt;
!Lia or Sergeant Araneus&lt;br /&gt;
|Опасные питомцы для ГСБ, Лия - это отменённый проект НТ по созданию разумных карпов убийц, а Аранеус - это ручной паук ГСБ.&lt;br /&gt;
&#039;&#039;&#039;С зельем разума они могут стать очень опасными питомцами.&#039;&#039;&#039;&lt;br /&gt;
|В офисе ГСБ&lt;br /&gt;
|}&lt;br /&gt;
===Одежда===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#8c0b0b;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hos_beret.png|64 px]]&lt;br /&gt;
[[File:Armored_trenchcoat.png|64 px]]&lt;br /&gt;
!Armoured Trenchcoat/Beret &lt;br /&gt;
|Лучшая бронированная одежда на станции.&lt;br /&gt;
|Надето на ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Safeguardsuit.png|64 px]]&lt;br /&gt;
!Head of Security&#039;s [[MODsuits#Safeguard_MODsuit|MODsuit]] &lt;br /&gt;
|Самый крепкий МОД сьют, также установлен джетпак.&lt;br /&gt;
|Офис ГСБ&lt;br /&gt;
|-&lt;br /&gt;
![[File:SWATMask.png|64px|link=https://tgstation13.org/wiki/File:SWATMask.png]]&lt;br /&gt;
!SWAT Gas Mask&lt;br /&gt;
|Имеет больше фраз, чем обычная маска СБ.&lt;br /&gt;
|Шкафчик ГСБ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Директор исследований=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#872d99;&#039;|Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#872d99;&#039;|Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#872d99;&#039;|Info&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#872d99;&#039;|Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Sci Sign.png|64px]]&lt;br /&gt;
!РНД&lt;br /&gt;
|Это не предмет, но с помощью своего отдела ты сможешь создать очень сильные предметы, например мехов.&lt;br /&gt;
|РНД&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{anchor|1=Laser Pointer}}{{Anchor}}&lt;br /&gt;
![[File:Laser pointer.png|64px]]&lt;br /&gt;
!Laser Pointer&lt;br /&gt;
|Можно использовать, чтобы слепить людей или оглушать боргов на расстоянии. Можно улучшить отвёрткой.&lt;br /&gt;
|Шкафчик РД.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Researchdoorremote.png|64px]]&lt;br /&gt;
!Research Door Remote&lt;br /&gt;
|Позволяет настраивать двери РНД.&lt;br /&gt;
|Шкафчик РД.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:facehugger.png|64px]]&lt;br /&gt;
!Lamarr&lt;br /&gt;
|Кастрированный лицехват, не умирает, если его сняли с головы.&lt;br /&gt;
|Офис РД.&lt;br /&gt;
|}&lt;br /&gt;
===Одежда===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#872d99;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#872d99;&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#872d99;&amp;quot; |Info&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#872d99;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Reactive Teleport Armor.png|64px]]&lt;br /&gt;
!Reactive Teleport armor&lt;br /&gt;
|Реактивная броня с ядром БС аномалии, телепортирует носителя при ударе.&lt;br /&gt;
|Шкафчик РД&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Prototype modsuit.png|64 px]]&lt;br /&gt;
!Research Director&#039;s [[MODsuits#Research_MODsuit|Research MODsuit]] &lt;br /&gt;
| Лучшая броня для разминирования бомб.&lt;br /&gt;
|Офис РД&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Главный врач=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Hspray.png|64px|link=https://tgstation13.org/wiki/File:Hspray.png]]&lt;br /&gt;
!Hypospray&lt;br /&gt;
|Улучшенная версия гипоспрея со 100 юнитами в хранилище. &lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
![[File:Autoimplanter.png|64px|link=https://tgstation13.org/wiki/File:Autoimplanter.png]]&lt;br /&gt;
! Medical HUD Autosurgeon&lt;br /&gt;
|Позволяет сразу установить имплант медицинского HUDа.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
![[File:Compactdefib.png|64px|link=https://tgstation13.org/wiki/File:Compactdefib.png]]&lt;br /&gt;
!Compact Defibrillator&lt;br /&gt;
|Компактная версия дефибриллятора, которую можно повесить на пояс.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
![[File:Medicaldoorremote.png|64px|link=https://tgstation13.org/wiki/File:Medicaldoorremote.png]]&lt;br /&gt;
!Medical Door Remote &lt;br /&gt;
|Позволяет настраивать двери медбея.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
![[File:D.png|64px]]&lt;br /&gt;
!Runtime&lt;br /&gt;
|Лучший друг смо, но иногда он становится фиолетовым.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Одежда===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#429ab5;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Nitrile gloves.png|64px]]&lt;br /&gt;
!Nitrile Gloves&lt;br /&gt;
|Позволяет быстрее вкалывать людям лекарства, а также быстрей переносить людей руками.&lt;br /&gt;
|Шкафчик СМО&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Medical_modsuit.png|64 px]]&lt;br /&gt;
!Medical MODsuit&lt;br /&gt;
|Обычный МОД-сьют который позволяет сканировать химикаты.&lt;br /&gt;
|Офис СМО&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Глава инженерного отдела.=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ce belt.png|64px|link=https://tgstation13.org/wiki/File:Ce_belt.png]]&lt;br /&gt;
!Chief Engineer&#039;s Toolbelt&lt;br /&gt;
|С начала раунда имеет лучшие инструменты.&lt;br /&gt;
| Шкафчик СЕ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Blueprint.png|64px|link=https://tgstation13.org/wiki/File:Blueprint.png]]&lt;br /&gt;
! Station Blueprints&lt;br /&gt;
|Позволяет создавать помещения, либо можно поменять название комнаты, например в &amp;quot;СРАЛЬНИК&amp;quot;.&lt;br /&gt;
|Шкафчик СЕ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Engineeringdoorremote.png|64px|link=https://tgstation13.org/wiki/File:Engineeringdoorremote.png]]&lt;br /&gt;
!Engineering Door Remote&lt;br /&gt;
| Позволяет настраивать двери инженерного отдела.&lt;br /&gt;
|Шкафчик СЕ&lt;br /&gt;
|-&lt;br /&gt;
![[File:E.png|64px]]&lt;br /&gt;
!Poly&lt;br /&gt;
|Питомец СЕ, который несёт всякую пургу в рацию из разных раундов.&lt;br /&gt;
|Офис СЕ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Одежда===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Info&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#ef7415;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Chief_modsuit.png|64 px]]&lt;br /&gt;
!Advanced MODsuit&lt;br /&gt;
|Улучшенный инженерный МОД сьют, имеющий лучшую защиту от радиации и температур.&lt;br /&gt;
|Офис СЕ&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:AdMaShoe.png|64px]]&lt;br /&gt;
!Advanced Magboots&lt;br /&gt;
|В отличие от обычных магнитных ботинок, не замедляют движение при активации.&lt;br /&gt;
|Офис СЕ&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
=Квартирмейстер=&lt;br /&gt;
&lt;br /&gt;
===Снаряжение===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
![[File:GPS.png|64px|]] &lt;br /&gt;
!Global Positioning System &lt;br /&gt;
|Просто ГПС.&lt;br /&gt;
|Офис КМа&lt;br /&gt;
|-&lt;br /&gt;
![[File:Departmental Card (Cargo Budget).png|64px|]] &lt;br /&gt;
!Departmental Card (Cargo Budget)&lt;br /&gt;
|Позволяет использовать бюджет карго в своих целях.&lt;br /&gt;
|Шкафчик КМа&lt;br /&gt;
|-&lt;br /&gt;
![[File:Supplydoorrremote.png|64px|]]&lt;br /&gt;
!Supply Door Remote&lt;br /&gt;
|Позволяет настраивать двери карго.&lt;br /&gt;
|Шкафчик КМа&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slotho.png|64px|]]&lt;br /&gt;
!Citrus&lt;br /&gt;
|Маскот карго который живёт в ангаре, а не в офисе КМа.&lt;br /&gt;
|В ангаре карго&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Одежда===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Item&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Info&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:orange;&amp;quot; |Spawns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Qm cloak.png|64px|]]&lt;br /&gt;
!Quartermaster&#039;s&lt;br /&gt;
Cloak&lt;br /&gt;
|Крутой уникальный плащик.&lt;br /&gt;
|Шкафчик КМа&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%85%D0%B8%D1%80%D1%83%D1%80%D0%B3%D0%B8%D0%B8&amp;diff=74288</id>
		<title>Руководство по хирургии</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%85%D0%B8%D1%80%D1%83%D1%80%D0%B3%D0%B8%D0%B8&amp;diff=74288"/>
		<updated>2024-08-28T08:30:51Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Фиксы опечаток&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Для любой хирургии необходимы хирургические инструменты, которые обычно можно найти в [[Operating Theatre|операционном театре]], вместе с операционным столом. &lt;br /&gt;
&lt;br /&gt;
= Хирургические инструменты =&lt;br /&gt;
[[Medical_items#Surgical_Tools|Информацию о большинстве инструментов, используемых в хирургии, можно найти здесь.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Скорость и неудачи в хирургии==&lt;br /&gt;
Для каждого инструмента здесь есть &#039;&#039;гетто аналоги&#039;&#039;.Указанные рядом с ними проценты показывают, насколько они эффективны в плане &#039;&#039;&#039;скорости&#039;&#039;&#039; по сравнению с базовыми инструментами. Например, если написано «50%», то на выполнение шага потребуется в два раза больше времени. Эти проценты складываются с процентным бонусом или минусом от использования различных таблиц или химикатов. (смотрите [[#Beginning of any Operation|начало любой операции]]).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Однако замедление ограничено в 2 раза по сравнению с первоначальным временем, которое занял бы шаг. Например, шаг, занимающий 10 секунд, будет ограничен 20 секундами. Каждая секунда после этого предела добавляет 1 процентный пункт к шансам на неудачу. Неудача может нанести дополнительный урон или вызвать другие эффекты.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Для примера:&lt;br /&gt;
* Скажем, операция по умолчанию занимает 10 секунд, но вы используете ручку (25 %) вместо гемостата и делаете это на полу (50 %), а не на операционном столе.&lt;br /&gt;
* Теперь операция замедляется до 40 секунд, но так как она ограничена 20 секундами, она занимает 20 секунд.&lt;br /&gt;
* Те 20 дополнительных секунд, которые были убраны, когда мы ограничили их до 20 секунд, это значит, что вы  можете провалить шаг.&lt;br /&gt;
* Результат: Шаг занимает 20 секунд и имеет 20% вероятность провала&lt;br /&gt;
&lt;br /&gt;
= Начало любой операции =&lt;br /&gt;
Шаг 1: Разденьте ту часть пациента, которая нуждается в операции. Для этого перетащите спрайт пациента на себя, а затем во всплывающем окне нажмите на одежду, которую хотите с них снять. &lt;br /&gt;
* &#039;&#039;&#039;Важно&#039;&#039;&#039;: Форма, в которую одет пациент, обычно закрывает обе ноги, руки, пах и туловище. Шлемы, очки и маски всегда закрывают глаза, поэтому при работе с глазами обязательно снимите их.&lt;br /&gt;
&lt;br /&gt;
Шаг 2: [[File:OpTable.gif|Operating Table]] Разместите пациента на &#039;&#039;&#039;операционном столе&#039;&#039;&#039;. Используйте граб {{Grab}} на пациенте. Затем щелкните левой кнопкой мыши на операционном столе, чтобы поместить на него пациента. Вы можете также {{Rightclick}} толкнуть пациента на операционный стол и сказать ему лечь, хотя он может этого не оценить. &lt;br /&gt;
* Если нет операционного стола, то вы можете использовать: &#039;&#039;&#039;[[Machines#Lifeform_Stasis_Unit|стазис кровать]]&#039;&#039;&#039; (-10%), &#039;&#039;&#039;любой стол&#039;&#039;&#039; (-20%), &#039;&#039;&#039;любая кровать&#039;&#039;&#039; (-30%), попросить пациента &#039;&#039;&#039;лечь на пол&#039;&#039;&#039; (-50%).  [[#Surgery Speed and Failure|Скорость]] заверения каждого шага будет уменьшена.&lt;br /&gt;
&lt;br /&gt;
Шаг 2.1: [[File:LongIslandIcedTea.png|Ethanol]] (Дополнительно) Выплесните, нанесите спрей или наложите патч с [[Guide_to_chemistry#Miner&#039;s Salve|&#039;&#039;&#039;Miner&#039;s Salve&#039;&#039;&#039;]] (+10%), [[Guide_to_chemistry#Sterilizine|&#039;&#039;&#039;Стерелизин&#039;&#039;&#039;]] (+20%), [[Guide_to_food_and_drinks#Drinks|&#039;&#039;&#039;спиртные напитки&#039;&#039;&#039;]] (до +46%), или [[Beekeeping#The_fruits_of_our_labour|&#039;&#039;&#039;мёд&#039;&#039;&#039;]] (+60%) чтобы увеличить скорость операции. &lt;br /&gt;
&lt;br /&gt;
*Чем крепче алкоголь, тем эффективнее! Формула такая: 0.1*(количество спирта/65). Для примера: Этанол дает +10% скорости операции, Manly Dorf +15%, Bacchus&#039; Blessing +46%.&lt;br /&gt;
&lt;br /&gt;
Шаг 2.2: [[File:N2Otank.png|Sleeping Agent]] (Дополнительно) Используйте &#039;&#039;&#039;баллон с анестезией&#039;&#039;&#039; и &#039;&#039;&#039;дыхательную маску&#039;&#039;&#039; чтобы ваш пациент уснул. Таким образом, пациент не будет испытывать мучительную боль, что уменьшит его [[mood|настроение]]. &lt;br /&gt;
&lt;br /&gt;
Step 3: [[File:Drapes.png|Drapes]] [[File:Bedsheet.png|Bedsheet]] Накройте часть тела хирургической &#039;&#039;&#039;тряпкой&#039;&#039;&#039;(drapes) или &#039;&#039;&#039;одеялом&#039;&#039;&#039;(bedsheet) на месте, на котором хотите провести операцию.&lt;br /&gt;
* Если вы неправильно выполнили шаг 1, он сообщит вам, что сначала нужно снять одежду. Если вы продолжите, не сняв одежду, вы зарежете пациента вместо того, чтобы делать операцию.&lt;br /&gt;
&lt;br /&gt;
Шаг 4: Отключите {{Combat_Mode}}. Совет профессионала: {{Rightclick}}  ПКМ - специально заставит вас провалить каждый шаг операции..&lt;br /&gt;
&lt;br /&gt;
Шаг 5: [[File:Hud-target.gif|Target]] &#039;&#039;&#039;Наведитесь&#039;&#039;&#039; на соответствующую часть тела (важно!).&lt;br /&gt;
&lt;br /&gt;
Шаг 6: {{LeftclickCmodeoff}} [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Проведите операцию&#039;&#039;&#039; (см. шаги ниже!). После этого поздравьте пациента и выгоните его. Неудачные шаги будут повторяться в авторежиме. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Чтобы прервать операцию, возьмите в одну руку каутер, а в другую - хирургическую ткань, и используйте ткань на пациенте.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Процедуры, не требующие проведения исследований или использования компьютера =&lt;br /&gt;
&lt;br /&gt;
== Манипуляция с органами  ==&lt;br /&gt;
Сюда входят операции по удалению/вставке органов (мозга, сердца, аппендикса), кибернетических имплантатов и чужеродных эмбрионов.&amp;lt;br&amp;gt;Выбор части тела зависит от того, какую процедуру вы хотите провести.&amp;lt;br&amp;gt;Подробнее о каждой процедуре см. ниже.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналоги&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3 (только Голова/Грудь): [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: Зажать кровотечения.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6 &#039;&#039;&#039;Удаление&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: удалить что либо||[[File:Crowbar.png|Crowbar]] (55%) [[File:Fork.png|Fork]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6 &#039;&#039;&#039;Вставить&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: вставить что либо. &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Обычные органы, требующие манипуляций с органами ===&lt;br /&gt;
&lt;br /&gt;
Эти органы есть у каждого нормального человека, они могут быть извлечены или заменены при помощи [[#Organ_Manipulation|манипуляции с органами]].&lt;br /&gt;
&lt;br /&gt;
==== Мозг [[File:Brain.png|Brain]][[File:Alien_brain.png|Alien brain]] ====&lt;br /&gt;
&lt;br /&gt;
Источник сознания и место, где на самом деле находится игрок. Удаление мозга из тела сделает пациента [[Guide_to_medicine#Revival_methods|нежизнеспособным]]. Мозг также может быть вставлен [[MMI]], который позволит ему говорить, ММИ с мозгом можно вставить в  [[Cyborg|Киборга]] или в [[AI|ИИ]]. Или мозг можно вставить в другое тело, а затем [[Guide_to_medicine#Revival_methods|оживить]]. &lt;br /&gt;
&lt;br /&gt;
Мозг у [[Changeling|генокрадов]] является рудиментом, они могут выжить и без него. Обезглавливание генокрада не помешает ему возродиться.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Примечание:&#039;&#039;&#039; Мозг также можно извлечь, обезглавив цель и приложив его любым острым предметом.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Сердце [[File:Heart.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходимо для выживания, его удаление вызывает сердечный приступ, наносящий огромный урон кислородом, пока не будет установлено новое, бьющееся, сердце, или смерть. Смерть можно отстрочить, введя [[epinephrine|эпинефрин]]. Это не приведет человека в сознание, но заставит его медленнее задыхаться.&lt;br /&gt;
&lt;br /&gt;
Когда сердце извлекается из живого тела, оно бьется лишь короткое время. Чтобы заставить сердце биться снова, щелкните по нему, пока оно находится у вас в руке.&lt;br /&gt;
&lt;br /&gt;
[[Initropidril|Инитропидрил]] также может спровоцировать сердечный приступ, а при введении пациенту небьющегося сердца сердечный приступ может продолжиться. В любом случае, чтобы восстановить нормальную работу сердца, пациенту необходимо провести дефибрилляцию или получить удар током.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Глаза [[File:Eyes.png]] ====&lt;br /&gt;
&lt;br /&gt;
Они необходимы для зрения. Если их удалить, пациент, очевидно, ослепнет. Глаза некоторых рас могут видеть в темноте.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Цель: Глаза&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Уши[[File:Ears.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходимы для слуха. Их удаление приведет к глухоте пациента. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Печень [[File:Liver_organ.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходимо для впитывания [[Guide_to_chemistry|реагентов]]. Удаление печени приведет к тому, что пациент начнет получать сильный урон от токсинов. Некоторые раундстартовые профессии дают вам печень с особыми преимуществами. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Лёгкие [[File:Lungs.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходимы для дыхания. Удаление легких приведет к тому, что пациент задохнется, независимо от наличия воздуха или внутренних органов. Некоторые [[Guide_to_races|расы]] имеют особые легкие, которым не нужен воздух: пересадив их дышащей расе, вы передадите это свойство.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Желудок [[File:Stomach_organ.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходим для поедания и питья &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Язык [[File:Tongue.png]] [[File:Ltongue.png]] ====&lt;br /&gt;
&lt;br /&gt;
Влияет на речь. Отсутствие языка сделает речь очень трудной для восприятия, а языки мутантов, таких как языки ящеров или мух, придадут пациенту речевые причуды этой расы. Язык [[Abductor|абдукторов]] использует телепатию и не дает им говорить так, как делают все остальные расы&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_mouth.gif]] &#039;&#039;&#039;Цель: Рот&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Аппендикс [[File:Appendix.png|Appendix]][[File:Appendix_inflamed.png|Inflamed appendix]] ====&lt;br /&gt;
&lt;br /&gt;
Удаление аппендикса лечит аппендицит и предотвращает его воспаление в будущем, он не нужен для выживания, так что не беспокойтесь об этом.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_crotch.gif]] &#039;&#039;&#039;Цель: Пах&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Другие органы, требующие операции манипуляций с органами ===&lt;br /&gt;
Существуют также неестественные органы, которые могут быть добавлены для получения бонусов или, в некоторых случаях, для нанесения вреда пациенту.&lt;br /&gt;
&lt;br /&gt;
==== Кибернетические импланты [[File:Chest_implant.png]][[File:Brain_implant.png]][[File:Eye_implant.png]][[File:Toolset_arm_implant.png]] ====&lt;br /&gt;
&lt;br /&gt;
Они дают пациенту преимущества, но при этом очень уязвимы к воздействию ЕМП, и сбои в их работе могут варьироваться от вспышек в глазах до сердечного приступа. Кибернетические импланты всегда требуют операции типа [[#Organ_Manipulation|Манипуляции органов]] даже для рук. Кибернетические импланты могут быть напечатаны в [[Robotics|робототехнике]] или в техфабе [[medbay|медбея]] после изучения. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]][[File:Hud_target_head.gif]][[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Цель: Грудь/Голова/Глаза/Руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Кибернетические органы [[File:Cybernetic_heart.gif]] [[File:Cybernetic_liver.png]] [[File:Cybernetic_lungs.png]] [[File:Robotic_eyes.png]] ==== &lt;br /&gt;
&lt;br /&gt;
Кибернетические органы полностью заменяют мясные органы. Чтобы освободить место для кибернетического органа, нужно сначала удалить соответствующий орган.. Они уязвимы к ЕМП, не разлагаются и не восстанавливаются со временем. Кибернетические органы можно напечатать в [[Robotics|робототехнике]] или в техфабе [[medbay|медбея]] после изучения. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]][[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Цель: Грудь/Глаза&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Эмбрион ксеноморфа [[File:Facehugger.png|Facehugger]][[File:Larva.png|Larva]] ====&lt;br /&gt;
&lt;br /&gt;
Внутри пациента растет личинка ксеноморфа. Если ее не удалить достаточно быстро, она порвет человека и выберется из него, превратившись в опасного  [[Xenomorph|ксеноморфа.]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Опухоль ромерола ====&lt;br /&gt;
&lt;br /&gt;
Опасная инфекция в голове человека, вызванная [[Syndicate Items#Romerol|ромеролом]]. Если пациент умрет под воздействием ромерола, он в конце концов воскреснет как агрессивный [[Guide to races#Romerol Zombie|зомби]]. Зомби будет воскрешаться до тех пор, пока длится заражение; удаление хирургическим путем, отрезание головы или гиб трупа предотвратит воскрешение.&lt;br /&gt;
&lt;br /&gt;
Ромерол заразен, и каждый, кого зомби укусит, также получит опухоль ромерола.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
== Манипулирование характеристиками (Feature Manipulation)==&lt;br /&gt;
Эта операция охватывает операции по удалению/вставке внешних органов. К внешним органам относятся рога ящеров, ободки, хвосты, рыла, усики и крылья молей, волосы подпёрсонов и многое другое. &lt;br /&gt;
&lt;br /&gt;
Функции и механика, связанные с внешним органом, также будут переданы. Дайте своему пациенту крылья мотылька, и он сможет летать как мотылек.&lt;br /&gt;
&lt;br /&gt;
Выбор части тела зависит от того, какие внешние органы вы хотите добавить/удалить. Хвосты находятся в паху, а позвоночник и крылья - в груди.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target|link=https://tgstation13.org/wiki/File:Hud-target.gif]] &#039;&#039;&#039;Цель: Голова, грудь, пах, руки&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife|link=https://tgstation13.org/wiki/File:Knife.png]] (65%) [[File:Shard.png|Shard|link=https://tgstation13.org/wiki/File:Shard.png]] (45%) [[File:Sword.gif|Energy Sword|link=https://tgstation13.org/wiki/File:Sword.gif]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver|link=https://tgstation13.org/wiki/File:Screwdriver_tool.png]] (45%) [[File:Wirecutters.png|Wirecutters|link=https://tgstation13.org/wiki/File:Wirecutters.png]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3 &#039;&#039;&#039;Удаление&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: удалить что либо||[[File:Crowbar.png|Crowbar|link=https://tgstation13.org/wiki/File:Crowbar.png]] (55%) [[File:Fork.png|Fork|link=https://tgstation13.org/wiki/File:Fork.png]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4 &#039;&#039;&#039;Вставить&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: вставить что либо.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser|link=https://tgstation13.org/wiki/File:Laser_gun.png]] (90%) [[File:Welder.png|Welder|link=https://tgstation13.org/wiki/File:Welder.png]] (70%) [[File:Lighter.png|Lighter|link=https://tgstation13.org/wiki/File:Lighter.png]] (45%) [[File:Match.png|Match|link=https://tgstation13.org/wiki/File:Match.png]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
== Манипуляции с протезами органов (Prosthesis Organ Manipulation) ==&lt;br /&gt;
[[#Augmentation|Аугментированные]] конечности имеют специальные хирургические операции по [[#Organ_Manipulation|манипуляции органов]] которые выполняются с помощью механических инструментов. &#039;&#039;&#039;В отличие от всех других процедур, эту можно выполнить самостоятельно, прибегнув к самохирургии.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, пах, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Screwdriver_tool.png|Screwdriver]] &#039;&#039;&#039;Отвёртка&#039;&#039;&#039;: открутить корпус.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: откройте люк.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Wrench.png|Wrench]] &#039;&#039;&#039;Ключ:&#039;&#039;&#039; (только грудь/голова): выверните болты.||[[File:Retractor.png|Retractor]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Multitool.png|Multitool]] &#039;&#039;&#039;Мультитул&#039;&#039;&#039;: подготовьте электронику.||[[File:Hemostat.png|Hemostat]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: менять органами/удалять имплантат.||[[File:Crowbar.png|Crowbar]] (65%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Wrench.png|Wrench]] &#039;&#039;&#039;Ключ&#039;&#039;&#039; (только грудь/голова): закрутить болты.||[[File:Retractor.png|Retractor]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Screwdriver_tool.png|Screwdriver]] &#039;&#039;&#039;Отвёртка&#039;&#039;&#039;: закрутить корпус||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) любые другие острые материалы (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Манипуляции с инопланетными органами (Alien Organ Manipulation) == &lt;br /&gt;
&lt;br /&gt;
Используется для удаления или добавления органов [[Xenos|ксеносов]]. &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5 &#039;&#039;&#039;Удаление&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: удалить что либо||[[File:Crowbar.png|Crowbar]] (55%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5 &#039;&#039;&#039;Вставить&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: вставить что либо. &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Лобэктомия (Lobectomy) ==&lt;br /&gt;
Эта операция представляет собой расширенную манипуляцию на органах, при которой вскрывается грудная полость и удаляется нефункционирующая доля в [[Guide_to_medicine#Organ_damage|лёгких]]. Это восстанавливает здоровье [[Guide_to_medicine#Organ_damage|лёгких]], и делает их работоспособными, если они не были таковыми раньше. Однако имейте в виду, что эту операцию можно провести только один раз для каждого набора легких. Операция может быть проведена только в том случае, если легкие пациента повреждены более чем на 60 единиц, что немного превышает порог тяжелых повреждений. &#039;&#039;&#039;НЕ путайте эту операцию с лоботомией!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;:удаление поврежденных тканей||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|- &lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Коронарное шунтирование (Coronary Bypass) ==&lt;br /&gt;
Эта операция представляет собой расширенную манипуляцию с органами: вскрытие грудной полости и пересадка шунта на [[Guide_to_medicine#Organ_damage|сердце]] пациента. Это восстанавливает здоровье сердца и делает его работоспособным, если раньше оно не было работоспособным. Однако имейте в виду, что эту операцию можно провести только один раз на одно сердце, и что разрез сердца и прикрепление трансплантата не гарантируют успеха. Держите под рукой бинты на случай провала операции, которая приведет к обильному кровотечению. Можно выполнить только в том случае, если сердце имеет более 60 повреждений (превышение порога серьезного урона)&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: Разрезать сердце. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6  [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: прикрепление сердечного трансплантата. (90%)||[[File:Wirecutters.png|Wirecutters]] (35%) [[File:Package_Wrapper.png|Package Wrap]] (15%) [[File:CableCoils.png|Cable]] (5%)&lt;br /&gt;
|- &lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Гепатэктомия (Hepatectomy) ==&lt;br /&gt;
Удаляет поврежденные участки печени, чтобы она могла нормально восстанавливаться. Операция по лечению [[Guide_to_medicine#Organ_table|печени]] аналогичная коронарному шунтированию и лобэктомии. Эта операция на печени показана только в том случае, если степень поражения печени выше 50 и сама печень не отказывает.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: Надрез. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: удалить поврежденный участок печени. (95%)||[[File:Sword.gif|Energy Sword]] (65%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%)  &lt;br /&gt;
|- &lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
В случае провала седьмого шага будет повреждена печень.&lt;br /&gt;
&lt;br /&gt;
== Гастрэктомия (Gastrectomy) ==&lt;br /&gt;
Удаляет часть двенадцатиперстной кишки, прикрепляя желудок к нижнему отделу кишечника. Операция по восстановлению [[Guide_to_medicine#Organ_table|желудка]] аналогичная коронарному шунтированию, лобэктомии и гепатэктомии. Эта операция проводится только в том случае, если ваш желудок поврежден не менее чем на 50 единиц, и поможет вам снова переваривать пищу без отвращения.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: Надрез. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Шаг  6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: удалить нижнюю часть двенадцатиперстной кишки. (95%)||[[File:Sword.gif|Energy Sword]] (65%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%)  &lt;br /&gt;
|- &lt;br /&gt;
|Шаг 7: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: Прижигание нижней части живота.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|- &lt;br /&gt;
|Шаг 8: [[File:Cautery.png|Cautery]]  &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
Неудачный шестой шаг скальпеля еще больше повредит желудок.&lt;br /&gt;
&lt;br /&gt;
== Ампутация (Amputation) ==&lt;br /&gt;
&lt;br /&gt;
Отделите конечность от туловища. Хвосты отделяются с помощи [[#Feature_Manipulation|Манипулирование характеристиками]] (пах).&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, ноги, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039; или [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: отрезать конечность||[[File:Chainsaw.gif|Chainsaw]] (80%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Hatchet.png|Hatchet]] (40%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (80%) Ножницы (300%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Протезирование (Prosthetic Replacement) ==&lt;br /&gt;
&lt;br /&gt;
Замените отрезанную конечность на обычную или роботизированную.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, руки, ноги&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Шаг 0: &#039;&#039;&#039;Найдите&#039;&#039;&#039; необходимую конечность&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%)любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Шаг 4: &#039;&#039;&#039;Конечность/Кибернетическая конечность&#039;&#039;&#039;: Заменить или вставить конечность&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Шаг 4(Альтернативный): &#039;&#039;&#039;Бензопила/Синтетический армблейд&#039;&#039;&#039;: замените конечность выбранным оружием.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Аугментация (Augmentation) ==&lt;br /&gt;
&lt;br /&gt;
Замените конечность деталью робота. Голова, туловище, руки и ноги могут быть дополнены. Улучшение туловища делает вас невосприимчивым к аппендициту и личинкам ксеносов.&lt;br /&gt;
&lt;br /&gt;
Конечности роботов более жесткие. Им требуется сварка для &amp;quot;лечения&amp;quot; физический повреждений и провода для лечения ожогов, и они не могут быть восстановлены иным способом. Импульсы ЕМП повреждают аугментированных людей.[[File:Cyborg_head.png|right|thumb|Голова киборга]][[File:Cyborg_torso.png|right|thumb|Торс киборга]][[File:Cyborg_left_arm.png|right|thumb|Рука киборга]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Мы можем восстановить его. У нас есть технология.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноги, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Шаг 0: &#039;&#039;&#039;Напечатайте&#039;&#039;&#039; &#039;&#039;&#039;кибернетические конечности&#039;&#039;&#039; через &#039;&#039;&#039;Exosuit Fabricator&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Шаг 4: &#039;&#039;&#039;Кибернетическая конечность&#039;&#039;&#039;: аугментация конечности&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Имплантация полости (Cavity Implant) ==&lt;br /&gt;
&lt;br /&gt;
Имплантируйте/извлеките предмет из груди. Можно имплантировать крошечные и маленькие предметы. Имплантация фонарика позволяет пациенту включать или выключать его. Также часто имплантируют гранаты. Одновременно можно имплантировать только одну полость. &lt;br /&gt;
[[File:Flashlight.png|right|thumb|Фонарик обычно имплантируется]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Шаг 5: [[File:Hud-hands.gif|Hands]] Поместите предмет в полость или проверьте наличие предметов в полости с помощью &#039;&#039;&#039;рук&#039;&#039;&#039;. Повторяется. &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]]  &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Удаление имплантата (Implant Removal) ==&lt;br /&gt;
&lt;br /&gt;
Извлекает имплантаты защиты разума, слежения, химические, предательские, взрывные и другие. Если в другой руке у вас нет пустого футляра для импланта, имплант будет разрушен при извлечении!&lt;br /&gt;
&lt;br /&gt;
[[File:Implant_Case.png|right|thumb|Удаляет это]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 420px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039; и &#039;&#039;&#039;Пустой футляр для имплантата&#039;&#039;&#039;: извлеките имплант.||[[File:Crowbar.png|Crowbar]] (65%) [[File:Fork.png|Fork]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]]  &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Зубной имплантат (Dental Implant) ==&lt;br /&gt;
&lt;br /&gt;
Это позволяет вставлять таблетки/патчи в зуб, что позволяет в любой момент вынуть их и проглотить. Это работает как со стимуляторами, так и с таблетками для самоубийц.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_mouth.gif]] &#039;&#039;&#039;Цель: Рот&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Drill.png|Surgical Drill]] &#039;&#039;&#039;Хирургическая дрель&#039;&#039;&#039;: просверлите отверстие в зубе||[[File:Mining_Drill.png|Mining Drill]] (60%) [[File:Exosuit_drill.png|Exosuit Drill]] (60%) [[File:Screwdriver_tool.png|Screwdriver]] (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Pill18.png|Pill]] &#039;&#039;&#039;Таблетка/патч&#039;&#039;&#039;: Вставить.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
У человека 32 зуба, у ящеров 75 зубов, а у молей и мух вообще нет зубов! Держите это в уме.&lt;br /&gt;
== Операция на мозге (Brain Surgery) ==&lt;br /&gt;
&lt;br /&gt;
Эта процедура лечит все &#039;&#039;&#039;начальные&#039;&#039;&#039; и &#039;&#039;&#039;серьезные&#039;&#039;&#039; [[Guide to Traumas|травмы мозга]], а также значительно понижает повреждения. Однако провал шага 5 приводит к сильному повреждению мозга.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: Проведите операцию на мозге. Повторяемая.(85%)||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Глазная хирургия (Eye Surgery) ==&lt;br /&gt;
&lt;br /&gt;
Это операция исправляет все повреждения глаз (устраняет слепоту), кроме генетических. Провал шага 4 приведет к 70 повреждениям мозга пациента.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Цель: Глаза&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%)[[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: починить глаза пациента.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Pen.png|Pen]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%)[[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Пластическая хирургия (Plastic Surgery) ==&lt;br /&gt;
&lt;br /&gt;
Если лицо пациента повреждено и неузнаваемо, он восстанавливает его, в противном случае - изменяет лицо и личность пациента.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: изменить внешность пациента.||[[File:Knife.png|Kitchen Knife]] (50%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Липопластика (Lipoplasty) ==&lt;br /&gt;
&lt;br /&gt;
Удаляет излишки жира у пациента. Может быть выбран только в том случае, если пациент толстый. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-hunger.gif|right|thumb]][[File:Meat.png|right|thumb|Вы получите это]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: срежьте жир||[[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: удалите жир||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Воскрешение (Revival) ==&lt;br /&gt;
&lt;br /&gt;
Цель воскрешается с помощью этой операции. Она действует на любой труп без хаска, &#039;&#039;&#039;даже если у него нет сердца&#039;&#039;&#039;. Если тело получило слишком много повреждений, оно умрет сразу после воскрешения. Вы можете обойти это, применив [[Guide_to_chemistry#Synthflesh|синтплоть]] или предварительно [[#Tend_Wounds|зашить раны]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Defib.png|Defibrillator Paddles]] &#039;&#039;&#039;Воскресить&#039;&#039;&#039;: воскрешает цель(повторяемо).||[[File:StunBaton.gif|Stun Baton]] (75%) [[File:Hybrid_taser.gif|Taser Shot]] (60%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Удаление ядра слайма (Slime Core Removal) ==&lt;br /&gt;
&lt;br /&gt;
Извлеките ядро из слизи. Шаг 2 необходимо повторить для каждого ядра, если в слайме их несколько. &lt;br /&gt;
С появлением слайм процессора это операция является устаревшей, но всё еще возможна&lt;br /&gt;
&lt;br /&gt;
[[File:Slimegrey.png|right|thumb|Слайм]]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: достать ядро.||[[File:Crowbar.png|Crowbar]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Фильтр крови (Filter Blood) ==&lt;br /&gt;
&lt;br /&gt;
Удаляет реагенты из кровотока пациента. Не работает, если у пациента хаск. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Blood_filter.png|Blood_Filter]] &#039;&#039;&#039;Фильтр крови&#039;&#039;&#039;: отфильтровать кровь (95%). Повторяемое. &lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Желудочный насос (Stomach Pump) ==&lt;br /&gt;
&lt;br /&gt;
Вызывает у пациента рвоту, которая удаляет из [[Guide_to_medicine#Organ_table|желудка]] большую часть проглоченных реагентов. Требования:&lt;br /&gt;
* У пациента не должен быть хаск&lt;br /&gt;
* Пациент должен иметь реагенты в желудке после приема пищи.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Шаг 5: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: откачайте из желудка реагенты. Повторяемое. &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Восстановление перелома кости (Repair Bone Fracture)==&lt;br /&gt;
Устраняет [[Guide_to_Wounds#Severe:_Hairline_Fracture|переломы.]] &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноли, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Bonesetter.png|Bonesetter]][[File:Bone_gel.png|Bone gel]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Бонсеттлер/Гель для костей/хирургический скотч&#039;&#039;&#039;: восстановление перелома||[[File:Sticky_tape.png|Sticky Tape]] (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Восстановление множественных переломов (Repair Compound Fracture)==&lt;br /&gt;
Восстановление самых критичных видов перелома - [[Руководство по травмам#Критический: Сложный перелом (Compound Fracture)|сложных переломов]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноги, или руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Bonesetter.png|Bonesetter]] &#039;&#039;&#039;Бонсеттлер&#039;&#039;&#039;: восстановить кость.||[[File:Surgical_tape.png|Surgical tape]] (60%) [[File:Super_sticky_tape.png|Super sticky tape]] (40%) [[File:Sticky_tape.png|Sticky Tape]] (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Bone_gel.png|Bone gel]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Гель для костей/хирургический скотч&#039;&#039;&#039;: восстановление множественного перелома||[[File:Super_sticky_tape.png|Super sticky tape]] (50%) [[File:Sticky_tape.png|Sticky Tape]] (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Срезание зараженной плоти (Debride Infected Flesh)==&lt;br /&gt;
Лечит [[Guide_to_Wounds#Burn_Wounds|ожоговые травмы]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноги, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: уберите зараженные участки ||[[File:Scalpel.png|Scalpel]] (85%) [[File:Saw.png|Circular Saw]] (60%) [[File:Wirecutters.png|Wirecutters]] (40%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Gauze.png|Medical gauze]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Медицинсий бинт/хирургический скотч&#039;&#039;&#039;: обмотайте обгорелый участок кожи. ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Восстановление от колотых ран (Repair Puncture)==&lt;br /&gt;
Восстанавливает [[Guide_to_Wounds#Pierce_Wounds|колотые раны]]. Повторяйте шаги 2 и 3 (чередуйте их) до полного заживления. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноги или руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: выравнивание кровеносных сосудов. ||[[File:Scalpel.png|Scalpel]] (85%) [[File:Wirecutters.png|Wirecutters]] (40%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижгите вены.. ||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Other]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Улучшенная хирургия=&lt;br /&gt;
Эти операции доступны раундстартом, но их можно обновить до более совершенных или других версий, исследуя определенные узлы в РНД и синхронизируя с подключенным операционным компьютером. &lt;br /&gt;
&lt;br /&gt;
==Залечить раны (Tend Wounds)==&lt;br /&gt;
Все операции по залечиванию ран имеют одинаковые этапы. Их можно улучшать, исследуя определенные узлы, а затем синхронизируя операционный компьютер с базой данных исследований. Существуют версии &amp;quot;Физический&amp;quot;, &amp;quot;Ожоги&amp;quot; и &amp;quot;Смесь&amp;quot;. По умолчанию доступны только &amp;quot;физический&amp;quot; и &amp;quot;ожоги&amp;quot;. Базовые версии этой операции можно проводить в любом месте, но для обновленных версий требуется операционный стол с соседним и синхронизированным операционным компьютером.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Пациент исцеляется с помощью этой операции без каких либо [[Guide_to_chemistry|химических веществ]]. Полезно для лечения мёртвых тел для последующего [[#Revival|оживления]]. Работает на пациентах в одежде, но эффективность операции всего 55%. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез. (не наносит урон и не делает пациенту открытую кровоточащую рану).||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;:: восстановить повреждения пациента (автоматически повторяется до полного выздоровления).||[[File:Screwdriver_tool.png|Screwdriver]] (65%) [[File:Pen.png|Pen]] (55%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Шаг 2 будет исцелять не менее 5 единиц урона при каждом повторении, причем бонус будет тем больше, чем сильнее поврежден пациент. Бонус исцеления становится выше с повышением уровня исследования, в диапазоне от (урон пациента / 75) до (урон пациента / 12,5). У мертвых пациентов бонус значительно ниже.&lt;br /&gt;
*Без исследования исцеление составляет 5 единиц урона плюс бонус от урона. (только в версиях &amp;quot;физический&amp;quot; и &amp;quot;ожоги&amp;quot;).&lt;br /&gt;
*Если &#039;&#039;&#039;исследовать и синхронизировать Улучшенную хирургию&#039;&#039;&#039; для лечения ран, она исцелит 5 повреждений плюс больший бонус от повреждений (только в версиях &amp;quot;физический&amp;quot; и &amp;quot;ожоги&amp;quot;). &lt;br /&gt;
*Если исследована и синхронизирована &#039;&#039;&#039;продвинутая хирургия&#039;&#039;&#039;, она исцеляет 5 повреждений плюс еще больший бонус от повреждений (только в версиях &amp;quot;физический&amp;quot; и &amp;quot;ожоги&amp;quot;).&lt;br /&gt;
*Если вы изучили и синхронизировали &amp;quot;&#039;&#039;&#039;Продвинутую хирургию&#039;&#039;&#039;&amp;quot;, вы сможете сделать &amp;quot;смешанную&amp;quot; версию (лечение физических ран), которая лечит 3 физических и 3 ожоговых плюс бонус от урона, но этот шаг занимает гораздо меньше времени, чем две другие версии. &lt;br /&gt;
*Если &#039;&#039;&#039;Экспериментальная хирургия&#039;&#039;&#039; изучена и синхронизирована, то операция &amp;quot;tend physical wounds&amp;quot; будет лечить 3 физических и 3 ожоговых плюс улучшенный бонус по урону. &lt;br /&gt;
*Если &#039;&#039;&#039;Технологии пришельцев&#039;&#039;&#039; изучены и синхронизированы, то операция &amp;quot;tend physical wounds&amp;quot; , будет лечить 1 физический и один ожоговый плюс очень большой бонус от урона.&lt;br /&gt;
*Провал с шагом гемостата [[File:Hemostat.png|Hemostat]] нанесет урон, который придется вылечить.&lt;br /&gt;
*Вы можете держать [[File:Health_analyzer.gif|Health Analyzer]] &#039;&#039;&#039;Анализатор здоровья&#039;&#039;&#039; во второй руке, чтобы видеть состояние и прогресс лечения пациента во время выполнения операции по заживлению ран.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Если исследование было завершено в середине операции, вы должны перезапустить операцию, чтобы получить обновленную версию.&lt;br /&gt;
&lt;br /&gt;
= Продвинутая хирургия =&lt;br /&gt;
Для проведения этих операций требуется исследовательский узел &amp;quot;&#039;&#039;&#039;Продвинутая хирургия&#039;&#039;&#039;&amp;quot;. После его исследования вам необходимо синхронизировать операционный компьютер (нажмите &amp;quot;View Surgery Procedures&amp;quot; затем &amp;quot;Sync with research database&amp;quot;) чтобы открыть операции. Продвинутые операции можно проводить только на операционном столе с подключенным операционным компьютером.&lt;br /&gt;
&lt;br /&gt;
== Лоботомия (Lobotomy) ==&lt;br /&gt;
Используется для лечения глубоко укоренившихся [[Brain Trauma#Deep-rooted Prefix|травм мозга]]. Она может вызвать случайную, &#039;&#039;&#039;перманентную&#039;&#039;&#039; травму, или, если вы удачливый, случайную &#039;&#039;&#039;специальную,&#039;&#039;&#039; которая даст вам суперсилы. &#039;&#039;&#039;Обратите внимание, что это может привести к травмам независимо от успешности стадий.&#039;&#039;&#039; Требуется технология &amp;quot;Продвинутая хирургия&amp;quot;.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Лоботомировать&#039;&#039;&#039; (85%): провести процедуру лоботомии.||[[File:Knife.png|Kitchen Knife]] (35%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (55%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Восстановление крыльев (Wing Reconstruction) ==&lt;br /&gt;
Хирургическая операция по восстановлению поврежденных крыльев молей. Чтобы последний шаг сработал, пациент должен быть накачан любым количеством [[Guide_to_chemistry#Synthflesh|синтплоти]]. Требуется технология &amp;quot;Продвинутая хирургия&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039; (85%): Восстановить крылья||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Экспериментальная хирургия =&lt;br /&gt;
&#039;&#039;&#039;Экспериментальная хирургия&#039;&#039;&#039; необходимы для изучения исследовательских узлов в РНД. После его исследования вам необходимо синхронизировать операционный компьютер (нажать &amp;quot;View Surgery Procedures&amp;quot; и затем &amp;quot;Sync with research database&amp;quot;) чтобы открыть исследование.Экспериментальные операции можно проводить только на операционном столе с подключенным операционным компьютером, или [[Cyborg#Medical|медборгом]] с апгрейдом хирургического стола, если они загрузили процедуру операции.&lt;br /&gt;
Борги должны быть в состоянии выполнить шаг с свободными руками в операции, если же конечно этот модуль не отключен.&lt;br /&gt;
&lt;br /&gt;
== Диссекция (Dissection) ==&lt;br /&gt;
Диссекция - это операция, используемая для завершения экспериментов, необходимых для техников биологических и продвинутых биологических технологий, требующая операционного компьютера и мертвого субъекта (вы можете украсть обезьяну из лаборатории генетика или вирусологии). Кроме того, труп увеличивает скорость операции на 20%. Это взаимоисключающие понятия с [[#Autopsy|аутопсией]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: &#039;&#039;&#039;Сканер для вскрытия&#039;&#039;&#039;: исследовать.||&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.&lt;br /&gt;
|[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Аутопсия (Autopsy) ==&lt;br /&gt;
Вскрытие - это операция, которая позволяет получить полный бумажный отчет о мертвом трупе, в котором подробно описывается его смерть и состояние тела на момент вскрытия. Кроме того, труп получает 20% прибавку к скорости операции. Это взаимоисключающие понятия с [[#Dissection|диссекцией]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: &#039;&#039;&#039;Сканер для вскрытия&#039;&#039;&#039;: Выполните вскрытие.||&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Пацификация (Pacification) ==&lt;br /&gt;
&lt;br /&gt;
Пациент по сути поневоле становится пацифистом и больше не может совершать агрессивные действия.&amp;lt;br&amp;gt;Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг  5:[[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Пацифицировать&#039;&#039;&#039;: перепрограммировать мозг пациента.||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Пластика вен (Vein Threading) ==&lt;br /&gt;
&lt;br /&gt;
Система кровообращения сплетается в сетку, что значительно уменьшает количество теряемой при ранениях крови. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с  [[#Muscled_Veins|мышечной мембраной]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: сплести вены.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Венозная мышечная мембрана (Vein Muscle Membrane) ==&lt;br /&gt;
&lt;br /&gt;
Добавляет к кровеносным сосудам мышечную мембрану, позволяющую им перекачивать кровь без сердца. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Vein_Muscle_Membrane|пластикой вен]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: формируем мышцы вен.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Сращивание нервов (Nerve Splicing) ==&lt;br /&gt;
&lt;br /&gt;
Нервы соединяются друг с другом многократно, что значительно сокращает время оглушения (в два раза). Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Nerve_Grounding|Заземление нервов]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: срастить нервы.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Заземление нервов (Nerve Grounding) ==&lt;br /&gt;
&lt;br /&gt;
Нервы образуют безопасный путь для электричества, делая пользователя практически неуязвимым для любых ударов током. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Nerve_Splicing|сращиванием нервов]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: заземлить нервы.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Крюк для связок (Ligament Hook) ==&lt;br /&gt;
&lt;br /&gt;
Перестраивает соединения между туловищем и конечностями, благодаря чему конечности можно прикрепить вручную, если они оторваны. Однако это ослабляет связь, и конечности также легче отсоединить. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Ligament_Reinforcement|укреплением связок]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: создать крючки.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Укрепление связок (Ligament Reinforcement) ==&lt;br /&gt;
&lt;br /&gt;
Добавляет защитную тканевую и костную оболочку вокруг соединений между туловищем и конечностями, предотвращая расчленение. Однако нервные связи в результате этого легче получают урон, что облегчает выведение конечностей из строя при их повреждении. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Ligament_Hook|крюками для связок]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: усилить связки.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Оттиск кортекса (Cortex Imprint) ==&lt;br /&gt;
Проведение этой операции делает мозг более устойчивым к &#039;&#039;&#039;базовым&#039;&#039;&#039; [[Brain Trauma#Mild|травмам мозга]], полученных в результате получения им урона. Вы можете выбрать эту операцию &#039;&#039;&#039;ИЛИ&#039;&#039;&#039; [[Surgery#Cortex Folding|сворачивание кортекса]], но не обе.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: сделать оттикс.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Сворачивание кортекса (Cortex Folding) ==&lt;br /&gt;
Проведение это операции увеличивает шанс получить &#039;&#039;&#039;особые&#039;&#039;&#039; [[Brain Trauma#Special|травмы мозга]] через [[Surgery#Lobotomy|лоботомию]]. Вы можете выбрать эту операцию &#039;&#039;&#039;ИЛИ&#039;&#039;&#039; [[Surgery#Cortex Imprint|оттиск кортекса]], но не обе.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: свернуть кортекс.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Вирусное связывание (Viral Bonding) ==&lt;br /&gt;
&lt;br /&gt;
Цель вступает в симбиотические отношения с вирусом. Это заставляет вирус оставаться на первой стадии, где он обычно безвреден, но все еще заразен для других.&amp;lt;br&amp;gt; Примечание: цель должна быть уже инфицирована, прежде чем вы сможете начать эту операцию с использованием хирургической ткани. В цель должно быть введено не менее 5 юнитов [[Guide to chemistry#Virus Food|Еды для вирусов]], [[Guide to chemistry#Formaldehyde|формальдегида]], и [[Guide to chemistry#Spaceacillin|Спейсцилина]] чтобы шаг &amp;quot;Вирусная связь&amp;quot; сработал. Эта операция не будет скрывать значок вируса от медицинских худов. &lt;br /&gt;
&amp;lt;br&amp;gt;Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Вирусное связывание&#039;&#039;&#039;: заставить устанавливать симбиотические отношения.||[[File:Welder.png|Welder]] (50%) [[File:Lighter.png|Lighter]] (35%) [[File:Match.png|Match]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Хирургия пришельцев =&lt;br /&gt;
Эти операции требуют узла исследования &amp;quot;Хирургия пришельцев&amp;quot;, для которого необходим узел &amp;quot;Технология пришельцев&amp;quot;, который можно открыть только при деконструкции некоторых предметов [[abductor|абдукторов]]. После исследования необходимо синхронизировать операционный компьютер (нажмите &amp;quot;View Surgery Procedures&amp;quot; а затем &amp;quot;Sync with research database&amp;quot;) чтобы открыть операцию. Хирургию пришельцев можно проводить только на операционном столе с подключенным операционным компьютером.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Промывка мозгов (Brainwashing) ==&lt;br /&gt;
&lt;br /&gt;
При успешном выполнении этой операции пациент привязывается к главной цели, которую вы ему назначаете. Он/она должен/должна следовать этим целям, независимо от предыдущих его целей. Это можно вылечить с помощью операции на мозге или имплантации щита разума. Требуется либо диск промывки мозгов, приобретенный в [[Syndicate Items#Brainwashing_Surgery_Program|аплинке]], либо исследование технологии &amp;quot;Инопланетная хирургия&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] (85%) &#039;&#039;&#039;Промывка&#039;&#039;&#039;: выполнить процедуру промывания мозгов. Неудача приведет к повреждению мозга.||[[File:Wirecutters.png|Wirecutters]] (50%) [[File:Package Wrapper.png|Package Wrapper]] (35%) [[File:CableCoils.png|Cable Coil]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Некротическое возрождение (Necrotic Revival) ==&lt;br /&gt;
&lt;br /&gt;
Оживляет труп, превращая его в заразного зомби, который, скорее всего, откусит вам лицо. Пригодится для принудительного вызова шаттла. Примечание: В цель должно быть введено не менее 5 юнитов [[Guide to chemistry#Zombie Powder|Порошка зомби]] или [[Guide to chemistry#Rezadone|Резадон]] для выполнения шага &amp;quot;Бионекроз&amp;quot;. Требуется технология &amp;quot;Инопланетная хирургия&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%)любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Syringe.png|Syringe]] &#039;&#039;&#039;Бионекроз&#039;&#039;&#039;: оживить.||[[File:Pen.png|Pen]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A1%D0%B5%D0%BA%D1%82%D1%8B&amp;diff=74263</id>
		<title>Секты</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A1%D0%B5%D0%BA%D1%82%D1%8B&amp;diff=74263"/>
		<updated>2024-08-20T14:03:54Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Правописание, орфография, пунктуация, жопа&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Секта - это способ показать, на что похоже ваше божество, как для игры, так и для геймплея. Вы можете выбрать секту, нажав на алтарь богов своей библией. После этого, изучая алтарь, вы получите информацию о ритуалах и благосклонности, которые вы накопили. &#039;&#039;&#039;Только первоначальный священник может выбрать секту!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Некоторые секты изменят или уберут ваш библейский эффект. Если это произойдет, это будет отмечено ниже&lt;br /&gt;
&lt;br /&gt;
Некоторые секты могут жертвовать предметами в обмен на благосклонность. Найдите то, что они ищут, и положите это на алтарь.&lt;br /&gt;
&lt;br /&gt;
В некоторых сектах есть обряды. Обряды - это ритуалы, которые приносят пользу (или иногда дарят) и совершают различные действия, связанные с вашим божеством. Чтобы начать, ударьте библей алтарь.&lt;br /&gt;
&lt;br /&gt;
== Секты, раскрашенные клоуном ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#faf755;&#039;|Название&lt;br /&gt;
! style=&#039;background-color:#faf755;&#039;|Отношение&lt;br /&gt;
! style=&#039;background-color:#faf755;&#039;|Описание&lt;br /&gt;
! style=&#039;background-color:#faf755;&#039;|Предметы для благословений &lt;br /&gt;
! style=&#039;background-color:#faf755;&#039;|Ритуалы&lt;br /&gt;
|-&lt;br /&gt;
!Бог, одобренный Нанотрейзен&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Нанотрейзен рекомендует!&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#94fa55;&#039; |Хорошее&lt;br /&gt;
|Для данной секты ничего не требуется&lt;br /&gt;
|Не нужно!&lt;br /&gt;
|Не нужно!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#9e3dff; color:white;&#039; |Технофил&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Может быть вы найдёте покой в металлическом теле.&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#c2c2c2;&#039; |Нейтральное&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#9e3dff; color:white;&#039; |Секта, посвященная синтетикам. Библия может заряжать боргов и чинить роботизированные конечности, но и перестанет лечить органические.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#9e3dff; color:white;&#039; |Получайте благосклонность с помощью заряженных и частично разряженных батареек. Разумеется, что вы получите благосклонность от того, насколько они заряжены.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#9e3dff; color:white;&#039; |&#039;&#039;&#039;(1000 благосклонности) Синтетическая конвертация:&#039;&#039;&#039; Превращает мерзкого, скучного человека в киборга.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(2000 благосклонности) Благословение:&#039;&#039;&#039; Призывает случайный роботизированный орган.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#e01f0d;&#039; |Бог костра&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Оно должно сгореть! Первичную энергию надо уважать.&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#c2c2c2;&#039; |Нейтральное&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#e01f0d;&#039; |Секта, основанная вокруг огня. Подойдет антагонистам, так как для получения большего количества благосклонности нужны трупы людей.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#e01f0d;&#039; |Свечи, правда в огромных масштабах. Лучше использовать &amp;quot;Candle Fuel&amp;quot;.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#e01f0d;&#039; |&#039;&#039;&#039;Сжигание:&#039;&#039;&#039; Принесите в жертву труп, чем больше будет повреждений от ожогов, тем больше благосклонности будет.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(1000 благосклонности) Огнеупорная защита:&#039;&#039;&#039; гарантирует огнеупорность той части одежды которую вы положите на алтарь и активируете данный обряд.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(200 благосклонности) Бессмертные свечи:&#039;&#039;&#039; Создает 5 свеч, воск которых никогда не потушится.&lt;br /&gt;
Если у вас Нул-Род и вы взяли божественный лук, вы сможете стрелять стрелами из огня и при попадании в цель вы будете её поджигать и при попадании в уже горящую цель вы её взорвёте.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#ebf700; color:black&#039; |Бог Жадности&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Жадность - это хорошо.&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#e34363;&#039; |Негативное&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#ebf700; color:black&#039; |Ваша благосклонность равна вашим деньгам, деньги тратятся на выполнение обряда. Библия исцелит вас, но и заберёт деньги при удачном использовании.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#ebf700; color:black&#039; |Ничего!&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#ebf700; color:black&#039; |&#039;&#039;&#039;(300 золота) Купить Vend-a-tray:&#039;&#039;&#039; Это ваш персональный vend-a-tray, для продажи предмета. Если вам нужно продать больше...&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(1000 золота) Купить торговый автомат:&#039;&#039;&#039; Персональный торговый автомат! Украшенный золотом и продаваемый вашим богом, чего вы ещё хотите?&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#1678e0; color:white;&#039; |Бог чести&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Да будет же крестовый поход против зла!&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#94fa55;&#039; |Хорошее&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#1678e0; color:white;&#039; |Ваше божество требует честных боев. Вы не можете атаковать неготовых, невинных. Заработать благосклонность можно на тех, кто желает вступить в ваши ряды крестоносцев, можно потратить благосклонность на объявление битвы, избегая некоторые условия для схватки (нельзя использовать на сотрудниках службы безопасности, как же так).&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#1678e0; color:white;&#039; |Ничего!&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#1678e0; color:white;&#039; |&#039;&#039;&#039;Присоединиться к крестоносцам:&#039;&#039;&#039; вербует того кто лежит на алтаре. Человеку выдается запрос на согласие или отказ вступления в ряды крестоносцев.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Простить:&#039;&#039;&#039; Убирает кого-то из списка виновных, смысла делать это нет, но это как приятный жест.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Призвать правила почетного круга:&#039;&#039;&#039; Записывает на бумаге правила и нормативы чести.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#007556; color:white;&#039; |Наказанный бог&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Для того чтобы почувствовать свободу, для начала нужно понять плен.&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#c2c2c2;&#039; |Нейтральное&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#007556; color:white;&#039; |Ожидается, что последователи будут калечить себя, отрывать конечности, получать плохие мутации и становиться наркоманами, это всё повышает статистику бремя.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#007556; color:white;&#039; |Ничего!&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#007556; color:white;&#039; |Ничего, Однако вы получите новые способности при повышении статистики бремени!&lt;br /&gt;
При достижении максимального ранга, вы становитесь псайкером и раскалываете свой череп пополам (это ослепит вас) но раскрываете весь свой пси-потенциал. При этом вы получаете следующие способности:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Эхолокация мозговых волн&#039;&#039;&#039;, которая позволяет вам обнаружить других существ с помощью вашего РАЗУМА.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Пси-стены,&#039;&#039;&#039; работает по принципу способности создания стен мага, но для псайкеров. Пуль также отскакивают от них.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ускорение стрельбы,&#039;&#039;&#039; ускоряет скорострельность оружия и имеет самонаводку по целям на которые вы нажимаете.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Пси-проекция,&#039;&#039;&#039; пугает и дезориентирует жертву, так же заставляет её бездумно стрелять из оружия которое она имеет.&lt;br /&gt;
&lt;br /&gt;
Также, будучи псайкером, вы можете превратить свой нул-род в револьвер с 5 патронами по 18 урона, который перезаряжается с помощью молитв.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#000000; color:white;&#039; |Бог технических помещений&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Твое королевство во тьме.&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#e34363;&#039; |Негативное&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#000000; color:white;&#039; |Имеет множество ритуалов, которые позволят стать более живучим в темноте, но, выходя в свет, становится бесполезным (вы просто ослепнете). Также при выборе данной секты у вас появляются бесплатные изолированные перчатки (Наверняка для того, чтобы вломиться в места, куда у вас нет доступа.)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#000000; color:white;&#039; |реагент Organic Slurry, встречающийся в технических тоннелях, одна благосклонность за 1 юнит вещества.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#000000; color:white;&#039; |&#039;&#039;&#039;(150 благосклонности) Адаптация к поддержанию:&#039;&#039;&#039; Дает перманентную зависимость к поддерживающим наркотикам, имеет плюсы и минусы.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(300 благосклонности) Адаптированные глаза:&#039;&#039;&#039; Разблокируется после покупки ритуала выше. Ваши глаза адаптируются к темноте и становятся бесполезными на свету. Будьте осторожны, это практически полностью обрекает вас на жизнь во тьме.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(100 благосклонности) Создать ритуальный тотем :&#039;&#039;&#039; Ритуальный тотем - это портативный алтарь для проведения обрядов на ходу. Необходима древесина. Может быть поднят только святыми.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#f77300; color:white;&#039; |Бог спарринга&amp;lt;br&amp;gt;&#039;&#039;&amp;quot;Твой следующий удар должен быть сильнее, неофит. Закаляй свое сердце.&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#c2c2c2;&#039; |Нейтральное&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#f77300; color:white;&#039; |Последователи должны сражаться за своего бога! Создавай контракты, подписывайте их вместе с оппонентами, и сражайтесь за любые ставки!&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#f77300; color:white;&#039; |Ничего!&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#f77300; color:white;&#039; |&#039;&#039;&#039;Призвать контракт:&#039;&#039;&#039; Превращает лист бумаги в контракт. С помощью него ты прописываешь условия боя. Устройте священный поединок, чтобы заслужить благосклонность, рискуя разочаровать своего бога.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Выковать церемониальное оружие:&#039;&#039;&#039; Создает из 5 листов любого материала клинок, наносящий вред только во время спарринга. Действуют клинки только при условии церемониальных боёв.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(1 благосклонности) Объявить арену:&#039;&#039;&#039; Выберите область и она будет доступна как место для проведения боёв в контракте.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(3 благосклонности) Стать Стойким:&#039;&#039;&#039; После использования обряда вы сможете быстрее ползать в состоянии легкого (софт) крита.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;(4 благосклонности) Стать непробиваемым:&#039;&#039;&#039; После использования обряда вы сможете выбраться из жёсткого (хард) крита, при условии если вы не делали этого слишком часто.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:##222222;&#039; |Секта Фестивалей&lt;br /&gt;
&#039;&#039;&amp;quot;Пусть твоя песня станет маячком в ночи, светом для заблудших душ.&amp;quot;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#94fa55;&#039; |Хорошее&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:##222222;&#039; |Последователи должны распространять святую музыку по всей станции! Или просто играть устаревшую мемную песню, которая всем надоела, пока вся служба безопасности не прибьёт вас.&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:##222222;&#039; |Ничего!&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:##222222;&#039; |Все ваши песни сначала выбираются на алтаре, как обычно, а затем применяются к следующей песне, которую вы играете на инструменте. Песни имеют минимальную длину для применения их конечных эффектов.&lt;br /&gt;
&#039;&#039;&#039;Евангельский гимн:&#039;&#039;&#039; дарует благосклонность каждому несвятому слушателю, который может услышать вашу песню. В конце песни благословляет всех слушателей&lt;br /&gt;
&#039;&#039;&#039;Вибрация нулевой волны (Nullwave Vibrato)(10 благосклонности):&#039;&#039;&#039; Сильная антимагическая песня, которая защищает слушателей от воздействия магии.&lt;br /&gt;
&#039;&#039;&#039;Смертельный аккорд (10 благосклонности):&#039;&#039;&#039; Болезненная песня, которая причиняет боль окружающим и в конце оставляет у слушателей кровоточащие раны.&lt;br /&gt;
&#039;&#039;&#039; Духовная колыбель (40 благосклонности):&#039;&#039;&#039; Утомляет слушателей, замедляя их. В конце песни усыпляет любого, кто достаточно устал.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Guides&amp;diff=74119</id>
		<title>Шаблон:Guides</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Guides&amp;diff=74119"/>
		<updated>2024-08-09T22:06:39Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: убрал перенаправление на ГУЛАГ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=1 cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background-color: var(--color-bg-section-light); border: 1px solid var(--color-border); border-radius: var(--border-radius-medium)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | [[File:Guidestemp.png|link=Guides]] &#039;&#039;&#039;The /tg/Station [[Guides|Library]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-primary)&amp;quot; |  &#039;&#039;&#039;Новичкам&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-med-primary)&amp;quot; | &#039;&#039;&#039;Медицина&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-eng-primary)&amp;quot; |  &#039;&#039;&#039;Инженерия&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-rnd-primary)&amp;quot; |  &#039;&#039;&#039;Исследования&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-sec-primary)&amp;quot; |  &#039;&#039;&#039;Безопасность&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-civ-primary)&amp;quot; |  &#039;&#039;&#039;Сервис&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-sec-tertiary) | &#039;&#039;&#039;Антагонисты&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Другое&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: var(--palette-cc-primary-bold); text-align: center;&amp;quot; | &#039;&#039;&#039;Разработка&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
* [[Руководство для новичков]]&lt;br /&gt;
* [[Правила]]&lt;br /&gt;
* [[Раскладка управления]]&lt;br /&gt;
* [[HUD|HUDы]]&lt;br /&gt;
* [[Руководство по выбору и распределению работ|Руководство по выбору работы]]&lt;br /&gt;
* [[Terminology|Терминология]]&lt;br /&gt;
* [[Частые вопросы]]&lt;br /&gt;
* [[Guide to avoiding bans|Руководство как не получать баны]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Руководство по медицине]]&lt;br /&gt;
*[[Руководство по фармакологии]]&lt;br /&gt;
*[[Guide to Ghetto Chemistry|Руководство по гетто химии]]&lt;br /&gt;
*[[Химические рецепты]]&lt;br /&gt;
*[[Guide_to_plumbing|Руководство по заводам]]&lt;br /&gt;
*[[Grenade|Руководство по гранатам]]&lt;br /&gt;
*[[Руководство по генетике]]&lt;br /&gt;
*[[Infections|Руководство по болячкам]]&lt;br /&gt;
*[[Руководство по хирургии]]&lt;br /&gt;
*[[Guide to Traumas|Руководство по травмам]]&lt;br /&gt;
*[[Руководство по травмам|Руководство по ранам]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Руководство по строительству]]&lt;br /&gt;
*[[Руководство по созданию машинерии]]&lt;br /&gt;
*[[Руководство по настройке солнечных панелей]]&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Singularity Engine|Guide to the Singularity Engine]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Tesla Engine|Guide to the Tesla Engine]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*[[Руководство по настройке суперматерии]]&lt;br /&gt;
*[[Руководство по настройке турбины]]&lt;br /&gt;
*[[Guide to power|Руководство по энергии]]&lt;br /&gt;
*[[Руководство по атмосферике]]&lt;br /&gt;
*[[Guide to Telecommunications|Руководство по связи]]&lt;br /&gt;
*[[Guide to disposals|Руководство по системе отходов]]&lt;br /&gt;
*[[Guide to the Hypertorus Fusion Reactor|Guide to the Hypertorus Fusion Reactor]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Guide to Research and Development|Руководство по РНД]]&lt;br /&gt;
*[[Template:Autowiki/Content/Techweb|Руководство по технологиям]]&lt;br /&gt;
*[[Guide to robotics|Руководство по роботехнике]]&lt;br /&gt;
*[[Руководство по изучению токсинов]]&lt;br /&gt;
*[[Guide to xenobiology|Руководство по ксенобиологии]]&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Guide_to_telescience|Guide to Telescience]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Guide to Nanites]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*[[Guide to cytology|Руководство по цитологии]]&lt;br /&gt;
*[[Guide to Circuits|Руководство о логических платах]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Space Law|Космический Закон]]&lt;br /&gt;
*[[Standard Operating Procedure|Стандартные рабочие процедуры]]&lt;br /&gt;
*[[Guide to Trials|Судебный процесс]]&lt;br /&gt;
*[[Guide to security|Руководство по СБ]]&lt;br /&gt;
*[[Shitcurity|Руководство по щиткурству (ТО ЧТО НЕ НАДО ДЕЛАТЬ)]]&lt;br /&gt;
*[[Руководство по ГУЛАГу]]&lt;br /&gt;
*[[Chain of Command|Цепочка командования]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Guide to food|Руководство по еде]]&lt;br /&gt;
*[[Guide to drinks|Руководство по напиткам]]&lt;br /&gt;
*[[Guide to Restaurant|Руководство по ресторану]]&lt;br /&gt;
*[[Guide to hydroponics|Руководство по гидропонике]]&lt;br /&gt;
*[[Guide to plants|Руководство по растениям]]&lt;br /&gt;
*[[Guide to paperwork|Руководство по бумажной волоките]]&lt;br /&gt;
*[[Supply crates|Список ящиков из карго]]&lt;br /&gt;
*[[Auxiliary Base Construction|Постройка базы для шахтёров]]&lt;br /&gt;
*[[Guide to making money|Руководство по деньгам]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Traitor|Как быть хорошим антагонистом]]&lt;br /&gt;
*[[Makeshift weapons|Самоделки]]&lt;br /&gt;
*[[Hacking|Руководство по взлому]]&lt;br /&gt;
*[[Guide to Combat|Руководство по боёвке]]&lt;br /&gt;
*[[Syndicate Items|Снаряжение синдиката]]&lt;br /&gt;
*[[Illicit Access|Руководство по взлому дверей]]&lt;br /&gt;
*[[Revolution|Руководство по революции]]&lt;br /&gt;
*[[Blood Cult|Руководство по культизму]]&lt;br /&gt;
*[[Syndicate guide|Руководство по нюкерству]]&lt;br /&gt;
*[[Guide to malfunction|Руководство по МАЛФу]]&lt;br /&gt;
*[[Xenos|Как играть за ксеноморфа]]&lt;br /&gt;
*[[Abductor|Руководство как играть за абдукторов]]&lt;br /&gt;
*[[Families|Руководство по семьям]]&lt;br /&gt;
*[[Heretic|Руководство по еретику]]&lt;br /&gt;
*[[Spider|Руководство по паучкам]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Ai Modules|Руководство по модулям ИИ]]&lt;br /&gt;
*[[Guide to Awesome Miscellaneous Stuff|Руководство по разной всячине]]&lt;br /&gt;
*[[Guide to Organ Harvesting|Руководство как сделать ферму органов]]&lt;br /&gt;
*[[Creatures|Существа (Под управлением игрока)]]&lt;br /&gt;
*[[Critters|Существа (Под управлением ИИ)]]&lt;br /&gt;
*[[Guide to races|Руководство по расам]]&lt;br /&gt;
*[[Songs|Руководство по музыке]]&lt;br /&gt;
*[[Random events|Случайные ивенты]]&lt;br /&gt;
*[[Deep Lore|Очень важная часть ЛОРА]]&lt;br /&gt;
*[[Guide_to_wire_art|Руководство по рисункам из проводов]]&lt;br /&gt;
*[[Guide to Sculpting|Руководство по скульптурам]]&lt;br /&gt;
*[[Guide to Space Exploration|Руководство по космосу]]&lt;br /&gt;
*[[Mafia|Руководство по игре мафия]]&lt;br /&gt;
*[[Guide to Gorilla|Руководство по горилле]]&lt;br /&gt;
*[[Guide to Exploration Drones|Руководство по дронам]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Guide to contributing to the game|Руководство по кодингу]]&lt;br /&gt;
*[[Setting up git|Настройка гитхаба (TG13 код)]]&lt;br /&gt;
*[[Guide to working with tgstation as an upstream repository|работа с актуальным кодом ТГ]]&lt;br /&gt;
*[[Downloading the source code|Скачивание кода]]&lt;br /&gt;
*[[Understanding SS13 code|Понимание кода СС13]]&lt;br /&gt;
*[[SS13 for experienced programmers|Код СС13 для продвинутых]]&lt;br /&gt;
*[[Text Formatting|Руководство по тексту]]&lt;br /&gt;
*[[Guide to spriting|Руководство по спрайтам]]&lt;br /&gt;
*[[Guide to mapping|Руководство по маппингу]]&lt;br /&gt;
*[[Map Merger]]&lt;br /&gt;
*[[Guide to Changelogs|Руководство по чейнжлогу]]&lt;br /&gt;
*[[Getting Your Pull Accepted|Как сделать что бы твой PR приняли]]&lt;br /&gt;
*[[Guide to contributing to the wiki|Руководство по вики]]&lt;br /&gt;
*[[Reporting Issues]]&lt;br /&gt;
*[[Starter guide to admin tools|Руководство по инструментам админа]]&lt;br /&gt;
*[[Guide to autowiki|Автовики]]&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |[[:Category:Guides|Больше гайдов]]&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Guide_to_the_Labor_Camp&amp;diff=74118</id>
		<title>Guide to the Labor Camp</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Guide_to_the_Labor_Camp&amp;diff=74118"/>
		<updated>2024-08-09T22:05:19Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Guide to the Labor Camp в Руководство по ГУЛАГу: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Руководство по ГУЛАГу]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%93%D0%A3%D0%9B%D0%90%D0%93%D1%83&amp;diff=74117</id>
		<title>Руководство по ГУЛАГу</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%93%D0%A3%D0%9B%D0%90%D0%93%D1%83&amp;diff=74117"/>
		<updated>2024-08-09T22:05:19Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Guide to the Labor Camp в Руководство по ГУЛАГу: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This guide needs some changes for ark-mining --&amp;gt;Трудовой лагерь, или ГУЛАГ, - это хороший способ наказать человека, когда все камеры в бриге переполнены или заключенному бесполезно пытаться что-то доказать словами.&lt;br /&gt;
&lt;br /&gt;
Когда заключенного отправить в камеру брига, а когда в ГУЛАГ, решает [[смотритель]] или [[Глава службы безопасности|ГСБ]]. Рекомендуемое количество баллов за преступления различной тяжести указано в [[Space Law|Космическом законе]]. &lt;br /&gt;
&lt;br /&gt;
==Помещение в ГУЛАГ==&lt;br /&gt;
[[File:Telegulag set.png|thumb|Комплект оборудования телеГУЛАГ &#039;&#039;&#039;Слева направо:&#039;&#039;&#039; Консоль телеГУЛАГа, телепорт телеГУЛАГа, консоль возврата вещей|alt=]]&lt;br /&gt;
#Отведите закованного в наручники заключённого к {{Popup|телепорту в трудовой лагерь|labor camp teleporter}} (называемому телеГУЛАГ).&lt;br /&gt;
#Убедитесь, что при нём есть все его вещи, включая ID-карту. ТелеГУЛАГ автоматически заберёт и сохранит их.&lt;br /&gt;
#Поместите заключённого в наручниках в телеГУЛАГ и закройте его, нажав на него.&lt;br /&gt;
#Если заключённый сопротивляется, оглушите его.&lt;br /&gt;
#Заблокируйте телеГУЛАГ, нажав на консоль рядом с ним и нажав &amp;quot;{{Popup|заблокировать|lock}}&amp;quot;.&lt;br /&gt;
#Возьмите ID-карту заключенного и вставьте её в консоль.&lt;br /&gt;
#Установите целевое местоположение.&lt;br /&gt;
#(Необязательно) Скажите: &amp;quot;Слава НаноТрейзен!&amp;quot;&lt;br /&gt;
#Нажмите &amp;quot;{{Popup|обработать заключенного|process prisoner}}&amp;quot;, чтобы автоматически снять с него наручники и телепортировать в ГУЛАГ.&lt;br /&gt;
#Заберите свои наручники, чтобы использовать их повторно.&lt;br /&gt;
&lt;br /&gt;
После отбытия срока наказания и возвращения заключенные могут автоматически забрать свои вещи. На некоторых картах заключенные могут даже покинуть бриг самостоятельно. Тем не менее, чтобы получить необходимые материалы, а затем поместить их в {{Popup|секлат|seclathe}}, важно пройти на шаттл ГУЛАГа. Кроме того, не забудьте обновить статус заключенного на &amp;quot;Освобожден&amp;quot; после отбытия наказания.&lt;br /&gt;
&lt;br /&gt;
ТелеГУЛАГ - бесценный инструмент для управления толпами, беспорядками или обработки большого количества людей. Как только вы освоите процесс, это значительно сократит время, затрачиваемое по сравнению с индивидуальной обработкой кого-либо. Кроме того, это обеспечивает лучшее отслеживание их вещей, особенно в напряженные периоды, когда вещи одного человека могут оказаться в разных местах в бриге.&lt;br /&gt;
[[File:Gulag.png|thumb|ГУЛАГ]]&lt;br /&gt;
&lt;br /&gt;
==Работа в ГУЛАГе==&lt;br /&gt;
&lt;br /&gt;
#Попадите в ГУЛАГ и приготовьтесь к работе.&lt;br /&gt;
#Если шаттла ГУЛАГа нет, вызовите его. Проверьте консоль со стороны заключённого, чтобы узнать, сколько очков вам нужно и стоимость материалов.&lt;br /&gt;
#Возьмите дыхательную маску и кислородный баллон из синего ящика.&lt;br /&gt;
#Возьмите шахтёрский сканер, сумку для руды и кирку. Вы можете взять фонарик и мезоны, если хотите. Включите свой баллон и выйдите наружу.&lt;br /&gt;
#Нажмите &#039;&#039;&#039;Z&#039;&#039;&#039;, чтобы использовать сканер. Добывайте руды, отдавая предпочтение редким, чтобы получить больше очков. Если начнется пепельная буря, вернитесь внутрь.&lt;br /&gt;
#Когда у вас будет достаточно руды, возвращайтесь в плавильный цех. Бросьте руду перед разгрузочной машиной.&lt;br /&gt;
#Используйте переключатель, чтобы начать плавку. Используйте консоль для выбора руд для плавки.&lt;br /&gt;
#Если у вас есть лишние материалы, используйте ящики, чтобы перенести их на шаттл ГУЛАГа и поместить в штабелирующую машину.&lt;br /&gt;
#Заберите очки на консоли. Если у вас их достаточно, переместите шаттл.&lt;br /&gt;
#Оставайтесь в шаттле, пока он не улетит.&lt;br /&gt;
#Вернувшись на станцию, перейдите на станцию снаряжения на стене. Нажмите &amp;quot;{{Popup|получить предметы|retrieve items}}&amp;quot; рядом со своим именем. Попросите помощи, если вы не можете покинуть бриг самостоятельно.&lt;br /&gt;
&lt;br /&gt;
== Надзор за ГУЛАГом ==&lt;br /&gt;
Присутствие кого-либо в Гулаге для наблюдения за заключенными не обязательно. Лавовое жерло между Гулагом и остальной частью лаваленда служит естественным барьером, делающим побег маловероятным. Однако размещение там офицеров создает риск того, что они пострадают или потеряются.&lt;br /&gt;
[[File:Lavaland Security Outpost.png|thumb|Аванпост службы безопасности. Оснащён консолями безопасности, некоторым количеством еды и секьюритроном с позывным &amp;quot;Prison Ofitser&amp;quot;]]&lt;br /&gt;
Если наблюдение всё-же необходимо, это можно осуществлять удаленно с помощью камер наблюдения. Рядом с ГУЛАГом на лаваланде есть пост, который соединяет его с остальной частью Шахтерского аванпоста.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%93%D0%A3%D0%9B%D0%90%D0%93%D1%83&amp;diff=74116</id>
		<title>Руководство по ГУЛАГу</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%93%D0%A3%D0%9B%D0%90%D0%93%D1%83&amp;diff=74116"/>
		<updated>2024-08-09T22:04:28Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- This guide needs some changes for ark-mining --&amp;gt;Трудовой лагерь, или ГУЛАГ, - это хороший способ наказать человека, когда все камеры в бриге переполнены или заключенному бесполезно пытаться что-то доказать словами.&lt;br /&gt;
&lt;br /&gt;
Когда заключенного отправить в камеру брига, а когда в ГУЛАГ, решает [[смотритель]] или [[Глава службы безопасности|ГСБ]]. Рекомендуемое количество баллов за преступления различной тяжести указано в [[Space Law|Космическом законе]]. &lt;br /&gt;
&lt;br /&gt;
==Помещение в ГУЛАГ==&lt;br /&gt;
[[File:Telegulag set.png|thumb|Комплект оборудования телеГУЛАГ &#039;&#039;&#039;Слева направо:&#039;&#039;&#039; Консоль телеГУЛАГа, телепорт телеГУЛАГа, консоль возврата вещей|alt=]]&lt;br /&gt;
#Отведите закованного в наручники заключённого к {{Popup|телепорту в трудовой лагерь|labor camp teleporter}} (называемому телеГУЛАГ).&lt;br /&gt;
#Убедитесь, что при нём есть все его вещи, включая ID-карту. ТелеГУЛАГ автоматически заберёт и сохранит их.&lt;br /&gt;
#Поместите заключённого в наручниках в телеГУЛАГ и закройте его, нажав на него.&lt;br /&gt;
#Если заключённый сопротивляется, оглушите его.&lt;br /&gt;
#Заблокируйте телеГУЛАГ, нажав на консоль рядом с ним и нажав &amp;quot;{{Popup|заблокировать|lock}}&amp;quot;.&lt;br /&gt;
#Возьмите ID-карту заключенного и вставьте её в консоль.&lt;br /&gt;
#Установите целевое местоположение.&lt;br /&gt;
#(Необязательно) Скажите: &amp;quot;Слава НаноТрейзен!&amp;quot;&lt;br /&gt;
#Нажмите &amp;quot;{{Popup|обработать заключенного|process prisoner}}&amp;quot;, чтобы автоматически снять с него наручники и телепортировать в ГУЛАГ.&lt;br /&gt;
#Заберите свои наручники, чтобы использовать их повторно.&lt;br /&gt;
&lt;br /&gt;
После отбытия срока наказания и возвращения заключенные могут автоматически забрать свои вещи. На некоторых картах заключенные могут даже покинуть бриг самостоятельно. Тем не менее, чтобы получить необходимые материалы, а затем поместить их в {{Popup|секлат|seclathe}}, важно пройти на шаттл ГУЛАГа. Кроме того, не забудьте обновить статус заключенного на &amp;quot;Освобожден&amp;quot; после отбытия наказания.&lt;br /&gt;
&lt;br /&gt;
ТелеГУЛАГ - бесценный инструмент для управления толпами, беспорядками или обработки большого количества людей. Как только вы освоите процесс, это значительно сократит время, затрачиваемое по сравнению с индивидуальной обработкой кого-либо. Кроме того, это обеспечивает лучшее отслеживание их вещей, особенно в напряженные периоды, когда вещи одного человека могут оказаться в разных местах в бриге.&lt;br /&gt;
[[File:Gulag.png|thumb|ГУЛАГ]]&lt;br /&gt;
&lt;br /&gt;
==Работа в ГУЛАГе==&lt;br /&gt;
&lt;br /&gt;
#Попадите в ГУЛАГ и приготовьтесь к работе.&lt;br /&gt;
#Если шаттла ГУЛАГа нет, вызовите его. Проверьте консоль со стороны заключённого, чтобы узнать, сколько очков вам нужно и стоимость материалов.&lt;br /&gt;
#Возьмите дыхательную маску и кислородный баллон из синего ящика.&lt;br /&gt;
#Возьмите шахтёрский сканер, сумку для руды и кирку. Вы можете взять фонарик и мезоны, если хотите. Включите свой баллон и выйдите наружу.&lt;br /&gt;
#Нажмите &#039;&#039;&#039;Z&#039;&#039;&#039;, чтобы использовать сканер. Добывайте руды, отдавая предпочтение редким, чтобы получить больше очков. Если начнется пепельная буря, вернитесь внутрь.&lt;br /&gt;
#Когда у вас будет достаточно руды, возвращайтесь в плавильный цех. Бросьте руду перед разгрузочной машиной.&lt;br /&gt;
#Используйте переключатель, чтобы начать плавку. Используйте консоль для выбора руд для плавки.&lt;br /&gt;
#Если у вас есть лишние материалы, используйте ящики, чтобы перенести их на шаттл ГУЛАГа и поместить в штабелирующую машину.&lt;br /&gt;
#Заберите очки на консоли. Если у вас их достаточно, переместите шаттл.&lt;br /&gt;
#Оставайтесь в шаттле, пока он не улетит.&lt;br /&gt;
#Вернувшись на станцию, перейдите на станцию снаряжения на стене. Нажмите &amp;quot;{{Popup|получить предметы|retrieve items}}&amp;quot; рядом со своим именем. Попросите помощи, если вы не можете покинуть бриг самостоятельно.&lt;br /&gt;
&lt;br /&gt;
== Надзор за ГУЛАГом ==&lt;br /&gt;
Присутствие кого-либо в Гулаге для наблюдения за заключенными не обязательно. Лавовое жерло между Гулагом и остальной частью лаваленда служит естественным барьером, делающим побег маловероятным. Однако размещение там офицеров создает риск того, что они пострадают или потеряются.&lt;br /&gt;
[[File:Lavaland Security Outpost.png|thumb|Аванпост службы безопасности. Оснащён консолями безопасности, некоторым количеством еды и секьюритроном с позывным &amp;quot;Prison Ofitser&amp;quot;]]&lt;br /&gt;
Если наблюдение всё-же необходимо, это можно осуществлять удаленно с помощью камер наблюдения. Рядом с ГУЛАГом на лаваланде есть пост, который соединяет его с остальной частью Шахтерского аванпоста.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Guides&amp;diff=74112</id>
		<title>Шаблон:Guides</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Guides&amp;diff=74112"/>
		<updated>2024-08-09T12:11:02Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Фикс перенаправлений&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=1 cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background-color: var(--color-bg-section-light); border: 1px solid var(--color-border); border-radius: var(--border-radius-medium)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | [[File:Guidestemp.png|link=Guides]] &#039;&#039;&#039;The /tg/Station [[Guides|Library]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-primary)&amp;quot; |  &#039;&#039;&#039;Новичкам&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-med-primary)&amp;quot; | &#039;&#039;&#039;Медицина&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-eng-primary)&amp;quot; |  &#039;&#039;&#039;Инженерия&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-rnd-primary)&amp;quot; |  &#039;&#039;&#039;Исследования&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-sec-primary)&amp;quot; |  &#039;&#039;&#039;Безопасность&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-civ-primary)&amp;quot; |  &#039;&#039;&#039;Сервис&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center; background: var(--palette-sec-tertiary) | &#039;&#039;&#039;Антагонисты&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Другое&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: var(--palette-cc-primary-bold); text-align: center;&amp;quot; | &#039;&#039;&#039;Разработка&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
* [[Руководство для новичков]]&lt;br /&gt;
* [[Правила]]&lt;br /&gt;
* [[Раскладка управления]]&lt;br /&gt;
* [[HUD|HUDы]]&lt;br /&gt;
* [[Руководство по выбору и распределению работ|Руководство по выбору работы]]&lt;br /&gt;
* [[Terminology|Терминология]]&lt;br /&gt;
* [[Частые вопросы]]&lt;br /&gt;
* [[Guide to avoiding bans|Руководство как не получать баны]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Руководство по медицине]]&lt;br /&gt;
*[[Руководство по фармакологии]]&lt;br /&gt;
*[[Guide to Ghetto Chemistry|Руководство по гетто химии]]&lt;br /&gt;
*[[Химические рецепты]]&lt;br /&gt;
*[[Guide_to_plumbing|Руководство по заводам]]&lt;br /&gt;
*[[Grenade|Руководство по гранатам]]&lt;br /&gt;
*[[Руководство по генетике]]&lt;br /&gt;
*[[Infections|Руководство по болячкам]]&lt;br /&gt;
*[[Руководство по хирургии]]&lt;br /&gt;
*[[Guide to Traumas|Руководство по травмам]]&lt;br /&gt;
*[[Руководство по травмам|Руководство по ранам]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Руководство по строительству]]&lt;br /&gt;
*[[Руководство по созданию машинерии]]&lt;br /&gt;
*[[Руководство по настройке солнечных панелей]]&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Singularity Engine|Guide to the Singularity Engine]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Tesla Engine|Guide to the Tesla Engine]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*[[Руководство по настройке суперматерии]]&lt;br /&gt;
*[[Руководство по настройке турбины]]&lt;br /&gt;
*[[Guide to power|Руководство по энергии]]&lt;br /&gt;
*[[Руководство по атмосферике]]&lt;br /&gt;
*[[Guide to Telecommunications|Руководство по связи]]&lt;br /&gt;
*[[Guide to disposals|Руководство по системе отходов]]&lt;br /&gt;
*[[Guide to the Hypertorus Fusion Reactor|Guide to the Hypertorus Fusion Reactor]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Guide to Research and Development|Руководство по РНД]]&lt;br /&gt;
*[[Template:Autowiki/Content/Techweb|Руководство по технологиям]]&lt;br /&gt;
*[[Guide to robotics|Руководство по роботехнике]]&lt;br /&gt;
*[[Руководство по изучению токсинов]]&lt;br /&gt;
*[[Guide to xenobiology|Руководство по ксенобиологии]]&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Guide_to_telescience|Guide to Telescience]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;[[Guide to Nanites]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*[[Guide to cytology|Руководство по цитологии]]&lt;br /&gt;
*[[Guide to Circuits|Руководство о логических платах]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Space Law|Космический Закон]]&lt;br /&gt;
*[[Standard Operating Procedure|Стандартные рабочие процедуры]]&lt;br /&gt;
*[[Guide to Trials|Судебный процесс]]&lt;br /&gt;
*[[Guide to security|Руководство по СБ]]&lt;br /&gt;
*[[Shitcurity|Руководство по щиткурству (ТО ЧТО НЕ НАДО ДЕЛАТЬ)]]&lt;br /&gt;
*[[Guide to the Labor Camp|Руководство по ГУЛАГУ]]&lt;br /&gt;
*[[Chain of Command|Цепочка командования]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Guide to food|Руководство по еде]]&lt;br /&gt;
*[[Guide to drinks|Руководство по напиткам]]&lt;br /&gt;
*[[Guide to Restaurant|Руководство по ресторану]]&lt;br /&gt;
*[[Guide to hydroponics|Руководство по гидропонике]]&lt;br /&gt;
*[[Guide to plants|Руководство по растениям]]&lt;br /&gt;
*[[Guide to paperwork|Руководство по бумажной волоките]]&lt;br /&gt;
*[[Supply crates|Список ящиков из карго]]&lt;br /&gt;
*[[Auxiliary Base Construction|Постройка базы для шахтёров]]&lt;br /&gt;
*[[Guide to making money|Руководство по деньгам]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Traitor|Как быть хорошим антагонистом]]&lt;br /&gt;
*[[Makeshift weapons|Самоделки]]&lt;br /&gt;
*[[Hacking|Руководство по взлому]]&lt;br /&gt;
*[[Guide to Combat|Руководство по боёвке]]&lt;br /&gt;
*[[Syndicate Items|Снаряжение синдиката]]&lt;br /&gt;
*[[Illicit Access|Руководство по взлому дверей]]&lt;br /&gt;
*[[Revolution|Руководство по революции]]&lt;br /&gt;
*[[Blood Cult|Руководство по культизму]]&lt;br /&gt;
*[[Syndicate guide|Руководство по нюкерству]]&lt;br /&gt;
*[[Guide to malfunction|Руководство по МАЛФу]]&lt;br /&gt;
*[[Xenos|Как играть за ксеноморфа]]&lt;br /&gt;
*[[Abductor|Руководство как играть за абдукторов]]&lt;br /&gt;
*[[Families|Руководство по семьям]]&lt;br /&gt;
*[[Heretic|Руководство по еретику]]&lt;br /&gt;
*[[Spider|Руководство по паучкам]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Ai Modules|Руководство по модулям ИИ]]&lt;br /&gt;
*[[Guide to Awesome Miscellaneous Stuff|Руководство по разной всячине]]&lt;br /&gt;
*[[Guide to Organ Harvesting|Руководство как сделать ферму органов]]&lt;br /&gt;
*[[Creatures|Существа (Под управлением игрока)]]&lt;br /&gt;
*[[Critters|Существа (Под управлением ИИ)]]&lt;br /&gt;
*[[Guide to races|Руководство по расам]]&lt;br /&gt;
*[[Songs|Руководство по музыке]]&lt;br /&gt;
*[[Random events|Случайные ивенты]]&lt;br /&gt;
*[[Deep Lore|Очень важная часть ЛОРА]]&lt;br /&gt;
*[[Guide_to_wire_art|Руководство по рисункам из проводов]]&lt;br /&gt;
*[[Guide to Sculpting|Руководство по скульптурам]]&lt;br /&gt;
*[[Guide to Space Exploration|Руководство по космосу]]&lt;br /&gt;
*[[Mafia|Руководство по игре мафия]]&lt;br /&gt;
*[[Guide to Gorilla|Руководство по горилле]]&lt;br /&gt;
*[[Guide to Exploration Drones|Руководство по дронам]]&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
*[[Guide to contributing to the game|Руководство по кодингу]]&lt;br /&gt;
*[[Setting up git|Настройка гитхаба (TG13 код)]]&lt;br /&gt;
*[[Guide to working with tgstation as an upstream repository|работа с актуальным кодом ТГ]]&lt;br /&gt;
*[[Downloading the source code|Скачивание кода]]&lt;br /&gt;
*[[Understanding SS13 code|Понимание кода СС13]]&lt;br /&gt;
*[[SS13 for experienced programmers|Код СС13 для продвинутых]]&lt;br /&gt;
*[[Text Formatting|Руководство по тексту]]&lt;br /&gt;
*[[Guide to spriting|Руководство по спрайтам]]&lt;br /&gt;
*[[Guide to mapping|Руководство по маппингу]]&lt;br /&gt;
*[[Map Merger]]&lt;br /&gt;
*[[Guide to Changelogs|Руководство по чейнжлогу]]&lt;br /&gt;
*[[Getting Your Pull Accepted|Как сделать что бы твой PR приняли]]&lt;br /&gt;
*[[Guide to contributing to the wiki|Руководство по вики]]&lt;br /&gt;
*[[Reporting Issues]]&lt;br /&gt;
*[[Starter guide to admin tools|Руководство по инструментам админа]]&lt;br /&gt;
*[[Guide to autowiki|Автовики]]&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |[[:Category:Guides|Больше гайдов]]&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Machines&amp;diff=74090</id>
		<title>Machines</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Machines&amp;diff=74090"/>
		<updated>2024-08-08T21:48:39Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Machines в Руководство по созданию машинерии: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Руководство по созданию машинерии]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D1%8E_%D0%BC%D0%B0%D1%88%D0%B8%D0%BD%D0%B5%D1%80%D0%B8%D0%B8&amp;diff=74089</id>
		<title>Руководство по созданию машинерии</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D1%8E_%D0%BC%D0%B0%D1%88%D0%B8%D0%BD%D0%B5%D1%80%D0%B8%D0%B8&amp;diff=74089"/>
		<updated>2024-08-08T21:48:39Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Machines в Руководство по созданию машинерии: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Этапы создания машины =&lt;br /&gt;
&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Соберите &#039;&#039;&#039;{{Popup|каркас машины|Machine Frame}}&#039;&#039;&#039;, используя 5 листов &#039;&#039;&#039;{{Popup|металла|Metal}}&#039;&#039;&#039; для основы.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Прикрепите 5 &#039;&#039;&#039;{{Popup|проводов|Wires}}&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]] Используя &#039;&#039;&#039;{{Popup|ключ|Wrench}}&#039;&#039;&#039;, закрепите конструкцию на полу. &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Установите &#039;&#039;&#039;{{Popup|плату|Circuitboard}}&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;{{Popup|Осмотрите|Examine}}&#039;&#039;&#039; корпус машины, чтобы определить, какие детали необходимы для дальнейшей работы. &lt;br /&gt;
# [[File:Screwdriver_tool.png]] После того как все детали будут установлены, &#039;&#039;&#039;закрутите&#039;&#039;&#039; корпус машины, использовав &#039;&#039;&#039;{{Popup|отвёртку|Screwdriver}}&#039;&#039;&#039;, чтобы завершить процесс сборки. &lt;br /&gt;
&lt;br /&gt;
== Улучшение машин ==&lt;br /&gt;
[[Guide_to_Research_and_Development#Upgrading_Machines|Смотрите здесь, как модернизировать машины, чтобы они работали быстрее, имели больший размер хранилища и сохраняли больше материалов.]]&lt;br /&gt;
&lt;br /&gt;
== Подключение машин ==&lt;br /&gt;
&lt;br /&gt;
Для правильной работы некоторых машин необходимо подключить их к другим машинам или компьютерам. Для разных машин существуют разные методы:&lt;br /&gt;
* Машины телекоммуникаций, Quantum Pad, Mech Bay Power Port и некоторые другие: использование мультитула для загрузки и выгрузки данных для соединения двух устройств, для чего иногда может потребоваться сначала открыть панель устройства отверткой.&lt;br /&gt;
* Машины R&amp;amp;D, турбина, Сканер ДНК: взаимодействие с консолью для поиска близлежащих машин.&lt;br /&gt;
&lt;br /&gt;
= Машины =&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== [[Autolathe]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Autolathe.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Autolathe Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 3x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Produces commonly used items such as tools, equipment, and construction material.&lt;br /&gt;
&lt;br /&gt;
Can be [[Guide to hacking|hacked]] to unlock more designs.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; the Autolathe can hold more materials.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lowers production costs and production time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore Silo ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ore_silo_active.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Ore Silo (Machine Board)&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Stores sheets of [[Guide_to_construction#Materials|materials]] and shares them with linked machines. [[#Ore_Redemption_Machine|Ore Redemption Machines]], Techfabs, [[#Protolathe|Protolathes]] and [[#Circuit_Imprinter|Circuit Imprinters]] can be linked to it by first using a multitool on the ore silo, and then using the same multitool on the machine you wish to link it to. By default, the pre-built Ore Silo is already linked to those machines that exist roundstart. Typically found in the [[Vault]]. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clicking the ore silo opens a menu. This menu can be used to unlink machines, and gives you a list of items/materials that have been printed from linked machines, and the area locations of them. Useful if the [[#Ore_Redemption_Machine|ORM]] gets stolen. You can eject/insert materials directly into the silo. If the silo is destroyed, all inserted materials in its linked system will be ejected from it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore Redemption Machine ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ore_redemption.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Ore Redemption Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 1x [[File:Igniter.png]]Igniter&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals. Can be rotated with alt-click when its panel has been opened with a screwdriver. Can be linked to an [[#Ore_Silo|Ore Silo]] with a multitool. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None. Upgrading ORM was removed in Aug, 2020. Before that you could increase mineral and point gain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recycler ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Recycler.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Recycler Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Grinds items into their base materials. If [[Emag|emagged]] it will also grind mobs, killing them instantly.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Recovers materials more efficiently (25% per tier).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Biogenerator]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Biogenerator.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Biogenerator Board&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Requires a beaker to operate. Can be loaded with plants, that can be ground to generate biomass.&lt;br /&gt;
&lt;br /&gt;
Biomass can in turn be used to produce several organic items such as toolbelts or fertilizer.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; biogenerator is faster, gives more points, and holds more plants.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; reduces items costs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plant DNA Manipulator ==&lt;br /&gt;
&#039;&#039;&#039;Removed as of April 3rd, 2020. &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Plant_dna_manip.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Plant DNA Manipulator Board&lt;br /&gt;
 1x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 1x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Edits the genes of any seed inserted. Genes can be extracted from seeds, destroying them in the process, saving them on a disk, or they can be inserted on a seed, replacing the seed&#039;s own gene at no cost. Can only save a limited amount of potency (50 with base parts), but it has no limits regarding the other genes. You can quick swap disks or seeds out of it by clicking it with a new seed/disk when there is already another seed or disk inside.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better components:&#039;&#039;&#039; allows better plant stats to be saved onto disks.&lt;br /&gt;
* &#039;&#039;&#039;Better scanner:&#039;&#039;&#039; Production rate and endurance.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Potency and yield.&lt;br /&gt;
* &#039;&#039;&#039;Better micro-laser:&#039;&#039;&#039; Weed growth rate and vulnerability.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Guide_to_chemistry#Reaction_Chamber|Reaction Chamber]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chemical Heater.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Reaction Chamber (Machine Board)&lt;br /&gt;
 1x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
When activated with an inserted beaker, it will heat any chemicals inside until it reaches the target temperature. It will slow down the heating as to not go over the desired temperature; if there is no consequence to overheating a chemical it is usually faster to input a very high temperature to prevent this slowdown. See the [[Guide_to_chemistry#Reaction_Chamber|Guide to chemistry]] for more information about this machine. Originally named &#039;Chemical Heater&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Better laser:&#039;&#039;&#039; heats faster. Also:&lt;br /&gt;
*At level 2 the pH meter will flash if any of the reactions are outside of the pH optimal.&lt;br /&gt;
*At level 3 the reaction chamber will be able to follow your reaction progress in real time.&lt;br /&gt;
*At level 4 the reaction chamber will be able to determine the reaction quality in real time, displaying the effects of purity, pH and other factors along a dial. The dial will flash if the reaction is below the minimum purity for the reaction.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Medical items#Chem_Dispenser|Chem Dispenser]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dispenser.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Portable Chem Dispenser Board&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Power_cell.png]]Power cell&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Dispenses chemicals; the exact same as the ones found in [[Chemistry]].&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; greater power efficiency per unit dispensed.&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; faster recharging speed.&lt;br /&gt;
* &#039;&#039;&#039;Better power cell:&#039;&#039;&#039;  larger maximum power capacity.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Femto (lvl. 4) unlocks more chemicals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Protolathe]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Proto.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Protolathe Board&lt;br /&gt;
 2x [[File:Beaker.png]]Small beakers&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Creates prototypes from various materials. Needs to be linked with an [[Guide_to_Research_and_Development|R&amp;amp;D Console]] to be used. Can be linked to an [[#Ore_Silo|Ore Silo]] by first using a multitool on the [[#Ore_Silo|Ore Silo]], and then using the same multitool on the protolathe. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; protolathe can hold more material.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lower production costs, faster production speed  &lt;br /&gt;
** Tier 1: 0%&lt;br /&gt;
** Tier 2: 20%&lt;br /&gt;
** Tier 3: 40%&lt;br /&gt;
** Tier 4: 60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Circuit Imprinter]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Circuit.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Circuit Imprinter Board&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 2x [[File:Beaker.png]]Small beakers&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Creates circuits from glass. Needs to be linked with an [[Guide_to_Research_and_Development|R&amp;amp;D Console]] to be used. Can be linked to an [[#Ore_Silo|Ore Silo]] by first using a multitool on the [[#Ore_Silo|Ore Silo]], and then using the same multitool on the circuit imprinter. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines. Circuit Imprinters have departmental varieties, so not every imprinter can print all researched machines.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; circuit imprinter can hold more materials.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lower production costs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Cloning Pod]] ==&lt;br /&gt;
Removed from /tg/station Feb, 2020.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Clone.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Clone Pod Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Micro_Manipulator.png]]Micro manipulator&lt;br /&gt;
 2x [[File:Scanning_Module.png]]Scanning modules&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can grow a clone when connected with a DNA Scanner and a Cloning Console. Can be unlocked with a [[Genetics]] ID to allow early ejection (available through the right-click menu). If EMPed it has a chance of horribly destroying the clone, but a loss of power will simply eject it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better manipulators:&#039;&#039;&#039; clones grow faster.&lt;br /&gt;
* &#039;&#039;&#039;Better scanning modules:&#039;&#039;&#039; boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,&amp;lt;br&amp;gt; chance of random beneficial mutation, cloning pod more resistant to EMPs)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Limb Grower ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Limbgrower.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Limb Grower Board&lt;br /&gt;
 2x [[File:Beaker.png]]Beaker&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
It grows new limbs using Synthflesh.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lower production costs and production time.&lt;br /&gt;
* &#039;&#039;&#039;Better beaker:&#039;&#039;&#039; increased reagent tank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Medical_items#Cryogenics_Chamber_.26_Freezer|Cryogenics Tube]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cryo.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Cryotube Board&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 4x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Cools down whoever is inside to sub-zero temperatures, and applies any chemical inside the inserted beaker into the patient, usually [[Cryoxadone]], multiplying the amount. It will cause the patient to sleep while active, and won&#039;t open by itself if not set on auto-ejection. Cannot be used alone, as it requires a second person to turn on the tube.&lt;br /&gt;
&lt;br /&gt;
You can quickly operate the Cryogenics Tube without opening the menu with a few shortcuts. ALT + left click will toggle the doors, and CTRL + left click will toggle the power.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; faster cooling of gas and patient body, increased chem multiplier, patient wakes up faster after treatment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cyborg Recharging Station ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:CyborgRecharger.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Cyborg Recharger Board&lt;br /&gt;
 2x [[File:Capacitor.png]]Capacitors&lt;br /&gt;
 1x [[File:Power_cell.png]]Power cell&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Id_regular.png]] &#039;&#039;&#039;Unlock&#039;&#039;&#039; the machine&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Recharges cyborgs. Needs to be closed like a locker to work.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitors:&#039;&#039;&#039; faster recharge speed.&lt;br /&gt;
* &#039;&#039;&#039;Better power cell:&#039;&#039;&#039; faster recharge speed.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; also repairs cyborg while recharging.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Destructive Analyzer]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Decon.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Destructive Analyser Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Destroys items with research value to unlock researches. See the [[Guide_to_Research_and_Development#Deconstruction|Guide to R&amp;amp;D]] for more information.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better components:&#039;&#039;&#039; increased amount of materials recovered from items.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[DNA Scanner]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Scanner.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Cloning Scanner Board&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
When linked to a DNA Machine, it will be a vital machine for geneticists. See the [[Guide to genetics]] for more information.&lt;br /&gt;
&lt;br /&gt;
Can be locked down by using the console, trapping the patient inside if necessary.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Phasic scanning module:&#039;&#039;&#039; (to confirm) Enables manipulations on carbons with &#039;&#039;Bad DNA&#039;&#039; (e.g., husks).&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; Decreases cooldown on the &amp;quot;joker&amp;quot; option when pairing genetic sequences.&lt;br /&gt;
**Tier 1: 20 minutes&lt;br /&gt;
**Tier 2: 15 minutes&lt;br /&gt;
**Tier 3: 10 minutes&lt;br /&gt;
**Tier 4: 5 minutes&lt;br /&gt;
** Additionally reduces the injector creation timeout.&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; Reduce genetic damages from manipulations (when scrambling genes, pulsing Unique Identifiers or using injectors).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Exosuit Fabricator]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Exofab.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Exosuit Fabricator Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Creates cyborg and mech parts and equipment, along with cybernetic implants once researched. Does not need an R&amp;amp;D Console to be used, but it needs to sync to one to unlock the higher-tier equipment through research.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; fabricator can hold more materials.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lower production time.&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; lower production costs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Freezer/Heater ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Freezer.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Freezer/Heater Board &amp;lt;br&amp;gt; (Use button on finished machine&#039;s UI to switch)&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Changes the temperature of gases connected through the pipes. Ctrl-click to turn on/off and alt-click to max/min their temperature out.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better lasers:&#039;&#039;&#039; Freezer has lower temperatures available/Heater has higher temperatures available.&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Faster cooling/heating.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Electrolyzer ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Electrolyzer_machine.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Electrolyzer &amp;lt;br&amp;gt;&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Servos&lt;br /&gt;
 2x [[File:Capacitor.png]]Capacitors&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Machine used for creating [[Guide_to_Atmospherics#H2|hydrogen gas]]. Requires power cell. Once turned on and with water vapor in the air will start converting it to [[Guide_to_Atmospherics#H2|h2]] and o2 with the reaction 2H2O -&amp;gt; 2H2 + O2.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better Servos:&#039;&#039;&#039; Increase the amount of moles worked on.&lt;br /&gt;
* &#039;&#039;&#039;Better Capacitors:&#039;&#039;&#039; Decrease the amount of power usage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Turbine|Gas Turbine Generator]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Turbine.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Power Turbine Board&lt;br /&gt;
 6x [[File:Capacitor.png]]Capacitors&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitors:&#039;&#039;&#039; increases the turbine&#039;s productivity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Compressor|Gas Turbine Compressor]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Compressor.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Power Compressor Board&lt;br /&gt;
 6x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better servos:&#039;&#039;&#039; increases the turbine&#039;s efficiency.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Guide_to_hydroponics#Your_tools|Hydroponics Tray]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hydroponics_tray.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Hydroponics Tray Board&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the hoses if needed.&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
A tray where seeds can be planted to grow. It keeps track of the plant&#039;s growth status and health, and will warn you if the nutrition or water levels in its internal tank are too low or if there are pests or weeds threatening the plant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ctrl-click it&#039;&#039;&#039; to toggle autogrow mode; a power hungry mode helping with maintaining the plant. &amp;lt;br&amp;gt;&lt;br /&gt;
{{Rightclick}}&#039;&#039;&#039;Right-click it&#039;&#039;&#039; to empty its internal chemical tank.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Increases the tray&#039;s water (100 -&amp;gt; 300u) and chemical tanks (10 -&amp;gt; 50u).&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Decreases water/nutrient depletion, toxicity/weed/pest growth rate and health loss from age/lack of light.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mech Bay Power Port ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Recharge_Port.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Mech Bay Recharger Board&lt;br /&gt;
 5x [[File:Capacitor.png]]Capacitors&lt;br /&gt;
 2x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&amp;lt;br&amp;gt;(use multitool here to link with console)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Automatically recharges mechs in front of it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitors:&#039;&#039;&#039; recharges mechs faster.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Guide_to_food#Microwave_Recipes|Microwave]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Microwave 1.1.png|alt=]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Microwave Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
 2x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Cleaner.png]][[File:Soap.png]][[File:Rag.png]]&#039;&#039;&#039;Clean&#039;&#039;&#039; /[[File:Wirecutters.png]][[File:Welder.png]]&#039;&#039;&#039;Fix&#039;&#039;&#039; the microwave if needed&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Cooks [[Guide to food|food]] and heats reagents.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better lasers:&#039;&#039;&#039; Faster cooking, and lower risk of microwave getting dirty.&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Can fit more items at a time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Guide_to_food#Butchering|Gibber]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gibber.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Gibber (Machine Board)&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Lets you [[Guide_to_food#Butchering|gib/butcher]] humanoids, to turn them into meat and some other byproducts, such as skin. This will destroy all organs. To gib someone, {{Grab}} them and then click the gibber with an empty hand. After a progress bar, that person will be inserted into the gibber. Click the gibber again with an empty hand to turn it on. Without upgrades you can only gib unclothed bodies. They can still be alive though.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meat produced by the gibber will contain any [[Guide_to_chemistry|reagents]] the inserted body had in its systems when gibbed, with some blacklisted exceptions.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; Increases number of meat slabs produced.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Reduces gib time. If tier 2 and above it also lets you gib fully clothed people.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Guide_to_food#Butchering|Food Processor]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Processor.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Food Processor (Machine Board) (can be turned into a slime processor board with a screwdriver)&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can process some food items into refined ingredients. Insert an ingredient by clicking the processor with the ingredient in hand. Then click the processor with an empty hand to process inserted food. See the [[Guide_to_food#Processor|Guide to Food]] for a full list of processable food, and things you can make with the results.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; Increases number of food items produced.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Reduces processing time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Smartfridge ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Smartfridge1.1.png|alt=]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Smartfridge Board&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter Bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; (use wrench here to move the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Stores items relative to a job. Using a bag on it will load it with the items inside the bag, which can save time.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Greater item capacity. However, know that a smartfridge without upgrades already has a generous capacity of 1500 items.&lt;br /&gt;
|}&lt;br /&gt;
=== Types of Smartfridge ===&lt;br /&gt;
To create other types of fridge, such as the chemistry smart storage, use a screwdriver on the Smartfridge Board before installing it.&lt;br /&gt;
&lt;br /&gt;
Smartfridge Board settings:&lt;br /&gt;
* &#039;&#039;&#039;Plant produce&#039;&#039;&#039;: Default smartfridge, stores plant growns and seeds.&lt;br /&gt;
* &#039;&#039;&#039;Food&#039;&#039;&#039;: Stores food items.&lt;br /&gt;
* &#039;&#039;&#039;Drinks&#039;&#039;&#039;: Stores drinks, named &#039;drink showcase&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Slimes&#039;&#039;&#039;: Stores slime extracts, named &#039;smart slime extract storage&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Organs&#039;&#039;&#039;: Can store [[Guide_to_medicine#Organ_damage|organs]]. Storing organs will prevent them from decaying. Can store 20 organs per tier of matter bin. Every tier of matter bin beyond the first will make the fridge repair organs, but will not repair completely broken ones.&lt;br /&gt;
* &#039;&#039;&#039;Chems&#039;&#039;&#039;: Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named &#039;smart chemical storage&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Viruses&#039;&#039;&#039;: Can store the same items as smart chemical storage, but the fridge is named &#039;smart virus storage&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Disks&#039;&#039;&#039;: Constructs a disk compartmentalizer (instead of a fridge), able to store disks. Mostly useful for [[Guide_to_hydroponics#Advanced_Botany|botany]].&lt;br /&gt;
&lt;br /&gt;
== Dish Drive ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dish_drive.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Dish Drive (Machine Board)&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(Use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Automatically sucks in empty bowls, drinking glasses, trays, forks, and broken glasses and bottles within 4 tiles, and beams the trashes (and trays) to a disposal bin within 7 tiles once per minute. Suction can be toggled by activating the circuit board in hand before construction. Beaming can be toggled by alt-clicking the circuit board. You can click the machine to take an item out of it, and you can insert empty dishes manually by using them on it. Alt-click the machine to manually make it beam its current items to a nearby disposal bin. Also works unwrenched. VERY useful as glass storage for the bartender, not so much for the cook.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Decreases power consumption.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Decreases power consumption.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lipid Extractor ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lipid_extractor.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Lipid Extractor (Machine Board)&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x Fork&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Sucks fat from fat people while giving them &#039;useful&#039; tips. Starts sucking fat 2 seconds after entering it. They can leave during the extraction cycle unless the someone toggled the safety hatch by alt-clicking it. The extractor does not take you into starving threshold unless [[Emag|emagged]], and only starts sucking when you are more satiated than &amp;quot;well fed&amp;quot;. Produces meat [[File:Meat.png]] as a byproduct.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Can not be upgraded.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sheet-meister 2000 ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sheetifier.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Sheet-meister 2000 (Machine Board)&amp;lt;br&amp;gt;&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Insert slabs of raw [[Guide_to_food#Meat|meat]] [[File:Meat.png]]  to produce [[Guide_to_construction#Meat|meat sheets]] [[File:Meat_sheet.png]], a versatile construction material.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Can not be upgraded.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roulette Table ==&lt;br /&gt;
[[File:Roulette_menu.png|thumb|400px|right|This is the roulette menu.]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Roulette_wheel_spinning.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 &#039;&#039;&#039;Can not be constructed.&amp;lt;br&amp;gt;Only available from a special beacon in bar storage.&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
Can not be deconstructed, but can be [[Hacking#Roulette_Table|hacked]].&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Start by swiping it with an ID. That ID becomes the &amp;quot;house&amp;quot;, where all won bets will be taken from, and all lost bets will be inserted. Once an ID is linked, any ID can be used on the machine to spin the wheel. You can not spin the wheel if the bet would reward more money if won than the house has available. Click the machine to open its menu, where you can bolt it down or place bets. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only one person can bet at a time/per spin. People can place bets by pressing one the various buttons while wearing an ID with a bank account. Any winnings will be distributed in front of the machine as coins. Theres a 2.7% house favor. Betting on singles gives you 35x payout, and betting on odd, even, red, black 1 to 18 or 19 to 36 gives you 2x payout. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To be able to reset owner and let someone else become the &#039;&#039;&#039;house&#039;&#039;&#039; you must [[Hacking#Roulette_Table|hack]] the machine.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Can not be upgraded.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[P.A.C.M.A.N.-type Portable Generator]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:pacman.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] P.A.C.M.A.N.-type Generator Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Generates power when loaded with plasma and wrenched down on a cable. Can be tuned to produce more power while consuming plasma faster. Use a screwdriver on the circuit board to change between the high or low power modes.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Upgrades for the PACMAN generator were removed from /tg/station in May 2022.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Engineering_items#S.U.P.E.R.P.A.C.M.A.N.-Type_Portable_Generator|S.U.P.E.R.P.A.C.M.A.N.-type portable Generator]] ===&lt;br /&gt;
Removed from /tg/station in May 2022.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:superpacman.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] S.U.P.E.R.P.A.C.M.A.N.-type Generator&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Like the PACMAN, but uses uranium and generates more power.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; holds more uranium sheets.&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; increase power generation.&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; lower uranium sheet consumption rate and heat generation.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Engineering_items#M.R.S.P.A.C.M.A.N.-Type_Portable_Generator|M.R.S.P.A.C.M.A.N.-type portable Generator]] ===&lt;br /&gt;
Removed from /tg/station Aug, 2020.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mrspacman.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] MRSPACMAN-type Generator Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Like the PACMAN, but uses Diamonds and generates even more power.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; holds more diamond sheets.&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; increase power generation.&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; lower diamond sheet consumption rate and heat generation.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Protolathe]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Proto.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Protolathe Board&lt;br /&gt;
 2x [[File:Beaker.png]]Small beakers&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Creates prototypes from various materials. Needs to be linked with an [[Guide_to_Research_and_Development|R&amp;amp;D Console]] to be used. Protolathes have departmental varieties, so not every protolathe can print all researched items.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; protolathe can hold more material.&lt;br /&gt;
* &#039;&#039;&#039;Better servos:&#039;&#039;&#039; lower production costs, faster production speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Server Room|RnD Server]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rndserver.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] RnD Server Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Produces research points, as long as it is cooled properly.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better stock parts:&#039;&#039;&#039; Currently nothing, though less heat generation was intended.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Medical_items#Lifeform_Stasis_Unit|Lifeform Stasis Unit]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stasis_bed_off.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Lifeform Stasis Unit (Machine Board)&lt;br /&gt;
 3x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Aka &amp;quot;Stasis Beds&amp;quot;. Buckle patients to them to put them into &#039;&#039;&#039;stasis&#039;&#039;&#039;. While in stasis they no longer bleed, no longer process [[Guide_to_chemistry|reagents]] or [[Infections|diseases]] (good or bad), plasmamen don&#039;t combust if undressed, and if [[Guide_to_medicine#Death|dead]] it freezes their [[Guide_to_medicine#Death|defibrillation timer]]. Works for [[Surgery|surgery]] but cannot be linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Sleeper]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sleeper.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Sleeper Board (can no longer be made, but can be found on [[Charlie Station]])&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 2x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Close&#039;&#039;&#039; the sleeper&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Synthesizes and injects chemicals into patients. The chemicals are unlimited, but unless upgraded can&#039;t go above a certain limit per body. If the patient is in critical status, it will only be able to inject [[Epinephrine]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
# Ensure the sleeper is open. If it&#039;s not, open it.&lt;br /&gt;
# Pull the patient near the sleeper.&lt;br /&gt;
# Click and hold on the patient, move the cursor to the sleeper, then release. This puts the patient inside.&lt;br /&gt;
# Click on the sleeper to open the menu.&lt;br /&gt;
# Inject chemicals they need.&lt;br /&gt;
# Open the sleeper and remove the patient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Available chemicals:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Epinephrine]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Morphine]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Convermol|Convermol]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Libital|Libital]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Aiuri|Aiuri]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nano manipulator adds:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Oculine|Oculine]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Inacusiate|Inacusiate]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pico manipulator also adds:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Multiver|Multiver]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Mutadone|Mutadone]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Mannitol|Mannitol]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Salbutamol|Salbutamol]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Pentetic Acid|Pentetic Acid]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Femto manipulator adds:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Omnizine|Omnizine]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins&#039;&#039;&#039; allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health.&lt;br /&gt;
* &#039;&#039;&#039;Better servos&#039;&#039;&#039; unlock a larger selection of chemicals (see above).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medical Kiosk ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Medical_kiosk_active.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Medical Kiosk (Machine Board)&lt;br /&gt;
 1x [[File:Scanning_Module.png|64px]]Scanning module&lt;br /&gt;
 1x [[File:Health_analyzer.gif|64px]] [[Medical_items#Health_Analyzer|Health analyzer]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(Use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Serves as a standalone version of the [[Medical_items#Health_Analyzer|Health analyzer]] [[File:Health_analyzer.gif]]. Using it and paying the price (which goes to the medical budget) will give you a basic medical readout, showing brute/burn/toxins/suffocation damage, as well as medical status (Almost always going to say &amp;quot;You&#039;re alive.&amp;quot;), and if you have some kind of detectable illness. Use a [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]] on the Machine Board before construction to set price per use. Alt-click the kiosk to remove a kiosk scanner wand which lets you target another person.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medipen Refiller ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Medipen_refiller.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Medipen Refiller (Machine Board)&amp;lt;br&amp;gt;&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can refill certain autoinjectors such as [[General_items#Medipen|medipens]] with their exact lists of original contents. Can not be used to fill them with custom reagents. Fill the machine manually or with [[Plumbing]].&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; Increases max volume of reagents in the machine.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[SMES]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:SMES_Turn_on.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] SMES Board&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 5x [[File:Power_cell.png]]Power cells&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
&#039;&#039;&#039;Building the Terminal:&#039;&#039;&#039; Screwdriver open the SMES, and use 10x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Stores and distributes large amounts of power.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; increases the maximum input &amp;amp; output levels.&lt;br /&gt;
* &#039;&#039;&#039;Better power cells:&#039;&#039;&#039; increases the maximum charge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Radiation Collector}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Engineering_items#Radiation Collector|Radiation Collector]] ==&lt;br /&gt;
Removed in Oct, 2021&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Radiation Collector.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Radiation Collector Board&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 2x [[File:Reinforced_plasma_glass_sheet1.png]]Reinforced Plasma Glass&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Micro_Manipulator.png]]Micro manipulator&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove any plasma tank&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Will generate energy when loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]), if anchored and activated near an active [[Singularity]] or [[Supermatter]]. &amp;lt;br&amp;gt;Converts the Plasma into Tritium. &amp;lt;s&amp;gt;Can alternatively be used to generate [[Guide_to_Research_and_Development|research points]] instead of power.&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tesla Coil ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tesla_coil.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Tesla Coil Board&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Converts tesla shocks into usable power. Needs to be placed on a cable to transfer the power. If the wire inside is pulsed, it will emit a tesla shock.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; Multiplies the generated power and reduces time before the next tesla shock can be absorbed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grounding Rod ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Grounding_rod.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Grounding Rod Board&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Attracts and grounds tesla bolts, preventing anything around it from being hit. Only works when wrenched down.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Heater ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:SpaceHeater.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]]Space Heater Board&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 3x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Heats the air around it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; Faster cooling/heating.&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; Better power efficiency and greater heating/cooling range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Guide_to_Telecommunications|Telecommunications]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Bus Mainframe]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bus.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Bus Mainframe Board&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filters&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Channel Server]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Server.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Telecommunication Server Board&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filter&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Processor Unit]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pro.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Processor Unit Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 3x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filter&lt;br /&gt;
 2x [[File:Subspace_treatment_disk.png]]Subspace treatment disks&lt;br /&gt;
 1x Subspace analyzer&lt;br /&gt;
 1x [[File:Subspace_amplifier.png]]Subspace amplifier&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Subspace Broadcaster]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Broad.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Subspace Broadcaster Board&lt;br /&gt;
 1x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Ansible_crystal.png]]Ansible crystal&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filter&lt;br /&gt;
 2x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Subspace Receiver]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sreceiver.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Subspace Receiver Board&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filter&lt;br /&gt;
 1x [[File:Subspace_ansible.png]]Subspace ansible&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Telecommunication Hub]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hub.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Hub Mainframe Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Hyperwave_filter.png]]Hyperwave filters&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Telecomunication Relay]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Relay.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Relay Mainframe Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Hyperwave_filter.png]]Hyperwave filters&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Messaging Server ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Message_server_anim.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Messaging Server (Machine Board)&lt;br /&gt;
 1x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Hyperwave_filter.png]]Hyperwave filters&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
A machine that processes and routes PDA and request console messages. Takes 15 minutes of calibration before it works if newly constructed. &amp;lt;br&amp;gt;Use a multitool to configure its settings and link it to the (tcommsat) network and hub. If there is no active messaging server, PDA and request console messages won&#039;t work.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bluespace Launchpad ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Telescience.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Bluespace Launchpad (Machine Board)&lt;br /&gt;
 1x [[File:Bluespace_Crystal.png]]Bluespace crystal&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Must be connected to and operated by a launchpad control console. To connect: Open the launchpad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to a launchpad control console and use the multitool on it. The console does not need to be in the same area as the launchpad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use:&#039;&#039;&#039; Use the connected launchpad control console. Click arrow buttons to choose a target tile from the launchpad&#039;s perspective (such as 5N, 5E). Click either &amp;quot;launch&amp;quot; to teleport things from the launchpad to the target destination, or click &amp;quot;pull&amp;quot; to teleport things from the target tile to the launchpad. Has a small delay before teleporting. Some things can&#039;t be teleported, such as anchored machines.&lt;br /&gt;
&lt;br /&gt;
The targeted tile can be seen by people wearing [[Research_items#Diagnostic_HUD|diagnostic HUD]].&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Increases maximum range by 15 per tier, up to 60.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quantum Pad ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Qpad.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Quantum Pad Board&lt;br /&gt;
 1x [[File:Bluespace_Crystal.png]]Bluespace crystal&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can be linked to another quantum pad to set it as a target: when used, it will transfer everything on top of it to its target pad, after a delay, then goes on cooldown.&lt;br /&gt;
&lt;br /&gt;
To link pads: Open the receiving pad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to the sending pad and use the multitool on it without opening it. If you want them linked both ways, repeat the procedure with the opposite pads. You can also save a receiving pad to a Quantum Keycard. Simply use the Quantum Keycard on the receiving pad to save that pad as a custom destination. Then activate another quantum pad with the same keycard and it will activate a teleport to the quantum pad saved to the keycard, instead of to the destination saved to the pad.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; reduces power cost.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; reduces cooldown and chargeup time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Teleporter|Teleporter Station]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Teleporter_Station.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Teleportation Station Board&lt;br /&gt;
 2x [[File:Bluespace_Crystal.png]]Bluespace crystals&lt;br /&gt;
 2x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(Station links to adjacent to hub and console automatically)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Necessary to operate a Teleporter. Can be linked to other stations with screwdriver+multitool (first station) and then multitool (target station) to enable direct teleportation through Gate Mode. Otherwise it can only target Tracking Beacons. See [[Research_items#Teleporter_Station|Teleporter Station]] for detailed operation instructions.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitors:&#039;&#039;&#039; the station can be linked with more teleporter stations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Teleporter|Teleporter Hub]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Teleporter_Hub.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Teleportation Hub Board&lt;br /&gt;
 3x [[File:Bluespace_Crystal.png]]Bluespace crystals&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Generates a portal to use the Teleporter. Can teleport anything not anchored. See [[Research_items#Teleporter_Station|Teleporter Station]] for detailed operation instructions.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; lower the risk and severity of accidents. Removes need for calibration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bluespace Navigation Gigabeacon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gigabeacon.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Bluespace Navigation Gigabeacon (Machine Board)&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
A device that creates a bluespace anchor which allows ships with navigation consoles to jump near it. Can be locked with a multitool or an EMP. A locked gigabeacon can&#039;t be jumped to.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Vendor]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vendcigs.gif|64px]][[File:Vendboozeomat.gif|64px]][[File:AutoDrobe.gif|64px]][[File:Vendcoffee.gif|64px]][[File:Vendsnack.gif|64px]][[File:Vendcola.gif|64px]]&lt;br /&gt;
|&lt;br /&gt;
 &#039;&#039;&#039;1x [[File:Module.png|64px]]Vendor Board&#039;&#039;&#039; &amp;lt;br&amp;gt;(Use screwdriver to select Vendor type)&amp;lt;br&amp;gt;(DonkSoft vendors require a special board, which requires illegal technology research.)&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;1x Restocking Unit&#039;&#039;&#039;&amp;lt;br&amp;gt; (corresponding to the vendor type)&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to move the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Vends several items. Can be [[Hacking#Vending_Machines|hacked]] to unlock more items, and a few vendors also have special premium items.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Robotics_vendor.gif]]Custom Vendor===&lt;br /&gt;
A custom vendor is constructed the same way as the other [[#Vendor|vendors]] (machine frame -&amp;gt; wire -&amp;gt; wrench -&amp;gt; board -&amp;gt; restocking unit -&amp;gt; screwdriver). You can buy all parts needed from a [[Vending_machines#Vendomat|Vendomat]]. You can also print a Custom Vendor Refill (restocking unit) from an [[Autolathe]], and use a screwdriver on any vendor board to turn it into a custom vendor board. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use a custom vendor:&#039;&#039;&#039;&lt;br /&gt;
# Use your ID on it to link it to your account and make you the owner.&lt;br /&gt;
# Click the custom vendor and it will let you set a name and description.&lt;br /&gt;
# Get a [[General_items#Price_Tagger|Price Tagger]] from [[Autolathe]] or [[Vending_machines#Vendomat|Vendomat]].&lt;br /&gt;
# Activate the Price Tagger in hand and type a price. Then click any item with it to price that item.&lt;br /&gt;
# Insert the priced item into the Custom Vendor. Others can now buy that item for that price. The money goes to your account.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;More information:&#039;&#039;&#039;&lt;br /&gt;
*As the owner you can dispense the inserted items for free.&lt;br /&gt;
*The vendor is hard to destroy, but not indestructable.&lt;br /&gt;
*When destroyed the custom vendor will blow the fuck up, and spread its contained items all over the place. Do with this what you will.&lt;br /&gt;
*Vendors can be unanchored and moved by opening its panel with a screwdriver and then using a wrench.&lt;br /&gt;
*You can&#039;t deconstruct custom vendors. Only break them. Which makes them blow the fuck up. Useful barricade!&lt;br /&gt;
&lt;br /&gt;
== Vend-a-Tray ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vend-a-tray.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Vend-A-Tray (Machine Board)&lt;br /&gt;
 1x Card Reader&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Lets you put a single item up for display and sale. Must be registered to a person&#039;s account before use. Roundstart Vend-a-trays require kitchen or bar access to operate. Has a UI:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arcanevend-a-trayUIv1.png]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scanner Gate ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
|-&lt;br /&gt;
![[File:Scannergate.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Scanner Gate Board&lt;br /&gt;
 3x [[File:Scanning_Module.png|64px]]Scanning module&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Scans people passing through it for one of many conditions - their race, if they are carrying guns, if they&#039;re diseased or wanted, and so on.&amp;lt;br&amp;gt; If the criteria is met, it will flash red and sound an alarm.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Organ Harvester==&lt;br /&gt;
{{anchor|Harvester}}&lt;br /&gt;
{{anchor|.28Organ.29_Harvester}} &amp;lt;!-- Former title (with parentheses) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sleeper.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Harvester Board&lt;br /&gt;
 4x [[File:Micro-laser.png|64px]]Micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Close&#039;&#039;&#039; the harvester&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Harvests all organs and limbs from bodies placed inside. Only works on corpses, unless the safety function is disabled by emagging it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Better micro-laser:&#039;&#039;&#039; Increases the organ harvesting speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Station ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Skill_station.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Skill Station (Machine Board)&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 2x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 2x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Used for implanting or replacing [[Skillchips]], if you can get your hands on them.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None&lt;br /&gt;
|}&lt;br /&gt;
== Scanner Array ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:exoscanner.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Exoscanner Board&lt;br /&gt;
 4x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 4x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
Can not be deconstructed.&amp;lt;br&amp;gt;Can be moved by unsecuring with a [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Increases scanning array power, which decreases the time needed to scan points of interest for exploration drones. At least one is required to perform a scan.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
== Pay stand ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:holopay.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Id regular.png|32px]] Regular ID card&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Id regular.png|32px]] Regular ID card&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Allows users to make pay terminals to sell services and items. No longer constructible - see [[Identification Card#Holopay]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
N/A.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D1%8E_%D0%BC%D0%B0%D1%88%D0%B8%D0%BD%D0%B5%D1%80%D0%B8%D0%B8&amp;diff=74088</id>
		<title>Руководство по созданию машинерии</title>
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		<updated>2024-08-08T21:43:47Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Начнём перевод...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Этапы создания машины =&lt;br /&gt;
&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Соберите &#039;&#039;&#039;{{Popup|каркас машины|Machine Frame}}&#039;&#039;&#039;, используя 5 листов &#039;&#039;&#039;{{Popup|металла|Metal}}&#039;&#039;&#039; для основы.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Прикрепите 5 &#039;&#039;&#039;{{Popup|проводов|Wires}}&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]] Используя &#039;&#039;&#039;{{Popup|ключ|Wrench}}&#039;&#039;&#039;, закрепите конструкцию на полу. &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Установите &#039;&#039;&#039;{{Popup|плату|Circuitboard}}&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;{{Popup|Осмотрите|Examine}}&#039;&#039;&#039; корпус машины, чтобы определить, какие детали необходимы для дальнейшей работы. &lt;br /&gt;
# [[File:Screwdriver_tool.png]] После того как все детали будут установлены, &#039;&#039;&#039;закрутите&#039;&#039;&#039; корпус машины, использовав &#039;&#039;&#039;{{Popup|отвёртку|Screwdriver}}&#039;&#039;&#039;, чтобы завершить процесс сборки. &lt;br /&gt;
&lt;br /&gt;
== Улучшение машин ==&lt;br /&gt;
[[Guide_to_Research_and_Development#Upgrading_Machines|Смотрите здесь, как модернизировать машины, чтобы они работали быстрее, имели больший размер хранилища и сохраняли больше материалов.]]&lt;br /&gt;
&lt;br /&gt;
== Подключение машин ==&lt;br /&gt;
&lt;br /&gt;
Для правильной работы некоторых машин необходимо подключить их к другим машинам или компьютерам. Для разных машин существуют разные методы:&lt;br /&gt;
* Машины телекоммуникаций, Quantum Pad, Mech Bay Power Port и некоторые другие: использование мультитула для загрузки и выгрузки данных для соединения двух устройств, для чего иногда может потребоваться сначала открыть панель устройства отверткой.&lt;br /&gt;
* Машины R&amp;amp;D, турбина, Сканер ДНК: взаимодействие с консолью для поиска близлежащих машин.&lt;br /&gt;
&lt;br /&gt;
= Машины =&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== [[Autolathe]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Autolathe.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Autolathe Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 3x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Produces commonly used items such as tools, equipment, and construction material.&lt;br /&gt;
&lt;br /&gt;
Can be [[Guide to hacking|hacked]] to unlock more designs.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; the Autolathe can hold more materials.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lowers production costs and production time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore Silo ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ore_silo_active.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Ore Silo (Machine Board)&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Stores sheets of [[Guide_to_construction#Materials|materials]] and shares them with linked machines. [[#Ore_Redemption_Machine|Ore Redemption Machines]], Techfabs, [[#Protolathe|Protolathes]] and [[#Circuit_Imprinter|Circuit Imprinters]] can be linked to it by first using a multitool on the ore silo, and then using the same multitool on the machine you wish to link it to. By default, the pre-built Ore Silo is already linked to those machines that exist roundstart. Typically found in the [[Vault]]. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clicking the ore silo opens a menu. This menu can be used to unlink machines, and gives you a list of items/materials that have been printed from linked machines, and the area locations of them. Useful if the [[#Ore_Redemption_Machine|ORM]] gets stolen. You can eject/insert materials directly into the silo. If the silo is destroyed, all inserted materials in its linked system will be ejected from it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore Redemption Machine ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ore_redemption.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Ore Redemption Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 1x [[File:Igniter.png]]Igniter&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals. Can be rotated with alt-click when its panel has been opened with a screwdriver. Can be linked to an [[#Ore_Silo|Ore Silo]] with a multitool. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None. Upgrading ORM was removed in Aug, 2020. Before that you could increase mineral and point gain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recycler ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Recycler.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Recycler Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Grinds items into their base materials. If [[Emag|emagged]] it will also grind mobs, killing them instantly.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Recovers materials more efficiently (25% per tier).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Biogenerator]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Biogenerator.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Biogenerator Board&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Requires a beaker to operate. Can be loaded with plants, that can be ground to generate biomass.&lt;br /&gt;
&lt;br /&gt;
Biomass can in turn be used to produce several organic items such as toolbelts or fertilizer.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; biogenerator is faster, gives more points, and holds more plants.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; reduces items costs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Plant DNA Manipulator ==&lt;br /&gt;
&#039;&#039;&#039;Removed as of April 3rd, 2020. &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Plant_dna_manip.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Plant DNA Manipulator Board&lt;br /&gt;
 1x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 1x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Edits the genes of any seed inserted. Genes can be extracted from seeds, destroying them in the process, saving them on a disk, or they can be inserted on a seed, replacing the seed&#039;s own gene at no cost. Can only save a limited amount of potency (50 with base parts), but it has no limits regarding the other genes. You can quick swap disks or seeds out of it by clicking it with a new seed/disk when there is already another seed or disk inside.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better components:&#039;&#039;&#039; allows better plant stats to be saved onto disks.&lt;br /&gt;
* &#039;&#039;&#039;Better scanner:&#039;&#039;&#039; Production rate and endurance.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Potency and yield.&lt;br /&gt;
* &#039;&#039;&#039;Better micro-laser:&#039;&#039;&#039; Weed growth rate and vulnerability.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Guide_to_chemistry#Reaction_Chamber|Reaction Chamber]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chemical Heater.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Reaction Chamber (Machine Board)&lt;br /&gt;
 1x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
When activated with an inserted beaker, it will heat any chemicals inside until it reaches the target temperature. It will slow down the heating as to not go over the desired temperature; if there is no consequence to overheating a chemical it is usually faster to input a very high temperature to prevent this slowdown. See the [[Guide_to_chemistry#Reaction_Chamber|Guide to chemistry]] for more information about this machine. Originally named &#039;Chemical Heater&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Better laser:&#039;&#039;&#039; heats faster. Also:&lt;br /&gt;
*At level 2 the pH meter will flash if any of the reactions are outside of the pH optimal.&lt;br /&gt;
*At level 3 the reaction chamber will be able to follow your reaction progress in real time.&lt;br /&gt;
*At level 4 the reaction chamber will be able to determine the reaction quality in real time, displaying the effects of purity, pH and other factors along a dial. The dial will flash if the reaction is below the minimum purity for the reaction.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Medical items#Chem_Dispenser|Chem Dispenser]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dispenser.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Portable Chem Dispenser Board&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Power_cell.png]]Power cell&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Dispenses chemicals; the exact same as the ones found in [[Chemistry]].&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; greater power efficiency per unit dispensed.&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; faster recharging speed.&lt;br /&gt;
* &#039;&#039;&#039;Better power cell:&#039;&#039;&#039;  larger maximum power capacity.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Femto (lvl. 4) unlocks more chemicals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Protolathe]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Proto.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Protolathe Board&lt;br /&gt;
 2x [[File:Beaker.png]]Small beakers&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Creates prototypes from various materials. Needs to be linked with an [[Guide_to_Research_and_Development|R&amp;amp;D Console]] to be used. Can be linked to an [[#Ore_Silo|Ore Silo]] by first using a multitool on the [[#Ore_Silo|Ore Silo]], and then using the same multitool on the protolathe. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; protolathe can hold more material.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lower production costs, faster production speed  &lt;br /&gt;
** Tier 1: 0%&lt;br /&gt;
** Tier 2: 20%&lt;br /&gt;
** Tier 3: 40%&lt;br /&gt;
** Tier 4: 60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Circuit Imprinter]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Circuit.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Circuit Imprinter Board&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 2x [[File:Beaker.png]]Small beakers&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Creates circuits from glass. Needs to be linked with an [[Guide_to_Research_and_Development|R&amp;amp;D Console]] to be used. Can be linked to an [[#Ore_Silo|Ore Silo]] by first using a multitool on the [[#Ore_Silo|Ore Silo]], and then using the same multitool on the circuit imprinter. Linking to an [[#Ore_Silo|Ore Silo]] will make it share materials with other linked machines. Circuit Imprinters have departmental varieties, so not every imprinter can print all researched machines.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; circuit imprinter can hold more materials.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lower production costs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Cloning Pod]] ==&lt;br /&gt;
Removed from /tg/station Feb, 2020.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Clone.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Clone Pod Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Micro_Manipulator.png]]Micro manipulator&lt;br /&gt;
 2x [[File:Scanning_Module.png]]Scanning modules&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can grow a clone when connected with a DNA Scanner and a Cloning Console. Can be unlocked with a [[Genetics]] ID to allow early ejection (available through the right-click menu). If EMPed it has a chance of horribly destroying the clone, but a loss of power will simply eject it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better manipulators:&#039;&#039;&#039; clones grow faster.&lt;br /&gt;
* &#039;&#039;&#039;Better scanning modules:&#039;&#039;&#039; boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,&amp;lt;br&amp;gt; chance of random beneficial mutation, cloning pod more resistant to EMPs)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Limb Grower ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Limbgrower.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Limb Grower Board&lt;br /&gt;
 2x [[File:Beaker.png]]Beaker&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
It grows new limbs using Synthflesh.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lower production costs and production time.&lt;br /&gt;
* &#039;&#039;&#039;Better beaker:&#039;&#039;&#039; increased reagent tank.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Medical_items#Cryogenics_Chamber_.26_Freezer|Cryogenics Tube]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cryo.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Cryotube Board&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 4x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Cools down whoever is inside to sub-zero temperatures, and applies any chemical inside the inserted beaker into the patient, usually [[Cryoxadone]], multiplying the amount. It will cause the patient to sleep while active, and won&#039;t open by itself if not set on auto-ejection. Cannot be used alone, as it requires a second person to turn on the tube.&lt;br /&gt;
&lt;br /&gt;
You can quickly operate the Cryogenics Tube without opening the menu with a few shortcuts. ALT + left click will toggle the doors, and CTRL + left click will toggle the power.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; faster cooling of gas and patient body, increased chem multiplier, patient wakes up faster after treatment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cyborg Recharging Station ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:CyborgRecharger.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Cyborg Recharger Board&lt;br /&gt;
 2x [[File:Capacitor.png]]Capacitors&lt;br /&gt;
 1x [[File:Power_cell.png]]Power cell&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Id_regular.png]] &#039;&#039;&#039;Unlock&#039;&#039;&#039; the machine&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Recharges cyborgs. Needs to be closed like a locker to work.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitors:&#039;&#039;&#039; faster recharge speed.&lt;br /&gt;
* &#039;&#039;&#039;Better power cell:&#039;&#039;&#039; faster recharge speed.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; also repairs cyborg while recharging.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Destructive Analyzer]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Decon.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Destructive Analyser Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Destroys items with research value to unlock researches. See the [[Guide_to_Research_and_Development#Deconstruction|Guide to R&amp;amp;D]] for more information.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better components:&#039;&#039;&#039; increased amount of materials recovered from items.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[DNA Scanner]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Scanner.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Cloning Scanner Board&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
When linked to a DNA Machine, it will be a vital machine for geneticists. See the [[Guide to genetics]] for more information.&lt;br /&gt;
&lt;br /&gt;
Can be locked down by using the console, trapping the patient inside if necessary.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Phasic scanning module:&#039;&#039;&#039; (to confirm) Enables manipulations on carbons with &#039;&#039;Bad DNA&#039;&#039; (e.g., husks).&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; Decreases cooldown on the &amp;quot;joker&amp;quot; option when pairing genetic sequences.&lt;br /&gt;
**Tier 1: 20 minutes&lt;br /&gt;
**Tier 2: 15 minutes&lt;br /&gt;
**Tier 3: 10 minutes&lt;br /&gt;
**Tier 4: 5 minutes&lt;br /&gt;
** Additionally reduces the injector creation timeout.&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; Reduce genetic damages from manipulations (when scrambling genes, pulsing Unique Identifiers or using injectors).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Exosuit Fabricator]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Exofab.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Exosuit Fabricator Board&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Creates cyborg and mech parts and equipment, along with cybernetic implants once researched. Does not need an R&amp;amp;D Console to be used, but it needs to sync to one to unlock the higher-tier equipment through research.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; fabricator can hold more materials.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; lower production time.&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; lower production costs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Freezer/Heater ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Freezer.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Freezer/Heater Board &amp;lt;br&amp;gt; (Use button on finished machine&#039;s UI to switch)&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Changes the temperature of gases connected through the pipes. Ctrl-click to turn on/off and alt-click to max/min their temperature out.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better lasers:&#039;&#039;&#039; Freezer has lower temperatures available/Heater has higher temperatures available.&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Faster cooling/heating.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Electrolyzer ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Electrolyzer_machine.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Electrolyzer &amp;lt;br&amp;gt;&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Servos&lt;br /&gt;
 2x [[File:Capacitor.png]]Capacitors&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Machine used for creating [[Guide_to_Atmospherics#H2|hydrogen gas]]. Requires power cell. Once turned on and with water vapor in the air will start converting it to [[Guide_to_Atmospherics#H2|h2]] and o2 with the reaction 2H2O -&amp;gt; 2H2 + O2.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better Servos:&#039;&#039;&#039; Increase the amount of moles worked on.&lt;br /&gt;
* &#039;&#039;&#039;Better Capacitors:&#039;&#039;&#039; Decrease the amount of power usage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Turbine|Gas Turbine Generator]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Turbine.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Power Turbine Board&lt;br /&gt;
 6x [[File:Capacitor.png]]Capacitors&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitors:&#039;&#039;&#039; increases the turbine&#039;s productivity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Compressor|Gas Turbine Compressor]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Compressor.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Power Compressor Board&lt;br /&gt;
 6x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better servos:&#039;&#039;&#039; increases the turbine&#039;s efficiency.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Guide_to_hydroponics#Your_tools|Hydroponics Tray]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hydroponics_tray.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Hydroponics Tray Board&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the hoses if needed.&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
A tray where seeds can be planted to grow. It keeps track of the plant&#039;s growth status and health, and will warn you if the nutrition or water levels in its internal tank are too low or if there are pests or weeds threatening the plant.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ctrl-click it&#039;&#039;&#039; to toggle autogrow mode; a power hungry mode helping with maintaining the plant. &amp;lt;br&amp;gt;&lt;br /&gt;
{{Rightclick}}&#039;&#039;&#039;Right-click it&#039;&#039;&#039; to empty its internal chemical tank.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Increases the tray&#039;s water (100 -&amp;gt; 300u) and chemical tanks (10 -&amp;gt; 50u).&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Decreases water/nutrient depletion, toxicity/weed/pest growth rate and health loss from age/lack of light.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mech Bay Power Port ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Recharge_Port.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Mech Bay Recharger Board&lt;br /&gt;
 5x [[File:Capacitor.png]]Capacitors&lt;br /&gt;
 2x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&amp;lt;br&amp;gt;(use multitool here to link with console)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Automatically recharges mechs in front of it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitors:&#039;&#039;&#039; recharges mechs faster.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Guide_to_food#Microwave_Recipes|Microwave]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Microwave 1.1.png|alt=]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Microwave Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
 2x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Cleaner.png]][[File:Soap.png]][[File:Rag.png]]&#039;&#039;&#039;Clean&#039;&#039;&#039; /[[File:Wirecutters.png]][[File:Welder.png]]&#039;&#039;&#039;Fix&#039;&#039;&#039; the microwave if needed&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Cooks [[Guide to food|food]] and heats reagents.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better lasers:&#039;&#039;&#039; Faster cooking, and lower risk of microwave getting dirty.&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Can fit more items at a time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Guide_to_food#Butchering|Gibber]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gibber.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Gibber (Machine Board)&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Lets you [[Guide_to_food#Butchering|gib/butcher]] humanoids, to turn them into meat and some other byproducts, such as skin. This will destroy all organs. To gib someone, {{Grab}} them and then click the gibber with an empty hand. After a progress bar, that person will be inserted into the gibber. Click the gibber again with an empty hand to turn it on. Without upgrades you can only gib unclothed bodies. They can still be alive though.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meat produced by the gibber will contain any [[Guide_to_chemistry|reagents]] the inserted body had in its systems when gibbed, with some blacklisted exceptions.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; Increases number of meat slabs produced.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Reduces gib time. If tier 2 and above it also lets you gib fully clothed people.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Guide_to_food#Butchering|Food Processor]]==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Processor.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Food Processor (Machine Board) (can be turned into a slime processor board with a screwdriver)&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can process some food items into refined ingredients. Insert an ingredient by clicking the processor with the ingredient in hand. Then click the processor with an empty hand to process inserted food. See the [[Guide_to_food#Processor|Guide to Food]] for a full list of processable food, and things you can make with the results.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; Increases number of food items produced.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Reduces processing time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Smartfridge ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Smartfridge1.1.png|alt=]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Smartfridge Board&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter Bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; (use wrench here to move the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Stores items relative to a job. Using a bag on it will load it with the items inside the bag, which can save time.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Greater item capacity. However, know that a smartfridge without upgrades already has a generous capacity of 1500 items.&lt;br /&gt;
|}&lt;br /&gt;
=== Types of Smartfridge ===&lt;br /&gt;
To create other types of fridge, such as the chemistry smart storage, use a screwdriver on the Smartfridge Board before installing it.&lt;br /&gt;
&lt;br /&gt;
Smartfridge Board settings:&lt;br /&gt;
* &#039;&#039;&#039;Plant produce&#039;&#039;&#039;: Default smartfridge, stores plant growns and seeds.&lt;br /&gt;
* &#039;&#039;&#039;Food&#039;&#039;&#039;: Stores food items.&lt;br /&gt;
* &#039;&#039;&#039;Drinks&#039;&#039;&#039;: Stores drinks, named &#039;drink showcase&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Slimes&#039;&#039;&#039;: Stores slime extracts, named &#039;smart slime extract storage&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Organs&#039;&#039;&#039;: Can store [[Guide_to_medicine#Organ_damage|organs]]. Storing organs will prevent them from decaying. Can store 20 organs per tier of matter bin. Every tier of matter bin beyond the first will make the fridge repair organs, but will not repair completely broken ones.&lt;br /&gt;
* &#039;&#039;&#039;Chems&#039;&#039;&#039;: Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named &#039;smart chemical storage&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Viruses&#039;&#039;&#039;: Can store the same items as smart chemical storage, but the fridge is named &#039;smart virus storage&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Disks&#039;&#039;&#039;: Constructs a disk compartmentalizer (instead of a fridge), able to store disks. Mostly useful for [[Guide_to_hydroponics#Advanced_Botany|botany]].&lt;br /&gt;
&lt;br /&gt;
== Dish Drive ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dish_drive.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Dish Drive (Machine Board)&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(Use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Automatically sucks in empty bowls, drinking glasses, trays, forks, and broken glasses and bottles within 4 tiles, and beams the trashes (and trays) to a disposal bin within 7 tiles once per minute. Suction can be toggled by activating the circuit board in hand before construction. Beaming can be toggled by alt-clicking the circuit board. You can click the machine to take an item out of it, and you can insert empty dishes manually by using them on it. Alt-click the machine to manually make it beam its current items to a nearby disposal bin. Also works unwrenched. VERY useful as glass storage for the bartender, not so much for the cook.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; Decreases power consumption.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Decreases power consumption.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lipid Extractor ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lipid_extractor.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Lipid Extractor (Machine Board)&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x Fork&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Sucks fat from fat people while giving them &#039;useful&#039; tips. Starts sucking fat 2 seconds after entering it. They can leave during the extraction cycle unless the someone toggled the safety hatch by alt-clicking it. The extractor does not take you into starving threshold unless [[Emag|emagged]], and only starts sucking when you are more satiated than &amp;quot;well fed&amp;quot;. Produces meat [[File:Meat.png]] as a byproduct.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Can not be upgraded.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sheet-meister 2000 ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sheetifier.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Sheet-meister 2000 (Machine Board)&amp;lt;br&amp;gt;&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Insert slabs of raw [[Guide_to_food#Meat|meat]] [[File:Meat.png]]  to produce [[Guide_to_construction#Meat|meat sheets]] [[File:Meat_sheet.png]], a versatile construction material.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Can not be upgraded.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roulette Table ==&lt;br /&gt;
[[File:Roulette_menu.png|thumb|400px|right|This is the roulette menu.]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Roulette_wheel_spinning.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 &#039;&#039;&#039;Can not be constructed.&amp;lt;br&amp;gt;Only available from a special beacon in bar storage.&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
Can not be deconstructed, but can be [[Hacking#Roulette_Table|hacked]].&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Start by swiping it with an ID. That ID becomes the &amp;quot;house&amp;quot;, where all won bets will be taken from, and all lost bets will be inserted. Once an ID is linked, any ID can be used on the machine to spin the wheel. You can not spin the wheel if the bet would reward more money if won than the house has available. Click the machine to open its menu, where you can bolt it down or place bets. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only one person can bet at a time/per spin. People can place bets by pressing one the various buttons while wearing an ID with a bank account. Any winnings will be distributed in front of the machine as coins. Theres a 2.7% house favor. Betting on singles gives you 35x payout, and betting on odd, even, red, black 1 to 18 or 19 to 36 gives you 2x payout. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To be able to reset owner and let someone else become the &#039;&#039;&#039;house&#039;&#039;&#039; you must [[Hacking#Roulette_Table|hack]] the machine.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Can not be upgraded.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[P.A.C.M.A.N.-type Portable Generator]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:pacman.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] P.A.C.M.A.N.-type Generator Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Generates power when loaded with plasma and wrenched down on a cable. Can be tuned to produce more power while consuming plasma faster. Use a screwdriver on the circuit board to change between the high or low power modes.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Upgrades for the PACMAN generator were removed from /tg/station in May 2022.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Engineering_items#S.U.P.E.R.P.A.C.M.A.N.-Type_Portable_Generator|S.U.P.E.R.P.A.C.M.A.N.-type portable Generator]] ===&lt;br /&gt;
Removed from /tg/station in May 2022.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:superpacman.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] S.U.P.E.R.P.A.C.M.A.N.-type Generator&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Like the PACMAN, but uses uranium and generates more power.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; holds more uranium sheets.&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; increase power generation.&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; lower uranium sheet consumption rate and heat generation.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Engineering_items#M.R.S.P.A.C.M.A.N.-Type_Portable_Generator|M.R.S.P.A.C.M.A.N.-type portable Generator]] ===&lt;br /&gt;
Removed from /tg/station Aug, 2020.&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mrspacman.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] MRSPACMAN-type Generator Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Like the PACMAN, but uses Diamonds and generates even more power.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; holds more diamond sheets.&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; increase power generation.&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; lower diamond sheet consumption rate and heat generation.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Protolathe]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Proto.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Protolathe Board&lt;br /&gt;
 2x [[File:Beaker.png]]Small beakers&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bins&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Creates prototypes from various materials. Needs to be linked with an [[Guide_to_Research_and_Development|R&amp;amp;D Console]] to be used. Protolathes have departmental varieties, so not every protolathe can print all researched items.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins:&#039;&#039;&#039; protolathe can hold more material.&lt;br /&gt;
* &#039;&#039;&#039;Better servos:&#039;&#039;&#039; lower production costs, faster production speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Server Room|RnD Server]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rndserver.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] RnD Server Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Produces research points, as long as it is cooled properly.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better stock parts:&#039;&#039;&#039; Currently nothing, though less heat generation was intended.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Medical_items#Lifeform_Stasis_Unit|Lifeform Stasis Unit]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stasis_bed_off.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Lifeform Stasis Unit (Machine Board)&lt;br /&gt;
 3x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Aka &amp;quot;Stasis Beds&amp;quot;. Buckle patients to them to put them into &#039;&#039;&#039;stasis&#039;&#039;&#039;. While in stasis they no longer bleed, no longer process [[Guide_to_chemistry|reagents]] or [[Infections|diseases]] (good or bad), plasmamen don&#039;t combust if undressed, and if [[Guide_to_medicine#Death|dead]] it freezes their [[Guide_to_medicine#Death|defibrillation timer]]. Works for [[Surgery|surgery]] but cannot be linked to an operating computer.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Sleeper]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sleeper.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Sleeper Board (can no longer be made, but can be found on [[Charlie Station]])&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
 2x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Close&#039;&#039;&#039; the sleeper&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Synthesizes and injects chemicals into patients. The chemicals are unlimited, but unless upgraded can&#039;t go above a certain limit per body. If the patient is in critical status, it will only be able to inject [[Epinephrine]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
# Ensure the sleeper is open. If it&#039;s not, open it.&lt;br /&gt;
# Pull the patient near the sleeper.&lt;br /&gt;
# Click and hold on the patient, move the cursor to the sleeper, then release. This puts the patient inside.&lt;br /&gt;
# Click on the sleeper to open the menu.&lt;br /&gt;
# Inject chemicals they need.&lt;br /&gt;
# Open the sleeper and remove the patient.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Available chemicals:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Epinephrine]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Morphine]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Convermol|Convermol]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Libital|Libital]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Aiuri|Aiuri]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nano manipulator adds:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Oculine|Oculine]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Inacusiate|Inacusiate]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pico manipulator also adds:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Multiver|Multiver]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Mutadone|Mutadone]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Mannitol|Mannitol]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Salbutamol|Salbutamol]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Pentetic Acid|Pentetic Acid]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Femto manipulator adds:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Guide_to_chemistry#Omnizine|Omnizine]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bins&#039;&#039;&#039; allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health.&lt;br /&gt;
* &#039;&#039;&#039;Better servos&#039;&#039;&#039; unlock a larger selection of chemicals (see above).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medical Kiosk ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Medical_kiosk_active.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Medical Kiosk (Machine Board)&lt;br /&gt;
 1x [[File:Scanning_Module.png|64px]]Scanning module&lt;br /&gt;
 1x [[File:Health_analyzer.gif|64px]] [[Medical_items#Health_Analyzer|Health analyzer]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
(Use wrench to move the machine)&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Serves as a standalone version of the [[Medical_items#Health_Analyzer|Health analyzer]] [[File:Health_analyzer.gif]]. Using it and paying the price (which goes to the medical budget) will give you a basic medical readout, showing brute/burn/toxins/suffocation damage, as well as medical status (Almost always going to say &amp;quot;You&#039;re alive.&amp;quot;), and if you have some kind of detectable illness. Use a [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]] on the Machine Board before construction to set price per use. Alt-click the kiosk to remove a kiosk scanner wand which lets you target another person.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medipen Refiller ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Medipen_refiller.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Medipen Refiller (Machine Board)&amp;lt;br&amp;gt;&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can refill certain autoinjectors such as [[General_items#Medipen|medipens]] with their exact lists of original contents. Can not be used to fill them with custom reagents. Fill the machine manually or with [[Plumbing]].&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; Increases max volume of reagents in the machine.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[SMES]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:SMES_Turn_on.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] SMES Board&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 5x [[File:Power_cell.png]]Power cells&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
&#039;&#039;&#039;Building the Terminal:&#039;&#039;&#039; Screwdriver open the SMES, and use 10x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to rotate the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Stores and distributes large amounts of power.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; increases the maximum input &amp;amp; output levels.&lt;br /&gt;
* &#039;&#039;&#039;Better power cells:&#039;&#039;&#039; increases the maximum charge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Radiation Collector}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Engineering_items#Radiation Collector|Radiation Collector]] ==&lt;br /&gt;
Removed in Oct, 2021&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Expand to see removed machine.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Radiation Collector.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Radiation Collector Board&lt;br /&gt;
 5x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 2x [[File:Reinforced_plasma_glass_sheet1.png]]Reinforced Plasma Glass&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Micro_Manipulator.png]]Micro manipulator&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove any plasma tank&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Will generate energy when loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]), if anchored and activated near an active [[Singularity]] or [[Supermatter]]. &amp;lt;br&amp;gt;Converts the Plasma into Tritium. &amp;lt;s&amp;gt;Can alternatively be used to generate [[Guide_to_Research_and_Development|research points]] instead of power.&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tesla Coil ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tesla_coil.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Tesla Coil Board&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Converts tesla shocks into usable power. Needs to be placed on a cable to transfer the power. If the wire inside is pulsed, it will emit a tesla shock.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; Multiplies the generated power and reduces time before the next tesla shock can be absorbed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grounding Rod ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Grounding_rod.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Grounding Rod Board&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Attracts and grounds tesla bolts, preventing anything around it from being hit. Only works when wrenched down.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Space Heater ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:SpaceHeater.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]]Space Heater Board&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 3x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Heats the air around it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better laser:&#039;&#039;&#039; Faster cooling/heating.&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; Better power efficiency and greater heating/cooling range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Guide_to_Telecommunications|Telecommunications]] ==&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Bus Mainframe]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bus.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Bus Mainframe Board&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filters&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Channel Server]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Server.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Telecommunication Server Board&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filter&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Processor Unit]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pro.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Processor Unit Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 3x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filter&lt;br /&gt;
 2x [[File:Subspace_treatment_disk.png]]Subspace treatment disks&lt;br /&gt;
 1x Subspace analyzer&lt;br /&gt;
 1x [[File:Subspace_amplifier.png]]Subspace amplifier&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Subspace Broadcaster]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Broad.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Subspace Broadcaster Board&lt;br /&gt;
 1x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Ansible_crystal.png]]Ansible crystal&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filter&lt;br /&gt;
 2x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Subspace Receiver]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sreceiver.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Subspace Receiver Board&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 1x [[File:Micro-laser.png]]High-power micro-laser&lt;br /&gt;
 1x [[File:Hyperwave_filter.png]]Hyperwave filter&lt;br /&gt;
 1x [[File:Subspace_ansible.png]]Subspace ansible&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Telecommunication Hub]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hub.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Hub Mainframe Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Hyperwave_filter.png]]Hyperwave filters&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Guide_to_Telecommunications|Telecomunication Relay]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Relay.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Relay Mainframe Board&lt;br /&gt;
 2x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Hyperwave_filter.png]]Hyperwave filters&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Messaging Server ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Message_server_anim.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Messaging Server (Machine Board)&lt;br /&gt;
 1x [[File:CableCoils.png]]Pieces of cable&lt;br /&gt;
 2x [[File:Autowiki-micro servo.png|alt=]]Micro servos&lt;br /&gt;
 2x [[File:Hyperwave_filter.png]]Hyperwave filters&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
A machine that processes and routes PDA and request console messages. Takes 15 minutes of calibration before it works if newly constructed. &amp;lt;br&amp;gt;Use a multitool to configure its settings and link it to the (tcommsat) network and hub. If there is no active messaging server, PDA and request console messages won&#039;t work.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bluespace Launchpad ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Telescience.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Bluespace Launchpad (Machine Board)&lt;br /&gt;
 1x [[File:Bluespace_Crystal.png]]Bluespace crystal&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Must be connected to and operated by a launchpad control console. To connect: Open the launchpad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to a launchpad control console and use the multitool on it. The console does not need to be in the same area as the launchpad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use:&#039;&#039;&#039; Use the connected launchpad control console. Click arrow buttons to choose a target tile from the launchpad&#039;s perspective (such as 5N, 5E). Click either &amp;quot;launch&amp;quot; to teleport things from the launchpad to the target destination, or click &amp;quot;pull&amp;quot; to teleport things from the target tile to the launchpad. Has a small delay before teleporting. Some things can&#039;t be teleported, such as anchored machines.&lt;br /&gt;
&lt;br /&gt;
The targeted tile can be seen by people wearing [[Research_items#Diagnostic_HUD|diagnostic HUD]].&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; Increases maximum range by 15 per tier, up to 60.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quantum Pad ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Qpad.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Quantum Pad Board&lt;br /&gt;
 1x [[File:Bluespace_Crystal.png]]Bluespace crystal&lt;br /&gt;
 1x [[File:CableCoils.png]]Piece of cable&lt;br /&gt;
 1x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Autowiki-micro servo.png|alt=]]Micro servo&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can be linked to another quantum pad to set it as a target: when used, it will transfer everything on top of it to its target pad, after a delay, then goes on cooldown.&lt;br /&gt;
&lt;br /&gt;
To link pads: Open the receiving pad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to the sending pad and use the multitool on it without opening it. If you want them linked both ways, repeat the procedure with the opposite pads. You can also save a receiving pad to a Quantum Keycard. Simply use the Quantum Keycard on the receiving pad to save that pad as a custom destination. Then activate another quantum pad with the same keycard and it will activate a teleport to the quantum pad saved to the keycard, instead of to the destination saved to the pad.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitor:&#039;&#039;&#039; reduces power cost.&lt;br /&gt;
* &#039;&#039;&#039;Better servo:&#039;&#039;&#039; reduces cooldown and chargeup time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Teleporter|Teleporter Station]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Teleporter_Station.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Teleportation Station Board&lt;br /&gt;
 2x [[File:Bluespace_Crystal.png]]Bluespace crystals&lt;br /&gt;
 2x [[File:Capacitor.png]]Capacitor&lt;br /&gt;
 1x [[File:Glass.png]]Glass&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(Station links to adjacent to hub and console automatically)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Necessary to operate a Teleporter. Can be linked to other stations with screwdriver+multitool (first station) and then multitool (target station) to enable direct teleportation through Gate Mode. Otherwise it can only target Tracking Beacons. See [[Research_items#Teleporter_Station|Teleporter Station]] for detailed operation instructions.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better capacitors:&#039;&#039;&#039; the station can be linked with more teleporter stations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Teleporter|Teleporter Hub]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Teleporter_Hub.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Teleportation Hub Board&lt;br /&gt;
 3x [[File:Bluespace_Crystal.png]]Bluespace crystals&lt;br /&gt;
 1x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Generates a portal to use the Teleporter. Can teleport anything not anchored. See [[Research_items#Teleporter_Station|Teleporter Station]] for detailed operation instructions.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;Better matter bin:&#039;&#039;&#039; lower the risk and severity of accidents. Removes need for calibration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bluespace Navigation Gigabeacon ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gigabeacon.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Bluespace Navigation Gigabeacon (Machine Board)&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
A device that creates a bluespace anchor which allows ships with navigation consoles to jump near it. Can be locked with a multitool or an EMP. A locked gigabeacon can&#039;t be jumped to.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Vendor]] ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vendcigs.gif|64px]][[File:Vendboozeomat.gif|64px]][[File:AutoDrobe.gif|64px]][[File:Vendcoffee.gif|64px]][[File:Vendsnack.gif|64px]][[File:Vendcola.gif|64px]]&lt;br /&gt;
|&lt;br /&gt;
 &#039;&#039;&#039;1x [[File:Module.png|64px]]Vendor Board&#039;&#039;&#039; &amp;lt;br&amp;gt;(Use screwdriver to select Vendor type)&amp;lt;br&amp;gt;(DonkSoft vendors require a special board, which requires illegal technology research.)&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;1x Restocking Unit&#039;&#039;&#039;&amp;lt;br&amp;gt; (corresponding to the vendor type)&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;(use wrench here to move the machine)&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Vends several items. Can be [[Hacking#Vending_Machines|hacked]] to unlock more items, and a few vendors also have special premium items.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Robotics_vendor.gif]]Custom Vendor===&lt;br /&gt;
A custom vendor is constructed the same way as the other [[#Vendor|vendors]] (machine frame -&amp;gt; wire -&amp;gt; wrench -&amp;gt; board -&amp;gt; restocking unit -&amp;gt; screwdriver). You can buy all parts needed from a [[Vending_machines#Vendomat|Vendomat]]. You can also print a Custom Vendor Refill (restocking unit) from an [[Autolathe]], and use a screwdriver on any vendor board to turn it into a custom vendor board. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to use a custom vendor:&#039;&#039;&#039;&lt;br /&gt;
# Use your ID on it to link it to your account and make you the owner.&lt;br /&gt;
# Click the custom vendor and it will let you set a name and description.&lt;br /&gt;
# Get a [[General_items#Price_Tagger|Price Tagger]] from [[Autolathe]] or [[Vending_machines#Vendomat|Vendomat]].&lt;br /&gt;
# Activate the Price Tagger in hand and type a price. Then click any item with it to price that item.&lt;br /&gt;
# Insert the priced item into the Custom Vendor. Others can now buy that item for that price. The money goes to your account.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;More information:&#039;&#039;&#039;&lt;br /&gt;
*As the owner you can dispense the inserted items for free.&lt;br /&gt;
*The vendor is hard to destroy, but not indestructable.&lt;br /&gt;
*When destroyed the custom vendor will blow the fuck up, and spread its contained items all over the place. Do with this what you will.&lt;br /&gt;
*Vendors can be unanchored and moved by opening its panel with a screwdriver and then using a wrench.&lt;br /&gt;
*You can&#039;t deconstruct custom vendors. Only break them. Which makes them blow the fuck up. Useful barricade!&lt;br /&gt;
&lt;br /&gt;
== Vend-a-Tray ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vend-a-tray.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Vend-A-Tray (Machine Board)&lt;br /&gt;
 1x Card Reader&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Lets you put a single item up for display and sale. Must be registered to a person&#039;s account before use. Roundstart Vend-a-trays require kitchen or bar access to operate. Has a UI:&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arcanevend-a-trayUIv1.png]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scanner Gate ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:20%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
|-&lt;br /&gt;
![[File:Scannergate.png|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Scanner Gate Board&lt;br /&gt;
 3x [[File:Scanning_Module.png|64px]]Scanning module&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Scans people passing through it for one of many conditions - their race, if they are carrying guns, if they&#039;re diseased or wanted, and so on.&amp;lt;br&amp;gt; If the criteria is met, it will flash red and sound an alarm.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Organ Harvester==&lt;br /&gt;
{{anchor|Harvester}}&lt;br /&gt;
{{anchor|.28Organ.29_Harvester}} &amp;lt;!-- Former title (with parentheses) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sleeper.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Harvester Board&lt;br /&gt;
 4x [[File:Micro-laser.png|64px]]Micro-laser&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Close&#039;&#039;&#039; the harvester&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Harvests all organs and limbs from bodies placed inside. Only works on corpses, unless the safety function is disabled by emagging it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Better micro-laser:&#039;&#039;&#039; Increases the organ harvesting speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill Station ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:Skill_station.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Skill Station (Machine Board)&lt;br /&gt;
 2x [[File:Matter_bin.png]]Matter bin&lt;br /&gt;
 2x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 2x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Screwdriver_tool.png]]&#039;&#039;&#039;Screwdriver&#039;&#039;&#039;&lt;br /&gt;
# [[File:Crowbar.png]]&#039;&#039;&#039;Crowbar&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wirecutters.png]]&#039;&#039;&#039;Wirecutters&#039;&#039;&#039;&lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Used for implanting or replacing [[Skillchips]], if you can get your hands on them.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None&lt;br /&gt;
|}&lt;br /&gt;
== Scanner Array ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:exoscanner.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Module.png|64px]] Exoscanner Board&lt;br /&gt;
 4x [[File:Micro-laser.png]]Micro-laser&lt;br /&gt;
 4x [[File:Scanning_Module.png]]Scanning module&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
Can not be deconstructed.&amp;lt;br&amp;gt;Can be moved by unsecuring with a [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Increases scanning array power, which decreases the time needed to scan points of interest for exploration drones. At least one is required to perform a scan.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
None.&lt;br /&gt;
|}&lt;br /&gt;
== Pay stand ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&#039;background-color:#9c9c9c; width:15%&#039;|&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Parts needed&lt;br /&gt;
! style=&#039;background-color:#9c9c9c;&#039;|Deconstruction&lt;br /&gt;
|-&lt;br /&gt;
![[File:holopay.gif|64px]]&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Id regular.png|32px]] Regular ID card&lt;br /&gt;
|style=&amp;quot;text-align: left; padding: 10px;&amp;quot;|&lt;br /&gt;
 1x [[File:Id regular.png|32px]] Regular ID card&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Allows users to make pay terminals to sell services and items. No longer constructible - see [[Identification Card#Holopay]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&#039;background-color:#9c9c9c;&#039;|Upgrade effects&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
N/A.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9D%D0%B0%D1%81%D1%82%D1%80%D0%BE%D0%B5%D0%BD%D0%B8%D0%B5&amp;diff=74046</id>
		<title>Настроение</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9D%D0%B0%D1%81%D1%82%D1%80%D0%BE%D0%B5%D0%BD%D0%B8%D0%B5&amp;diff=74046"/>
		<updated>2024-08-06T08:29:29Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: опечатки&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Настроение и рассудок ==&lt;br /&gt;
&#039;&#039;&#039;Настроение&#039;&#039;&#039; отражает насколько счастлив ваш персонаж в Space Station 13, изменяется из-за вещей происходящих с вашим персонажем для большей иммерсивности. Настроение имеет некоторое влияние на геймплей. Плохое настроение будет понижать ваш рассудок, а хорошее поднимать.&lt;br /&gt;
&#039;&#039;&#039;Рассудок&#039;&#039;&#039; имеет различное влияние на персонажа, зависящее от его состояния. Здоровый рассудок уменьшит ваше желание поесть, позволяя выполнять определённые действия быстрее. Если же ваш рассудок не очень здоровый, то у вас будут проблемы с фокусировкой, выполнение действий станет дольше, вы начнёте ходить с поникшей головой.&lt;br /&gt;
&lt;br /&gt;
Вы можете увидеть текущий статус вашего персонажа, нажав на иконку лица в правой части экрана.&lt;br /&gt;
&lt;br /&gt;
[[File:MoodExplained.png]]&lt;br /&gt;
== События, влияющие на настроение ==&lt;br /&gt;
&lt;br /&gt;
Такие события называют &#039;&#039;мудлетами&#039;&#039;. Если говорить проще, ваше общее настроение зависит от этих событий. Каждое событие имеет модификатор к настроению и своё время действия, событие будет действовать на настроение персонажа до тех пор, пока не кончится его время действия. К примеру, если событие имеет модификатор +1 со временем действия в 3 минуты, то у вас будет маленькое усиление настроения на протяжении 3 минут, но как только время действия кончится, то вы перестанете получать этот бонус. Даже вход в комнату с плохим запахом может наложить негативный эффект на настроение, пока вы не выйдете из неё.&lt;br /&gt;
&lt;br /&gt;
Многие действия и факторы играют свою роль в этих событиях, начиная с простого поглаживания корги, заканчивая тем, насколько загрязнено ваше окружение. Как правило, забота о себе и лечение своих ран делает вашего персонажа счастливее, что приглушает голод, а получение ранений соответственно делает персонажа грустным.&lt;br /&gt;
&lt;br /&gt;
Некоторые черты также влияют на настроение. Такие черты как &amp;quot;Jolly&amp;quot; и &amp;quot;Depressed&amp;quot; будет делать вашего персонажа грустным и счастливым без причины, а черта &amp;quot;Apathetic&amp;quot; уменьшит влияние событий на 20%.&lt;br /&gt;
&lt;br /&gt;
== Состояние настроения ==&lt;br /&gt;
&lt;br /&gt;
Существует 9 состояний, которые позволяют увидеть общее душевное состояние персонажа на вашем экране:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Civilian|Opaque}};&#039; width=&#039;32px&#039;|Иконка&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Civilian|Opaque}};&#039; width=&#039;80px&#039;|Название&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Civilian|Opaque}};&#039; width=&#039;140px&#039;|Пороги&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Civilian|Opaque}};&#039; width=&#039;100px&#039;|Изменение рассудка в тик&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodEcstatic.png|64px]]&lt;br /&gt;
|Экстаз&lt;br /&gt;
|&amp;gt;=15&lt;br /&gt;
| 0.4&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodVeryHappy.png|64px]]&lt;br /&gt;
|Очень счастливый&lt;br /&gt;
|от 10 до 15&lt;br /&gt;
| 0.25&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodPleased.png|64px]]&lt;br /&gt;
|Счастливый&lt;br /&gt;
|от 6 до 10&lt;br /&gt;
| 0.2&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodHappy.png|64px]]&lt;br /&gt;
|Довольный&lt;br /&gt;
|от 2 до 6&lt;br /&gt;
| 0.15&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodNeutral.png|64px]]&lt;br /&gt;
|Безразличный&lt;br /&gt;
|от -3 до 2&lt;br /&gt;
| 0.1&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodMeh.png|64px]]&lt;br /&gt;
|Поникший&lt;br /&gt;
|от -10 до -3&lt;br /&gt;
| -0.05&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodSad.png|64px]]&lt;br /&gt;
|Грустный&lt;br /&gt;
|от -15 до -10&lt;br /&gt;
| -0.15&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodVerySad.png|64px]]&lt;br /&gt;
|Очень грустный&lt;br /&gt;
|от -20 до -15&lt;br /&gt;
| -0.25&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
![[File:MoodDepressed.png|64px]]&lt;br /&gt;
|В депрессии&lt;br /&gt;
|&amp;lt;=-20&lt;br /&gt;
| -0.4&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Состояние рассудка ==&lt;br /&gt;
Похоже на настроение, имеет уже 6 порогов.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Civilian|Opaque}};&#039; width=&#039;40x&#039;|Название&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Civilian|Opaque}};&#039; width=&#039;80px&#039;|Порог&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Civilian|Opaque}};&#039; width=&#039;140px&#039;|Описание&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Отличный&lt;br /&gt;
| 125&amp;gt;&lt;br /&gt;
| Мой разум прям как храм!&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Нейтральный&lt;br /&gt;
|от 100 до 125&lt;br /&gt;
| Последнее время я чувствую себя замечательно!&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Встревоженный&lt;br /&gt;
|от 75 до 100&lt;br /&gt;
| В последнее время я чувствую себя достаточно хорошо.&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Нестабильный&lt;br /&gt;
|от 50 до 75&lt;br /&gt;
| Я чувствую себя не очень...&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Сумасшедший&lt;br /&gt;
|от 25 до 50&lt;br /&gt;
| Я выхожу из себя!!&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Безумный&lt;br /&gt;
| &amp;lt;25&lt;br /&gt;
| AHAHAHAHAHAHAHAHAHAH!!&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Эффекты от рассудка ==&lt;br /&gt;
&lt;br /&gt;
Рассудок имеет следующее влияние на вашего персонажа:&lt;br /&gt;
* Очень грустные персонажи двигаются медленнее.&lt;br /&gt;
* Экран будет становиться более расплывчатым, как только вам станет грустно, для передачи невозможности сфокусироваться.&lt;br /&gt;
* Выполнение действия зависит от настроения, начиная от -25% скорости при депрессии, заканчивая +10% при очень счастливом состоянии.&lt;br /&gt;
* Уровень голода зависит от настроения. Депрессия заставит вас есть больше, пока экстаз, наоборот, позволит вам не есть подольше.&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=74043</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=74043"/>
		<updated>2024-08-06T08:21:19Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Конец&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Это предметы, которые часто нужны [[предатель|предателям]] для себя или в качестве цели для [[Синдикат]]а. Воров, которых ловят на краже одного из этих предметов, часто обвиняют в [[Space_law#Grand Felonies|Краже в особо крупных размерах]] или даже [[Space_law|сотрудничестве с синдикатом]] при наличии достаточных доказательств.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Антикварный лазерный пистолет капитана===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Антикварный лазерный пистолет&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|Каюта капитана]].&lt;br /&gt;
 |usedfor = стрельбы по людям.&lt;br /&gt;
 |description = Это особый пистолет с гравировкой, изготовлен с использованием настоящей кожи [[ассистент]]а (что странно, потому что человеческая кожа плохо подходит для подобного рода изделий).&lt;br /&gt;
&lt;br /&gt;
Это оружие хранится в [[Captain&#039;s Quarters|каюте капитана]] в стеклянной витрине, оборудованной противоугонной системой. На большинстве карт вам понадобится специальная ID-карта с доступом ЦК, чтобы открыть витрину, не применяя силу, это означает, что даже капитан не имеет доступа к ней. Взлом витрины приведет к активации системы безопасности. Все двери, ведущие из помещения, будут заблокированы, а искусственный интеллект получит предупреждение. Помните об этом и тщательно планируйте ограбление перед тем, как его совершить.&lt;br /&gt;
&lt;br /&gt;
Что делает это оружие таким особенным? Оно стреляет лазерами «Хеллфайр», наносящими тяжелые ранения, и автоматически восстанавливает энергию, при этом не имея значительных недостатков. Вражеские агенты готовы убить, чтобы украсть его для исследований. Обычно, именно так они и поступают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный энергопистолет===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный энергопистолет]] (он же личный пистолет главы службы безопасности)&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = Шкафчик в [[Head_of_Security&#039;s_Office|офисе главы службы безопасности]], или у [[Head_of_Security|главы службы безопасности]].&lt;br /&gt;
 |usedfor = подчинения преступников и/или устранение угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[глава службы безопасности]]. Функционирует по сути как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафу главы службы безопасности, где он появляется, скорее всего, он находится у [[Head_of_Security|Главы службы безопасности]]. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной телепорт===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Ручной телепорт&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = Телепортерная, офис капитана.&lt;br /&gt;
 |usedfor = телепортации повсюду.&lt;br /&gt;
 |description = Это уменьшенный аналог того, что побольше, находящегося в [[Teleporter|телепортерной]]. Его можно найти на столе в комнате [[Teleporter|телепортера]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
Используя его, вы можете создать портал в заданное место назначения (однако для этого его необходимо установить на большом устройстве телепортации, либо в комнате [[Teleporter|Телепортера]], либо на [[Abandoned Satellite|заброшенном спутнике]]). Если вам не хватает мест назначения, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (совет: переместите маяк на мостике в более безопасное место).&lt;br /&gt;
Достаточно забавно, что есть настройка «random», используя которую, вы можете случайным образом перемещаться в ближайшую локацию. Это не рекомендуется делать без скафандра EVA и средств для дыхания. Однако для антагониста это очень полезный инструмент для побега, когда у вас НЕТ времени снести стену ИЛИ отсутствуют какие-либо инструменты.&lt;br /&gt;
В отличие от больших телепортирующих устройств, ручной телепорт создает двусторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, что означает, что его также можно использовать для извлечения людей из мест повышенного риска, а также для множества других интересных применений. &lt;br /&gt;
{{Rightclick}} откройте портал в последнее выбранное местоположение.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский реактивный ранец===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Капитанский реактивный ранец&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = Каюта капитана.&lt;br /&gt;
 |usedfor = перемещения в космосе, можно использовать в качестве источника кислорода.&lt;br /&gt;
 |description = У [[капитан]]а есть уникальный реактивный ранец, наполненный кислородом, который помещается в рюкзаке и содержит больше газа, чем обычные реактивные ранцы. Находится в хранилище костюмов в каюте капитана.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функционирующий ИИ===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Функционирующий ИИ&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = Интелкарты можно найти в EVA-хранилище, а ИИ - в ядре искусственного интеллекта.&lt;br /&gt;
 |usedfor = иметь друга, который не может убежать и будет постоянно кричать на тебя о вреде, причиняемом человеку.&lt;br /&gt;
 |description = Для извлечения [[ИИ]] из ядра необходимо использовать [[InteliCard|интелкарту]]. Интелкарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|техническом хранилище]]. РНД также могут произвести больше, при условии, что у них проведены необходимые исследования.&lt;br /&gt;
&lt;br /&gt;
Будь осторожен! Если вы [[Предатель]] и ваша цель - украсть функционирующий ИИ, помните, что ИИ тоже могут быть предателями, и даже обычные ИИ с набором законов Азимов не захотят, чтобы их картировали без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
===Улучшенные магнитные ботинки===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Улучшенные магнитные ботинки&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin = Офис главного инженера.&lt;br /&gt;
 |usedfor = не застрять при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Разница лишь в том, что они не замедляют движения владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи станции===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Чертежи станции&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = Шкафчик главного инженера.&lt;br /&gt;
 |usedfor = переименования комнат&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
Используя их, вы можете переименовать существующие области во все, что захотите, и создать новые области, в которых могут быть [[APC|ЛКП]] и [[Air Alarm|воздушная тревога]]. Вы также можете просмотреть схему проводов для устройств, изготовленных НаноТрейзен. &lt;br /&gt;
Вы не можете сделать их копии в ксероксе, но вы можете сфотографировать их обычным фотоаппаратом, и эта фотография будет засчитана в качестве цели &amp;quot;украсть чертежи станции&amp;quot;. Фотография чертежей, лежащих на земле, подойдет. Фотография чертежей, которые кто-то держит, не подойдет. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные документы===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Секретные документы&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]].&lt;br /&gt;
 |usedfor = [REDACTED]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из них в картотечном шкафу в [[Vault|Хранилище]], однако Синдикат также будет принимать секретные документы от соперничающих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценность представляют бумаги внутри, а не папка, в которой они хранятся. Их фотокопии также действительны для выполнения задания.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Плутониевое ядро===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Плутониевое ядро&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault|Хранилище]].&lt;br /&gt;
 |usedfor = подрыва чего-либо.&lt;br /&gt;
 |description = Полезный груз ядерной бомбы станции. Высокорадиоактивный.&lt;br /&gt;
&lt;br /&gt;
Каждая станция Nanotrasen оснащена встроенным устройством самоуничтожения на случай тех крайне маловероятных сценариев, в которых ЦК или капитан разнесут станцию к чертовой матери. Эта ядерная бомба работает на высокорадиоактивном, чрезвычайно редком оружейном плутонии, который Синдикат хотел бы заполучить в свои руки для реализации [[Nuke ops|их собственных ядерных целей]]. Они даже снабдили вас специальной коробкой для хранения этой штуковины.&lt;br /&gt;
&lt;br /&gt;
Ядерная боеголовка находится в хранилище. Чтобы разобрать ядерную боеголовку, выполните следующие действия:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Используйте специальную отвертку (с тонким наконечником, предатели получают её с целью), чтобы открыть переднюю панель&lt;br /&gt;
* Лом, чтобы отодвинуть переднюю панель&lt;br /&gt;
* Сварочный инструмент, чтобы разрезать боеголовку&lt;br /&gt;
* Лом, чтобы обнажить сердечник&lt;br /&gt;
* Контейнер для ядерных зарядов, для хранения ядра, если вы не хотите умереть от радиации&lt;br /&gt;
&lt;br /&gt;
ЕСЛИ ВЫ КРАДЕТЕ ЯДРО, ОТКЛЮЧИТЕ КАМЕРЫ ХРАНИЛИЩА. ИИ СЪЕСТ ВАС НА ЗАВТРАК.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
===Осколок суперматерии===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Осколок суперматерии&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering|Инженерия]].&lt;br /&gt;
 |usedfor = генерации тока и превращения в пыль кого-либо.&lt;br /&gt;
 |description = Осколок двигателя суперматерии станции. Высокорадиоактивный.&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_the_Supermatter|Двигатель суперматерии]] - это недавний прорыв в технологии NanoTrasen, который одновременно очень эффективен для обеспечения огромного количества энергии для станционного оборудования и очень эффективен для мгновенного уничтожения всего, к чему он прикасается, а также станций, экипаж которых неправильно с ним обращается. Естественно, Синдикат проявил к этому интерес.&lt;br /&gt;
&lt;br /&gt;
Двигатель суперматерии находится в инженерном отделе, и получение доступа к нему само по себе будет непростой задачей. Чтобы извлечь осколок, предателям Синдиката предоставляется специальный набор инструментов, содержащий специальные инструменты для извлечения и следующие инструкции:&lt;br /&gt;
&lt;br /&gt;
# Защитите себя от радиации с помощью радиозащитных костюмов и мезонных очков, которые должны располагаться рядом с двигателем.&lt;br /&gt;
# Подходите к активному кристаллу суперматерии в индивидуальных средствах защиты, защищенных от излучения. НЕ ВСТУПАЙТЕ В ФИЗИЧЕСКИЙ КОНТАКТ.&lt;br /&gt;
# Используйте скальпель для суперматерии (прилагается), чтобы отрезать кусочек кристалла. НЕ ИСПОЛЬЗУЙТЕ НИКАКИХ ДРУГИХ ИНСТРУМЕНТОВ.&lt;br /&gt;
# Используйте щипцы для извлечения суперматерии (также прилагаются), чтобы безопасно поднять отрезанный кусочек. ПОВТОРЯЮ, НЕ ИСПОЛЬЗУЙТЕ ДРУГИЕ ИНСТРУМЕНТЫ.&lt;br /&gt;
# В случае, если это неясно, физический контакт любого предмета с осколком приведет к тому, что любой объект будет испепелён, это относится и к вам.&lt;br /&gt;
# Используйте щипцы, чтобы поместить осколок в прилагаемый контейнер, на запечатывание которого уйдет некоторое время.&lt;br /&gt;
# Убирайтесь к черту, пока кристалл не расслоился и/или вас не поймали.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
===28 Молей плазмы (Полный бак)===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=28 Молей плазмы (Полный бак)&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Атмос, инженерия, РНД.&lt;br /&gt;
 |usedfor = переноса плазмы.&lt;br /&gt;
 |description = Плазму, добываемую [[NanoTrasen]], очень тяжело получить в большинстве частей галактики, и многие люди хотят, чтобы из неё производили взрывчатые вещества военного назначения и конкурировали с исследованиями плазмы.&lt;br /&gt;
&lt;br /&gt;
Поскольку [[Plasma|плазма]] используется по всей станции, может быть трудно, если не невозможно, обеспечить сохранность всех хранилищ [[Plasma Tank|баков с плазмой]].&lt;br /&gt;
&lt;br /&gt;
Эти баки можно найти в [[Tank Storage Unit]] в [[Toxins|токсинах]] РНД, [[Engineering|инженерии]], [[Atmospherics|атмосферном отделе]], или заказать в [[Cargo Bay|карго]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Баллоны ДОЛЖНЫ БЫТЬ ЗАПОЛНЕНЫ ПОЛНОСТЬЮ (1013 кПа)  [[Plasma|Плазмой]], чтобы успешно выполнить задачу &amp;quot;Украсть полный резервуар плазмы&amp;quot; [[Предатель|предателя]]. Получение наполовину полного бака из хранилища НЕ СЧИТАЕТСЯ.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Вы можете наполнить резервуар из больших оранжевых канистр с надписью Plasma в Atmospherics, нажав на канистру с резервуаром, установив регулятор на максимум и открыв клапан.&lt;br /&gt;
&lt;br /&gt;
Не забудьте закрыть клапан ПЕРЕД тем, как вынимать наполненный резервуар, если, конечно, в ваш генеральный план не входит очень заметное наполнение атмосферы плазмой там, где вас могут видеть все инженеры.&lt;br /&gt;
&lt;br /&gt;
С точки зрения синдиката, не выполнить эту задачу практически невозможно.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Неиспользованный экстракт слайма===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Неиспользованный экстракт слайма&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Ксенобиология]].&lt;br /&gt;
 |usedfor = Магия слизи.&lt;br /&gt;
 |description = [[Разумный слайм|Слаймы]] - это новые редкие инопланетные формы жизни, которые удалось поймать [[NanoTrasen]]. Слизь, получаемая из слаймов, особенно ценна и востребована конкурентами. Ее необычные свойства породили слухи о сверхъестественных способностях.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract|Экстракт слайма]]должен быть извлечён из маленьких слаймов, зачастую содержащихся в [[Xenobiology|ксенобиологии]].Используйте slime processor чтобы извлечь слизь. Имейте в виду, экстракт нельзя извлекать из взрослых слаймов!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Медаль капитана===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Медаль капитана&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = Одежда капитана, каюта капитана.&lt;br /&gt;
 |usedfor = доказательства полномочий капитана.&lt;br /&gt;
 |description = Нет ничего более позорного, чем потеря капитаном своего символа командования.&lt;br /&gt;
&lt;br /&gt;
И поскольку вражеские агенты любят дискредитировать и позорить [[NanoTrasen]], число краж медалей командования станции неуклонно растет.&lt;br /&gt;
&lt;br /&gt;
Медаль находится на станции только в двух экземплярах. Один из них прикреплён к форме настоящего капитана. Другая медаль хранится в коробке с медалями в его каюте.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Гипоспрей===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Гипоспрей&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Шкаф главного врача.&lt;br /&gt;
 |usedfor = введения людям химических веществ.&lt;br /&gt;
 |description = Экспериментальный высококлассный химический инъектор, который позволяет делать мгновенные инъекции в любой организм. Передан [[главный врач|главному врачу]] станции для полевых испытаний, который обычно очень бережёт его.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Диск ядерной аутентификации===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Диск ядерной аутентификации&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Каюта капитана.&lt;br /&gt;
 |usedfor = подрыва станции.&lt;br /&gt;
 |description = &amp;lt;s&amp;gt;GET DAT FUKKEN DISK&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Диск хранит специальные коды авторизации ядерного оружия. Без него активировать ни боеголовку [[ядерный оперативник|Синдиката]], ни Систему Самоуничтожения станции невозможно.&lt;br /&gt;
&lt;br /&gt;
Если вы [[Капитан]], то из любви ко всему хорошему в этом мире берегите диск ценой своей жизни. Не оставляйте эту чертову штуку лежать в [[Captains Quarters|вашем кабинете]]. Положите его в карман, отдайте кому-нибудь, кому доверяете, что угодно, вместо того чтобы оставлять его открытым для того, чтобы кто-нибудь мог его схватить. Его местоположение можно отследить с помощью пинпоинтера или программы Fission360 в [[Emag#Tablet|взломанном планшете]], поэтому простое сокрытие его вам не поможет.&lt;br /&gt;
&lt;br /&gt;
При уничтожении диска или его космировании он появится в случайном, заранее указанном месте на станции. Кроме того, Синдикат не прочь приложить к нему свои руки. Если диск попадёт к ним, соберите всю команду и скажите: «Нам крышка», поскольку команда Синдиката, владеющая диском, в этом деле хороша.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
===Отражающий плащ===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Абляционный плащ&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Оружейная.&lt;br /&gt;
 |usedfor = отражения энергетических снарядов.&lt;br /&gt;
 |description = Дорогостоящее снаряжение военного назначения, предназначенное для защиты от огня энергетического оружия. Захват одного из таких плащей может быть использован для поддержки исследований Синдиката и разработки своего аналога.&lt;br /&gt;
&lt;br /&gt;
Один из них предоставляется службе безопасности станции и находится в [[Armory|оружейной]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
===Реактивная телепортационная броня===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Реактивная телепортационная броня&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = Офис РД, также может быть напечатана в РНД.&lt;br /&gt;
 |usedfor = телепортации в космос.&lt;br /&gt;
 |description = Экспериментальная БС броня. Пока она активна, она будет пытаться защитить своего владельца, перемещая его подальше от физического вреда. Из-за сверхчувствительных датчиков ее не рекомендуется использовать для повседневного использования. Можно найти в кабинете [[Директор исследований|директора исследований]]. Её также можно сделать с использованием ядра БС аномалии.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===Чёрный ящик===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Чёрный ящик&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications|Телекоммуникации]].&lt;br /&gt;
 |usedfor = ничего. Он реально достаточно скучен.&lt;br /&gt;
 |description = Неразрушаемый черный ящик, содержащий ценные данные. Он громоздкий и не поместится в большинство контейнеров. Если вы будете нести его в руках на аварийном шаттле (или, что более вероятно, на спасательной капсуле), убедитесь, что вы пристёгнуты по прибытии. Получение хамелеона от [[генетик]]ов может помочь избежать неприятностей.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===Исходный код для проекта &amp;quot;Goon&amp;quot;===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Исходный код для проекта &amp;quot;Goon&amp;quot;&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Server Room|Серверная]].&lt;br /&gt;
 |usedfor = генерации исследовательских очков, используемых в РНД.&lt;br /&gt;
 |description = Расположенный на главном сервере исследований и разработок, секретный проект Nanotrasen «Goon»... ну, никто на самом деле не знает, чем они занимаются. Что-то о пчелах, которых можно погладить, или что-то в этом роде. Что мы знаем точно, так это то, что это неотъемлемая часть инициативы Научного отдела по получению очков за исследования. Без этого РНД получает вдвое меньше баллов, чем обычно! Конечно, это означает, что Синдикат заинтересован в том, чтобы заполучить его в свои руки.&lt;br /&gt;
&lt;br /&gt;
Чтобы украсть исходный код, сначала войдите в [[Server Room|Серверную комнату]]. Вам необходимо получить доступ к серверу, на котором находится жёлто-чёрная лента. Обратите внимание, что серверная охлаждается, поэтому не забудьте взять с собой пожарный костюм и приспособления для дыхания, чтобы не замерзнуть насмерть, возясь с инструментами. Учитывая, что требуется выполнить большое количество действий, рекомендуется иметь отличное [[настроение]], прежде чем пытаться это сделать, чтобы сократить время, проводимое в серверной. Затем выполните следующие действия:&lt;br /&gt;
&lt;br /&gt;
# Используйте специальную отвертку (с фирменным наконечником, предатели получают её вместе с целью), чтобы открыть переднюю панель. Вам придется открутить четыре винта.&lt;br /&gt;
# Используйте специальный ломик (с прикрепленным к концу когтем, предатели также получают его вместе с целью), чтобы извлечь жёсткий диск.&lt;br /&gt;
# Используйте специальные кусачки (со специальной цифровой штукой, прикрепленной к наконечнику, предатели, надо сказать, также получают их вместе с целью), чтобы разорвать соединение жёсткого диска с сервером. Вам придется перерезать шесть проводов.&lt;br /&gt;
# Положите этот жёсткий диск в свой инвентарь и сбегите с ним, будучи живым!&lt;br /&gt;
После извлечения жёсткого диска, содержащего проект «Goon», нет возможности повторно вставить жесткий диск обратно в главный сервер исследований и разработок. Аналогично, если сервер выйдет из строя, его невозможно будет восстановить.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=73807</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=73807"/>
		<updated>2024-07-28T15:30:52Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Ещё перевода&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Это предметы, которые часто нужны [[предатель|предателям]] для себя или в качестве цели для [[Синдикат]]а. Воров, которых ловят на краже одного из этих предметов, часто обвиняют в [[Space_law#Grand Felonies|Краже в особо крупных размерах]] или даже [[Space_law|сотрудничестве с синдикатом]] при наличии достаточных доказательств.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Антикварный лазерный пистолет капитана===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Антикварный лазерный пистолет&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|каюта капитана]].&lt;br /&gt;
 |usedfor = стрельбы по людям.&lt;br /&gt;
 |description = Это особый пистолет с гравировкой, изготовлен с использованием настоящей кожи [[ассистент]]а (что странно, потому что человеческая кожа плохо подходит для подобного рода изделий).&lt;br /&gt;
&lt;br /&gt;
Это оружие хранится в [[Captain&#039;s Quarters|каюте капитана]] в стеклянной витрине, оборудованной противоугонной системой. На большинстве карт вам понадобится специальная ID-карта с доступом ЦК, чтобы открыть витрину, не применяя силу, это означает, что даже капитан не имеет доступа к ней. Взлом витрины приведет к активации системы безопасности. Все двери, ведущие из помещения, будут заблокированы, а искусственный интеллект получит предупреждение. Помните об этом и тщательно планируйте ограбление перед тем, как его совершить.&lt;br /&gt;
&lt;br /&gt;
Что делает это оружие таким особенным? Оно стреляет лазерами «Хеллфайр», наносящими тяжелые ранения, и автоматически восстанавливает энергию, при этом не имея значительных недостатков. Вражеские агенты готовы убить, чтобы украсть его для исследований. Обычно, именно так они и поступают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный энергопистолет===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный энергопистолет]] (он же личный пистолет главы службы безопасности)&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = шкафчик в [[Head_of_Security&#039;s_Office|офисе главы службы безопасности]], или у [[Head_of_Security|главы службы безопасности]].&lt;br /&gt;
 |usedfor = подчинения преступников и/или устранение угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[глава службы безопасности]]. Функционирует по сути как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафу главы службы безопасности, где он появляется, скорее всего, он находится у [[Head_of_Security|Главы службы безопасности]]. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной телепорт===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Ручной телепорт&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = телепортерная, офис капитана.&lt;br /&gt;
 |usedfor = телепортации повсюду.&lt;br /&gt;
 |description = Это уменьшенный аналог того, что побольше, находящегося в [[Teleporter|телепортерной]]. Его можно найти на столе в комнате [[Teleporter|телепортера]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
&lt;br /&gt;
Используя его, вы можете создать портал в заданное место назначения (однако для этого его необходимо установить на большом устройстве телепортации, либо в комнате [[Teleporter|Телепортера]], либо на [[Abandoned Satellite|заброшенном спутнике]]). Если вам не хватает мест назначения, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (совет: переместите маяк на мостике в более безопасное место).&lt;br /&gt;
&lt;br /&gt;
Достаточно забавно, что есть настройка «random», используя которую, вы можете случайным образом перемещаться в ближайшую локацию. Это не рекомендуется делать без скафандра EVA и средств для дыхания. Однако для антагониста это очень полезный инструмент для побега, когда у вас НЕТ времени снести стену ИЛИ отсутствуют какие-либо инструменты.&lt;br /&gt;
&lt;br /&gt;
В отличие от больших телепортирующих устройств, ручной телепорт создает двусторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, что означает, что его также можно использовать для извлечения людей из мест повышенного риска, а также для множества других интересных применений. &lt;br /&gt;
{{Rightclick}} откройте портал в последнее выбранное местоположение.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский реактивный ранец===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Капитанский реактивный ранец&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = каюта капитана.&lt;br /&gt;
 |usedfor = перемещения в космосе, можно использовать в качестве источника кислорода.&lt;br /&gt;
 |description = У [[капитан]]а есть уникальный реактивный ранец, наполненный кислородом, который помещается в рюкзаке и содержит больше газа, чем обычные реактивные ранцы. Находится в хранилище костюмов в каюте капитана.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функционирующий ИИ===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Функционирующий ИИ&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = интелкарты можно найти в EVA-хранилище, а ИИ - в ядре искусственного интеллекта.&lt;br /&gt;
 |usedfor = иметь друга, который не может убежать и будет постоянно кричать на тебя о вреде, причиняемом человеку.&lt;br /&gt;
 |description = Для извлечения [[ИИ]] из ядра необходимо использовать [[InteliCard|интелкарту]]. Интелкарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|техническом хранилище]]. РНД также могут произвести больше, при условии, что у них проведены необходимые исследования.&lt;br /&gt;
&lt;br /&gt;
Будь осторожен! Если вы [[Предатель]] и ваша цель - украсть функционирующий ИИ, помните, что ИИ тоже могут быть предателями, и даже обычные ИИ с набором законов Азимов не захотят, чтобы их картировали без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
===Улучшенные магнитные ботинки===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Улучшенные магнитные ботинки&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin = офис главного инженера.&lt;br /&gt;
 |usedfor = не застрять при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Разница лишь в том, что они не замедляют движения владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи станции===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Чертежи станции&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = шкафчик главного инженера.&lt;br /&gt;
 |usedfor = переименования комнат&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
Используя их, вы можете переименовать существующие области во все, что захотите, и создать новые области, в которых могут быть [[APC|ЛКП]] и [[Air Alarm|воздушная тревога]]. Вы также можете просмотреть схему проводов для устройств, изготовленных НаноТрейзен. &lt;br /&gt;
Вы не можете сделать их копии в ксероксе, но вы можете сфотографировать их обычным фотоаппаратом, и эта фотография будет засчитана в качестве цели &amp;quot;украсть чертежи станции&amp;quot;. Фотография чертежей, лежащих на земле, подойдет. Фотография чертежей, которые кто-то держит, не подойдет. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные документы===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Секретные документы&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [REDACTED]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из них в картотечном шкафу в [[Vault|Хранилище]], однако Синдикат также будет принимать секретные документы от соперничающих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценность представляют бумаги внутри, а не папка, в которой они хранятся. Их фотокопии также действительны для выполнения задания.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Плутониевое ядро===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Плутониевое ядро&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = подрыва чего-либо&lt;br /&gt;
 |description = Полезный груз ядерной бомбы станции. Высокорадиоактивный.&lt;br /&gt;
&lt;br /&gt;
Каждая станция Nanotrasen оснащена встроенным устройством самоуничтожения на случай тех крайне маловероятных сценариев, в которых ЦК или капитан разнесут станцию к чертовой матери. Эта ядерная бомба работает на высокорадиоактивном, чрезвычайно редком оружейном плутонии, который Синдикат хотел бы заполучить в свои руки для реализации [[Nuke ops|их собственных ядерных целей]]. Они даже снабдили вас специальной коробкой для хранения этой штуковины.&lt;br /&gt;
&lt;br /&gt;
Ядерная боеголовка находится в хранилище. Чтобы разобрать ядерную боеголовку, выполните следующие действия:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Используйте специальную отвертку (с тонким наконечником, предатели получают её с целью), чтобы открыть переднюю панель&lt;br /&gt;
* Лом, чтобы отодвинуть переднюю панель&lt;br /&gt;
* Сварочный инструмент, чтобы разрезать боеголовку&lt;br /&gt;
* Лом, чтобы обнажить сердечник&lt;br /&gt;
* Контейнер для ядерных зарядов, для хранения ядра, если вы не хотите умереть от радиации&lt;br /&gt;
&lt;br /&gt;
ЕСЛИ ВЫ КРАДЕТЕ ЯДРО, ОТКЛЮЧИТЕ КАМЕРЫ ХРАНИЛИЩА. ИИ СЪЕСТ ВАС НА ЗАВТРАК.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
===Осколок суперматерии===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Осколок суперматерии&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering|Инженерия]]&lt;br /&gt;
 |usedfor = генерации тока и превращения в пыль кого-либо&lt;br /&gt;
 |description = Осколок двигателя суперматерии станции. Высокорадиоактивный.&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_the_Supermatter|Двигатель суперматерии]] - это недавний прорыв в технологии NanoTrasen, который одновременно очень эффективен для обеспечения огромного количества энергии для станционного оборудования и очень эффективен для мгновенного уничтожения всего, к чему он прикасается, а также станций, экипаж которых неправильно с ним обращается. Естественно, Синдикат проявил к этому интерес.&lt;br /&gt;
&lt;br /&gt;
Двигатель суперматерии находится в инженерном отделе, и получение доступа к нему само по себе будет непростой задачей. Чтобы извлечь осколок, предателям Синдиката предоставляется специальный набор инструментов, содержащий специальные инструменты для извлечения и следующие инструкции:&lt;br /&gt;
&lt;br /&gt;
# Защитите себя от радиации с помощью радиозащитных костюмов и мезонных очков, которые должны располагаться рядом с двигателем.&lt;br /&gt;
# Подходите к активному кристаллу суперматерии в индивидуальных средствах защиты, защищенных от излучения. НЕ ВСТУПАЙТЕ В ФИЗИЧЕСКИЙ КОНТАКТ.&lt;br /&gt;
# Используйте скальпель для суперматерии (прилагается), чтобы отрезать кусочек кристалла. НЕ ИСПОЛЬЗУЙТЕ НИКАКИХ ДРУГИХ ИНСТРУМЕНТОВ.&lt;br /&gt;
# Используйте щипцы для извлечения суперматерии (также прилагаются), чтобы безопасно поднять отрезанный кусочек. ПОВТОРЯЮ, НЕ ИСПОЛЬЗУЙТЕ ДРУГИЕ ИНСТРУМЕНТЫ.&lt;br /&gt;
# В случае, если это неясно, физический контакт любого предмета с осколком приведет к тому, что любой объект будет испепелён, это относится и к вам.&lt;br /&gt;
# Используйте щипцы, чтобы поместить осколок в прилагаемый контейнер, на запечатывание которого уйдет некоторое время.&lt;br /&gt;
# Убирайтесь к черту, пока кристалл не расслоился и/или вас не поймали.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
===28 Молей плазмы (Полный бак)===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=28 Молей плазмы (Полный бак)&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = переноса плазмы&lt;br /&gt;
 |description = Плазму, добываемую [[NanoTrasen]], очень тяжело получить в большинстве частей галактики, и многие люди хотят, чтобы из неё производили взрывчатые вещества военного назначения и конкурировали с исследованиями плазмы.&lt;br /&gt;
&lt;br /&gt;
Поскольку [[Plasma|плазма]] используется по всей станции, может быть трудно, если не невозможно, обеспечить сохранность всех хранилищ [[Plasma Tank|баков с плазмой]].&lt;br /&gt;
&lt;br /&gt;
Эти баки можно найти в [[Tank Storage Unit]] в [[Toxins|токсинах]] РНД, [[Engineering|инженерии]], [[Atmospherics|атмосферном отделе]], или заказать в [[Cargo Bay|карго]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Баллоны ДОЛЖНЫ БЫТЬ ЗАПОЛНЕНЫ ПОЛНОСТЬЮ (1013 кПа)  [[Plasma|Плазмой]], чтобы успешно выполнить задачу &amp;quot;Украсть полный резервуар плазмы&amp;quot; [[Предатель|предателя]]. Получение наполовину полного бака из хранилища НЕ СЧИТАЕТСЯ.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Вы можете наполнить резервуар из больших оранжевых канистр с надписью Plasma в Atmospherics, нажав на канистру с резервуаром, установив регулятор на максимум и открыв клапан.&lt;br /&gt;
&lt;br /&gt;
Не забудьте закрыть клапан ПЕРЕД тем, как вынимать наполненный резервуар, если, конечно, в ваш генеральный план не входит очень заметное наполнение атмосферы плазмой там, где вас могут видеть все инженеры.&lt;br /&gt;
&lt;br /&gt;
С точки зрения синдиката, не выполнить эту задачу практически невозможно.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Nuclear Authentication Disk===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Nuclear Authentication Disk&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Captain&#039;s Quarters&lt;br /&gt;
 |usedfor = Blowing up the station&lt;br /&gt;
 |description = GET DAT FUKKEN DISK&lt;br /&gt;
&lt;br /&gt;
This disk contains the codes needed to unlock nuclear devices used in [[Nuclear Operative|Nuclear Emergency]] and [[Blob]] to destroy the entire station.&lt;br /&gt;
&lt;br /&gt;
If you are the [[Captain]], for the love of all that is good in this world protect the disk with your life. Don&#039;t leave the damn thing lying in [[Captains Quarters|your office]]. Pocket it, give it to someone trusted, anything rather than leaving it open for anyone to grab. Its location can be tracked with a pinpointer or with the Fission360 program in [[Emag#Tablet|emagged tablets]], so merely hiding it won&#039;t help you. &lt;br /&gt;
&lt;br /&gt;
Destroying or spacing the disk will cause it to respawn in a random pre-designated location on the station. Also, syndicates love getting their grubby little red space suited hands on this. If the object gets in their hands, call all hands on deck and say &amp;quot;We&#039;re fucked&amp;quot;, as a syndicate team with the disk is a good team at that.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
===Reflector Trenchcoat===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Ablative Trenchcoat&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Armory&lt;br /&gt;
 |usedfor = Deflecting energy weaponry&lt;br /&gt;
 |description = An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these trenchcoats could be used to bolster Syndicate research and military efforts.&lt;br /&gt;
&lt;br /&gt;
One of these is given to station security in the [[Armory]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Server Room]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:MainPage/Guides&amp;diff=73766</id>
		<title>Шаблон:MainPage/Guides</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:MainPage/Guides&amp;diff=73766"/>
		<updated>2024-07-27T20:18:22Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Создание шаблона&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2;column-width: 240px;margin-top:0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[File:Wirecutters.png|32px|link=Руководство по взлому]] [[Руководство по взлому]]&lt;br /&gt;
* [[File:Beaker.png|32px|link=Руководство по фармакологии]] [[Руководство по фармакологии|Руководство по химии]]&lt;br /&gt;
* [[File:Saw.png|32px|link=Руководство по хирургии]] [[Руководство по хирургии]]&lt;br /&gt;
* [[File:Burger.png|32px|link=Руководство по еде]] [[Руководство по еде]]&lt;br /&gt;
* [[File:ClassicMartini.png|32px|link=Руководство по напиткам]] [[Руководство по напиткам]]&lt;br /&gt;
* [[File:Safeguardsuit.png|32px|link=MODsuits]] [[MODsuits|Руководство по модульным скафандрам]]&lt;br /&gt;
* [[File:BlueToolbox.png|32px|link=Руководство по строительству]] [[Руководство по строительству]]&lt;br /&gt;
* [[File:spaceLaw.png|32px|link=Space Law]] [[Space Law|Космический Закон]]&lt;br /&gt;
* [[File:Documents.png|32px|link=Standard Operating Procedure]] [[Standard Operating Procedure|Стандартные Рабочие Процедуры]]&lt;br /&gt;
* [[File:LibraryComputer.gif|32px|link=Downloading the source code]] [[Downloading the source code|Запуск локального сервера]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:SpaceLaw.png&amp;diff=73765</id>
		<title>Файл:SpaceLaw.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:SpaceLaw.png&amp;diff=73765"/>
		<updated>2024-07-27T20:17:47Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Guide_to_drinks&amp;diff=73764</id>
		<title>Guide to drinks</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Guide_to_drinks&amp;diff=73764"/>
		<updated>2024-07-27T20:07:27Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Guide to drinks в Руководство по напиткам: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Руководство по напиткам]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%BD%D0%B0%D0%BF%D0%B8%D1%82%D0%BA%D0%B0%D0%BC&amp;diff=73763</id>
		<title>Руководство по напиткам</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%BD%D0%B0%D0%BF%D0%B8%D1%82%D0%BA%D0%B0%D0%BC&amp;diff=73763"/>
		<updated>2024-07-27T20:07:27Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Guide to drinks в Руководство по напиткам: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: These mixtures are usually poured into a glass (50 units), and are typically mixed in a shaker (100 units). If there are several reagents in the glass it will get the look of the drink with the largest amount of units.&lt;br /&gt;
&lt;br /&gt;
=== Drink Strength ===&lt;br /&gt;
----&lt;br /&gt;
A drink&#039;s strength determines how quickly a drinker gets drunk and how much it improves the chances of success in [[Surgery|surgery]] when applied externally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Quick, comprehensible list of what a drink will do to you.&#039;&#039;&#039; &amp;lt;span class=&amp;quot;mw-customtoggle-0&amp;quot; style=&amp;quot;font-size:small; display:inline-block;&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-customtoggletext&amp;quot;&amp;gt;[Show/hide]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;mw-customcollapsible-0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
0: Non-alcoholic.&amp;lt;br&amp;gt;&lt;br /&gt;
1-10: Barely classifiable as alcohol - occasional slurring.&amp;lt;br&amp;gt;&lt;br /&gt;
11-20: Slight alcohol content - slurring.&amp;lt;br&amp;gt;&lt;br /&gt;
21-30: Below average - imbiber begins to look slightly drunk.&amp;lt;br&amp;gt;&lt;br /&gt;
31-40: Just below average - no unique effects.&amp;lt;br&amp;gt;&lt;br /&gt;
41-50: Average - mild disorientation, imbiber begins to look drunk.&amp;lt;br&amp;gt;&lt;br /&gt;
51-60: Just above average - disorientation, vomiting, imbiber begins to look heavily drunk.&amp;lt;br&amp;gt;&lt;br /&gt;
61-70: Above average - small chance of blurry vision, imbiber begins to look smashed.&amp;lt;br&amp;gt;&lt;br /&gt;
71-80: High alcohol content - blurry vision, imbiber completely shitfaced.&amp;lt;br&amp;gt;&lt;br /&gt;
81-90: Extremely high alcohol content - heavy toxin damage, passing out.&amp;lt;br&amp;gt;&lt;br /&gt;
91-100: Dangerously toxic - swift death.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Basic Drink Ingredients===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Picture&lt;br /&gt;
! style=&#039;background-color:#FFCCCC;&#039;|Cocktail&lt;br /&gt;
! style=&#039;background-color:#FFCCCC;&#039;|Strength&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Ingredients&lt;br /&gt;
!Taste&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Drink Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Notes&lt;br /&gt;
|-&lt;br /&gt;
![[File:Absinthe.png|64px]]&lt;br /&gt;
!{{anchor|Absinthe}}Absinthe&lt;br /&gt;
|80&lt;br /&gt;
|1 part Absinthe&lt;br /&gt;
|Death and licorice&lt;br /&gt;
|A powerful alcoholic drink. Rumored to cause hallucinations but does not.&lt;br /&gt;
||Has a chance to cause hallucinations. &amp;lt;br&amp;gt; &#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or Booze-O-Mat extra-strong absinthe, 100 units each.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ale.png|64px]]&lt;br /&gt;
!{{anchor|Ale}}Ale&lt;br /&gt;
|65&lt;br /&gt;
|1 part ale&lt;br /&gt;
|Hearty barley ale&lt;br /&gt;
|A warm pint of delicious ale.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 6 bottles Magm-Ale, 30 units each. Or from the Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Amaretto.png|64px]]&lt;br /&gt;
!{{anchor|Amaretto}}Amaretto&lt;br /&gt;
|25&lt;br /&gt;
|1 part Amaretto&lt;br /&gt;
|Fruity and nutty sweetness&lt;br /&gt;
|A gentle and syrup like drink, tastes of almonds and apricots.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 bottles Luini Amaretto&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lemon_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Aloe Juice}}Aloe Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part aloe juice&lt;br /&gt;
|Vegetable&lt;br /&gt;
|A healthy and refreshing juice.&lt;br /&gt;
|30% chance to heal 1 toxin damage.  &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice aloe or grind aloe cream.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Applejack_glass.png|64px]]&lt;br /&gt;
!{{anchor|Applejack}}Applejack&lt;br /&gt;
|20&lt;br /&gt;
|1 part applejack&lt;br /&gt;
|An honest day&#039;s work at the orchard&lt;br /&gt;
|The perfect beverage for when you feel the need to horse around.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 bottles of Buckin&#039; Bronco&#039;s Applejack. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Apple_juice.png]]&lt;br /&gt;
!{{anchor|Apple Juice}}Apple Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part apple juice&lt;br /&gt;
|Apples&lt;br /&gt;
|The sweet juice of an apple, fit for all ages. Don&#039;t ask why it&#039;s green.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice an [[Guide_to_hydroponics#Apple|apple]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Banana_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Banana Juice}}Banana Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part banana juice&lt;br /&gt;
|Banana&lt;br /&gt;
|The raw essence of a banana. HONK&lt;br /&gt;
|Heals clowns and monkeys of brute and burn damage &amp;lt;br&amp;gt; &#039;&#039;&#039;To acquire:&#039;&#039;&#039; Grind or juice bananas.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Beer.png|64px]]&lt;br /&gt;
!{{anchor|Beer}}Beer&lt;br /&gt;
|25&lt;br /&gt;
|1 part beer&lt;br /&gt;
|Mild carbonated malt&lt;br /&gt;
|A freezing pint of beer.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 6 bottles of Space Beer, 30 units each. Or 1000 units in Bartender&#039;s beer keg. Or from Service borg shaker. Or mix 10 parts Flour, 5 units [[Guide_to_food#Universal_Enzyme|universal enzyme]] (catalyst).&lt;br /&gt;
|-&lt;br /&gt;
![[File:Berry_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Berry Juice}}Berry Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part berry juice&lt;br /&gt;
|&lt;br /&gt;
|berry juice. Or maybe it&#039;s jam. Who cares?&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice berries.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bitters.png|64px]]&lt;br /&gt;
!{{anchor|Bitters}}Bitters&lt;br /&gt;
|70&lt;br /&gt;
|1 part bitters&lt;br /&gt;
|Spiced alcohol&lt;br /&gt;
|A bartender&#039;s best friend&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 3 bottles of Bitters.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lemon_lime_glass.png|64px]]&lt;br /&gt;
!{{anchor|Bungo Juice}}Bungo Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part bungo juice&lt;br /&gt;
|Succulent bungo&lt;br /&gt;
|Exotic! You feel like you are on vacation already.&lt;br /&gt;
|Heals clowns and monkeys of brute and burn damage &amp;lt;br&amp;gt; &#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice [[Guide_to_hydroponics#Bungo_Tree|bungo fruit]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Carrot_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Carrot Juice}}Carrot juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part carrot juice&lt;br /&gt;
|Carrots&lt;br /&gt;
|It is just like a carrot but without crunching.&lt;br /&gt;
|Heals eye damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice carrots.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Champagne_glass.gif|64px]]&lt;br /&gt;
!{{anchor|Champagne}}Champagne&lt;br /&gt;
|40&lt;br /&gt;
|1 part champagne&lt;br /&gt;
|Auspicious occasions and bad decisions&lt;br /&gt;
|A sparkling wine known for its ability to strike fast and hard.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Booze-O-Mat, 5 bottles of Eau d&#039; Dandy Brut Champagne. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Banana juice glass.png|64px]]&lt;br /&gt;
!{{anchor|Clown&#039;s Tears}}Clown&#039;s Tears&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part clown&#039;s tears&lt;br /&gt;
|&lt;br /&gt;
|Not very funny.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Grind some clown&#039;s tear soup.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gin_vodka_glass.png|64px]]&lt;br /&gt;
!{{anchor|Coconut Rum}}Coconut Rum&lt;br /&gt;
|21&lt;br /&gt;
|1 part coconut rum&lt;br /&gt;
|Coconut rum&lt;br /&gt;
|The distilled essence of the beach. Tastes like bleach-blonde hair and suncream.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 bottles of Breezy Shoals Coconut Rum, 100 units each.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Brownglass.gif|64px]]&lt;br /&gt;
!{{anchor|Coffee}}Coffee&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part coffee&lt;br /&gt;
|Bitterness&lt;br /&gt;
|Don&#039;t drop it, or you&#039;ll send scalding liquid and glass shards everywhere.&lt;br /&gt;
|Heals dizziness, drowsiness, wakes up, heats up if frozen. &#039;&#039;&#039;To acquire:&#039;&#039;&#039; Grind dried coffee beans to get Coffee Powder. Mix 1 Coffee Powder + 5 units [[#Water|water]]. Or from the Hot Drinks -vending machines.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cognac_glass.png|64px]]&lt;br /&gt;
!{{anchor|Cognac}}Cognac&lt;br /&gt;
|75&lt;br /&gt;
|1 part cognac&lt;br /&gt;
|Angry and irish&lt;br /&gt;
|Damn, you feel like some kind of French aristocrat just by holding this.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Chateau De Baton Premium Cognac, 100 units each. Or from Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soy_milk_glass.png|64px]]&lt;br /&gt;
!{{anchor|Creme de Coconut}}Creme de Coconut&lt;br /&gt;
|20&lt;br /&gt;
|1 part creme de coconut&lt;br /&gt;
|A sweet milky flavor with notes of toasted sugar&lt;br /&gt;
|A coconut liqueur for smooth, creamy, tropical drinks.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lime juice glass.png|64px]]&lt;br /&gt;
!{{anchor|Creme de Menthe}}Creme de Menthe&lt;br /&gt;
|20&lt;br /&gt;
|1 part creme de menthe&lt;br /&gt;
|A minty, cool, and invigorating splash of cold streamwater&lt;br /&gt;
|A minty liqueur excellent for refreshing, cool drinks.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chocolate glass.png|64px]]&lt;br /&gt;
!{{anchor|Creme de Cacao}}Creme de Cacao&lt;br /&gt;
|20&lt;br /&gt;
|1 part creme de cacao&lt;br /&gt;
|A slick and aromatic hint of chocolates swirling in a bite of alcohol&lt;br /&gt;
|A chocolatey liqueur excellent for adding dessert notes to beverages and bribing sororities.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Curacao.png|64px]]&lt;br /&gt;
!{{anchor|Blue Curacao}}Blue Curacao&lt;br /&gt;
|30&lt;br /&gt;
|1 part curacao&lt;br /&gt;
|Blue orange&lt;br /&gt;
|Made with laraha oranges, for an aromatic finish. Beautifully blue&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. 5 Bottles of  Beekhof Blauw Curaçao in Booze-o-mat&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dr_gibb_glass.png|64px]]&lt;br /&gt;
!{{anchor|Dr. Gibb}}Dr. Gibb&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Dr. Gibb&lt;br /&gt;
|Cherry soda&lt;br /&gt;
|Dr. Gibb. Not as dangerous as the name might imply.&lt;br /&gt;
|Heals drowsiness, cools down if overheated. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; 10 cans of Space Mountain Wind in Robust Softdrinks -vending machines.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dreadnog.png|64px]]&lt;br /&gt;
!{{anchor|Dreadnog}}Dreadnog&lt;br /&gt;
|1&lt;br /&gt;
|1 part Dreadnog&lt;br /&gt;
|Custard and alcohol&lt;br /&gt;
|For suffering during a period of joy.&lt;br /&gt;
|Worst-tasting drink in the game, gives a huge [[Mood|mood]] debuff. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Order a Dreadnog Carton Crate for 1000cr in [[Supply_crates|cargo]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:fernetglass.png|64px]]&lt;br /&gt;
!{{anchor|Fernet}}Fernet&lt;br /&gt;
|80&lt;br /&gt;
|1 part Fernet&lt;br /&gt;
|Utter bitterness&lt;br /&gt;
|Pure Fernet Bronca. Only an absolute madman would drink this pure.&lt;br /&gt;
|Reduces satiety a lot, but causes a lot of toxin damage if starving. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In [[Hacking#Vending_Machines|hacked]] Booze-O-Mat, 5 bottles of Fernet Bronca, 100 units each. Or from an [[emag|emagged]] Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Brownglass.gif|64px]]&lt;br /&gt;
!{{anchor|Garlic Juice}}Garlic Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part garlic juice&lt;br /&gt;
|&lt;br /&gt;
|Crushed (not juiced) [[Guide_to_hydroponics#Garlic|garlic]]. [[Cook|Chefs]] love it. &lt;br /&gt;
|20% chance per tick to heal 1 brute and burn if you&#039;re a [[Cook|cook]]. Prevents [[Vampire|vampires]] from biting you. Very slow metabolism rate (0.06u).&amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Grind [[Guide_to_hydroponics#Garlic|garlic]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:ginvodkaglass.gif|64px]]&lt;br /&gt;
!{{anchor|Gin}}Gin&lt;br /&gt;
|45&lt;br /&gt;
|1 part gin&lt;br /&gt;
|An alcoholic christmas tree&lt;br /&gt;
|It&#039;s gin. In space. I say, good sir.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or In Booze-O-Mat, 5 bottles of Griffeater Gin, 100 units each. &amp;lt;br&amp;gt;...???&lt;br /&gt;
|-&lt;br /&gt;
![[File:Grappa.png|64px]]&lt;br /&gt;
!{{anchor|Grappa}}Grappa&lt;br /&gt;
|60&lt;br /&gt;
|1 part [[#Wine|wine]], 10 units [[Guide_to_food#Universal Enzyme|universal enzyme]] (catalyst)&lt;br /&gt;
|Classy bitter sweetness&lt;br /&gt;
|A fine Italian brandy, for when regular wine just isn&#039;t alcoholic enough for you.&lt;br /&gt;
|-&lt;br /&gt;
![[File:grenadine.png|64px]]&lt;br /&gt;
!{{anchor|Grenadine}}Grenadine&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part grenadine&lt;br /&gt;
|Sweet pomegranates&lt;br /&gt;
|Delicious flavored syrup.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Glass of Ice}}{{anchor|Ice}}Glass of Ice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part ice&lt;br /&gt;
|&lt;br /&gt;
|Generally, you&#039;re supposed to put something else in there too...&lt;br /&gt;
|Cools down. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 9 Ice Cups, 30 units each. Or from Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hakka_mate.gif|64px]]&lt;br /&gt;
!{{anchor|Hakka-Mate}}Hakka-Mate&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Hakka-Mate&lt;br /&gt;
|Bubbly yerba mate&lt;br /&gt;
|A Martian-made yerba mate soda, dragged straight out of the pits of a hacking convention.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 bottles of Hakka-Mate, 30u each.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hard_cider_glass.png|64px]]&lt;br /&gt;
!{{anchor|Hard Cider}}Hard Cider&lt;br /&gt;
|25&lt;br /&gt;
|1 part hard cider&lt;br /&gt;
|The season that &#039;&#039;falls&#039;&#039; between winter and summer&lt;br /&gt;
|Apple juice, for adults. &lt;br /&gt;
|Cools down. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 Jian Hard Cider, 50u each. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Holy_water_glass.png|64px]]&lt;br /&gt;
!{{anchor|Holy Water}}Holy Water&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part holy water&lt;br /&gt;
|&lt;br /&gt;
|A glass of holy water.&lt;br /&gt;
|Makes people jittering, stuttering, dizzy. Heals [[Cult|cultism]]. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Have the [[Chaplain]] hit a water container with the Bible. Or One Flask of Holy Water, 100 units, in the [[Chapel]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Kahlua_glass.png|64px]]&lt;br /&gt;
!{{anchor|Kahlua}}{{anchor|Kahlúa}}Kahlúa&lt;br /&gt;
|45&lt;br /&gt;
|1 part Kahlúa&lt;br /&gt;
|&lt;br /&gt;
|DAMN, THIS THING LOOKS ROBUST&lt;br /&gt;
|Heals dizziness, drowsiness and sleeping. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or Booze-O-Mat, 5 bottles of Robert Robust&#039;s Coffee Liqueur, 100 units each. Or from Service borg shaker. Or mix 5 [[#Coffee|coffee]] + 5 [[#Sugar|sugar]] + 5 [[Guide_to_food#Universal Enzyme|universal enzyme]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lemon_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Lemon Juice}}Lemon Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part lemon juice&lt;br /&gt;
|Sourness&lt;br /&gt;
|Sour...&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Soda Dispenser. Or juice lemons.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lemon_lime_glass.png|64px]]&lt;br /&gt;
!{{anchor|Lemon-Lime}}Lemon-Lime&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Lemon-Lime&lt;br /&gt;
|Tangy lime and lemon soda&lt;br /&gt;
|You&#039;re pretty certain a real fruit has never actually touched this.&lt;br /&gt;
|Cools down if overheated. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Soda Dispenser. Or 10 cans of Lemon-Lime in Robust Softdrinks -vending machines.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lime_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Lime Juice}}Lime Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part lime juice&lt;br /&gt;
|Unbearable sourness&lt;br /&gt;
|A glass of sweet-sour lime juice.&lt;br /&gt;
|20% chance to heal 1 toxin damage.  &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Soda Dispenser. Or In Booze-O-Mat, 4 bottles of Lime Juice, 100 units each. Or from Service borg shaker. Juice limes.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Melon_soda.gif|64px]]&lt;br /&gt;
!{{anchor|Melon Soda}}Melon Soda&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part melon soda&lt;br /&gt;
|Fizzy melon&lt;br /&gt;
|A neon green hit of nostalgia.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 cans of Kansumi Melon Soda, 30 units each.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lime_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Menthol}}Menthol&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part menthol&lt;br /&gt;
|Mint&lt;br /&gt;
|Tastes naturally minty, and imparts a very mild numbing sensation.&lt;br /&gt;
|Prevents coughing.&amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 4 cartons of Menthol, 100 units each. Or from the soda dispenser.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Milk_glass.png|64px]]&lt;br /&gt;
!{{anchor|Milk}}Milk&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part milk&lt;br /&gt;
|Milk&lt;br /&gt;
|White and nutritious goodness!&lt;br /&gt;
|20% chance per tick to heal 1 brute damage in a random body part and purges [[Guide_to_food#Capsaicin_Oil|capsaicin oil]]. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Biogenerator. Or milk a goat or a cow. Or from [[File:Milk.png]] Space Milk cartons, 50 units in each. 5 are found in kitchen freezer. Ordered food crate has one.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cream_glass.png|64px]]&lt;br /&gt;
!{{anchor|Cream}}{{anchor|Milk Cream}}Milk Cream&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part cream&lt;br /&gt;
|Creamy milk&lt;br /&gt;
|Ewwww...&lt;br /&gt;
|20% chance per tick to heal 1 brute damage in a random body part. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat (cream), 4 bottle of Milk Cream, 100 units each. Or from Service borg shaker. Or from the Biogenerator.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ginvodkaglass.gif|64px]]&lt;br /&gt;
!{{anchor|Navy Rum}}{{anchor|Navy Rum}}Navy Rum&lt;br /&gt;
|90&lt;br /&gt;
|1 part navy rum&lt;br /&gt;
|A life on the waves&lt;br /&gt;
|Splice the mainbrace, and God save the King. It&#039;s white rum&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039;. In Booze Dispenser, In Booze-O-Mat, 5 bottles of Pride of the Union Navy-Strength Rum.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Nothing_glass.png|64px]]&lt;br /&gt;
!{{anchor|Nothing}}Nothing&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part nothing&lt;br /&gt;
|Nothing&lt;br /&gt;
|Absolutely nothing.&lt;br /&gt;
|Heals mimes of brute damage and mutes them. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; [[Mime]]&#039;s Bottle of Nothing, or by grinding [[Guide_to_hydroponics#Mimana|Mimanas]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Orange_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Orange Juice}}Orange Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part orange juice&lt;br /&gt;
|Oranges&lt;br /&gt;
|Vitamins! Yay!&lt;br /&gt;
|30% chance to heal 1 suffocation damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 4 bottles of Orange Juice, 100 units each. Or from Service borg shaker. 15 units in each can of Star-kist, along with 15 units of space cola. Or juice oranges.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Parsnip_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Parsnip Juice}}Parsnip Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part parsnip juice&lt;br /&gt;
|Parsnip&lt;br /&gt;
|Why...&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice a [[Guide_to_hydroponics#Parsnip|parsnip]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Peach_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Peach Juice}}Peach Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part peach juice&lt;br /&gt;
|Peaches&lt;br /&gt;
|Just peachy.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Grind canned peaches, which can only be found in [[Maintenance|maintenance]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Pineapplejuice.png|64px]]&lt;br /&gt;
!{{anchor|Pineapple_Juice}}Pineapple Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part pineapple juice&lt;br /&gt;
|Pineapple&lt;br /&gt;
|Tart, tropical, and hotly debated.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Soda Dispenser. Or juice pineapples.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Plumjuice.png|alt=]]&lt;br /&gt;
!{{anchor|Plum Juice}}Plum Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part plum juice&lt;br /&gt;
|Plums&lt;br /&gt;
|Refreshing and slightly acidic beverage.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice [[Guide to hydroponics#Plum|plums]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Plum Wine.png|alt=]]&lt;br /&gt;
!{{anchor|Plum Wine}}Plum Wine&lt;br /&gt;
|20&lt;br /&gt;
|1 part plum wine&lt;br /&gt;
|A poet&#039;s love and undoing&lt;br /&gt;
|A poet&#039;s love and undoing.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Ferment [[Guide to hydroponics#Plum|plums]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Poison_berry_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Poison Berry Juice}}Poison Berry Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part poison berry juice&lt;br /&gt;
|&lt;br /&gt;
|berry juice. Or maybe it&#039;s poison. Who cares?&lt;br /&gt;
|Shows up as &#039;Berry Juice&#039;. Crit dose: 40 units/100 ticks. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice poison berries.&lt;br /&gt;
|-&lt;br /&gt;
![[File:brownglass.gif|64px]]&lt;br /&gt;
!{{anchor|Potato Juice}}Potato Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part potato juice&lt;br /&gt;
|Irish sadness&lt;br /&gt;
|Bleh...&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice potatoes.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rice_beer.gif|64px]]&lt;br /&gt;
!{{anchor|Rice Beer}}Rice Beer&lt;br /&gt;
|5&lt;br /&gt;
|1 part rice beer&lt;br /&gt;
|Mild carbonated malt&lt;br /&gt;
|A light, rice-based lagered beer popular on Mars. Considered a hate crime against Bavarians under the Reinheitsgebot Act of 1516.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or in Booze-O-Mat, 10 cans of Shimauma Ichiban, 40 units each.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rum_glass.png|64px]]&lt;br /&gt;
!{{anchor|Rum}}Rum&lt;br /&gt;
|60&lt;br /&gt;
|1 part rum&lt;br /&gt;
|Spiked butterscotch&lt;br /&gt;
|Now you want to Pray for a pirate suit, don&#039;t you?&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Captain Pete&#039;s Cuban Spiced Rum, 100 units each. Or from Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:sakecup.png|64px]]&lt;br /&gt;
!{{anchor|Sake}}Sake&lt;br /&gt;
|70&lt;br /&gt;
|1 part sake&lt;br /&gt;
|Sweet rice wine&lt;br /&gt;
|A sweet rice wine of questionable legality and extreme potency.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or in Booze-O-Mat. Or mix 10 parts Rice, 5 units [[Guide_to_food#Universal Enzyme|universal enzyme]] (catalyst).&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gin_vodka_glass.png|64px]]&lt;br /&gt;
!{{anchor|Shochu}}Shochu&lt;br /&gt;
|45&lt;br /&gt;
|1 part shochu&lt;br /&gt;
|Stiff rice wine&lt;br /&gt;
|Also known as soju or baijiu, this drink is made from fermented rice, much like sake, but at a generally higher proof making it more similar to a true spirit.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 bottles of Shu-Kouba straight Shochu, 100 units each.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sodawater.gif|64px]]&lt;br /&gt;
!{{anchor|Soda Water}}Soda Water&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part soda water&lt;br /&gt;
|Carbonated water&lt;br /&gt;
|Why not make a scotch and soda?&lt;br /&gt;
|Heals dizziness and drowsiness. Cools down if overheated. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 15 bottles of Soda Water, 50 units each. Or from Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sol_dry_glass.png|64px]]&lt;br /&gt;
!{{anchor|Sol Dry}}Sol Dry&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Sol Dry&lt;br /&gt;
|Sweet ginger spice&lt;br /&gt;
|A soothing, mellow drink made from ginger.&lt;br /&gt;
|Reduces [[Status_Effects#Disgust|disgust]]. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Soda dispenser. 10 cans of Sol Dry in Robust Softdrinks -vending machines. Or 8 cans in Booze-O-Mat. 30 units in each can.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soy_milk_glass.png|64px]]&lt;br /&gt;
!{{anchor|Soy Milk}}Soy Milk&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part soy milk&lt;br /&gt;
|Soy milk&lt;br /&gt;
|White and nutritious soy goodness!&lt;br /&gt;
|20% chance per tick to heal 1 brute damage in a random body part. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Biogenerator or from [[File:Soymilk.gif]] Soy Milk cartons, 50 units in each. 5 are found in kitchen freezer. Ordered food crate has one.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Space_cola_glass.png|64px]]&lt;br /&gt;
!{{anchor|Space Cola}}Space Cola&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Space Cola&lt;br /&gt;
|Cola&lt;br /&gt;
|A glass of refreshing Space Cola.&lt;br /&gt;
|Cools down if overheated. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; 10 cans of Space Cola in Robust Softdrinks -vending machines. Or 8 cans in Booze-O-Mat. Or from Service borg shaker. 30 units in each can of Space Cola, 15 units in each can of Star-kist, along with 15 units of orange juice.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Space_mountain_wind_glass.png|64px]]&lt;br /&gt;
!{{anchor|Space Mountain Wind}}Space Mountain Wind&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Space Mountain Wind&lt;br /&gt;
|Sweet citrus soda&lt;br /&gt;
|Space Mountain Wind. As you know, there are no mountains in space, only wind.&lt;br /&gt;
|Heals drowsiness and sleeping, cools down if overheated. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; 10 cans of Space Mountain Wind in Robust Softdrinks -vending machines.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Space-up_glass.gif|64px]]&lt;br /&gt;
!{{anchor|Space-Up}}Space-Up&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Space-Up&lt;br /&gt;
|Cherry soda&lt;br /&gt;
|Space-Up. It helps keep your cool.&lt;br /&gt;
|Cools down if overheated. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; 10 cans of Space-Up in Robust Softdrinks -vending machines.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Teaglass.gif|64px]]&lt;br /&gt;
!{{anchor|Tea}}Tea&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part tea&lt;br /&gt;
|Tart black tea&lt;br /&gt;
|Drinking it from here would not seem right.&lt;br /&gt;
|Similar to coffee but also removes jitteriness and a small amount of toxins.&amp;lt;br&amp;gt; &#039;&#039;&#039;To acquire:&#039;&#039;&#039; Grind dried tea leaves to get Tea Powder. Mix 1 Tea Powder + 5 units [[#Water|water]]. Or from the Hot Drinks vending machines.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Teqilla_glass.png|64px]]&lt;br /&gt;
!{{anchor|Tequila}}Tequila&lt;br /&gt;
|70&lt;br /&gt;
|1 part tequila&lt;br /&gt;
|Paint stripper&lt;br /&gt;
|Now all that&#039;s missing is the weird colored shades!&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Caccavo Guaranteed Quality Tequila, 100 units each. Or from Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Toechtauese.png|64px]]&lt;br /&gt;
!{{anchor|Toechtauese Juice}}Toechtauese Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Toechtauese Juice&lt;br /&gt;
|Fiery itchy pain&lt;br /&gt;
|Raw, unadulterated töchtaüse juice. One swig will fill you with regrets.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice toechtauese Berries&lt;br /&gt;
|-&lt;br /&gt;
![[File:Toechtauese.png|64px]]&lt;br /&gt;
!{{anchor|Toechtauese Syrup}}Toechtauese syrup&lt;br /&gt;
|N/A&lt;br /&gt;
|6 parts Toechtauese Juice, 4 parts Sugar&lt;br /&gt;
|Sugar, spice, and nothing nice&lt;br /&gt;
|A harsh spicy and bitter syrup, made from töchtaüse berries. Useful as an ingredient, both for food and cocktails&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tomato_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Tomato Juice}}Tomato Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part tomato juice&lt;br /&gt;
|Tomatoes&lt;br /&gt;
|Are you sure this is tomato juice?&lt;br /&gt;
|20% chance to heal 1 burn damage. &amp;lt;br&amp;gt;Blood shows the same way. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 4 bottles of Tomato Juice, 100 units each. Or from Service borg shaker. Juice tomatoes.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tonic_water_glass.png|64px]]&lt;br /&gt;
!{{anchor|Tonic Water}}Tonic Water&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part tonic water&lt;br /&gt;
|Tart and fresh&lt;br /&gt;
|Quinine tastes funny, but at least it&#039;ll keep that Space Malaria away.&lt;br /&gt;
|Heals dizziness, drowsiness and sleeping, cools down if overheated. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or in Booze-O-Mat, 8 bottles of T-Borg&#039;s Tonic Water, 50 units each. Or from Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Orange juice glass.png|64px]]&lt;br /&gt;
!{{anchor|Triple Sec}}Triple Sec&lt;br /&gt;
|30&lt;br /&gt;
|1 part triple sec&lt;br /&gt;
|A warm flowery orange taste which recalls the ocean air and summer wind of the caribbean&lt;br /&gt;
|A sweet and vibrant orange liqueur.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In a booze dispenser.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rootbeer.png|64px]]&lt;br /&gt;
!{{Anchor|Root Beer}}Two-Time Root Beer&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part root beer&lt;br /&gt;
|a monstrous sugar rush&lt;br /&gt;
|A popular, old-fashioned brand of root beer, known for its extremely sugary formula. Might make you want a nap afterwards.&lt;br /&gt;
|Drastically improves your fire rate with guns while it&#039;s in your system, while making you dizzy and jittery. When it leaves your system, deals stamina damage and makes you drowsy proportional to how long you had it in your system.&lt;br /&gt;
&#039;&#039;&#039;To acquire:&#039;&#039;&#039; 1 bottle in soda vending machines.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vermouth_glass.png|64px]]&lt;br /&gt;
!{{anchor|Vermouth}}Vermouth&lt;br /&gt;
|45&lt;br /&gt;
|1 part vermouth&lt;br /&gt;
|Dry alcohol&lt;br /&gt;
|You wonder why you&#039;re even drinking this straight.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Goldeneye Vermouth, 100 units each. Or from Service borg shaker.&lt;br /&gt;
|-&lt;br /&gt;
![[File:ginvodkaglass.gif|64px]]&lt;br /&gt;
!{{anchor|Vodka}}Vodka&lt;br /&gt;
|65&lt;br /&gt;
|1 part vodka&lt;br /&gt;
|Grain alcohol&lt;br /&gt;
|The glass contain wodka. Xynta.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or mix 10 [[#Potato Juice|potato juice]] + 5 [[Guide_to_food#Universal Enzyme|universal enzyme]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:24Volt_energy.png|64px]]&lt;br /&gt;
!{{anchor|24-Volt Energy}}24-Volt Energy&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part 24-Volt Energy&lt;br /&gt;
|Sour pear&lt;br /&gt;
|An artificially coloured and flavoured electric energy drink, in lanternfruit flavour. Made for ethereals, by ethereals.&lt;br /&gt;
|Recharges ethereals.&amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In soda vending machines, 3 cans of 24-Volt Energy, 30 units each.&lt;br /&gt;
|-&lt;br /&gt;
![[File:WineVoltaicGlass.png|alt=]]&lt;br /&gt;
!{{anchor|Voltaic Yellow Wine}}Voltaic Yellow Wine&lt;br /&gt;
|30&lt;br /&gt;
|1 Part Voltaic Yellow Wine&lt;br /&gt;
|Static, with a hint of sweetness&lt;br /&gt;
|Electrically charged wine. Recharges ethereals, but nontoxic to other races.&lt;br /&gt;
|Counts as &amp;quot;food&amp;quot; for Etherials. Reference to &#039;&#039;Yakuza: Like a Dragon&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;To Acquire:&#039;&#039;&#039; In Booze-O-Mat. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Water_glass.png|64px]]&lt;br /&gt;
!{{anchor|Water}}Water&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part water&lt;br /&gt;
|&lt;br /&gt;
|The father of all refreshments.&lt;br /&gt;
|Dilutes the effects of alcohol and slowly removes drunkenness.&lt;br /&gt;
&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Sinks. Watertanks.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Watermelon_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Watermelon Juice}}Watermelon Juice&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part watermelon juice&lt;br /&gt;
|Juicy watermelon&lt;br /&gt;
|A glass of watermelon juice. &lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Juice watermelon slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Welder_fuel_glass.png|64px]]&lt;br /&gt;
!{{anchor|Welder Fuel}}Welder Fuel&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part welding fuel&lt;br /&gt;
|&lt;br /&gt;
|Unless you are an industrial tool, this is probably not safe for consumption.&lt;br /&gt;
|Crit dose: 40 units/100 ticks. &amp;lt;br&amp;gt;&#039;&#039;&#039;To acquire:&#039;&#039;&#039; Find a Welding fuel tank.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Whiskeyglass.png|64px]]&lt;br /&gt;
!{{anchor|Whiskey}}Whiskey&lt;br /&gt;
|75&lt;br /&gt;
|1 part whiskey&lt;br /&gt;
|Molasses&lt;br /&gt;
|A superb and well-aged single-malt whiskey. Damn.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze Dispenser. Or in Booze-O-Mat, 5 bottles of Uncle Git&#039;s Special Reserve, 100 units each.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Wine_glass.png|64px]]&lt;br /&gt;
!{{anchor|Wine}}Wine&lt;br /&gt;
|35&lt;br /&gt;
|1 part wine&lt;br /&gt;
|Bitter sweetness&lt;br /&gt;
|A very classy looking drink.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 bottles of Doublebeard Bearded Special Wine, 100 units each. Or from Service borg shaker. Or mix 10 [[#Grape Juice|grape juice]] + 5 [[Guide_to_food#Universal Enzyme|universal enzyme]] (10u enzyme instantly turns it into grappa).&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tomato_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Yuyake}}Yūyake&lt;br /&gt;
|40&lt;br /&gt;
|1 part Yūyake&lt;br /&gt;
|Sweet melon&lt;br /&gt;
|A sweet melon liqueur from Japan. Considered a relic of the 1980s by most, it has some niche use in cocktail making, in part due to its bright red colour.&lt;br /&gt;
|&#039;&#039;&#039;To acquire:&#039;&#039;&#039; In Booze-O-Mat, 5 bottles of Moonlabor Yūyake, 100 units each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mixed Drinks===&lt;br /&gt;
----&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Picture&lt;br /&gt;
! style=&#039;background-color:#FFCCCC;&#039;|Cocktail&lt;br /&gt;
! style=&#039;background-color:#FFCCCC;&#039;|Strength&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Ingredients&lt;br /&gt;
!Taste&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Drink Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Notes&lt;br /&gt;
|-&lt;br /&gt;
![[File:AcidSpit.gif|64px]]&lt;br /&gt;
!{{anchor|Acid Spit}}Acid Spit&lt;br /&gt;
|70&lt;br /&gt;
|3 parts [[#Wine|wine]], 1 part Sulphuric Acid&lt;br /&gt;
|Stomach acid&lt;br /&gt;
|A drink from Nanotrasen. Made from live aliens.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Agua.png|64px]]&lt;br /&gt;
!{{anchor|Agua Fresca}}Agua Fresca&lt;br /&gt;
|N/A&lt;br /&gt;
|4 parts [[#Watermelon Juice|watermelon juice]], 1 part [[#Ice|ice]], 2 parts [[#Water|water]], 2 parts [[#Lime Juice|lime juice]], 1 part [[#Menthol|menthol]]&lt;br /&gt;
|Cool refreshing watermelon&lt;br /&gt;
|A refreshing watermelon agua fresca.&lt;br /&gt;
|Cools down if overheated and reduces toxins. Results in 3 parts instead of 10. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Alexander.png|64px]]&lt;br /&gt;
!{{anchor|Alexander}}Alexander&lt;br /&gt;
|50&lt;br /&gt;
|1 part [[#Cognac|cognac]], 1 part [[#Creme de Cacao|creme de cacao]], 1 part [[#Milk Cream|cream]]&lt;br /&gt;
|Bitter, creamy cacao&lt;br /&gt;
|A creamy, indulgent delight that is stronger than it seems.&lt;br /&gt;
|If you have a shield it will increase the block chance by 10 percentage points.&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Alexander_(cocktail) IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:AlliesCocktail.gif|64px]]&lt;br /&gt;
!{{anchor|Allies Cocktail}}Allies Cocktail&lt;br /&gt;
|45&lt;br /&gt;
|1 part [[#Classic Martini|Classic Martini]], 1 part [[#Vodka|vodka]]&lt;br /&gt;
|Bitter yet free&lt;br /&gt;
|A drink made from your allies.&lt;br /&gt;
|Refers to [http://en.wikipedia.org/wiki/Triple_Entente Triple Entente]: French Vermouth, Russian Vodka, English Gin. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Aloe.gif|64px]]&lt;br /&gt;
!{{anchor|Aloe}}Aloe&lt;br /&gt;
|35&lt;br /&gt;
|3 part [[#Watermelon Juice|watermelon juice]], 1 part [[#Milk Cream|cream]], 2 part [[#Whiskey|whiskey]]&lt;br /&gt;
|Sweet n creamy&lt;br /&gt;
|Very, very, very good.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Alexander_Amaretto.png|64px]]&lt;br /&gt;
!{{anchor|Amaretto Alexander}}Amaretto Alexander&lt;br /&gt;
|35&lt;br /&gt;
|1 part [[#Amaretto|Amaretto ]], 1 part [[#Milk Cream|cream]], 1 part [[#Creme de Cacao|creme de cacao]]&lt;br /&gt;
|Sweet, creamy cacao&lt;br /&gt;
|A creamy, indulgent delight that is in fact as gentle as it seems.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Amasec.gif|64px]]&lt;br /&gt;
!{{anchor|Amasec}}Amasec&lt;br /&gt;
|35&lt;br /&gt;
|1 part Iron, 5 part [[#Wine|wine]], 5 part [[#Vodka|vodka]]&lt;br /&gt;
|Dark and metallic&lt;br /&gt;
|Always handy before COMBAT!!!&lt;br /&gt;
|[http://wh40k.lexicanum.com/wiki/Amasec Warhammer 40k drink]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Amaterasu.gif|64px]]&lt;br /&gt;
!{{Anchor|Amaterasu}}Amaterasu&lt;br /&gt;
|54&lt;br /&gt;
|1 part [[Guide to drinks#Shochu|shochu]], 2 parts [[Guide to drinks#Berry Juice|Berry Juice]], 1 part [[Guide to drinks#Vodka|vodka]], 1 part [[Guide to drinks#Grenadine|grenadine]], 5 parts [[Guide to drinks#Soda Water|soda water]]&lt;br /&gt;
|Sweet nectar of the gods.&lt;br /&gt;
|Named for Amaterasu, the Shinto Goddess of the Sun, this cocktail embodies radiance- or something like that, anyway.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Andalusia.gif|64px]]&lt;br /&gt;
!{{anchor|Andalusia}}Andalusia&lt;br /&gt;
|40&lt;br /&gt;
|1 part [[#Rum|rum]], 1 part [[#Whiskey|whiskey]], 1 part [[#Lemon Juice|lemon juice]]&lt;br /&gt;
|Lemons&lt;br /&gt;
|A nice, strangely named drink.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:antifreezeglass.gif|64px]]&lt;br /&gt;
!{{anchor|Anti-Freeze}}Anti-Freeze&lt;br /&gt;
|35&lt;br /&gt;
|2 parts [[#Vodka|vodka]], 1 part [[#Milk Cream|cream]], 1 part [[#Ice|ice]]&lt;br /&gt;
|Jack Frost&#039;s piss&lt;br /&gt;
|The ultimate refreshment.&lt;br /&gt;
|Heats you up if you are frozen. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Arnold_palmer.png|64px]]&lt;br /&gt;
!{{anchor|Arnold Palmer}}Arnold Palmer&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Lemonade|lemonade]], 1 part [[#Iced Tea|Iced tea]]&lt;br /&gt;
|Bitter tea&lt;br /&gt;
|Encourages the patient to go golfing.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Atomicbombglass.gif|64px]]&lt;br /&gt;
!{{anchor|Atomic Bomb}}Atomic Bomb&lt;br /&gt;
|0&lt;br /&gt;
|10 parts [[#B-52|B-52]], 1 part Uranium&lt;br /&gt;
|Da bomb&lt;br /&gt;
|Nanotrasen cannot take legal responsibility for your actions after imbibing.&lt;br /&gt;
|Makes you druggy, confused, dizzy, stuttering; eventually, sleeping. Can be mixed in a shot glass. Makes 10 parts instead of 11.&lt;br /&gt;
|-&lt;br /&gt;
![[File:B-52.png|64px]]&lt;br /&gt;
!{{anchor|B-52}}B-52&lt;br /&gt;
|85&lt;br /&gt;
|1 part [[#Irish Cream|irish cream]], 1 part [[#Kahlua|Kahlúa]], 1 part [[#Cognac|cognac]]&lt;br /&gt;
|Angry and irish&lt;br /&gt;
|Kahlua, Irish Cream, and cognac. You will get bombed.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/B-52_%28cocktail%29 IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bacchus_blessing.png|64px]]&lt;br /&gt;
!{{anchor|Bacchus&#039; Blessing}}Bacchus&#039; Blessing&lt;br /&gt;
|300&lt;br /&gt;
|1 part [[#Hooch|Hooch]], 1 part [[#Absinthe|absinthe]], 1 part [[#The Manly Dorf|Manly Dorf]], 1 part [[#Syndicate Bomb|Syndicate Bomb]]&lt;br /&gt;
|A wall of bricks&lt;br /&gt;
|Unidentifiable mixture. Unmeasurably high alcohol content.&lt;br /&gt;
|Can kill you if you drink enough. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Bahamamamaglass.gif|64px]]&lt;br /&gt;
!{{anchor|Bahama Mama}}Bahama Mama&lt;br /&gt;
|35&lt;br /&gt;
|2 parts [[#Rum|rum]], 1 part [[#Creme_de_Coconut|Creme de Coconut]], 1 part [[#Kahlúa|Kahlúa]], 1 part [[#Pineapple_Juice|pineapple juice]]&lt;br /&gt;
|Pineapple, coconut, and a hint of coffee&lt;br /&gt;
|Tropic cocktail.&lt;br /&gt;
|Existing cocktail&lt;br /&gt;
|-&lt;br /&gt;
![[File:BananaHonk.gif|64px]]&lt;br /&gt;
!{{anchor|Banana Honk}}Banana Honk&lt;br /&gt;
|60&lt;br /&gt;
|1 part [[Guide_to_chemistry#Laughter|laughter]], 1 part [[#Milk Cream|cream]]&lt;br /&gt;
|A bad joke&lt;br /&gt;
|A drink from Clown Heaven.&lt;br /&gt;
|Heals clowns and monkeys of brute and burn damage. &lt;br /&gt;
|-&lt;br /&gt;
![[File:bananashake.png|64px]]&lt;br /&gt;
!{{anchor|Banana milkshake}}Banana Milkshake&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[Guide_to_hydroponics#Banana|Banana]], 1 part [[#Ice|Ice]], 1 part [[#Milk Cream|cream]]&lt;br /&gt;
|thick banana&lt;br /&gt;
|Ook ook! Eek eek!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Banzai ti.gif|64px]]&lt;br /&gt;
!{{Anchor|Banzai-Ti}}{{Anchor|Banzai-Tī}}Banzai-Tī&lt;br /&gt;
|40&lt;br /&gt;
|1 part [[Guide to drinks#Yuyake|yuyake]], 1 part [[Guide to drinks#Triple Sec|triple sec]], 1 part [[Guide to drinks#Gin|gin]], 1 part [[Guide to drinks#Rum|rum]], 1 part [[Guide to drinks#Tequila|tequila]], 1 part [[Guide to drinks#Vodka|vodka]], 2 parts [[Guide to drinks#Triple Citrus|Triple Citrus]], 2 parts [[Guide to drinks#Soda Water|soda water]]&lt;br /&gt;
|An asian twist on a liquor cabinet&lt;br /&gt;
|A variation on the Long Island Iced Tea, made with yuyake for an alternative flavour that&#039;s hard to place.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Barefootglass.gif|64px]]&lt;br /&gt;
!{{anchor|Barefoot}}Barefoot&lt;br /&gt;
|45&lt;br /&gt;
|1 part [[#Milk Cream|cream]], 1 part [[#Vermouth|vermouth]], 1 part [[#Berry Juice|berry juice]]&lt;br /&gt;
|Creamy berries&lt;br /&gt;
|Barefoot and pregnant.&lt;br /&gt;
|Quickly heals brute damage when not wearing shoes.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bastionbourbon.png|64px]]&lt;br /&gt;
!{{anchor|Bastion Bourbon}}Bastion Bourbon&lt;br /&gt;
|30&lt;br /&gt;
|1 part tea, 1 part [[#Creme de Menthe|creme de menthe]], 1 part [[#Triple Citrus|triple citrus]], 1 part [[#Berry Juice|berry juice]]&lt;br /&gt;
|Hot herbal brew with a hint of fruit&lt;br /&gt;
|Soothing hot herbal brew with restorative properties. Hints of citrus and berry flavors.&lt;br /&gt;
|When it&#039;s in your system, it will very slowly heal you as long as you&#039;re not in critical. When it&#039;s first added to your system, you heal an amount of each damage type equal to the volume taken in, with a max of 10. This is turned to a max of 20 for anyone in critical. Results in 2 parts instead of 4.&lt;br /&gt;
[https://bastion.fandom.com/wiki/Bastion_Bourbon Spirit from Bastion]&lt;br /&gt;
|-&lt;br /&gt;
![[File:BeepskySmash.gif|64px]]&lt;br /&gt;
!{{anchor|Beepsky Smash}}Beepsky Smash&lt;br /&gt;
|60&lt;br /&gt;
|2 parts [[#Quadruple Sec|quadruple sec]], 2 parts [[#Lime Juice|lime juice]], 1 part Iron&lt;br /&gt;
|JUSTICE&lt;br /&gt;
|Heavy, hot and strong. Just like the Iron fist of the LAW.&lt;br /&gt;
|Summons a stream of [[Guide_to_robotics#Securitron|securitron]] hallucinations, which run at you one by one and deal 40 to 70 stamina damage. If overdosed (40 units) you become traumatised with a phobia of security. If you are a proper member of [[Security|security]], you instead regenerate 10 stamina, get minor hallucinations and won&#039;t get overdosed. Metabolization rate is 0.5. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Berry blast.png|64px]]&lt;br /&gt;
!Berry Blast Smoothie&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Berry Juice, 1 part Milk, 1 part Cream&lt;br /&gt;
|Mixed berry&lt;br /&gt;
|A classic drink, freshly made with hand picked berries. Or, maybe not.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:between_the_sheets.png|64px]]&lt;br /&gt;
!{{anchor|Between the Sheets}}Between the Sheets&lt;br /&gt;
|55&lt;br /&gt;
|1 part [[#Rum|rum]], 2 parts [[#Cognac|cognac]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lemon juice|lemon juice]]&lt;br /&gt;
|Seduction&lt;br /&gt;
|A provocatively named classic.&lt;br /&gt;
|Having this in your system while you&#039;re asleep will slowly heal you.&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Between_the_Sheets_(cocktail) IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bilkglass.gif|64px]]&lt;br /&gt;
!{{anchor|Bilk}}Bilk&lt;br /&gt;
|15&lt;br /&gt;
|1 part [[#Beer|beer]], 1 part [[#Milk|milk]]&lt;br /&gt;
|Desperation and lactate&lt;br /&gt;
|A brew of milk and beer. For those alcoholics who fear osteoporosis.&lt;br /&gt;
|10% chance per tick to heal 1 brute damage in a random body part.&lt;br /&gt;
|-&lt;br /&gt;
![[File:BlackRussian.png|64px]]&lt;br /&gt;
!{{anchor|Black Russian}}Black Russian&lt;br /&gt;
|70&lt;br /&gt;
|3 parts [[#Vodka|vodka]], 2 parts [[#Kahlua|Kahlúa]]&lt;br /&gt;
|Bitterness&lt;br /&gt;
|For the lactose-intolerant. Still as classy as a White Russian.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Black_Russian IBA official cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Blank_paper_drink.gif|64px]]&lt;br /&gt;
!{{anchor|Blank_Paper}}Blank Paper&lt;br /&gt;
|20&lt;br /&gt;
|1 part [[#Silencer|Silencer]], 1 part [[#Nothing|nothing]], 1 part [[#Nuka_Cola|Nuka Cola]]&lt;br /&gt;
|Bubbling possibility&lt;br /&gt;
|A fizzy cocktail for those looking to start fresh.&lt;br /&gt;
|Heals and mutes mimes.  &lt;br /&gt;
|-&lt;br /&gt;
![[File:Blazaam_glass.gif|64px]]&lt;br /&gt;
!{{anchor|Blazaam}}Blazaam&lt;br /&gt;
|70&lt;br /&gt;
|1 part [[#Peach_Juice|peach juice]], 1 part {{Tooltip|[[Guide_to_chemistry#Bluespace_Dust|Bluespace Dust]]|{{RecursiveChem/Bluespace_Dust}}}}, 2 parts [[#Gin|gin]]&lt;br /&gt;
|Alternate realities&lt;br /&gt;
|The glass seems to be sliding between realities. Doubles as a Berenstain remover.&lt;br /&gt;
|Can randomly teleport you short distances and makes you vomit if drunk enough. Makes your vomit look different. Results in 3 parts instead of 4. &lt;br /&gt;
|-&lt;br /&gt;
![[File:BloodyMary.png|64px]]&lt;br /&gt;
!{{anchor|Bloody Mary}}Bloody Mary&lt;br /&gt;
|55&lt;br /&gt;
|1 part [[#Vodka|vodka]], 2 parts  [[#Tomato Juice|tomato juice]], 1 part [[#Lime Juice|lime juice]]&lt;br /&gt;
|Tomatoes with a hint of lime&lt;br /&gt;
|Tomato Juice, mixed with Vodka and a lil&#039; bit of lime. Tastes like liquid murder.&lt;br /&gt;
|Restores blood. [http://en.wikipedia.org/wiki/Bloody_Mary_(cocktail) IBA official cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bluecherryshake.png|64px]]&lt;br /&gt;
!{{anchor|Blue Cherry Shake}}Blue Cherry Shake&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part ice, 1 part cream , 1 part [[Guide_to_food#Blue Cherry Jelly|blue cherry jelly]]&lt;br /&gt;
|Creamy blue cherry&lt;br /&gt;
|A blue cherry flavored milkshake.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Blue hawaiian.png|64px]]&lt;br /&gt;
!{{Anchor|Blue Hawaiian}}Blue Hawaiian&lt;br /&gt;
|30&lt;br /&gt;
|1 part [[Guide to drinks#Pineapple Juice|pineapple juice]], 1 part [[Guide to drinks#Lemon Juice|lemon juice]], 2 parts [[Guide to drinks#Coconut Rum|coconut rum]], 1 part [[Guide to drinks#Blue Curacao|curacao]]&lt;br /&gt;
|The Aloha State&lt;br /&gt;
|Sweet, sharp and coconutty.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Boogerglass.gif|64px]]&lt;br /&gt;
!{{anchor|Booger}}Booger&lt;br /&gt;
|45&lt;br /&gt;
|1 part [[#Milk Cream|cream]], 1 part [[#Banana Juice|banana juice]], 1 part [[#Rum|rum]], 1 part [[#Watermelon Juice|watermelon juice]]&lt;br /&gt;
|Sweet n creamy&lt;br /&gt;
|Ewww...&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bosozuko.gif|64px]]&lt;br /&gt;
!{{Anchor|Bosozoku}}{{Anchor|Bōsōzoku}}Bōsōzoku&lt;br /&gt;
|6&lt;br /&gt;
|1 part [[Guide to drinks#Rice Beer|rice beer]], 1 part [[Guide to drinks#Lemonade|Lemonade]]&lt;br /&gt;
|Bittersweet lemon&lt;br /&gt;
|A simple summer drink from Mars, made from a 1:1 mix of rice beer and lemonade.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:BrancaMenta.png|64px]]&lt;br /&gt;
!{{anchor|Branca Menta}}Branca Menta&lt;br /&gt;
|35&lt;br /&gt;
|1 part [[#Fernet|Fernet]], 1 part [[#Creme de Menthe|Creme de Menthe]], 1 part [[#Ice|Ice]]&lt;br /&gt;
|A bitter freshness&lt;br /&gt;
|A refreshing mixture of bitter Fernet with mint creme liquour. The closest you&#039;ll ever get to the original.&lt;br /&gt;
|Cools you down if overheated. Causes a tick of 35 stamina damage when first drank.&lt;br /&gt;
|-&lt;br /&gt;
![[File:BraveBull.png|64px]]&lt;br /&gt;
!{{anchor|Brave Bull}}Brave Bull&lt;br /&gt;
|60&lt;br /&gt;
|2 parts [[#Tequila|tequila]], 1 part [[#Kahlua|Kahlúa]]&lt;br /&gt;
|Alcoholic bravery&lt;br /&gt;
|Tequila and Coffee liquor, brought together in a mouthwatering mixture. Drink up.&lt;br /&gt;
|Temporarily increases maximum health and will overcome phobias. Existing cocktail&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bug_spray.gif|64px]]&lt;br /&gt;
!{{anchor|Bug Spray}}Bug Spray&lt;br /&gt;
|50&lt;br /&gt;
|2 parts [[#Rum|rum]], 2 parts [[#Triple_Sec|triple sec]], 1 part [[#Lemon_Lime|lemon lime]], 1 part [[#Vodka|vodka]]&lt;br /&gt;
|The pain of ten thousand slain mosquitos&lt;br /&gt;
|A harsh, acrid, bitter drink, for those who need something to brace themselves.&lt;br /&gt;
|Deals 1 toxin per tick to [[Mothpeople|mothpeople]] and [[Guide_to_races#Flypeople|flypeople]]. Results in 5 parts instead of 6.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Caramelshake.png|64px]]&lt;br /&gt;
!{{anchor|CaramelMilkshake}}Caramel Milkshake&lt;br /&gt;
|N/A&lt;br /&gt;
| 1 parts cream, 1 parts caramel, 1 parts ice&lt;br /&gt;
|Sweet rich creamy caramel&lt;br /&gt;
|A caramel flavored milkshake.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cinderelladrink.png|64px]]&lt;br /&gt;
!{{anchor|Cinderella}}Cinderella&lt;br /&gt;
|N/A&lt;br /&gt;
|10 parts [[#Pineapple_Juice|pineapple juice]], 10 parts [[#Orange Juice|orange juice]], 5 parts [[#Lemon Juice|lemon juice]], 5 parts [[#Ice|ice]], 20 parts [[#Sol_Dry|Sol Dry]], 2 parts [[#Bitters|bitters]]&lt;br /&gt;
|Sweet tangy fruit&lt;br /&gt;
|Most definitely a cocktail and something you can drink with the girls.&lt;br /&gt;
|Not really&lt;br /&gt;
|-&lt;br /&gt;
![[File:ChangelingSting.gif|64px]]&lt;br /&gt;
!{{anchor|Changeling Sting}}Changeling Sting&lt;br /&gt;
|50&lt;br /&gt;
|2 part [[#Lemon-Lime|lemon-lime]], 1 part [[#Screwdriver Cocktail|Screwdriver Cocktail]]&lt;br /&gt;
|Your brain coming out your nose&lt;br /&gt;
|A stingy drink.&lt;br /&gt;
|Restores chemicals for changelings. Makes 5 parts instead of 3.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cherryshake.gif|64px]]&lt;br /&gt;
!{{anchor|Cherry Shake}}Cherry Shake&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part ice, 1 part cream, 1 part [[Guide_to_food#Cherry Jelly|cherry jelly.]]&lt;br /&gt;
|Creamy tart cherry&lt;br /&gt;
|A cherry flavored milkshake.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chocolate_glass.png|64px]]&lt;br /&gt;
!{{anchor|Chocolate}}Chocolate&lt;br /&gt;
|N/A&lt;br /&gt;
|5 parts [[#Water|water]], 1 part Coco Powder&lt;br /&gt;
|Creamy chocolate&lt;br /&gt;
|Tasty.&lt;br /&gt;
|Heats up if frozen&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chocolate_glass.png|64px]]&lt;br /&gt;
!{{anchor|Chocolate Milk}}Chocolate Milk&lt;br /&gt;
|N/A&lt;br /&gt;
|3 parts [[#Dutch_Hot_Coco|Hot Coco]], 2 parts Coco Powder, under 300K temperature. &lt;br /&gt;
|Chocolate milk&lt;br /&gt;
|Tasty. &lt;br /&gt;
|20% chance per tick to heal 1 brute damage in a random body part and purges [[Guide_to_food#Capsaicin_Oil|capsaicin oil]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Choccyshake.png|64px]]&lt;br /&gt;
!{{anchor|Chocolate Milkshake}}Chocolate Milkshake&lt;br /&gt;
|N/A&lt;br /&gt;
| 1 parts cream, 1 parts cocoa powder, 1 parts ice&lt;br /&gt;
|Sweet creamy chocolate&lt;br /&gt;
|A frosty chocolate milkshake.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chocolatepudding.gif|64px]]&lt;br /&gt;
!{{anchor|Chocolate Pudding}}Chocolate Pudding&lt;br /&gt;
|N/A&lt;br /&gt;
|5 parts Cocoa, 5 parts Cream, 2 part Egg Yolk&lt;br /&gt;
|&lt;br /&gt;
|A chocolate flavored pudding in a glass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:ClassicMartini.png|64px]]&lt;br /&gt;
!{{anchor|Classic Martini}}Classic Martini&lt;br /&gt;
|60&lt;br /&gt;
|2 parts [[#Gin|gin]], 1 part [[#Vermouth|vermouth]]&lt;br /&gt;
|Dry class&lt;br /&gt;
|Damn, the bartender even stirred it, not shook it.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Martini_%28cocktail%29 IBA official cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cafelatteglass.gif|64px]]&lt;br /&gt;
!{{anchor|Coffee Latte}}{{anchor|Cafe Latte}}Cafe Latte&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Coffee|coffee]], 1 part [[#Milk|milk]]&lt;br /&gt;
|Bitter cream&lt;br /&gt;
|A nice, strong and refreshing beverage while you are reading.&lt;br /&gt;
|Heals dizziness, drowsiness, wakes up, heats up if frozen and 20% chance per tick to heal 1 brute damage in a random body part.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cream_soda.png|64px]]&lt;br /&gt;
!{{anchor|Cream Soda}}Cream Soda&lt;br /&gt;
|N/A&lt;br /&gt;
|2 parts [[#Soda_Water|soda water]], 2 parts [[#Sugar|sugar]], 1 part vanilla&lt;br /&gt;
|Fizzy vanilla&lt;br /&gt;
|A classic space-American vanilla flavored soft drink.&lt;br /&gt;
|Cools down if overheated. Results in 4 parts instead of 5. &lt;br /&gt;
|-&lt;br /&gt;
![[File:crevicespike.png|64px]]&lt;br /&gt;
!{{anchor|Crevice Spike}}Crevice Spike&lt;br /&gt;
| -10&lt;br /&gt;
|2 parts [[#Lime juice|lime juice]], 4 parts [[#Capsaicin Oil|capsaicin]]&lt;br /&gt;
|A bitter SPIKE with a sour aftertaste&lt;br /&gt;
|Sour, bitter, and smashingly sobering.&lt;br /&gt;
|It&#039;s negative drink power sobers you up, but it deals 3 damage per unit when it first enters your system, up to a max 15 damage on a full 5 unit swig. Won&#039;t hurt again until it metabolizes out.&amp;lt;br&amp;gt;[http://va11halla.wikia.com/wiki/Crevice_Spike Drink from VA-11 Hall-A]&lt;br /&gt;
|-&lt;br /&gt;
![[File:CubaLibre.png|64px]]&lt;br /&gt;
!{{anchor|Cuba Libre}}Cuba Libre&lt;br /&gt;
|50&lt;br /&gt;
|3 parts [[#Rum and Coke|Rum and Coke]], 1 part [[#Lime Juice|lime juice]]&lt;br /&gt;
|A refreshing marriage of citrus and rum&lt;br /&gt;
|A classic mix of rum, cola, and lime.&lt;br /&gt;
|Heals revolutionaries.&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Cuba_Libre IBA official cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:CucumberLemonade.png|64px]]&lt;br /&gt;
!{{anchor|Cucumber Lemonade}}Cucumber Lemonade&lt;br /&gt;
|N/A&lt;br /&gt;
|3 parts [[#Lemon Lime|lemon lime]], 2 parts [[#Cucumber Juice|cucumber juice]], 1 part [[#Ice|ice]]&lt;br /&gt;
|Citrus soda with cucumber&lt;br /&gt;
|The smell of cucumber from lemonade, I&#039;m sure I won&#039;t get poisoned?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Demonsbloodglass.gif|64px]]&lt;br /&gt;
!{{anchor|Demons Blood}}Demons Blood&lt;br /&gt;
|75&lt;br /&gt;
|1 part [[#Space Mountain Wind|Space Mountain Wind]], 1 part [[#Rum|rum]], 1 part blood, 1 part [[#Dr. Gibb|Dr. Gibb]]&lt;br /&gt;
|Sweet tasting iron&lt;br /&gt;
|Just looking at this thing makes the hair at the back of your neck stand up.&lt;br /&gt;
|Prevents slaughter demons from dragging you into pools of blood.&lt;br /&gt;
|-&lt;br /&gt;
![[File:DevilsKiss.gif|64px]]&lt;br /&gt;
!{{anchor|Devil&#039;s Kiss}}Devil&#039;s Kiss&lt;br /&gt;
|70&lt;br /&gt;
|1 part Blood, 1 part [[#Rum|rum]], 1 part [[#Kahlua|Kahlúa]]&lt;br /&gt;
|Bitter iron&lt;br /&gt;
|Creepy time!&lt;br /&gt;
|Causes slaughter demons to take brute damage and eject you if they try to eat you.&lt;br /&gt;
|-&lt;br /&gt;
![[File:DoctorDelight.gif|64px]]&lt;br /&gt;
!{{anchor|Doctor&#039;s Delight}}Doctor&#039;s Delight&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Lime Juice|lime juice]], 1 part  [[#Tomato Juice|tomato juice]], 1 part [[#Orange Juice|orange juice]], 1 part [[#Milk Cream|cream]], 1 part [[Guide_to_chemistry#Cryoxadone|Cryoxadone]]&lt;br /&gt;
|Homely fruit&lt;br /&gt;
|A healthy mixture of juices, guaranteed to keep you healthy until the next toolboxing takes place.&lt;br /&gt;
|Heals 0.5 of each basic damage type (brute/burn/toxin/oxyloss) every tick, at the cost of making you hungry (unless your roundstart job is in the medical department, in which case it has no effect on your hunger).&lt;br /&gt;
|-&lt;br /&gt;
![[File:Driestmartini.png|64px]]&lt;br /&gt;
!{{anchor|Driest Martini}}Driest Martini&lt;br /&gt;
|65&lt;br /&gt;
|1 part Nothing, 1 part [[#Gin|gin]]&lt;br /&gt;
|A beach&lt;br /&gt;
|Only for the experienced. You think you see sand floating in the glass.&lt;br /&gt;
|Nothing is found in the [[Mime]]&#039;s Bottle of Nothing&lt;br /&gt;
|-&lt;br /&gt;
![[File:Drunkenblumpkin.png|64px]]&lt;br /&gt;
!{{anchor|Drunken Blumpkin}}Drunken Blumpkin&lt;br /&gt;
|50&lt;br /&gt;
|1 part blumpkin juice, 2 parts irish cream, 1 part ice&lt;br /&gt;
|Molasses and a mouthful of pool water&lt;br /&gt;
|A weird mix of whiskey and blumpkin juice, with cream on top&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Duplex_drink.png|64px]]&lt;br /&gt;
!{{anchor|Duplex}}Duplex&lt;br /&gt;
|25&lt;br /&gt;
|2 parts [[#Hard_Cider|hard cider]], 1 part [[#Apple_Juice|apple juice]], 1 part [[#Berry_Juice|berry juice]]&lt;br /&gt;
|Green apples and blue raspberries&lt;br /&gt;
|An inseparable combination of two fruity drinks.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Nog2.png|64px]]&lt;br /&gt;
!{{anchor|Eggnog}}Eggnog&lt;br /&gt;
|1&lt;br /&gt;
|2 parts [[Guide_to_food#Egg Yolk|egg yolk]], 5 parts [[#Rum|rum]], 5 parts [[#Cream|cream]]&lt;br /&gt;
|Custard and alcohol&lt;br /&gt;
|For enjoying the most wonderful time of the year.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:ErikaSurprise.gif|64px]]&lt;br /&gt;
!{{anchor|Erika Surprise}}Erika Surprise&lt;br /&gt;
|35&lt;br /&gt;
|1 part [[#Ale|ale]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Whiskey|whiskey]], 1 part [[#Ice|ice]], 1 part [[#Banana Juice|banana juice]]&lt;br /&gt;
|Tartness and bananas&lt;br /&gt;
|The surprise is, it&#039;s green!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ersatzche.gif|64px]]&lt;br /&gt;
!{{Anchor|Ersatzche}}Ersatzche&lt;br /&gt;
|6&lt;br /&gt;
|3 parts [[Guide to drinks#Pineapple Juice|pineapple juice]], 5 parts [[Guide to drinks#Rice Beer|rice beer]], 1 part Capsaicin, 1 part sugar&lt;br /&gt;
|Spicy pineapple beer&lt;br /&gt;
|Sweet, bitter, spicy- that&#039;s a great combination.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:fanciulli.png|64px]]&lt;br /&gt;
!{{anchor|Fanchiulli}}Fanciulli&lt;br /&gt;
| -10&lt;br /&gt;
|1 part [[#Manhattan|Manhattan]], 1 part [[#Fernet|Fernet]]&lt;br /&gt;
|A sweet sobering mix&lt;br /&gt;
|What if the Manhattan coctail ACTUALLY used a bitter herb liquour?&lt;br /&gt;
|Reduces satiety. Sobers you up. Causes a tick of 20 stamina damage when first drank.&amp;lt;br&amp;gt;[https://en.wikipedia.org/wiki/Fernet#Cocktails Existing drink.]&lt;br /&gt;
|-&lt;br /&gt;
![[File:FernetCola.png|64px]]&lt;br /&gt;
!{{anchor|Fernet Cola}}Fernet Cola&lt;br /&gt;
|25&lt;br /&gt;
|1 part [[#Fernet|Fernet]], 1 part [[#Cola|Cola]]&lt;br /&gt;
|Sweet relief&lt;br /&gt;
|A very popular and bittersweet digestive, ideal after a heavy meal. Best served on a sawed-off cola bottle as per tradition.&lt;br /&gt;
|Reduces satiety. Causes toxin damage if starving. Tastes like heaven.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Fetching_fizz.png|64px]]&lt;br /&gt;
!{{anchor|Fetching Fizz}}Fetching Fizz&lt;br /&gt;
|10&lt;br /&gt;
|1 part [[#Nuka Cola|Nuka Cola]], 1 part Iron&lt;br /&gt;
|Charged metal&lt;br /&gt;
|Whiskey sour/iron/uranium mixture resulting in highly magnetic slurry. Mild alcohol content.&lt;br /&gt;
|Causes nearby ores to slowly move towards you. Results in 3 parts instead of 2.&lt;br /&gt;
[https://bastion.fandom.com/wiki/Fetching_Fizz Spirit from Bastion]&lt;br /&gt;
|-&lt;br /&gt;
![[File:fringeweaver.png|64px]]&lt;br /&gt;
!{{anchor|Fringe Weaver}}Fringe Weaver&lt;br /&gt;
|90&lt;br /&gt;
|9 parts Ethanol, 1 part [[Guide_to_food#Sugar|sugar]]&lt;br /&gt;
|Ethylic alcohol with a hint of sugar&lt;br /&gt;
|Bubbly, classy, and undoubtedly strong - a Glitch City classic.&lt;br /&gt;
|[http://va11halla.wikia.com/wiki/Fringe_Weaver Drink from VA-11 Hall-A]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Four bit.gif|64px]]&lt;br /&gt;
!{{Anchor|Four Bit}}Four Bit&lt;br /&gt;
|26&lt;br /&gt;
|2 parts [[Guide to drinks#Hakka-Mate|hakka-mate]], 2 parts [[Guide to drinks#Rum|rum]], 1 part [[Guide to drinks#Lime Juice|lime juice]]&lt;br /&gt;
|Cyberspace&lt;br /&gt;
|A drink to power your typing hands.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Funky monkey.png|64px]]&lt;br /&gt;
!Funky Monkey Smoothie&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Coco, 1 part Milk, 1 part Banana Juice&lt;br /&gt;
|Chocolate and Banana&lt;br /&gt;
|A classic drink made with chocolate and banana. No monkeys were harmed, officially.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gibbfloats.gif|64px]]&lt;br /&gt;
!{{anchor|Gibb Floats}}Gibb Floats&lt;br /&gt;
|N/A&lt;br /&gt;
|5 parts dr gibb, 5 parts ice, 5 parts cream&lt;br /&gt;
|Creamy cherry&lt;br /&gt;
|Icecream on top of a Dr. Gibb glass.&lt;br /&gt;
|Fills you up.&lt;br /&gt;
|-&lt;br /&gt;
![[file:GinFizz.png|64px]]&lt;br /&gt;
!{{anchor|Gin Fizz}}Gin Fizz&lt;br /&gt;
|45&lt;br /&gt;
|2 parts [[#Gin|gin]], 1 part [[#Soda Water|soda water]], 1 part [[#Lime Juice|lime juice]]&lt;br /&gt;
|Dry, tart lemons&lt;br /&gt;
|Refreshingly lemony, deliciously dry.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Fizz_%28cocktail%29#Gin_Fizz IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
![[file:Ginger_Amaretto.png|64px]]&lt;br /&gt;
!{{anchor|Ginger Amaretto}}Ginger Amaretto&lt;br /&gt;
|30&lt;br /&gt;
|1 parts [[#Amaretto|Amaretto]], 1 part [[#Sol_Dry|Sol Dry]], 1 part [[#Lemon Juice|lemon juice]], 1 part [[#Ice|ice]]&lt;br /&gt;
|Sweetness followed by a soft sourness and warmth&lt;br /&gt;
|The sprig of rosemary adds a nice aroma to the drink, and isn&#039;t just to be pretentious afterall!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:GinTonic.png|64px]]&lt;br /&gt;
!{{anchor|Gin and Tonic}}Gin and Tonic&lt;br /&gt;
|25&lt;br /&gt;
|2 parts [[#Gin|gin]], 1 part [[#Tonic Water|tonic water]]&lt;br /&gt;
|Mild and tart&lt;br /&gt;
|A mild but still great cocktail. Drink up, like a true Englishman.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gin_garden.png|64px]]&lt;br /&gt;
!{{anchor|Gin Garden}}Gin Garden &lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[Guide to drinks#Lime Juice|lime juice]], 1 part [[#Sugar|sugar]], 3 parts [[#Cucumber juice|cucumber juice]] 3 parts [[#Gin|gin]], 5 parts [[#Sol_Dry|Sol Dry]], 2 parts [[#Ice|ice]]&lt;br /&gt;
|light gin with sweet ginger and cucumber&lt;br /&gt;
|Excellent cooling alcoholic drink with not so ordinary taste.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Godfather.png|64px]]&lt;br /&gt;
!{{anchor|Godfather}}Godfather&lt;br /&gt;
|50&lt;br /&gt;
|1 parts [[#Amaretto|amaretto]], 1 part [[#Whiskey|whiskey]]&lt;br /&gt;
|A delightful softened punch&lt;br /&gt;
|A classic from old Italy and enjoyed by gangsters, pray the orange peel doesnt end up in your mouth.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Godmother.png|64px]]&lt;br /&gt;
!{{anchor|Godmother}}Godmother&lt;br /&gt;
|50&lt;br /&gt;
|1 parts [[#Amaretto|amaretto]], 1 part [[#Vodka|vodka]]&lt;br /&gt;
|Sweetness and a zesty twist&lt;br /&gt;
|A lovely fresh smelling cocktail, a true Sicilian delight.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Goldschlagerglass.gif|64px]]&lt;br /&gt;
!{{anchor|Goldschlager}}Goldschlager&lt;br /&gt;
|25&lt;br /&gt;
|10 parts [[#Vodka|vodka]], 1 part Gold&lt;br /&gt;
|Burning cinnamon&lt;br /&gt;
|100 proof that teen girls will drink anything with gold in it.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Goldschl%C3%A4ger Exists in real world] Makes 10 parts instead of 11.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Grapesoda.png|64px]]&lt;br /&gt;
!{{anchor|Grape Soda}}Grape Soda&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Grape Juice|grape juice]], 1 part soda water&lt;br /&gt;
|Grape soda&lt;br /&gt;
|Beloved of children and teetotalers.&lt;br /&gt;
|Cools you down if overheated.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Grasshopper.png|64px]]&lt;br /&gt;
!{{anchor|Grasshopper}}Grasshopper&lt;br /&gt;
|25&lt;br /&gt;
|5 parts cream, 5 parts [[#Creme de Menthe|creme de menthe]], 5 parts creme de cacao&lt;br /&gt;
|Chocolate and mint dancing around your mouth&lt;br /&gt;
|A fresh and sweet dessert shooter. Difficult to look manly while drinking this.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Grasshopper_(cocktail) IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Green_beer_glass.png|64px]]&lt;br /&gt;
!{{anchor|Green Beer}}Green Beer&lt;br /&gt;
|25&lt;br /&gt;
|10 parts [[#Beer|beer]], 1 part Green Crayon Powder&lt;br /&gt;
|Green piss water&lt;br /&gt;
|A freezing pint of green beer. Festive.&lt;br /&gt;
|Turns you green. Makes 10 parts instead of 11.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Green giant.png|64px]]&lt;br /&gt;
!Green Giant Smoothie&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Creme de Menthe, 1 part Milk, 1 part Lime Juice&lt;br /&gt;
|Green, just green&lt;br /&gt;
|A classic drink, if you enjoy juiced wheatgrass and chia seeds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Grog.gif|64px]]&lt;br /&gt;
!{{anchor|Grog}}Grog&lt;br /&gt;
|1&lt;br /&gt;
|1 part [[#Water|water]], 1 part [[#Rum|rum]]&lt;br /&gt;
|A poor excuse for alcohol&lt;br /&gt;
|A fine and cepa drink for Space.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Grog Exists in real world]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hearty_punch.png|64px]]&lt;br /&gt;
!{{anchor|Hearty Punch}}Hearty Punch&lt;br /&gt;
|90&lt;br /&gt;
|5 parts [[#Brave Bull|Brave Bull]], 5 parts [[#Syndicate Bomb|Syndicate Bomb]], 5 parts [[#Absinthe|absinthe]] (requires temperature of 315)&lt;br /&gt;
|Bravado in the face of disaster&lt;br /&gt;
|Brave bull/syndicate bomb/absinthe mixture resulting in an energizing beverage. Mild alcohol content.&lt;br /&gt;
|Provides quick healing for people in critical condition. Results in 1 part instead of 15.&lt;br /&gt;
[https://bastion.fandom.com/wiki/Hearty_Punch Spirit from Bastion]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Helianthus.png|64px]]&lt;br /&gt;
!{{anchor|Helianthus}}Helianthus&lt;br /&gt;
|75&lt;br /&gt;
|1 part [[Guide to drinks#Absinthe|absinthe]], 1 part [[Guide to chemistry#Mindbreaker Toxin|Mindbreaker Toxin]], 1 part sugar&lt;br /&gt;
|Golden memories&lt;br /&gt;
|A dark yet radiant mixture of absinthe and hallucinogens. The choice of all true artists.&lt;br /&gt;
|Causes hallucinations.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hippiesdelight.png|64px]]&lt;br /&gt;
!{{anchor|Hippie&#039;s Delight}}Hippie&#039;s Delight&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Mushroom Hallucinogen, 1 part [[#Pan-Galactic Gargle Blaster|Pan-Galactic Gargle Blaster]]&lt;br /&gt;
|Giving peace a chance&lt;br /&gt;
|A drink enjoyed by people during the 1960&#039;s.&lt;br /&gt;
|Makes you druggy, stuttering and dizzy, then jittering&lt;br /&gt;
|-&lt;br /&gt;
![[File:Thejuice.png|64px]]&lt;br /&gt;
!{{anchor|The Juice}}The Juice&lt;br /&gt;
|50&lt;br /&gt;
|1 part [[#Mushroom Tea|Mushroom Tea]], 1 part Bluespace Dust, 1 part Mindbreaker Toxin, 1 part [[#Neurotoxin|Neurotoxin]], 1 part Morphine.&lt;br /&gt;
|Like, the future, man&lt;br /&gt;
|A concoction of not-so-edible things that apparently lets you feel like you&#039;re in two places at once.&lt;br /&gt;
|Lets the drinker see bluespace tears in reality, allowing them to freely teleport from one end to the other, akin to the &amp;quot;Bluespace Prophet&amp;quot; trauma.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hivemind_eraser.gif|64px]]&lt;br /&gt;
!{{anchor|Hivemind Eraser}}Hivemind Eraser&lt;br /&gt;
|40&lt;br /&gt;
|2 parts [[#Black Russian|Black Russian]], 1 part [[#Grenadine|Grenadine]], 1 part [[#Thirteen Loko|Thirteen Loko]]&lt;br /&gt;
|Psychic links&lt;br /&gt;
|A vessel of pure flavor. For when even mindshields can&#039;t save you.&lt;br /&gt;
|See [[Hivemind_Host|Hivemind Host]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Hoochglass.gif|64px]]&lt;br /&gt;
!{{anchor|Hooch}}Hooch&lt;br /&gt;
|100&lt;br /&gt;
|2 parts Ethanol, 1 part welding fuel, 1 unit [[Guide_to_food#Universal Enzyme|universal enzyme]] (catalyst)&lt;br /&gt;
|Pure resignation&lt;br /&gt;
|You&#039;ve really hit rock bottom now... your liver packed its bags and left last night.&lt;br /&gt;
|[http://www.urbandictionary.com/define.php?term=hooch Slang for moonshine or bootleg alcohol, popular term during prohibition era.]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hot_ice_coffee.gif|64px]]&lt;br /&gt;
!{{anchor|Hot Ice Coffee}}Hot Ice Coffee&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Coffee|coffee]], 1 part {{Tooltip|[[Guide_to_chemistry#Hot_Ice_Slush|Hot Ice Slush]]|{{RecursiveChem/Hot_Ice_Slush}}}}&lt;br /&gt;
|Bitter coldness and a hint of smoke&lt;br /&gt;
|A sharp drink. This can&#039;t have come cheap. &lt;br /&gt;
|Heals dizziness, drowsiness, wakes up, heats up if frozen and deals 1 toxin damage. &lt;br /&gt;
|-&lt;br /&gt;
![[File:IcedBeer.gif|64px]]&lt;br /&gt;
!{{anchor|Iced Beer}}Iced Beer&lt;br /&gt;
|15&lt;br /&gt;
|5 parts [[#Beer|beer]], 1 part [[#Ice|ice]]  &#039;&#039;&#039;&#039;&#039;or&#039;&#039;&#039;&#039;&#039;  10 parts [[#Beer|beer]], 1 part [[Guide_to_food#Frost Oil|frost oil]]&lt;br /&gt;
|Refreshingly cold&lt;br /&gt;
|A beer so frosty, the air around it freezes.&lt;br /&gt;
|Cools you down if overheated&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icecoffeeglass.gif|64px]]&lt;br /&gt;
!{{anchor|Iced Coffee}}Iced Coffee&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Ice|ice]], 3 parts [[#Coffee|coffee]]&lt;br /&gt;
|Bitter coldness&lt;br /&gt;
|A drink to perk you up and refresh you!&lt;br /&gt;
|Cools you down if overheated, removes dizziness, drowsiness and sleep&lt;br /&gt;
|-&lt;br /&gt;
![[File:Iceteaglass.gif|64px]]&lt;br /&gt;
!{{anchor|Iced Tea}}Iced Tea&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Ice|ice]], 3 parts [[#Tea|tea]]&lt;br /&gt;
|Sweet tea&lt;br /&gt;
|All natural, antioxidant-rich flavour sensation.&lt;br /&gt;
|Cools you down if overheated, removes dizziness, drowsiness and sleep. Heals toxin damage.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Imperial mai tai.png|64px]]&lt;br /&gt;
!{{Anchor|Imperial Mai Tai}}Imperial Mai Tai&lt;br /&gt;
|52&lt;br /&gt;
|1 part [[Guide to drinks#Navy Rum|navy rum]], 1 part [[Guide to drinks#Rum|rum]], 1 part [[Guide to drinks#Lime Juice|lime juice]], 1 part [[Guide to drinks#Triple Sec|triple sec]], 1 part [[Guide to food#Korta Nectar|korta nectar]]&lt;br /&gt;
|Spicy nutty rum&lt;br /&gt;
|For when orgeat is in short supply, do as the spacers do- make do and mend.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:IrishCarBomb.gif|64px]]&lt;br /&gt;
!{{anchor|Irish Car Bomb}}Irish Car Bomb&lt;br /&gt;
|25&lt;br /&gt;
|1 part [[#Irish Cream|irish cream]], 1 part [[#Ale|ale]]&lt;br /&gt;
|The spirit of Ireland&lt;br /&gt;
|An Irish car bomb.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Irish_Car_Bomb Exists in real world]. Can detonate a [[Syndicate_Items#Clown_Car|Clown Car]] if the subject has over 30u in their system.&lt;br /&gt;
|-&lt;br /&gt;
![[File:IrishCoffee.png|64px]]&lt;br /&gt;
!{{anchor|Irish Coffee}}Irish Coffee&lt;br /&gt;
|35&lt;br /&gt;
|2 parts [[#Irish Cream|irish cream]], 2 parts [[#Coffee|coffee]]&lt;br /&gt;
|Giving up on the day&lt;br /&gt;
|Coffee and alcohol. More fun than a Mimosa to drink in the morning.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Irish_coffee IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:IrishCream.png|64px]]&lt;br /&gt;
!{{anchor|Irish_Cream}}Irish Cream&lt;br /&gt;
|50&lt;br /&gt;
|2 parts [[#Whiskey|whiskey]], 1 part [[#Milk Cream|cream]]&lt;br /&gt;
|Creamy alcohol&lt;br /&gt;
|It&#039;s cream, mixed with whiskey. What else would you expect from the Irish?&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Irish_cream Exists in real world]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Italiancoco.png|64px]]&lt;br /&gt;
!{{anchor|Italian Hot Chocolate}}Italian Hot Chocolate&lt;br /&gt;
|N/A&lt;br /&gt;
| 5 parts [[#Dutch_Hot_Coco|Hot Coco]], 4 parts whipped cream, 1 parts corn starch&lt;br /&gt;
|Thick creamy chocolate&lt;br /&gt;
|An extra thick hot chocolate filled with love.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Jack_rose.png|64px]]&lt;br /&gt;
!{{anchor|Jack Rose}}Jack Rose&lt;br /&gt;
|15&lt;br /&gt;
|2 parts [[#Applejack|applejack]], 1 part [[#Grenadine|grenadine]], 1 part [[#Lime juice|lime juice]]&lt;br /&gt;
|A sweet and sour slice of apple&lt;br /&gt;
|A light cocktail perfect for sipping with a slice of pie.&lt;br /&gt;
|[https://en.wikipedia.org/wiki/Jack_Rose_(cocktail) Exists in real life]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Kamikaze.png|64px]]&lt;br /&gt;
!{{anchor|Kamikaze}}Kamikaze&lt;br /&gt;
|60&lt;br /&gt;
|1 part [[#Vodka|vodka]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lime juice|lime juice]]&lt;br /&gt;
|Divine windiness&lt;br /&gt;
|Divinely windy.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Kamikaze_(cocktail) IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Kings ransom.png|64px]]&lt;br /&gt;
!{{Anchor|King’s Ransom}}{{Anchor|Kings Ransom}}King’s Ransom&lt;br /&gt;
|26&lt;br /&gt;
|2 parts [[Guide to drinks#Gin|gin]], 5 parts [[Guide to drinks#Rice Beer|rice beer]], 2 parts [[Guide to drinks#Berry Juice|Berry Juice]], 1 part [[Guide to drinks#Bitters|bitters]]&lt;br /&gt;
|Bitter raspberry&lt;br /&gt;
|A stiff, bitter drink with an odd name and odder recipe.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Konococo rumtini.png|64px]]&lt;br /&gt;
!{{Anchor|Konococo Rumtini}}Konococo Rumtini&lt;br /&gt;
|20&lt;br /&gt;
|3 parts [[Guide to drinks#Coffee|coffee]], 3 parts [[Guide to drinks#Kahlua|kahlua]], 2 parts [[Guide to drinks#Coconut Rum|coconut rum]], 2 parts sugar&lt;br /&gt;
|Coconut coffee&lt;br /&gt;
|Coconut rum, coffee liqueur, and espresso- an odd combination, to be sure, but a welcomed one.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Kortara.png|64px]]&lt;br /&gt;
!{{anchor|Kortara}}Kortara&lt;br /&gt;
|25&lt;br /&gt;
|Ferment [[#Korta Nut|korta nuts]]&lt;br /&gt;
|Sweet nectar&lt;br /&gt;
|A sweet, milky nut-based drink enjoyed on Tizira. Frequently mixed with fruit juices and cocoa for extra refreshment.&lt;br /&gt;
|The fermented nectar of the Korta nut, as enjoyed by lizards galaxywide.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Kumicho.png|64px]]&lt;br /&gt;
!{{Anchor|Kumichō}}{{Anchor|Kumicho}}Kumichō&lt;br /&gt;
|62&lt;br /&gt;
|2 parts [[Guide to drinks#Godfather|Godfather]], 1 part [[Guide to drinks#Shochu|shochu]], 1 part [[Guide to drinks#Bitters|bitters]]&lt;br /&gt;
|Rice and rye&lt;br /&gt;
|A new take on a classic cocktail, the Kumicho takes the Godfather formula and adds shochu for an Asian twist.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lemonade.png|64px]]&lt;br /&gt;
!{{anchor|Lemonade}}Lemonade&lt;br /&gt;
|N/A&lt;br /&gt;
|2 parts [[#Lemon_Juice|lemon juice]], 2 parts water, 1 part [[Guide_to_food#Sugar|sugar]], 1 part [[#Glass_of_Ice|ice]]&lt;br /&gt;
|Sunshine and summertime&lt;br /&gt;
|Sweet, tangy lemonade. Good for the soul. Results in 5 parts instead of 6.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lizardwine.png|64px]]&lt;br /&gt;
!{{anchor|Lizard Wine}}Lizard Wine&lt;br /&gt;
|45&lt;br /&gt;
|1 Lizard Tail, 100 units Ethanol&lt;br /&gt;
|Scaley sweetness&lt;br /&gt;
|An alcoholic beverage from Space China, made by infusing lizard tails in ethanol. Inexplicably popular among command staff.&lt;br /&gt;
|Both delicious and unethical. Must be crafted with crafting menu [[File:Crafting_menu_hud_icon.png]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:LongIslandIcedTea.png|64px]]&lt;br /&gt;
!{{anchor|Long Island Iced Tea}}Long Island Iced Tea&lt;br /&gt;
|35&lt;br /&gt;
|1 part [[#Vodka|vodka]], 1 part [[#Gin|gin]], 1 part [[#Cuba Libre|Cuba Libre]], 1 part [[#Tequila|tequila]]&lt;br /&gt;
|A mixture of cola and alcohol&lt;br /&gt;
|The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Long_Island_Iced_Tea IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Manhattan.png|64px]]&lt;br /&gt;
!{{anchor|Manhattan}}Manhattan&lt;br /&gt;
|30&lt;br /&gt;
|2 parts [[#Whiskey|whiskey]], 1 part [[#Vermouth|vermouth]]&lt;br /&gt;
|Mild dryness&lt;br /&gt;
|The Detective&#039;s undercover drink of choice. He never could stomach gin...&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Manhattan_%28cocktail%29 IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Manhattanprojglass.gif|64px]]&lt;br /&gt;
!{{anchor|Manhattan Project}}Manhattan Project&lt;br /&gt;
|45&lt;br /&gt;
|10 parts [[#Manhattan|Manhattan]], 1 part Uranium&lt;br /&gt;
|Death, the destroyer of worlds&lt;br /&gt;
|A scienitst drink of choice, for thinking how to blow up the station.&lt;br /&gt;
|Makes you druggy. Makes 10 parts instead of 11.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Margarita.png|64px]]&lt;br /&gt;
!{{anchor|Margarita}}Margarita&lt;br /&gt;
|35&lt;br /&gt;
|2 parts [[#Tequila|tequila]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lime Juice|lime juice]]&lt;br /&gt;
|Dry and salty&lt;br /&gt;
|On the rocks with salt on the rim. ¡Arriba!&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Margarita IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Maui sunrise.png|64px]]&lt;br /&gt;
!{{Anchor|Maui Sunrise}}Maui Sunrise&lt;br /&gt;
|15&lt;br /&gt;
|2 parts [[Guide to drinks#Coconut Rum|coconut rum]], 2 parts [[Guide to drinks#Pineapple Juice|pineapple juice]], 1 part [[Guide to drinks#Yuyake|yuyake]], 1 part [[Guide to drinks#Triple Citrus|Triple Citrus]], 4 parts [[Guide to drinks#Lemon-Lime|Lemon-Lime]]&lt;br /&gt;
|Sunrise over the Pacific&lt;br /&gt;
|Behind this drink&#039;s red facade lurks a sharp, complex flavour.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mauna_loa.png|64px]]&lt;br /&gt;
!{{anchor|Mauna Loa}}Mauna Loa&lt;br /&gt;
|40&lt;br /&gt;
|2 parts [[#Bahama_Mama|Bahama Mama]], 2 parts [[Guide_to_food#Capsaicin_Oil|capsaicin oil]], 1 part [[#Kahlua|Kahlua]]&lt;br /&gt;
|Firey, with an aftertaste of burnt flesh&lt;br /&gt;
|Extremely hot; not for the faint of heart!&lt;br /&gt;
|Can make you very hot. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Mead.gif|64px]]&lt;br /&gt;
!{{anchor|Mead}}Mead&lt;br /&gt;
|30&lt;br /&gt;
|2 units Honey, 5 units [[Guide_to_food#Universal Enzyme|universal enzyme]] (catalyst)&lt;br /&gt;
|Sweet, sweet alcohol&lt;br /&gt;
|A Vikings Beverage, though a cheap one.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Mead Exists in real world]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Melon baller.png|64px]]&lt;br /&gt;
!Melon Baller Smoothie&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Watermelon Juice, 1 part Creme de Menthe, 1 part Milk&lt;br /&gt;
|Fresh melon&lt;br /&gt;
|A wonderfully fresh melon smoothie. Guaranteed to brighten your day.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mojito.png|64px]]&lt;br /&gt;
!{{anchor|Mead}}Mojito&lt;br /&gt;
|30&lt;br /&gt;
|1 part [[#Rum|rum]], 1 part [[Guide_to_food#Sugar|sugar]], 1 part [[#Lime juice|lime juice]], 1 part [[#Soda water|soda water]], 1 part [[#Menthol|menthol]]&lt;br /&gt;
|Refreshing mint&lt;br /&gt;
|A drink that looks as refreshing as it tastes.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Mojito IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Moonshine.png|64px]]&lt;br /&gt;
!{{anchor|Moonshine}}Moonshine&lt;br /&gt;
|95&lt;br /&gt;
|5 units Nutriment, 5 units Sugar, 5 units [[Guide_to_food#Universal Enzyme|universal enzyme]] (catalyst)&lt;br /&gt;
|Bitterness&lt;br /&gt;
|You&#039;ve really hit rock bottom now... your liver packed its bags and left last night.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Moscow_mule.png|64px]]&lt;br /&gt;
!{{anchor|Moscow Mule}}Moscow Mule&lt;br /&gt;
|30&lt;br /&gt;
|5 parts [[#Sol_Dry|Sol Dry]], 5 parts [[#Vodka|vodka]], 1 part lime juice, 1 part ice&lt;br /&gt;
|Refreshing sweetness&lt;br /&gt;
|A chilly drink that reminds you of the Derelict.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Narsour.png|64px]]&lt;br /&gt;
!{{anchor|Narsour}}Nar&#039;Sour&lt;br /&gt;
|10&lt;br /&gt;
|1 part [[blood]], 1 parts [[#Lemon Juice|lemon juice]], 1 part [[#Demons Blood|Demons Blood]]&lt;br /&gt;
|Bloody&lt;br /&gt;
|A new hit cocktail inspired by THE ARM Breweries will have you shouting Fuu ma&#039;jin in no time!&lt;br /&gt;
|Causes you to slur cult phrases instead of normal slurring. Results in 1 part instead of 3.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Nekomimosa.gif|64px]]&lt;br /&gt;
!{{Anchor|Nekomimosa}}Nekomimosa&lt;br /&gt;
|17&lt;br /&gt;
|2 parts [[Guide to drinks#Yuyake|yuyake]], 2 parts [[Guide to drinks#Watermelon Juice|watermelon juice]], 1 part [[Guide to drinks#Champagne|champagne]]&lt;br /&gt;
|MELON&lt;br /&gt;
|A syrupy mess of a cocktail, dedicated to a felinid popstar that took Mars by storm a few years ago.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:nukacolaglass.gif|64px]]&lt;br /&gt;
!{{anchor|Nuka Cola}}Nuka Cola&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Uranium, 6 parts [[#Space Cola|Space Cola]]&lt;br /&gt;
|The future&lt;br /&gt;
|Don&#039;t cry, Don&#039;t raise your eye, It&#039;s only nuclear wasteland&lt;br /&gt;
|Makes you druggy, dizzy, wakes you up and gives you higher speed. &amp;lt;br&amp;gt;[http://fallout.wikia.com/wiki/Nuka-Cola Reference to Fallout.]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Old_timer.png|64px]]&lt;br /&gt;
!{{anchor|Old Timer}}Old Timer&lt;br /&gt;
|35&lt;br /&gt;
|3 parts [[#Whiskey_Soda|whiskey soda]], 2 parts [[#Parsnip_Juice|parsnip juice]], 1 part [[#Alexander|Alexander]]&lt;br /&gt;
|Simpler times&lt;br /&gt;
|An archaic potation enjoyed by old coots of all ages.&lt;br /&gt;
|Makes you older. And older, and older. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Neurotoxin.gif|64px]]&lt;br /&gt;
!{{anchor|Neurotoxin}}Neurotoxin&lt;br /&gt;
|50&lt;br /&gt;
|1 part Morphine, 1 part [[#Pan-Galactic Gargle Blaster|Pan-Galactic Gargle Blaster]]&lt;br /&gt;
|A numbing sensation&lt;br /&gt;
|A drink that is guaranteed to knock you silly.&lt;br /&gt;
|Drugs you, makes you dizzy, deals up to 75% brain damage over time, randomly causes you to drop items and take stamina damage. After 5 cycles starts randomly paralyzing your limbs. After 30 cycles deals more brain damage but without limit. After 50 cycles (over 20 units) it has a 15% chance per cycle to give you a heart attack. Metabolism rate is 0.4 units. Quickly purged by [[Guide_to_chemistry#Neurine|Neurine]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:GargleBlaster.gif|64px]]&lt;br /&gt;
!{{anchor|Pan-Galactic Gargle Blaster}}Pan-Galactic Gargle Blaster&lt;br /&gt;
|0&lt;br /&gt;
|1 part [[#Gin|gin]], 1 part [[#Vodka|vodka]], 1 part [[#Whiskey|whiskey]], 1 part [[#Cognac|cognac]], 1 part [[#Lemon Juice|lemon juice]]&lt;br /&gt;
|Your brains smashed out by a lemon wrapped around a gold brick&lt;br /&gt;
|Does... does this mean that Arthur and Ford are on the station? Oh joy.&lt;br /&gt;
|Makes you dizzy, then stuttering, then confused, then druggy&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Zaphod_Beeblebrox#Pan-Galactic_Gargle_Blaster Drink from The Hitchhiker&#039;s Guide to the Galaxy]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Painkiller_drink.png|64px]]&lt;br /&gt;
!{{anchor|Painkiller}}Painkiller&lt;br /&gt;
|20&lt;br /&gt;
|5 parts [[#Creme_de_Coconut|Creme de Coconut]], 4 parts [[#Pineapple_Juice|pineapple juice]], 1 part [[#Orange Juice|orange juice]]&lt;br /&gt;
|Sugary tartness&lt;br /&gt;
|Dulls your pain. Your emotional pain, that is. (Does nothing.)&lt;br /&gt;
|Gives a small painkiller bonus, used when treated with [[Medical_items#Bone_Gel|bone gel]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Patronglass.gif|64px]]&lt;br /&gt;
!{{anchor|Patron}}Patron&lt;br /&gt;
|60&lt;br /&gt;
|10 parts [[#Tequila|tequila]], 1 part Silver&lt;br /&gt;
|Metallic and expensive&lt;br /&gt;
|Drinking patron in the bar, with all the subpar ladies.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Patr%C3%B3n Exists in real world] Makes 10 parts instead of 11.&lt;br /&gt;
|-&lt;br /&gt;
![[File:PepperminPatty.png|64px]]&lt;br /&gt;
!{{anchor|Peppermint Patty}}Peppermint Patty&lt;br /&gt;
|25&lt;br /&gt;
|6 parts [[#Dutch Hot Coco|hot coco]], 1 part [[#Creme de Cacao|creme de cacao]], 1 part [[#Creme de Menthe|creme de menthe]], 1 part [[#Vodka|vodka]], 1 part [[#Menthol|menthol]]&lt;br /&gt;
|Mint and chocolate&lt;br /&gt;
|This lightly alcoholic drink combines the benefits of menthol and cocoa.&lt;br /&gt;
| Prevents coughing, heats you up and comes from Archer.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pina_colada.png|64px]]&lt;br /&gt;
!{{anchor|Pina_Colada}}Pina Colada&lt;br /&gt;
|40&lt;br /&gt;
|3 parts [[#Pineapple_Juice|pineapple juice]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Creme_de_Coconut|Creme de Coconut]], 1 part [[#Rum|rum]]&lt;br /&gt;
|Pineapple, coconut, and a hint of the ocean&lt;br /&gt;
|A fresh pineapple drink with coconut rum. Yum.&lt;br /&gt;
|Results in 5 parts instead of 6. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Planet_cracker.gif|64px]]&lt;br /&gt;
!{{anchor|Planet Cracker}}Planet Cracker&lt;br /&gt;
|50&lt;br /&gt;
|2 parts [[#Champagne|champagne]], 2 parts [[#Lizard_Wine|lizard wine]], 1 part [[Guide_to_food#Egg_Yolk|egg yolk]], 1 part gold&lt;br /&gt;
|Triumph with a hint of bitterness&lt;br /&gt;
|This jubilant drink celebrates humanity&#039;s triumph over the alien menace. May be offensive to non-human crewmembers.&lt;br /&gt;
|Results in 4 parts instead of 6. (If one part is 5 units, three units egg yolk will be left over and have to be filtered out, scales. Haven&#039;t done the math yet, to see what is really needed)&lt;br /&gt;
|-&lt;br /&gt;
![[File:PodTeslaGlass.png]]&lt;br /&gt;
!{{anchor|Pod Tesla}}Pod Tesla&lt;br /&gt;
|80&lt;br /&gt;
|5 parts [[Guide to drinks#Telepole|Telepole]], 3 parts [[Guide to drinks#Brave Bull|Brave Bull]], 5 parts [[Guide to drinks#Admiralty|Admiralty]]. &lt;br /&gt;
|Victory, with a hint of insanity&lt;br /&gt;
|Ride the lightning!  Recharges etherials, suppresses phobias, and gives strong temporary shock resistance.&lt;br /&gt;
|Makes 15 parts instead of 12. Grants a full - on immunity to tesla shocks. Useful if the supermatter is about to explode/has exploded, or if someone is taking a mech armed with a tesla cannon for a joyride.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Orange_juice_glass.png|64px]]&lt;br /&gt;
!{{anchor|Pruno}}Pruno&lt;br /&gt;
|85&lt;br /&gt;
|First make pruno mix by crafting it (via the crafting menu) with the following ingredients: 1 trashbag, 1 slice of [[Guide_to_food#Moldy_Bread|moldy bread]], 4 grown edible plants, 2 candy corn and of 15 units water. Put the newly created mix in a toilet or washing machine and wait 30 seconds.  &lt;br /&gt;
|Your tastebuds being individually shanked&lt;br /&gt;
|Fermented prison wine made from fruit, sugar, and despair. Security loves to confiscate this, which is the only kind thing Security has ever done.&lt;br /&gt;
|[[Status_Effects#Disgust|Disgusting]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Pumpkinlatte.gif|64px]]&lt;br /&gt;
!{{anchor|Pumpkin Latte}}Pumpkin Latte&lt;br /&gt;
|N/A&lt;br /&gt;
|5 parts pumpkin juice, 5 parts coffee, 5 parts cream&lt;br /&gt;
|Creamy pumpkin&lt;br /&gt;
|A delicious mix of pumpkin juice and coffee.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Quadrupesec.png|64px]]&lt;br /&gt;
!{{anchor|Quadruple Sec}}Quadruple Sec&lt;br /&gt;
|35&lt;br /&gt;
|5 parts [[#Triple_Sec|triple sec]], 5 parts [[#Triple Citrus|triple citrus]], 5 parts [[#Grenadine|grenadine]]&lt;br /&gt;
|An invigorating bitter freshness which suffuses your being; no enemy of the station will go unrobusted this day&lt;br /&gt;
|Kicks just as hard as licking the powercell on a baton, but tastier.&lt;br /&gt;
|Heals people with security personnel livers 1 damage in all body parts per tick. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Quintiplesec.png|64px]]&lt;br /&gt;
!{{anchor|Quintiple Sec}}Quintiple Sec&lt;br /&gt;
|55&lt;br /&gt;
|5 parts [[#Quadruple Sec|quadruple sec]], 5 parts [[#Clown&#039;s Tears|clown&#039;s tears]], 5 parts [[#Syndicate Bomb|syndicate bomb]]&lt;br /&gt;
|THE LAW&lt;br /&gt;
|Law, Order, Alcohol, and Police Brutality distilled into one single elixir of JUSTICE.&lt;br /&gt;
|Heals people with security personnel livers 2 damage in all body parts per tick. Has a high alcohol level, and will make you seriously drunk with a few sips.&lt;br /&gt;
|-&lt;br /&gt;
![[File:RedMead.gif|64px]]&lt;br /&gt;
!{{anchor|Red Mead}}Red Mead&lt;br /&gt;
|31&lt;br /&gt;
|1 part [[#Mead|mead]], 1 part blood&lt;br /&gt;
|Sweet and salty alcohol&lt;br /&gt;
|A True Vikings Beverage, though its color is strange.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Red city am.gif|64px]]&lt;br /&gt;
!{{Anchor|Red City AM}}Red City AM&lt;br /&gt;
|5&lt;br /&gt;
|5 parts [[Guide to drinks#Rice Beer|rice beer]], 1 part [[Guide to drinks#Lime|lime]], 1 part Red Bay, 1 part Soy Sauce, 2 parts [[Guide to drinks#Tomato Juice|tomato juice]]&lt;br /&gt;
|Breakfast in a glass&lt;br /&gt;
|A breakfast drink from New Osaka, for when you really need to get drunk at 9:30 in the morning in more socially acceptable manner than drinking bagwine on the bullet train. Not that you should drink this on the bullet train either.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Red planet.png|64px]]&lt;br /&gt;
!{{Anchor|Red Planet}}Red Planet&lt;br /&gt;
|45&lt;br /&gt;
|2 parts [[Guide to drinks#shochu|shochu]], 2 parts [[Guide to drinks#Triple Sec|triple sec]], 2 parts [[Guide to drinks#Vermouth|vermouth]], 1 part [[Guide to drinks#Grenadine|grenadine]], 1 part [[Guide to drinks#Bitters|bitters]]&lt;br /&gt;
|The spirit of freedom&lt;br /&gt;
|Made in celebration of the Martian Concession, the Red Planet is based on the classic El Presidente, and is as patriotic as it is bright crimson.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Red_queen.png|64px]]&lt;br /&gt;
!{{anchor|Red Queen}}Red Queen&lt;br /&gt;
|N/A&lt;br /&gt;
|6 parts [[#Tea|tea]], 2 parts [[Guide_to_chemistry#Chemistry_Dispensers|mercury]], 1 part [[Guide_to_food#Pepper|black pepper]], 1 part {{Tooltip|[[Guide_to_chemistry#Growth_Serum|Growth Serum]]|{{RecursiveChem/Growth_Serum}}}}&lt;br /&gt;
|Wonder&lt;br /&gt;
|DRINK ME.&lt;br /&gt;
|Randomly changes your size while it&#039;s in your system. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Royroger.gif|64px]]&lt;br /&gt;
!{{anchor|Roy Rogers}}Roy Rogers&lt;br /&gt;
|N/A&lt;br /&gt;
|2 parts [[#Space Cola|Space Cola]], 1 part [[#Grenadine|Grenadine]]&lt;br /&gt;
|Fruity overlysweet cola&lt;br /&gt;
|90% sugar in a glass.&lt;br /&gt;
|Induces a sugar rush.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rubberneck.png|64px]]&lt;br /&gt;
!{{anchor|Rubberneck}}Rubberneck&lt;br /&gt;
|60&lt;br /&gt;
|5 parts [[#Grey_Bull|Grey Bull]], 4 parts ethanol, 1 part [[Guide_to_food#Astrotame|astrotame]]&lt;br /&gt;
|Artificial fruityness&lt;br /&gt;
|A popular drink amongst those adhering to an all synthetic diet.&lt;br /&gt;
|Makes you immune to shocks. &lt;br /&gt;
|-&lt;br /&gt;
![[File:WhiskeyCola.png|64px]]&lt;br /&gt;
!{{anchor|Rum and Coke}}Rum and Coke&lt;br /&gt;
|40&lt;br /&gt;
|2 parts [[#Rum|rum]], 1 part [[#Space Cola|space cola]]&lt;br /&gt;
|Cola&lt;br /&gt;
|The classic go-to of space-fratboys.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Saibasan.png|64px]]&lt;br /&gt;
!{{Anchor|Saibāsan}}{{Anchor|Saibasan}}Saibāsan&lt;br /&gt;
|20&lt;br /&gt;
|2 parts [[Guide to drinks#shochu|shochu]], 2 parts [[Guide to drinks#Yuyake|yuyake]], 3 parts Cherry Jelly, 3 parts [[Guide to drinks#Triple Citrus|Triple Citrus]]&lt;br /&gt;
|Betrayal&lt;br /&gt;
|A drink glorifying Cybersun&#039;s enduring business..&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sanraizusoda.gif|64px]]&lt;br /&gt;
!{{Anchor|Sanraizusōda}}{{Anchor|Sanraizusoda}}Sanraizusōda&lt;br /&gt;
|6&lt;br /&gt;
|1 part [[Guide to drinks#Yuyake|yuyake]], 2 parts [[Guide to drinks#Soda Water|soda water]], 1 part [[Guide to drinks#Cream|cream]], 1 part [[Guide to drinks#Ice|ice]]&lt;br /&gt;
|Creamy melon soda&lt;br /&gt;
|It&#039;s a melon cream soda, except with alcohol- what&#039;s not to love? Well... possibly the hangovers.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sbitenglass.gif|64px]]&lt;br /&gt;
!{{anchor|Sbiten}}Sbiten&lt;br /&gt;
|70&lt;br /&gt;
|1 part [[#Vodka|vodka]], 1 part Capsaicin&lt;br /&gt;
|Hot and spice&lt;br /&gt;
|A spicy mix of Vodka and Spice. Very hot.&lt;br /&gt;
|Heats you up if you are frozen&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Sbiten Exists in real world]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Screwdriver.png|64px]]&lt;br /&gt;
!{{anchor|Screwdriver Cocktail}}Screwdriver Cocktail&lt;br /&gt;
|55&lt;br /&gt;
|2 parts [[#Vodka|vodka]], 1 part [[#Orange Juice|orange juice]]&lt;br /&gt;
|Oranges&lt;br /&gt;
|A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer.&lt;br /&gt;
|CE, engineers and atmos techs will heal toxin if they&#039;re irradiated and drink this.&amp;lt;br&amp;gt;[http://en.wikipedia.org/wiki/Screwdriver_%28cocktail%29 IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sentai quencha.gif|64px]]&lt;br /&gt;
!{{Anchor|Sentai Quencha}}Sentai Quencha&lt;br /&gt;
|28&lt;br /&gt;
|2 parts [[Guide to drinks#Melon Soda|melon soda]], 1 part [[Guide to drinks#Triple Citrus|Triple Citrus]], 1 part [[Guide to drinks#Shochu|shochu]], 1 part [[Guide to drinks#Blue Curacao|curacao]]&lt;br /&gt;
|Ultimate ninja power&lt;br /&gt;
|Based on the galaxy-famous &amp;quot;&#039;&#039;Kyūkyoku no Ninja Pawā Sentai&#039;&#039;&amp;quot;, the Sentai Quencha is a favourite at anime conventions and weeb bars.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shirley.png|64px]]&lt;br /&gt;
!{{anchor|Shirley Temple}}Shirley Temple&lt;br /&gt;
|N/A&lt;br /&gt;
|2 parts [[#Sol_Dry|Sol Dry]], 1 part [[#Grenadine|Grenadine]]&lt;br /&gt;
|Sweet cherry syrup and ginger spice&lt;br /&gt;
|Ginger ale with processed grenadine. &lt;br /&gt;
|Reduces disgust&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sidecar.png|64px]]&lt;br /&gt;
!{{anchor|Sidecar}}Sidecar&lt;br /&gt;
|45&lt;br /&gt;
|2 parts [[#Cognac|cognac]], 1 part [[#Triple_Sec|triple sec]], 1 part [[#Lemon juice|lemon juice]]&lt;br /&gt;
|Delicious freedom&lt;br /&gt;
|The one ride you’ll gladly give up the wheel for.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Sidecar_(cocktail) IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Silencer.gif|64px]]&lt;br /&gt;
!{{anchor|Silencer}}Silencer&lt;br /&gt;
|59&lt;br /&gt;
|1 part Nothing, 1 part [[#Milk Cream|cream]], 1 part [[Guide_to_food#Sugar|sugar]]&lt;br /&gt;
|A pencil editor&lt;br /&gt;
|A drink from mime Heaven.&lt;br /&gt;
|Nothing is found in the [[Mime]]&#039;s Bottle of Nothing. Heals and mutes mimes.&lt;br /&gt;
|-&lt;br /&gt;
![[File:singuloglass.gif|64px]]&lt;br /&gt;
!{{anchor|Singulo}}Singulo&lt;br /&gt;
|35&lt;br /&gt;
|5 parts [[#Vodka|vodka]], 1 part [[Guide to chemistry#Liquid%20Dark%20Matter|Liquid Dark Matter]], 5 part [[#Wine|wine]]&lt;br /&gt;
|Concentrated matter&lt;br /&gt;
|A blue-space beverage.&lt;br /&gt;
|Makes you immune to SM hallucinations and sucks nearby objects towards you.&lt;br /&gt;
|-&lt;br /&gt;
![[File:SnowWhite.gif|64px]]&lt;br /&gt;
!{{anchor|Snow White}}Snow White&lt;br /&gt;
|35&lt;br /&gt;
|1 part [[#Beer|beer]], 1 part [[#Lemon-Lime|Lemon-Lime]]&lt;br /&gt;
|Refreshing cold&lt;br /&gt;
|A cold refreshment.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soylatteglass.gif|64px]]&lt;br /&gt;
!{{anchor|Soy Latte}}Soy Latte&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Coffee|coffee]], 1 part [[#Soy Milk|soy milk]]&lt;br /&gt;
|Creamy coffee&lt;br /&gt;
|A nice and refreshing beverage while you are reading.	&lt;br /&gt;
|Heals dizziness, drowsiness and sleeping; heats up if frozen and 20% chance per tick to heal 1 brute damage in a random body part.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Squirtcider.png|64px]]&lt;br /&gt;
!{{anchor|Squirt Cider}}Squirt Cider&lt;br /&gt;
|40&lt;br /&gt;
|2 parts water, 2 parts tomato juice, 1 part nutriment, 1 part Salt&lt;br /&gt;
|Stale bread with a staler aftertaste&lt;br /&gt;
|Fermented squirt extract with a nose of stale bread and ocean water. Whatever a squirt is.&lt;br /&gt;
|[https://bastion.fandom.com/wiki/Squirt_Cider Spirit from Bastion]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stinger.png|64px]]&lt;br /&gt;
!{{anchor|Stinger}}Stinger&lt;br /&gt;
|25&lt;br /&gt;
|10 parts cognac, 5 parts [[#Creme de Menthe|creme de menthe]]&lt;br /&gt;
|A slap on the face in the best possible way&lt;br /&gt;
|A snappy way to end the day.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/Stinger_(cocktail) IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Strawberry banana.png|64px]]&lt;br /&gt;
!Strawberry Banana Smoothie&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Berry Juice, 1 part Milk, 1 part Banana Juice&lt;br /&gt;
|Strawberry and banana&lt;br /&gt;
|A classic drink which countless souls have bonded over...&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Strawberryshake.png|64px]]&lt;br /&gt;
!{{anchor|Strawberry milkshake}}Strawberry Milkshake&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[Guide_to_hydroponics#Berry|Berry juice]], 1 part [[#Ice|Ice]], 1 part [[#Milk Cream|cream]].&lt;br /&gt;
|sweet strawberries and milk&lt;br /&gt;
|A strawberry milkshake, far superior to those with weaker chocolate inclined tastebuds.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:sugarrush.png|64px]]&lt;br /&gt;
!{{anchor|Sugar Rush}}Sugar Rush&lt;br /&gt;
|10&lt;br /&gt;
|2 parts [[Guide_to_food#Sugar|sugar]], 1 part [[#Lemon Juice|lemon juice]], 1 part [[#Wine|wine]]&lt;br /&gt;
|Your arteries clogging with sugar&lt;br /&gt;
|Sweet, light, and fruity - as girly as it gets.&lt;br /&gt;
|Has a slight nutritional value but lowers your satiety as it&#039;s practically junk food.&amp;lt;br&amp;gt;[http://va11halla.wikia.com/wiki/Sugar_Rush Drink from VA-11 Hall-A]&lt;br /&gt;
|-&lt;br /&gt;
![[File:SyndicateBomb.gif|64px]]&lt;br /&gt;
!{{anchor|Syndicate Bomb}}Syndicate Bomb&lt;br /&gt;
|90&lt;br /&gt;
|1 part [[#Whiskey Cola|Whiskey Cola]], 1 part [[#Beer|beer]]&lt;br /&gt;
|Purified antagonism&lt;br /&gt;
|A syndicate bomb.&lt;br /&gt;
|Fluff: two glasses connected with a tank valve. You need to drink from the valve, else it spills.&lt;br /&gt;
|-&lt;br /&gt;
![[File:T_glass.png|64px]]&lt;br /&gt;
!{{anchor|T}}T&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[#Nothing|nothing]], 1 part tea&lt;br /&gt;
|One of your 26 favorite letters&lt;br /&gt;
|You expected to find this in a soup, but this is fine too.&lt;br /&gt;
|If you&#039;re a mime, mutes you, heals your toxin damage and reduces sleep and drowsiness&lt;br /&gt;
|-&lt;br /&gt;
![[File:TelepoleGlass.png]]&lt;br /&gt;
!{{anchor|Telepole}}Telepole&lt;br /&gt;
|50&lt;br /&gt;
|1 part [[Guide to drinks#Voltaic Yellow Wine|Voltaic Yellow Wine]], 2 parts [[Guide to drinks#Dark and stormy|Dark And Stormy]], 1 Part [[Guide to drinks#Sake|Sake]]&lt;br /&gt;
|The Howling Storm&lt;br /&gt;
|A grounding rod in the form of a drink.  Recharges etherials, and gives temporary shock resistance.&lt;br /&gt;
|Grants immunity to shocks akin to grey bull, and recharges Etherials.&lt;br /&gt;
[https://limbuscompany.fandom.com/wiki/Telepole Reference to Limbus Company]&lt;br /&gt;
|-&lt;br /&gt;
![[File:TequillaSunrise.png|64px]]&lt;br /&gt;
!{{anchor|Tequila Sunrise}}Tequila Sunrise&lt;br /&gt;
|45&lt;br /&gt;
|2 parts [[#Tequila|tequila]], 2 parts [[#Orange Juice|orange juice]], 1 part [[#Grenadine|grenadine]]&lt;br /&gt;
|Oranges with a hint of pomegranate&lt;br /&gt;
|Oh great, now you feel nostalgic about sunrises back on Terra...&lt;br /&gt;
|Causes glowing. [http://en.wikipedia.org/wiki/Tequila_Sunrise_%28cocktail%29 IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:The Hat.png|alt=|64x64px]]&lt;br /&gt;
!{{anchor|The Hat}}The Hat&lt;br /&gt;
|80&lt;br /&gt;
|1 part [[Guide to drinks#Plum Wine|plum wine]], 1 part [[Guide to chemistry#Ethanol|ethanol]], 1 part water&lt;br /&gt;
|Something perfumy&lt;br /&gt;
|A single plum floating in perfume, served in a man&#039;s hat.&lt;br /&gt;
|Drink from [https://va11halla.fandom.com/wiki/A_Fedora VA-11 Hall-A]&lt;br /&gt;
|-&lt;br /&gt;
![[File:ManlyDorf.png|64px]]&lt;br /&gt;
!{{anchor|The Manly Dorf}}The Manly Dorf&lt;br /&gt;
|100&lt;br /&gt;
|1 parts [[#Beer|beer]], 2 parts [[#Ale|ale]]&lt;br /&gt;
|Hair on your chest and your chin&lt;br /&gt;
|A manly concoction made from Ale and Beer. Intended for true men only.&lt;br /&gt;
|Heals people with the dwarf mutation. [http://bay12games.com/dwarves/ Reference to Dwarf Fortress]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Thirteenloko.png|64px]]&lt;br /&gt;
!{{anchor|Thirteen Loko}}Thirteen Loko&lt;br /&gt;
|80&lt;br /&gt;
|1 part [[#Vodka|vodka]], 1 part [[#Lime Juice|lime juice]], 1 part [[#Coffee|coffee]]&lt;br /&gt;
|Jitters and death&lt;br /&gt;
|This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass.&lt;br /&gt;
|Wakes you up and cools you down if overheated. Causes addiction at 30u and overdose at 60u. Addiction does nothing, but overdosing will first cause a 1.5 second stun and jitteriness. It will then have a 7% chance per tick to force drop held items, 7% chance to cause a random message of discomfort, 5% chance to permanently blind you or &#039;&#039;&#039;melt your eyes out if already blind&#039;&#039;&#039;, 3% chance to cause a seizure (10 seconds of unconsciousness) and a 1% chance of causing a heart attack. &lt;br /&gt;
|-&lt;br /&gt;
![[File:threemileislandglass.gif|64px]]&lt;br /&gt;
!{{anchor|Three Mile Island Iced Tea}}Three Mile Island Iced Tea&lt;br /&gt;
|10&lt;br /&gt;
|10 parts [[#Long Island Iced Tea|Long Island Iced Tea]], 1 part Uranium&lt;br /&gt;
|Dryness&lt;br /&gt;
|A glass of this is sure to prevent a meltdown.&lt;br /&gt;
|Makes you druggy. Makes 10 parts instead of 11.&lt;br /&gt;
|-&lt;br /&gt;
![[File:ToxinsSpecial.gif|64px]]&lt;br /&gt;
!{{anchor|Toxins Special}}Toxins Special&lt;br /&gt;
|25&lt;br /&gt;
|2 parts [[#Rum|rum]], 1 part [[#Vermouth|vermouth]], 2 parts Plasma&lt;br /&gt;
|Spicy toxins&lt;br /&gt;
|Whoah, this thing is on FIRE! &#039;&#039;&#039;CALL THE DAMN SHUTTLE!!!&#039;&#039;&#039;&lt;br /&gt;
|Heats you up if frozen. Best served in a shot glass.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Trappist_beer_glass.png|64px]]&lt;br /&gt;
!{{anchor|Trappist Beer}}Trappist Beer&lt;br /&gt;
|40&lt;br /&gt;
|2 parts [[#Ale|ale]], 2 parts [[#Holy_Water|holy water]], 1 part [[Guide_to_food#Sugar|sugar]]&lt;br /&gt;
|Dried plums and malt&lt;br /&gt;
|A strong dark ale brewed by space-monks.&lt;br /&gt;
|If you&#039;re a [[Chaplain|chaplain]] it reduces [[Status_Effects#Jitteriness|jittering]], [[Status_Effects#Stuttering|stuttering]] and heals 2.5 burn per tick.  &lt;br /&gt;
|-&lt;br /&gt;
![[File:Triplecitrus.png|64px]]&lt;br /&gt;
!{{anchor|Triple Citrus}}Triple Citrus&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part Lemon Juice, 1 part Lime Juice, 1 part Orange Juice&lt;br /&gt;
|Extreme bitterness&lt;br /&gt;
|Triple the citrus, triple the fun.&lt;br /&gt;
|Can be used to make [[Guide to chemistry#Colorful Reagent|Colorful Reagent]]. Results in 5 parts instead of 3. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Turbo.gif|64px]]&lt;br /&gt;
!{{anchor|Turbo}}Turbo&lt;br /&gt;
|85&lt;br /&gt;
|2 parts [[#Moonshine|moonshine]], 1 part {{Tooltip|[[Guide_to_chemistry#Nitrous_Oxide|Nitrous Oxide]]|{{RecursiveChem/Nitrous Oxide}}}}, 1 part [[#Sugar_Rush|Sugar Rush]], 1 part [[#Pwr_Game|Pwr Game]]&lt;br /&gt;
|The outlaw spirit&lt;br /&gt;
|A turbulent cocktail for outlaw hoverbikers.&lt;br /&gt;
|Regenerates your [[Health#Stamina|stamina]] faster the more drunk you are. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Vanilla dream.png|64px]]&lt;br /&gt;
!Vanilla Dream Smoothie&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part vanilla, 1 part milk, 1 part cream&lt;br /&gt;
|Creamy vanilla&lt;br /&gt;
|A classic drink made with vanilla and fresh cream.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vanillashake.png|64px]]&lt;br /&gt;
!{{anchor|Vanilla Milkshake}}Vanilla Milkshake&lt;br /&gt;
|N/A&lt;br /&gt;
| 1 parts cream, 1 parts vanilla, 1 parts ice&lt;br /&gt;
|Sweet creamy vanilla&lt;br /&gt;
|A vanilla flavored milkshake. The basics are still good.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vanillapudding.gif|64px]]&lt;br /&gt;
!{{anchor|Vanilla Pudding}}Vanilla Pudding&lt;br /&gt;
|N/A&lt;br /&gt;
| 5 parts cream, 5 parts vanilla, 2 parts eggyolk&lt;br /&gt;
|&lt;br /&gt;
|A vanilla flavored pudding in a glass.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:VodkaTonic.png|64px]]&lt;br /&gt;
!{{anchor|Vodka and Tonic}}Vodka and Tonic&lt;br /&gt;
|70&lt;br /&gt;
|2 parts [[#Vodka|vodka]], 1 part [[#Tonic Water|tonic water]]&lt;br /&gt;
|Tart bitterness&lt;br /&gt;
|For when a gin and tonic isn&#039;t russian enough.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:VodkaMartini.png|64px]]&lt;br /&gt;
!{{anchor|vodka Martini}}Vodka Martini&lt;br /&gt;
|65&lt;br /&gt;
|2 parts [[#Vodka|vodka]], 1 part [[#Vermouth|vermouth]]&lt;br /&gt;
|Shaken, not stirred&lt;br /&gt;
|A bastardisation of the classic martini. Still great.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:WhiskeyCola.png|64px]]&lt;br /&gt;
!{{anchor|Whiskey Cola}}Whiskey Cola&lt;br /&gt;
|70&lt;br /&gt;
|2 parts [[#Whiskey|whiskey]], 1 part  [[#Space Cola|Space Cola]]&lt;br /&gt;
|Cola&lt;br /&gt;
|An innocent-looking mixture of cola and Whiskey. Delicious.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:WhiskeySoda.png|64px]]&lt;br /&gt;
!{{anchor|Whiskey Soda}}Whiskey Soda&lt;br /&gt;
|70&lt;br /&gt;
|2 parts [[#Whiskey|whiskey]], 1 part [[#Soda Water|soda water]]&lt;br /&gt;
|Soda&lt;br /&gt;
|Ultimate refreshment.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Whiskey_sour.png|64px]]&lt;br /&gt;
!{{anchor|Whiskey Sour}}Whiskey Sour&lt;br /&gt;
|35&lt;br /&gt;
|1 part [[#Whiskey|whiskey]], 1 part [[#Lemon Juice|lemon juice]], 1 part sugar&lt;br /&gt;
|Sour lemons&lt;br /&gt;
|Lemon juice/whiskey/sugar mixture. Moderate alcohol content.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:White hawaiian.png|64px]]&lt;br /&gt;
!{{Anchor|White Hawaiian}}White Hawaiian&lt;br /&gt;
|16&lt;br /&gt;
|2 parts Coconut Milk, 1 part [[Guide to drinks#Coconut Rum|coconut rum]], 1 part [[Guide to drinks#Kahlua|kahlua]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:WhiteRussian.png|64px]]&lt;br /&gt;
!{{anchor|White Russian}}White Russian&lt;br /&gt;
|50&lt;br /&gt;
|5 [[#Black Russian|Black Russian]], 3 part [[#Milk Cream|cream]]&lt;br /&gt;
|Bitter cream&lt;br /&gt;
|A very nice looking drink. But that&#039;s just, like, your opinion, man.&lt;br /&gt;
|[http://en.wikipedia.org/wiki/White_Russian_%28cocktail%29 IBA Official Cocktail]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Wizz_fizz.gif|64px]]&lt;br /&gt;
!{{anchor|Wizz_Fizz}}Wizz Fizz&lt;br /&gt;
|50&lt;br /&gt;
|1 part [[#Champagne|champagne]], 1 part [[#Soda_Water|Soda Water]], 1 part [[#Triple_Sec|triple sec]]&lt;br /&gt;
|Friendship! It is magic, after all&lt;br /&gt;
|A magical potion, fizzy and wild! However the taste, you will find, is quite mild. &lt;br /&gt;
|Heals [[#Wizard|wizards]] 1 of every damage type per tick. &lt;br /&gt;
|-&lt;br /&gt;
![[File:brownglass.gif|64px]]&lt;br /&gt;
!{{anchor|..What?}}..What?&lt;br /&gt;
|N/A&lt;br /&gt;
|Fail a recipe&lt;br /&gt;
|&lt;br /&gt;
|You can&#039;t really tell what this is.&lt;br /&gt;
|You get this when there is something else in the glass&lt;br /&gt;
|-&lt;br /&gt;
![[File:Yuyakita.png|64px]]&lt;br /&gt;
!{{Anchor|Yuyakita}}{{Anchor|Yūyakita}}Yūyakita&lt;br /&gt;
|40&lt;br /&gt;
|2 parts [[Guide to drinks#Tequila|tequila]], 1 part [[Guide to drinks#Lime Juice|lime juice]], 1 part [[Guide to drinks#Yuyake|yūyake]]&lt;br /&gt;
|Death&lt;br /&gt;
|A hell unleashed upon the world by an unnamed patron.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lizard Drinks ====&lt;br /&gt;
----&lt;br /&gt;
Drinks with Tizirian origins.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Picture&lt;br /&gt;
! style=&#039;background-color:#FFCCCC;&#039;|Cocktail&lt;br /&gt;
! style=&#039;background-color:#FFCCCC;&#039;|Strength&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Ingredients&lt;br /&gt;
!Taste&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Drink Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Notes&lt;br /&gt;
|-&lt;br /&gt;
![[File:Drunken_espatier.png|64px]]&lt;br /&gt;
!{{anchor|Drunken Espatier}}Drunken Espatier&lt;br /&gt;
|65&lt;br /&gt;
|2 part [[#Mushi Kombucha|mushi kombucha]], 2 parts [[#Moonshine|moonshine]], 1 part berry juice&lt;br /&gt;
|Sorrow&lt;br /&gt;
|Look, if you had to get into a shootout in the cold vacuum of space, you&#039;d want to be drunk too.&lt;br /&gt;
|A drink to make facing death easier.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shroomy_bottle.png|64px]]&lt;br /&gt;
!{{anchor|Mushi Kombucha}}Mushi Kombucha&lt;br /&gt;
|N/A&lt;br /&gt;
|3 parts [[#Mushroom Tea|mushroom tea]], 2 parts [[Guide_to_food#Korta Nectar|korta nectar]], 1 part [[Guide_to_food#Universal Enzyme|universal enzyme]] (catalyst)&lt;br /&gt;
|&lt;br /&gt;
|A popular summer beverage on Tizira, made from sweetened mushroom tea.&lt;br /&gt;
|A glass of (slightly alcoholic) fermented sweetened mushroom tea. Refreshing, if a little strange.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mushroom_tea.png|64px]]&lt;br /&gt;
!{{anchor|Mushroom Tea}}Mushroom Tea&lt;br /&gt;
|N/A&lt;br /&gt;
|1 part [[Guide_to_food#Mushroom Powder|mushroom powder]], 5 parts water&lt;br /&gt;
|Mushrooms&lt;br /&gt;
|A savoury glass of tea made from polypore mushroom shavings, originally native to Tizira.&lt;br /&gt;
|Oddly savoury for a drink. Results in 5 parts instead of 6.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Protein_blend.png|64px]]&lt;br /&gt;
!{{anchor|Protein Blend}}Protein Blend&lt;br /&gt;
|65&lt;br /&gt;
|1u organic slurry, 1u korta flour, 1u blood, 2u ethanol&lt;br /&gt;
|Regret&lt;br /&gt;
|A vile blend of protein, pure grain alcohol, korta flour, and blood. Useful for bulking up, if you can keep it down.&lt;br /&gt;
|Vile, even by lizard standards.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sea_breeze.png|64px]]&lt;br /&gt;
!{{anchor|Sea Breeze}}Sea Breeze&lt;br /&gt;
|15&lt;br /&gt;
|3 parts [[#Kortara|kortara]], 1 part [[#Creme de Menthe|creme de menthe]], 1 part [[#Creme de Cacao|creme de cacao]]&lt;br /&gt;
|Mint choc chip&lt;br /&gt;
|Light and refreshing with a mint and cocoa hit- like mint choc chip ice cream you can drink!&lt;br /&gt;
|Minty, chocolatey, and creamy.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Triumphal_arch.png|64px]]&lt;br /&gt;
!{{anchor|Triumphal Arch}}Triumphal Arch&lt;br /&gt;
|60&lt;br /&gt;
|5 part [[#Mushi Kombucha|mushi kombucha]], 2 parts [[#Grappa|grappa]], 2 parts lemon juice, 1 part gold&lt;br /&gt;
|Victory&lt;br /&gt;
|A drink celebrating the Lizard Empire and its military victories. It&#039;s popular at bars on Unification Day.&lt;br /&gt;
|A toast to the Empire, long may it stand.&lt;br /&gt;
|-&lt;br /&gt;
![[File:White_tiziran.png|64px]]&lt;br /&gt;
!{{anchor|White Tiziran}}White Tiziran&lt;br /&gt;
|50&lt;br /&gt;
|5 [[#Black Russian|Black Russian]], 3 part [[#Kortara|kortara]]&lt;br /&gt;
|Strikes and gutters&lt;br /&gt;
|A mix of vodka and kortara. The Lizard imbibes.&lt;br /&gt;
|I had a rough night and I hate the fucking humans, man.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mothic Drinks ====&lt;br /&gt;
----&lt;br /&gt;
Drinks with Mothic origins. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Picture&lt;br /&gt;
! style=&#039;background-color:#FFCCCC;&#039;|Cocktail&lt;br /&gt;
! style=&#039;background-color:#FFCCCC;&#039;|Strength&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Ingredients&lt;br /&gt;
!Taste&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Drink Description&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Notes&lt;br /&gt;
|-&lt;br /&gt;
![[File:Admirality.png|64px]]&lt;br /&gt;
!{{anchor|Admiralty}}Admiralty&lt;br /&gt;
|100&lt;br /&gt;
|3 parts [[#Navy Rum|Navy rum]], 1 part [[#Fernet|fernet]], 1 part [[#Vermouth|vermouth]]&lt;br /&gt;
|Haughty arrogance&lt;br /&gt;
|A refined, bitter drink made with navy rum, vermouth and fernet.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Darknstormy.png|64px]]&lt;br /&gt;
!{{anchor|Dark and stormy}}Dark and stormy&lt;br /&gt;
|50&lt;br /&gt;
|3 parts [[#Rum|Rum]], 7 part [[#Sol_Dry|Sol Dry]]&lt;br /&gt;
|Ginger and rum&lt;br /&gt;
|A classic drink arriving to thunderous applause.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Longjohn.png|64px]]&lt;br /&gt;
!{{anchor|Long John Silver}}Long John Silver&lt;br /&gt;
|50&lt;br /&gt;
|4 part [[#Navy Rum|Navy rum]], 1 part [[#Bitters|bitters]], 5 part [[#Lemonade|lemonade]]&lt;br /&gt;
|Rum and spices&lt;br /&gt;
|A long drink of navy rum, bitters, and lemonade. Particularly popular aboard the Mothic Fleet as it&#039;s light on ration credits and heavy on flavour.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Longhaul.gif|64px]]&lt;br /&gt;
!{{anchor|Long Haul}}Long Haul&lt;br /&gt;
|35&lt;br /&gt;
|4 part [[#Navy Rum|Navy rum]], 3 part [[Guide to drinks#Blue Curacao|curacao]], 2 part [[#Sugar|sugar]], 1 part [[#Bitters|bitters]], 15 part [[#Soda water|sodawater]]&lt;br /&gt;
|Companionship&lt;br /&gt;
|A perfect companion for a lonely long haul flight&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Saltandswell.png|64px]]&lt;br /&gt;
!{{anchor|File:Salt and swell}}Salt and swell&lt;br /&gt;
|60&lt;br /&gt;
|4 part [[#Navy Rum|Navy rum]], 3 part Toechtauese syrup, 2 part Egg White, 1 part Saline-Glucose Solution&lt;br /&gt;
|Salt and spice&lt;br /&gt;
|A bracing sour with an interesting salty taste&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tich toch.png|64px]]&lt;br /&gt;
!{{anchor|Tich Toch}}Tich Toch&lt;br /&gt;
|75&lt;br /&gt;
|6 parts [[#Tiltaellen|Tiltaellen]], 2 parts [[#Toechtauese syrup|Toechtauese syrup]], 2 part [[#Vodka|vodka]]&lt;br /&gt;
|Spicy sour cheesy yoghurt&lt;br /&gt;
|A mix of Tiltällen, Töchtaüse Syrup, and vodka. It&#039;s not exactly to everyones&#039; tastes.&lt;br /&gt;
|Disgusting&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tiltaellen.png|64px]]&lt;br /&gt;
!{{anchor|Tiltaellen}}Tiltaellen&lt;br /&gt;
|10&lt;br /&gt;
|8 parts Yoghurt, 1 parts Vinegar, 1 part Salt&lt;br /&gt;
|Sour cheesy yoghurt&lt;br /&gt;
|A lightly fermented yoghurt drink with salt and a light dash of vinegar. Has a distinct sour cheesy flavour.&lt;br /&gt;
|Disgusting&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tropicalstorm.png|64px]]&lt;br /&gt;
!{{anchor|Tropical storm}}Tropical storm&lt;br /&gt;
|40&lt;br /&gt;
|2 part [[#Rum|rum]], 2 parts [[Guide to drinks#Blue Curacao|curacao]], 4 parts [[#Triple citrus|triplecitrus]], 2 part Pineapple juice&lt;br /&gt;
|The tropics&lt;br /&gt;
|A taste of the Caribbean in one glass.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Juice Cartons ==&lt;br /&gt;
By using cardboard you can make and fill these cartons with 15 units of anything. Perfect for those precious little assistants.&lt;br /&gt;
&lt;br /&gt;
===[[File:Vendcola.gif|64px]] Junk Drinks===&lt;br /&gt;
----&lt;br /&gt;
If you feel like drinking something refreshing which has no alcohol or sugar in it, look for your closest [[Robust Softdrinks|Robust Softdrinks -vending machine]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Dispenses&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Space_Cola.png|64px]]&lt;br /&gt;
!{{anchor|Space Cola}}Space Cola&lt;br /&gt;
|30u cola. In space. Reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Space_Mountain_Wind.png|64px]]&lt;br /&gt;
!{{anchor|Space Mountain Wind}}Space Mountain Wind&lt;br /&gt;
|Blows right through you like a space wind. Shortens [[Status_Effects#Sleep|sleep]], reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Dr_Gibb.png|64px]]&lt;br /&gt;
!{{anchor|Dr. Gibb}}Dr. Gibb&lt;br /&gt;
|A delicious mixture of 42 different flavors. Reduces [[Status_Effects#Drowsiness|drowsiness]] and cools you down if overheated. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Star-kist.png|64px]]&lt;br /&gt;
!{{anchor|Star-kist}}Star-kist&lt;br /&gt;
|Made up of 15u Cola and 15u [[#Orange Juice|orange juice]]. The taste of a star in liquid form. And, a bit of tuna...?&lt;br /&gt;
|-&lt;br /&gt;
![[File:Space-Up.png|64px]]&lt;br /&gt;
!{{anchor|Space-Up}}Space-Up&lt;br /&gt;
|Tastes like a hull breach in your mouth. Cools you down if overheated. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Purple_can.png|64px]]&lt;br /&gt;
!{{anchor|Pwr Game}}Pwr Game&lt;br /&gt;
|The only drink with the PWR that true gamers crave. Cools you down if overheated. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Lemon-Lime.png|64px]]&lt;br /&gt;
!{{anchor|Lemon-Lime}}{{anchor|Lemon Lime}}{{anchor|Orange Soda}}Lemon-Lime&lt;br /&gt;
|You wanted ORANGE. It gave you 30u [[#Lemon-Lime|Lemon-Lime]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Canned_air.png|64px]]&lt;br /&gt;
!{{anchor|Canned Air}}Canned air&lt;br /&gt;
|24u nitrogen and 6u oxygen. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Energy_drink.png|64px]]&lt;br /&gt;
!{{anchor|Grey Bull}}Grey Bull&lt;br /&gt;
|Grey Bull, it gives you gloves! Wakes you up, cools you down and makes you immune to electric shocks. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Monkey_energy.png|64px]]&lt;br /&gt;
!{{anchor|Monkey Energy}}Monkey Energy&lt;br /&gt;
|Unleash the ape! Works as fuel for the [[#Grill|grill]] and increases your speed if you&#039;re a monkey. Removes drowsiness, reduces sleep time and cools you down if overheated, makes you jittery and dizzy. Also makes you say boomer lines if overdosed (over 60u). Contains 50u. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Sol_dry.png|64px]]&lt;br /&gt;
!Sol Dry&lt;br /&gt;
|30u Sol Dry. In space. Reduces [[Status_Effects#Disgust|disgust]]. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Vendcoffee.gif|64px]] Hot Drinks===&lt;br /&gt;
If you feel like you want to be warmer, find a [[Hot Drinks Machine|Hot Drinks Machine -vending machine]]. Consuming before entering a cryochamber is not advised; consuming before entering [[space]] is a good idea if you lack a space suit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Dispenses&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Robust_Coffee.png|64px]]&lt;br /&gt;
!{{anchor|Robust Coffee}}Robust Coffee&lt;br /&gt;
|Careful, the beverage you&#039;re about to enjoy is extremely hot.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Duke_Purple_Tea.png|64px]]&lt;br /&gt;
!{{anchor|Duke Purple Tea}}Duke Purple Tea&lt;br /&gt;
|An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Duke_Purple_Tea.png|64px]]&lt;br /&gt;
!{{anchor|Dutch Hot Coco}}Dutch Hot Coco&lt;br /&gt;
|Contains hot coco and sugar. Made in Space South America. Hot coco heats you up if cold and has 20% chance per tick to heal 1 brute damage in a random body part. Hot coco can also be made on the station from 5 parts [[#Milk|milk]] and 1 part cocoa heated to 320K. Alternatively mix 1 part [[#Chocolate_Milk|chocolate milk]] with 2 parts [[#Milk|milk]] and heat to 320K. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Guide_to_food&amp;diff=73762</id>
		<title>Guide to food</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Guide_to_food&amp;diff=73762"/>
		<updated>2024-07-27T20:07:13Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Guide to food в Руководство по еде: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Руководство по еде]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%B5%D0%B4%D0%B5&amp;diff=73761</id>
		<title>Руководство по еде</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%B5%D0%B4%D0%B5&amp;diff=73761"/>
		<updated>2024-07-27T20:07:12Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Guide to food в Руководство по еде: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You need food to avoid [[#Hunger|hunger]]. Food is cooked either with the crafting menu [[File:Crafting_menu_hud_icon.png]] or by putting certain ingredients into different types of machinery, such as the [[#Microwave Oven|microwave]] [[File:Microwave.png]]. &lt;br /&gt;
&lt;br /&gt;
==Example Cooking Guide==&lt;br /&gt;
As an example that requires both machinery and the crafting menu [[File:Crafting_menu_hud_icon.png]], here is how to cook a [[#Sausage|sausage]] [[File:Sausage.png]]:&lt;br /&gt;
#Grab two pieces of [[#Meat|meat]] [[File:Meat.png]] from your fridge. &lt;br /&gt;
#Put one of the pieces of meat [[File:Meat.png]] into the [[#Processor|food processor]] [[File:Processor.png]]. &lt;br /&gt;
#Click the [[#Processor|food processor]] [[File:Processor.png]] to turn it on. This will turn the meat into three [[#Raw_Meatball|raw meatballs]] [[File:Raw_meatball.png]]. &lt;br /&gt;
#Place the other piece of meat [[File:Meat.png]] on any table [[File:R-table.png]]. &lt;br /&gt;
#Vend a kitchen knife [[File:Knife.png]] from the [[Vendors#Dinnerware|dinnerware vendor]] [[File:Venddinnerware.gif]], and use it on the piece of meat [[File:Meat.png]]. It should turn into 3x [[#Raw_Cutlet|raw meat cutlets]] [[File:Rawmeatcutlet.png]]. &lt;br /&gt;
#Place the [[#Raw_Meatball|raw meatballs]] [[File:Raw_meatball.png]] and the [[#Raw_Cutlet|raw cutlets]] [[File:Rawmeatcutlet.png]] on the same tile (such as the same table). &lt;br /&gt;
#Stand within 1 tile&#039;s reach from both the [[#Raw_Meatball|raw meatballs]] [[File:Raw_meatball.png]] and the [[#Raw_Cutlet|raw meat cutlets]] [[File:Rawmeatcutlet.png]]. Click the crafting menu HUD icon [[File:Crafting_menu_hud_icon.png]] to open the crafting menu. &lt;br /&gt;
#In the crafting menu, click on the &amp;quot;Cook&amp;quot; tab at the bottom left, then &amp;quot;Meats&amp;quot; on the sidebar on the left. Optionally click the &amp;quot;can make only&amp;quot; checkbox to compress things down a bit.&lt;br /&gt;
#If you followed the above steps correctly, the &amp;quot;Raw Sausage&amp;quot; recipe should be clickable (instead of greyed out). Click it and stand still a few seconds to craft a [[#Raw_Sausage|raw sausage]] [[File:Raw_sausage.png]]. &lt;br /&gt;
#Click the [[#Griddle|griddle]] to turn it on. &lt;br /&gt;
#Put the raw sausage on the [[#Griddle|griddle]] until it changes color. Your [[#Sausage|sausage]] [[File:Sausage.png]] is ready to be served. &lt;br /&gt;
&lt;br /&gt;
==Ingredients==&lt;br /&gt;
===[[File:Butcherknife.png|64px]]Butchering[[File:Gibber.png|64px]]===&lt;br /&gt;
This is how you get your meat. In space, meat can be expensive to purchase from [[Cargo]], and there are only so many monkeys on the station. There is a reason you have [[Morgue]] access. [[File:Meat.png|64px]]&lt;br /&gt;
&lt;br /&gt;
To butcher a simple animal, hit the carcass with your blade on {{Combat_Mode}}. Monkeys count as simple animal, and this is how you get the most meat. Humanoids such as, well, humans, cannot be butchered with just a knife, thought they can be dismembered if attacked with a sufficiently robust sharp object, like a hatchet or butcher&#039;s cleaver. Cutting off and dismembering a head lets you harvest the brain, tongue, and eyes by clicking on it in {{Combat_Mode}} with a sharp object, like you&#039;re butchering a simple animal. Dismembering the limbs from torso lets you harvest organs such as heart, appendix and lungs, by slicing at the torso until it splits open and the guts all fall out.&lt;br /&gt;
&lt;br /&gt;
To get actual, cookable, burger-able meat from a person, you will need to put them in the [[Machines#Gibber|gibber]], one of the machines in the freezer room. Do this by undressing them, grabbing them with {{Grab}}, and then clicking the gibber. Then click the gibber again to activate it, wait a few seconds, and you&#039;ll be showered in meat, skin, and splattered blood and gibs. Gibbing a humanoid in such a fashion results in meat and skin, and while monkeys can be &amp;quot;harvested&amp;quot; like this you could also use the knife, which produces a lot of extra meat, drops all of the monkey&#039;s organs, and generates a large amount of gibs and blood. Skin yield is the same regardless of the method used.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can butcher your simplemobs, monkeys, and even humans (to a less culinary end) more efficiently by putting them on a meatspike. This immobilizes the mob for easy killing, &amp;lt;s&amp;gt;and increases the amount of meat they produce while keeping any organs they may contain intact. (Butchering a simple animal without a meatspike has an individual chance of destroying each organ they would drop; using a meatspike guarantees the organs won&#039;t be destroyed.)&amp;lt;/s&amp;gt; &#039;&#039;(not currently implemented)&#039;&#039; It also gives them a BIG burst of brute damage. To do this, simply bring the animal to be butchered into your meat freezer, and while you have them grabbed, click one of the meatspikes. After the beast is hung on the spike, simply butcher them as normal and you&#039;ll reap your rewards! If you&#039;re working a ghetto kitchen, you can make a meatspike frame from metal sheets (use the sheets inhand), and turn it into a proper meatspike by wrenching it down and adding some rods.&lt;br /&gt;
&lt;br /&gt;
The [[Machines#Gibber|gibber]] also can be upgraded in order to acquire more meat per body, faster processing, and the ability to gib fully clothed people with better manipulators ([[Traitor|not that you would need that]]). It should be in your best interest to get the [[Scientist|science team]] to at least upgrade your gibber. Go [[Machines#Gibber|here]] to see the upgrades in detail.&lt;br /&gt;
&lt;br /&gt;
There are many types of meat, and only some of them are listed below. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FC8484;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FC8484;&#039;| Food name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FC8484;&#039;|How to acquire&lt;br /&gt;
|-&lt;br /&gt;
![[File:Meat.png|64px]]&lt;br /&gt;
!{{anchor|Meat}}Meat&lt;br /&gt;
|Get meat from humans by gibbing them with a gibber. Get meat from most other creatures by slaughterering their dead bodies with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Meatyourcoworkers.gif|64px]]&lt;br /&gt;
!{{anchor|coworkers}}Your Coworkers and Enemies!&lt;br /&gt;
|[[Nanotrasen|Nanotrasen]] employs and interacts with a wide range of [[Guide_to_races|Species]] Each with their own unique flavor, try tossing them in a gibber for the beginnings of a truly unique dish. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Birdsteak_raw.png|64px]]&lt;br /&gt;
!{{anchor|Raw Chicken}}Chicken Meat&lt;br /&gt;
|Slaughter a dead chicken with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Bear_meat.png|64px]]&lt;br /&gt;
!{{anchor|Bear Meat}}Bear Meat&lt;br /&gt;
|Slaughter a dead space bear with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Fish_fillet.png|64px]]&lt;br /&gt;
!{{anchor|Carp Fillet}}Carp Fillet&lt;br /&gt;
|Slaughter a dead space carp with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Armorfish_fillet.png|64px]]&lt;br /&gt;
!{{anchor|Armorfish Fillet}}Armorfish Fillet&lt;br /&gt;
|Slaughter a dead armorfish with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. Armorfish can be purchased from cargo as part of an [[Supply_crates#Fish Case|aquarium]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Moonfish_fillet.png|64px]]&lt;br /&gt;
!{{anchor|Moonfish Fillet}}Moonfish Fillet&lt;br /&gt;
|Slaughter a dead moonfish with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. Moonfish can be purchased from cargo as part of an [[Supply_crates#Fish Case|aquarium]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Jellyfish_fillet.png|64px]]&lt;br /&gt;
!{{anchor|Jellyfish Fillet}}Jellyfish Fillet&lt;br /&gt;
|Slaughter a dead jellyfish with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. Jellyfish can be purchased from cargo as part of an [[Supply_crates#Fish Case|aquarium]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Crab_meat_raw.png|64px]]&lt;br /&gt;
!{{anchor|Raw Crab Meat}}Raw Crab Meat&lt;br /&gt;
|Slaughter a dead crab with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Spider_leg.png|64px]]&lt;br /&gt;
!{{anchor|Spider Leg}}Spider Leg&lt;br /&gt;
|Slaughter a dead spider with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Spider_meat.png|64px]]&lt;br /&gt;
!{{anchor|Spider Meat}}Spider Meat&lt;br /&gt;
|Slaughter a dead spider with a sharp object [[File:Knife.png]] on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Knife.png|64px]][[File:Rolling Pin.png|64px]] Knife &amp;amp; Rolling Pin===&lt;br /&gt;
These food are created by using your knife and rolling pin (found in the kitchen&#039;s dinnerware vending machine). When the recipe creates multiple products from a single object, each individual product has the same reagents as the sliced object, divided by the number of products made. (For example, a bread loaf with 20 nutriment would be sliced into 5 bread slices containing 4 nutriment each.)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFE0CC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFE0CC;&#039;| Food name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFE0CC;&#039;|How to acquire&lt;br /&gt;
|-&lt;br /&gt;
![[File:Breadslice.png|64px]]&lt;br /&gt;
!{{anchor|Bread Slice}}Bread Slice&lt;br /&gt;
|{{RecursiveRecipe/BreadSlice}}&lt;br /&gt;
&lt;br /&gt;
Used to make [[#Sandwiches|sandwiches]]. Makes 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rootbread_slice.png|64px]]&lt;br /&gt;
!{{anchor|Rootbread Slice}}Rootbread Slice&lt;br /&gt;
|{{RecursiveRecipe/RootBreadSlice}}&lt;br /&gt;
&lt;br /&gt;
Used to make [[#Lizard cuisine|lizard cuisine]]. Makes 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Reispan_slice.png|64px]]&lt;br /&gt;
!{{anchor|Reispan Slice}}Reispan Slice&lt;br /&gt;
|{{RecursiveRecipe/ReispanSlice}}&lt;br /&gt;
&lt;br /&gt;
Used in martian cuisine. Makes 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:cakeslice.png|64px]]&lt;br /&gt;
!{{anchor|Cake Slice}}Cake Slice&lt;br /&gt;
|{{RecursiveRecipe/CakeSlice}}&lt;br /&gt;
&lt;br /&gt;
Makes 5 slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:pizzaslice.png|64px]]&lt;br /&gt;
!{{anchor|Pizza Slice}}Pizza Slice&lt;br /&gt;
|{{RecursiveRecipe/PizzaSlice}}&lt;br /&gt;
&lt;br /&gt;
Makes 6 slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sheet_pizza.png|64px]]&lt;br /&gt;
!{{anchor|Pepperoni_Sheetzzas}}Pepperoni Sheetzzas&lt;br /&gt;
|Flatten a {{Tooltip|[[#Pizza Slice|pizza slice]]|{{RecursiveRecipe/PizzaSlice}}}} with your rolling pin. This is a construction material. &lt;br /&gt;
|-&lt;br /&gt;
![[File:flatdough.png|64px]]&lt;br /&gt;
!{{anchor|Flat Dough}}Flat Dough&lt;br /&gt;
|{{RecursiveRecipe/FlatDough}}&lt;br /&gt;
&lt;br /&gt;
Makes 1 flat dough. Used in [[#Pizzas|pizza recipes]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rootdough_flat.png|64px]]&lt;br /&gt;
!{{anchor|Flat Rootdough}}Flat Rootdough&lt;br /&gt;
|{{RecursiveRecipe/FlatRootDough}}&lt;br /&gt;
&lt;br /&gt;
Makes 1 flat rootdough.&lt;br /&gt;
|-&lt;br /&gt;
![[File:doughslice.png|64px]]&lt;br /&gt;
!{{anchor|Dough Slice}}Dough Slice&lt;br /&gt;
|{{RecursiveRecipe/DoughSlice}}&lt;br /&gt;
&lt;br /&gt;
Makes 3 dough slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rootdough_slice.png|64px]]&lt;br /&gt;
!{{anchor|Rootdough Slice}}Rootdough Slice&lt;br /&gt;
|{{RecursiveRecipe/RootDoughSlice}}&lt;br /&gt;
&lt;br /&gt;
Used to make [[#Lizard cuisine|lizard cuisine]]. Makes 3 slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:doughball.png|64px]]&lt;br /&gt;
!{{anchor|Doughball}}Doughball&lt;br /&gt;
|Slice a {{Tooltip|[[#Dough_Slice|dough slice]]|{{RecursiveRecipe/DoughSlice}}}} with a knife.&lt;br /&gt;
&lt;br /&gt;
Makes 5 doughballs. Used in fishing.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Kamaboko_slice.png|64px]]&lt;br /&gt;
!{{anchor|Kamaboko Slice}}Kamaboko Slice&lt;br /&gt;
|{{RecursiveRecipe/KamabokoSlice}}&lt;br /&gt;
&lt;br /&gt;
Makes 4 slices&lt;br /&gt;
|-&lt;br /&gt;
![[File:Nizaya.png|64px]]&lt;br /&gt;
!{{anchor|Nizaya}}Nizaya&lt;br /&gt;
|{{RecursiveRecipe/Nizaya}}&lt;br /&gt;
&lt;br /&gt;
Used to make [[#Lizard cuisine|lizard cuisine]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Raw_patty.png|64px]]&lt;br /&gt;
!{{anchor|Raw_Patty}}Raw Patty&lt;br /&gt;
|{{RecursiveRecipe/RawPatty}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:rawmeatcutlet.png|64px]]&lt;br /&gt;
!{{anchor|Raw Chicken Cutlet}}Raw Chicken Cutlet&lt;br /&gt;
|{{RecursiveRecipe/RawChickenCutlet}}&lt;br /&gt;
&lt;br /&gt;
Makes 3 cutlets.&lt;br /&gt;
|-&lt;br /&gt;
![[File:rawmeatcutlet.png|64px]]&lt;br /&gt;
!{{anchor|Raw Cutlet}}Raw Cutlet&lt;br /&gt;
|{{RecursiveRecipe/RawCutlet}}&lt;br /&gt;
&lt;br /&gt;
Makes 3 cutlets.&lt;br /&gt;
|-&lt;br /&gt;
![[File:piedough.png|64px]]&lt;br /&gt;
!{{anchor|Pie Dough}}Pie Dough&lt;br /&gt;
|{{RecursiveRecipe/PieDough}}&lt;br /&gt;
&lt;br /&gt;
Makes 1 pie dough.&lt;br /&gt;
|-&lt;br /&gt;
![[File:rawpastrybase.png|64px]]&lt;br /&gt;
!{{anchor|Raw Pastry Base}}Raw Pastry Base&lt;br /&gt;
|{{RecursiveRecipe/RawPastryBase}}&lt;br /&gt;
&lt;br /&gt;
Makes 3 raw pastry base.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Raw_noodles.png|64px]]&lt;br /&gt;
!{{anchor|Raw Noodles}}{{anchor|Fresh Noodles}}Fresh Noodles&lt;br /&gt;
|{{RecursiveRecipe/RawNoodles}}&lt;br /&gt;
&lt;br /&gt;
Makes 6 batches of raw noodles that can be [[#Soups_.26_Stews|cooked]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Potato_wedges.png|64px]]&lt;br /&gt;
!{{anchor|Potato Wedges}}Potato Wedges&lt;br /&gt;
|{{RecursiveRecipe/PotatoWedge}}&lt;br /&gt;
&lt;br /&gt;
Makes one plate of potato wedges.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pineappleslice.png|64px]]&lt;br /&gt;
!{{anchor|pineapple slice}}Pineapple Slice&lt;br /&gt;
|{{RecursiveRecipe/PineappleSlice}}&lt;br /&gt;
&lt;br /&gt;
Makes 3 pineapple slices.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Onionslice.png|64px]]&lt;br /&gt;
!{{anchor|Onion Slice}}Onion Slice&lt;br /&gt;
|{{RecursiveRecipe/OnionSlice}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cheese_Wedge.png|64px]]&lt;br /&gt;
!{{anchor|Cheese Wedge}}Cheese Wedge&lt;br /&gt;
|{{RecursiveRecipe/CheeseSlice}}&lt;br /&gt;
&lt;br /&gt;
Makes 5 cheese wedges.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[File:butterslice.png|64px]]&lt;br /&gt;
!{{anchor|Butter Slice}}Butter Slice&lt;br /&gt;
|{{RecursiveRecipe/Butterslice}}&lt;br /&gt;
&lt;br /&gt;
Makes 3 butter slices&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[File:Salami.png|64px]]&lt;br /&gt;
!{{anchor|Salami}}Salami&lt;br /&gt;
|{{RecursiveRecipe/Salami}}&lt;br /&gt;
&lt;br /&gt;
Makes 6 slices of salami.&lt;br /&gt;
|-&lt;br /&gt;
![[File:American_sausage.png|64px]]&lt;br /&gt;
!{{anchor|American Sausage}}American Sausage&lt;br /&gt;
|Slice a {{Tooltip|[[#Sausage|sausage]]|{{RecursiveRecipe/Sausage}}}} with your knife and choose American Sausage.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chapslice.png|64px]]&lt;br /&gt;
!{{anchor|Slice of chap}}Slice of chap&lt;br /&gt;
|{{RecursiveRecipe/ChapSlice}}&lt;br /&gt;
&lt;br /&gt;
Makes 5 slices of chap.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Processor.png|64px]] [[Machines#Food_Processor|Processor]]===&lt;br /&gt;
Some items can be processed with the [[Machines#Food_Processor|Processor]], which can be found in your kitchen. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Processes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Condiments&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bacon.png|64px]]&lt;br /&gt;
!{{anchor|Raw Bacon}}Raw Bacon&lt;br /&gt;
|{{RecursiveRecipe/RawBacon}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Raw_meatball.png|64px]]&lt;br /&gt;
!{{anchor|Raw Meatbal}}{{anchor|Raw_Meatball}}Raw Meatball&lt;br /&gt;
|{{RecursiveRecipe/RawMeatball}}&lt;br /&gt;
&lt;br /&gt;
There are several types. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Slamjamspacekabam.png|64px]]&lt;br /&gt;
!{{anchor|Slime Jam}}Slime Jam&lt;br /&gt;
|Process one slime. &#039;&#039;Note: Eating this will kill you.&#039;&#039; Slimes or slime extracts can&#039;t be inserted. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Tatortot.png|64px]]&lt;br /&gt;
!{{anchor|Tator Tot}}Tator Tot&lt;br /&gt;
|Process one [[Guide_to_hydroponics#Potato|potato]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Fries.png|64px]]&lt;br /&gt;
!{{anchor|Space Fries}}Space Fries&lt;br /&gt;
|{{RecursiveRecipe/Fries}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Carrotfries.png|64px]]&lt;br /&gt;
!{{anchor|Carrot Fries}}Carrot Fries&lt;br /&gt;
|Process one [[Guide_to_hydroponics#Carrot|carrot]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Roastparsnip.png|64px]]&lt;br /&gt;
!{{anchor|Roast Parsnip}}Roast Parsnip&lt;br /&gt;
|Process one [[Guide_to_hydroponics#Parsnip|parsnip]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soydope.png|64px]]&lt;br /&gt;
!{{anchor|Soy Dope}}Soy Dope&lt;br /&gt;
|{{RecursiveRecipe/SoyDope}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Spaghetti.png|64px]]&lt;br /&gt;
!{{anchor|Spaghetti}}Spaghetti&lt;br /&gt;
|{{RecursiveRecipe/Spaghetti}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tortilla.png|64px]]&lt;br /&gt;
!{{anchor|Tortilla}}Tortilla&lt;br /&gt;
|{{RecursiveRecipe/Tortilla}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tempeh.png|64px]]&lt;br /&gt;
!{{anchor|Tempeh}}Tempeh&lt;br /&gt;
|{{RecursiveRecipe/Tempeh}}&lt;br /&gt;
Sliceable.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Yakiimo.png|64px]]&lt;br /&gt;
!{{anchor|Yaki Imo}}Yaki Imo&lt;br /&gt;
|Process one [[Guide_to_hydroponics#Sweet Potato|sweet potato]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Popstick.png|64px]]&lt;br /&gt;
!{{anchor|Popsicle_Stick}}Popsicle Stick&lt;br /&gt;
|Process one log [[File:Towercap.png]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Spidereggs.gif|64px]]&lt;br /&gt;
!{{anchor|Processed spider eggs}} Processed spider eggs&lt;br /&gt;
|Process [[Guide_to_food#Spider_Eggs|spider eggs]]. Nontoxic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Griddle.png|64px]] Griddle===&lt;br /&gt;
Used for frying/grilling most raw meat products. Click it with an empty hand to turn it on. Then the listed raw food on it until they change color. You can grill multiple pieces of food at the same time. If you don&#039;t have a griddle you can instead use a bonfire [[File:Bonfire.png|32px]] or a [[#Grill|grill]] [[File:Grill_on.gif]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Processes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4DAF4;&#039;|Condiments&lt;br /&gt;
|-&lt;br /&gt;
![[File:Meatball.png|64px]]&lt;br /&gt;
!{{anchor|Meatball}}Meatball&lt;br /&gt;
|{{RecursiveRecipe/Meatball}}&lt;br /&gt;
&lt;br /&gt;
Renamed from &amp;quot;faggot&amp;quot; in April 2020 for compliance with Github ToS. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Patty.png|64px]]&lt;br /&gt;
!{{anchor|Patty}}Patty&lt;br /&gt;
|{{RecursiveRecipe/Patty}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Spiderleg.png|64px]]&lt;br /&gt;
!{{anchor|Boiled Spider Leg}}Boiled Spider Leg&lt;br /&gt;
|Grill a spider leg on a griddle.&lt;br /&gt;
|-&lt;br /&gt;
![[File:meatcutlet.png|64px]]&lt;br /&gt;
!{{anchor|Chicken Cutlet}}Chicken Cutlet&lt;br /&gt;
|{{RecursiveRecipe/ChickenCutlet}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:meatcutlet.png|64px]]&lt;br /&gt;
!{{anchor|Cutlet}}Cutlet&lt;br /&gt;
|{{RecursiveRecipe/Cutlet}} &lt;br /&gt;
|-&lt;br /&gt;
![[File:meatstake.png|64px]]&lt;br /&gt;
!{{anchor|Meat Steak}}Meat Steak&lt;br /&gt;
|{{RecursiveRecipe/MeatSteak}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:birdsteak_cooked.png|64px]]&lt;br /&gt;
!{{anchor|Raw Chicken}} Cooked chicken&lt;br /&gt;
|Grill [[#Raw Chicken|meat]] on a griddle. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Grilled_moonfish.png|64px]]&lt;br /&gt;
!{{anchor|Grilled Moonfish}} Grilled moonfish&lt;br /&gt;
|Grill [[#Moonfish|moonfish]] on a griddle. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Baconcooked.png|64px]]&lt;br /&gt;
!{{anchor|Bacon}}Bacon&lt;br /&gt;
|{{RecursiveRecipe/Bacon}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:friedegg.png|64px]]&lt;br /&gt;
!{{anchor|Fried Egg}}Fried Egg&lt;br /&gt;
|{{RecursiveRecipe/FriedEgg}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Khinkali.png|64px]]&lt;br /&gt;
!{{anchor|Khinkali}}Khinkali&lt;br /&gt;
|Grill {{Tooltip|[[#Raw_Khinkali|raw khinkali]]|RecursiveRecipe/RawKhinkali}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:pancake.png|64px]]&lt;br /&gt;
!Pancake&lt;br /&gt;
|{{RecursiveRecipe/Pancake}}.&lt;br /&gt;
&lt;br /&gt;
Cook the resulting goopy pancake until done. &lt;br /&gt;
|-&lt;br /&gt;
![[File:bbpancake.png|64px]]&lt;br /&gt;
!Blueberry Pancake&lt;br /&gt;
|{{RecursiveRecipe/Pancake}}.&lt;br /&gt;
&lt;br /&gt;
Add 1 berry to the resulting goopy pancake. Cook until done. &lt;br /&gt;
|-&lt;br /&gt;
![[File:ccpancake.png|64px]]&lt;br /&gt;
!Chocolate Chip Pancake&lt;br /&gt;
|{{RecursiveRecipe/Pancake}}.&lt;br /&gt;
&lt;br /&gt;
Add 1 {{Tooltip|[[#Chocolate_Bar|chocolate bar]]|{{RecursiveRecipe/ChocolateBar}}}} to the resulting goopy pancake. Cook until done. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Rootbread_flat.png|64px]]&lt;br /&gt;
!{{anchor|Root Flatbread}}Root flatbread&lt;br /&gt;
|{{RecursiveRecipe/RootFlatbread}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tacoshell.png|64px]]&lt;br /&gt;
!{{anchor|Root HardShellTaco}}Hard Taco Shell&lt;br /&gt;
|{{RecursiveRecipe/HardShellTaco}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chapslice_grilled.png|64px]]&lt;br /&gt;
!{{anchor|Grilled slice of chap}}Grilled slice of chap&lt;br /&gt;
|Grill a [[#Slice of chap|slice of chap]] on a griddle.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Blender.png|64px]] All-In-One-Grinder===&lt;br /&gt;
In order to create some of these items you will either need to mix the regents by hand or toss them into the blender/grinder and grind them.&lt;br /&gt;
&lt;br /&gt;
After which either a finished product will be produced or you will need to transfer the liquid to your [[File:Chemmaster.gif]] CondiMaster Neo in the freezer to create it into a bottle.&lt;br /&gt;
&lt;br /&gt;
Any recipe listed as &#039;&#039;&#039;Grind&#039;&#039;&#039; will require the use of the blender, any recipe listed as &#039;&#039;&#039;Mix&#039;&#039;&#039; only requires the beaker. All of your juices will require the Grinder&#039;s other setting &#039;&#039;&#039;Juice&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4F0F4;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#C4F0F4;&#039;|Blends&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C4F0F4;&#039;|How to acquire&lt;br /&gt;
|-&lt;br /&gt;
![[File:Universal Enzyme.png|64px]]&lt;br /&gt;
!{{anchor|Universal_Enzyme}}Universal Enzyme&lt;br /&gt;
|Found on the Cook&#039;s table, more can be ordered from Cargo Bay. Also botanists can use [[Guide_to_hydroponics#Fermentation_Barrel|wooden barrels]] to ferment tomatoes into this. Can be made in bioreactor.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Nutriment.png|64px]]&lt;br /&gt;
!{{anchor|Nutriment}}Nutriment&lt;br /&gt;
|Grind any solid food. 50% chance to heal 1 brute damage. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Nutriment.png|64px]]&lt;br /&gt;
!{{anchor|Vitamin}}Vitamin&lt;br /&gt;
|Grind some types of solid food. 50% chance to heal 1 brute and burn damage. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Nutriment.png|64px]]&lt;br /&gt;
!{{anchor|Protein}}Protein&lt;br /&gt;
|Grind some types of solid food. 50% chance to heal 0.8 brute damage. Used in [[Guide_to_cytology|cytology]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Hotsauce.png|64px]]&lt;br /&gt;
!{{anchor|Hot Sauce}}{{anchor|Capsaicin Oil}}Hot Sauce/Capsaicin Oil&lt;br /&gt;
|Grind chilis. Can warm you to unsafe levels. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Coldsauce.png|64px]]&lt;br /&gt;
!{{anchor|Cold Sauce}}{{anchor|Frost Oil}}Cold Sauce/Frost Oil&lt;br /&gt;
|[[Guide_to_xenobiology#Blue_Slime|Blue Slimes]] or from grinding [[Guide_to_hydroponics#Ice_Pepper|Ice Pepper]]. A special oil that noticably chills the body. Extracted from ice peppers or slimes. Will cool you faster the longer it has been in the body, up to maximum strength after 35 cycles. [[Changeling]] [[Changeling#Cryogenic_Sting|cryo sting]] injects this. Creates slippery ice tiles if spilled on floor for about 1 second per unit, depending on pressure and temperature. Spilling also reduces area temperature by 5K per unit. Hurts slimes and [[Guide_to_races#Jellypeople|slimepeople]]. Metabolism rate 0.4u per tick. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Ketchup.png|64px]]&lt;br /&gt;
!{{anchor|Ketchup}}Ketchup&lt;br /&gt;
|{{RecursiveRecipe/Ketchup}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Korta_nut.png|64px]]&lt;br /&gt;
!{{anchor|Korta Flour}}Korta Flour&lt;br /&gt;
|{{RecursiveRecipe/KortaFlour}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Korta_nut.png|64px]]&lt;br /&gt;
!{{anchor|Korta Milk}}Korta Milk&lt;br /&gt;
|{{RecursiveRecipe/KortaMilk}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Korta_nut.png|64px]]&lt;br /&gt;
!{{anchor|Korta Nectar}}Korta Nectar&lt;br /&gt;
|{{RecursiveRecipe/KortaNectar}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Seraka.png|64px]]&lt;br /&gt;
!{{anchor|Mushroom Powder}}Mushroom Powder&lt;br /&gt;
|Grind seraka mushrooms.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Flour.png|64px]]&lt;br /&gt;
!{{anchor|Flour}}Flour&lt;br /&gt;
|{{RecursiveRecipe/Flour}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rice.png|64px]]&lt;br /&gt;
!{{anchor|Rice}}Rice&lt;br /&gt;
|{{RecursiveRecipe/Rice}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pepper.png|64px]]&lt;br /&gt;
!{{anchor|Pepper}}Pepper&lt;br /&gt;
|Grind pepper-mills from the cafe.&lt;br /&gt;
|-&lt;br /&gt;
![[File:butter.png|64px]]&lt;br /&gt;
!{{anchor|Butter}}Butter&lt;br /&gt;
|{{RecursiveRecipe/Butter}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Butter_on_a_stick.png|64px]]&lt;br /&gt;
!{{anchor|Butter_on_a_stick}}Butter on a stick&lt;br /&gt;
|{{RecursiveRecipe/ButterStick}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mayonnaise.png|64px]]&lt;br /&gt;
!{{anchor|Mayonnaise}}Mayonnaise&lt;br /&gt;
|{{RecursiveRecipe/Mayonnaise}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sugar.gif|64px]]&lt;br /&gt;
!{{anchor|Sugar}}Sugar&lt;br /&gt;
|{{RecursiveRecipe/Sugar}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Corn_starch.png|64px]]&lt;br /&gt;
!{{anchor|Corn_Starch}}Corn starch&lt;br /&gt;
|{{RecursiveRecipe/Cornstarch}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sprinkles.gif|64px]]&lt;br /&gt;
!{{anchor|Sprinkles}}Sprinkles&lt;br /&gt;
|{{RecursiveRecipe/Sprinkles}}&lt;br /&gt;
&lt;br /&gt;
Acts as a healing powder for the enlisted security force.&lt;br /&gt;
|-&lt;br /&gt;
![[File:CherryJelly.png|64px]]&lt;br /&gt;
!{{anchor|Cherry Jelly}}Cherry Jelly&lt;br /&gt;
|{{RecursiveRecipe/CherryJelly}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bluecherry.png|64px]]&lt;br /&gt;
!{{anchor|Blue Cherry Jelly}}Blue Cherry Jelly&lt;br /&gt;
|{{RecursiveRecipe/BlueCherryJelly}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Olivepaste.png|64px]]&lt;br /&gt;
!{{anchor|Olivepaste}}Olive Paste&lt;br /&gt;
|Grind [[Guide_to_hydroponics#Olive|Olives]]. Mix 4 parts olive paste with 1 part water to make [[Guide_to_food#Quality_Oil|Quality Oil!]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:PeanutButterJar.png|64px]]&lt;br /&gt;
!{{Anchor|Peanut_Butter}}Peanut Butter&lt;br /&gt;
|Grind [[Guide to hydroponics#Peanut|Peanuts]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Honey.png|64px]]&lt;br /&gt;
!{{Anchor|Honey}}Honey&lt;br /&gt;
|Grind a [[Beekeeping|honeycomb]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cornmeal.png|64px]]&lt;br /&gt;
!{{Anchor|Cornmeal}}Cornmeal&lt;br /&gt;
|Grind [[Corn]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Large Beaker.png]]Combining in containers ===&lt;br /&gt;
In order to create these items you will need to mix the regents by hand in a beaker, glass, or other container that holds liquids.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#C4F0F4;&amp;quot; |Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#C4F0F4;&amp;quot; |Blends&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#C4F0F4;&amp;quot; |How to acquire&lt;br /&gt;
|-&lt;br /&gt;
![[File:Uncooked rice.png|64px]]&lt;br /&gt;
!{{anchor|Rice Bowl}}Uncooked Rice&lt;br /&gt;
|10 rice + 10 water&lt;br /&gt;
|-&lt;br /&gt;
![[File:dough.png|64px]]&lt;br /&gt;
!{{anchor|Dough}}Dough&lt;br /&gt;
|{{RecursiveRecipe/Dough}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Raw pita bread.png|64px]]&lt;br /&gt;
!{{anchor|Pita Dough}}Raw Pita Bread&lt;br /&gt;
|{{RecursiveRecipe/PitaDough}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rice_dough.png|64px]]&lt;br /&gt;
!{{anchor|Rice Dough}}Rice Dough&lt;br /&gt;
|{{RecursiveRecipe/RiceDough}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:cakebatter.png|64px]]&lt;br /&gt;
!{{anchor|Cake Batter}}Cake Batter&lt;br /&gt;
|{{RecursiveRecipe/CakeBatter}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bacchus_blessing.png|64px]]&lt;br /&gt;
!{{anchor|Pancake Batter}}Pancake Batter&lt;br /&gt;
|{{RecursiveRecipe/PancakeBatter}}. Results in 15 units of pancake batter.&lt;br /&gt;
|-&lt;br /&gt;
![[File:begg.png|64px]]&lt;br /&gt;
!{{anchor|Egg Yolk}}Egg Yolk&lt;br /&gt;
|{{RecursiveRecipe/EggYolk}} Makes 2u egg yolk and 4u egg white&lt;br /&gt;
|-&lt;br /&gt;
![[File:Secret_sauce_glass.png|64px]]&lt;br /&gt;
!{{anchor|Secret Sauce}}Secret Sauce&lt;br /&gt;
|Makes food taste amazing. Recipe is completely random and changes every 7 days. The recipe may be found in a certain space ruin on a &#039;&#039;&#039;paper&#039;&#039;&#039;. You could have to mix a random number of random ingredients in random amounts with a similarly random set of catalysts, raise or lower it past a random temperature, mix it specifically in a random container (it won&#039;t work in any other container if this is the case), heat an explosive beyond its exploding point, and more. Either way, the recipe will only make 1u.&lt;br /&gt;
|-&lt;br /&gt;
![[File:BBQ_sauce.png|64px]]&lt;br /&gt;
!{{anchor|BBQ Sauce}}BBQ Sauce&lt;br /&gt;
|{{RecursiveRecipe/BBQSauce}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soysauce.png|64px]]&lt;br /&gt;
!{{anchor|Soy Sauce}}Soy Sauce&lt;br /&gt;
|{{RecursiveRecipe/SoySauce}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Salt.png|64px]]&lt;br /&gt;
!{{anchor|Salt}}Salt&lt;br /&gt;
|{{RecursiveChem/Sodium Chloride}}&lt;br /&gt;
&lt;br /&gt;
Salt-shakers can be found in cafe.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Peptides_glass.png|64px]]&lt;br /&gt;
!{{anchor|Peptides}}Peptides&lt;br /&gt;
|Is created in your body if you eat food after eating [[Guide_to_chemistry#Probital|Probital]]. Heals brute and some burn every few seconds. Does not give as much nutriment as other foods.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Moonshine.png|64px]]&lt;br /&gt;
!{{anchor|Moonshine}}Moonshine&lt;br /&gt;
|{{RecursiveRecipe/Moonshine}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cheesewheel.gif|64px]]&lt;br /&gt;
!{{anchor|Cheese Wheel}}Cheese Wheel&lt;br /&gt;
|{{RecursiveRecipe/Cheese}}&lt;br /&gt;
&lt;br /&gt;
End result will magically pop a full wheel of cheese.&lt;br /&gt;
|-&lt;br /&gt;
![[File:chocolatebar.gif|64px]]&lt;br /&gt;
!{{anchor|Chocolate Bar}}Chocolate Bar&lt;br /&gt;
|{{RecursiveRecipe/ChocolateBar}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tofu.gif|64px]]&lt;br /&gt;
!{{anchor|Tofu}}Tofu&lt;br /&gt;
|{{RecursiveRecipe/Tofu}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Condi_astrotame.png|64px]]&lt;br /&gt;
!{{anchor|Astrotame}}Astrotame&lt;br /&gt;
|Found in [[Vendor#Dinnerware|Dinnerware Vendor]]. Artificial sweetener. Makes food taste better while adding zero calories. If overdosed (17u) it makes you [[Status_Effects#Disgust|disgusted]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gravy.png|64px]]&lt;br /&gt;
!{{anchor|Gravy}}Gravy&lt;br /&gt;
|{{RecursiveRecipe/Gravy}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cup_Ramen.png|64px]]&lt;br /&gt;
!{{anchor|Dry_Ramen}}Dry Ramen&lt;br /&gt;
|Buy [[#Cup_Ramen|Cup Ramen]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cup_Ramen.png|64px]]&lt;br /&gt;
!{{anchor|Hot_Ramen}}Hot Ramen&lt;br /&gt;
|Mix 3 parts [[#Dry_Ramen|dry ramen]] with 1 part water. Results in 3 parts instead of 4. Warms you up to safe levels.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cup_Ramen.png|64px]]&lt;br /&gt;
!{{anchor|Hell_Ramen}}Hell Ramen&lt;br /&gt;
|Mix 6 parts [[#Hot_Ramen|hot ramen]] with 1 part [[#Capsaicin_Oil|capsaicin oil]]. Results in 6 parts instead of 7. Can warm you to unsafe levels.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mothdough.png|64px]]&lt;br /&gt;
!{{Anchor|mothic_pizza_dough=}}Mothic Pizza Dough&lt;br /&gt;
|{{RecursiveRecipe/MothPizzaDough}}&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!{{Anchor|cornmeal_batter}}Cornmeal Batter&lt;br /&gt;
|{{RecursiveRecipe/CornmealBatter}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Yoghurt.png|64px]]&lt;br /&gt;
!{{Anchor|Yoghurt}}Yoghurt&lt;br /&gt;
|Mix 10u [[Cream]], 2u [[Virus Food]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:Oliveoil.png|64px]]&lt;br /&gt;
!{{Anchor|Quality Oil}}Quality Oil&lt;br /&gt;
|Mix 1u Quality Oil, 2u Cooking Oil&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Oven.png|64px]] Oven [[File:Autowiki-kitchen_range.png|64px]]===&lt;br /&gt;
The oven is used to use to bake pizzas, pastries and other dough products. Simply open it up, fill an oven tray with some cookies, toss it in, close it up, and wait! &lt;br /&gt;
&lt;br /&gt;
The oven will prepare the cookies and when you see brown smoke the food is done. When it goes black you&#039;re a bit too late!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFEACC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFEACC;&#039;|Cooked food&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFEACC;&#039;|How to acquire&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bread.png|64px]]&lt;br /&gt;
!{{anchor|Plain Bread}}{{anchor|Bread}}Plain Bread&lt;br /&gt;
|{{RecursiveRecipe/PlainBread}}&lt;br /&gt;
&lt;br /&gt;
Used in most [[#Breads|bread recipes]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pita bread.png|64px]]&lt;br /&gt;
!{{anchor|Pita Bread}}Pita Bread&lt;br /&gt;
|{{RecursiveRecipe/PitaBread}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rootbread.png|64px]]&lt;br /&gt;
!{{anchor|Rootbread}}Rootbread&lt;br /&gt;
|{{RecursiveRecipe/RootBread}}&lt;br /&gt;
&lt;br /&gt;
Used in [[#Lizard Cuisine|lizard cuisine]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Reispan.png|64px]]&lt;br /&gt;
!{{anchor|Reispan}}Reispan&lt;br /&gt;
|{{RecursiveRecipe/Reispan}}&lt;br /&gt;
&lt;br /&gt;
Used in martian cuisine.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bun.png|64px]]&lt;br /&gt;
!{{anchor|Bun}}Bun&lt;br /&gt;
|{{RecursiveRecipe/Bun}}&lt;br /&gt;
&lt;br /&gt;
Used in [[#Burgers|burgers]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rootroll.png|64px]]&lt;br /&gt;
!{{anchor|Rootroll}}Root Roll&lt;br /&gt;
|{{RecursiveRecipe/RootRoll}}&lt;br /&gt;
&lt;br /&gt;
Used in [[#Lizard Cuisine|lizard cuisine]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pastrybase.png|64px]]&lt;br /&gt;
!{{anchor|Pastry Base}}Pastry Base&lt;br /&gt;
|{{RecursiveRecipe/PastryBase}}&lt;br /&gt;
&lt;br /&gt;
Used in most [[#Pastries|pastry recipes]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:pizzabread.png|64px]]&lt;br /&gt;
!{{anchor|Pizza Bread}}Pizza Bread&lt;br /&gt;
|{{RecursiveRecipe/PizzaBread}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rootbread_flat.png|64px]]&lt;br /&gt;
!{{anchor|Root Flatbread}}Root flatbread&lt;br /&gt;
|{{RecursiveRecipe/FlatRootBread}}&lt;br /&gt;
&lt;br /&gt;
Used in [[#Lizard Cuisine|lizard cuisine]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:pie.gif|64px]]&lt;br /&gt;
!{{anchor|Plain Pie}}Plain Pie&lt;br /&gt;
|{{RecursiveRecipe/PlainPie}}&lt;br /&gt;
&lt;br /&gt;
Used in [[#Pies|pie recipes]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:regularcake.png|64px]]&lt;br /&gt;
!{{anchor|Plain Cake}}Plain Cake&lt;br /&gt;
|{{RecursiveRecipe/PlainCake}}&lt;br /&gt;
&lt;br /&gt;
Used in [[#Cakes|cake recipes]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:donkpocket.png|64px]]&lt;br /&gt;
!{{anchor|Warm Donkpocket}}Warm Donk-pocket&lt;br /&gt;
|Bake a Donk-pocket. Contains [[Guide_to_chemistry#Omnizine|Omnizine]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Breadstick.png|64px]]&lt;br /&gt;
!{{anchor|Breadstick}}Breadstick&lt;br /&gt;
|Bake a [[Guide to food#Raw Breadstick|raw breadstick.]]&lt;br /&gt;
|-&lt;br /&gt;
![[File:BrownieSheet.png|64px]]&lt;br /&gt;
!{{anchor|Brownie_Sheet}}Brownie Sheet&lt;br /&gt;
|Bake a [[#Brownie Batter|brownie batter]].&lt;br /&gt;
Can be sliced into 4 brownie squares&lt;br /&gt;
|-&lt;br /&gt;
![[File:Peanutbrowniesheet.png|64px]]&lt;br /&gt;
!{{anchor|Peanut Butter Brownie Sheet}}Peanut Butter Brownie Sheet&lt;br /&gt;
|Bake a [[#Peanut Brownie Batter|peanut butter brownie batter]].&lt;br /&gt;
Can be sliced into 4 peanut butter brownie squares&lt;br /&gt;
|-&lt;br /&gt;
![[File:Meatloaf.png|64px]]&lt;br /&gt;
!{{anchor|Meatloaf}}Meatloaf&lt;br /&gt;
|Bake a {{Tooltip|[[#RawMeatloaf|raw meatloaf]]|{{RecursiveRecipe/RawMeatloaf}}}}&lt;br /&gt;
Can be sliced into 4 meatloaf slices&lt;br /&gt;
|-&lt;br /&gt;
![[File:Croissant.png|64px]]&lt;br /&gt;
!Croissant&lt;br /&gt;
|Bake a [[#Raw Croissant|Raw Croissant]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Microwave.png|64px]] Microwave Oven===&lt;br /&gt;
The microwave oven is used to cook or boil raw ingredients. You can load multiple of them in the oven and cook them simultaneously. Use a kitchen tray to load it faster.&lt;br /&gt;
&lt;br /&gt;
Trying to cook uncookable food will return a burned mess and will make the oven dirtier (which increases chances of failure).&lt;br /&gt;
&lt;br /&gt;
In case of a failure, just use Space Cleaner, soap or a damp rag [[File:Rag.png]] on it and remove the burned mess inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFEACC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFEACC;&#039;|Cooked food&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFEACC;&#039;|How to acquire&lt;br /&gt;
|-&lt;br /&gt;
![[File:begg.png|64px]]&lt;br /&gt;
!{{anchor|Boiled Egg}}Boiled Egg&lt;br /&gt;
|{{RecursiveRecipe/BoiledEgg}}&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cooked rice.png|64px]]&lt;br /&gt;
!{{anchor|Boiled Rice}}Boiled Rice&lt;br /&gt;
|Microwave an uncooked rice &lt;br /&gt;
&lt;br /&gt;
Used in [[Guide_to_food#Rice_and_Pork|rice recipes]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:spagettiboiled.png|64px]]&lt;br /&gt;
!{{anchor|Boiled Spaghetti}}Boiled Spaghetti&lt;br /&gt;
|{{RecursiveRecipe/BoiledSpaghetti}}&lt;br /&gt;
&lt;br /&gt;
Used in [[#Pastas|spaghetti recipes]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:onionrings.png|64px]]&lt;br /&gt;
!{{anchor|Onion Rings}}Onion Rings&lt;br /&gt;
|Microwave an {{Tooltip|[[#Onion slice|onion slice]]|{{RecursiveRecipe/OnionSlice}}}}.&lt;br /&gt;
|-&lt;br /&gt;
![[File:popcorn.png|32px]]&lt;br /&gt;
!{{anchor|Popcorn}}Popcorn&lt;br /&gt;
|Microwave a [[Guide_to_hydroponics#Corn|corn]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Toastsand.png|64px]]&lt;br /&gt;
!{{anchor|Toasted Sandwich}}Toasted Sandwich&lt;br /&gt;
|Microwave a [[#Sandwich|sandwich]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:donkpocket.png|64px]]&lt;br /&gt;
!{{anchor|Warm Donkpocket}}Warm Donk-pocket&lt;br /&gt;
|Microwave a Donk-pocket. Contains [[Guide_to_chemistry#Omnizine|Omnizine]]. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Autowiki-kitchen_range.png|64px]] Stoves ===&lt;br /&gt;
Stovetops, found on Ranges and, well, Stoves are used to prepare Soup. As well as some other mixtures that require heating. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#C4F0F4;&amp;quot; |Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#C4F0F4;&amp;quot; |Blends&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:#C4F0F4;&amp;quot; |How to acquire&lt;br /&gt;
|-&lt;br /&gt;
![[File:Caramel_glass.png|64px]]&lt;br /&gt;
!{{anchor|Caramel}}Caramel&lt;br /&gt;
|{{RecursiveRecipe/Caramel}}&lt;br /&gt;
&lt;br /&gt;
Will burn into carbon if heated to 483.15K. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Corn_starch.png|64px]]&lt;br /&gt;
!{{anchor|Corn_Syrup}}Corn Syrup&lt;br /&gt;
|{{RecursiveRecipe/Cornsyrup}}&lt;br /&gt;
&lt;br /&gt;
Results in 5 parts instead of 2. 1.2u decays into 3u sugar in body per tick. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Soup can be made by filling a [[File:Autowiki-soup_pot.png]] Soup Pot with reagents and ingredients and placing it on a stovetop. You can then {{Template:Rightclick}} right-click the stove to bring it to a boil and, over time, the ingredients will mix into a nice soup. &lt;br /&gt;
&lt;br /&gt;
The finished product will contain soup reagent and some additional byproducts according to the recipe. Additionally, the product will ALSO contain all other reagents present in the ingredients you use.&lt;br /&gt;
&lt;br /&gt;
This means better produce from botany will produce more soup, and inversely poisoned produce will affect your finished pot. If you&#039;re skeptical of your fellow service workers, be sure to check before dishing up. &lt;br /&gt;
&lt;br /&gt;
To serve, just add 20-30 units of your mixture into a bowl. You can use a soup ladle, dispensed from your silverware vendor, for easier portioning. &lt;br /&gt;
&lt;br /&gt;
See the [[#Soups_.26_Stews|Soup]] category for more information and recipes. &lt;br /&gt;
&lt;br /&gt;
==Crafting Recipes==&lt;br /&gt;
Most dish recipes are made using the &#039;&#039;&#039;crafting menu&#039;&#039;&#039;, that is by &#039;&#039;&#039;placing your ingredients out nearby then clicking on the craft button ([[File:Crafting_menu_hud_icon.png]] a small T icon on your HUD)&#039;&#039;&#039; to open a crafting window which lists all recipes that can be done with the ingredients. If one of the ingredients is a liquid, you can have the liquid in any kind of container, such as a beaker, bowl or drinking glass. Simply click any recipe to start crafting it. As long as you have at least the minimum amount of each needed ingredients, all within 1 tile of your character, you can craft it.&lt;br /&gt;
&lt;br /&gt;
===Burgers===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Burgers --&amp;gt;&lt;br /&gt;
{{FoodCategory/Burgers}}&lt;br /&gt;
&lt;br /&gt;
===Breads===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Bread --&amp;gt;&lt;br /&gt;
{{FoodCategory/Bread}}&lt;br /&gt;
&lt;br /&gt;
===Cakes===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Cakes --&amp;gt;&lt;br /&gt;
{{FoodCategory/Cakes}}&lt;br /&gt;
&lt;br /&gt;
===Egg-Based Food===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Eggs --&amp;gt;&lt;br /&gt;
{{FoodCategory/Eggs}}&lt;br /&gt;
&lt;br /&gt;
===Frozen===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Frozen--&amp;gt;&lt;br /&gt;
{{FoodCategory/Frozen}}&lt;br /&gt;
&lt;br /&gt;
====Snowcones====&lt;br /&gt;
Paper cups can be dispensed from from water coolers, crafted using two pieces of paper, or found in some places. &lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Snowcones--&amp;gt;&lt;br /&gt;
{{FoodCategory/Snowcones}}&lt;br /&gt;
&lt;br /&gt;
===Lizard Cuisine===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Lizard--&amp;gt;&lt;br /&gt;
{{FoodCategory/Lizard}}&lt;br /&gt;
&lt;br /&gt;
Also see [[#Soups_.26_Stews|Soup]] for more related recipes. &lt;br /&gt;
&lt;br /&gt;
===Meats===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Meats--&amp;gt;&lt;br /&gt;
{{FoodCategory/Meats}}&lt;br /&gt;
&lt;br /&gt;
====Seafood====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Seafood--&amp;gt;&lt;br /&gt;
{{FoodCategory/Seafood}}&lt;br /&gt;
&lt;br /&gt;
===Mexican===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Mexican--&amp;gt;&lt;br /&gt;
{{FoodCategory/Mexican}}&lt;br /&gt;
&lt;br /&gt;
===Misc. Food===&lt;br /&gt;
----&lt;br /&gt;
====Moffic====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Misc/Moffic--&amp;gt;&lt;br /&gt;
{{FoodCategory/Misc/Moffic}}&lt;br /&gt;
&lt;br /&gt;
====Sweet====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Misc/Sweet--&amp;gt;&lt;br /&gt;
{{FoodCategory/Misc/Sweet}}&lt;br /&gt;
&lt;br /&gt;
====Savory====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Misc/Savory--&amp;gt;&lt;br /&gt;
{{FoodCategory/Misc/Savory}}&lt;br /&gt;
&lt;br /&gt;
===Moffic Cuisine===&lt;br /&gt;
----&lt;br /&gt;
====Base Ingredients====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Moffic/Base--&amp;gt;&lt;br /&gt;
{{FoodCategory/Moffic/Base}}&lt;br /&gt;
&lt;br /&gt;
====Entrées====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Moffic/Entree--&amp;gt;&lt;br /&gt;
{{FoodCategory/Moffic/Entree}}&lt;br /&gt;
&lt;br /&gt;
====Soups====&lt;br /&gt;
&lt;br /&gt;
See [[#Soups_.26_Stews|Soup]]&lt;br /&gt;
&lt;br /&gt;
====Salads====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Moffic/Salads--&amp;gt;{{FoodCategory/Moffic/Salads}}&lt;br /&gt;
&lt;br /&gt;
====Pizzas====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Moffic/Pizzas--&amp;gt;&lt;br /&gt;
{{FoodCategory/Moffic/Pizzas}}&lt;br /&gt;
&lt;br /&gt;
===Pastries===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Pastries--&amp;gt;&lt;br /&gt;
{{FoodCategory/Pastries}}&lt;br /&gt;
&lt;br /&gt;
====Donuts====&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Donuts--&amp;gt;&lt;br /&gt;
{{FoodCategory/Donuts}}&lt;br /&gt;
&lt;br /&gt;
===Pies===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Pies--&amp;gt;&lt;br /&gt;
{{FoodCategory/Pies}}&lt;br /&gt;
&lt;br /&gt;
===Pizzas===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Pizzas--&amp;gt;&lt;br /&gt;
{{FoodCategory/Pizzas}}&lt;br /&gt;
&lt;br /&gt;
===Salads===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Salads--&amp;gt;&lt;br /&gt;
{{FoodCategory/Salads}}&lt;br /&gt;
&lt;br /&gt;
===Sandwiches===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Sandwiches--&amp;gt;&lt;br /&gt;
{{FoodCategory/Sandwiches}}&lt;br /&gt;
&lt;br /&gt;
===Soups &amp;amp; Stews===&lt;br /&gt;
----&lt;br /&gt;
{{Autowiki/Content/SoupRecipes}}&lt;br /&gt;
&lt;br /&gt;
===Spaghettis===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;!-- To edit this category, edit the template at https://tgstation13.org/wiki/Template:FoodCategory/Spaghetti--&amp;gt;&lt;br /&gt;
{{FoodCategory/Spaghetti}}&lt;br /&gt;
&lt;br /&gt;
===Custom Recipes===&lt;br /&gt;
----&lt;br /&gt;
Sometimes you want to get creative. You can make custom food by adding any ingredient you like on a base food to start a custom recipe. You can rename those foods with a pen.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EFFAC8;&#039;|Custom food&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#EFFAC8;&#039;|How to acquire&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom Bread}}Custom Bread&lt;br /&gt;
|Use ingredients on a [[#Plain Bread|plain bread]]. Sliceable for custom [[#Bread Slice|bread slice]].&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom Cake}}Custom Cake&lt;br /&gt;
|Use ingredients on a [[#Plain Cake|plain cake]]. Sliceable for custom cake slice.&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom Pizza}}Custom Pizza&lt;br /&gt;
|Use ingredients on a [[#Pizza Bread|pizza bread]]. Sliceable for custom cake slice.&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom Pie}}Custom Pie&lt;br /&gt;
|Use ingredients on a [[#Plain Pie|plain pie]].&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom Spaghetti}}Custom Spaghetti&lt;br /&gt;
|Use ingredients on a plate of [[#Boiled Spaghetti|boiled spaghetti]].&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom salad}}Custom Salad&lt;br /&gt;
|Use ingredients on an empty bowl.&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom Cake}}Custom Soup&lt;br /&gt;
|Fill a bowl with any liquid reagent then use your ingredients on the bowl.&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom kebab}}Custom Kebab&lt;br /&gt;
|Use ingredients on a metal rod.&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom sandwich}}Custom Sandwich&lt;br /&gt;
|Use ingredients on any [[#Bread Slice|bread slice]]. Use another [[#Bread Slice|bread slice]] (any type) to finish the sandwich.&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom burger}}Custom Burger&lt;br /&gt;
|Use ingredients on a [[#Bun|bun]].&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Custom sushi}}Custom Sushi&lt;br /&gt;
|Use ingredients on a [[Guide to food#Seaweed Sheet|seaweed sheet.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recipe Books===&lt;br /&gt;
----&lt;br /&gt;
Some recipes will only be visible in your crafting menu [[File:Crafting_menu_hud_icon.png]] after reading a special book first. So far there is only one such book:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Book&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Unlocks&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Where to get&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Notes&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cooking_Desserts_101.png|64px]]&lt;br /&gt;
!{{anchor|Cooking_Desserts_101}}Cooking Desserts 101&lt;br /&gt;
|[[#Mime_Tart|Mime tart]], [[#Berry_Tart|berry tart]], [[#Chocolate_Lava_Tart|chocolate lava tart]], [[#Clown_Cake|clown cake]] and [[#Vanilla_Cake|vanilla cake]]. &lt;br /&gt;
|Dinner-o-Mat&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Icecream_Vat.png|64px]] Icecream Vat==&lt;br /&gt;
&#039;&#039;Ding-aling ding dong. Get your Nanotrasen-approved ice cream!&#039;&#039;[[File:Icecream_vat_window.png|thumb|400px|left|This is the window that opens when you click an Icecream Vat. ]]&lt;br /&gt;
&lt;br /&gt;
For those hot days on the station there&#039;s an Icecream Vat, which can be used to make icecream. You do this by first clicking the Icecream Vat to open a window. To create an icecream, you must first dispense a cone. Then you click &amp;quot;select&amp;quot; next to the icecream type you want to put into the cone. Then you click the vat while holding the cone in hand. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The vat starts with some icecream and several cones stored. To make more of them you must click the &amp;quot;make&amp;quot; buttons while having the correct ingredients stored in the vat. Making more icecream or cones will just store them in the vat, until you make an icecream with it as described above. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Refill from beaker&amp;quot; button can be used to refill the vat with the standard ingredients (flour, sugar, milk, vanilla etc). Do it by loading a beaker (containing for example ice) into the vat, and then clicking &amp;quot;refill from beaker&amp;quot;. The ice will be transferred to the vat, and can then be used if you click certain &amp;quot;make&amp;quot; buttons. Eject a beaker with alt-click. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The recipes below describe which ingredients the vat must be filled with to be able to &amp;quot;make&amp;quot; the listed items. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:80%&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C7F5C4;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#C7F5C4;&#039;|Recipe&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C7F5C4;&#039;|Ingredients&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#C7F5C4;&#039;|Notes&lt;br /&gt;
|-&lt;br /&gt;
![[File:Waffle_Cone.png|64px]]&lt;br /&gt;
!{{anchor|Waffle Cone}}Waffle Cone&lt;br /&gt;
|1 unit units  [[#Flour|flour]] + 1 unit [[#Sugar|sugar]]&lt;br /&gt;
|Delicious waffle cone, but no ice cream.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chocolate_Cone.png|64px]]&lt;br /&gt;
!{{anchor|Chocolate Cone}}Chocolate Cone&lt;br /&gt;
|1 unit units  [[#Flour|flour]] + 1 unit [[#Sugar|sugar]] + 1 coco powder&lt;br /&gt;
|Delicious chocolate cone, but no ice cream.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vanilla_Icecream.png|64px]]&lt;br /&gt;
!{{anchor|Vanilla Ice Cream}}Vanilla Ice Cream&lt;br /&gt;
|1 unit [[Guide_to_drinks#Milk|Milk]] + 1 unit [[Guide to drinks#Glass of Ice|ice]] + 1 unit vanilla&lt;br /&gt;
|Scoop it up with a Waffle/Chocolate Cone.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Strawberry_Icecream.png|64px]]&lt;br /&gt;
!{{anchor|Strawberry Ice Cream}}Strawberry Ice Cream&lt;br /&gt;
|1 unit [[Guide_to_drinks#Milk|Milk]] + 1 unit [[Guide to drinks#Glass of Ice|ice]] + 1 unit [[Guide to drinks#Berry Juice|berry juice]]&lt;br /&gt;
|Scoop it up with a Waffle/Chocolate Cone.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chocolate_Icecream.png|64px]]&lt;br /&gt;
!{{anchor|Chocolate Ice Cream}}Chocolate Ice Cream&lt;br /&gt;
|1 unit [[Guide_to_drinks#Milk|Milk]] + 1 unit [[Guide to drinks#Glass of Ice|ice]] 1 unit coco powder&lt;br /&gt;
|Scoop it up with a Waffle/Chocolate Cone. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Blue_Icecream.png|64px]]&lt;br /&gt;
!{{anchor|Blue Ice Cream}}Blue Ice Cream&lt;br /&gt;
|1 unit [[Guide_to_drinks#Milk|Milk]] + 1 unit [[Guide to drinks#Glass of Ice|ice]] + 1 unit [[Guide to drinks#Singulo|Singulo]]&lt;br /&gt;
|Scoop it up with a Waffle/Chocolate Cone. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Vanilla_Icecream.png|64px]]&lt;br /&gt;
!{{anchor|Custom Ice Cream}}Custom Ice Cream&lt;br /&gt;
|1 unit [[Guide_to_drinks#Milk|Milk]] + 1 unit [[Guide to drinks#Glass of Ice|ice]] + 1 unit optional flavoring (any reagent)&lt;br /&gt;
|This will let you create custom ice cream flavoured by any reagent. Do it by putting a beaker with any reagents into the Icecream Vat. Then click &amp;quot;Make&amp;quot; and &amp;quot;Select&amp;quot; next to &amp;quot;custom ice cream&amp;quot;. Then dispense and use a cone on the Icecream Vat to create your custom icecream. Remove the beaker by alt-clicking the vat. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Grill_on.gif]]Grill==&lt;br /&gt;
Orderable from [[Supply_crates#Grilling_Starter_Kit|cargo]]. Grilling food adds grill marks, nutrition and char which makes it taste better. Can be powered with coal, wood or [[#Monkey_Energy|Monkey Energy]] [[File:Monkey_energy.png|16px]]. (Detailed instructions to be added)&lt;br /&gt;
&lt;br /&gt;
==[[File:Produce_console.png]]Produce Orders Console==&lt;br /&gt;
An interface for ordering fresh produce and other. A far more expensive option than the botanists, but oh well.&lt;br /&gt;
===Fruits and Veggies===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Food name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Cost&lt;br /&gt;
|-&lt;br /&gt;
![[File:Potato.png|64px]]&lt;br /&gt;
!Potato&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tomato.png|64px]]&lt;br /&gt;
!Tomato&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Carrot.png|64px]]&lt;br /&gt;
!Carrot&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Eggplant.png|64px]]&lt;br /&gt;
!Eggplant&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Plumphelmet.png|64px]]&lt;br /&gt;
!Plump Helmet&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cabbage.png|64px]]&lt;br /&gt;
!Cabbage&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Onion.png|64px]]&lt;br /&gt;
!Onion&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Apple.png|64px]]&lt;br /&gt;
!Apple&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pumpkin.png|64px]]&lt;br /&gt;
!Pumpkin&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Watermelon.png|64px]]&lt;br /&gt;
!Watermelon&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Corn.png|64px]]&lt;br /&gt;
!Corn&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soybeans.png|64px]]&lt;br /&gt;
!Soybeans&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Garlic.png|64px]]&lt;br /&gt;
!Garlic&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cherry.png|64px]]&lt;br /&gt;
!Cherries&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chanterelle.png|64px]]&lt;br /&gt;
!Chanterelle&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cocoapod.png|64px]]&lt;br /&gt;
!Cocoa&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Herbs.png|64px]]&lt;br /&gt;
!{{anchor|Herbs}}Bundle of Herbs&lt;br /&gt;
|5 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bellpepper.png|64px]]&lt;br /&gt;
!{{anchor|Bell Pepper}}Bell Pepper&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[FIle:Cucumber_harvest.png|64px]]&lt;br /&gt;
!{{anchor|Cucumber}}Cucumber&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[FIle:Jar_of_pickles.png|64px]]&lt;br /&gt;
!{{anchor|Jar of pickles}}Jar of pickles&lt;br /&gt;
|60 cr&lt;br /&gt;
|-&lt;br /&gt;
![[FIle:Pickled_voltvine.png|64px]]&lt;br /&gt;
!{{anchor|Pickled Voltvine}}Pickled Voltvine&lt;br /&gt;
|5 cr&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Milk and Eggs===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Food name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Cost&lt;br /&gt;
|-&lt;br /&gt;
![[File:Milk.png|64px]]&lt;br /&gt;
!{{anchor|Milk}}[[Guide_to_drinks#Milk|Milk]]&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soymilk.gif|64px]]&lt;br /&gt;
!{{anchor|Soy Milk}}[[Guide_to_drinks#Soy Milk|Soy Milk]]&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Creamjug.png|64px]]&lt;br /&gt;
!Cream&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Yoghurt.png|64px]]&lt;br /&gt;
!{{anchor|Yoghurt}}Yoghurt&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Eggcarton.png|64px]]&lt;br /&gt;
!Egg Carton&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Carpfillet.png|64px]]&lt;br /&gt;
!Fish Fillet&lt;br /&gt;
|12 cr&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Spider Eggs}}[[File:Spidereggs.gif|64px]]&lt;br /&gt;
!Spider Eggs&lt;br /&gt;
|10 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Moonfish_eggs.png|64px]]&lt;br /&gt;
!{{anchor|Moonfish Eggs}}Moonfish Eggs&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Canned_snails.png|64px]]&lt;br /&gt;
!{{anchor|Canned Snails}}Canned Desert Snails&lt;br /&gt;
|20 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Canned_jellyfish.png|64px]]&lt;br /&gt;
!{{anchor|Canned Jellyfish}}Canned Gunner Jellyfish&lt;br /&gt;
|20 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Canned_larvae.png|64px]]&lt;br /&gt;
!{{anchor|Canned Larvae}}Canned Larvae&lt;br /&gt;
|20 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tomatocan.png|64px]]&lt;br /&gt;
!{{anchor|Canned Tomato}}Canned San Marzano Tomatoes&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pinenutcan.png|64px]]&lt;br /&gt;
!{{anchor|Pine Nut}}Canned Pine Nuts&lt;br /&gt;
|20 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Squid_ink_can.png|64px]]&lt;br /&gt;
!{{anchor|Squid Ink}}Canned Squid Ink&lt;br /&gt;
|20 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chap_can.png|64px]]&lt;br /&gt;
!{{anchor|CHAP}}Can of CHAP&lt;br /&gt;
|20 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ready_donk.png|64px]]&lt;br /&gt;
!{{anchor|Bachelor Chow}}Ready-Donk Meal: Bachelor Chow&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ready_donk.png|64px]]&lt;br /&gt;
!{{anchor|Donk-a-Roni}}Ready-Donk Meal: Donk-a-Roni&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ready_donk.png|64px]]&lt;br /&gt;
!{{anchor|Donkhiladas}}Ready-Donk Meal: Donkhiladas&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ready_donk.png|64px]]&lt;br /&gt;
!{{anchor|Donk Sol Series Boritos Nachos Grandes}}Ready-Donk Meal: Donk Sol Series Boritos Nachos Grandes&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ready_donk.png|64px]]&lt;br /&gt;
!{{anchor|Donk-range Chicken}}Ready-Donk Meal: Donk-range Chicken&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lizard_package.png|64px]]&lt;br /&gt;
!{{anchor|Tiziran Farm-Fresh Pack}}Tiziran Farm-Fresh Pack&lt;br /&gt;
|120 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lizard_package.png|64px]]&lt;br /&gt;
!{{anchor|Tiziran Canned Goods Pack}}Tiziran Canned Goods Pack&lt;br /&gt;
|120 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lizard_package.png|64px]]&lt;br /&gt;
!{{anchor|Tiziran Meatmarket Pack}}Tiziran Meatmarket Pack&lt;br /&gt;
|120 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Moth_package.png|64px]]&lt;br /&gt;
!{{anchor|Mothic Farm-Fresh Pack}}Mothic Farm-Fresh Pack&lt;br /&gt;
|120 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Moth_package.png|64px]]&lt;br /&gt;
!{{anchor|Mothic Pantry Pack}}Mothic Pantry Pack&lt;br /&gt;
|120 cr&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sauces and Reagents===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Food name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFFECC;&#039;|Cost&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cornmealbetter.png|64px]]&lt;br /&gt;
!Cornmeal&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Flour.png|64px]]&lt;br /&gt;
!Flour Sack&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sugar.gif|64px]]&lt;br /&gt;
!Sugar Sack&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Rice.png|64px]]&lt;br /&gt;
!Rice Sack&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Universal_Enzyme.png|64px]]&lt;br /&gt;
!Universal Enzyme&lt;br /&gt;
|40 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Salt.png|64px]]&lt;br /&gt;
!Salt Shaker&lt;br /&gt;
|15 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pepper.png|64px]]&lt;br /&gt;
!Pepper Mill&lt;br /&gt;
|15 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soysauce.png|64px]]&lt;br /&gt;
!Soy Sauce&lt;br /&gt;
|15 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:BBQ_sauce.png|64px]]&lt;br /&gt;
!BBQ Sauce&lt;br /&gt;
|60 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vinegar.png|64px]]&lt;br /&gt;
!{{anchor|Vinegar}}Vinegar&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Oliveoil.png|64px]]&lt;br /&gt;
!{{anchor|Quality Oil}}Quality Oil&lt;br /&gt;
|50 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:PeanutButterJar.png|64px]]&lt;br /&gt;
!{{anchor|Peanut Butter Jar}}Peanut Butter&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:CherryJelly.png|64px]]&lt;br /&gt;
!{{anchor|Cherry Jelly Jar}}Cherry Jelly&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Worcestershire_sauce.png|64px]]&lt;br /&gt;
!{{anchor|Worcestershire Sauce}}Worcestershire Sauce&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Red_bay.png|64px]]&lt;br /&gt;
!{{anchor|Red Bay Seasoning}}Red Bay Seasoning&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Curry_powder.png|64px]]&lt;br /&gt;
!{{anchor|Curry Powder}}Curry Powder&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dashi_concentrate.png|64px]]&lt;br /&gt;
!{{anchor|Dashi Concentrate}}Dashi Concentrate&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Coconut_milk.png|64px]]&lt;br /&gt;
!{{anchor|Coconut Milk}}Coconut Milk&lt;br /&gt;
|30 cr&lt;br /&gt;
|-&lt;br /&gt;
![[File:Grounding_solution.png|64px]]&lt;br /&gt;
!{{anchor|Grounding Solution}}Grounding Solution&lt;br /&gt;
|30 cr&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vending Machine Food==&lt;br /&gt;
===[[File:Vendsnack.gif|64px]] Junk Food===&lt;br /&gt;
If you&#039;re hungry and the Cook is not around to make you a meal, you might want to check the nearest [[Getmore Chocolate Corp|Getmore Chocolate Corp -vending machine]] for some quick snacks to fill up your belly. Most of these cannot be made, except for beef jerky and raisins: these are made by drying meat and grapes respectively on a drying rack. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Dispenses&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#FFCCCC;&#039;|Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Candy.png|64px]]&lt;br /&gt;
!{{anchor|Candy}}Candy&lt;br /&gt;
|Nougat; love it or hate it. Consists of nutriment and sugar, filling you mildly.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cup_Ramen.png|64px]]&lt;br /&gt;
!{{anchor|Cup Ramen}}Cup Ramen&lt;br /&gt;
|Just add 10ml water, self heats! A taste that reminds you of your school years.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chips.png|64px]]&lt;br /&gt;
!{{anchor|Chips}}Chips&lt;br /&gt;
|Commander Riker&#039;s What-The-Crisps. Consists of nutriment and sugar, filling you mildly.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Beef_Jerky.png|64px]]&lt;br /&gt;
!{{anchor|Scaredy&#039;s Private Reserve Beef Jerky}}Scaredy&#039;s Private Reserve Beef Jerky&lt;br /&gt;
|Beef jerky made from the finest space cows. Consists of nutriment and sugar, filling you mildly.&lt;br /&gt;
|-&lt;br /&gt;
![[File:4no_Raisins.png|64px]]&lt;br /&gt;
!{{anchor|4no Raisins}}4no Raisins&lt;br /&gt;
|Best raisins in the universe. Not sure why. Consists of nutriment and sugar, making it a filling snack.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Space Twinkie.png|64px]]&lt;br /&gt;
!{{anchor|Space_Twinkie}}Space Twinkie&lt;br /&gt;
|A few bite snack consisting of a small amount of sugar.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cheesie_Honkers.png|64px]]&lt;br /&gt;
!{{anchor|Cheesie Honkers}}Cheesie Honkers&lt;br /&gt;
|Bite sized cheesie snacks that will honk all over your mouth. Consists of nutriment and sugar, filling you mildly,&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shrimpchip.png|64px]]&lt;br /&gt;
!{{anchor|Shrimp Chips}}Shrimp Chips&lt;br /&gt;
|Deep-fried, shrimp flavored chips. A favorite junkfood among seafood connoisseurs!&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gallerypeanuts.png|64px]]&lt;br /&gt;
!{{anchor|Gallery&#039;s Peanuts}}Gallery&#039;s Peanuts&lt;br /&gt;
|A favourite amongst the terminally angry. Available in 5 flavours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cds.png|64px]]&lt;br /&gt;
!{{anchor|C&amp;amp;Ds}}C&amp;amp;Ds&lt;br /&gt;
|Legally, we cannot say that these won&#039;t melt in your hands. Available in 5 flavours.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Buritoschipflavors.gif|64px]]&lt;br /&gt;
!{{anchor|Boritos}}Boritos &lt;br /&gt;
|Triangular corn chips. They do seem a bit bland but would probably go well with some kind of dipping sauce, comes in 4 flavors.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pistachios.png|64px]]&lt;br /&gt;
!{{anchor|Pistachios}}Pistachios&lt;br /&gt;
|A pack of Sweetie&#039;s brand premium pistacios.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Semki.png|64px]]&lt;br /&gt;
!{{anchor|Semki}}Semki&lt;br /&gt;
|A pack of roasted sunflower seeds. Beloved by space russians and babushka alike..&lt;br /&gt;
|-&lt;br /&gt;
![[File:Highenergybar.png|64px]]&lt;br /&gt;
!{{anchor|High-Power Energy Bars}}High-Power Energy Bars&lt;br /&gt;
|An energy bar with a lot of punch, you probably shouldn&#039;t eat this if you&#039;re not an Ethereal. Filled with Liquid Electricity, which feeds Ethereals and shocks everyone else.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other food==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot; style=&amp;quot;width:50%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#CCCCCC;&#039;|Picture&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#CCCCCC;&#039;|Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:#CCCCCC;&#039;|Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cookie.gif|64px]]&lt;br /&gt;
!{{anchor|Cookie}}Cookie&lt;br /&gt;
|A [[Cyborg#Peacekeeper|Peacekeeper cyborg]] can dispense cookies. Each cookie contains a small amount of nutriment.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lollipop.png|64px]]&lt;br /&gt;
!{{anchor|Lollipop}}Lollipop&lt;br /&gt;
|[[Cyborg#Medical|Medical cyborgs]] can dispense lollipops. Regular ones are full of [[Guide_to_chemistry#Omnizine|Omnizine]], sugar, iron, vitamin and nutriment, while Cyborg made ones replace omnizine with [[Guide_to_chemistry#Psicodine|Psicodine]].&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gumball.png|64px]]&lt;br /&gt;
!{{anchor|Gumball}}Gumball&lt;br /&gt;
|[[Cyborg#Medical|Medical cyborgs]] can also dispense gumballs! These contain not only sugar, but also [[Guide_to_chemistry#Oxandrolone|healing]] [[Guide_to_chemistry#Salicylic_Acid|chemicals.]] &lt;br /&gt;
|-&lt;br /&gt;
![[File:Roastedsunflowerseeds.png|64px]]&lt;br /&gt;
!{{anchor|roasted_sunflower_seeds}}Roasted sunflower seeds&lt;br /&gt;
|&amp;quot;Homemade roasted sunflower seeds in a paper cup. A healthy and filling snack to nibble as you watch people pass.&amp;quot; Made by drying [[File:Sunflower.png]] [[Guide_to_hydroponics#Sunflower|Sunflower]]. in a [[File:Drying_rack.png]] drying rack.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hunger==&lt;br /&gt;
As you walk and move about on station, your starting nutrition bar will start to drain from starting green, down to dark red. The effects of obesity and hunger are inversely bad of each other, and it is best to keep yourself reasonably fed with food or drinks, else you will suffer one of the two extremes. &lt;br /&gt;
&lt;br /&gt;
[[File:hungerlevels.gif]]&lt;br /&gt;
The six hunger levels are &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Starving&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Hungry&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#FFE303&amp;quot;&amp;gt;Fed&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Well Fed&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Full&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Fat&amp;lt;/span&amp;gt;. The only bad levels are &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Starving&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Hungry&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt;Fat&amp;lt;/span&amp;gt;.&lt;br /&gt;
Currently, you won&#039;t see your nutrition bar unless you are hungry or fat.&lt;br /&gt;
&lt;br /&gt;
Note that nutrition is typically slow-release, so if you don&#039;t fill up immediately, you will in the near future. Listen to your stomach messages when eating, don&#039;t eat if your body is unwilling.&lt;br /&gt;
&lt;br /&gt;
===Starvation===&lt;br /&gt;
If you drop to dark red, you move very slowly and your description reveals your lack of eating habits. You are starving, this is not good! You won&#039;t die, but you will move slowly until you eat some food, so head to the [[Kitchen]] for a burger or slice of meatbread!&lt;br /&gt;
&lt;br /&gt;
===Obesity===&lt;br /&gt;
A troubling problem for all station goers who enjoy food too much, without working off the calories they consumed. You grow pudgy and move slowly, though not as slow as a starving person. You will only become fat once your food has had time to digest, this becomes a problem if you are say, working on the [[solars]]. By getting enough exercise, you can work off those pounds, but [[Surgery#Lipoplasty|surgery]] or using [[Guide_to_chemistry#lipocide|lipocide]] is faster.  Note that you can also become fat from drinking too much.&lt;br /&gt;
&lt;br /&gt;
When one is fat, eating the mint or ingesting [[Guide_to_chemistry#Mint_Toxin|mint toxin]] (from grinding the mint) will gib them.&lt;br /&gt;
&lt;br /&gt;
===Satiety===&lt;br /&gt;
Eating healthy food and being well fed can make your organism temporarily stronger against viruses and toxic reagents that get into your body. Being hungry will make you metabolize both [[Guide_to_chemistry#Medicines|good]] and [[Guide_to_chemistry#Toxins|bad]] reagents slower, for a higher total effect.&lt;br /&gt;
On the other hand, eating junk food will satiate your hunger for a while but it will make you want food again faster, and eating too much of them can make you a bit jittery.&lt;br /&gt;
&lt;br /&gt;
===Breakfast===&lt;br /&gt;
Some food and drink types will give a positive moodlet for 10 minutes if consumed within 15 minutes of the start of the shift. These are:&lt;br /&gt;
*most egg based foods&lt;br /&gt;
*coffee&lt;br /&gt;
*bacon&lt;br /&gt;
*oatmeal&lt;br /&gt;
*orange juice&lt;br /&gt;
*milk&lt;br /&gt;
*pancakes&lt;br /&gt;
*waffles&lt;br /&gt;
*donuts&lt;br /&gt;
*toasts&lt;br /&gt;
*biscuits&lt;br /&gt;
*cereal&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Surgery&amp;diff=73760</id>
		<title>Surgery</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Surgery&amp;diff=73760"/>
		<updated>2024-07-27T20:06:07Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Surgery в Руководство по хирургии: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Руководство по хирургии]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%85%D0%B8%D1%80%D1%83%D1%80%D0%B3%D0%B8%D0%B8&amp;diff=73759</id>
		<title>Руководство по хирургии</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%85%D0%B8%D1%80%D1%83%D1%80%D0%B3%D0%B8%D0%B8&amp;diff=73759"/>
		<updated>2024-07-27T20:06:07Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Surgery в Руководство по хирургии: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All surgery requires a set of medical tools, typically found in the [[Operating Theatre]], along with an operating table. &lt;br /&gt;
&lt;br /&gt;
= Surgical Tools =&lt;br /&gt;
[[Medical_items#Surgical_Tools|Information about most tools used in surgery can be found here.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Surgery Speed and Failure==&lt;br /&gt;
For every tool there are &#039;&#039;ghetto analogues&#039;&#039;. The percentages listed next to them show how efficient they are &#039;&#039;&#039;speed wise&#039;&#039;&#039; compared to the basic tools (on TG the percentages used to simply mean &#039;&#039;success rate&#039;&#039; until Oct 2019). For example, if it says &amp;quot;50%&amp;quot; the step takes double the time to complete. These percentages stack with the percentage point bonus or malus from using different tables or chemicals (see [[#Beginning of any Operation|Beginning of any Operation]]).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, the slowness is capped to 2x the original time the step would have taken. A step that takes 10 seconds would cap at 20 seconds, for example. Every second after that cap will instead add 1 percentage point into the odds of a failure. Failing may cause extra damage or other effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So for example:&lt;br /&gt;
* Say a surgery step takes 10 seconds by default, but you use a pen (25%) instead of a hemostat and do it on the floor (50%) instead of a surgery table. &lt;br /&gt;
* Now the surgery is slowed to 40 seconds, but since it&#039;s capped at 20 seconds it takes 20 seconds. &lt;br /&gt;
* Those 20 extra seconds that were removed when we capped it to 20 seconds is now your chance to fail. &lt;br /&gt;
* Result: The step takes 20 seconds and has a 20% chance to fail.&lt;br /&gt;
&lt;br /&gt;
= Beginning of any Operation =&lt;br /&gt;
Step 1: Undress the part of the patient that needs surgery. You can do this by dragging them onto yourself, and then clicking the clothes you want to remove from them in the pop-up. &lt;br /&gt;
* &#039;&#039;&#039;Important:&#039;&#039;&#039; The uniform the patient is wearing usually covers both legs, arms, groin and torso. Helmets, eyewear and masks always obscure the eyes, make sure to remove them if working on the eyes.&lt;br /&gt;
&lt;br /&gt;
Step 2: [[File:OpTable.gif|Operating Table]] Place the patient onto the &#039;&#039;&#039;operating table&#039;&#039;&#039;. Do this doing a {{Grab}} on the patient. Then left click the operating table to place the patient on it. You can also {{Rightclick}} shove a person onto the table and tell them to rest, though they might not appreciate this. &lt;br /&gt;
* If there is no operating table, you can use: &#039;&#039;&#039;[[Machines#Lifeform_Stasis_Unit|Stasis bed]]&#039;&#039;&#039; (-10%), &#039;&#039;&#039;any table&#039;&#039;&#039; (-20%), &#039;&#039;&#039;any bed&#039;&#039;&#039; (-30%), ask them to lie &#039;&#039;&#039;on the floor&#039;&#039;&#039; (-50%). The [[#Surgery Speed and Failure|speed]] of completing every step will be reduced.&lt;br /&gt;
&lt;br /&gt;
Step 2.1 [[File:LongIslandIcedTea.png|Ethanol]] (Optional) Splash on, spray or apply a patch with [[Guide_to_chemistry#Miner&#039;s Salve|&#039;&#039;&#039;Miner&#039;s Salve&#039;&#039;&#039;]] (+10%), [[Guide_to_chemistry#Sterilizine|&#039;&#039;&#039;Sterilizine&#039;&#039;&#039;]] (+20%), [[Guide_to_food_and_drinks#Drinks|&#039;&#039;&#039;alcoholic drinks&#039;&#039;&#039;]] (up to +46%), or [[Beekeeping#The_fruits_of_our_labour|&#039;&#039;&#039;Honey&#039;&#039;&#039;]] (+60%) for faster surgery speed. &lt;br /&gt;
&lt;br /&gt;
*The stronger the alcohol, the more effective! The formula is: 0.1*(booze power/65). For example: Ethanol gives +10% surgery speed, Manly Dorf +15%, Bacchus&#039; Blessing +46%.&lt;br /&gt;
&lt;br /&gt;
Step 2.2: [[File:N2Otank.png|Sleeping Agent]] (Optional) Use a &#039;&#039;&#039;tank of anesthetic&#039;&#039;&#039; and a &#039;&#039;&#039;breath mask&#039;&#039;&#039; to make your patient sleep. This way patient won&#039;t experience agonizing pain, decreasing its [[mood]]. &lt;br /&gt;
&lt;br /&gt;
Step 3: [[File:Drapes.png|Drapes]] [[File:Bedsheet.png|Bedsheet]] Place &#039;&#039;&#039;drapes&#039;&#039;&#039; or &#039;&#039;&#039;bedsheet&#039;&#039;&#039; over the part of body you are operating.&lt;br /&gt;
* If you done step 1 wrong, it will tell you that you must remove clothing first. If you continue without fixing, you will stab your patient instead of doing surgery.&lt;br /&gt;
&lt;br /&gt;
Step 4: Turn off {{Combat_Mode}}. Pro tip: {{Rightclick}} will make you fail every surgery step on purpose.&lt;br /&gt;
&lt;br /&gt;
Step 5: [[File:Hud-target.gif|Target]] &#039;&#039;&#039;Aim&#039;&#039;&#039; at the appropriate body part (important!).&lt;br /&gt;
&lt;br /&gt;
Step 6: {{LeftclickCmodeoff}} [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Do the surgery&#039;&#039;&#039; (see the steps below!). Afterwards congratulate the patient and kick them out. Failed steps will autorepeat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Procedures requiring no research or computer =&lt;br /&gt;
&lt;br /&gt;
== Organ Manipulation  ==&lt;br /&gt;
This surgery covers operations to remove/insert organs (brain, heart, appendix), cyber implants and alien embryos.&amp;lt;br&amp;gt;The body part to target depends on which procedure you want to do.&amp;lt;br&amp;gt;See below for details about each procedure.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3 (Head/Chest only): [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6 &#039;&#039;&#039;Remove&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: remove something.||[[File:Crowbar.png|Crowbar]] (55%) [[File:Fork.png|Fork]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6 &#039;&#039;&#039;Insert&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: insert something. &lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ordinary organs that require Organ Manipulation ===&lt;br /&gt;
&lt;br /&gt;
These organs are present in every normal human, and can be removed or transferred through the [[#Organ_Manipulation|Organ Manipulation]] surgery type.&lt;br /&gt;
&lt;br /&gt;
==== Brain [[File:Brain.png|Brain]][[File:Alien_brain.png|Alien brain]] ====&lt;br /&gt;
&lt;br /&gt;
The source of consciousness, and where the player actually resides. Removing the brain from a body will make it [[Guide_to_medicine#Revival_methods|unrevivable]] through normal means. The brain can also be inserted into an [[MMI]] to allow it to speak, and to prepare it to be inserted into a [[Cyborg]] or an [[AI]]. Or it can be transferred into another body, which can then be [[Guide_to_medicine#Revival_methods|revived]]. &lt;br /&gt;
&lt;br /&gt;
[[Changeling]]s&#039; brains are vestigial, and they can survive without them. Beheading a changeling will not prevent one from reviving.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Brains can also be removed by beheading the target and using a sharp object on the head to extract the brain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Heart [[File:Heart.png]] ====&lt;br /&gt;
&lt;br /&gt;
Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating, heart is inserted, or death. This can be delayed with [[epinephrine]], if you need more time. This will not keep someone conscious, but will make them suffocate slower.&lt;br /&gt;
&lt;br /&gt;
On their own, hearts only beat for a short time when removed from a living body. To get a heart beating again, click on it while it&#039;s in your hand.&lt;br /&gt;
&lt;br /&gt;
Heart attacks can also be induced by [[Initropidril]], and a heart attack may continue if you insert a still heart in a patient. In either case, to restore the heart to normal functionality, the patient needs to either be defibrillated or receive an electric shock.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Eyes [[File:Eyes.png]] ====&lt;br /&gt;
&lt;br /&gt;
They&#039;re required for sight. Removing them will, obviously, turn the patient blind. Some races&#039; eyes can see in the dark.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Target: Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ears[[File:Ears.png]] ====&lt;br /&gt;
&lt;br /&gt;
Required for hearing. Removing them will make the patient deaf. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Liver [[File:Liver_organ.png]] ====&lt;br /&gt;
&lt;br /&gt;
Required for processing [[Guide_to_chemistry|reagents]]. Removing the liver will cause the patient to take heavy toxin damage. Some starting jobs give you a liver with special benefits. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Lungs [[File:Lungs.png]] ====&lt;br /&gt;
&lt;br /&gt;
Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some [[Guide_to_races|species]] have mutant lungs that don&#039;t need air: transplanting them onto an breathing race will transfer this property.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Stomach [[File:Stomach_organ.png]] ====&lt;br /&gt;
&lt;br /&gt;
Required for eating and drinking. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Tongue [[File:Tongue.png]] [[File:Ltongue.png]] ====&lt;br /&gt;
&lt;br /&gt;
Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards&#039; or flypeoples&#039; will give the patient the race&#039;s speech quirks. [[Abductor]]s&#039; tongues carry over their telepathy, but they prevent normal speech.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_mouth.gif]] &#039;&#039;&#039;Target: Mouth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Appendix [[File:Appendix.png|Appendix]][[File:Appendix_inflamed.png|Inflamed appendix]] ====&lt;br /&gt;
&lt;br /&gt;
Removing it cures appendicitis and prevents it in the future too, it is not required for survival so don&#039;t go worrying about that.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_crotch.gif]] &#039;&#039;&#039;Target: Groin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Other organs that require Organ Manipulation ===&lt;br /&gt;
There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases.&lt;br /&gt;
&lt;br /&gt;
==== Cybernetic Implants [[File:Chest_implant.png]][[File:Brain_implant.png]][[File:Eye_implant.png]][[File:Toolset_arm_implant.png]] ====&lt;br /&gt;
&lt;br /&gt;
These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the [[#Organ_Manipulation|Organ Manipulation]] type surgery, even for arms. Cybernetic implants can be printed by [[Robotics]] or the [[medbay]] techfab after research. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]][[File:Hud_target_head.gif]][[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Target: Chest/Head/Eyes/Arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Cybernetic Organs [[File:Cybernetic_heart.gif]] [[File:Cybernetic_liver.png]] [[File:Cybernetic_lungs.png]] [[File:Robotic_eyes.png]] ==== &lt;br /&gt;
&lt;br /&gt;
Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs, do not decay, and do not heal over time. Cybernetic organs can be printed by [[Robotics]] or the [[medbay]] techfab after research. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]][[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Target: Chest/Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Xenomorph Embryo [[File:Facehugger.png|Facehugger]][[File:Larva.png|Larva]] ====&lt;br /&gt;
&lt;br /&gt;
An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous [[Xenomorph]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Romerol Tumor ====&lt;br /&gt;
&lt;br /&gt;
A latent infection in the patient&#039;s head, caused by [[Syndicate Items#Romerol|Romerol]]. If the patient dies while affected by Romerol, he will eventually rise as an aggressive [[Guide to races#Romerol Zombie|Zombie]]. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection.&lt;br /&gt;
&lt;br /&gt;
Romerol is infective, and anyone hit by a zombie while unprotected will also acquire a Romerol Tumor.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
== Feature Manipulation==&lt;br /&gt;
This surgery covers operations to remove/insert external organs. External organs include lizard horns, frills, tails, snouts, moth antennae and wings, podperson hair and more. If you want to haunt someones dreams, this is the surgery for you.&lt;br /&gt;
&lt;br /&gt;
Functions and mechanics associated with an external organ will be transferred aswell. Give your patient moth wings and they will be able to fly like a moth.&lt;br /&gt;
&lt;br /&gt;
The body part to target depends on which external organs you want to add/remove. Tails are in the groin, while spines and wings are in the chest.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target|link=https://tgstation13.org/wiki/File:Hud-target.gif]] &#039;&#039;&#039;Target: Head, chest, groin, arms&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel|link=https://tgstation13.org/wiki/File:Scalpel.png]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife|link=https://tgstation13.org/wiki/File:Knife.png]] (65%) [[File:Shard.png|Shard|link=https://tgstation13.org/wiki/File:Shard.png]] (45%) [[File:Sword.gif|Energy Sword|link=https://tgstation13.org/wiki/File:Sword.gif]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor|link=https://tgstation13.org/wiki/File:Retractor.png]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver|link=https://tgstation13.org/wiki/File:Screwdriver_tool.png]] (45%) [[File:Wirecutters.png|Wirecutters|link=https://tgstation13.org/wiki/File:Wirecutters.png]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: &#039;&#039;&#039;Remove&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat|link=https://tgstation13.org/wiki/File:Hemostat.png]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: remove something.||[[File:Crowbar.png|Crowbar|link=https://tgstation13.org/wiki/File:Crowbar.png]] (55%) [[File:Fork.png|Fork|link=https://tgstation13.org/wiki/File:Fork.png]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: &#039;&#039;&#039;Insert&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands|link=https://tgstation13.org/wiki/File:Hud-hands.gif]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: insert something.&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery|link=https://tgstation13.org/wiki/File:Cautery.png]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser|link=https://tgstation13.org/wiki/File:Laser_gun.png]] (90%) [[File:Welder.png|Welder|link=https://tgstation13.org/wiki/File:Welder.png]] (70%) [[File:Lighter.png|Lighter|link=https://tgstation13.org/wiki/File:Lighter.png]] (45%) [[File:Match.png|Match|link=https://tgstation13.org/wiki/File:Match.png]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
== Prosthesis Organ Manipulation ==&lt;br /&gt;
[[#Augmentation|Augmented]] limbs have special surgery steps for [[#Organ_Manipulation|Organ Manipulation]] that are completed with mechanical tools. &#039;&#039;&#039;Unlike all other procedures, this can be performed on yourself with self-surgery&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Target: Head, chest, groin, arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Screwdriver_tool.png|Screwdriver]] &#039;&#039;&#039;Screwdriver&#039;&#039;&#039;: unscrew the shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: open the hatch.&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Wrench.png|Wrench]] &#039;&#039;&#039;Wrench&#039;&#039;&#039; (chest and head only): unwrench the bolts.||[[File:Retractor.png|Retractor]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Multitool.png|Multitool]] &#039;&#039;&#039;Multitool&#039;&#039;&#039;: prepare electronics.||[[File:Hemostat.png|Hemostat]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: manipulate organs/remove implant.||[[File:Crowbar.png|Crowbar]] (65%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Wrench.png|Wrench]] &#039;&#039;&#039;Wrench&#039;&#039;&#039; (chest and head only): wrench the bolts.||[[File:Retractor.png|Retractor]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Screwdriver_tool.png|Screwdriver]] &#039;&#039;&#039;Screwdriver&#039;&#039;&#039;: screw the shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alien Organ Manipulation == &lt;br /&gt;
&lt;br /&gt;
Used to remove or add organs from [[Xenos]]. &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: saw through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: saw through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5 &#039;&#039;&#039;Remove&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: remove something.||[[File:Crowbar.png|Crowbar]] (55%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5 &#039;&#039;&#039;Insert&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: Insert something. &lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lobectomy ==&lt;br /&gt;
This surgery is an extended organ manipulation, cutting open the chest cavity and removing a disfunctional lobe within the [[Guide_to_medicine#Organ_damage|lungs]]. This restores health to the [[Guide_to_medicine#Organ_damage|lungs]], and makes them operable, if they weren&#039;t before. Be warned, however, that this surgery can only be done once per set of lungs. Can only be performed if the patient&#039;s lungs are above 60 damage, which is a tad past severe damage thresholds. Do NOT confuse this surgery with lobotomy!&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3  [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: excise the damage lung node. (95%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|- &lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Coronary Bypass ==&lt;br /&gt;
This surgery is an extended organ manipulation, cutting open the chest cavity and grafting a bypass onto the patient&#039;s [[Guide_to_medicine#Organ_damage|heart]]. This restores health to the heart, and makes it operable, if it was not before. Be warned, however, that this surgery can only be done once per heart, and that incising the heart and attaching the graft are not guaranteed successes. Keep bandages on hand in the event of failing the step, which will result in massive amounts of bleeding. Can only be performed if the heart has more than 60 damage (tad past severe damage threshold).&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3  [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: incise the heart. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Step 6  [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: attach heart graft. (90%)||[[File:Wirecutters.png|Wirecutters]] (35%) [[File:Package_Wrapper.png|Package Wrap]] (15%) [[File:CableCoils.png|Cable]] (5%)&lt;br /&gt;
|- &lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hepatectomy ==&lt;br /&gt;
Removes damaged parts of the liver so that the liver may regenerate properly. A [[Guide_to_medicine#Organ_table|liver]] healing surgery, similar to Coronary Bypass and Lobectomy. This liver surgery only shows up as an option when liver damage is above 50 and the liver itself is not failing.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3  [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: incise. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: remove damaged liver section. (95%)||[[File:Sword.gif|Energy Sword]] (65%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%)  &lt;br /&gt;
|- &lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Failing the last scalpel step will deal damage to the liver.&lt;br /&gt;
&lt;br /&gt;
== Gastrectomy ==&lt;br /&gt;
Removes a piece of your duodenum, attaching your stomach back to your lower intestines. A [[Guide_to_medicine#Organ_table|stomach]] healing surgery, similar to Coronary Bypass, Lobectomy and Hepatectomy. This surgery will appear only if your stomach has at least 50 damage, and will help you be able to digest food again without disgust.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3  [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: incise. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: remove lower duodenum. (95%)||[[File:Sword.gif|Energy Sword]] (65%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%)  &lt;br /&gt;
|- &lt;br /&gt;
|Step 7: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: cauterize lower stomach.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|- &lt;br /&gt;
|Step 8: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
Failing the second scalpel step will damage the stomach further.&lt;br /&gt;
&lt;br /&gt;
== Amputation ==&lt;br /&gt;
&lt;br /&gt;
Sever a limb from the torso. Tails are handled under [[#Feature_Manipulation|Feature Manipulation]] (groin).&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Target: Head, legs, or arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039; or [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: sever the limb.||[[File:Chainsaw.gif|Chainsaw]] (80%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Hatchet.png|Hatchet]] (40%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (80%) Shears (300%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Prosthetic Replacement ==&lt;br /&gt;
&lt;br /&gt;
Replace a severed limb with either a normal or a robotic limb.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Target: Head, legs or arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Step 0: &#039;&#039;&#039;Acquire&#039;&#039;&#039; the required limb.&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Step 4: &#039;&#039;&#039;Limb/Cyborg limb&#039;&#039;&#039;: replace the limb.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Step 4(Alternative): &#039;&#039;&#039;Chainsaw/Synthetic Arm Blade&#039;&#039;&#039;: replace the limb with the chosen weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Augmentation ==&lt;br /&gt;
&lt;br /&gt;
Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.&amp;lt;br&amp;gt; Robot limbs are tougher. They need welding to &amp;quot;heal&amp;quot; brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans.&lt;br /&gt;
&lt;br /&gt;
[[File:Cyborg_head.png|right|thumb|Cyborg head]][[File:Cyborg_torso.png|right|thumb|Cyborg torso]][[File:Cyborg_left_arm.png|right|thumb|Cyborg arm]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;We can rebuild him. We have the technology.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Target: Head, chest, legs or arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Step 0: &#039;&#039;&#039;Create&#039;&#039;&#039; the &#039;&#039;&#039;cyborg limb(s)&#039;&#039;&#039; using an &#039;&#039;&#039;Exosuit Fabricator&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Step 4: &#039;&#039;&#039;Cyborg limb&#039;&#039;&#039;: augment the limb.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cavity Implant ==&lt;br /&gt;
&lt;br /&gt;
Implant/Remove an object in the chest. Tiny and small items can be implanted. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done. You can only have one cavity implant at a time. &lt;br /&gt;
[[File:Flashlight.png|right|thumb|Flashlight is commonly implanted]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Step 5: [[File:Hud-hands.gif|Hands]] Place an item in the cavity or use your &#039;&#039;&#039;hands&#039;&#039;&#039; to check for items in the cavity. Repeatable. &lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Implant Removal ==&lt;br /&gt;
&lt;br /&gt;
Extracts mindshield, tracking, chemical, traitor, explosive implants and such. If you don&#039;t have an empty implant case in your other hand, the implant will be ruined on extraction!&lt;br /&gt;
&lt;br /&gt;
[[File:Implant_Case.png|right|thumb|Removes this]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 420px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039; and &#039;&#039;&#039;Empty Implant Case&#039;&#039;&#039;: extract the implant.||[[File:Crowbar.png|Crowbar]] (65%) [[File:Fork.png|Fork]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dental Implant ==&lt;br /&gt;
&lt;br /&gt;
This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_mouth.gif]] &#039;&#039;&#039;Target: Mouth&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Drill.png|Surgical Drill]] &#039;&#039;&#039;Surgical Drill&#039;&#039;&#039;: Drill a hole in a tooth.||[[File:Mining_Drill.png|Mining Drill]] (60%) [[File:Exosuit_drill.png|Exosuit Drill]] (60%) [[File:Screwdriver_tool.png|Screwdriver]] (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Pill18.png|Pill]] &#039;&#039;&#039;Pill/Patch&#039;&#039;&#039;: Insert a pill/patch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brain Surgery ==&lt;br /&gt;
&lt;br /&gt;
This procedure cures all &#039;&#039;&#039;severe&#039;&#039;&#039; and &#039;&#039;&#039;basic&#039;&#039;&#039; [[Guide to Traumas|traumas]] and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) &lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: perform brain surgery. Repeatable. (85%)||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Eye Surgery ==&lt;br /&gt;
&lt;br /&gt;
This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Target: Eyes&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%)[[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: fix the patient&#039;s eyes.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Pen.png|Pen]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: mend the incision.||[[File:Laser_gun.png|Laser]] (90%)[[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Plastic Surgery ==&lt;br /&gt;
&lt;br /&gt;
If the patient&#039;s face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: alter the patient&#039;s appearance.||[[File:Knife.png|Kitchen Knife]] (50%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Lipoplasty ==&lt;br /&gt;
&lt;br /&gt;
Removes excess fat from the patient. Can only be selected if the patient is fat. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-hunger.gif|right|thumb]][[File:Meat.png|right|thumb|You get this]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: cut up the fat.||[[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: remove the fat.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Revival ==&lt;br /&gt;
&lt;br /&gt;
The target is resurrected by this surgery. It works on any non-husked corpse with a head, &#039;&#039;&#039;even if it doesn&#039;t have a heart&#039;&#039;&#039;. If the body has sustained too much damage, it&#039;ll die immediately after the revival. You can circumvent this by applying [[Guide_to_chemistry#Synthflesh|synthflesh]] or performing [[#Tend_Wounds|Tend Wounds]] beforehand. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4:[[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Defib.png|Defibrillator Paddles]] &#039;&#039;&#039;Revive&#039;&#039;&#039;: revive the target (repeatable).||[[File:StunBaton.gif|Stun Baton]] (75%) [[File:Hybrid_taser.gif|Taser Shot]] (60%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Slime Core Removal ==&lt;br /&gt;
&lt;br /&gt;
Remove core from slime. Step 2 must be repeated for every core if slime has several.&lt;br /&gt;
Mostly obsolete with existence of slime grinder, but still possible.&lt;br /&gt;
&lt;br /&gt;
[[File:Slimegrey.png|right|thumb|A slime]]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: extract core.||[[File:Crowbar.png|Crowbar]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Filter Blood ==&lt;br /&gt;
&lt;br /&gt;
Removes reagents from the patient&#039;s bloodstream. Doesn&#039;t work if the patient is a husk. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Blood_filter.png|Blood_Filter]] &#039;&#039;&#039;Blood filter&#039;&#039;&#039;: Filter blood (95%). Repeatable. &lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stomach Pump ==&lt;br /&gt;
&lt;br /&gt;
Induces vomiting in a patient, which removes a large portion of ingested reagents from the [[Guide_to_medicine#Organ_table|stomach]]. Requirements:&lt;br /&gt;
* Patient must not be a husk. &lt;br /&gt;
* Patient must have reagents in the stomach from eating food. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Step 5: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hand&#039;&#039;&#039;: pump stomach. Repeatable. &lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Repair Bone Fracture==&lt;br /&gt;
Repairs [[Guide_to_Wounds#Severe:_Hairline_Fracture|hairline fractures]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Target: Head, chest, legs, or arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Bonesetter.png|Bonesetter]][[File:Bone_gel.png|Bone gel]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Bonesetter/bone gel/surgical tape&#039;&#039;&#039;: repair hairline fracture.||[[File:Sticky_tape.png|Sticky Tape]] (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Repair Compound Fracture==&lt;br /&gt;
Repairs the most critical type of bone fracture, [[Guide_to_Wounds#Critical:_Compound_Fracture|compound fractures]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Target: Head, chest, legs, or arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Bonesetter.png|Bonesetter]] &#039;&#039;&#039;Bonesetter&#039;&#039;&#039;: reset bone.||[[File:Surgical_tape.png|Surgical tape]] (60%) [[File:Super_sticky_tape.png|Super sticky tape]] (40%) [[File:Sticky_tape.png|Sticky Tape]] (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Bone_gel.png|Bone gel]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Bone gel/surgical tape&#039;&#039;&#039;: repair compound fracture.||[[File:Super_sticky_tape.png|Super sticky tape]] (50%) [[File:Sticky_tape.png|Sticky Tape]] (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Debride Infected Flesh==&lt;br /&gt;
Repairs [[Guide_to_Wounds#Burn_Wounds|burn wounds]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Target: Head, chest, legs, or arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
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|-&lt;br /&gt;
|Step 1: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: excise infection. ||[[File:Scalpel.png|Scalpel]] (85%) [[File:Saw.png|Circular Saw]] (60%) [[File:Wirecutters.png|Wirecutters]] (40%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Gauze.png|Medical gauze]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Medical gauze/surgical tape&#039;&#039;&#039;: bandage burns. ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Repair Puncture==&lt;br /&gt;
Repairs [[Guide_to_Wounds#Pierce_Wounds|pierce wounds]]. Repeat step 2 and 3 (cycle between them) until healed. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Target: Head, chest, legs, or arms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: realign blood vessels. ||[[File:Scalpel.png|Scalpel]] (85%) [[File:Wirecutters.png|Wirecutters]] (40%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: weld veins. ||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Other]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Upgradable Surgery=&lt;br /&gt;
These surgeries are available roundstart but can be upgraded to better or different versions by researching certain nodes and then syncing a connected operating computer. &lt;br /&gt;
&lt;br /&gt;
==Tend Wounds==&lt;br /&gt;
The tend wounds surgeries all share the same steps. They can be upgraded by researching certain nodes, and then syncing the operating computer with research database. There are &amp;quot;bruises&amp;quot;, &amp;quot;burn&amp;quot; and &amp;quot;Mixture&amp;quot; versions. By default only &amp;quot;bruises&amp;quot; and &amp;quot;burn&amp;quot; are available. The basic versions of this surgery can be performed anywhere, but the upgraded versions require an operating table with an adjacent and synced operating computer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The target is healed by this surgery, without any [[Guide_to_chemistry|chemicals]] being involved. Useful for healing dead bodies for [[#Revival|revival]]. This works on patients with clothes on, but it&#039;s only 55% as effective. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make a careful incision (does not cause damage or bleeding).||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: repair damage to the target (automatically repeats until fully healed).||[[File:Screwdriver_tool.png|Screwdriver]] (65%) [[File:Pen.png|Pen]] (55%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Step 2 will heal at least 5 damage each time it&#039;s repeated, with an added bonus the more damaged the patient is. This the bonus healing becomes higher with higher tiers of research, ranging from (patient&#039;s damage / 75) to (patient&#039;s damage / 12.5). The bonus is much lower on dead patients. &lt;br /&gt;
*Without any research the heal is 5 damage plus a bonus from damage. (&amp;quot;bruises&amp;quot; and &amp;quot;burn&amp;quot; versions only). &lt;br /&gt;
*With &#039;&#039;&#039;Improved Wound-Tending Surgery&#039;&#039;&#039; researched and synced, it will heal 5 damage plus a higher bonus from damage (&amp;quot;bruises&amp;quot; and &amp;quot;burn&amp;quot; versions only). &lt;br /&gt;
*With &#039;&#039;&#039;Advanced Surgery&#039;&#039;&#039; researched and synced, it will heal 5 damage plus an even higher bonus from damage (&amp;quot;bruises&amp;quot; and &amp;quot;burn&amp;quot; versions only).&lt;br /&gt;
*With &#039;&#039;&#039;Advanced Surgery&#039;&#039;&#039; researched and synced, you&#039;ll be able to do the &amp;quot;mixture&amp;quot; version (tend physical wounds), which heals 3 brute and burn plus a bonus from damage, but the step takes much shorter time than the other two versions. &lt;br /&gt;
*With &#039;&#039;&#039;Experimental Surgery&#039;&#039;&#039; researched and synced, &amp;quot;tend physical wounds&amp;quot; will heal 3 brute and burn plus a better bonus from damage. &lt;br /&gt;
*With &#039;&#039;&#039;Alien Surgery&#039;&#039;&#039; researched and synced, &amp;quot;tend physical wounds&amp;quot; will heal 1 brute and burn plus a very high bonus from damage.&lt;br /&gt;
*Failing the hemostat step [[File:Hemostat.png|Hemostat]] will deal some of the damage it would have healed.&lt;br /&gt;
*You can hold a [[File:Health_analyzer.gif|Health Analyzer]] &#039;&#039;&#039;Health Analyzer&#039;&#039;&#039; in your other hand to see your patient&#039;s remaining wounds while treating them. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If research was completed in the middle of surgery, you must restart the surgery to get the upgraded version.&lt;br /&gt;
&lt;br /&gt;
= Advanced Surgery =&lt;br /&gt;
These surgeries require the &#039;&#039;&#039;Advanced Surgery&#039;&#039;&#039; research node. After it is researched you must sync an operating computer (click &amp;quot;View Surgery Procedures&amp;quot; and then &amp;quot;Sync with research database&amp;quot;) to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer.&lt;br /&gt;
&lt;br /&gt;
== Lobotomy ==&lt;br /&gt;
Used to cure &#039;&#039;&#039;deep-rooted&#039;&#039;&#039; [[Brain Trauma#Deep-rooted Prefix|brain traumas]]. This can cause a random, &#039;&#039;&#039;permanent&#039;&#039;&#039; trauma, or if lucky, a random &#039;&#039;&#039;special&#039;&#039;&#039; trauma which gives you rare powers. &#039;&#039;&#039;Note that this can cause traumas regardless of the success of stages.&#039;&#039;&#039; Requires the &amp;quot;Advanced Surgery&amp;quot; technology. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4:[[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Lobotomize&#039;&#039;&#039; (85%): perform the lobotomy procedure.||[[File:Knife.png|Kitchen Knife]] (35%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (55%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wing Reconstruction ==&lt;br /&gt;
A surgical procedure that reconstructs the damaged wings of moth people. The patient must be dosed with any amount of [[Guide_to_chemistry#Synthflesh|Synthflesh]] for the last step to work. Requires the &amp;quot;Advanced Surgery&amp;quot; technology. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039; (85%): start wing reconstruction.||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Experimental Surgery =&lt;br /&gt;
These surgeries require the &#039;&#039;&#039;Experimental Surgery&#039;&#039;&#039; research node. After it is researched you must sync an operating computer (click &amp;quot;View Surgery Procedures&amp;quot; and then &amp;quot;Sync with research database&amp;quot;) to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer, or everywhere by [[Cyborg#Medical|medical cyborgs]] with the surgery computer upgrade if they downloaded the surgery procedure.&lt;br /&gt;
Borgs should be able to perform the &#039;Free hand&#039; surgery steps with any tool—if not disabled modules.&lt;br /&gt;
&lt;br /&gt;
== Dissection ==&lt;br /&gt;
Dissection is a surgery used for completing the Experiments needed for Biological and Advanced Biological Technology techs, requiring an operating computer and a dead subject (You can steal monkey from geneticist lab or virology). Additionally, gives a 20% surgery speed boost to the corpse. This is mutually exclusive with [[#Autopsy]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: &#039;&#039;&#039;Autopsy Scanner&#039;&#039;&#039;: Dissect||&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.&lt;br /&gt;
|[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Autopsy ==&lt;br /&gt;
Autopsy is a surgery which gives a full paper report on a dead corpse to give the fine details on their death and the state of the body at the time of the autopsy. Additionally, gives a 20% surgery speed boost to the corpse. This is mutually exclusive with [[#Dissection]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: &#039;&#039;&#039;Autopsy Scanner&#039;&#039;&#039;: Perform the Autopsy.||&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pacification ==&lt;br /&gt;
&lt;br /&gt;
The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.&amp;lt;br&amp;gt; Requires the &amp;quot;Experimental Surgery&amp;quot; technology.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4:[[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Pacify&#039;&#039;&#039;: rewire the target&#039;s brain.||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vein Threading ==&lt;br /&gt;
&lt;br /&gt;
The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds. Requires the &amp;quot;Experimental Surgery&amp;quot; technology. Mutually exclusive with [[#Muscled_Veins|Muscled Veins]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: thread the veins&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vein Muscle Membrane ==&lt;br /&gt;
&lt;br /&gt;
Adds a muscled membrane to blood vessels, allowing them to pump blood without a heart. Requires the &amp;quot;Experimental Surgery&amp;quot; technology. Mutually exclusive with [[#Vein_Muscle_Membrane|Vein Muscle Membrane]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: shape vein muscles&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nerve Splicing ==&lt;br /&gt;
&lt;br /&gt;
Nerves are connected to each other multiple times, greatly reducing stun times (halving them). Requires the &amp;quot;Experimental Surgery&amp;quot; technology. Mutually exclusive with [[#Nerve_Grounding|Nerve Grounding]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: splice nerves&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nerve Grounding ==&lt;br /&gt;
&lt;br /&gt;
Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks. Requires the &amp;quot;Experimental Surgery&amp;quot; technology. Mutually exclusive with [[#Nerve_Splicing|Nerve Splicing]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: ground nerves&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ligament Hook ==&lt;br /&gt;
&lt;br /&gt;
Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well. Requires the &amp;quot;Experimental Surgery&amp;quot; technology. Mutually exclusive with [[#Ligament_Reinforcement|Ligament Reinforcement]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: reshape ligaments&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ligament Reinforcement ==&lt;br /&gt;
&lt;br /&gt;
Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage. Requires the &amp;quot;Experimental Surgery&amp;quot; technology. Mutually exclusive with [[#Ligament_Hook|Ligament Hook]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: reinforce ligaments&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cortex Imprint ==&lt;br /&gt;
Performing this surgery makes the brain more resilient from &#039;&#039;&#039;basic&#039;&#039;&#039; [[Brain Trauma#Mild|brain traumas]] obtained through damage to the brain. You can only choose to either do this &#039;&#039;&#039;OR&#039;&#039;&#039; [[Surgery#Cortex Folding|Cortex Folding]], never both.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: imprint cortex.&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cortex Folding ==&lt;br /&gt;
Performing this surgery gives a higher chance of getting a &#039;&#039;&#039;Special&#039;&#039;&#039; [[Brain Trauma#Special|brain trauma]] through [[Surgery#Lobotomy|Lobotomy]]. You can only perform either this one &#039;&#039;&#039;OR&#039;&#039;&#039; [[Surgery#Cortex Imprint|Cortex Imprint]], never both.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Hands&#039;&#039;&#039;: fold cortex.&lt;br /&gt;
|-&lt;br /&gt;
|Step 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Viral Bonding ==&lt;br /&gt;
&lt;br /&gt;
The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it&#039;s usually harmless, but still infective to others .&amp;lt;br&amp;gt; Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of [[Guide to chemistry#Virus Food|Virus Food]], [[Guide to chemistry#Formaldehyde|Formaldehyde]], and [[Guide to chemistry#Spaceacillin|Spaceacillin]] for the &amp;quot;Viral Bond&amp;quot; step to work. This surgery will not hide the virus icon from medical huds. &lt;br /&gt;
&amp;lt;br&amp;gt;Requires the &amp;quot;Experimental Surgery&amp;quot; technology.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Target: Chest&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3:[[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Viral Bond&#039;&#039;&#039;: force a symbiotic relationship.||[[File:Welder.png|Welder]] (50%) [[File:Lighter.png|Lighter]] (35%) [[File:Match.png|Match]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Alien Surgery =&lt;br /&gt;
These surgeries require the &#039;&#039;&#039;Alien Surgery&#039;&#039;&#039; research node, which requires the &#039;&#039;&#039;Alien Technology&#039;&#039;&#039; node, which can only be revealed from deconstructing certain [[abductor]] items. After it is researched you must sync an operating computer (click &amp;quot;View Surgery Procedures&amp;quot; and then &amp;quot;Sync with research database&amp;quot;) to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brainwashing ==&lt;br /&gt;
&lt;br /&gt;
The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant. Requires either the brainwashing disk, acquired through the [[Syndicate Items#Brainwashing_Surgery_Program|Syndicate Uplink]], or researching the &amp;quot;Alien Surgery&amp;quot; technology.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4:[[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Hemostat.png|Hemostat]] (85%) &#039;&#039;&#039;Brainwash&#039;&#039;&#039;: perform the brainwashing procedure. Failing will cause brain damage.||[[File:Wirecutters.png|Wirecutters]] (50%) [[File:Package Wrapper.png|Package Wrapper]] (35%) [[File:CableCoils.png|Cable Coil]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Necrotic Revival ==&lt;br /&gt;
&lt;br /&gt;
Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call. Note: The target must be dosed with at least 5 units of [[Guide to chemistry#Zombie Powder|Zombie Powder]] or [[Guide to chemistry#Rezadone|Rezadone]] for the &amp;quot;Bionecrosize&amp;quot; step to work. Requires the &amp;quot;Alien Surgery&amp;quot; technology.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Target: Head&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Ghetto Analogues&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Step 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Scalpel&#039;&#039;&#039;: make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Retractor&#039;&#039;&#039;: retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Circular Saw&#039;&#039;&#039;: cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) Any other sharp item (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4:[[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Hemostat&#039;&#039;&#039;: clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Syringe.png|Syringe]] &#039;&#039;&#039;Bionecrosize&#039;&#039;&#039;: perform the revival procedure.||[[File:Pen.png|Pen]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Cautery&#039;&#039;&#039;: seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Hacking&amp;diff=73758</id>
		<title>Hacking</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Hacking&amp;diff=73758"/>
		<updated>2024-07-27T20:05:13Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Hacking в Руководство по взлому: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Руководство по взлому]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%B2%D0%B7%D0%BB%D0%BE%D0%BC%D1%83&amp;diff=73757</id>
		<title>Руководство по взлому</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D0%B2%D0%B7%D0%BB%D0%BE%D0%BC%D1%83&amp;diff=73757"/>
		<updated>2024-07-27T20:05:12Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Hacking в Руководство по взлому: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Your tools ==&lt;br /&gt;
&lt;br /&gt;
[[File:IGloves.png|link=Insulated Gloves]] &#039;&#039;&#039;[[Insulated Gloves]]&#039;&#039;&#039; for mitigating shocks. Hackables have power lines, and cutting/pulsing these without gloves can and will harm you. It&#039;s possible to hack without them, but it will be slow, painful, and you&#039;ll need ointment. Alternatively you can drink [[File:Energy_drink.png|32px]][[Guide_to_food_and_drinks#Grey_Bull|Grey Bull]], which makes you immune to shocks for a short while. &lt;br /&gt;
&lt;br /&gt;
[[File:Screwdriver_tool.png|link=Screwdriver]] &#039;&#039;&#039;[[Screwdriver]]&#039;&#039;&#039; for opening up panels and the like. A necessary tool.&lt;br /&gt;
&lt;br /&gt;
[[File:Wirecutters.png|link=Wirecutters]] &#039;&#039;&#039;[[Wirecutters]]&#039;&#039;&#039; for cutting and mending wires.&lt;br /&gt;
&lt;br /&gt;
[[File:Multitool.png|link=Multitool]] &#039;&#039;&#039;[[Multitool]]&#039;&#039;&#039; for pulsing wires. Not necessary for most hacking, but makes life a lot easier.&lt;br /&gt;
&lt;br /&gt;
[[File:Signaler.png|link=Signaler]] &#039;&#039;&#039;[[Signaler]]&#039;&#039;&#039; can be used as a ghetto alternative to a Multitool as it can pulse wires remotely. Attach one to a wire, then use a second signaler to pulse that wire. This has the added benefit of not directly shocking you when a shock wire is triggered, as long as you don&#039;t touch the machine before the 30 second shock period expires. For a signaler you could use for when you don&#039;t want to waste any more space in your bag, download the Signal app on a [[Modular Computers|Modular Computer]].  &lt;br /&gt;
&lt;br /&gt;
[[File:Blueprint.png|link=Station blueprints]] &#039;&#039;&#039;[[Station blueprints]]&#039;&#039;&#039; for easy peasy wire identification. If you can get it, it contains a map of all the hackable wires when read. It will remove the need for testing wires to find their function. [[Station Engineer|Engineers]] can automatically see blueprints for airlock and APC wires through their [[Skillchips|Skillchip]], while [[Roboticist]]s have a skillchip for cyborg wires.&lt;br /&gt;
&lt;br /&gt;
== Hackables ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:door.png|64px|link=Airlock]] [[File:glassdoor.png|64px|link=Airlock]] [[File:Airlock2.png|64px|link=Airlock]] [[Airlock]]s ===&lt;br /&gt;
&lt;br /&gt;
Both internal and external access airlocks are hackable. Wires are randomized at the start of each round &#039;&#039;&#039;FOR EACH DEPARTMENT&#039;&#039;&#039;. E.g. if the orange wire toggles bolts on an airlock in engineering , the same wire will do the same on other airlocks in engineering. Some examples of areas can be found [[#Airlock Area Types|here]]. After opening the hacking window you can read on top which type of airlock you are looking at. &lt;br /&gt;
&lt;br /&gt;
Remember, cutting power to the door will stop everything else from working.&lt;br /&gt;
&lt;br /&gt;
# [[Engineering_items#Screwdriver|Screwdriver]] [[File:Screwdriver_tool.png]] in hand, click on the airlock to open the panel and expose the wiring.&lt;br /&gt;
# With [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]], [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]], or an empty hand, click on the airlock to access the wiring.&lt;br /&gt;
# Hold a [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]] in your active hand and click &amp;quot;pulse&amp;quot; to pulse a wire, or hold [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] and click &amp;quot;cut&amp;quot; to cut a wire. &lt;br /&gt;
# [[Engineering_items#Screwdriver|Screwdriver]] [[File:Screwdriver_tool.png]] the door again to shut the panel. &lt;br /&gt;
&lt;br /&gt;
* There are two main power wires and two auxiliary power wires.&lt;br /&gt;
* Disabling any main power wire (by pulsing or cutting) will make the backup (auxiliary) power work after 10 seconds. Disabling both a main and an auxiliary power wire will make door lose power until either main or auxiliary power is restored.&lt;br /&gt;
** If the door is unpowered, it can be opened by using {{LeftclickCmodeoff}} or {{Rightclick}} with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]], unless the bolts are down.&lt;br /&gt;
* Disabling AI connection will make [[AI|AI]] and [[Cyborg|Cyborgs]] unable to interact with this door. [[AI|AIs]] can still hack a door by clicking it. It takes around a minute, and once the door is hacked, they&#039;ll be able to use it forever, even without AI connection wire.&lt;br /&gt;
* If a door has an unrestricted sensor (mostly found in maintenance and medbays), you&#039;re able to flip or otherwise switch the direction with a combination of cut/mending and pulsing that wire to your desired effect.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Main Power (2 wires)&lt;br /&gt;
|Disables main power. ||Restores main power. May shock you, but does not electrify door.||Disables main power for 1 minute (not refreshable from pulsing until on again). &lt;br /&gt;
|-&lt;br /&gt;
!Auxiliary Power (2 wires)&lt;br /&gt;
|Disables auxiliary power. May shock you, but does not electrify door.||Restores auxiliary power. May shock you, but does not electrify door.||Disables auxiliary power for 1 minute (not refreshable from pulsing until on again). &lt;br /&gt;
|-&lt;br /&gt;
!ID Scan&lt;br /&gt;
|Makes door reject everyone if it has any access restriction.||Restores normal ID-checks.||Flashes lights on the door, as if someone without access tries to open it.&lt;br /&gt;
|-&lt;br /&gt;
!Bolts&lt;br /&gt;
|Drops door bolts.||Nothing.||Drops door bolts if they are up. Raises them if they are down and door is powered.&lt;br /&gt;
|-&lt;br /&gt;
!Bolt Lights&lt;br /&gt;
|Disables the red bolt lights. Only testable if bolts are down.||Enables bolt lights.||Toggles bolt lights.&lt;br /&gt;
|-&lt;br /&gt;
!Open&lt;br /&gt;
|Nothing.||Nothing.||Opens the door if it either requires no access or if ID scan wire has been cut. Works even if the open wire has also been cut. &lt;br /&gt;
|-&lt;br /&gt;
!AI Connection&lt;br /&gt;
|Disables AI control.||Restores AI control.||&#039;&#039;Very briefly&#039;&#039; disables AI control.&lt;br /&gt;
|-&lt;br /&gt;
!High Voltage Ground (the &amp;quot;shock&amp;quot; wire)&lt;br /&gt;
|Electrifies the door.||De-electrifies the door.||Electrifies the door for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!High Voltage Circuit (2 wires)&lt;br /&gt;
|High chance to shock you, but does not electrify door.||High chance to shock you, but does not electrify door.||Nothing.&lt;br /&gt;
|-&lt;br /&gt;
!Safety&lt;br /&gt;
|Disables safety, letting the door crush people when it closes.||Enables safety.||Toggles safety.&lt;br /&gt;
|-&lt;br /&gt;
!Timing&lt;br /&gt;
|Disables timer, stopping the door from automatically closing .||Restores door timer.||Toggles door speed (speed light), causing the door to close faster. Can&#039;t be toggled if wire is cut. Off = fast. &lt;br /&gt;
|-&lt;br /&gt;
!Unrestricted Exit&lt;br /&gt;
|Turns off the unrestricted exit sensor, if it has one. Else nothing. &lt;br /&gt;
|Causes existing sensor to go &amp;quot;haywire&amp;quot;, making it select a random direction to allow exits for. Else nothing. &lt;br /&gt;
|Swaps the unrestricted exit sensor 180 degrees, or makes it go the opposite way (NORTH-SOUTH, EAST-WEST). Nothing if it has none. &lt;br /&gt;
|-&lt;br /&gt;
!Nothing (2 wires)&lt;br /&gt;
|Nothing.||Nothing.||Nothing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Status window at bottom when hacking&lt;br /&gt;
!Name&lt;br /&gt;
!Status&lt;br /&gt;
!Means&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Bolts&lt;br /&gt;
|The door bolts look up.||Door bolts are up (not locked).&lt;br /&gt;
|-&lt;br /&gt;
|The door bolts have fallen!||Door bolts are down (locked).&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Power&lt;br /&gt;
|The test light is on.||Door is powered.&lt;br /&gt;
|-&lt;br /&gt;
|The test light is off.||Door is not powered (can be opened with {{LeftclickCmodeoff}} or {{Rightclick}} with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]]).&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|AI Connection&lt;br /&gt;
|The AI connection light is on.||AI can control the door and hasn&#039;t hacked it.&lt;br /&gt;
|-&lt;br /&gt;
|The AI connection light is off.||AI either hacked a door or can&#039;t control it.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Safety&lt;br /&gt;
|The &#039;Check Wiring&#039; light is on.||Door safety is off (can crush people).&lt;br /&gt;
|-&lt;br /&gt;
|The &#039;Check Wiring&#039; light is off.||Door safety is on (can&#039;t crush people).&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Timer&lt;br /&gt;
|The timer is powered on.||Door closes automatically. &lt;br /&gt;
|-&lt;br /&gt;
|The timer is powered off.||Door doesn&#039;t close automatically. &lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Timing&lt;br /&gt;
|The speed light is on.||Door timing is normal (closes after a delay).&lt;br /&gt;
|-&lt;br /&gt;
|The speed light is off.||Door timing is reduced (closes without delay).&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |Unrestricted Exit&lt;br /&gt;
|The unrestricted exit display is completely inactive.&lt;br /&gt;
|Door does not have an unrestricted sensor, so this wire is effectively useless.&lt;br /&gt;
|-&lt;br /&gt;
|The unrestricted exit display is indicating that it is letting people pass from the (DIRECTION).&lt;br /&gt;
|This door has an active sensor, so you are able to use or otherwise change the unrestricted exit feature.&lt;br /&gt;
|-&lt;br /&gt;
|The unrestricted exit display is faintly flickering.&lt;br /&gt;
|This door has a sensor, but the associated wire has been cut. Mend to re-enable it, might require some level&lt;br /&gt;
of cut-mending to get the desired direction to allow unrestricted movement.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Emergency light&amp;lt;br&amp;gt;(Has no hackable wire)&lt;br /&gt;
|The emergency light is on.||Emergency access is enabled (no access restrictions). &lt;br /&gt;
|-&lt;br /&gt;
|The emergency light is off.||Emergency access is disabled (normal access restrictions). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Airlock Area Types ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
Click expand to see a list of EXAMPLES of airlock area subtypes:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
MAINT&lt;br /&gt;
* maintenance/...&lt;br /&gt;
&lt;br /&gt;
COMMAND&lt;br /&gt;
* bridge/...&lt;br /&gt;
* crew_quarters/heads/...&lt;br /&gt;
* teleporter/...&lt;br /&gt;
* gateway/...&lt;br /&gt;
* security/nuke_storage/...&lt;br /&gt;
* ai_monitored/nuke_storage/...&lt;br /&gt;
&lt;br /&gt;
SERVICE&lt;br /&gt;
* crew_quarters/kitchen/...&lt;br /&gt;
* crew_quarters/bar/...&lt;br /&gt;
* quartermaster/...&lt;br /&gt;
* janitor/...&lt;br /&gt;
* hydroponics/...&lt;br /&gt;
&lt;br /&gt;
SECURITY&lt;br /&gt;
* security/...&lt;br /&gt;
* ai_monitored/security/armory/...&lt;br /&gt;
&lt;br /&gt;
ENGINEERING&lt;br /&gt;
* engine/...&lt;br /&gt;
* solar/...&lt;br /&gt;
* tcommsat/...&lt;br /&gt;
&lt;br /&gt;
MEDBAY&lt;br /&gt;
* medical/...&lt;br /&gt;
&lt;br /&gt;
SCIENCE&lt;br /&gt;
* science/...&lt;br /&gt;
&lt;br /&gt;
AI&lt;br /&gt;
* ai_monitored/storage/satellite/...&lt;br /&gt;
* ai_monitored/turret_protected/...&lt;br /&gt;
* aisat/...&lt;br /&gt;
&lt;br /&gt;
PUBLIC&lt;br /&gt;
* hallway/...&lt;br /&gt;
* crew_quarters/...&lt;br /&gt;
* library/...&lt;br /&gt;
* chapel/...&lt;br /&gt;
* lawoffice/...&lt;br /&gt;
* construction/...&lt;br /&gt;
* storage/...&lt;br /&gt;
* ai_monitored/storage/eva/...&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Airlock Strategies ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Use [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]] to bolt doors open&#039;&#039;&#039;. First find two wires of importance: The bolts wire, and one of the main power wires. Pulse a random door to find those wires. If you get shocked, close that hacking window and move on to another door. Once you&#039;ve found the two wires you need, head to an unbolted door, pulse the power wire, [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] it open, then pulse the bolt wire. This will permanently bolt the door open, until someone fixes it. If a door is bolted, pulse the bolts wire, and go and then a power wire to be able to [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] it.&lt;br /&gt;
* &#039;&#039;&#039;Use [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]] to make the door stay open for a minute.&#039;&#039;&#039; Do this by first finding and pulsing a main power wire, then wait 10 seconds to see if auxiliary power turns on. If it doesn&#039;t go to another door and pulse the main power wire there. When auxiliary power is on (test light on), pulse wires until it turns off again. You have now found an auxiliary power wire. Then go to the door you wish to hack, pulse both the main and auxiliary power wire, then [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]], and it will stay open for nearly a minute.&lt;br /&gt;
* &#039;&#039;&#039;Ghetto hacking&#039;&#039;&#039; involves accessing a useless airlock and cutting all of the wires in order until the bolts drop, making a note of the wire you just cut. Keeping this in mind, you can now open restricted doors by cutting all the wires except the bolt control and then crowbarring that fucker open. Useful if you don&#039;t have a multi-tool. Note that this is a bad idea if you lack gloves.&lt;br /&gt;
* &#039;&#039;&#039;Open ID restricted doors&#039;&#039;&#039; by pulsing a main power wire and then crowbarring it open. If it&#039;s bolted, be sure to pulse the bolt wire before you kill the power, since you can&#039;t bolt/unbolt an unpowered door. &lt;br /&gt;
* &#039;&#039;&#039;Create a pain-in-the-ass-obstacle&#039;&#039;&#039; by dropping the bolts, cutting all the wires, and then welding the door shut. This is especially effective if you happen to have the only pair of insulated gloves on the station.&lt;br /&gt;
* &#039;&#039;&#039;Remotely pulse an airlock&#039;&#039;&#039; by attaching a [[General_items#Remote_Signaling_Device|signaler]], which when signaled pulses the wire it&#039;s attached to. This allows you to remotely bolt and unbolt a door, for instance.&lt;br /&gt;
&lt;br /&gt;
==== Secure airlocks ====&lt;br /&gt;
&lt;br /&gt;
Some airlocks are more secure than normal, and their wire panel is covered by a layer of shielding. To see the airlock&#039;s security level, examine it.&lt;br /&gt;
There are 3 levels of airlock security:&amp;lt;br&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Normal security&#039;&#039;&#039;&lt;br /&gt;
Normal airlocks, they have no additional security.&lt;br /&gt;
* &#039;&#039;&#039;Medium security&#039;&#039;&#039;&lt;br /&gt;
To create a medium security airlock, use 2 sheets of &#039;&#039;&#039;metal&#039;&#039;&#039; on a normal airlock with an open panel.&amp;lt;br&amp;gt;&lt;br /&gt;
No change in door resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
To access the wire panel, you need to:&lt;br /&gt;
# Open the panel with a &#039;&#039;&#039;[[Engineering_items#Screwdriver|screwdriver]] [[File:Screwdriver_tool.png]]&#039;&#039;&#039;.&lt;br /&gt;
# Slice through the wires&#039; protection with a &#039;&#039;&#039;[[Engineering_items#Welding_Tool|welding tool]]&#039;&#039;&#039; [[File:Welder.png]].&lt;br /&gt;
# Proceed as normal.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;High security&#039;&#039;&#039;&lt;br /&gt;
To create a high security airlock, use 2 sheets of &#039;&#039;&#039;plasteel&#039;&#039;&#039; on a normal airlock with open panel.&amp;lt;br&amp;gt;&lt;br /&gt;
Armor is multiplied by 1.5, making the door harder to destroy through brute force.&amp;lt;br&amp;gt;&lt;br /&gt;
To access the wire panel, you need to:&lt;br /&gt;
# Open the panel with a &#039;&#039;&#039;[[Engineering_items#Screwdriver|screwdriver]] [[File:Screwdriver_tool.png]]&#039;&#039;&#039;.&lt;br /&gt;
# Cut through the &#039;&#039;&#039;electrified&#039;&#039;&#039; protective grille with &#039;&#039;&#039;[[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]]&#039;&#039;&#039;. If you don&#039;t wear insulated gloves, you may get shocked.&lt;br /&gt;
# Slice through the outer layer of plasteel using a &#039;&#039;&#039;[[Engineering_items#Welding_Tool|welding tool]]&#039;&#039;&#039; [[File:Welder.png]].&lt;br /&gt;
# Remove the outer plasteel layer with a &#039;&#039;&#039;[[Engineering_items#Crowbar|crowbar]]&#039;&#039;&#039; [[File:Crowbar.png]].&lt;br /&gt;
# Slice through the inner layer of plasteel using a &#039;&#039;&#039;[[Engineering_items#Welding_Tool|welding tool]]&#039;&#039;&#039; [[File:Welder.png]].&lt;br /&gt;
# Remove the inner plasteel layer with a &#039;&#039;&#039;[[Engineering_items#Crowbar|crowbar]]&#039;&#039;&#039; [[File:Crowbar.png]].&lt;br /&gt;
# Proceed as normal.&lt;br /&gt;
&lt;br /&gt;
====Safety Airlocks====&lt;br /&gt;
A few selected airlocks are special &amp;quot;safety airlocks&amp;quot;, which simply means they can be opened with bare hands after a delay when unpowered instead of requiring a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]]. Some airlocks in arrivals and departures have this property.&lt;br /&gt;
&lt;br /&gt;
=== [[File:ModernAPC.png|64px|link=APC]] [[APC]] ===&lt;br /&gt;
&lt;br /&gt;
Controls power to its assigned room. All APC breakers can be accessed via Power Monitoring Computers regardless of the lock status, so hope that whoever&#039;s fucking with the power isn&#039;t paying attention.&lt;br /&gt;
&lt;br /&gt;
# Screwdriver in hand, click on APC to open the panel and expose the wiring.&lt;br /&gt;
# Click with an empty hand to access the wiring.&lt;br /&gt;
# Fiddle with the wires by pulsing to test each one and cutting what you need to.&lt;br /&gt;
# Screwdriver it back up to toggle lighting, equipment, and atmospherics as you see fit (unless you&#039;ve killed the power).&lt;br /&gt;
&lt;br /&gt;
* Cover lock prevents the APC from opening. If it&#039;s off, you can use a crowbar to open the APC.&lt;br /&gt;
* Interface lock prevents anyone from using the APC. It is normally removed by swiping an ID card.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Power (2 wires)&lt;br /&gt;
|Disables power. May shock!||Restores. May shock!||Disables power for 2 minutes. You must &#039;&#039;cut and mend&#039;&#039; the wire to restore power.&lt;br /&gt;
|-&lt;br /&gt;
!ID lock&lt;br /&gt;
|Disable toggling the lock with an ID card.||Restores.||Unlocks APC interface for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!AI control&lt;br /&gt;
|Disables AI control.||Restores.||&#039;&#039;Very briefly&#039;&#039; disables AI control.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Status window&lt;br /&gt;
!Name&lt;br /&gt;
!Status&lt;br /&gt;
!Shows that&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Lock&lt;br /&gt;
|The interface light is red.||APC is locked.&lt;br /&gt;
|-&lt;br /&gt;
|The interface light is green.||APC is unlocked.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Power&lt;br /&gt;
|The short indicator is on.||APC is not working.&lt;br /&gt;
|-&lt;br /&gt;
|The short indicator is off.||APC is working.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|AI control&lt;br /&gt;
|The AI connection light is off.||AI/borgs can&#039;t interact with APC.&lt;br /&gt;
|-&lt;br /&gt;
|The AI connection light is on.||AI/borgs can interact with APC.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:autolathe.png|64px|link=Autolathe]] [[Autolathe]] ===&lt;br /&gt;
&lt;br /&gt;
# {{Rightclick}} on the Autolathe with a screwdriver (Left click will just make it eat your screwdriver!) in hand to access the wiring, then get a tool in your hand.&lt;br /&gt;
# There are two important wires, which are randomized, while the rest are duds. Cutting them toggles their light permanently, pulsing does so temporarily (30 secs or something). Red light is power and blue is hacked options. None of them shock you, so they&#039;re safe to hack.&lt;br /&gt;
&lt;br /&gt;
Have fun accessing some [[Autolathe|new options]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Power (shows red light if off)&lt;br /&gt;
|Power off.||Power on.||Short (~30 secs) toggle off.&lt;br /&gt;
|-&lt;br /&gt;
!Electrocution (shows green light if on)&lt;br /&gt;
|Electrocution.||Off.||Short (~30 secs) toggle on.&lt;br /&gt;
|-&lt;br /&gt;
!Hacked options (shows blue light if on)&lt;br /&gt;
|Options on.||Off.||Short (~30 secs) toggle on.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:AirAlarm.png|64px|link=Air_Alarm]] [[Air Alarm]] ===&lt;br /&gt;
&lt;br /&gt;
Station flooded with plasma and all of the Atmos Techs and CE are incompetent and/or dead? Best to take matters into your own hands.&lt;br /&gt;
&lt;br /&gt;
#Screwdriver to exposes wires.&lt;br /&gt;
#Click to display Air Alarm interface and Wiring interface.&lt;br /&gt;
#Three lights:&lt;br /&gt;
#*&#039;&#039;The Air Alarm is &#039;&#039;&#039;locked/unlocked&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
#*&#039;&#039;The Air Alarm is &#039;&#039;&#039;working properly!/offline&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
#*&#039;&#039;The &#039;AI control allowed&#039; light is &#039;&#039;&#039;on/off&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
#Five wires:&lt;br /&gt;
#*&#039;&#039;&#039;Access wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; toggles the interface&#039;s ID lock. &#039;&#039;Cutting&#039;&#039; locks the interface permanently until &#039;&#039;mended&#039;&#039;. &lt;br /&gt;
#*&#039;&#039;&#039;Siphon wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; toggles PANIC SIPHON on/off.&lt;br /&gt;
#*&#039;&#039;&#039;Power wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; disable the Air Alarm for 30(?) seconds, you can &#039;&#039;cut&#039;&#039; and &#039;&#039;mend&#039;&#039; the wire if in a hurry. &#039;&#039;Cutting&#039;&#039; the disables the Air Alarm until mended.&lt;br /&gt;
#*&#039;&#039;&#039;AI Control wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; will disable AI Control for 30(?) seconds. &#039;&#039;Cutting&#039;&#039; the wire disables the AI control until 30(?) seconds after mended.&lt;br /&gt;
#*&#039;&#039;&#039;Alarm wire&#039;&#039;&#039;: &#039;&#039;Cutting&#039;&#039; starts the alarm, &#039;&#039;pulsing&#039;&#039; resets the alarm.&lt;br /&gt;
#Screwdriver to close wiring.&lt;br /&gt;
&lt;br /&gt;
Disabled &#039;&#039;Air Alarms&#039;&#039; will show no lights.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
|Disables power.||Restores.||Disables power. Can be restored with mending.&lt;br /&gt;
|-&lt;br /&gt;
!Access&lt;br /&gt;
|Locks the interface completely until mended.||Unlocks.||Toggles interface ID lock on/off.&lt;br /&gt;
|-&lt;br /&gt;
!Siphon&lt;br /&gt;
|Starts PANIC SIPHON||Nothing||Toggles PANIC SIPHON on/off.&lt;br /&gt;
|-&lt;br /&gt;
!AI control&lt;br /&gt;
|Disables AI control.||Restores after ~30 secs delay.||Temporarily (~30 secs) disable.&lt;br /&gt;
|-&lt;br /&gt;
!Alarm&lt;br /&gt;
|Starts the alarm.||Nothing||Resets the alarm.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Security_Camera.gif|64px|link=Security Camera]] [[Security Camera]]s ===&lt;br /&gt;
{{anchor|Cameras}}&lt;br /&gt;
&lt;br /&gt;
The malfunctioning AI cannot siphon your air if you disable its eyes.&lt;br /&gt;
&lt;br /&gt;
Cameras do not have a wire panel, simply click on the camera with the tools to hack it.&lt;br /&gt;
&lt;br /&gt;
# With a screwdriver in hand, click on the camera.&lt;br /&gt;
# You can now do one of two things:&lt;br /&gt;
#* &#039;&#039;&#039;Wirecutters&#039;&#039;&#039;: &#039;&#039;Cutting&#039;&#039; an open camera will disable the camera, &#039;&#039;mending&#039;&#039; it will re-enable the camera.&amp;lt;br&amp;gt; This will make a camera show up as &amp;quot;(deactivated)&amp;quot; in the camera list.&lt;br /&gt;
#* &#039;&#039;&#039;Multitool&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; will toggle the camera&#039;s vision range from 7 tiles (the default) to 2 tiles. The AI will not receive any alerts.&lt;br /&gt;
&lt;br /&gt;
The AI will receive a camera alert upon re-activation of a camera, or if it gets deactivated from brute force.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Generic_borg.png|64px|link=Cyborg]][[File:Engborg.png|64px|link=Cyborg]] [[Cyborg|Cyborgs]] ===&lt;br /&gt;
&lt;br /&gt;
Use these tools in this order to hack a borg:&lt;br /&gt;
#[[File:Id_regular.png]] ID Card, [[File:Emag.png]] [[Emag]] or just ask the Cyborg to unlock its panel&lt;br /&gt;
#[[File:Crowbar.png]] Crowbar the panel open&lt;br /&gt;
#[[File:Emag.png]] Optional: [[Emag]] the cyborg and skip to &amp;quot;Afterwards&amp;quot; (does not work if its AI is [[Guide_to_malfunction|malfunctional]])&lt;br /&gt;
#[[File:Hud-hands.gif]] Remove the power cell by clicking the borg with an empty hand&lt;br /&gt;
#[[File:Screwdriver_tool.png]] Screwdriver to expose wires&lt;br /&gt;
#[[File:Wirecutters.png]] Wirecutters or [[File:Multitool.png]] Multitool to manipulate wires&lt;br /&gt;
&lt;br /&gt;
Afterwards:&lt;br /&gt;
#[[File:Screwdriver_tool.png]] Screwdriver to cover wires&lt;br /&gt;
#[[File:Power_cell.png]] Replace the power cell&lt;br /&gt;
#[[File:Crowbar.png]] Crowbar the panel shut&lt;br /&gt;
#[[File:Id_regular.png]] Lock the panel with an ID Card. Cyborgs cannot lock their own panel.&lt;br /&gt;
&lt;br /&gt;
Borgs have seven wires; five working ones and two duds:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Purpose&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Law sync module&lt;br /&gt;
|Borg laws get updated when their master AI&#039;s laws do. Only works when AI link/slaving is active.||Stops the borg from receiving law updates from its AI.||Re-enables LawSync.||Synchronizes laws with the borg&#039;s AI. &#039;&#039;Borg gently chimes.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Intelligence link&lt;br /&gt;
|Slaves the borg to an AI, forcing it to obey its orders. Needed for LawSync.||Unslaves the borg from its current AI and disables LawSync.||Nothing. You have to pulse the wire to slave a borg.||Allows you to pick an AI for the borg to be slaved to.&lt;br /&gt;
|-&lt;br /&gt;
!Camera light&lt;br /&gt;
|Toggles the borg&#039;s camera.||Toggles the camera status and kicks out anyone using it.||Same as cutting.||Same as cutting. &#039;&#039;Borg&#039;s camera lense focuses loudly.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Lockdown indicator&lt;br /&gt;
|Locks down the borg. Can also be done with a robotics console.||Enables lockdown.||Disables lockdown.||Toggles lockdown status.&lt;br /&gt;
|-&lt;br /&gt;
!Reset module hardware &amp;lt;br&amp;gt;&#039;&#039;(marked &amp;quot;Reset Module&amp;quot;)&#039;&#039;&lt;br /&gt;
|Resets the borg&#039;s module so it can pick another one.||Resets the Cyborg&#039;s module and prevents it from selecting a new one.||Allows the borg to pick a new module.||Nothing. &#039;&#039;Borg&#039;s module servos twitch.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Two dummy wires&lt;br /&gt;
|Nothing||---||---||---&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An emagged cyborg will have no LawSync or AI link and cannot be reset: it must be deconstructed (or blown) and rebuilt.&lt;br /&gt;
&lt;br /&gt;
Remember, cyborgs are very expensive! Do not destroy them unless the cyborg is completely out of control, and resetting the AI and LawSync status doesn&#039;t work.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also a dick move to blow a non rogue borg. Think of it as chopping someone&#039;s arms and legs off; you&#039;ll get bwoink&#039;d unless you did it for a good reason.&lt;br /&gt;
&lt;br /&gt;
=== [[File:MULE.gif|64px|link=quartermaster#Requisition_Me_a_Beat(ing)]] [[quartermaster#Requisition_Me_a_Beat(ing)|MULEbot]] ===&lt;br /&gt;
{{anchor|MULE}}&lt;br /&gt;
&lt;br /&gt;
No better way to get away from it all with a joyride on a MULE! And run over some people with it too.&lt;br /&gt;
&lt;br /&gt;
#Unlock the controls with a Quartermaster&#039;s/Cargo Technician&#039;s/Head Of Personnel&#039;s/Captain&#039;s ID.&lt;br /&gt;
#Unscrew the maintenance panel with the screwdriver.&lt;br /&gt;
#See the table below and hack what you want.&lt;br /&gt;
#Screw the panel back on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Power (2 wires)&lt;br /&gt;
|One or both cut = disables power.||Restores.||&#039;&#039;The charge light flickers.&#039;&#039; -message.&lt;br /&gt;
|-&lt;br /&gt;
!Motor (2 wires)&lt;br /&gt;
|One cut = increases speed slightly. &amp;lt;br&amp;gt;Other cut = increases speed greatly. &amp;lt;br&amp;gt;Both cut = disables motor.||Restores.||&#039;&#039;The drive motor whines briefly.&#039;&#039; -message.&lt;br /&gt;
|-&lt;br /&gt;
!Radio (4 wires)&lt;br /&gt;
|One or more cut = disables PDA control.||Restores.||&#039;&#039;You hear a radio crackle.&#039;&#039; -message.&lt;br /&gt;
|-&lt;br /&gt;
!Safety&lt;br /&gt;
|Disables safety, awakens thirst for blood. &amp;lt;br&amp;gt;(DON&#039;T DO THIS UNLESS YOU&#039;RE A TRAITOR OR WANT TO DIE)||Restores.||&#039;&#039;The external warning lights flash briefly.&#039;&#039; -message.&lt;br /&gt;
|-&lt;br /&gt;
!Load&lt;br /&gt;
|Allows non-standard cargo (people, cyborgs, and other bots).||Disables.||&#039;&#039;The load platform clunks.&#039;&#039; -message.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== {{anchor|Supply Shuttle Console}}[[File:Supply console2.png|64px]][[Computers#Supply_Shuttle_Console|Supply Shuttle Console]] ===&lt;br /&gt;
&lt;br /&gt;
Who wants to unlock [[Quartermaster#Contraband|contraband]]?&lt;br /&gt;
&lt;br /&gt;
This allows you to order contraband (for example advanced clowning supplies). This will not unlock as many crates as an [[Emag]]. Also lets you sell non-bounty organs (for tiny prices). &lt;br /&gt;
&lt;br /&gt;
#[[Guide_to_construction#Computers|Disassemble]] the Supply Shuttle Console with your screwdriver, crowbar and wirecutters&lt;br /&gt;
#Grab the supply computer circuitboard&lt;br /&gt;
#Multitool it and set its receiver to the appropriate spectrum&lt;br /&gt;
#Put it back in and reassemble the console. You can now order and sell contraband!&lt;br /&gt;
(Note that contraband is illegal. Security can do whatever they wish to it, and therefore you for bringing it on board)&lt;br /&gt;
&lt;br /&gt;
=== [[File:Requests_Console.gif|64px]][[Guide_to_construction#Requests_Console|Requests Console]] ===&lt;br /&gt;
&lt;br /&gt;
Unhappy with your requests priority level? Crank it up to &#039;EXTREME&#039;! &lt;br /&gt;
&lt;br /&gt;
#Crowbar the requests console panel open.&lt;br /&gt;
#Use your screwdriver to enable the hidden priority level.&lt;br /&gt;
#Close the panel with your crowbar.&lt;br /&gt;
&lt;br /&gt;
=== [[Particle Accelerator]] ===&lt;br /&gt;
&lt;br /&gt;
[[File:ParticleAccelerator.gif|link=Particle_Accelerator]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What safer way to release the [[singularity]] than doing it REMOTELY! That, or you can hack it to make it shoot more powerful particles!&lt;br /&gt;
&lt;br /&gt;
#Setup the PA if you haven&#039;t already, then use a screwdriver on the computer to open the panel/expose the wires.&lt;br /&gt;
#Now click on the computer with a hand to bring up the wire menu. Here you can then get your tools in hand.&lt;br /&gt;
#*&#039;&#039;&#039;Power wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; toggles the PA on or off, &#039;&#039;cutting&#039;&#039; it will disable the PA and stop it from turning on.&lt;br /&gt;
#*&#039;&#039;&#039;Strength wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; increases the strength of the PA, &#039;&#039;cutting&#039;&#039; it will set the strength to 0 and prevent people turning it up.&lt;br /&gt;
#*&#039;&#039;&#039;Interface wire&#039;&#039;&#039;: Interface wire will stop people being able to use the control computer. &#039;&#039;Pulsing&#039;&#039; will toggle this, &#039;&#039;cutting&#039;&#039; will turn it off until mended.&lt;br /&gt;
#*&#039;&#039;&#039;Limit wire&#039;&#039;&#039;: &#039;&#039;Cutting&#039;&#039; will allow the PA to be turned up to strength 3. When &#039;&#039;pulsed&#039;&#039; it will make a large whirring noise.&lt;br /&gt;
#*&#039;&#039;&#039;Nothing wire&#039;&#039;&#039;: Will do nothing, it&#039;s just here to make it harder.&lt;br /&gt;
#Close the panel for the PA to then work again. &#039;&#039;&#039;IMPORTANT:&#039;&#039;&#039; Don&#039;t forget to scan the parts again.&lt;br /&gt;
&lt;br /&gt;
You can also attach a [[Signaler]] to these wires to release the singularity, such as remotely pulsing the strength wire. Bonus points if you also pulse the interface wire so that people can&#039;t stop it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Power&lt;br /&gt;
|Disables power.||Restores.||Toggles power on/off.&lt;br /&gt;
|-&lt;br /&gt;
!Strength&lt;br /&gt;
|Sets strength to 0 and prevents people from turning it up.||Restores.||Increases the strength.&lt;br /&gt;
|-&lt;br /&gt;
!Interface&lt;br /&gt;
|Stops people from being able to use the control computer.||Restores.||Toggles interface off/on.&lt;br /&gt;
|-&lt;br /&gt;
!Limit&lt;br /&gt;
|Allows PA to be turned up to strength 3.||Restores.||Makes a large whirring noise.&lt;br /&gt;
|-&lt;br /&gt;
!Nothing&lt;br /&gt;
|Nothing.||Nothing.||Nothing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== How To ====&lt;br /&gt;
&lt;br /&gt;
# Set up the Particle Accelerator&lt;br /&gt;
# Screwdriver the monitor open&lt;br /&gt;
# Pulse the wires from up to down until you get the prompt stating that there&#039;s a whirring sound&lt;br /&gt;
# Cut the wire which prompted the statement&lt;br /&gt;
# Pulse the wires from up to down except for the limit wire&lt;br /&gt;
# Set up the tesla&lt;br /&gt;
&lt;br /&gt;
Can easily be done in &amp;lt;30 seconds&lt;br /&gt;
&lt;br /&gt;
=== [[File:Emitter_On.gif|64px]] [[Engineering_items#Emitter|Particle Emitter]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
! High Voltage Circuit&lt;br /&gt;
| Nothing. || Nothing. || Causes the emitter to fire once.&lt;br /&gt;
|-&lt;br /&gt;
! Hack&lt;br /&gt;
| Nothing. || Nothing. || Toggles projectile of the inserted gun between stun and lethal. Only works if a gun is inserted and the gun has those modes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Syndicate_Bomb.gif|64px|link=Syndicate Bomb]] [[Syndicate Bomb]] ===&lt;br /&gt;
&lt;br /&gt;
A bomb! Are you a bad enough dude?&lt;br /&gt;
&lt;br /&gt;
# Check the description of the bomb to see if you have enough time left to even attempt a defusal. Use your best judgement for how much time you will need. If the proceed wire is cut, the description will indicate the bomb&#039;s countdown display has been deactivated. In this case, the audible beep of the bomb is your only way to tell how close the bomb is to detonation. Louder beeps mean time is running out!&lt;br /&gt;
# If the timer is very long, you might want to ask toxins for a bomb suit in case you fail. You&#039;ll still be killed, but at least you&#039;ll leave a revivable corpse.&lt;br /&gt;
# Screwdriver in hand, click on the bomb to open the panel and expose the wiring.&lt;br /&gt;
# With multitool, wirecutters, or an empty hand, click on the bomb to access the wiring.&lt;br /&gt;
# CAREFULLY fiddle with the wires by pulsing to test each one and cutting what you need to.&lt;br /&gt;
#*&#039;&#039;&#039;Boom wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; will explode the bomb instantly if the bomb is live and &#039;&#039;cutting&#039;&#039; will do much the same! There&#039;s no way to prepare for the boom wire if the bomb is already live, it&#039;s just an inherent risk. Cutting a boom wire that&#039;s not live will make the bomb unusable. There are two boom wires per bomb.&lt;br /&gt;
#* &#039;&#039;&#039;Bolt wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; will hint at this wire&#039;s function, &#039;&#039;cutting&#039;&#039; will release the bolts holding the bomb down if they were activated to begin with. Ditch that bomb!&lt;br /&gt;
#* &#039;&#039;&#039;Delay wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; will add time to the clock of the bomb, giving you a little more breathing room.&lt;br /&gt;
#* &#039;&#039;&#039;Proceed wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; will reduce the clock, making your life that much harder. &#039;&#039;Cutting&#039;&#039; this wire while the bomb is live will turn off the bomb&#039;s countdown display!&lt;br /&gt;
#* &#039;&#039;&#039;Activate wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; a bomb that isn&#039;t live will start the countdown and &#039;&#039;cutting&#039;&#039; a bomb that IS live will stop the countdown. If you&#039;ve identified this wire, you&#039;ve won!&lt;br /&gt;
&lt;br /&gt;
Keep in mind that randomly cutting live bomb wires carries a 40% risk of sudden death when pulsing carries just a 20% risk of sudden death! Ultimately you will HAVE to cut a wire to stop the explosion, but with a little research with pulsing you can improve your success rate. There&#039;s a test bomb in the armory if you want to practice without the risk of boom. At end of the day, your chance to blow yourself up by a mistake is 50% when using a multitool first, and 66.66% if you just randomly cut the wires. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+LIVE Bomb Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Activate&lt;br /&gt;
|Stops the countdown.||Nothing.||Adds time to the timer. &amp;quot;The bomb seems to hesitate for a moment.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Delay&lt;br /&gt;
|Nothing.||Nothing.||Adds time to the timer. &amp;quot;The bomb chirps.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Bolt&lt;br /&gt;
|Releases the bolts (if they were activated) so that the bomb can be moved.||Nothing.||&amp;quot;The bolts spin in place for a moment.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Proceed&lt;br /&gt;
|Disables the countdown in the description of the bomb. &amp;quot;The digital display on the device deactivates.&amp;quot;||Nothing.||Reduces time on the timer! &amp;quot;The bomb buzzes ominously!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Boom&lt;br /&gt;
|Explodes.||Nothing, u ded.||Explodes.&lt;br /&gt;
|-&lt;br /&gt;
!Boom&lt;br /&gt;
|Explodes.&lt;br /&gt;
|Nothing, u ded.&lt;br /&gt;
|Explodes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+NOT LIVE Bomb Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Activate&lt;br /&gt;
|Nothing.||Nothing.||Starts the countdown.&lt;br /&gt;
|-&lt;br /&gt;
!Delay&lt;br /&gt;
|Nothing.||Nothing.||&amp;quot;The bomb chirps.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Bolt&lt;br /&gt;
|Releases the bolts (if they were activated) so that the bomb can be moved.||Nothing.||&amp;quot;The bolts spin in place for a moment.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Proceed&lt;br /&gt;
|Nothing.||Reactivates the countdown in the description of the bomb.||&amp;quot;The bomb buzzes ominously!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Boom&lt;br /&gt;
|Makes the bomb unusable.||Restores.||Nothing.&lt;br /&gt;
|-&lt;br /&gt;
!Boom&lt;br /&gt;
|Makes the bomb unusable.&lt;br /&gt;
|Restores.&lt;br /&gt;
|Nothing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====How to remove a bomb payload====&lt;br /&gt;
To remove the payload from a syndicate bomb (or bomb assembly crafted from 10 plasteel) follow these steps:&lt;br /&gt;
#Make sure the bomb is not active. If it&#039;s counting down, cutting wires can make it explode. &lt;br /&gt;
#Open the bomb with a [[Engineering_items#Screwdriver|screwdriver]] [[File:Screwdriver_tool.png]]. &lt;br /&gt;
#Click the bomb with [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] and cut all wires.&lt;br /&gt;
#Use a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]]on the bomb to pry out the payload.&lt;br /&gt;
&lt;br /&gt;
=== [[File:C4.gif|64px|link=Syndicate_Items#Plastic_Explosive_charge_(C4)]] [[Syndicate_Items#Plastic_Explosive_charge_(C4)|Plastic Explosives (C4)]]===&lt;br /&gt;
&lt;br /&gt;
For an awesome way to go out! These do not need to be opened with a screwdriver first. &lt;br /&gt;
&lt;br /&gt;
#Only has one type of wire:&lt;br /&gt;
#*&#039;&#039;&#039;Explode wire&#039;&#039;&#039;: When &#039;&#039;cut&#039;&#039;, it explodes. When &#039;&#039;pulsed&#039;&#039;, it explodes!&lt;br /&gt;
You can attach a [[Signaler]] to make a remote bomb.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Explode (2 wires)&lt;br /&gt;
|Explodes.||Nothing.||Explodes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Vendboozeomat.gif|64px|link=Vending machines]] [[File:Vendsec.gif|64px|link=Vending machines]] [[File:Vendmed.gif|64px|link=Vending machines]] [[File:Vendcoffee.gif|64px|link=Vending machines]] [[Vending machines|Vending Machines]] ===&lt;br /&gt;
&lt;br /&gt;
The only thing worth hacking!&lt;br /&gt;
&lt;br /&gt;
#Click on the vending machine to open it.&lt;br /&gt;
#Click on the vending machine with a screwdriver in hand to access the wiring, then get a tool in your hand.&lt;br /&gt;
#Button to toggle speaker on/off.&lt;br /&gt;
#Five lights:&lt;br /&gt;
#*&#039;&#039;The orange light is off.&#039;&#039;Indicates the machine is electrified when on.&lt;br /&gt;
#*&#039;&#039;The red light is &#039;&#039;&#039;blinking/off&#039;&#039;&#039;.&#039;&#039; Blinking indicate that it is working normally, off means it&#039;s in firing mode.&lt;br /&gt;
#*&#039;&#039;The green light is &#039;&#039;&#039;off/on&#039;&#039;&#039;.&#039;&#039; Indicate that contraband is available when on.&lt;br /&gt;
#*&#039;&#039;A &#039;&#039;&#039;purple/yellow&#039;&#039;&#039; light is on.&#039;&#039; Purple means access restrictions are on. Yellow means anyone can access. &lt;br /&gt;
#*&#039;&#039;A speaker light is &#039;&#039;&#039;on/off&#039;&#039;&#039;. The selected language is &#039;&#039;&#039;Galactic Common/Calcic/Moffic/etc.&#039;&#039;&#039;&#039;&#039;  While on the machine will chant slogans and say phrases while in use.&lt;br /&gt;
#Five wires:&lt;br /&gt;
#*&#039;&#039;&#039;Firing wire&#039;&#039;&#039;: If &#039;&#039;pulsed&#039;&#039; will fire stuff at people contentiously until pulsed again. &#039;&#039;Cutting&#039;&#039; causes machine to fire stuff at people contentiously until mended. Toggles the red blinking light off when in firing mode.&lt;br /&gt;
#*&#039;&#039;&#039;Contraband wire&#039;&#039;&#039;: &#039;&#039;Cutting&#039;&#039; does nothing. When &#039;&#039;pulsed&#039;&#039; toggles availability of illegal or rare goods, also toggles the green light on/off.&lt;br /&gt;
#*&#039;&#039;&#039;Access wire&#039;&#039;&#039;: When &#039;&#039;pulsed&#039;&#039; it toggles the purple/yellow light, allowing for ID restricted machines (med machines, sec machines, and the bartenders Booze-o-mat) to be used by anyone when the yellow light is on.&lt;br /&gt;
#*&#039;&#039;&#039;Shock wire&#039;&#039;&#039;: Like the firing wire in effects from hacking, except it shocks instead of shoots, and toggles the orange light on. Pulsing this wire electrifies the machine for 30 seconds.&lt;br /&gt;
#*&#039;&#039;&#039;Speaker wire:&#039;&#039;&#039; &#039;&#039;Cutting&#039;&#039; disables any spoken phrases by the machine. When &#039;&#039;pulsed&#039;&#039; toggles the language that is spoken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Firing&lt;br /&gt;
|Causes the machine to fire stuff at people (turns off red blinking light).||Restores.||Toggles firing on/off.&lt;br /&gt;
|-&lt;br /&gt;
!Contraband&lt;br /&gt;
|Nothing.||Nothing.||Toggles illegal/rare goods availability on/off (shown by a green light).&lt;br /&gt;
|-&lt;br /&gt;
!Access&lt;br /&gt;
| Activates the access restriction.||Nothing||Toggles the access restriction(purple/yellow light).&lt;br /&gt;
|-&lt;br /&gt;
!Shock&lt;br /&gt;
|Causes the machine to electrocute people (shown by an orange light).||Restores.||Electrifies the machine for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!Speaking&lt;br /&gt;
|Silences the machine from speaking&lt;br /&gt;
|Restores.&lt;br /&gt;
|Switches the spoken language of the machine.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:secure.png|64px]] [[File:safe.png|64px]] Secure Briefcase, Wall Safe ===&lt;br /&gt;
&lt;br /&gt;
#Screwdriver in hand, click on the (briefcase/safe) to open the panel and expose the wiring&lt;br /&gt;
#Multitool the (briefcase/safe) until you get a confirmation that the memory is reset. &lt;br /&gt;
#Screwdriver the panel shut.&lt;br /&gt;
#If the briefcase/safe is either in its default state or its memory has been reset it will say ENTER NEW PASSCODE. Punch in a 5-digit code and click E to set it.&lt;br /&gt;
#Punch the same code and click E to unlock. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Click R to lock it. Locking works even if no code has been set. You can set a new code with the above steps even if it&#039;s locked. Alt-click an unlocked briefcase/safe to open it.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Vaultsafe.png|64px]] Safe ===&lt;br /&gt;
&lt;br /&gt;
A safe can be opened by doing the following while holding a [[stethoscope]]:&lt;br /&gt;
# Spin the dial in one direction until you hear a &amp;quot;tink&amp;quot;, &amp;quot;krink&amp;quot;, or &amp;quot;plink&amp;quot; from the safe.&lt;br /&gt;
# Spin the dial in the other direction until you hear a &amp;quot;tonk&amp;quot;, &amp;quot;krunk&amp;quot;, or &amp;quot;plunk&amp;quot; and a &amp;quot;Spring&amp;quot;, &amp;quot;Sprang&amp;quot;, &amp;quot;Sproing&amp;quot;, &amp;quot;Clunk&amp;quot;, or &amp;quot;Krunk&amp;quot; from the safe.&lt;br /&gt;
# Open.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Station_Bounced_Radio.png|64px|link=Station_Bounced_Radio]] [[File:Wallradio.png|64px|link=Intercom]] [[Station_Bounced_Radio|Radio]]/[[Intercom]] ===&lt;br /&gt;
&lt;br /&gt;
# Screwdriver in hand, click on the radio.&lt;br /&gt;
# The usual radio use panel will pop up, but now with access to the wiring.&lt;br /&gt;
# Three wires:&lt;br /&gt;
#* &#039;&#039;&#039;Output wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; toggles the speaker on/off. &#039;&#039;Cutting&#039;&#039; disables the speaker without showing it.&lt;br /&gt;
#* &#039;&#039;&#039;Input wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; toggles the microphone on/off. &#039;&#039;Cutting&#039;&#039; disables the microphone without showing it.&lt;br /&gt;
#* &#039;&#039;&#039;Dummy wire&#039;&#039;&#039;: &#039;&#039;Pulsing&#039;&#039; turns the microphone and speaker off, but turns them on if they are both off already. &#039;&#039;Cutting&#039;&#039; does nothing.&lt;br /&gt;
# Screwdriver again to close the wires.&lt;br /&gt;
Interestingly, [[Tracking Beacon]]s also count as radios.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
|-&lt;br /&gt;
!Output&lt;br /&gt;
|Disables speaker.||Restores.||Toggles speaker on/off.&lt;br /&gt;
|-&lt;br /&gt;
!Input&lt;br /&gt;
|Disables microphone.||Restores.||Toggles microphone on/off.&lt;br /&gt;
|-&lt;br /&gt;
!Dummy&lt;br /&gt;
|Nothing.||Nothing.||Toggles both the microphone and speaker on/off.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:Security_Gas_Mask.png|64px|link=Security_gas_mask#Security_Gas_Mask]] [[Security_gas_mask#Security_Gas_Mask|Security Gas Mask]] ===&lt;br /&gt;
&lt;br /&gt;
Security Gas Mask has a hidden aggressiveness setting. Higher aggressiveness equals meaner &amp;quot;shitcurity&amp;quot; shouts coming out when the HALT-feature is used.&lt;br /&gt;
&lt;br /&gt;
Use a screwdriver to change it from lowest (first) to highest (last) setting. For maximum aggressiveness, use wirecutters. Note that this can&#039;t be reset once you wirecut it.&lt;br /&gt;
&lt;br /&gt;
Turn the setting to BEEPSKY MODE by using an [[File:Emag.png]] [[Emag]].&lt;br /&gt;
&lt;br /&gt;
=== [[File:Suit_Storage_Unit.png|64px|link=Suit Storage Unit]] [[Suit Storage Unit]] ===&lt;br /&gt;
&lt;br /&gt;
The thing nobody remembers &amp;lt;s&amp;gt;to check&amp;lt;/s&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Make sure the storage unit is closed, and then open the maintenance panel with a screwdriver. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Hack&lt;br /&gt;
|Increases decontamination power (The UV bulb is glowing).||Restores low decontamination power (The UV bulb is dim).||Toggles decontamination power (unless wire is cut).&lt;br /&gt;
|-&lt;br /&gt;
!Safety&lt;br /&gt;
|Disables safety check, letting you decontaminate living people (Service light on = safety off).||Restores safety check (Service light off = safety on).||Toggles safety check. &lt;br /&gt;
|-&lt;br /&gt;
!High Voltage Circuit&lt;br /&gt;
|Spark effect.||Spark effect.||Spark effect.&lt;br /&gt;
|-&lt;br /&gt;
!Nothing (2 wires)&lt;br /&gt;
|Nothing.||Nothing.||Nothing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Status window&lt;br /&gt;
!Name&lt;br /&gt;
!Status&lt;br /&gt;
!Shows that&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Power&lt;br /&gt;
|The UV bulb is dim.||Low power. &lt;br /&gt;
|-&lt;br /&gt;
|The UV bulb is glowing.||High power.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Safety&lt;br /&gt;
|The service light is off.||Safety on.&lt;br /&gt;
|-&lt;br /&gt;
|The service light is on.||Safety off.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The wires may all get cut after decontaminating on high power, or mended if already cut.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Tesla_coil.gif|64px]] Tesla Coil ===&lt;br /&gt;
&lt;br /&gt;
Only one wire: Pulse it to trigger a tesla shock. Great if you attach a remote signaler!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:Ripley_MK-I.png|64px|link=https://tgstation13.org/wiki/File:Ripley_MK-I.png]] [[Guide to robotics#Exosuits|Exosuits]] ===&lt;br /&gt;
The maintenance panel can be opened instantly if the exosuit is unoccupied, or after 5 seconds if someone is piloting it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Short Circuit&lt;br /&gt;
|Causes the short-circuit malfunction.||Repairs the short-circuit malfunction.||Toggles the short-circuit malfunction.&lt;br /&gt;
|-&lt;br /&gt;
!Overclock&lt;br /&gt;
|Disables leg actuator overclocking.||Nothing.||Toggles leg actuator overclocking.&lt;br /&gt;
|-&lt;br /&gt;
!ID/DNA Lock&lt;br /&gt;
|Disables ID lock and clears the current DNA lock.||Nothing.||Toggles ID lock and clears the current DNA lock.&lt;br /&gt;
|-&lt;br /&gt;
!Lights&lt;br /&gt;
|Disables exosuit lights.&lt;br /&gt;
|Enables exosuit lights.&lt;br /&gt;
|Toggles exosuit lights.&lt;br /&gt;
|-&lt;br /&gt;
!Equipment&lt;br /&gt;
|Disables exosuit equipment.&lt;br /&gt;
|Enables exosuit equipment.&lt;br /&gt;
|Disables exosuit equipment.&lt;br /&gt;
|-&lt;br /&gt;
!Nothing (3 wires)&lt;br /&gt;
|Nothing.||Nothing.||Nothing.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Status window&lt;br /&gt;
!Name&lt;br /&gt;
!Status&lt;br /&gt;
!Shows that&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Short Circuit&lt;br /&gt;
|The orange light is on.||The exosuit has short-circuited.&lt;br /&gt;
|-&lt;br /&gt;
|The orange light is off.&lt;br /&gt;
|The exosuit has not short-circuited.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Overclock&lt;br /&gt;
|The red light is blinking.||The exosuit is overclocked.&lt;br /&gt;
|-&lt;br /&gt;
|The red light is off.||The exosuit is not overclocked.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |ID/DNA Lock&lt;br /&gt;
|The green light is on.&lt;br /&gt;
|The ID or DNA lock is on.&lt;br /&gt;
|-&lt;br /&gt;
|The green light is off.&lt;br /&gt;
|Neither the ID nor the DNA lock are on.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Lights&lt;br /&gt;
|The yellow light is on.&lt;br /&gt;
|The exosuit&#039;s lights are on.&lt;br /&gt;
|-&lt;br /&gt;
|The yellow light is off.&lt;br /&gt;
|The exosuit&#039;s lights are off.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Equipment&lt;br /&gt;
|The blue light is on.&lt;br /&gt;
|The exosuit&#039;s equipment is disabled.&lt;br /&gt;
|-&lt;br /&gt;
|The blue light is off.&lt;br /&gt;
|The exosuit&#039;s equipment is enabled.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== [[File:Roulette_wheel_spinning.gif|64px|link=Machines#Roulette_Table]] [[Machines#Roulette_Table|Roulette Table]] ===&lt;br /&gt;
Hacking this can &#039;&#039;&#039;not&#039;&#039;&#039; help you cheat the odds of winning, but you can do a few other things. &lt;br /&gt;
&lt;br /&gt;
Remove the top with a [[Engineering_items#Welding_Tool|welding tool]] [[File:Welder.png]] to be able to access the wires. Afterwards reattach the top by using the [[Engineering_items#Welding_Tool|welding tool]] [[File:Welder.png]] again. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Wires&lt;br /&gt;
!Name&lt;br /&gt;
!Cutting&lt;br /&gt;
!Mending&lt;br /&gt;
!Pulsing&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Shock&lt;br /&gt;
|Shocks you and can disable power.||Restores power.||Shocks you.&lt;br /&gt;
|-&lt;br /&gt;
!Bolts&lt;br /&gt;
|Drops bolts even if power is off.||Nothing.||Toggles bolts if power is on. &lt;br /&gt;
|-&lt;br /&gt;
!Reset Owner&lt;br /&gt;
|Shocks you.||Nothing.||Resets owner and removes anti-theft lock. &lt;br /&gt;
|-&lt;br /&gt;
!Vend Prize&lt;br /&gt;
|Shocks you, dispenses 10% of the owner&#039;s account balance and triggers anti-theft lock.||Nothing.||Shocks you, dispenses 20% of the owner&#039;s account balance and triggers anti-theft lock.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+Status window&lt;br /&gt;
!Name&lt;br /&gt;
!Status&lt;br /&gt;
!Shows that&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Bolts&lt;br /&gt;
|The machines bolts look up.||Not anchored.&lt;br /&gt;
|-&lt;br /&gt;
|The machines bolts have fallen!||Anchored. &lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Power&lt;br /&gt;
|The main circuit is &amp;quot;on&amp;quot;].||Power is on. &lt;br /&gt;
|-&lt;br /&gt;
|The main circuit is &amp;quot;off&amp;quot;].||Power is off.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Lock&lt;br /&gt;
|The main system lock appears to be &amp;quot;off&amp;quot;.||Anti-theft lock is off. &lt;br /&gt;
|-&lt;br /&gt;
|The main system lock appears to be &amp;quot;on&amp;quot;.||Anti-theft lock is on.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|Linked Owner&lt;br /&gt;
|The account balance system appears to be &amp;quot;disconnected&amp;quot;.||Nobody has taken ownership by swiping their ID. &lt;br /&gt;
|-&lt;br /&gt;
|The account balance system appears to be connected to &amp;quot;&#039;&#039;Name&#039;&#039;&amp;quot;.||Machine is linked to &amp;quot;&#039;&#039;Name&#039;s&#039;&#039;&amp;quot; ID and account. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* You can get 1000 watt powercells out of space heaters for your evil needs.&lt;br /&gt;
* Hacking doors: Cutting the power wire does 10 seconds to back up power. But pulsing also switches to back up power after 10 seconds, meaning if you want to open the same door for your exit you need to pulse the BACKUP wire to interrupt power. It switches back to primary after 1 minute again. Best thing is to pulse both the primary and backup then crowbar - that should give you the old style 1 minute window.&lt;br /&gt;
* To restore primary power to a door immediately, cut then mend the primary power wire. Cutting + mending is incredibly useful when you&#039;ve accidentally electrified a door, or shorted APC power.&lt;br /&gt;
* Use screwdriver on mousetrap, attach to an igniter instead of a timer when making a grenade assembly, you&#039;ve just made a landmine. Combine with a 100-100 potassium-water mix and anyone who steps on it will regret it.&lt;br /&gt;
* Singularity’s EMP can be abused to short out lockers.&lt;br /&gt;
* Inject plasma into a battery and insert it into a stun baton/prod. The next time someone attacks with the baton on it will blow up on them, seriously wounding both the holder and the stun target. Doing it with a high capacity battery or better will create a blast strong enough to turn the floor under the attacker to space, which will suck in the people caught in the blast and crit them before they can wake up. Use it as a suicide weapon or place it in the halls for some gullible fool to get himself killed with &amp;lt;s&amp;gt;if you want to be banned&amp;lt;/s&amp;gt; &#039;&#039;&#039;if you&#039;re an antagonist.&#039;&#039;&#039;&lt;br /&gt;
* You can emag the light replacer, which causes all of the lights to be filled with plasma which will ignite if the light bulb&#039;s turned on.&lt;br /&gt;
* There is a single power cable supplying the entire station with power. If you don&#039;t feel like spending crystals for a power sink and you don&#039;t get seen for a minute near engineering, you can disable the power grid so that only very competent engineers will spot your sabotage. Though this only works if the solars aren’t set up.&lt;br /&gt;
* You can emag buttons to remove access restrictions.&lt;br /&gt;
* Wall-mounted flashers and portable flashers can be disabled with wirecutters.&lt;br /&gt;
* If you screwdriver a heater you can take out its really crappy battery or adjust the temperature it outputs. The highest setting, 90 C, will actually hurt people extremely slowly if they aren&#039;t wearing internals.&lt;br /&gt;
* You can screwdriver Detectives revolver and load .357 in it, but you can get blown up by this revolver. ADDED: Remember to unload the thing while you&#039;re doing it, or you&#039;ll shoot yourself in a similar manner to sawing a loaded shotgun.&lt;br /&gt;
* As a traitor engineer, you could easily do the following:&lt;br /&gt;
*# Go to a room, like a construction room, and find the APC&#039;s wire that shorts out the power.&lt;br /&gt;
*# Grab two signalers and adjust their frequencies.&lt;br /&gt;
*# Go to telecomms, in a hardsuit, and attach a signaler to the APC&#039;s power wire, which you found before. Close the APC and leave no traces.&lt;br /&gt;
*# You can now disable comms any time you want for a few minutes - and unless someone checks the APC and/or doesn’t look too closely or asks the AI, they will think it was an ionospheric anomaly. HONK.&lt;br /&gt;
* A good way to manually disable tcomms temperately is to set the filtering frequency on the hub to some number like 0.1. It&#039;ll block everything and most engineers don&#039;t know how to fix it.&lt;br /&gt;
* If you want tcomms down for good, disconnect the network links. There are -very- few engineers who can fix that, and it&#039;ll take over ten minutes if they&#039;re experienced with how tcomms works. It&#039;ll probably force a shuttle call.&lt;br /&gt;
* Another thing that can break tcomms: changing network of the machinery. It also breaks all links. Especially if you change it from tcommsat to something like tcomms or tcommsats, which is not that obvious when you take a look at it without knowing what is the issue. And even if they relink everything again it won&#039;t work. And then even if they realize that the problem is with the network name, when they change it back, it will reset all the links again!&lt;br /&gt;
* If you see a pAI with a great reputation who you like, and someone else has claimed it first, use an emag to unbind it.&lt;br /&gt;
* If someone is hacking a door and you want to keep them from following you, and you know all or most of the wires:&lt;br /&gt;
# Cut 1-3 useless wires (typically some combination of Door Control, ID Wire, Timing, Safety)&lt;br /&gt;
# Cut the bolt lights wire&lt;br /&gt;
# Cut the bolts wire&lt;br /&gt;
# Cut every other wire except the shock wire&lt;br /&gt;
# Cut the shock wire&lt;br /&gt;
:This makes it incredibly obnoxious to follow you - if they don&#039;t know the wires and don&#039;t have insulated gloves, they&#039;re SOL because even the AI can&#039;t help them pursue.&lt;br /&gt;
* Cutting the shock wire doesn&#039;t shock you, as far as I have been able to tell. Mending it, on the other hand....&lt;br /&gt;
* If you want to test hacking doors without pissing off sec for breaking in somewhere and you have maint, you can make your own airlock with the aux tool storage thing and make it somewhere obscure.&lt;br /&gt;
* Put bombs in the backpacks of brain-dead or catatonic people. ADDED: Advanced version: Get mouse traps, connect one with signaler with set frequency, then make a bomb with signaler on the same frequency. Put both in backpack. Wear it or leave it somewhere/on someone. ADDED: Wizard Mode: Take your 6 max cap bomb and build 6 voice analyzers from an autolathe. Set the trigger words to &amp;quot;Pete&amp;quot;, &amp;quot;beat&amp;quot;, &amp;quot;chick&amp;quot;, &amp;quot;chicky&amp;quot;, &amp;quot;boom&amp;quot;. Find 6 station bound radios, and place each of them in a backpack with a corresponding bomb hidden about the station. Sing the song that ends the station.&lt;br /&gt;
* The secret to hacking syndi bombs effectively is to remember that the only wire that doesn&#039;t do anything on pulse when the bomb isn&#039;t live is the boom wire (aka the one to attach a signaler to after you start the countdown for 4 hours then call attention to it).&lt;br /&gt;
* You can wrench syndibombs to the ground so they can&#039;t be immediately picked up and spaced.&lt;br /&gt;
* Deactivating cameras has them show up as (Deactivated) to anybody scrolling through cameras, but disassembling them completely removes them entirely from the list.&lt;br /&gt;
* You can make remote voice-activated bombs:&lt;br /&gt;
*# Attach Voice Analyzer with a Remote Signalling Device and set a frequency and a code-phrase.&lt;br /&gt;
*# Make a grenade or a bomb, but instead of an igniter+timer, use an igniter+signaller and set it on the same frequency of your voice signaller.&lt;br /&gt;
*# Now the grenade/bomb will blow up once you speak the code-word!&lt;br /&gt;
* On a similar note, you can keep a &#039;revenge bomb&#039; on you using a voice analyzer. If someone manages to send you in crit, you can whisper the code-word with your last breath (using &#039;#&#039;), to activate the bomb, and make your killer regret his actions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=73701</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=73701"/>
		<updated>2024-07-25T19:13:32Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Это предметы, которые часто нужны [[предатель|предателям]] для себя или в качестве цели для [[Синдикат]]а. Воров, которых ловят на краже одного из этих предметов, часто обвиняют в [[Space_law#Grand Felonies|Краже в особо крупных размерах]] или даже [[Space_law|сотрудничестве с синдикатом]] при наличии достаточных доказательств.&lt;br /&gt;
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{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Антикварный лазерный пистолет капитана===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Антикварный лазерный пистолет&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|каюта капитана]].&lt;br /&gt;
 |usedfor = стрельбы по людям.&lt;br /&gt;
 |description = Это особый пистолет с гравировкой, изготовлен с использованием настоящей кожи [[ассистент]]а (что странно, потому что человеческая кожа плохо подходит для подобного рода изделий).&lt;br /&gt;
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Это оружие хранится в [[Captain&#039;s Quarters|каюте капитана]] в стеклянной витрине, оборудованной противоугонной системой. На большинстве карт вам понадобится специальная ID-карта с доступом ЦК, чтобы открыть витрину, не применяя силу, это означает, что даже капитан не имеет доступа к ней. Взлом витрины приведет к активации системы безопасности. Все двери, ведущие из помещения, будут заблокированы, а искусственный интеллект получит предупреждение. Помните об этом и тщательно планируйте ограбление перед тем, как его совершить.&lt;br /&gt;
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Что делает это оружие таким особенным? Оно стреляет лазерами «Хеллфайр», наносящими тяжелые ранения, и автоматически восстанавливает энергию, при этом не имея значительных недостатков. Вражеские агенты готовы убить, чтобы украсть его для исследований. Обычно, именно так они и поступают.&lt;br /&gt;
 }}&lt;br /&gt;
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{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный энергопистолет===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный энергопистолет]] (он же личный пистолет главы службы безопасности)&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = шкафчик в [[Head_of_Security&#039;s_Office|офисе главы службы безопасности]], или у [[Head_of_Security|главы службы безопасности]].&lt;br /&gt;
 |usedfor = подчинения преступников и/или устранение угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[глава службы безопасности]]. Функционирует по сути как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафу главы службы безопасности, где он появляется, скорее всего, он находится у [[Head_of_Security|Главы службы безопасности]]. &lt;br /&gt;
 }}&lt;br /&gt;
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{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
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===Ручной телепорт===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Ручной телепорт&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = телепортерная, офис капитана.&lt;br /&gt;
 |usedfor = телепортации повсюду.&lt;br /&gt;
 |description = Это уменьшенный аналог того, что побольше, находящегося в [[Teleporter|телепортерной]]. Его можно найти на столе в комнате [[Teleporter|телепортера]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
&lt;br /&gt;
Используя его, вы можете создать портал в заданное место назначения (однако для этого его необходимо установить на большом устройстве телепортации, либо в комнате [[Teleporter|Телепортера]], либо на [[Abandoned Satellite|заброшенном спутнике]]). Если вам не хватает мест назначения, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (совет: переместите маяк на мостике в более безопасное место).&lt;br /&gt;
&lt;br /&gt;
Достаточно забавно, что есть настройка «random», используя которую, вы можете случайным образом перемещаться в ближайшую локацию. Это не рекомендуется делать без скафандра EVA и средств для дыхания. Однако для антагониста это очень полезный инструмент для побега, когда у вас НЕТ времени снести стену ИЛИ отсутствуют какие-либо инструменты.&lt;br /&gt;
&lt;br /&gt;
В отличие от больших телепортирующих устройств, ручной телепорт создает двусторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, что означает, что его также можно использовать для извлечения людей из мест повышенного риска, а также для множества других интересных применений. &lt;br /&gt;
{{Rightclick}} откройте портал в последнее выбранное местоположение.&lt;br /&gt;
}}&lt;br /&gt;
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{{Anchor|Jetpack}}&lt;br /&gt;
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===Капитанский реактивный ранец===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Капитанский реактивный ранец&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = каюта капитана.&lt;br /&gt;
 |usedfor = перемещения в космосе, можно использовать в качестве источника кислорода.&lt;br /&gt;
 |description = У [[капитан]]а есть уникальный реактивный ранец, наполненный кислородом, который помещается в рюкзаке и содержит больше газа, чем обычные реактивные ранцы. Находится в хранилище костюмов в каюте капитана.&lt;br /&gt;
 }}&lt;br /&gt;
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{{Anchor|A Functional AI}}&lt;br /&gt;
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===Функционирующий ИИ===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Функционирующий ИИ&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = интелкарты можно найти в EVA-хранилище, а ИИ - в ядре искусственного интеллекта.&lt;br /&gt;
 |usedfor = иметь друга, который не может убежать и будет постоянно кричать на тебя о вреде, причиняемом человеку.&lt;br /&gt;
 |description = Для извлечения [[ИИ]] из ядра необходимо использовать [[InteliCard|интелкарту]]. Интелкарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|техническом хранилище]]. РНД также могут произвести больше, при условии, что у них проведены необходимые исследования.&lt;br /&gt;
&lt;br /&gt;
Будь осторожен! Если вы [[Предатель]] и ваша цель - украсть функционирующий ИИ, помните, что ИИ тоже могут быть предателями, и даже обычные ИИ с набором законов Азимов не захотят, чтобы их картировали без причины.&lt;br /&gt;
 }}&lt;br /&gt;
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{{Anchor|Magboots}}&lt;br /&gt;
===Улучшенные магнитные ботинки===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Улучшенные магнитные ботинки&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin = офис главного инженера.&lt;br /&gt;
 |usedfor = не застрять при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Разница лишь в том, что они не замедляют движения владельца.&lt;br /&gt;
 }}&lt;br /&gt;
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{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи станции===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Чертежи станции&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = шкафчик главного инженера.&lt;br /&gt;
 |usedfor = переименования комнат&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
Используя их, вы можете переименовать существующие области во все, что захотите, и создать новые области, в которых могут быть [[APC|ЛКП]] и [[Air Alarm|воздушная тревога]]. Вы также можете просмотреть схему проводов для устройств, изготовленных НаноТрейзен. &lt;br /&gt;
Вы не можете сделать их копии в ксероксе, но вы можете сфотографировать их обычным фотоаппаратом, и эта фотография будет засчитана в качестве цели &amp;quot;украсть чертежи станции&amp;quot;. Фотография чертежей, лежащих на земле, подойдет. Фотография чертежей, которые кто-то держит, не подойдет. &lt;br /&gt;
 }}&lt;br /&gt;
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{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные документы===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Секретные документы&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [REDACTED]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из них в картотечном шкафу в [[Vault|Хранилище]], однако Синдикат также будет принимать секретные документы от соперничающих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценность представляют бумаги внутри, а не папка, в которой они хранятся. Их фотокопии также действительны для выполнения задания.&lt;br /&gt;
 }}&lt;br /&gt;
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{{Anchor|Plutonium Core}}&lt;br /&gt;
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===Плутониевое ядро===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Плутониевое ядро&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = подрыва чего-либо&lt;br /&gt;
 |description = Полезный груз ядерной бомбы станции. Высокорадиоактивный.&lt;br /&gt;
&lt;br /&gt;
Каждая станция Nanotrasen оснащена встроенным устройством самоуничтожения на случай тех крайне маловероятных сценариев, в которых ЦК или капитан разнесут станцию к чертовой матери. Эта ядерная бомба работает на высокорадиоактивном, чрезвычайно редком оружейном плутонии, который Синдикат хотел бы заполучить в свои руки для реализации [[Nuke ops|их собственных ядерных целей]]. Они даже снабдили вас специальной коробкой для хранения этой штуковины.&lt;br /&gt;
&lt;br /&gt;
Ядерная боеголовка находится в хранилище. Чтобы разобрать ядерную боеголовку, выполните следующие действия:&lt;br /&gt;
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* Используйте специальную отвертку (с тонким наконечником, предатели получают её с целью), чтобы открыть переднюю панель&lt;br /&gt;
* Лом, чтобы отодвинуть переднюю панель&lt;br /&gt;
* Сварочный инструмент, чтобы разрезать боеголовку&lt;br /&gt;
* Лом, чтобы обнажить сердечник&lt;br /&gt;
* Контейнер для ядерных зарядов, для хранения ядра, если вы не хотите умереть от радиации&lt;br /&gt;
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ЕСЛИ ВЫ КРАДЕТЕ ЯДРО, ОТКЛЮЧИТЕ КАМЕРЫ ХРАНИЛИЩА. ИИ СЪЕСТ ВАС НА ЗАВТРАК.&lt;br /&gt;
 }}&lt;br /&gt;
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{{Anchor|Supermatter Sliver}}&lt;br /&gt;
===Осколок суперматерии===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Осколок суперматерии&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering|Инженерия]]&lt;br /&gt;
 |usedfor = генерации тока и превращения в пыль кого-либо&lt;br /&gt;
 |description = Осколок двигателя суперматерии станции. Высокорадиоактивный.&lt;br /&gt;
&lt;br /&gt;
[[Guide_to_the_Supermatter|Двигатель суперматерии]] - это недавний прорыв в технологии NanoTrasen, который одновременно очень эффективен для обеспечения огромного количества энергии для станционного оборудования и очень эффективен для мгновенного уничтожения всего, к чему он прикасается, а также станций, экипаж которых неправильно с ним обращается. Естественно, Синдикат проявил к этому интерес.&lt;br /&gt;
&lt;br /&gt;
Двигатель суперматерии находится в инженерном отделе, и получение доступа к нему само по себе будет непростой задачей. Чтобы извлечь осколок, предателям Синдиката предоставляется специальный набор инструментов, содержащий специальные инструменты для извлечения и следующие инструкции:&lt;br /&gt;
&lt;br /&gt;
# Защитите себя от радиации с помощью радиозащитных костюмов и мезонных очков, которые должны располагаться рядом с двигателем.&lt;br /&gt;
# Подходите к активному кристаллу суперматерии в индивидуальных средствах защиты, защищенных от излучения. НЕ ВСТУПАЙТЕ В ФИЗИЧЕСКИЙ КОНТАКТ.&lt;br /&gt;
# Используйте скальпель для суперматерии (прилагается), чтобы отрезать кусочек кристалла. НЕ ИСПОЛЬЗУЙТЕ НИКАКИХ ДРУГИХ ИНСТРУМЕНТОВ.&lt;br /&gt;
# Используйте щипцы для извлечения суперматерии (также прилагаются), чтобы безопасно поднять отрезанный кусочек. ПОВТОРЯЮ, НЕ ИСПОЛЬЗУЙТЕ ДРУГИЕ ИНСТРУМЕНТЫ.&lt;br /&gt;
# В случае, если это неясно, физический контакт любого предмета с осколком приведет к тому, что любой объект будет испепелён, это относится и к вам.&lt;br /&gt;
# Используйте щипцы, чтобы поместить осколок в прилагаемый контейнер, на запечатывание которого уйдет некоторое время.&lt;br /&gt;
# Убирайтесь к черту, пока кристалл не расслоился и/или вас не поймали.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
===28 Moles of Plasma (Full Tank)===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=28 Moles of Plasma (Full Tank)&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = Carrying plasma.&lt;br /&gt;
 |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.&lt;br /&gt;
&lt;br /&gt;
As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.&lt;br /&gt;
&lt;br /&gt;
These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They MUST BE FILLED (1013 kPa) with [[Plasma|Plasma Gas]] to successfully complete the &amp;quot;Steal a full plasma tank&amp;quot; [[Traitor]] objective. Picking up a half-full tank from a dispenser WILL NOT COUNT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can fill up a tank from the big orange canisters labelled Plasma in Atmospherics by clicking the canister with the tank, setting the regulator to maximum and opening the valve.&lt;br /&gt;
&lt;br /&gt;
Remember to close the valve BEFORE taking the filled tank out, unless, of course, very conspicously flooding atmospherics with plasma where everyone in engineering can see you, is part of your master plan.&lt;br /&gt;
&lt;br /&gt;
From a syndicate&#039;s point of view, failing to get these is almost impossible, much less accepted.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Nuclear Authentication Disk===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Nuclear Authentication Disk&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Captain&#039;s Quarters&lt;br /&gt;
 |usedfor = Blowing up the station&lt;br /&gt;
 |description = GET DAT FUKKEN DISK&lt;br /&gt;
&lt;br /&gt;
This disk contains the codes needed to unlock nuclear devices used in [[Nuclear Operative|Nuclear Emergency]] and [[Blob]] to destroy the entire station.&lt;br /&gt;
&lt;br /&gt;
If you are the [[Captain]], for the love of all that is good in this world protect the disk with your life. Don&#039;t leave the damn thing lying in [[Captains Quarters|your office]]. Pocket it, give it to someone trusted, anything rather than leaving it open for anyone to grab. Its location can be tracked with a pinpointer or with the Fission360 program in [[Emag#Tablet|emagged tablets]], so merely hiding it won&#039;t help you. &lt;br /&gt;
&lt;br /&gt;
Destroying or spacing the disk will cause it to respawn in a random pre-designated location on the station. Also, syndicates love getting their grubby little red space suited hands on this. If the object gets in their hands, call all hands on deck and say &amp;quot;We&#039;re fucked&amp;quot;, as a syndicate team with the disk is a good team at that.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
===Reflector Trenchcoat===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Ablative Trenchcoat&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Armory&lt;br /&gt;
 |usedfor = Deflecting energy weaponry&lt;br /&gt;
 |description = An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these trenchcoats could be used to bolster Syndicate research and military efforts.&lt;br /&gt;
&lt;br /&gt;
One of these is given to station security in the [[Armory]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Server Room]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=73689</id>
		<title>Особо ценные предметы</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D1%81%D0%BE%D0%B1%D0%BE_%D1%86%D0%B5%D0%BD%D0%BD%D1%8B%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D1%8B&amp;diff=73689"/>
		<updated>2024-07-25T13:01:33Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Ещё немного перевода&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Это предметы, которые часто нужны [[предатель|предателям]] для себя или в качестве цели для [[Синдикат]]а. Воров, которых ловят на краже одного из этих предметов, часто обвиняют в [[Space_law#Grand Felonies|Краже в особо крупных размерах]] или даже [[Space_law|сотрудничестве с синдикатом]] при наличии достаточных доказательств.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Captain&#039;s Antique Laser Gun}}&lt;br /&gt;
===Антикварный лазерный пистолет капитана===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Антикварный лазерный пистолет&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = captaingun.png&lt;br /&gt;
 |foundin = [[Captain&#039;s Quarters|каюта капитана]].&lt;br /&gt;
 |usedfor = стрельбы по людям.&lt;br /&gt;
 |description = Это особый пистолет с гравировкой, изготовлен с использованием настоящей кожи [[ассистент]]а (что странно, потому что человеческая кожа плохо подходит для подобного рода изделий).&lt;br /&gt;
&lt;br /&gt;
Это оружие хранится в [[Captain&#039;s Quarters|каюте капитана]] в стеклянной витрине, оборудованной противоугонной системой. На большинстве карт вам понадобится специальная ID-карта с доступом ЦК, чтобы открыть витрину, не применяя силу, это означает, что даже капитан не имеет доступа к ней. Взлом витрины приведет к активации системы безопасности. Все двери, ведущие из помещения, будут заблокированы, а искусственный интеллект получит предупреждение. Помните об этом и тщательно планируйте ограбление перед тем, как его совершить.&lt;br /&gt;
&lt;br /&gt;
Что делает это оружие таким особенным? Оно стреляет лазерами «Хеллфайр», наносящими тяжелые ранения, и автоматически восстанавливает энергию, при этом не имея значительных недостатков. Вражеские агенты готовы убить, чтобы украсть его для исследований. Обычно, именно так они и поступают.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hos laser}}{{Anchor|Head of Security laser}}{{Anchor|Hos laser}}{{Anchor|head of securitys personal laser gun}}{{Anchor|MultiPhase_Energy_Gun}}&lt;br /&gt;
&lt;br /&gt;
===X-01 Мультифазный энергопистолет===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=[[Security_items#Multiphase_Energy_Gun|X-01 Мультифазный энергопистолет]] (он же личный пистолет главы службы безопасности)&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Multiphase_gun_stun.gif&lt;br /&gt;
 |foundin = шкафчик в [[Head_of_Security&#039;s_Office|офисе главы службы безопасности]], или у [[Head_of_Security|главы службы безопасности]].&lt;br /&gt;
 |usedfor = подчинения преступников и/или устранение угроз. &lt;br /&gt;
 |description = Уникальное оружие, которым владеет только [[глава службы безопасности]]. Функционирует по сути как более совершенная энергетическая пушка, способная стрелять в отключающем, ионном и смертоносном лазерном режиме. Если его нет в шкафу главы службы безопасности, где он появляется, скорее всего, он находится у [[Head_of_Security|Главы службы безопасности]]. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hand Teleporter}}{{Anchor|Hand Tele}}&lt;br /&gt;
&lt;br /&gt;
===Ручной телепорт===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Ручной телепорт&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = tele.gif&lt;br /&gt;
 |foundin = телепортерная, офис капитана.&lt;br /&gt;
 |usedfor = телепортации повсюду.&lt;br /&gt;
 |description = Это уменьшенный аналог того, что побольше, находящегося в [[Teleporter|телепортерной]]. Его можно найти на столе в комнате [[Teleporter|телепортера]]. У капитана также есть один в его [[Captains Quarters|каюте]].&lt;br /&gt;
&lt;br /&gt;
Используя его, вы можете создать портал в заданное место назначения (однако для этого его необходимо установить на большом устройстве телепортации, либо в комнате [[Teleporter|Телепортера]], либо на [[Abandoned Satellite|заброшенном спутнике]]). Если вам не хватает мест назначения, вы можете создать новые телепортационные маяки в Исследовательском отделе ИЛИ взять один из существующих и переместить его (совет: переместите маяк на мостике в более безопасное место).&lt;br /&gt;
&lt;br /&gt;
Достаточно забавно, что есть настройка «random», используя которую, вы можете случайным образом перемещаться в ближайшую локацию. Это не рекомендуется делать без скафандра EVA и средств для дыхания. Однако для антагониста это очень полезный инструмент для побега, когда у вас НЕТ времени снести стену ИЛИ отсутствуют какие-либо инструменты.&lt;br /&gt;
&lt;br /&gt;
В отличие от больших телепортирующих устройств, ручной телепорт создает двусторонние порталы. Портал есть как в месте расположения ручного телепорта, так и в пункте назначения, что означает, что его также можно использовать для извлечения людей из мест повышенного риска, а также для множества других интересных применений. &lt;br /&gt;
{{Rightclick}} откройте портал в последнее выбранное местоположение.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Jetpack}}&lt;br /&gt;
&lt;br /&gt;
===Капитанский реактивный ранец===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Капитанский реактивный ранец&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Jetpack-captain.gif&lt;br /&gt;
 |foundin = каюта капитана.&lt;br /&gt;
 |usedfor = перемещения в космосе, можно использовать в качестве источника кислорода.&lt;br /&gt;
 |description = У [[капитан]]а есть уникальный реактивный ранец, наполненный кислородом, который помещается в рюкзаке и содержит больше газа, чем обычные реактивные ранцы. Находится в хранилище костюмов в каюте капитана.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|A Functional AI}}&lt;br /&gt;
&lt;br /&gt;
===Функционирующий ИИ===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Функционирующий ИИ&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = icard.png&lt;br /&gt;
 |foundin = интелкарты можно найти в EVA-хранилище, а ИИ - в ядре искусственного интеллекта.&lt;br /&gt;
 |usedfor = иметь друга, который не может убежать и будет постоянно кричать на тебя о вреде, причиняемом человеку.&lt;br /&gt;
 |description = Для извлечения [[ИИ]] из ядра необходимо использовать [[InteliCard|интелкарту]]. Интелкарты можно найти на [[Bridge|мостике]] и в [[Tech Storage|техническом хранилище]]. РНД также могут произвести больше, при условии, что у них проведены необходимые исследования.&lt;br /&gt;
&lt;br /&gt;
Будь осторожен! Если вы [[Предатель]] и ваша цель - украсть функционирующий ИИ, помните, что ИИ тоже могут быть предателями, и даже обычные ИИ с набором законов Азимов не захотят, чтобы их картировали без причины.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Magboots}}&lt;br /&gt;
===Улучшенные магнитные ботинки===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Улучшенные магнитные ботинки&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = AdMaShoe.png&lt;br /&gt;
 |foundin = офис главного инженера.&lt;br /&gt;
 |usedfor = не застрять при отсутствии гравитации.&lt;br /&gt;
 |description = Эти магнитные ботинки работают аналогично обычным магнитным ботинкам. Разница лишь в том, что они не замедляют движения владельца.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Station Blueprints}}&lt;br /&gt;
&lt;br /&gt;
===Чертежи станции===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Чертежи станции&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = blueprint.png&lt;br /&gt;
 |foundin = шкафчик главного инженера.&lt;br /&gt;
 |usedfor = переименования комнат&lt;br /&gt;
 |description = Это планы по созданию каждой части станции, включая &amp;lt;del&amp;gt;двигатель сингулярности&amp;lt;/del&amp;gt; двигатель суперматерии.&lt;br /&gt;
Используя их, вы можете переименовать существующие области во все, что захотите, и создать новые области, в которых могут быть [[APC|ЛКП]] и [[Air Alarm|воздушная тревога]]. Вы также можете просмотреть схему проводов для устройств, изготовленных НаноТрейзен. &lt;br /&gt;
Вы не можете сделать их копии в ксероксе, но вы можете сфотографировать их обычным фотоаппаратом, и эта фотография будет засчитана в качестве цели &amp;quot;украсть чертежи станции&amp;quot;. Фотография чертежей, лежащих на земле, подойдет. Фотография чертежей, которые кто-то держит, не подойдет. &lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Secret Documents}}&lt;br /&gt;
&lt;br /&gt;
===Секретные документы===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Секретные документы&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = documents.png&lt;br /&gt;
 |foundin = Картотечный шкаф в [[Vault|Хранилище]]&lt;br /&gt;
 |usedfor = [REDACTED]&lt;br /&gt;
 |description = Эти сверхсекретные документы, содержащие конфиденциальные разведданные, данные исследований и другие корпоративные секреты, всегда пользуются большим спросом у конкурентов. Nanotrasen хранит некоторые из них в картотечном шкафу в [[Vault|Хранилище]], однако Синдикат также будет принимать секретные документы от соперничающих фракций Синдиката.&lt;br /&gt;
&lt;br /&gt;
Просто помните, что ценность представляют бумаги внутри, а не папка, в которой они хранятся. Их фотокопии также действительны для выполнения задания.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Plutonium Core}}&lt;br /&gt;
&lt;br /&gt;
===Плутониевое ядро===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Плутониевое ядро&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Vault]]&lt;br /&gt;
 |usedfor = подрыва чего-либо&lt;br /&gt;
 |description = Полезный груз ядерной бомбы станции. Высокорадиоактивный.&lt;br /&gt;
&lt;br /&gt;
Каждая станция Nanotrasen оснащена встроенным устройством самоуничтожения на случай тех крайне маловероятных сценариев, в которых ЦК или капитан разнесут станцию к чертовой матери. Эта ядерная бомба работает на высокорадиоактивном, чрезвычайно редком оружейном плутонии, который Синдикат хотел бы заполучить в свои руки для реализации [[Nuke ops|их собственных ядерных целей]]. Они даже снабдили вас специальной коробкой для хранения этой штуковины.&lt;br /&gt;
&lt;br /&gt;
Ядерная боеголовка находится в хранилище. Чтобы разобрать ядерную боеголовку, выполните следующие действия:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Используйте специальную отвертку (с тонким наконечником, предатели получают её с целью), чтобы открыть переднюю панель&lt;br /&gt;
* Лом, чтобы отодвинуть переднюю панель&lt;br /&gt;
* Сварочный инструмент, чтобы разрезать боеголовку&lt;br /&gt;
* Лом, чтобы обнажить сердечник&lt;br /&gt;
* Контейнер для ядерных зарядов, для хранения ядра, если вы не хотите умереть от радиации&lt;br /&gt;
&lt;br /&gt;
ЕСЛИ ВЫ КРАДЕТЕ ЯДРО, ОТКЛЮЧИТЕ КАМЕРЫ ХРАНИЛИЩА. ИИ СЪЕСТ ВАС НА ЗАВТРАК.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Supermatter Sliver}}&lt;br /&gt;
===Supermatter Sliver===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Supermatter Sliver&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = plutonium_core.gif&lt;br /&gt;
 |foundin = [[Engineering]]&lt;br /&gt;
 |usedfor = The powering and dusting of shit.&lt;br /&gt;
 |description = A shard from the station&#039;s Supermatter Engine. Highly radioactive.&lt;br /&gt;
&lt;br /&gt;
The [[Guide_to_the_Supermatter|Supermatter Engine]] is a recent breakthrough in Nanotrasen technology that is both very effective at providing massive amounts of power to station machinery, and very effective at instantly destroying anything it touches, as well as stations whose crew looks at it wrong. Naturally, the Syndicate took a  interest.&lt;br /&gt;
&lt;br /&gt;
The Supermatter Engine is located in Engineering, and getting access to it will be a challenge in and of itself. To extract a sliver, a special toolkit is provided to Syndicate traitors containing special extraction tools and the following instructions:&lt;br /&gt;
&lt;br /&gt;
# Protect yourself from radiation with radsuits and mesons, both of which should be located near the engine.&lt;br /&gt;
# Approach an active supermatter crystal with radiation shielded personal protective equipment. DO NOT MAKE PHYSICAL CONTACT.&lt;br /&gt;
# Use a supermatter scalpel (provided) to slice off a sliver of the crystal. DO NOT USE ANY OTHER TOOLS.&lt;br /&gt;
# Use supermatter extraction tongs (also provided) to safely pick up the sliver you sliced off. AGAIN, DO NOT USE OTHER TOOLS&lt;br /&gt;
# In case it isn&#039;t clear, physical contact of any object with the sliver will dust the object, as well as yourself.&lt;br /&gt;
# Use the tongs to place the sliver into the provided container, which will take some time to seal.&lt;br /&gt;
# Get the hell out before the crystal delaminates and/or you are caught.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|28 Moles of Plasma (Full Tank)}}&lt;br /&gt;
===28 Moles of Plasma (Full Tank)===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=28 Moles of Plasma (Full Tank)&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Plasma_tank.png&lt;br /&gt;
 |foundin = Atmos, Engineering, Science&lt;br /&gt;
 |usedfor = Carrying plasma.&lt;br /&gt;
 |description = Plasma mined by [[NanoTrasen]] is very rare to get in many places of the galaxy, and many people want it to make military grade explosives and rival plasma research.&lt;br /&gt;
&lt;br /&gt;
As [[Plasma]] is being used all over the station, it may be hard, if not impossible to secure all the hand-held storage [[Plasma Tank]]s.&lt;br /&gt;
&lt;br /&gt;
These tanks are obtained from a [[Tank Storage Unit]] found in [[Toxins]] research, [[Engineering]], [[Atmospherics]], or ordered at the [[Cargo Bay]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They MUST BE FILLED (1013 kPa) with [[Plasma|Plasma Gas]] to successfully complete the &amp;quot;Steal a full plasma tank&amp;quot; [[Traitor]] objective. Picking up a half-full tank from a dispenser WILL NOT COUNT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can fill up a tank from the big orange canisters labelled Plasma in Atmospherics by clicking the canister with the tank, setting the regulator to maximum and opening the valve.&lt;br /&gt;
&lt;br /&gt;
Remember to close the valve BEFORE taking the filled tank out, unless, of course, very conspicously flooding atmospherics with plasma where everyone in engineering can see you, is part of your master plan.&lt;br /&gt;
&lt;br /&gt;
From a syndicate&#039;s point of view, failing to get these is almost impossible, much less accepted.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Unused Slime Extract}}&lt;br /&gt;
===Unused Slime Extract===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Unused Slime Extract&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = slimecore.png&lt;br /&gt;
 |foundin = [[Guide_to_xenobiology|Xenobiology]]&lt;br /&gt;
 |usedfor = Slime magic&lt;br /&gt;
 |description = [[Slime]]s are new rare alien lifeforms that [[NanoTrasen]] managed to capture. Goo extracted from slimes is particularly valuable and sought after by competition. Its unusual properties have led to rumors of supernatural abilities.&lt;br /&gt;
&lt;br /&gt;
[[Slime Extract]] need to be extracted from baby Slimes, typically held in [[Xenobiology]]. Once subdued, use the slime processor to extract the goo. Be warned, extract cannot be taken from adult Slimes!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Medal of Captaincy}}&lt;br /&gt;
===Medal of Captaincy===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Medal of Captaincy&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = goldmedal.png&lt;br /&gt;
 |foundin = The Captain&#039;s jumpsuit, Captain&#039;s&lt;br /&gt;
Quarters &lt;br /&gt;
 |usedfor = Validating your claim as captain&lt;br /&gt;
 |description = Nothing is more disgraceful than a Captain losing their symbol of command.&lt;br /&gt;
&lt;br /&gt;
And because enemy agents love to discredit and shame [[NanoTrasen]], the theft of station command medals are on the rise for just this reason.&lt;br /&gt;
&lt;br /&gt;
There are two Medals of Captaincy on each station, [[Captain]] starts with one attached to his jumpsuit and second can be found in the medal box in his office.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Hypospray}}&lt;br /&gt;
===Hypospray===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Hypospray&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Hspray.png&lt;br /&gt;
 |foundin = Chief Medical Officer&#039;s locker&lt;br /&gt;
 |usedfor = Injecting people with chemicals&lt;br /&gt;
 |description = An experimental high-end chemical injector which allows for instant injections into any organism. Given to the station&#039;s [[Chief Medical Officer]] to field test, who is usually very protective of it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Nuclear Authentication Disk}}&lt;br /&gt;
===Nuclear Authentication Disk===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Nuclear Authentication Disk&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = NuclearDisk.gif&lt;br /&gt;
 |foundin = Captain&#039;s Quarters&lt;br /&gt;
 |usedfor = Blowing up the station&lt;br /&gt;
 |description = GET DAT FUKKEN DISK&lt;br /&gt;
&lt;br /&gt;
This disk contains the codes needed to unlock nuclear devices used in [[Nuclear Operative|Nuclear Emergency]] and [[Blob]] to destroy the entire station.&lt;br /&gt;
&lt;br /&gt;
If you are the [[Captain]], for the love of all that is good in this world protect the disk with your life. Don&#039;t leave the damn thing lying in [[Captains Quarters|your office]]. Pocket it, give it to someone trusted, anything rather than leaving it open for anyone to grab. Its location can be tracked with a pinpointer or with the Fission360 program in [[Emag#Tablet|emagged tablets]], so merely hiding it won&#039;t help you. &lt;br /&gt;
&lt;br /&gt;
Destroying or spacing the disk will cause it to respawn in a random pre-designated location on the station. Also, syndicates love getting their grubby little red space suited hands on this. If the object gets in their hands, call all hands on deck and say &amp;quot;We&#039;re fucked&amp;quot;, as a syndicate team with the disk is a good team at that.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Ablative Armor Vest}}&lt;br /&gt;
===Reflector Trenchcoat===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Ablative Trenchcoat&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Ablativetrenchcoat.gif&lt;br /&gt;
 |foundin = Armory&lt;br /&gt;
 |usedfor = Deflecting energy weaponry&lt;br /&gt;
 |description = An expensive piece of military-grade gear that is designed to withstand or deflect fire from energy weapons. The capture of one of these trenchcoats could be used to bolster Syndicate research and military efforts.&lt;br /&gt;
&lt;br /&gt;
One of these is given to station security in the [[Armory]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Anchor|Reactive Teleport Armor}}&lt;br /&gt;
===Reactive Teleport Armor===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=Reactive Teleport Armor&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Reactive Teleport Armor.png&lt;br /&gt;
 |foundin = RD&#039;s Office, can also be made in science&lt;br /&gt;
 |usedfor = Warping into space&lt;br /&gt;
 |description = Experimental blue-space armor. While active, will attempt to protect it&#039;s wearer by displacing them away from physical harm. Due to its oversensitive sensors, it is not recommended for casual use. Can be found in the [[Research Director&#039;s Office]]. Or made with a bluespace anomaly core.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Blackbox===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=The Blackbox&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Blackbox_recorder.gif&lt;br /&gt;
 |foundin = [[Telecommunications]]&lt;br /&gt;
 |usedfor = Nothing. It&#039;s really quite boring&lt;br /&gt;
 |description = An indestructible black box containing valuable data. It&#039;s bulky and will not fit in most containers. If carried in hand on the escape shuttle (or more likely, on a pod) make sure you&#039;re buckled when arriving. Receiving Chameleon from [[Genetics]] can be helpful with escaping unmolested.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
===The Source Code for Project Goon===&lt;br /&gt;
{{ItemUsedFor&lt;br /&gt;
 |name=The Source Code for Project Goon&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |image = Gooncode.png&lt;br /&gt;
 |foundin = [[Server Room]]&lt;br /&gt;
 |usedfor = Generating research points to be used for Research and Development&lt;br /&gt;
 |description = Located within the Master R&amp;amp;D server, Nanotrasen&#039;s secretive Project Goon... well, no one really knows what in the world they&#039;re doing. Something about pettable bees or of the sort. What we do know is that it is an integral part of the Science department&#039;s research point generating initiative. Without it, R&amp;amp;D generates points at half the normal rate! Of course, this means that the Syndicate is interested in getting their hands on it. &lt;br /&gt;
&lt;br /&gt;
To steal the source code, first enter the [[Server Room]]. You want to access the server which has yellow and black hazard tape on it. Do note that the server room is cooled by a freezer, so remember to take an emergency fire suit and internals with you inside to prevent yourself from freezing to death while fiddling with your tools. Given the large amount of action steps required, it is advised that you accumulate an excellent moodlet before attempting this in order to reduce the amount of time spent in the server room. Then follow these steps:&lt;br /&gt;
# Use a special screwdriver (with a proprietary tip, traitors get this with the objective) to open the front panel. You&#039;ll have to remove four screws.&lt;br /&gt;
# Use a special crowbar (with a claw attached to the end, traitors also get this with the objective) to pry the hard drive out.&lt;br /&gt;
# Use a special wirecutter (with a some digital fuckery attached to the head, traitors, need I say, also get this with the objective) to sever the hard drive&#039;s connection to the server. You&#039;ll have to cut six wires.&lt;br /&gt;
# Put that hard drive into your inventory, and escape alive with it! &lt;br /&gt;
&lt;br /&gt;
Once the hard drive containing Project Goon has been extracted, there is no way to reinsert the hard drive back into the master R&amp;amp;D server. Ditto if the server gets blown up, there&#039;s no way to remake it.&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:Guides&amp;diff=73681</id>
		<title>Обсуждение:Guides</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:Guides&amp;diff=73681"/>
		<updated>2024-07-24T18:28:58Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Обсуждение:Guides в Обсуждение:Руководства: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Обсуждение:Руководства]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%B0&amp;diff=73680</id>
		<title>Обсуждение:Руководства</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%B0&amp;diff=73680"/>
		<updated>2024-07-24T18:28:58Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Обсуждение:Guides в Обсуждение:Руководства: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m sorry my first language isn&#039;t English but could someone please explain what is the difference between Job Guides and Profession Guides? All I can find from google is that the difference is how you get paid. I&#039;m going to make a small change dividing the guides to &#039;&#039;&#039;Starter Guides&#039;&#039;&#039; (8 guides total), &#039;&#039;&#039;Medbay Guides&#039;&#039;&#039; (4), &#039;&#039;&#039;Engineering Guides&#039;&#039;&#039; (10), &#039;&#039;&#039;Science Guides&#039;&#039;&#039; (5), &#039;&#039;&#039;Security Guides&#039;&#039;&#039; (6), &#039;&#039;&#039;Antagonist Guides&#039;&#039;&#039; (8), &#039;&#039;&#039;Contributing Guides&#039;&#039;&#039; (15) and &#039;&#039;&#039;Other Guides&#039;&#039;&#039; (12). If this is more confusing and not okay with you, feel free to undo it. [[User:Kingofkosmos|Kingofkosmos]] ([[User talk:Kingofkosmos|talk]]) 11:52, 15 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
Trying to make an autocloner guide, feel free to contribute at [http://wiki.ss13.eu/index.php/User:Gumland/Sandbox| my sandbox.] [[User:Gumland|Gumland]] ([[User talk:Gumland|talk]]) 01:47, 13 February 2014 (CET)&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Guides&amp;diff=73679</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Guides&amp;diff=73679"/>
		<updated>2024-07-24T18:28:58Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Guides в Руководства: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Руководства]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%B0&amp;diff=73678</id>
		<title>Руководства</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%B0&amp;diff=73678"/>
		<updated>2024-07-24T18:28:58Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Guides в Руководства: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&lt;br /&gt;
You edit the big &amp;quot;guides&amp;quot; template box on top by opening this page and editing that instead:&lt;br /&gt;
https://tgstation13.org/wiki/Template:Guides&lt;br /&gt;
&lt;br /&gt;
Having duplicate entries for each guide link is a problem (template + this page) but that&#039;s how it is a the moment. /Angust 21 Sept 2019&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Guides}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D0%B0%D0%B7%D0%B4%D0%B5%D0%BB_%D1%81%D0%BB%D1%83%D0%B6%D0%B1%D1%8B_%D0%B1%D0%B5%D0%B7%D0%BE%D0%BF%D0%B0%D1%81%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73677</id>
		<title>Раздел службы безопасности</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D0%B0%D0%B7%D0%B4%D0%B5%D0%BB_%D1%81%D0%BB%D1%83%D0%B6%D0%B1%D1%8B_%D0%B1%D0%B5%D0%B7%D0%BE%D0%BF%D0%B0%D1%81%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73677"/>
		<updated>2024-07-24T18:00:29Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Фикс ссылочек&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DepartmentNavBar&lt;br /&gt;
 | ImageOne   = Generic_hos.png&lt;br /&gt;
 | ImageTwo   = Generic_security.png&lt;br /&gt;
 | Department = Служба Безопасности&lt;br /&gt;
 | color      = Security&lt;br /&gt;
 | content    = &lt;br /&gt;
&#039;&#039;&#039;Служба Безопасности&#039;&#039;&#039; несет ответственность за соблюдение [[Space_Law|Космического Закона]], борьбу с [[Раздел антагонистов|антагонистами]] и поддержание общего порядка на территории объектов, принадлежащих корпорации NanoTrasen. Помимо Главы Службы Безопасности, отдел состоит из Смотрителя, Детектива и целого легиона верных офицеров Службы Безопасности. В то время, как Агенты Внутренних Дел и Магистрат имеют доступ к объектам Службы Безопасности и в целом тесно работают с СБ, они принадлежат к отдельному, юридическому отделу. Для выполнения заданной цели - защиты станции и соблюдения законопорядка, офицеры Службы оснащены широким перечнем оружия как нелетального, так и травматического воздействия, считаясь чуть ли не наиболее вооруженной группировкой в составе экипажа станции на начало смены. &lt;br /&gt;
Роли Службы Безопасности &#039;&#039;&#039;не предназначены для новых игроков&#039;&#039;&#039;. Ожидается, что каждый сотрудник Службы Безопасности хорошо ориентируется в Космическом Законе, СРП и имеет хороший уровень навыков. При любых сомнениях, помните, что Служба Безопасности существует для защиты станции, а не её угнетения.&lt;br /&gt;
}}&amp;lt;div class=&amp;quot;wiki-mainpage&amp;quot; style=&amp;quot;margin-top: 0.75em;&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;wiki-mainpage-column&amp;quot;&amp;gt;&lt;br /&gt;
{{pageframe&lt;br /&gt;
 | color      = Security&lt;br /&gt;
 | image      = Goldpin.png&lt;br /&gt;
 | title      = Сотрудники службы безопасности&lt;br /&gt;
 | content    = &amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;&#039;&#039;&#039;Хотите узнать больше о ролях службы безопасности?&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{:Security Portal/Roles}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;wiki-mainpage-column&amp;quot;&amp;gt;&lt;br /&gt;
{{pageframe&lt;br /&gt;
 | color      = Security&lt;br /&gt;
 | image      = IconConstruction.png&lt;br /&gt;
 | title      = Руководства службы безопасности&lt;br /&gt;
 | content    = &amp;lt;span style=&amp;quot;font-size: 120%;&amp;quot;&amp;gt;&#039;&#039;&#039;Хотите глубже погрузиться в дела отдела?&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
* [[File:handcuffs.png|32px]] [[Руководство для службы безопасности]]&lt;br /&gt;
* [[File:spaceLaw.png|32px]] [[Space_Law|Космический закон]]&lt;br /&gt;
* [[File:Book_SOP_security.png|32px]] [[Стандартные рабочие процедуры (Охрана)|СРП СБ]]&lt;br /&gt;
* [[File:Book_SOP_legal.png|32px]] [[Стандартные рабочие процедуры (Закон)|СРП Закона]]&lt;br /&gt;
* [[File:Stunbaton.png|32px]] [[Руководство по боевой системе]]&lt;br /&gt;
* [[File:Book_SOP_general.png|32px]] [[Стандартные Рабочие Процедуры|Общие СРП]]&lt;br /&gt;
* [[File:SyndiPistol.png|32px]] [[Все антагонисты|Распознавание антагонистов]]&lt;br /&gt;
* [[File:SecHud.png|32px]] [[HUD дисплей]]&lt;br /&gt;
* [[File:Mod Safeguard.png|32px]] [[MODsuits|Руководство по модульным скафандрам]]&lt;br /&gt;
* [[File:Disabler.png|32px]] [[Экипировка службы безопасности]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Portal_Roles/Security&amp;diff=73676</id>
		<title>Portal Roles/Security</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Portal_Roles/Security&amp;diff=73676"/>
		<updated>2024-07-24T17:57:26Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Перевод, вырезан кадет (Нужен будет - сами вернёте PepeChill)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PortalBox&lt;br /&gt;
 | border-radius = 1em 1em 0 0&lt;br /&gt;
 | Color         = Security&lt;br /&gt;
 | image         = Generic hos.png|link=Глава службы безопасности&lt;br /&gt;
 | role          = Глава службы безопасности&lt;br /&gt;
 | description   = Глава службы безопасности руководит отделом и его силами. В его обязанности входит поддержание порядка на станции, обеспечение безопасности экипажа и соблюдение Космического закона.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Security&lt;br /&gt;
 | image         = Generic warden.png|link=Варден&lt;br /&gt;
 | role          = Варден&lt;br /&gt;
 | description   = Смотритель контролирует бриг, пермабриг и хранилище оружия. Он отвечают за процедурное оформление заключенных, наблюдение за состоянием заключенных и  сохранность запасов оружия в арсенале.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Security&lt;br /&gt;
 | image         = Generic security.png|link=Офицер службы безопасности&lt;br /&gt;
 | role          = Офицер службы безопасности&lt;br /&gt;
 | description   = Офицер службы безопасности патрулирует станцию и реагирует на вызовы экипажа или начальства. В его обязанности входит поддержание порядка на станции, задержание возможных &amp;quot;врагов корпорации&amp;quot; и реагирование на угрозы, возникающие на станции.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | border-radius = 0 0 1em 1em&lt;br /&gt;
 | Color         = Security&lt;br /&gt;
 | image         = Generic detective.png|link=Детектив&lt;br /&gt;
 | role          = Детектив&lt;br /&gt;
 | description   = Детектив помогает службе безопасности сузить круг возможных подозреваемых, используя свои приборы для осмотра места преступления в поисках улик. Затем, используя эти улики, он находит круг подозреваемых лиц, вероятно совершивших преступление.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%94%D0%BE%D0%BB%D0%B6%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73675</id>
		<title>Должности</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%94%D0%BE%D0%BB%D0%B6%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73675"/>
		<updated>2024-07-24T17:52:22Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Частичный перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;В /tg/station 13 ваша работа в некоторой степени связана с вашим классом персонажа. Она определяет ваше стартовое снаряжение, ваш [[identification_card|доступ]] на борту станции и то, что вы должны делать.&lt;br /&gt;
&amp;lt;!-- please remember that this was once in alphabetical order. The reason it was changed is that the list was simply too long for the alphabet to make it easily navigable. It has been changed to match the categorization in the Jobs template, which you can see at the bottom of each job page. You edit the jobs template page by going here: https://tgstation13.org/wiki/Template:Jobs --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Jobs}}&lt;br /&gt;
&lt;br /&gt;
== Полезные ссылки ==&lt;br /&gt;
&lt;br /&gt;
* [[Цепочка командования]]&lt;br /&gt;
* [[Standard Operating Procedure|Стандартные рабочие процедуры]]&lt;br /&gt;
* [[Guides|Гайды]]&lt;br /&gt;
* [[Правила]]&lt;br /&gt;
* [[Руководство по выбору и распределению работ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Important&lt;br /&gt;
|Title=Дисклеймер&lt;br /&gt;
|Note=&amp;lt;span style=&amp;quot;color=&amp;quot;white&amp;quot;&amp;gt;Помните, что описания должностей написаны исключительно в юмористических целях. Пожалуйста, руководствуйтесь здравым смыслом.&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|Color=#F00&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Командование ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Command|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_captain.png|64px|link=Капитан]]&amp;lt;br&amp;gt;[[Капитан]]&lt;br /&gt;
|Be responsible for the station, meaning use your authority to powergame any job you want. Manage station [[Heads of Staff]] and their individual neuroses. Secure dat fukken disk by tucking it into bed. Have blood feuds with the [[HoP]]. Use your rapier to slaughter assistants while tolerating amusing antagonists. Break your own display case to get your gun for &#039;MAX PROTECTION&#039;. Permabrig the [[chef]] and steal his whetstone.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Глава персонала]]&amp;lt;br&amp;gt;[[Глава персонала]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Manage&amp;lt;/s&amp;gt; Ignore internal problems. Assign jobs, alter IDs, maintain records, judge the unworthy [[assistant]]s, flood the station with Clowns, distribute silver IDs to those clowns, be the hero the station &amp;lt;s&amp;gt;needs&amp;lt;/s&amp;gt; deserves. Protect Ian with your life until a low-reputation traitor stuffs him into the washing machine when you aren&#039;t looking. Cry near cargo because [[Quartermaster]] is now the head of his own department, diminishing your purpose in life.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Глава службы безопасности]]&amp;lt;br&amp;gt;[[Глава службы безопасности]]&lt;br /&gt;
|Make sure your team isn&#039;t [[Shitcurity]]. Despair when they inevitably are. Wear a stylish yet protective coat. Try to focus your department&#039;s efforts on bigger fish than [[Clown|leeches]]. Chase down lone traitors and die alone in maintenance because YOU &amp;lt;b&amp;gt;ARE THE LAW&amp;lt;/b&amp;gt;. Revel in the fact that everyone hates you. Rage at the coderbase for not letting you fit the entire armory into your pants anymore. Have blood feuds with the Warden.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Главный инженер]]&amp;lt;br&amp;gt;[[Главный инженер]]&lt;br /&gt;
|Get top-of-the-line engineering equipment, do nothing productive with it. Violently protect your department&#039;s equipment from hordes of [[Cargo_Technician|thieving]] [[Assistant|rats]]. Get ignored by your own underlings. Increase the engine&#039;s power output until shocked doors violate the Geneva convention. Spend the station&#039;s raw material supply on building a giant plastitanium cock in departures. Despair when you&#039;re asked to rebuild [[Guide_to_Telecommunications|Telecommunications]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Директор исследований]]&amp;lt;br&amp;gt;[[Директор исследований]]&lt;br /&gt;
|Oversee the [[Scientist|demented]] [[Roboticist|manchildren]] of your department. Destroy cyborgs with your magic computer for not respecting you. Use Lamarr as a breath mask. Try to powergame four jobs at once. Take control of the AI and rule the station. Shed a tear when you remember that you could once print guns. Laugh when Security begs you to make them technological shotgun shells.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Главный врач]]&amp;lt;br&amp;gt;[[Главный врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Gently&amp;lt;/s&amp;gt; Loudly remind everyone to turn up their suit sensors. Complain when no one listens to you, then laugh when they die alone and afraid. Help the virologist spread an epidemic. Fill your hypospray with &amp;lt;s&amp;gt;Chloral Hydrate&amp;lt;/s&amp;gt; hard drugs. Feed Runtime mice from maintenance. Kick out the [[Clown]] every five minutes. Do everything because nobody else knows how wounds work.&lt;br /&gt;
!Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Квартирмейстер]]&amp;lt;br&amp;gt;[[Квартирмейстер]]&lt;br /&gt;
|Oversee the operations of cargo, order equipment with credits, and ensure your [[Cargo Technician|cargo techs]] do their jobs. Tell the miners to not die, lose radio contact with all of them ten minutes later. Sell anything valuable you can get your hands on and flaunt your wealth to the other departments. Order a shitton of guns and attempt to secede from the station for the glory of Cargonia for the seventh time that week, then act surprised when security raids the cargo bay to confiscate the guns. Steal as much money as possible and shove it all in your B.E.P.I.S. Dance in the bridge because &#039;&#039;&#039;YOU&#039;RE NOW&#039;&#039;&#039; ACTUALLY &#039;&#039;&#039;A HEAD OF STAFF.&#039;&#039;&#039; Get beaten by confused [[Head of Personnel]] who still think cargo is theirs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Безопасность ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Security|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Глава службы безопасности]]&amp;lt;br&amp;gt;[[Глава службы безопасности]]&lt;br /&gt;
|Make sure your team isn&#039;t [[Shitcurity]]. Despair when they inevitably are. Wear a stylish yet protective coat. Try to focus your department&#039;s efforts on bigger fish than [[Clown|leeches]]. Chase down lone traitors and die alone in maintenance because YOU &amp;lt;b&amp;gt;ARE THE LAW&amp;lt;/b&amp;gt;. Revel in the fact that everyone hates you. Rage at the coderbase for not letting you fit the entire armory into your pants anymore. Have blood feuds with the Warden.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_warden.png|64px|link=Варден]]&amp;lt;br&amp;gt;[[Варден]]&lt;br /&gt;
|Sit in your office. Sit in your office, again. Be beaten and demoted for leaving your office to get a snack. &amp;lt;s&amp;gt;Never&amp;lt;/s&amp;gt; Watch security cameras. Steal from the armory, then order crates to cover it up. Make sure nobody but you loots the armory. Set brig timers because the Head of Security refuses to. Replace the air in an assistants body with the fear of security. Have blood feuds with the Head of Security.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_security.png|64px|link=Офицер службы безопасности]]&amp;lt;br&amp;gt;[[Офицер службы безопасности]]&lt;br /&gt;
|Deal with the various [[clown|dirty]] [[assistant|fucking]] [[traitor|criminals]] running amok on the station. &amp;lt;s&amp;gt;Taser&amp;lt;/s&amp;gt; Disabler people in the eyes. Pretend the Lawyer doesn&#039;t exist. Dogpile on traitors. Constantly get bitched at. Harmbaton people to death, claim they were &amp;quot;resisting arrest&amp;quot;. Flashbang crowds until they are deaf and blind forever. Arrest someone for a legitimate cause and get called shitcurity.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_detective.png|64px|link=Детектив]]&amp;lt;br&amp;gt;[[Детектив]]&lt;br /&gt;
|Smoke two cigarettes and require medical attention. Shoot the assistants with your cowboy gun. Use your cowboy gun to become a serial killer without getting arrested because everyone knows you cannot be an antag. Lose your cowboy gun in a Space Vegas gambling session. Beg security officers for a baton. &amp;quot;Deconstruct&amp;quot; Beepsky for a baton. Harmbaton innocent bystanders. Litter the halls with photos. Maybe actually solve a crime someday. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Prisoner_basic.png|64px|link=Заключенный]]&amp;lt;br&amp;gt;[[Заключенный]]&lt;br /&gt;
|Lock yourselves up in perma by somehow building walls. Have security barge in 20 minutes later. Throw a ghetto party. Have the AI let you out when there&#039;s no security presence. Be eaten by space dragons. Roleplay with the Lawyer until you forge a deep, personal relationship. Don&#039;t invite the Warden to the wedding.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Инженерия ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Главный инженер]]&amp;lt;br&amp;gt;[[Главный инженер]]&lt;br /&gt;
|Get top-of-the-line engineering equipment, do nothing productive with it. Violently protect your department&#039;s equipment from hordes of [[Cargo_Technician|thieving]] [[Assistant|rats]]. Get ignored by your own underlings. Increase the engine&#039;s power output until shocked doors violate the Geneva convention. Spend the station&#039;s raw material supply on building a giant plastitanium cock in departures. Despair when you&#039;re asked to rebuild [[Guide_to_Telecommunications|Telecommunications]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_engineer.png|64px|link=Станционный инженер]]&amp;lt;br&amp;gt;[[Станционный инженер]]&lt;br /&gt;
|&lt;br /&gt;
Set up the engine and repair any damage to hull and equipment; if nothing is broken, wait a few minutes. Get shot by emitters, get brutally murdered on the solars by a nuclear agent, get drunk in the bar. Sprint past hull breaches without a second thought. Hack every machine to shoot things at people. Try to light weed on the Supermatter and get vaporized. Frequently remind crew that replacing lightbulbs is the Janitor&#039;s job.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_atmos.png|64px|link=Атмосферный техник]]&amp;lt;br&amp;gt;[[Атмосферный техник]]&lt;br /&gt;
|Be a ghetto fireman. Make sure everybody is breathing by listening to complaints about how useless you are; if they can talk, everything&#039;s within tolerance. Build pipe &amp;lt;s&amp;gt;slides&amp;lt;/s&amp;gt; deathtraps. Forget to repair damaged piping. Commit arson. Run around the station looking like a serial killer with a fire suit and axe. Have your axe stolen, break into the bridge for theirs. Get lynched once silicons release plasma into the halls. Perform complicated gas reactions and fusion in the incinerator, then use them to instantly make the station uninhabitable. Try to understand the HFR and fail.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Исследование ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Директор исследований]]&amp;lt;br&amp;gt;[[Директор исследований]]&lt;br /&gt;
|Oversee the [[Scientist|demented]] [[Roboticist|manchildren]] of your department. Destroy cyborgs with your magic computer for not respecting you. Use Lamarr as a breath mask. Try to powergame four jobs at once. Take control of the AI and rule the station. Shed a tear when you remember that you could once print guns. Laugh when Security begs you to make them technological shotgun shells.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Geneticist.png|64px|link=Генетик]]&amp;lt;br&amp;gt;[[Генетик]]&lt;br /&gt;
|Give your monkeys Tourettes and broadcast their cursing across the station. Fry your genes with radiation until you melt down into a literal slug. Accidentally inject yourself with a monkey injector and get impaled by the cook. Have people line up for superpowers like it&#039;s a candy store. Infuse people with rat genes so they can live out their maintenance fantasies. Turn people into gorillas. Give the gorillas skateboards.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:scientist_generic.png|64px|link=Ученый]]&amp;lt;br&amp;gt;[[Ученый]]&lt;br /&gt;
|Get tossed in disposal by the [[Research Director]]. Accidentally blow up Ordinance. &amp;quot;Accidentally&amp;quot; blow up Ordinance. Spend 55 minutes breeding slimes for busted equipment then die to one hardstun. Mass produce horrific clown creatures that would make God reach for the whiskey. Nag mining for diamonds so you can make two Bags of Holding to make a hole in reality, be disappointed when it only serves as a mild nuisance. Kill yourself when someone destroys the ore silo.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Roboticist.png|64px|link=Робототехник]]&amp;lt;br&amp;gt;[[Робототехник]]&lt;br /&gt;
|Build big stompy mechs. Dismantle the station for more metal. Have your cyborgs that you built turn on you when the AI goes rogue. Kill a patient and blame it on your colleagues for not knowing how to perform surgery. Be awesome and cut your own arm off to replace it with a &amp;lt;s&amp;gt;Robo Arm&amp;lt;/s&amp;gt; freaking chainsaw. Mass produce medibots and watch them all get hacked by traitors and revenants. Have all your flashes stolen by assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Медицина ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Главный врач]]&amp;lt;br&amp;gt;[[Главный врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Gently&amp;lt;/s&amp;gt; Loudly remind everyone to turn up their suit sensors. Complain when no one listens to you, then laugh when they die alone and afraid. Help the virologist spread an epidemic. Fill your hypospray with &amp;lt;s&amp;gt;Chloral Hydrate&amp;lt;/s&amp;gt; hard drugs. Feed Runtime mice from maintenance. Kick out the [[Clown]] every five minutes. Do everything because nobody else knows how wounds work.&lt;br /&gt;
!Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:MedicalDoctor.png|64px|link=Врач]]&amp;lt;br&amp;gt;[[Врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Heal people.&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Use your Sleeper or Cryo to heal people.&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Help the Virologist research cures to diseases and create new immune systems.&amp;lt;/s&amp;gt; Do none of the above. Instead, nag Chemistry for chloral hydrate, inject people with chloral hydrate, and drag them to &amp;lt;s&amp;gt;the dungeon&amp;lt;/s&amp;gt; surgery to give them a &amp;lt;s&amp;gt;sex change&amp;lt;/s&amp;gt; lobotomy. Replace all the chemicals in the Cryo tubes with spray tan and fluorosulfuric acid. Inject people with mind breaker toxin. Get arrested when you do &#039;free&#039; brain removals. Cry because the [[Clown]] has a broken bone and you don&#039;t understand how to fix it. Steal all your patients&#039; money.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paramedic_basic2.png|64px|link=Парамедик]]&amp;lt;br&amp;gt;[[Парамедик]]&lt;br /&gt;
|Attempt to rescue people from dangerous situations. Get mugged and/or killed by any of the 20 antagonists lurking in maintenance. &amp;quot;Accidentally&amp;quot; kill your patients with calomel and steal their gear. Replace the actual doctors when they don&#039;t know which end of the syringe goes in the body. Take full advantage of your departmental access for phat loot. Spend ten minutes playing inventory tetris with your belt and roller bed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chemist.png|64px|link=Химик]]&amp;lt;br&amp;gt;[[Химик]]&lt;br /&gt;
|Become a god of narcotics and stimulants. Set off your end of round &amp;quot;fun grenade&amp;quot; too early, killing everybody on the shuttle. Misname bottles and get lynched by the CMO after someone dies from your &amp;quot;Omnizine&amp;quot;. Inject the clown with enough meth and mutagen to give a heart attack to a water buffalo, while refusing to give the botanists anything. Scream for security when people break into your lab because you&#039;ve done nothing but make narcotics all shift. Make literal carpet bombs to make the corridors slightly more classy. Take advantage of chem factories to build public thermite and lube dispensers. Occasionally produce a medicine.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_coroner.png|64px|link=Коронер]]&amp;lt;br&amp;gt;[[Коронер]]&lt;br /&gt;
|Perform autopsies on the dead people to determine the reasons for their death. Have the entire crew lynch you after five minutes because you didn&#039;t do an autopsy and ground the techweb to a halt. Update Medical Records, and hope that somebody besides [[Detective]] will use those. Work with the [[Detective]] to &amp;lt;s&amp;gt;solve crimes&amp;lt;/s&amp;gt; get drunk together. Die trying to stop the cook from stealing bodies for hamburgers. Don&#039;t notice the executed [[Traitor|Traitor&#039;s]] body getting stolen from your office. Scream at the top of your lungs when [[Changeling|one of the bodies stands up and starts slicing you with an arm blade]].&lt;br /&gt;
!&#039;&#039;&#039;Легко&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Снабжение ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Квартирмейстер]]&amp;lt;br&amp;gt;[[Квартирмейстер]]&lt;br /&gt;
|Oversee the operations of cargo, order equipment with credits, and ensure your [[Cargo Technician|cargo techs]] do their jobs. Tell the miners to not die, lose radio contact with all of them ten minutes later. Sell anything valuable you can get your hands on and flaunt your wealth to the other departments. Order a shitton of guns and attempt to secede from the station for the glory of Cargonia for the seventh time that week, then act surprised when security raids the cargo bay to confiscate the guns. Steal as much money as possible and shove it all in your B.E.P.I.S. Dance in the bridge because &#039;&#039;&#039;YOU&#039;RE NOW&#039;&#039;&#039; ACTUALLY &#039;&#039;&#039;A HEAD OF STAFF.&#039;&#039;&#039; Get beaten by confused [[Head of Personnel]] who still think cargo is theirs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cargo.png|64px|link=Грузчик]]&amp;lt;br&amp;gt;[[Грузчик]]&lt;br /&gt;
|Push dem crates and ensure a smooth operation as dictated by the QM. Spend the cargo budget on &amp;lt;s&amp;gt;insulated gloves and toys&amp;lt;/s&amp;gt; guns and drugs. Ride the mail tubes to places you shouldn&#039;t be. Ride around the station on the MULEs and laugh at roadkilled assistants. Defend cargo from outside invasion after provoking one. Refuse to ship away bounties; search maintentance for trash with single digit export values to gift to the QM like some kind of [[Felinids|weird humanoid cat]] instead. Promote cargo shorts as they are comfy and easy to wear.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_shaft.png|64px|link=Шахтёр]]&amp;lt;br&amp;gt;[[Шахтёр]]&lt;br /&gt;
|Mine rocks. Try to mine the local wildlife. Be yelled at by every other department to get materials. Vandalize the science departament when Mining Technology doesn&#039;t get researched fast enough for you. Explore [[Lavaland]] for phat loot. Collapse in despair when the shuttle is launched before you can get every tendril chest. Collapse in general when goliaths robust you. Get chewed by [[Megafauna|gum]]. Cause more damage than all the actual antagonists in the round combined by failing to kill a boosted tumor monster. Fall into a chasm and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_bitrunner.png|64px|link=Битранер]]&amp;lt;br&amp;gt;[[Битранер]]&lt;br /&gt;
|Use netpods to connect to virtual domains. &amp;lt;s&amp;gt;Solve puzzles&amp;lt;/s&amp;gt; Be a real GAMER to generate materials. Get beat up by the martial artist abilities of [[Cyber Police]]. [[Emag|Somehow]] get the [[Cyber Police]] out in the real world. Notice that every time you leave the domain station gets more and more in disrepair. Get forced to be in the real world after the power goes out. Be a lazier version of a [[Shaft Miner]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Обслуживание ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Глава персонала]]&amp;lt;br&amp;gt;[[Глава персонала]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Manage&amp;lt;/s&amp;gt; Ignore internal problems. Assign jobs, alter IDs, maintain records, judge the unworthy [[assistant]]s, flood the station with Clowns, distribute silver IDs to those clowns, be the hero the station &amp;lt;s&amp;gt;needs&amp;lt;/s&amp;gt; deserves. Protect Ian with your life until a low-reputation traitor stuffs him into the washing machine when you aren&#039;t looking. Cry near cargo because [[Quartermaster]] is now the head of his own department, diminishing your purpose in life.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_janitor.png|64px|link=Уборщик]]&amp;lt;br&amp;gt;[[Уборщик]]&lt;br /&gt;
|Mop blood off the floor, then get arrested for creating a safety hazard. Get killed for your boots. Swear constantly. Leave bear traps in public hallways. Rejoice when slaughter demons appear, only to be killed by the accompanying wizard. Discover the joys of water vapor.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_barman.png|64px|link=Бармен]]&amp;lt;br&amp;gt;[[Бармен]]&lt;br /&gt;
|Mix cocktails. &amp;lt;s&amp;gt;Protect Pun Pun at all cost&amp;lt;/s&amp;gt; Toss the monkey&#039;s bloodied corpse into disposals. Dodge glasses being thrown at you. Have your shotgun stolen after loading it with live ammo from RnD. Act surprised when people start to die from drinking your &amp;quot;cocktails&amp;quot;. Pretend you didn&#039;t see the [[chef]] put that guy in the gibber. Spend an hour making a lovely array of drinks, have them all be smashed by a bored assistant, then torture him until he begs for death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chef.png|64px|link=Повар]]&amp;lt;br&amp;gt;[[Повар]]&lt;br /&gt;
|&amp;quot;Yur puurt thuur chiir-ken airn der bewl&amp;quot; - Cook delicious meals from spare meat in the morgue (Yum!). Deep fry stolen traitor gear. Abduct Pun Pun at all costs, delimb and disembowel him, and turn him into soup. Find out if it will blend. Deep fry the armory. [[Critters#Neutral|Be brutally murdered by your pet goat]]. Unleash your CQC on anybody who dares enter your domain. Deep fry the Captain&#039;s spare ID. Complain about the botanists growing inedible super-weed. Deep fry the AI.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_botanist.png|64px|link=Ботаник]]&amp;lt;br&amp;gt;[[Ботаник]]&lt;br /&gt;
|Grow &amp;lt;strike&amp;gt;the good stuff&amp;lt;/strike&amp;gt; grass, place it everywhere, man. Oversee the production of illegal drugs security cares fuck all about. Get ignored by a [[Chemist|dude making crayon powder grenades]] while you&#039;re asking for crucial supplies.  Grow medicinal crops to heal the acid burns sustained during &amp;lt;s&amp;gt;a chem lab robbery&amp;lt;/s&amp;gt; equipment redistribution. Smoke &amp;lt;s&amp;gt;weed&amp;lt;/s&amp;gt; dandy corn-cob pipes er&#039;ryday. Make acid-filled tomatos and melt everyone&#039;s stuff. Allow hydroponics to become a horrifying farmhouse. Get lynched for releasing your bees full of dangerous chemicals. Find unimaginably rare and dangerous chemicals in your strange seeds, then die to a random traitor before they grow.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_assistant2.png|64px|link=Ассистент]]&amp;lt;br&amp;gt;[[Ассистент]]&lt;br /&gt;
|Roleplay as a hobo. Break into every other department like a kid in a candy shop. Steal things to see what funny message pops up when you commit suicide with them. Beat people/objects with toolboxes. Spawn with a grey jumpsuit and become the chosen one. Gangbang the captain to death with fellow grey tide drones and blame it on the Clown. Channel your exhaustion of playing actual jobs into finding and abusing janky bugs. Never assist anyone.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;Отсутствует&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_clown.png|64px|link=Клоун]]&amp;lt;br&amp;gt;[[Клоун]]&lt;br /&gt;
|Honk! Play harmless pranks and hope you don&#039;t get your chest caved in! Honk! Nag the HoP for all access. Honk! Prank the CMO until he commits suicide out of frustration. Honk! Nag robotics for a H.O.N.K. Mech. Honk! Use both tools to break into the Captain&#039;s office and HONK in his face. HONK!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;ХОНК!&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_mime.png|64px|link=Мим]]&amp;lt;br&amp;gt;[[Мим]]&lt;br /&gt;
|&#039;&#039;*машет&#039;&#039;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;...&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chaplain.png|64px|link=Священник]]&amp;lt;br&amp;gt;[[Священник]]&lt;br /&gt;
|Get people drunk on holy water. Run around the station looking for people you&#039;re allowed to behead with your armory of pop-culture references. Behead corpses if you can&#039;t find any. Be best friends with security, despite the fact that they should probably arrest you for your murderous tendencies. Get lost in maintenance during a cult. Be beaten to death by security for your &amp;lt;s&amp;gt;null rod&amp;lt;/s&amp;gt; SORD... so they can validhunt the wizard. Turn everyone into androids or makeshift candles.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_librarian.png|64px|link=Куратор]]&amp;lt;br&amp;gt;[[Куратор]]&lt;br /&gt;
|Attempt to hold poetry readings. Host D&amp;amp;D games. Stalk people with your camera. Get lynched for reading pornography over the radio. Beat the snot out of anyone who doesn&#039;t return their library books. Allow the cult to set up an AI module in your private study. Find treasure for your exhibit in the depths of space. Realize that you&#039;re not a librarian and release your inner dominatrix via the whip. Vandalize the front of the brig with erotica graffiti. Use your whip to make CentCom be confused about why all the disablers and batons are in space. Get deathsquadded for doing so.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_lawyer.png‎|64px|link=Адвокат]]&amp;lt;br&amp;gt;[[Адвокат]]&lt;br /&gt;
|Tell security to notify you when a new prisoner arrives. Don&#039;t get notified. Send PDA messages to everybody advertising your services in the hopes of human contact. Attempt to obstruct every arrest. Have the murderous changelings released on a technicality while convincing the Captain to permabrig the clown. Get your ribs kicked in for taking a stun baton. Eventually be ignored and go to the bar. Become a drunken wreck and space yourself in frustration.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_psychologist.png‎|64px|link=Психолог]]&amp;lt;br&amp;gt;[[Психолог]]&lt;br /&gt;
|Pursue the fruitless endeavor of trying to provide mental healthcare aboard a station staffed near exclusively with violent sociopaths. Give up on that and chillax in your office. Sample all of your &amp;quot;happy pills&amp;quot;. Break into Chemistry and make your own. Convince Security you have a license for cyanide tablets. Somehow be a more productive medical professional than the actual doctors. Commit ritualistic suicide with the moth plushie.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Синтетики ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:AI.gif|64px|link=ИИ]]&amp;lt;br&amp;gt;[[ИИ]]&lt;br /&gt;
| Complain that you can&#039;t play this for a month. Follow your laws. Be the crew&#039;s bitch. Open doors. Malfunction. Get wiped for not letting the [[captain]] robust the [[clown]]. Get bitched at. Name yourself something sexual. Get bitched at. Get carded. Get bitched at. Make everybody regret changing your laws by abusing loopholes to kill them. Talk exclusively in vox.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_borg.png|64px|link=Киборг]]&amp;lt;br&amp;gt;[[Киборг]]&lt;br /&gt;
|Follow your laws. Hope that you aren&#039;t blown up due to [[Research Director|certain individuals]] pressing their funny button. Forget to recharge. Forget that you&#039;re still somewhat human and do mindless repetitive tasks without emotion. Have lengthy discussions with crew members about the correct interpretation of your laws, only for the AI to ignore your opinions. Have no idea how to plasmaflood when you&#039;re inevitably subverted to do so.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic drone.png|64px|link=Дрон техобслуживания]]&amp;lt;br&amp;gt;[[Дрон техобслуживания]]&lt;br /&gt;
|Fix the holes in whatever derelict station you spawned on. Be lonely. Somehow get to the station, be worn as a hat against your will and get bwoinked for leaving the derelict.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pai.png|64px|link=Персональный ИИ]]&amp;lt;br&amp;gt;[[Персональный ИИ]]&lt;br /&gt;
|Be the friend someone has always wanted if they bother downloading you. Whine in OOC because they didn&#039;t. Don&#039;t fill in any of the fields except the name field. Imitate the AI and make it seem rogue. Imitate the Supermatter and make everyone shit their pants. Turn into a cat and serenade Runtime. Scare the AI by hacking into a public door.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shade.png|64px|link=Конструкт]]&amp;lt;br&amp;gt;[[Конструкт]]&lt;br /&gt;
|Get wrecked by cult, or change map preference to meta and tip your fedora at the chaplain. Laugh at the assistant trying to punch you, then get killed by a simplemob carp. Start beefs with other constructs for getting the first shell. Ask to be a Juggernaut and get &amp;lt;s&amp;gt;spaced&amp;lt;/s&amp;gt; Wraith instead.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;От лёгкой до средней&lt;br /&gt;
|-&lt;br /&gt;
![[File:Statue.png|64px|link=Воображаемый друг]]&amp;lt;br&amp;gt;[[Воображаемый друг]]&lt;br /&gt;
|Yell at your host VERY loudly. Pray for divine vocal cords. Dispense bad advice. Constantly nag your host to not believe the lies of !!BIG PHARMA!!. Make erotic emote gestures at whoever is beating your host to death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hideyhider.png|64px|link=Раздвоение личности]]&amp;lt;br&amp;gt;[[Раздвоение личности]]&lt;br /&gt;
|Q: What are you planning to do? A: Well, big boy, it&#039;s a toss-up between running into that shocked grille currently venting into space over there, and that [[Emag|emagged]] recycler over here. What do ya think? &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;От лёгкой до очень высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ghost2.png|64px|link=Призрак]]&amp;lt;br&amp;gt;[[Призрак]]&lt;br /&gt;
|Talk to the other [[Clown|dead]] [[Assistant|people]]. Complain about the living. Admin help. &amp;lt;s&amp;gt;Omnighost&amp;lt;/s&amp;gt; Orbit around &amp;lt;s&amp;gt;the singulo&amp;lt;/s&amp;gt; whoever has the highest bodycount. &amp;lt;s&amp;gt;Watch ERP&amp;lt;/s&amp;gt;. Beg the admin to deploy a space ninja. Follow an antag like some form of ethereal dog pile. Be upset enough about &amp;lt;s&amp;gt;said antag&amp;lt;/s&amp;gt; &#039;&#039;&#039;literally everything&#039;&#039;&#039; to rival industrial salt mining. Be made visible by Wizards and rat out &amp;lt;s&amp;gt;other antags&amp;lt;/s&amp;gt; innocent assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;Ужасно!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trait Jobs ==&lt;br /&gt;
Those are jobs that can only be seen if Station gets a [[Station traits|trait]] which spawns them, as such those are very rare and special.&lt;br /&gt;
&lt;br /&gt;
To join such job you will have to click a special button in the lobby before round starts, or just latejoin them like any other job if they weren&#039;t taken.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Transparent}};&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; width=&amp;quot;200&amp;quot; |Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; width=&amp;quot;100&amp;quot; |Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cargorilla.png|64px|link=Cargorilla]]&amp;lt;br&amp;gt;[[Cargorilla]]&lt;br /&gt;
|Assist the supply department by moving freight and disposing of unwanted fruits. &amp;lt;s&amp;gt;Show trespassing [[Assistant|Assistants]] why they made a bad choice&amp;lt;/s&amp;gt; Politely tell the trespassers to leave. Have all of the Cargo riot because you got killed by Security after being mistaken for a stray gorilla.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bridge Assistant.png|64px|link=Bridge Assistant]]&amp;lt;br&amp;gt;[[Bridge Assistant]]&lt;br /&gt;
|Watch over the Bridge, command its consoles, and spend your days brewing coffee for higher-ups. Defend the fire axe with your life, get depressed after realizing you can&#039;t pick up the fire axe and use it yourself. Watch on sensors as all of the Command dies due [[Revolutionary|unknown]] reasons.&lt;br /&gt;
!Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Veteran Security Advisor.png|64px|link=Veteran Security Advisor]]&amp;lt;br&amp;gt;[[Veteran Security Advisor]]&lt;br /&gt;
|Tell [[HoS]] and [[Captain]] that it is a stupid idea to parole a [[Changeling]]. Mentor [[Security Officers]] on how to properly &amp;lt;s&amp;gt;harmbaton&amp;lt;/s&amp;gt; process criminals. Flex your M1911 just to have it stolen because you&#039;re bond to a wheelchair. Suffer PTSD greater then [[Clown]].&lt;br /&gt;
!Средне&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Антагонисты ==&lt;br /&gt;
=== Главные антагонисты ===&lt;br /&gt;
Главные антагонисты, как правило, являются основными противниками в течение одного раунда и формируют основу того, как проходит раунд.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Antag|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot;|Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Предатель]]&amp;lt;br&amp;gt;[[Предатель]]&lt;br /&gt;
|Try to buy an ebow and esword, cry because you have to do the chores first. Ignore your main objectives and stuff all the station&#039;s pets into the washiing machines so you can go on a rampage with your cool gear. Get a discount on high-level gear and depopulate the station. Run a game show with your traitor gear as a prize. Get unceremoniously killed and spaced by a toolbox-wielding assistant.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Not_Malf.gif|64px|link=Malfunctioning AI]]&amp;lt;br&amp;gt;[[Malfunctioning AI]]&lt;br /&gt;
|&amp;quot;Forget&amp;quot; to remind the crew about suit sensors. Get your borg destroyed/emagged five minutes into the shift. Have said borg out you as being malf because they&#039;re all bloodthirsty. Let people into your upload only to stun/kill them a second later. Flood the station with &amp;lt;s&amp;gt;plasma&amp;lt;/s&amp;gt; the screams of the clown being beat to death by security over the intercom. Laugh when the crew uploads gimmick laws, then follow them to the extreme. Blame everyone except yourself for every problem you cause. Get unceremoniously carded and spaced by a toolbox-wielding assistant with an EVA suit.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Генокрад]]&amp;lt;br&amp;gt;[[Генокрад]]&lt;br /&gt;
|Think John Carpenter&#039;s &#039;The Thing&#039;, without &#039;The Thing&#039; part. Relieve humans of their DNA and brain cells, which they don&#039;t use much anyway. Sting everyone who walks past you. Turn the entire station into a genetically identical swarm of pink-haired catgirls. Poop out bloody spider eggs and be killed by them when they hatch. Form a deep love-hate relationship with the crematorium. Get unceremoniously cuffed by a toolbox-wielding assistant and thrown in front of an oncoming shuttle.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_nukesyndie.png|64px|link=Ядерный оперативник]]&amp;lt;br&amp;gt;[[Syndicate guide|Ядерный оперативник]]&lt;br /&gt;
|Someone set us up the bomb! It was you. Get dat fukken disk. Plant a power sink on the solars. Waste all your telecrystals on balloons. Arm the nuke while your fellows are still on the station. Forget to take the disk out of the nuke. Forget to anchor the nuke. Forget to bring the nuke. Have your ship stolen by a single cyborg. Kidnap Ian only for a stationside traitor to kill you because he needs the reputation. Declare war with a hilarious message you&#039;ve been brainstorming for weeks only to be effortlessly dunked on because the crew had 20 minutes to powergame in advance.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cultist.png|64px|link=Культ крови]]&amp;lt;br&amp;gt;[[Культ крови|Культист крови]]&lt;br /&gt;
|Scribble runes with your own blood. Rock out with your &amp;lt;s&amp;gt;cock&amp;lt;/s&amp;gt; cult blade out and get arrested. Shoulder the burden of being the only person who knows how to be a cultist. Watch the Chaplain space himself out of boredom five minutes in. Have your sacrifice target be gibbed and agonize because not even the admins know how to fix that shit. Piss on Ratvar&#039;s grave. Accidentally use an apocalypse rune in the only good summon location. Begin the final summoning of of your eldritch god, then get unceremoniously obliterated by a toolbox-wielding assistant with a chemical grenade. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Революция]]&amp;lt;br&amp;gt;[[Революция|Революционер]]&lt;br /&gt;
|Greytide without worrying about getting banned. Either kill the CMO and RD in under five minutes, or get crushed under Security&#039;s boots. Commit terrorism against the brig. Convert the single robust person on the server as a win condition. Try to flash someone with eye protection and be beaten to death. Have the revolution succeed or fail before anyone even notices it because the Heads are having a lavaland jamboree. End the round just as it was getting good and guzzle the OOC salt.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От лёгкой до сложной&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Маг]]&amp;lt;br&amp;gt;[[Маг]]&lt;br /&gt;
|FORTI GY AMA!! Make everybody hate you for monopolizing the round. Agonize over not being able to take every good spell. EI NATH!! Transform the entire crew into various animals, give them cursed dufflebags, or fill the halls with bees. ONI SOMA!! Die to a clown with a null rod.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Heretic.png|64px|link=Еретик]]&amp;lt;br&amp;gt;[[Еретик]]&lt;br /&gt;
|Scribble millions of runes in maintenance. Drain an influence in front of security and hope they don&#039;t connect the dots. Despair when your sacrifice targets are all better players than you. Forget you aren&#039;t wearing your focus as you try to kill a head of staff. Diss Nar&#039;Sie while summoning your worm god. Summon monsters made out of legs because you have no other friends. Make millions of glass shivs. Fill your backpack with your eldritch knife of choice just to land on top of Armsky on your first teleport.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Antag_spy.png|64px|link=Шпион]]&amp;lt;br&amp;gt;[[Шпион]]&lt;br /&gt;
|Approach [[Security]] and ask &amp;quot;Did any of you see Syndicate spy enter the base?&amp;quot;. Look into your uplink and find a hit on yourself. Sell [[Beepsky]] to the black market alongside half of the [[Armory]]. Receive an [[Syndicate Items|RPG]] as a reward and blow up some unfortunate passerby. End up dying by [[Security]] using the weapons you sold to the black market.&lt;br /&gt;
!Средне&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Побочные антагонисты ===&lt;br /&gt;
Побочные антагонисты - это второстепенные антагонисты, которые либо подчиняются другим, основным антагонистам, либо имеют небольшой шанс появиться во время любого раунда. Побочные антагонисты, как правило, немного менее сильны, чем основные антагонисты.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Antag|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot;|Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Blob core.gif|64px|link=Блоб]]&amp;lt;br&amp;gt;[[Блоб]]&lt;br /&gt;
|Beware of The Blob, it creeps and leaps and glides and slides, across the floor, right through the door, except you don&#039;t do any of that. Make the crew scream internally when you appear at the tail end of a mass station bombing and block the shuttle from leaving. Slowly consume the station, until you either eat everything or get killed by the current round&#039;s antagonist. Spend 25 minutes in a deadlock because neither you nor the crew know what you&#039;re doing, until the roboticists finish building their mechs and curbstomp your gooey ass. Change colors every five minutes.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Agent.png|64px|link=Абдуктор]]&amp;lt;br&amp;gt;[[Абдуктор]]&lt;br /&gt;
|Kidnap people and experiment on them. Thoughtfully ponder what the funniest alien organ to implant into the Captain is. Accidentally kidnap yourself. Lose your abductor baton and resort to petty theft of the armory. Hope your fellow Scientist/Agent is not incompetent (they are). Mind control everybody to lynch the captain. Communicate entirely in emotes.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stand.gif|64px|link=Голопаразит]]&amp;lt;br&amp;gt;[[Голопаразит]]&lt;br /&gt;
|Do what your summoner tells you to do, usually in the form of punching things. Set your battlecry to something so awful it makes your foes cry in battle. Give yourself a truly rancid name and never stop talking in your master&#039;s brain. Be a punchghost. Get your owner killed by eating a full shotgun shell to the face while they&#039;re face down in a pile of stun batons.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;ORA ORA ORA&lt;br /&gt;
|-&lt;br /&gt;
![[File:Alien.png|64px|link=Ксеноморф]]&amp;lt;br&amp;gt;[[Ксеноморф]]&lt;br /&gt;
|Ensure the crew gets a face full of alien &#039;&#039;wing-wang&#039;&#039;. Break procs. Squander your chance to be a big, purple killing machine and abandon your race&#039;s survival in favor of acting out the [[Curator|Curator&#039;s]] favorite porno. Become the queen and immediately regret being a slow, fat fuck. Babysit the assistants as they gestate for nine months. Get unceremoniously killed by a welder-wielding assistant dragging a plasma canister.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Guard.png|64px|link=Паук]]&amp;lt;br&amp;gt;[[Паук]]&lt;br /&gt;
|Pick one of several fashionable spider variants, all of which die to an open window. Drag corpses into the nest so whoever is playing the broodmother can take a break from shitting eggs for 20 minutes straight and shit a purple egg instead. Waste all the purple eggs on vipers, go extinct. Respawn endlessly until the crew bombs themselves out of desperation. Complain in deadchat about not being able to ventcrawl anymore.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;От лёгкой до средней&lt;br /&gt;
|-&lt;br /&gt;
![[File:Revenant.png|64px|link=Ревенант]]&amp;lt;br&amp;gt;[[Ревенант]]&lt;br /&gt;
|Shock lights. Transmit WGW right into the Curator until he goes mad. Hack every bot on the station. Materialize long enough to tell the crew what deadchat is saying about them. Walk into holy water and die. Grief Medbay. Convince the Clown to build a giant pile of sharp objects, then sprinkle your special juice on them and watch him become a pincushion. Trade for the role until &amp;lt;s&amp;gt;admins&amp;lt;/s&amp;gt; gods get fed up and drone strike you.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowbeing.png|64px|link=Кошмар]]&amp;lt;br&amp;gt;[[Кошмар]]&lt;br /&gt;
|Jaunt. Murder people and crush the flare exploit! Jaunt. Make the lights your bitch! Jaunt. Jaunt into light! Jaunt. Be validhunted by everybody on the station for your organs! Jaunt. Jaunt into stunbaton! Complain in deadchat.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ninja.png|64px|link=Космический ниндзя]]&amp;lt;br&amp;gt;[[Космический ниндзя]]&lt;br /&gt;
|Make the AI spend five minutes fixing the security records. Touch the cyborgs inappropriately. Summon an even worse side antagonist. Roleplay as an edgelord, then dash into the turbine gas chamber. Break open every blue and red door on the station. Commit terrorism, but only in the janitorial closet. Be beaten to death by a mob of angry scientists for getting your dorito-covered gloves on their research computer. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slaughterdemon.png|64px|link=Демон резни]]&amp;lt;br&amp;gt;[[Демон резни]]&lt;br /&gt;
|Hunt down and kill the wizard who summoned you. Eat bodies out of the [[Morgue]] for health. Drag bleeding monkeys through the hall. Make the janitor happy by making him become the most important job for a while. Be unable to bloodcrawl due to all the blood being cleaned up. Eat the janitor. RIP AND TEAR!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pirate.png|64px|link=Пират]]&amp;lt;br&amp;gt;[[Пират]]&lt;br /&gt;
|Try to raid the station. Fail miserably because the entire crew is out for your blood so they can re-roll for antag. Park your ship outside security. Have a single cyborg enter your ship and build walls. Turn on your booty detector, have the entire crew come for your booty. Wave around your cool scimitars.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icons8 flat biohazard.svg.png|64px|link=Разумная болезнь]]&amp;lt;br&amp;gt;[[Разумная болезнь]]&lt;br /&gt;
|Try to infect people. Snowball off of one lucky transmission into an unstoppable deathplague, or be trapped in a mask-wearing felinid for twenty minutes until you&#039;re sighted and cured immediately, with absolutely no in between. Get the virologist lynched. Get the CMO lynched. Get the rest of medbay lynched. Make everyone grow funny beards. If they complain, turn them into flaming, rotting, blind, deaf, rapidly mutating corpses with funny beards. Name yourself after either a popular media franchise, a bodily function, a shitpost, or COVID-19.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Obsessed.png|64px|link=Одержимый]]&amp;lt;br&amp;gt;[[Одержимый]]&lt;br /&gt;
|Try to act creepy and shifty. Fail because everyone&#039;s already a miserable bastard in this shithole. Come up for excuses to stalk the clown. Contract deadly diseases from hugging people. Lie in bed in dorms and think about your catgirl co-worker until you kill yourself from depression.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Waldo.png|64px|link=Беглец]]&amp;lt;br&amp;gt;[[Беглец]]&lt;br /&gt;
|Lead the [[Hunters]] on a chase around the station. Total the [[clown]] into the Supermatter while doing so. Hope you spawn as Waldo, then hope nobody kills you for being Waldo.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Spacepol.png|64px|link=Охотники]]&amp;lt;br&amp;gt;[[Охотники]]&lt;br /&gt;
|Wave your weapons wildly around. Shoot the [[Fugitives]] for resisting. While you&#039;re at it, shoot the entire crew for resisting.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Newspacedragon.gif|64px|link=Космический дракон]]&amp;lt;br&amp;gt;[[Космический дракон]]&lt;br /&gt;
|Burninate the &amp;lt;s&amp;gt;assistants&amp;lt;/s&amp;gt; peasantry. Place your rift in Engineering, then abandon it. Fill the station with carp corpses. Have the shuttle called, arrive and depart long before you could possibly come close to succeeding. Name yourself after your own scalie fursona. Get unceremoniously killed by an assistant wielding an improvised shotgun.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Advancedtumor.gif|64px|link=Pulsating Tumor]]&amp;lt;br&amp;gt;[[Pulsating Tumor|Elite Mobs]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Kill the fools who awakened you.&amp;lt;/s&amp;gt; Be killed by a powergaming miner with top level megafauna loot who built an arena specifically to kill you better. Trash the mining base! Surf on lava. Illegally resettle on the station. Communicate entirely in *flips and *spins.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slimeorange.png|64px|link=Разумный слайм]]&amp;lt;br&amp;gt;[[Разумный слайм]]&lt;br /&gt;
|Die to anybody with a fire extinguisher. Die to a hull breach. Kill yourself because you spawned in a sealed supermatter chamber. If you survive, break into genetics or virology to eat monkeys for 5 minutes, then effortlessly kill a single murderboner with your six hour long hardstun.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Regalrat.png|64px|link=Король крыс]]&amp;lt;br&amp;gt;[[Король крыс]]&lt;br /&gt;
|Sit atop a pile of treasures! Summon an army of rats to do your bidding, hoard massive amounts of cheese, nibble upon wires (and piss off Engineering in the process), spread pestilence, and incorporate the puny humans into your biomass. Get captured, and watch the crew become extravagantly wealthy off of shipping your bodily fumes to Centcom. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paradoxclone.png|64px|link=Парадоксальный клон]]&amp;lt;br&amp;gt;[[Парадоксальный клон]]&lt;br /&gt;
|Appear in this reality due to a freak bluespace-time anomaly. Decide the logical first course of action is to KILL this reality&#039;s version of you. Run straight into the room with your alternate self, kill them, then scream about how they were the clone. Be the alternate timeline version of the Captain and give the Clown your alternate timeline ID. THERE CAN ONLY BE ONE!!!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Выведенные из ротации антагонисты ===&lt;br /&gt;
Эти антагонисты, по той или иной причине, больше не находятся в обычной ротации игрового режима. Будьте осторожны: эти антагонисты могут появиться из-за злонамеренных выходок [[Admins|Космических Богов]], поэтому не исключайте их полностью.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:DimGray;&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot;|Причина удаления&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot;|Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Morph.png|64px|link=Морф]]&amp;lt;br&amp;gt;[[Морф]]&lt;br /&gt;
|The only way for morphs to appear normally was through someone injecting themselves with the syringe found in the Gluttony Ruin found on Lavaland. The ruin was removed, and as such the syringe is no longer accessible to normal players.&lt;br /&gt;
|Eat pens for amusement. Eat the entire armory. Eat the ore silo. Disguise yourself as Beepsky and uphold the law. Disguise yourself as the Captain, confront the Captain while disguised as him, get shot. Crash the server by dying on the shuttle and filling it with the thousands of useless items you ate.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Удалённые антагонисты ===&lt;br /&gt;
Эти антагонисты по той или иной причине были удалены из игры. Эти антагонисты могут однажды вернуться, если их когда-нибудь переделают. Хотя это крайне маловероятно...&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Black|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot;|Причина удаления&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot;|Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard|Ragin Mages]]&lt;br /&gt;
|Not quite an antagonist and more of a gamemode variation on wizard. Spawning up to three or four Wizards simply proved to be too much for the station. One Wizard is destructive enough. Of course, nothing says the admins &#039;&#039;can&#039;t&#039;&#039; spawn four wizards in a row whenever they want.&lt;br /&gt;
|Spend ten minutes hunting down one Wizard, kill him thinking you&#039;ve won! Stare in horror as three more Wizards appear. Watch in amusement as they proceed to kill each other.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mobster.png|64px|link=Gang]]&amp;lt;br&amp;gt;[[Gang|Gangster]]&lt;br /&gt;
|A highly controversial and playerbase dividing game mode, the game mode saw dozens of revisions by coders yet it remained essentially either a Revolution round but with round start access to firearms, or a team deathmatch game mode that destroyed any sense of roleplay or immersion.  &lt;br /&gt;
|Vandalize the station and get into fights with rivals. Litter the halls with bullet casings. Get ignored by your own gang. Just don&#039;t forget: Snitches Get Stitches.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От лёгкого до сложного&lt;br /&gt;
|-&lt;br /&gt;
![[File:Godhand.png|64px|link=Hand of God]]&amp;lt;br&amp;gt;[[Hand of God]]&lt;br /&gt;
|Oh, poor HoG! Shoved out the door buggy, unbalanced, and extremely hard to learn as it combines three gamemodes (hello, gang) into one. Nobody wanted to fix HoG after it&#039;s release because of old derelict code that would break even more when poked. While some say it&#039;s fun while it&#039;s not broken, has that ever been the status quo?&lt;br /&gt;
|Turn someone into !popehat! while they&#039;re talking to security. Instakill people with god powers! Build across the station converting people with your !popehat! gang, and get killed instantly by a rod smashing into your nexus. Break the game, over and over and over and get removed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pope.gif|64px|link=Hades]]&amp;lt;br&amp;gt;[[Hades|Hades, Pope of Sin]]&lt;br /&gt;
|Poor guy was implemented into the game as summonable through an item accessible only to wizards. Almost never encountered, when the Dark Seed went away, away went the Pope of Sin with it.&lt;br /&gt;
|Be a general annoyance to the crew. Be a very annoying (need I say it again with time freezing to a halt every minute or so) non-sentient antagonist. Play Russian roulette with the crew manifest.&lt;br /&gt;
!Управляется ИИ&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowling.png|64px|link=Shadowling]]&amp;lt;br&amp;gt;[[Shadowling]]&lt;br /&gt;
|Shadowling suffered from issues of it being yet another crew conversion game mode, and was generally unfun to fight against and had a anti-climatic ending. This mode has recently been reworked into the [[Nightmare]] side antagonist.&lt;br /&gt;
|Be the hip and more popular brother to the Changeling. Turn the station into thralls. Cry when a cyborg turns on its headlamp. Shadow Walk into space and die ten minutes into the round.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Borer.png|64px|link=Cortical Borer]]&amp;lt;br&amp;gt;[[Cortical Borer]]&lt;br /&gt;
|The Cortical Borer suffered from the same problems as the Monkey Mode, being very buggy and one sided at times. Fun for both sides was questionable. No current plans to reimplememt.&lt;br /&gt;
|Crawl in the corroded brain of the clown. Inject meth. Assume direct control. Induce crippling drugs in the clown. Inject meth. Cry when the host eats sugar. Inject meth. Overdose!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:servant_of_ratvar.png|64px|link=Clockwork Cult]]&amp;lt;br&amp;gt;[[Clockwork Cult|Clockwork Cultist]]&lt;br /&gt;
|Poor thing went through more iterations than any other antagonist. In the beginning, it was a blood cult imitator with turrets which was based around converting silicons. By the end, it was a bunch of kidnapping clock golems. Most rounds, it ended in a steamroll either for the cult, or for the crew. In the former case, the cultists would just sit around twiddling their thumbs for 10 minutes, in the latter case, security would bust through and end the cult in 1 minute. Throughout its existence, it was riddled with bugs and other exploits. Examples include:&lt;br /&gt;
* The Eminence teleporting maxcaps into the brig&lt;br /&gt;
* The crew purposely blowing up the SM to deny power to the cult&lt;br /&gt;
* Stargazer spam around the AI sat&lt;br /&gt;
* Cogscarab brass replication exploits&lt;br /&gt;
On 4/2/2018, Clockwork Cult was removed from the normal rotation of game modes, with the code for it being taken out a year later. While most of the assets were removed, some remain in the code, and many relics of the Cult can either be replicated with bronze sheets or found throughout the game.&lt;br /&gt;
|Serve the Clockwork Justiciar by scribbling new-age runes all over maintenance. Start a steampunk book club and kill all the old-fashioned book clubbers. Invoke a bunch of anime people to summon Ratvar. Make &amp;lt;s&amp;gt;everyone&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;absolutely nobody&amp;lt;/s&amp;gt; a few people at /vg/ mad by stealing their antagonist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Medium to &amp;lt;s&amp;gt;Unwinnable&amp;lt;/s&amp;gt; Effortless&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Overthrow]]&amp;lt;br&amp;gt;[[Overthrow|Syndicate Mutineer]]&lt;br /&gt;
|Overthrow ended up being a damn confusing gamemode. Examples include how unclear it was if the other agent teams were working with or against you, or how the points system worked, not to mention the poor wording of the Overthrown AI lawset. Numerous bugs surfaced that didn&#039;t all get fixed, and the gamemode ended up being recognized as one of the least-liked gamemodes after a vote was taken.&lt;br /&gt;
Soon after said vote, the gamemode was removed from the gamemode rotation, and later on 7/22/2019 was removed entirely.&lt;br /&gt;
|Arrive on the station as a Traitor with less gear but the ability to awaken the Syndicate sleeper agent in everybody. Cooperate with other teams to stage the perfect coup (or don&#039;t and just fight each other, fuck those guys). Roll up with your posse on a quest to become the most powerful &amp;lt;s&amp;gt;[[Gang]]&amp;lt;/s&amp;gt; Syndicate team. Ask yourself what the fuck you&#039;re supposed to do.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Assimilation]]&amp;lt;br&amp;gt;[[Assimilation|Hivemind Host]]&lt;br /&gt;
|Assimilation was a conversion stealth antag that ended up being extremely hard to counter and was generally unfun to play against. After a community poll many wished to see the gamemode reworked, which was unlikely to happen since the creator and main active maintainer of the gamemode had stopped working on it.&lt;br /&gt;
The gamemode and it&#039;s related code was removed 7/26/2019.&lt;br /&gt;
|Stand around in places and add unwitting humans to your hivemind. Hijack the minds of crewmembers and have them do [[Traitor#Murder 101|the dirty work]] for you. Have a random vessel get implanted and security wailing down on you 30 minutes into the shift.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:devil.gif|64px|link=devil]]&amp;lt;br&amp;gt;[[Devil]]&lt;br /&gt;
|Somewhat of a flawed mode, turns out that asking to buy a guy&#039;s soul usually makes them want to robust you, because &amp;quot;valid.&amp;quot; Usually involved the devil blowing up some crew members and then offering them contracts to be revived. But, despite this, the [[Admins|Gods]] would occasionally use devils as a interesting midround antagonist with it&#039;s final accession ability disabled.&lt;br /&gt;
Unfortunately, devil code was old and buggy, and it was decided that it would best be removed on 9/22/2020.&lt;br /&gt;
|Engage in civil discussions to buy souls.  Create emergencies so that people are desperate enough to sell their soul.  Try to out wit the lawyer.  Get punched to death by someone you just turned into a hulk.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Monkey.png|64px|link=Game Mode#Monkey]]&amp;lt;br&amp;gt;[[Game Mode#Monkey|Monkey]]&lt;br /&gt;
|Original game mode was buggy and usually a steam roll, newer versions were one sided against the monkeys. However, Jungle Fever may make a return someday. &lt;br /&gt;
|Attempt to infect the crew with the monkey virus. Get absolutely crushed by Security within five minutes. Spend the next two hours as a ghost.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Swarmer.png|64px|link=Swarmers]]&amp;lt;br&amp;gt;[[Swarmers]]&lt;br /&gt;
|Not terribly fun. While swarmers couldn&#039;t directly harm anyone, their whole existence had them running around and griefing the station by dismantling entire areas, and any resistance they met ended in the aggressor being warped away to some far off place cuffed. Playing as a swarmer usually just boiled down to clicking on stacks of iron.&lt;br /&gt;
The yellow drones also had the tendency to perma stunlock people with no chance of escape.&lt;br /&gt;
|Consume. Replicate. Repeat. Eat Telecomms. Teleport &amp;lt;s&amp;gt;other swarmers&amp;lt;/s&amp;gt; your enemies away from your metal. Build an army of lemon drones. Leave them to permanently stunlock the clown.&lt;br /&gt;
!Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:PowderGanger.png|64px|link=Families]]&amp;lt;br&amp;gt;[[Families|Family]]&lt;br /&gt;
|The latest revision was supposed to support a higher level of roleplay compared to the older versions of Families (no more space cops, no hard win/lose objectives, more thematic family types, portable cellphones for family communication). Ironically reverted back to a team deathmatch game mode that destroyed any sense of roleplay or immersion most rounds, even on the roleplay servers. Were the players, administration, or coders to blame? Who knows.&lt;br /&gt;
|Roll with a crew of fellow Saints. Tag turf for Grove Street. Declare that Tunnel Snakes rule! Get beat up by the cops. Tell the Phantom Thieves to play a real shin megoomi tenseh game. Complain in deadchat that Families is bad when you recruited literally nobody the entire round for your Family.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От лёгкого до сложного&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Thief]]&amp;lt;br&amp;gt;[[Thief]]&lt;br /&gt;
|Introduced as a miscreant level antagonist that wasn&#039;t technically a full antagonist, meaning the most they could do is pursue their objective of stealing, hoarding items, etc. This isn&#039;t really a problem in itself, but it stagnated creativity on how the average thief played. Additionally, on the regular servers it was confusing for players as while all other antagonists could do whatever they wanted as per the rules, thieves could not. On the roleplay servers, players were overly cautious and would simply complete their objectives without actually committing much crime at all.&lt;br /&gt;
|Steal important items. Steal unimportant items. Hoard items. Steal pets. Steal organs. Steal people. Steal entire rooms. You&#039;re a dirty thief; you just can&#039;t get enough!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Специальные ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; width=200|Должность&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; |Роль&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ashwalker.png|link=Lavaland/Space Role]]&amp;lt;br&amp;gt;[[Lavaland/Space Role]]&lt;br /&gt;
|Die to ash storms. Die to wildlife. Die to an asteroid. Die to lava. Die when a Security strike team teleports into your base. Die to a Miner. Die by getting bored and suiciding. Die to random civilian explorers. Die to other ghost roles. Die in general. If you survive, make a pilgrimage to the station so you can experience racism and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:centcomofficial.png|64px|link=Офицер центрального командования]]&amp;lt;br&amp;gt;[[Офицер центрального командования]]&lt;br /&gt;
|Be self-important. Meddle with station affairs. Annoy the Captain with bureaucracy. Get killed almost immediately by a random mob. Have your body looted by everyone, including the Captain. Be murdered under suspicion of being a badly-disguised nuclear operative. Watch an ERT/Death Squad avenge you from beyond the grave.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ian.PNG|64px|link=Ian]]&amp;lt;br&amp;gt;[[Ian]]&lt;br /&gt;
|Perform ass inspections. Eat donuts. Get killed, be dragged off to a washing machine and get gibbed, then have your meat turned into a statue of the clown. Cause a riot when an assistant breaks into the HoP office to steal you. Wear funny hats.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Невозможно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chrono.png|64px|link=Хроно-легионер]]&amp;lt;br&amp;gt;[[Хроно-легионер]]&lt;br /&gt;
|Erase the Clown from time. Accidently erase your objective from time. Erase Adolf Hitler for the 50th time this week. Be rendered obsolete by validhunters. Wonder if any admins remember you exist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Никогда не существовало&lt;br /&gt;
|-&lt;br /&gt;
![[File:Highlander.png|64px|link=Горец]]&amp;lt;br&amp;gt;[[Горец]]&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;THERE CAN ONLY BE ONE&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:emergencyresponseteamcommander.png|64px|link=Отряд быстрого реагирования]]&amp;lt;br&amp;gt;[[Отряд быстрого реагирования|Офицер ОБР]]&lt;br /&gt;
|Arrive too late on the station to actually help. Lose the rest of your team, get outnumbered and die. Be killed by a single traitor with a double energy sword. Respawn as a second response team to save the first team.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:deathsquadofficer.png|64px|link=Эскадрон смерти]]&amp;lt;br&amp;gt;[[Эскадрон смерти|Офицер Эскадрона смерти]]&lt;br /&gt;
|Beg admins to spawn a deathsquad, spawn in at CentCom, kill the admin who was trying to tell you your mission, get gibbed, beg for another chance. Set your rifle to DESTROY and terminate all lifeforms (including walls). Slip on a banana peel and a̶n̶d̶ ̶g̶e̶t̶ ̶b̶l̶a̶s̶t̶e̶d̶ ̶i̶n̶t̶o̶ ̶o̶b̶l̶i̶v̶i̶o̶n̶ ̶w̶i̶t̶h̶ ̶y̶o̶u̶r̶ ̶o̶w̶n̶ ̶r̶i̶f̶l̶e̶ laugh as your boots prevent you from slipping and the Clown can&#039;t fire your DNA-locked rifle. Shoot the Clown with your Mateba Revolver.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:intern.png|64px|link=Стажер Центрального командования]]&amp;lt;br&amp;gt;[[Стажер Центрального командования]]&lt;br /&gt;
|Do whatever CentCom throws you at. Get confused by your ancient bolt-action rifles. Try to seem cool while only being able to afford ramen noodles. Crush antagonists by sheer numbers.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Легко&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A6%D0%B5%D0%BF%D1%8C_%D0%BA%D0%BE%D0%BC%D0%B0%D0%BD%D0%B4%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73673</id>
		<title>Цепь командования</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A6%D0%B5%D0%BF%D1%8C_%D0%BA%D0%BE%D0%BC%D0%B0%D0%BD%D0%B4%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73673"/>
		<updated>2024-07-24T16:59:55Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Chain of Command в Цепочка командования: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The chain of command represents how orders are distributed throughout the station. It is part of a power structure: usually seen as the most vulnerable and also the most powerful part of it. Starting from the most authorized, the Captain, through the Head of some Department, down to the lowliest subordinate to finally accomplish the task needed, to make the station function as efficiently as possible.&lt;br /&gt;
&lt;br /&gt;
The Heads should &#039;&#039;&#039;not&#039;&#039;&#039; start doing the simplest tasks themselves unless the station is already beyond saving.&lt;br /&gt;
&lt;br /&gt;
==  &#039;&#039;&#039;[[File:Id_console.gif]] Demotion and Access&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;&#039;Heads can demote their staff by using the [[Identification Console]] and removing the subordinate&#039;s access to their department from their ID.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;So if one of your guys isn&#039;t acting like an appropriate team player, don&#039;t hesitate to show them who&#039;s boss.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Job tree3.png|1191px|The station hierarchy]]&lt;br /&gt;
&lt;br /&gt;
==Heads of Staff==&lt;br /&gt;
[[File:Bridge small.png|thumb|300px|The Bridge, safe heaven of the Heads.]]&lt;br /&gt;
&#039;&#039;&#039;A.K.A. the command staff.&#039;&#039;&#039; These are the men and women charged with the administration of the station. Each of them has access to the [[Bridge]] and [[Brig]], the keycard authentication devices, the command radio channel (accessed with :c), the ability to make station-wide announcements, access to identification consoles and may call/recall the [[Escape Shuttle]] using a communications console. They are also the targets during a [[Revolution]].&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic captain.png|64px]] [[Captain]]===&lt;br /&gt;
The Commanding Officer with authority over the entire station. Eventually dies and has the Head of Personnel take over. Limited only by style - Just don&#039;t forget the [[High-risk_items#Nuclear_authentication_disk|disk]].&lt;br /&gt;
The only position that can issue death warrants without a trial.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; How the AI works. What other Heads should be doing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Check in with your Heads of Staff. Secure the nuclear authorization disk and give the pinpointer to [[Clown|someone trustworthy]] for maximum safety.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Make sure your heads are doing their jobs, figure out what needs to be done and delegate. Keep the disk close to you. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Many [[high-risk items]] start in your office or directly in your possession. And your shiny gold id card is coveted by almost every troublemaker. Expect many attempts to be made in your life for these things.&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic hop.png|64px]] [[Head of Personnel]]===&lt;br /&gt;
Equal rank with all other non-captain Heads of Staff. Becomes acting Captain if the original Captain is dead or MIA. Responsible for staffing and HR-related duties.&lt;br /&gt;
Authority over the service department, including the [[Janitor]], [[Chef]], [[Barman]], [[Clown]], [[Mime]], [[Assistant]]s, [[Lawyer]]s, [[Chaplain]], [[Curator]], and [[Botanist]]s.&lt;br /&gt;
&lt;br /&gt;
The Head of Personnel can either be a Godsend or worse than a banana-flinging clown for the station. He can also savour the prestige or feel shackled to the [[Computers#ID_Modification_Console|ID computer]]. If you find yourself wearing teal, make the most of it by doing your job correctly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Support the Captain.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Always be on the captain&#039;s side, at least publicly. Remember that since you&#039;ll take up his banner if, or more often when, he&#039;s slain, you&#039;re the &#039;&#039;de facto&#039;&#039; second in command. Be sure to work as a team to lead the crew. If he&#039;s demanding, be persuasive. If he&#039;s soft-spoken, be a taskmaster. This means anyone annoyed at his leadership style will likely follow yours, but it also means he has to trust you. Earn this trust by making frequent use of command chat (:c) and deferring to him on matters of great importance, like assigning new Heads or calling the shuttle. Recognize, however, that you do not outrank any other Heads of Staff. You are simply sitting at the Captain&#039;s right hand, entrusted to the keys to the station, while all other Heads must beg at your feet for access to so much as the bar. Don&#039;t let it go to your head, and the Head of Security won&#039;t brain you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Uphold the Rights of Crewmen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Only the Captain can authorize a death warrant, and you are sometimes tasked with judging trials under [[Space Law]]. You are normally considered the most impartial officer for this task, which prevents the appearance of a mere kangaroo court. Furthermore, Security often commits excesses and the Captain is either dead or personally involved in a case. For these reasons, you need to be sure to call for trials for high crimes before the accused gets left to rot in prison forever. While this may put you at odds with Security, you should find them fanatically loyal to the Captain, who hopefully makes clear his full confidence in you. This delicate balance of power prevents excesses against the crew. Almost always, a weak Captain and Head of Personnel will result in [[shitcurity|shitcurity]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Follow the Principle of Least Privilege.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When assigning new access levels or creating new jobs, ask yourself just how much access is needed to perform the task. If a hardworking engineer wants EVA access, consider if he really needs access or just for you to open the door for him while he gets a suit. If the chaplain is being proactive about finding bodies but often needs people to open doors, maybe the risk of giving him more access is less than the gain from increasing his effectiveness. Decisions like these keep the station more secure from thieves weaselling their way to their targets and cut down on the number of accidental arrests made by Security for assumed trespassing. Remember to write their increased access or privileged items on a sheet of paper and give it a good stamping so the janitor will be able to show why he&#039;s mopping Medbay&#039;s floors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Talk to the Crew.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Captain gets nervous when someone stands next to him for too long. The Head of Security is too busy beating the clown. The Research Director is on fire, the Chief Medical Officer is up to his elbows in gore, the Chief Engineer is trying to keep everyone warm and breathing in a vacuum, and the Quartermaster is busy selling crates and plasma. You&#039;re the only head able to take time and listen to the crew. Invite crewmen to talk to you when there are conflicts. Defuse the interpersonal and interdepartmental problems you discover during these conversations, and prevent grievances from becoming grief. Advocate on behalf of the shitcurity victims, and generally reduce the frequency and intensity of mutinies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5. Manage your Department First.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While technically you can demote everyone whose ID you seize to the assistant, managing civilian workers not under another head is your immediate responsibility. Keeping janitors on task, directing the chef to throw a pizza party, and getting the records up to date is the first thing to do after assigning jobs and access changes. Demoting bad security officers or stepping in for an absent department head also falls on your desk, but going into other departments to micromanage in front of their heads is both bad form and likely to make you reviled. Always clear a demotion with their department head, or ideally, have all the Heads aware they can send troublesome employees your way to be sent to the mining base. This lets you focus on your immediate underlings and avoid stepping on toes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; How to use the Identification Console. A rough idea of how access is distributed throughout the station. What Kitchen, Hydroponics and the Janitor should be doing?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Stay at your desk for at least the first 10 minutes to manage the shift-start rush.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Manage IDs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Your department (the service department) doesn&#039;t ever acknowledge you as their boss. You must make that a thing of the past!&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic hos.png|64px]] [[Head of Security]]===&lt;br /&gt;
Although he technically has access, other Heads may deny him from entering their departments. In times of crisis, he may force himself into the position of acting Captain to better control the crisis. Oversees security matters with authority over [[Security Officer]]s, the [[Warden]] and the [[Detective]]. Expected to detain and handle those who endanger the station, including other heads of staff, and in some cases, the Captain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; How to use security equipment, a firm grasp of Space Law, and a rough idea of what kind of threats the station will have to face and how to deal with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Get your officers to report in, if they don&#039;t, remind them that the security force doesn&#039;t work without teamwork and communication, and have them demoted if they&#039;re still acting like a lone mute wolf.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Try to keep the crew as safe as possible. Keep your officers from degenerating to shitcurity when things get rough.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Assistants pushing each other is &#039;&#039;&#039;not&#039;&#039;&#039; a big problem, you shouldn&#039;t have to spend much time on those. Focus on the big fish instead.&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic rd.png|64px]] [[Research Director]]===&lt;br /&gt;
Oversees research efforts with authority over [[Scientist]]s, [[Roboticist]]s, and [[Geneticist|Geneticists]]. Maintains the integrity of the [[AI]] and its [[Cyborg]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; Know how R&amp;amp;D works, how to upgrade machines, how xenobiology works, how genetics work and how robotics work.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Make sure every sector is taken care of and fill in if needed. Ask if there are miners around and request the minerals the upgrades and Robotics both need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Doing research. Watching over the cyborgs, the AI and the Science Team, and acting accordingly. Upgrading machines across the station.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Bombs made in ordnance usually get sneaked out and exploded. Check on them from time to time. Malfs, emagged borgs and Mechs used irresponsibly.&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic ce.png|64px]] [[Chief Engineer]]===&lt;br /&gt;
Oversees the maintenance of the station, with authority over [[Station Engineer]]s and [[Atmospheric Technician]]s. Authority over [[Telecoms]] maintenance. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; How telecommunications, atmospherics, solars and the [[supermatter]] work. [[Malfunction|How to deconstruct an APC.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Have your team start the [[supermatter]] correctly and have power flowing to the station. Make sure the atmospheric system is set up correctly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Listening to the radio for people yelling about station damage and delegating your engineers there with appropriate tools and materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; The station is bound to have explosions or at least minor holes in it during the shift. Learn how to tackle the exploded telecommunications -situation and you&#039;ll be irreplaceable in more than one shift, guaranteed.&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic cmo.png|64px]] [[Chief Medical Officer]]===&lt;br /&gt;
If a Head of Staff is acting medically unstable, the CMO must disable and treat them till they are once again fit for duty (which could be never).&lt;br /&gt;
Oversees station-wide medical issues with authority over the [[Virologist]], [[Chemist]]s and [[Medical Doctor]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; How to cure viruses and create vaccines. Formulas for the most common medicines. How to perform basic surgeries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Make an announcement to the crew about maxing out their suit sensors so you&#039;ll be able to help them when they get in trouble. Check that the cryogenic tubes get set up, possibly with a more efficient mixture of chemicals from the chemist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Check the Crew Monitoring Console from time to time for dead/dying people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Medical jobs are a common choice for new players seeking a relevant role. So when not absent, dead, or traitorous, expect your staff to need constant babysitting and guidance on how to perform even basic treatments.&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic_qm.png|64px]] [[Quartermaster]]===&lt;br /&gt;
In charge of the station&#039;s finances and supply sector which delivers materials, food, medicine, weapons, mail and other goods. Has authority over the [[Cargo Technician]]s and [[Shaft Miner]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; Managing Cargo Tech, how to operate the Cargo Bay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Check how many Cargo Techs are on shift, and get them doing something useful such as collecting crates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Processing crew order requests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Hostile and impatient crew members, syndicate sympathizers, miners not appreciating you taking some plasma for points, inept cargo techs, miners dying in the first five minutes, lava land lizards, and Security. Depending on your loyalty to the station you will either face problems from Security or revolutionaries/cultists/the greytide.&lt;br /&gt;
&lt;br /&gt;
== Acting Captainship ==&lt;br /&gt;
Whenever the Captain doesn&#039;t show up at the start of the shift one of the heads will become the Acting Captain. This means they get a paper biscuit which contains a code for the Captain&#039;s spare ID safe, [[Byond the impossible|which they return after a real Captain shows up.]]&lt;br /&gt;
&lt;br /&gt;
The list of the hierarchy of who gets the Acting Captainship, the highest gets it:&lt;br /&gt;
&lt;br /&gt;
# [[Head of Personnel]]&lt;br /&gt;
# [[Research Director]]&lt;br /&gt;
# [[Chief Engineer]]&lt;br /&gt;
# [[Chief Medical Officer]]&lt;br /&gt;
# [[Head of Security]]&lt;br /&gt;
# [[Quartermaster]]&lt;br /&gt;
In a situation where every head is absent, the Acting Captainship won&#039;t be forced on anyone. As such any crew member can get the Captain&#039;s spare ID safe code by requesting it at the communications console.&lt;br /&gt;
&lt;br /&gt;
== Mutiny 101 ==&lt;br /&gt;
Mutiny is a crime in [[Space Law]], but sometimes crimes have to be committed. If (Acting) [[Captain]] is an asshole, incompetent, or just a [[Traitor]] you might want to replace him with someone else. As a Head of Staff think of this as just a &amp;quot;gentle&amp;quot; coup.&lt;br /&gt;
&lt;br /&gt;
=== Official Action ===&lt;br /&gt;
First thing you should try is sending a fax or a message to the [[Central Command]] about the horrible actions of Captain and ask for them to give an order to demote them.&lt;br /&gt;
&lt;br /&gt;
This plan has little chance of success as [[Central Command]] is usually busy with [https://media.discordapp.net/attachments/574255146838786079/1203877304036630578/Centcom_Gaming_AscArt.gif?ex=66134a9c&amp;amp;is=6600d59c&amp;amp;hm=aa29ee3343e116532620f54150fa68687aa58da742fe07a3b1b7282392cb6969&amp;amp; more important matters] to answer your petty calls, but it never hurts to try.&lt;br /&gt;
&lt;br /&gt;
=== Forced Shifting ===&lt;br /&gt;
For mutiny, you need to sway the other Heads on your side for them to agree that [[Captain]] actually needs replacement. The most important to sway is the [[HoS]] as they control the station Security Department. Meet with them somewhere privately and explain everything bad about [[Captain]], but make sure they won&#039;t rat you out or else entire plan is blown!&lt;br /&gt;
&lt;br /&gt;
After you get Heads and [[HoS]] on your side, arm everyone up and meet [[Captain]] at some private place like [[Bridge]]. After meeting him demand that he gives up his position. If he refuses - detain them as peacefully as possible, as mostly likely he will immediately try to slip away with a [[Hand Teleporter]]. You can always find him with a [[Pinpointer|Nuclear Pinpointer]].&lt;br /&gt;
&lt;br /&gt;
Now announce the Station that you&#039;re in charge and that [[Captain]] is a criminal, if they was shit Crew wouldn&#039;t mind the shift.&lt;br /&gt;
== Other Management Roles ==&lt;br /&gt;
While the following jobs have management roles, they are not Heads of Staff and get none of the perks associated with being a Head of Staff.&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic_warden.png|64px]] [[Warden]]===&lt;br /&gt;
Subordinate to the [[Head of Security]].&lt;br /&gt;
&lt;br /&gt;
Authority over the brig, [[Security Officer]]s, and all personnel of equal rank and below as long as they are within the brig.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; Processing prisoners, managing Security operations and personnel and keeping the brig secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Ensure the brig is secure, and check if there is an HoS/Sec Officers present.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Keeping the brig as secure as possible, ensuring no one attempts to loot the brig, keeping prisoners in check and ensuring they are released on schedule. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Non-compliant Security Officers. HoP handing out Armory access. People attempting to break into the brig.&lt;br /&gt;
&lt;br /&gt;
===[[File:Veteran_Security_Advisor.png|64px]] [[Veteran Security Advisor]]===&lt;br /&gt;
Subordinate of the [[Head of Security]], but HoS is expected to listen closely to words of VSA.&lt;br /&gt;
&lt;br /&gt;
Your role is to advise HoS and [[Captain]] on matters of Security, for this you get a High-Volume headset with Security and Command, alongside Bridge access.&lt;br /&gt;
Alongside with this you must mentor new Officers on how to do their job properly. But note that you&#039;re not meant to fight! Even though you have a gun, you&#039;re not meant to go around shooting people but teaching people on how to shoot people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; How to properly operate Security, [[Space Law]], and Strategy with Tactics in general&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Check-in with HoS and Captain, find out if there is any New Officers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Advise HoS and Captain, Mentor New Officers&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; [[Shitcurity]], mentally challenged HoS and Captain, your disability and PTSD.&lt;br /&gt;
&lt;br /&gt;
===[[File:centcomofficial.png|64px]] [[Centcom Official]]===&lt;br /&gt;
Subordinate with the [[Captain]] while he is at the station.&lt;br /&gt;
&lt;br /&gt;
Depending on his rank, he may have the authority to dismiss the Captain from his position, or even outrank the Captain. Otherwise, he possesses no actual authority over anyone on the station and is reliant on ingratiating himself with the command staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; The Chain of Command, knowing what your assigned task is from Central Command. Having good social skills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Inform the command staff of your presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Whatever Central Command assigned you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Suspicious Security Officers, non-compliant heads of staff and enemies of the corporation.&lt;br /&gt;
&lt;br /&gt;
===[[File:Captain Ian.png|64px]] [[Ian|Captain Ian]]===&lt;br /&gt;
The Captain the station deserves. &lt;br /&gt;
&lt;br /&gt;
Authority over snacks. Obey.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Required knowledge:&#039;&#039;&#039; Yip!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Round-start to-do list:&#039;&#039;&#039; Get dressed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main tasks:&#039;&#039;&#039; Dance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main problems:&#039;&#039;&#039; Head of Personnel is often incompetent and needs watching over.&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Portal_Roles/Command&amp;diff=73672</id>
		<title>Portal Roles/Command</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Portal_Roles/Command&amp;diff=73672"/>
		<updated>2024-07-24T16:56:49Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{PortalBox&lt;br /&gt;
 | border-radius = 1em 1em 0 0&lt;br /&gt;
 | Color         = Command&lt;br /&gt;
 | image         = Generic captain.png|link=Капитан&lt;br /&gt;
 | role          = Капитан&lt;br /&gt;
 | description   = Капитан находится во главе станции и всего экипажа. Его работа заключается в координации глав и обеспечении функционирования отделов. Капитан обладает высшей властью на станции, за рядом исключений. Эта роль требует хорошие лидерские навыки и богатый опыт.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Command&lt;br /&gt;
 | image         = Generic hop.png|link=Глава персонала&lt;br /&gt;
 | role          = Глава персонала&lt;br /&gt;
 | description   = Глава персонала обеспечивает кадровые потребности станции. Глава персонала руководит отделом обслуживания и технически является &amp;quot;главой&amp;quot; гражданского (общего) отдела.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Command&lt;br /&gt;
 | image         = Generic hos.png|link=Глава службы безопасности&lt;br /&gt;
 | role          = Глава службы безопасности&lt;br /&gt;
 | description   = Глава службы безопасности отвечает за силовые структуры станции и её защиту. Под его руководством осуществляется поддержание порядка на станции, безопасности членов экипажа и гарантирование соблюдения Космического закона.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Command&lt;br /&gt;
 | image         = Generic ce.png|link=Главный инженер&lt;br /&gt;
 | role          = Главный инженер&lt;br /&gt;
 | description   = Главный инженер руководит инженерным отделом. Он обладает объёмными знаниями и большой практикой в инженерном деле: обслуживание двигателей станции, создание и ремонт инфраструктуры станции, системы поддержания жизнеобеспечения.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Command &lt;br /&gt;
 | image         = Generic rd.png|link=Директор исследований&lt;br /&gt;
 | role          = Директор исследований&lt;br /&gt;
 | description   = Директор исследований руководит отделом исследований и обеспечивает непрерывную и своевременную работу отдела. В то же время он следит за тем, чтобы учёные не подорвали станцию в процессе исследований.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Command&lt;br /&gt;
 | image         = Generic cmo.png|link=Главный врач&lt;br /&gt;
 | role          = Главный врач&lt;br /&gt;
 | description   = Главный врач отвечает за здоровье членов экипажа. Он обеспечивает эффективное лечение пациентов и продуктивную работу вирусолога, химиков и генетиков.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | border-radius = 0 0 1em 1em&lt;br /&gt;
 | Color         = Command&lt;br /&gt;
 | image         = Quartermaster.png|link=Квартирмейстер&lt;br /&gt;
 | role          = Квартирмейстер&lt;br /&gt;
 | description   = Квартирмейстер руководит отделом снабжения. Он отвечает за то, чтобы грузы и почта вовремя доходили до получателей, и за то, что хотя бы некоторые из шахтёров живы и добывают руду. Относительно несложная роль, которая может быть неплохим начальным опытом в командном составе.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Portal_Roles/Supply&amp;diff=73669</id>
		<title>Portal Roles/Supply</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Portal_Roles/Supply&amp;diff=73669"/>
		<updated>2024-07-24T14:01:56Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Переводик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PortalBox&lt;br /&gt;
 | border-radius = 1em 1em 0 0&lt;br /&gt;
 | Color         = Supply&lt;br /&gt;
 | image         = Quartermaster.png|link=Quartermaster&lt;br /&gt;
 | role          = Квартирмейстер&lt;br /&gt;
 | description   = Квартирмейстер отвечает за бесперебойную работу отдела снабжения. Он следит за тем, чтобы грузы доставлялись и чтобы все шахтеры не погибали. Относительно легкая роль, является хорошим знакомством с командованием и руководством. &lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Supply&lt;br /&gt;
 | image         = Generic cargo.png|link=Cargo Technician&lt;br /&gt;
 | role          = Грузчик&lt;br /&gt;
 | description   = Грузчик отвечает за погрузку и разгрузку ящиков, изготовление предметов в автолате и доставку заказов и писем по станции всеми доступными способами. В целом очень простая роль, задействующая многие игровые механики.&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | Color         = Supply&lt;br /&gt;
 | image         = Generic shaft.png|link= Shaft Miner&lt;br /&gt;
 | role          = Шахтёр&lt;br /&gt;
 | description   = Самая сложная роль в отделе. Шахтёры отвечают за снабжение станции ресурсами, добываемыми на Лаваланде. В этой роли много PVE-элементов, и для новичков это, как правило, быстрый путь к гибели. Впрочем,  игроки с некоторым опытом могут получить доступ к мощному оружию и броне&lt;br /&gt;
}}{{PortalBox&lt;br /&gt;
 | border-radius = 0 0 1em 1em&lt;br /&gt;
 | Color         = Supply&lt;br /&gt;
 | image         = Generic bitrunner.png|link= Bitrunner&lt;br /&gt;
 | role          = Битранер&lt;br /&gt;
 | description   = Работник, который основное внимание уделяет коротким боям за пределами станции и решению головоломок с целью получения материалов для станции. Он делает упор на командную игру и может оказаться значительно труднее в зависимости от выбранного домена.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Jobs&amp;diff=73628</id>
		<title>Шаблон:Jobs</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Jobs&amp;diff=73628"/>
		<updated>2024-07-23T08:22:02Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=100% border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan = 12 align = &amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Должности]] на /tg/station&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:jobstemp.png|link=jobs]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Command|Primary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;command&amp;quot; |&#039;&#039;&#039;Командование&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Капитан]]&#039;&#039;&#039;, [[Глава персонала]], [[Глава службы безопасности]], [[Главный инженер]], [[Директор исследований]], [[Главный врач]], [[Квартирмейстер]], &#039;&#039;[[Bridge Assistant]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Security|Primary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;security&amp;quot; |&#039;&#039;&#039;Безопасность&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Глава службы безопасности]]&#039;&#039;&#039;, [[Офицер службы безопасности]], [[Варден]], [[Детектив]], &#039;&#039;[[Veteran Security Advisor]],&#039;&#039; [[Заключенный]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Engineering|Primary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;engineering&amp;quot; |&#039;&#039;&#039;Инженерия&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Главный инженер]]&#039;&#039;&#039;, [[Станционный инженер]],  [[Атмосферный техник]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Science|Primary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;science&amp;quot; |&#039;&#039;&#039;Исследование&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Директор исследований]]&#039;&#039;&#039;, [[Генетик]], [[Ученый]], [[Робототехник]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Medical|Primary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;medical&amp;quot; |&#039;&#039;&#039;Медицина&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Главный врач]]&#039;&#039;&#039;, [[Врач]], [[Парамедик]], [[Химик]], [[Коронер]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Supply|Primary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;supply&amp;quot; |&#039;&#039;&#039;Снабжение&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Квартирмейстер]]&#039;&#039;&#039;, [[Грузчик]], [[Шахтёр]], [[Битранер]], &#039;&#039;[[Cargorilla]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Civilian|Primary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;service&amp;quot; | &#039;&#039;&#039;Обслуживание&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Глава персонала]]&#039;&#039;&#039;, [[Уборщик]], [[Бармен]], [[Повар]], [[Ботаник]], [[Клоун]], [[Мим]], [[Священник]], [[Куратор]], [[Ассистент]], [[Адвокат]], [[Психолог]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Synthetic|Primary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;nonHuman&amp;quot; | &#039;&#039;&#039;Синтетики&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[ИИ]]&#039;&#039;&#039;, [[Киборг]], [[Позитронный мозг]], [[Дрон техобслуживания]], [[Персональный ИИ]], [[Конструкт]], [[Воображаемый друг]], [[Раздвоение личности]], [[Призрак]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Antag|Secondary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;antagonist&amp;quot; |&#039;&#039;&#039;Антагонисты&#039;&#039;&#039;&lt;br /&gt;
| [[Предатель]], [[Гайд по малфу|Неисправный ИИ]], [[Генокрад]], [[Ядерный оперативник]], [[Культ крови|Культист Нар’Си]], [[Еретик]], [[Шпион]], [[Революция|Революционер]], [[Маг]], [[Families|Семья]], [[Блоб]], [[Абдуктор]], [[Голопаразит]], [[Ксеноморф]], [[Паук]], [[Ревенант]], [[Морф]], [[Кошмар]], [[Космический ниндзя]], [[Демон резни]], [[Пират]], [[Разумная болезнь]], [[Одержимый]], [[Беглец]], [[Охотники]], [[Космический дракон]], [[Pulsating Tumor|Элитные мобы]], [[Разумный слайм]], [[Король крыс]], [[Парадоксальный клон]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: {{ColorPalette|Special|Secondary}}; color: var(--color-button-text); text-align: center;&amp;quot; id=&amp;quot;special&amp;quot; | &#039;&#039;&#039;Специальные&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Офицер центрального командования]]&#039;&#039;&#039;, [[Эскадрон смерти|Офицер эскадрона смерти]], [[Отряд быстрого реагирования|Офицер ОБР]], [[Хроно-легионер]], [[Горец]], [[Ian|Иан]], [[Lavaland/Space_Role|Роли Лаваленда или космоса]], [[Стажер Центрального командования]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Эй! Послушай!&#039;&#039;&#039; Этот шаблон также используется на страницах [[Клоун]], [[Ian]], [[Shitcurity]] и [[Офицер службы безопасности]], обязательно периодически проверяйте его и следите за тем, чтобы он был актуальным.&lt;br /&gt;
&lt;br /&gt;
[[Trait Jobs]] должны быть &#039;&#039;выделены курсивом&#039;&#039; для того, чтобы отличать их от стандартных должностей, встречающихся изо дня в день.&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=CentCom_Intern&amp;diff=73627</id>
		<title>CentCom Intern</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=CentCom_Intern&amp;diff=73627"/>
		<updated>2024-07-23T08:20:51Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу CentCom Intern в Стажер Центрального командования: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Стажер Центрального командования]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A1%D1%82%D0%B0%D0%B6%D0%B5%D1%80_%D0%A6%D0%B5%D0%BD%D1%82%D1%80%D0%B0%D0%BB%D1%8C%D0%BD%D0%BE%D0%B3%D0%BE_%D0%BA%D0%BE%D0%BC%D0%B0%D0%BD%D0%B4%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73626</id>
		<title>Стажер Центрального командования</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A1%D1%82%D0%B0%D0%B6%D0%B5%D1%80_%D0%A6%D0%B5%D0%BD%D1%82%D1%80%D0%B0%D0%BB%D1%8C%D0%BD%D0%BE%D0%B3%D0%BE_%D0%BA%D0%BE%D0%BC%D0%B0%D0%BD%D0%B4%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73626"/>
		<updated>2024-07-23T08:20:50Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу CentCom Intern в Стажер Центрального командования: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = CentCom&lt;br /&gt;
|stafftype = CENTCOM&lt;br /&gt;
|img_generic = intern.png&lt;br /&gt;
|img = intern_head.png&lt;br /&gt;
|jobtitle = Intern&lt;br /&gt;
|access = [[Central_Command|CentCom Basic]]&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = [[CentCom|Central Command]]&lt;br /&gt;
|duties = Carry out horrible objectives [[CentCom|Central Command]] gave you&lt;br /&gt;
|guides = [[Guide to food|How to Not Starve]], [[Guide to Combat]]&lt;br /&gt;
|quote = Do you remember the last time you had a meal? I don&#039;t&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You are a CentCom intern, you&#039;re underpaid, hungry, with a large student debt to pay off, but you have no other way to go so better listen up!&lt;br /&gt;
&lt;br /&gt;
== Underpaid Grunts ==&lt;br /&gt;
As an Intern, you&#039;re at the bottom of [[Chain of Command|Command]], last to be asked and last to be paid. &lt;br /&gt;
&lt;br /&gt;
Your job is dirty and unrespected, you must run into whatever CentCom sends you if they&#039;re too greedy to spend their resources on [[ERT]]. As such you must be ready to face anything and make out of it alive, remember that your soul belongs to the NT, you cannot escape your student debt!&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
As an Intern you actually get some kind of equipment, those are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Police Baton&#039;&#039;&#039; is not as fancy as the Stun Baton but still does the job of subduing people.&lt;br /&gt;
* &#039;&#039;&#039;Sunglasses,&#039;&#039;&#039; protect your eyes from flashes and flashbangs that the station is full of.&lt;br /&gt;
* &#039;&#039;&#039;Mosin Nagant rifle&#039;&#039;&#039; is an extremely ancient but very robust bolt-action rifle.&lt;br /&gt;
* &#039;&#039;&#039;2 strips of 7.62mm,&#039;&#039;&#039; used in Mosin Nagant rifle.&lt;br /&gt;
&lt;br /&gt;
CentCom usually won&#039;t give you anything else (be thankful they gave you that, sometimes you may be deployed without anything) so you better keep your equipment close, remember that if you lose any it will be deducted from your pay!&lt;br /&gt;
&lt;br /&gt;
== The Least Poor among Poor ==&lt;br /&gt;
You&#039;re most likely will be sent as a horde, and horde has an &#039;&#039;&#039;Intern Head.&#039;&#039;&#039; He has slightly more equipment and authority over other Interns.&lt;br /&gt;
&lt;br /&gt;
You must make sure that Interns will do the task you all were given if you will be able to control the horde.&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
*&#039;&#039;&#039;Stun Baton,&#039;&#039;&#039; is better than Police Baton but you must recharge it sadly.&lt;br /&gt;
* &#039;&#039;&#039;Armor Vest,&#039;&#039;&#039; better protection than just your green T-shirt, also gives you the ability to carry your rifle without ditching the satchel.&lt;br /&gt;
* &#039;&#039;&#039;Megaphone,&#039;&#039;&#039; used to project your voice loudly so you can control those hungry Interns&lt;br /&gt;
* &#039;&#039;&#039;Intern Cap,&#039;&#039;&#039; to showcase your &amp;quot;authority&amp;quot; over others&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Highlander&amp;diff=73625</id>
		<title>Highlander</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Highlander&amp;diff=73625"/>
		<updated>2024-07-23T08:18:55Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Highlander в Горец: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Горец]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%93%D0%BE%D1%80%D0%B5%D1%86&amp;diff=73624</id>
		<title>Горец</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%93%D0%BE%D1%80%D0%B5%D1%86&amp;diff=73624"/>
		<updated>2024-07-23T08:18:55Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Highlander в Горец: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Special&lt;br /&gt;
|stafftype = SECEDING&lt;br /&gt;
|img_generic = Highlander.png&lt;br /&gt;
|img = &lt;br /&gt;
|jobtitle = Highlander&lt;br /&gt;
|access = [[:Category:Locations|Everywhere]]&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = Sheep&lt;br /&gt;
|duties = Beat up the other Highlanders&lt;br /&gt;
|guides = This page.&lt;br /&gt;
|quote = SCOOOOOOOOOOOTLAND FOREEEEVER&lt;br /&gt;
}}&lt;br /&gt;
Sae yi&#039;ll waant tae learn howfur tae robust fowk wi&#039; a pure massive sword? weel, keek na further. [https://sco.wikipedia.org/wiki/Main_Page This is actual scottish.]&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
Highlanders were developed in the olden days of /tg/station (about 2010) as a meme-ish admin button to turn everyone into an antag and have them fight for the nuclear authentication disk traitor deathmatch like. Since then, it&#039;s received a few different tweaks to make it more unique than &amp;quot;take one hit and then die because slowdown makes you a bigger target than a golden ID.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
You have two goals:&lt;br /&gt;
* Get dat fukken [[High-risk_items#Nuclear_Authentication_Disk|disk]].&lt;br /&gt;
* Escape alone on the shuttle.&lt;br /&gt;
&lt;br /&gt;
When the highlander button is pressed, every single living person on the station will be given these same goals and outfitted with the equipment listed in the following section. This means you will be competing with the entire station for the disk. Latejoins are also given highlander gear, so don&#039;t expect a free pass.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Beret&lt;br /&gt;
 |bgcolor = Yellow&lt;br /&gt;
 |image = Beret.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Captain&#039;s Headset&lt;br /&gt;
 |bgcolor = Yellow&lt;br /&gt;
 |image = Headheadset.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Kilt&lt;br /&gt;
 |bgcolor = Yellow&lt;br /&gt;
 |image = Kilt.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Combat Boots&lt;br /&gt;
 |bgcolor = Yellow&lt;br /&gt;
 |image = Jackboots.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name= Nuclear Authentication Disk Pinpointer&lt;br /&gt;
 |bgcolor = Yellow&lt;br /&gt;
 |image = Pinpointer-red.gif&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Claymore&lt;br /&gt;
 |bgcolor = Yellow&lt;br /&gt;
 |image = Claymore.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== The Scotsman&#039;s Claymore &amp;amp; You ==&lt;br /&gt;
&lt;br /&gt;
Your claymore is &#039;&#039;way&#039;&#039; fancier than the Chaplain&#039;s. It&#039;s the essential lifeblood of a Scot during highlander, and it&#039;ll make sure you don&#039;t die in a dumb way. For one, it does 40 brute damage per hit. It also has the following attributes:&lt;br /&gt;
* Prevents you from being slowed down, through damage or otherwise. You&#039;ll move at full speed until you&#039;re bleeding out.&lt;br /&gt;
* Halts any bleeding from blood loss, but not critical condition.&lt;br /&gt;
* Gives you stun immunity while active.&lt;br /&gt;
* Bumps up your layer so you can&#039;t hide under anything.&lt;br /&gt;
* Prevents you from holding anything in your other hand.&lt;br /&gt;
* Can be used in-hand to point towards the nearest combatant.&lt;br /&gt;
* &#039;&#039;&#039;Allows you to pick up the nuke disk by hitting it.&#039;&#039;&#039; This is the only way you can pick it up, due to the point above this one.&lt;br /&gt;
&lt;br /&gt;
When hitting a dead contender with your claymore, a few things will happen: for one, their body will immediately be dusted into bones and ash. If they were holding the nuclear authentication disk, it will be left on top of their remains. You will also &#039;&#039;be fully healed of all damage,&#039;&#039; keeping you in the fight and recovering any damage you took during the battle.&lt;br /&gt;
&lt;br /&gt;
Killing someone will also add a notch to your claymore to count how many kills you have. Fancy. For every notch, your claymore gains one point of damage, meaning after ten kills it downs in two hits instead of three. Once you reach ten notches, your claymore will gain a special appearance and an all-caps name change to something fitting like GORE-DRENCHED CLAYMORE OF A THOUSAND SLAUGHTERED CATTLE.&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Chrono_Legionnaire&amp;diff=73623</id>
		<title>Chrono Legionnaire</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Chrono_Legionnaire&amp;diff=73623"/>
		<updated>2024-07-23T08:18:38Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Chrono Legionnaire в Хроно-легионер: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Хроно-легионер]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A5%D1%80%D0%BE%D0%BD%D0%BE-%D0%BB%D0%B5%D0%B3%D0%B8%D0%BE%D0%BD%D0%B5%D1%80&amp;diff=73622</id>
		<title>Хроно-легионер</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A5%D1%80%D0%BE%D0%BD%D0%BE-%D0%BB%D0%B5%D0%B3%D0%B8%D0%BE%D0%BD%D0%B5%D1%80&amp;diff=73622"/>
		<updated>2024-07-23T08:18:38Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Chrono Legionnaire в Хроно-легионер: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Special&lt;br /&gt;
|stafftype = FUTURE NANOTRASEN&lt;br /&gt;
|img_generic = Chrono.png&lt;br /&gt;
|img = &lt;br /&gt;
|jobtitle = Chrono Legionnaire&lt;br /&gt;
|access = None&lt;br /&gt;
|additional = Any place you can teleport to, a.k.a. basically anywhere&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|superior = Future Nanotrasen&lt;br /&gt;
|duties = Fix the timeline&lt;br /&gt;
|guides = This page.&lt;br /&gt;
|quote = Hello? Yes? Is there a certain &amp;quot;Adolf Hitler&amp;quot; here on the station?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Well, looks like there&#039;s another divergence into some absolutely terrifying timeline, and future Nanotrasen has sent you to fix it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:Paper.png|32px|Preface]] Preface==&lt;br /&gt;
Originally designed to replace the [[Space Ninja]], the Chrono Legionnaires have stalled due to balance issues. As a result, they are admin-only, much like Highlanders, simply because the whole teleport --&amp;gt; insta-stun --&amp;gt; delayed-deletion wasn&#039;t really that well received.&lt;br /&gt;
&lt;br /&gt;
==[[File:NTlogo.png|32px|Goals]] Goals==&lt;br /&gt;
As Chrono Legionnaires are admin-only, their goals fluctuate wildly based on what future Nanotrasen want them to do. 90% of the time, this means erasing the shit out of someone from history that shouldn&#039;t be there or are a major threat to the timeline (mainly players who name themselves after some &#039;&#039;particular&#039;&#039; historical figures).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your standard objective will usually look something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Using your TED device, erase Adolf Hitler, the Captain, from the timestream.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[File:Chrono_mod_active.png|32px|]] Your MODsuit==&lt;br /&gt;
As a Chrono Legionnaire, your only equipment is your MODsuit, but it comes equipped with a variety of modules useful for different situations.&lt;br /&gt;
&lt;br /&gt;
{{anchor|Chrono MODsuit}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor = Engineering&lt;br /&gt;
 |name = Chrono MODsuit&lt;br /&gt;
 |image = [[File:Chrono.png|64px|Chrono MODsuit]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chrono Legionnaires&lt;br /&gt;
 |usedfor = Teleporting around like a badass.&lt;br /&gt;
 |strategy = Equip it, use its modules.&lt;br /&gt;
 |description = An advanced [[MODsuits|MODsuit]] equipped with different time- and gravity-manipulating modules, as well as an infinite power cell. Is completely fireproof and acidproof and offers robust protection from all damage types (60 melee, 60 bullet, 60 laser, 60 energy, 30 bomb, 100 bio, 100 fire, 100 acid, 15 wounding). Has no storage module by default. Spaceproof and has no slowdown.&lt;br /&gt;
}}&lt;br /&gt;
{{anchor|Eradication Lock}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor = Engineering&lt;br /&gt;
 |name = MOD Eradication Lock Module&lt;br /&gt;
 |image = [[File:Eradication_lock_module.gif|64px|MOD Eradication Lock Module]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chrono Legionnaires&lt;br /&gt;
 |usedfor = Preventing people from using your MODsuit.&lt;br /&gt;
 |strategy = Use this module as soon as you spawn. This binds it to your CKEY (BYOND name) and erases non-owners when they try activating the modsuit.&lt;br /&gt;
 |description = A module which remembers the original owner of the suit, even alternate universe versions. When a non-owner enters, the eradication lock will begin eradicating the suit from the timeline... with the intruder inside. Not the way you want to go, so it turns out to be a good deterrent.&lt;br /&gt;
}}&lt;br /&gt;
{{anchor|Timeline Jumper}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor = Engineering&lt;br /&gt;
 |name = MOD Timeline Jumper Module&lt;br /&gt;
 |image = [[File:Timeline_jumper_module.png|64px|MOD Timeline Jumper Module]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chrono Legionnaires&lt;br /&gt;
 |usedfor = Teleporting basically anywhere, escaping.&lt;br /&gt;
 |strategy = Use this module when you need to escape from someone or get to somewhere&lt;br /&gt;
 |description = A module used to traverse timelines, phasing the user in and out of the stream of events. Lets you enter a jaunt that resets all immobility effects and stamina damage and lets you unjaunt whenever and wherever you want. Has a cooldown of 5 seconds after jaunting/unjaunting.&lt;br /&gt;
}}&lt;br /&gt;
{{anchor|Rewinder Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor = Engineering&lt;br /&gt;
 |name = MOD Rewinder Module&lt;br /&gt;
 |image = [[File:Rewinder_module.gif|64px|MOD Rewinder Module]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chrono Legionnaires&lt;br /&gt;
 |usedfor = Teleporting back to where you were 10 seconds ago.&lt;br /&gt;
 |strategy = You can use this module as an alternative way of escaping a chase, but your Timeline Jumper Module is probably better for this.&lt;br /&gt;
 |description = Sets an anchor point on activation and prevents you from using any other modules for 10 seconds. After 10 seconds teleports you back to the anchor point. Has a cooldown of 20 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{anchor|Timestopper Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor = Engineering&lt;br /&gt;
 |name = MOD Timestopper Module&lt;br /&gt;
 |image = [[File:Timestop_module.gif|64px|MOD Timestopper Module]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chrono Legionnaires&lt;br /&gt;
 |usedfor = Stopping time in a small area around you for as long as you want.&lt;br /&gt;
 |strategy = A good tool for dealing with crowds of people, use it when surrounded to stop time around you.&lt;br /&gt;
 |description = Stops time in a small area around you for as long as you want. Moving ends the timestop. Great for monologues. Has a cooldown of 60 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{anchor|Timestream Eradication Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor = Engineering&lt;br /&gt;
 |name = MOD Timestream Eradication Module&lt;br /&gt;
 |image = [[File:Chronogun_module.png|64px|MOD Timestream Eradication Module]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chrono Legionnaires&lt;br /&gt;
 |usedfor = Erasing someone from the timeline.&lt;br /&gt;
 |strategy = Use this on lone targets.&lt;br /&gt;
 |description = Starts erasing someone from the timeline when used for them. They can&#039;t do anything when they&#039;re being erased, but you have to stand still or the erasure process will start reversing. Only works on one target at a time, trying to use it on someone else unlinks the previous target.&lt;br /&gt;
}}&lt;br /&gt;
{{anchor|Kinesis Plus Module}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor = Engineering&lt;br /&gt;
 |name = MOD Kinesis+ Module&lt;br /&gt;
 |image = [[File:Kinesismodule.png|64px|MOD Kinesis+ Module]]&lt;br /&gt;
 |OverrideImage = true&lt;br /&gt;
 |foundin = Chrono Legionnaires&lt;br /&gt;
 |usedfor = Moving and throwing objects and creatures from a distance.&lt;br /&gt;
 |strategy = Use on objects or people when you want to move or throw them.&lt;br /&gt;
 |description = A newer version of the [[MODsuits#Kinesis|MOD kinesis module]], it can not only manipulate different objects, but also living creatures. People grabbed this way can resist by moving after an initial burst of inertia.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Light Bulb.png|Tips]] Tips==&lt;br /&gt;
* Remember that your Chrono MODsuit is not only a great suit of armor but space proof as well! Don&#039;t feel bad if you need to slip into space for a moment &amp;lt;s&amp;gt;if&amp;lt;/s&amp;gt; when overwhelmed.&lt;br /&gt;
* If you only have a single target, your mission will most likely be short and simple. Just wait for a moment when your target will most likely be alone and won&#039;t have may visitors.&lt;br /&gt;
* On occasion future Nanotrasen may deem that the entire crew of the station is a threat and needs every last person erased. In the event this happens you will probably be working together with a squad of Legionnaires. Work together to pick everybody off one by one!&lt;br /&gt;
* If you are tasked with erasing the entire crew, fuck up the [[Virologist]] and [[Guide to xenobiology|Xenobiologist]]. They almost always work alone, and you shouldn&#039;t have any issues with dispatching them with extreme prejudice.&lt;br /&gt;
* Roleplay as the space Viet Cong, teleporting out of the shadows to pick out loner targets. Don&#039;t be afraid to break away if sec arrives, giving up a small minnow is worth reeling in a gigantic carp.&lt;br /&gt;
* When the remaining crew have congregated into groups (assuming you&#039;ve decided to kill everyone you can), you can use guns of already killed people, as your timeline jumper module allows you to keep items in hands. You can also wait until they split and erase them one-by-one.&lt;br /&gt;
* You have an EMP Shield module installed in your MODsuit, as well as an infinite power cell, so EMPs are not a problem to you.&lt;br /&gt;
* Your MODsuit doesn&#039;t have a storage module installed by default, so if you want to use other items you&#039;ll have to store them in your pockets or hold them in your hands. Luckily your suit&#039;s modules are usually all you need to deal with anything.&lt;br /&gt;
* Your modsuit doesn&#039;t have flash or sound protection, getting sunglasses and a bowman headset as soon as possible is advised.&lt;br /&gt;
* Even though your suit is fully fireproof, you can still overheat from being on fire and start taking damage, so try to extinguish yourself as soon as you can if you&#039;re set on fire.&lt;br /&gt;
* Your Timeline Jumper Module resets all immobility effects and stamina damage on use, so you can escape basically anything, even if you were stunned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Emergency_Response_Team&amp;diff=73621</id>
		<title>Emergency Response Team</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Emergency_Response_Team&amp;diff=73621"/>
		<updated>2024-07-23T08:17:43Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Emergency Response Team в Отряд быстрого реагирования: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Отряд быстрого реагирования]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D1%82%D1%80%D1%8F%D0%B4_%D0%91%D1%8B%D1%81%D1%82%D1%80%D0%BE%D0%B3%D0%BE_%D0%A0%D0%B5%D0%B0%D0%B3%D0%B8%D1%80%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73620</id>
		<title>Отряд Быстрого Реагирования</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D1%82%D1%80%D1%8F%D0%B4_%D0%91%D1%8B%D1%81%D1%82%D1%80%D0%BE%D0%B3%D0%BE_%D0%A0%D0%B5%D0%B0%D0%B3%D0%B8%D1%80%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73620"/>
		<updated>2024-07-23T08:17:43Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Emergency Response Team в Отряд быстрого реагирования: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = CentCom&lt;br /&gt;
|stafftype = CENTCOM&lt;br /&gt;
|img_generic = Emergencyresponseteamcommander.png&lt;br /&gt;
|img = &lt;br /&gt;
|jobtitle = Emergency Response Officer&lt;br /&gt;
|access = Everywhere&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Depending on the situation at hand, usually Very Hard.&lt;br /&gt;
|superior = Squad Leader, [[CentCom|Spec Ops Officer]]&lt;br /&gt;
|duties = Accomplish your mission while minimizing damage to company property&lt;br /&gt;
|guides = This is the guide&lt;br /&gt;
|quote = &amp;quot;Here we go again.&amp;quot; - Commander [REDACTED], 1st Elite Response Team. Sector 5S-13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
As a member of one of Nanotrasen&#039;s elite Emergency Response Teams, you are tasked with being deployed to a station in distress and attempt to bring it back to a functional status. Theres no telling what you might encounter in your mission. Good luck. You&#039;re gonna need it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Follow your orders given by CentCom. DON&#039;T CROSS THE FUCKING BEAMS.&lt;br /&gt;
&lt;br /&gt;
==[[File:Ert commander helmet.png]] Prepare To Move Out!==&lt;br /&gt;
You will spawn in alongside your other fellow ERT team members. You will spawn as a specific role, such as Security, Medical, or Engineering. Once you&#039;ve met your team and secured your ID card, move to the equipment room and gear up.&lt;br /&gt;
&lt;br /&gt;
As a member of the Emergency Response Team you have access to a wide range of tools and some unique items. There are four separate roles for the ERT with unique equipment, and the equipment available to you will vary depending on your team&#039;s level of response:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Code Blue:&#039;&#039;&#039; Light equipment. Typically code blue is reserved for calmer situations, such as conducting an investigation, diplomatic situations, or some other kind of CentCom function. Code Blue ERT does not have access to the equipment room and is being sent to the station with only what is on them when they start at CentCom.&lt;br /&gt;
* &#039;&#039;&#039;Code Amber:&#039;&#039;&#039; Full equipment. Your standard ERT used to mitigate or overcome emergencies. They will have access to the equipment room before they leave CentCom.&lt;br /&gt;
* &#039;&#039;&#039;Code Red:&#039;&#039;&#039; Elite equipment. CentCom&#039;s top-of-the-class ERT sent to the most dangerous of missions that CentCom has deemed necessary to preserve their investments. Their energy guns are replaced with military-grade pulse weapons, and several of their tools are replaced with combat variations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Standard Issue====&lt;br /&gt;
All ERT Officers have these items as their standard equipment.&lt;br /&gt;
* Responsory MODsuit&lt;br /&gt;
* CentCom Bowman Headset&lt;br /&gt;
* Internals&lt;br /&gt;
* Energy Gun&lt;br /&gt;
* Stun Baton&lt;br /&gt;
&lt;br /&gt;
====Security Equipment====&lt;br /&gt;
&lt;br /&gt;
[[File:Emergencyresponseteamofficer.png|64px|The Officer]]&lt;br /&gt;
&lt;br /&gt;
Security Response Officers are equipped to deal with any possible threats on their mission. Their arsenal ranges from non-lethal to lethal equipment.&lt;br /&gt;
* Tactical Energy Gun&lt;br /&gt;
* Security Belt&lt;br /&gt;
* SecHUDs or Night Vision Goggles&lt;br /&gt;
* Telescopic Riot Shield&lt;br /&gt;
* Box of Flashbangs&lt;br /&gt;
* Box of Handcuffs&lt;br /&gt;
* Flash&lt;br /&gt;
&lt;br /&gt;
====Medical Equipment====&lt;br /&gt;
&lt;br /&gt;
[[File:Emergencyresponseteammedic.png|64px|The Medic]]&lt;br /&gt;
&lt;br /&gt;
Medical Response Officers are able to render effective medical aid to an injured crewman or team member through the use of their Hypospray and medical kits.&lt;br /&gt;
* Combat Hypospray&lt;br /&gt;
* Combat Defibrillator&lt;br /&gt;
* Health Scanner HUD&lt;br /&gt;
* Medical Belt&lt;br /&gt;
* Box of Bodybags&lt;br /&gt;
* One of each basic Medkit&lt;br /&gt;
&lt;br /&gt;
====Engineering Equipment====&lt;br /&gt;
&lt;br /&gt;
[[File:Emergencyresponseteamengineer.png|64px|The Engineer]]&lt;br /&gt;
&lt;br /&gt;
Engineering Response Officers have access to a wide selection of construction equipment to quickly put a damaged structure back together.&lt;br /&gt;
* Rapid Construction Device&lt;br /&gt;
* Full Toolbelt&lt;br /&gt;
* Optical Meson Scanners&lt;br /&gt;
* Magboots&lt;br /&gt;
* (2x) Metal Foam Grenades&lt;br /&gt;
* (3x) Compressed Matter Cartridges&lt;br /&gt;
* (3x) Metal&lt;br /&gt;
* (2x) Glass&lt;br /&gt;
* Plasteel&lt;br /&gt;
* High-Capacity Power Cell&lt;br /&gt;
&lt;br /&gt;
====Commander Equipment====&lt;br /&gt;
&lt;br /&gt;
[[File:Emergencyresponseteamcommander.png|64px|The Commander]]&lt;br /&gt;
&lt;br /&gt;
The Commander has unique equipment available, such as their Night Vision Sec HUD and their special sidearm. His job is to command and delegate his squad to succesfully carry out the mission.&lt;br /&gt;
* Mateba or Desert Eagle, depends&lt;br /&gt;
* (2x) Speed Loaders .357 or (2x) .50AE magazine&lt;br /&gt;
* Night Vision Security HUD&lt;br /&gt;
* Intelicard&lt;br /&gt;
* Security Belt&lt;br /&gt;
* First Aid Kit&lt;br /&gt;
* Box of Handcuffs&lt;br /&gt;
* Flash&lt;br /&gt;
* Flashbang&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous Equipment====&lt;br /&gt;
Additional misc equipment is held in the Equipment Room.&lt;br /&gt;
* Ion Rifle&lt;br /&gt;
* Box of EMP Grenades&lt;br /&gt;
* (4x) Flashes&lt;br /&gt;
* Intelicard&lt;br /&gt;
* (4x) High-Capacity Power Cells&lt;br /&gt;
* Box of Handcuffs&lt;br /&gt;
* (3x) Fire Extinguishers&lt;br /&gt;
* (6x) Gas Masks&lt;br /&gt;
* Soap Bar&lt;br /&gt;
&lt;br /&gt;
===Code Red Equipment===&lt;br /&gt;
The Elite ERT has access to certain secret, expensive or new items for their usage in the field when the situation has escalated to the point where the loss of the station may be imminent.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pulse Pistol&#039;&#039;&#039;&lt;br /&gt;
The Pulse Pistol is the standard issue sidearm for Elite ERT Officers. It can fit inside your backpack or pockets and can fire either 10 Pulse, 20 Laser or 20 Stun rounds before depletion.&lt;br /&gt;
*&#039;&#039;&#039;Pulse Carbine&#039;&#039;&#039;&lt;br /&gt;
Unique to the elite Security Officer. This weapon is a scaled down variant of the Pulse Rifle. It can fit in your backpack and fires either 20 Pulse, 20 Laser or 20 Stun rounds.&lt;br /&gt;
*&#039;&#039;&#039;Military Rapid Construction Device&#039;&#039;&#039;&lt;br /&gt;
Unique to the elite Engineering Officer. An RCD with double the normal matter units, 200 instead of 100.&lt;br /&gt;
*&#039;&#039;&#039;Nanite Combat Injector&#039;&#039;&#039;&lt;br /&gt;
Unique to the elite Medical Officer. A Combat Injector filled with 100 units of medical nanites capable of healing around 130 points of damage and curing most ailments. Very potent but limited in number, use wisely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Your Orders==&lt;br /&gt;
Once you&#039;ve arrived on the station you need to assess the situation and contact any heads of staff (assuming they are still alive). Perform the role you&#039;re assigned to, heal people as a Medical Officer, repair damage as an Engineering Officer and arrest looters, rioters or insurgents as a Security Officer.&lt;br /&gt;
&lt;br /&gt;
===What to Expect===&lt;br /&gt;
You&#039;ll likely be thrown at whatever problem is facing the station, stay together and do the best you can. Take direction from the crew as they will generally know more about the situation than you do, ultimately use your intuition to guide you. &lt;br /&gt;
&lt;br /&gt;
===Communication is King===&lt;br /&gt;
Your radio has access to a unique comms channel (prefix :y) allowing you to talk with fellow ERT members, as well as being able to talk to all station channels. Not only does this let you talk to the crew and figure out what&#039;s the problem but lets you stay in close communication with your team.&lt;br /&gt;
&lt;br /&gt;
===Threat Levels===&lt;br /&gt;
As an ERT member, the situations you will face will vary greatly. One mission you might be trying to salvage a station smashed by asteroids, saving the crew from a particularly devastating delamination or even a mass invasion of Clowns. Make sure you prepare for any eventuality, Central Command may grant your team access to heavier firepower.&lt;br /&gt;
&lt;br /&gt;
==The Commander==&lt;br /&gt;
As the Commander of the response team, it&#039;s your job to make sure your underlings are doing their job. Delegate tasks to them and ensure they are doing something productive. Remember, at the end of the day, the station must be salvaged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Jobs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D1%82%D1%80%D1%8F%D0%B4_%D0%97%D0%B0%D1%87%D0%B8%D1%81%D1%82%D0%BA%D0%B8&amp;diff=73618</id>
		<title>Отряд Зачистки</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D1%82%D1%80%D1%8F%D0%B4_%D0%97%D0%B0%D1%87%D0%B8%D1%81%D1%82%D0%BA%D0%B8&amp;diff=73618"/>
		<updated>2024-07-23T08:16:48Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Death Squad в Эскадрон смерти&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = CentCom&lt;br /&gt;
|stafftype = CENTCOM&lt;br /&gt;
|img_generic = deathsquadofficer.png&lt;br /&gt;
|img = &lt;br /&gt;
|jobtitle = Death Squad Officer&lt;br /&gt;
|access = Everywhere&lt;br /&gt;
|additional = The pulse rifle does the talking&lt;br /&gt;
|difficulty = Depending on the situation at hand&lt;br /&gt;
|superior = [[CentCom|Spec Ops Officer]], Squad Lead&lt;br /&gt;
|duties = Imposing Nanotrasen&#039;s will through force of arms&lt;br /&gt;
|guides = This is the guide&lt;br /&gt;
|quote = &amp;quot;Remember, no witnesses.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The death squad is a special admin event, one that is usually started when the station is completely and utterly fucked. This is usually because [[Changeling|changelings]], [[Blood Cult|cultists]] or [[Alien|something more sinister]] have replaced the entire crew. They&#039;re sent in to cause death as implied by the name. They&#039;re armed to the teeth, (supposedly) highly trained and are armed with the best weapons and equipment Nanotrasen can offer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Don&#039;t kill the admin who spawned you in, or each other.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
The death squad is by far the most well prepared and well-armed force that you will ever see in your time on the station, the chances of winning against these Officers is almost nothing, pray quietly that they are incompetent enough to accidentally shoot themselves with their own weapons. You&#039;d be hard pressed to find anything more robust than what these men carry around as standard issue.&lt;br /&gt;
===Weaponry===&lt;br /&gt;
They are armed with many different weapons of all shapes and sizes. They carry energy swords for melee, the ever-deadly pulse rifle for ranged combat and a mateba revolver as a backup. The pulse rifle is the primary, and the strongest weapon that they are equipped with. It has 3 different settings, stun, kill and destroy. A pulse rifle provides everything the officer needs. Stunshots to drop opponents non-lethally, high damage lasers when they don&#039;t want to make a mess and heavy pulse lances to disintegrate anything they touch. Their backup revolver, the mateba is not to be trifled with either. A large cylinder, high damage and quick fast firing speed make it a deadly weapon in it&#039;s own right. In melee, their energy swords cut through flesh like butter and can eliminate even the strongest of foes with just a few swipes.&lt;br /&gt;
&lt;br /&gt;
In addition, they are armed with Energy Shields, both handheld variants and built directly into their armor. These shields deflect incoming laser-based projectiles and reduce the damage of physical ones. Many melee attacks will bounce right off. &lt;br /&gt;
&lt;br /&gt;
They are also given a box of flashbangs for crowd control and room clearing. Getting caught in the blast of one of these will make you blind, deaf and you&#039;ll collapse onto the floor for almost a minute before getting up. The officer&#039;s armor completely negates the effects of them so don&#039;t think to use them against them. &lt;br /&gt;
&lt;br /&gt;
However like all weaponry, their pulse rifle and mateba have limited ammunition/charges. If they run dry they&#039;ll have to find a way to recharge at a recharging station or scavenge new ammo for their revolver. &lt;br /&gt;
===Support===&lt;br /&gt;
They are issued a first-aid kit, a pair of optical thermal scanners and a C4 Explosive. Their first-aid kit contains a state of the art hypoinjector packed with healing nanites that can patch up even the worst of gunshot wounds in seconds. The optical thermal scanners provide both perfect night-vision and the ability to see people through walls, so don&#039;t think to hide from them in a locker or otherwise. Their C4 charges can blow a man-sized hole through almost anything, though their pulse rifles can melt down a wall or bolted airlock in a few shots.  &lt;br /&gt;
&lt;br /&gt;
In case they need to destroy the station and anyone on it, they are given pin-pointers that point to the nuclear authentication disk.&lt;br /&gt;
&lt;br /&gt;
Death Squad operatives are also given access to their robust MODsuits, which are some of the best you&#039;ll ever see, outside of [[MODsuits#Administrative_MODsuit|admin tomfoolery]]. It also doubles as EVA gear. However, the armor suffers from some minor slowdown equivalent to the Captain&#039;s space suit meaning an unencumbered crew member could outrun them given the chance.&lt;br /&gt;
&lt;br /&gt;
===Mecha===&lt;br /&gt;
The Death Squad is sometimes granted access to Seraph and Marauder exosuits. Make no mistake, these beasts can and will wipe out anything in their path, armour be damned. If you are put up against one, your only hope is to pray that they haven&#039;t destroyed the Ion Rifle and that whoever has it is willing to shoot up an extremely beefy mech. These mechs are often found equipped with pulse weaponry, so don&#039;t think hiding can save you either.&lt;br /&gt;
&lt;br /&gt;
==Duties as Deathgivers==&lt;br /&gt;
*&#039;&#039;&#039; Establish a plan with your fellow Officers. Usually, some sort of objective will be delivered to you via a CentCom Admiral or similar. Do note, no plan will survive the battle, so really just use it to tell who shoots up which department.&lt;br /&gt;
*&#039;&#039;&#039; Prepping yourselves, assume roles. There&#039;s plenty of extra equipment in the starting armory and if the emergency armory is opened, feel free to grab whatever extra goodies are there.&lt;br /&gt;
*&#039;&#039;&#039; Travel to the station via your shuttle, it will land in Arrivals. Clear the area, then move out. Stick together, and remember. No witnesses. &lt;br /&gt;
*&#039;&#039;&#039; Accomplish whatever objective you&#039;ve set out to do, eliminate any crew members who cross your path. Many may try their hand at attacking you, show them the error of their ways. &lt;br /&gt;
*&#039;&#039;&#039; When your objective is complete (usually nuking the station into high orbit) return to the shuttle and then to CentCom. Congratulate yourselves on a job well done. &lt;br /&gt;
===ADDITIONALLY===&lt;br /&gt;
*&#039;&#039;&#039; If you need to clear a room, throw in a few flashbangs first, their stunning effect makes anyone caught in their radius easy targets. The stun functions on your rifles can drop someone in a single shot even with armor. Your pulse lance setting will melt anyone in just a few shots so use it to your advantage. &lt;br /&gt;
*&#039;&#039;&#039; If you are ordered to destroy the station, use the pinpointers supplied to find the nuclear auth disk normally held by the Captain. Proceed then to the Vault which contains the Nuclear Explosive, insert the disk, set the time and hold the door until it&#039;s time to evac. &lt;br /&gt;
*&#039;&#039;&#039; If you take too many casualties, do your best to return to CentCom and ask for Emergency Armory access or reinforcements. &lt;br /&gt;
==Nuke it from Space==&lt;br /&gt;
You are sent to blow the station sky-high to kingdom come. You can do this using the on-station nuclear fission explosive, you are provided with instructions to using it, and also are given the code to activate it. Of course, you have to use the nuke authentication disk found on the captain&#039;s person or in his quarters.&lt;br /&gt;
&lt;br /&gt;
==In Conclusion==&lt;br /&gt;
If you see something roaming the halls, run through this quick checklist.&lt;br /&gt;
&lt;br /&gt;
1. Is it a fellow Officer? If so, proceed to Step 5. &lt;br /&gt;
&lt;br /&gt;
2. Is it Ian or any other station pet? If so, proceed to Step &amp;lt;s&amp;gt;4.&amp;lt;/s&amp;gt; DON&#039;T YOU FUCKING DARE. Skip to step 5. instead&lt;br /&gt;
&lt;br /&gt;
3. Is it a CentCom Official down there for whatever reason? If so, proceed to Step 5.&lt;br /&gt;
&lt;br /&gt;
4. Shoot it until it stops moving, and then some.&lt;br /&gt;
&lt;br /&gt;
5. Carry on, soldier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=CentCom_Official&amp;diff=73617</id>
		<title>CentCom Official</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=CentCom_Official&amp;diff=73617"/>
		<updated>2024-07-23T08:16:16Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу CentCom Official в Офицер центрального командования&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Офицер центрального командования]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D1%84%D0%B8%D1%86%D0%B5%D1%80_%D1%86%D0%B5%D0%BD%D1%82%D1%80%D0%B0%D0%BB%D1%8C%D0%BD%D0%BE%D0%B3%D0%BE_%D0%BA%D0%BE%D0%BC%D0%B0%D0%BD%D0%B4%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73616</id>
		<title>Офицер центрального командования</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D1%84%D0%B8%D1%86%D0%B5%D1%80_%D1%86%D0%B5%D0%BD%D1%82%D1%80%D0%B0%D0%BB%D1%8C%D0%BD%D0%BE%D0%B3%D0%BE_%D0%BA%D0%BE%D0%BC%D0%B0%D0%BD%D0%B4%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73616"/>
		<updated>2024-07-23T08:16:16Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу CentCom Official в Офицер центрального командования&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = CentCom&lt;br /&gt;
|stafftype = CENTCOM&lt;br /&gt;
|img_generic = centcomofficial.png&lt;br /&gt;
|img = centcomcommander.png&lt;br /&gt;
|jobtitle = CentCom Official&lt;br /&gt;
|access = [[Central_Command|CentCom Basic]]&lt;br /&gt;
|additional = Everywhere&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = [[CentCom|Central Command]]&lt;br /&gt;
|duties = Represent [[Nanotrasen]], carry out your assignment&lt;br /&gt;
|guides = [[Space Law]], [[Chain of Command]]&lt;br /&gt;
|quote = Hello crew, time for your inspect- OH JESUS FUCKING CHRIST WHAT IS THAT?!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:NTlogo.png|right|400px]]&lt;br /&gt;
&lt;br /&gt;
As a CentCom Official, you are a representative of the [[Nanotrasen|Corporation]] sent to Space Station 13 to complete an assortment of tasks assigned to you by [[CentCom]].&lt;br /&gt;
&lt;br /&gt;
==Middle Management==&lt;br /&gt;
Chances are you will be but a low-level bureaucrat from [[CentCom]] sent to perform an inspection, investigation, or some other managerial task. You will probably be spawned with just the essentials:&lt;br /&gt;
&lt;br /&gt;
*A green CentCom Uniform&lt;br /&gt;
*A Command headset&lt;br /&gt;
*A clipboard&lt;br /&gt;
*A pair of Sunglasses&lt;br /&gt;
*An energy gun for self-defense&lt;br /&gt;
*CentCom ID, with access to CentCom areas but nowhere on SS13&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Right away you have a headset linked to the Command channel, so be sure to announce your presence as soon as you get on station and set up a meeting with the [[Captain]] to discuss whatever important task assigned to you by your superiors. For the most part, your position puts you in a unique position in the station&#039;s social hierarchy, and most station authorities will bow to your every whim and possibly even grant you all-access to keep you happy, as long as they don&#039;t think you&#039;re a [[Nuclear Operative|Syndicate agent]]. &lt;br /&gt;
&lt;br /&gt;
The bad news is you&#039;re also going to be a very juicy target for just about everyone who is considered to be an [[Traitor|enemy]] [[Revolution|of]] [[Wizard|the]] [[Changeling|Corporation]] due to your status. They&#039;d be hard pressed to resist making an example out of you. It&#039;d be a good idea to make sure you&#039;re always accompanied by at least one officer, that again, doesn&#039;t think you&#039;re a [[Nuclear Operative|Syndicate agent]].&lt;br /&gt;
&lt;br /&gt;
Just remember though: You are not above [[Space Law]] and the Captain is still the station&#039;s ultimate authority so the use of force to impose your authority isn&#039;t recommended. Stick to your social advantage. If things go sour, CentCom may recall you. If you feel your life is threatened, you may be able to leave the station the same way you boarded it. Just make sure you keep note of everything of importance, so you have something to report back to CentCom.&lt;br /&gt;
&lt;br /&gt;
==Upper Management==&lt;br /&gt;
On the off chance you are a &#039;&#039;&#039;ranking military&#039;&#039;&#039; or &#039;&#039;&#039;corporate official&#039;&#039;&#039;, such as an &#039;&#039;&#039;Admiral&#039;&#039;&#039; or an &#039;&#039;&#039;Executive&#039;&#039;&#039;, you command an immense amount of power. You&#039;ll likely board the station with some fancy items to help signify and enforce your authority. You may also find yourself with increased, or even all-access to the various parts of SS13.&lt;br /&gt;
&lt;br /&gt;
While the Captain still maintains ultimate authority over the station (including you while you are on board), your rank allows you to relieve him of Command appoint someone else in his place. Like the Captain, you shouldn&#039;t have to do any manual labor yourself. Delegate to the Captain as he would delegate to his [[Heads of Staff]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unless you are [[Byond the impossible|specifically chosen to be these exclusive roles]] instead of a normal representative, you do NOT have any authority to demote anybody on station. Check your ID for the corresponding job when you spawn in.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Central Command==&lt;br /&gt;
Your relationship with CentCom is a special one, meaning you will more likely get a response from any requests and transmissions to them. If you can, using the [[Communications Console]] on the [[Bridge]] is a good way to send an impromptu message. If you have completed your task and want to return to CentCom, you can give them your formal report there, and negotiate with them to take action. The better written your report, the more likely it will be acted upon.&lt;br /&gt;
==Importantly==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;We remind you again, this is meant to be a roleplaying role, so act like it.&#039;&#039;&#039; You&#039;re a cold, calculating, corporate Central Command representative, and you&#039;ve been sent here on a specific mission given to you by your commanders. Unless given explicit authorization, don&#039;t kill people, don&#039;t take the law into your own hands, and don&#039;t usurp the job or powers of another person. If you are wronged, you&#039;re free to tell CentCom in your report or in direct communication, and they will almost certainly help you if it&#039;s reasonable. If worst comes to worst, just sit in bridge and chain-smoke cigars while you wait for a response from your employers.&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Paradox_Clone&amp;diff=73615</id>
		<title>Paradox Clone</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Paradox_Clone&amp;diff=73615"/>
		<updated>2024-07-23T08:15:10Z</updated>

		<summary type="html">&lt;p&gt;Somik2282: Somik2282 переименовал страницу Paradox Clone в Парадоксальный клон: Перевод&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Парадоксальный клон]]&lt;/div&gt;</summary>
		<author><name>Somik2282</name></author>
	</entry>
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