<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
	<id>https://bs.ss220.club/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sansaika</id>
	<title>SS220 - Вклад [ru]</title>
	<link rel="self" type="application/atom+xml" href="https://bs.ss220.club/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sansaika"/>
	<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php/%D0%A1%D0%BB%D1%83%D0%B6%D0%B5%D0%B1%D0%BD%D0%B0%D1%8F:%D0%92%D0%BA%D0%BB%D0%B0%D0%B4/Sansaika"/>
	<updated>2026-04-28T15:09:00Z</updated>
	<subtitle>Вклад</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78127</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78127"/>
		<updated>2025-08-06T12:19:15Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Исправлены помарки, обновлён спрайт Алмаза и переведены разделы Алмазов и Блюспейс поликристалов&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Твёрдая плазма ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Твёрдая плазма&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = Добывается в шахте и из некоторых других источников. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, сжигания станции, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Plasma Door [[File:Plasma_sheet.png]]x10 &lt;br /&gt;
*4x Plasma Tiles [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Carving Block [[File:Plasma_sheet.png]]x5&lt;br /&gt;
*Chair [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plasma_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plasma_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plasma_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Плазмы:&#039;&#039;&#039;&lt;br /&gt;
*Подожгите её зажигалкой чтобы превратить её в горючий газ. &lt;br /&gt;
*Размельчите её в жидкую плазму, используется в самых разных местах, к примеру в [[Guide_to_xenobiology#Plasma|ксенобиологии]]. &lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Твёрдую плазму:&#039;&#039;&#039;&lt;br /&gt;
Переплавьте плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пласталь ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Пласталь &lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Переплавьте железную и плазменную руды в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластали&#039;&#039; в [[Machines#Ore_Silo|силосе]]-который подключён к карго, инженерном или научном [[Guide_to_RnD#Protolathe|протолате/техфабе]]. Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и [[Робототехнике]].&amp;lt;br&amp;gt;[[Карго]] могут заказать ещё, но это дорого обходится.&lt;br /&gt;
|usedfor = Бронированные двери, мехи, постройка Ядра ИИ.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = Пласталь это сплав [[plasma|плазмы]] и [[#Metal|железа]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Вещи которые вы способны создать используя Пласталь в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] [[File:Metal_r.png]]x4&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] [[File:Metal_r.png]]x10&lt;br /&gt;
*Large Gas Tank [[File:Metal_r.png]]x4&lt;br /&gt;
*Shutter Assembly [[File:Metal_r.png]]x5&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly [[File:Metal_r.png]]x4&lt;br /&gt;
**Vault door assembly [[File:Metal_r.png]]x6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластали:&#039;&#039;&#039;&lt;br /&gt;
*Бронирование, починка и окончание постройки стен [[File:Metal_r.png]]x2&lt;br /&gt;
*[[#Tables|Укреплённые столы]] при применении по раме стола [[File:Metal_r.png]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Железные прутья ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Железные прутья&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и в [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]].&amp;lt;br&amp;gt;Также их можно сделать из листов Металла.&lt;br /&gt;
|usedfor = Создания решёток и укрепления построек.&lt;br /&gt;
|strategy = Держите в активной руке и примените на нужной постройке.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Железные прутья в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] [[File:rods.png]] x2&lt;br /&gt;
* Ladder [[File:rods.png]] x15&lt;br /&gt;
* Linen Bin [[File:rods.png]] x2&lt;br /&gt;
* Probing Cane [[File:rods.png]] x3&lt;br /&gt;
* Railing [[File:rods.png]] x2&lt;br /&gt;
* Railing Corner [[File:rods.png]] x1&lt;br /&gt;
* Railing End [[File:rods.png]] x1&lt;br /&gt;
* Scooter Frame [[File:rods.png]] x10&lt;br /&gt;
* Sharpened Iron Rod [[File:rods.png]] x1&lt;br /&gt;
* Stairs Frame [[File:rods.png]] x10&lt;br /&gt;
* Table Frame [[File:rods.png]] x2&lt;br /&gt;
* Tank Holder [[File:rods.png]] x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Железных прутьев:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Решётка]] (для постройки пола, кликая на тайл космоса)&lt;br /&gt;
* Укреплённая плитка (кликая на тайл с напольной плиткой)&lt;br /&gt;
* Уерпление обычного стекла в бронированное стекло (кликая стальным прутом по листу стекла)&lt;br /&gt;
* Прикрепление ручки к скейтборду, превращая его в скутер. &lt;br /&gt;
* Могут быть возвращены в форму листов металла, с применением [[Engineering items#Welding Tool|Сварочного инструмента]]&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Железные прутья:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|Металл]] в руке и выберите &amp;quot;2x metal rods&amp;quot; (создаёт пару железных прутьев под вами). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Напольные плиты ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Напольные плиты&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Могут быть сделаны из металла или отделены от пола ломом.&lt;br /&gt;
|usedfor = Создания [[#Plating|Покрытия]] или [[#Steel_Floor|Стальных полов]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Плитка используется для укладки полов. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Вещи которые вы способны создать используя Напольные плиты в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* Примените на решётке чтобы проложить покрытие. &lt;br /&gt;
* Используйте на покрытии чтобы проложить стальной пол. &lt;br /&gt;
* Примените по уже проложенной напольной плите другого типа, держа во второй руке [[Engineering_items#Crowbar|лом]] чтобы заменить напольную плитку. &lt;br /&gt;
* Примените по полу из [[Guide_to_chemistry#Smart_Metal_Foam|Металлической пены]] чтобы заменить его на обычное покрытие. &lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Напольные плиты:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|металл]] или почти любой другой материал и выберите &amp;quot;4x floor tiles&amp;quot; (создаёт 4 напольной плиты). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Серебро ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Серебро&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Переплавьте серебряную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]]. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Серебра в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Silver door [[File:Silver_bar.png]] x10&lt;br /&gt;
*4x silver tiles [[File:Silver_bar.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Silver_bar.png]] x5&lt;br /&gt;
*Chair [[File:Silver_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Silver_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Silver_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Silver_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Silver_bar.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Серебра:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Для постройки [[#Tables|Операционного стола]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Золото ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Золото&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Переплавьте золотую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Золота в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Golden door [[File:Gold_bar.png]] x10&lt;br /&gt;
*4x gold tiles [[File:Gold_bar.png]] x1&lt;br /&gt;
*Simple Crown [[File:Gold_bar.png]] x5&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Gold_bar.png]] x5&lt;br /&gt;
*Chair [[File:Gold_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Gold_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Gold_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Gold_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Gold_bar.png]]x1&lt;br /&gt;
*Blank Plaque [[File:Gold_bar.png]] x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Золота:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Уран ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Уран&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте урановую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките уран из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Уран в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door [[File:Uranium_sheet.png]] x10&lt;br /&gt;
*4x uranium tiles [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Uranium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Uranium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Uranium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Uranium_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
При постройке вещей с ним может излучать радиацию в небольших количествах. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Урана:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Титан ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Титан&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте титановую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките титан из  [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Пополнения протолатов/техфабов и в [[Robotics|Робототехнике]]&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Титан в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles [[File:Titanium_sheet.png]] x1&lt;br /&gt;
*Shuttle seat [[File:Titanium_sheet.png]] x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Titanium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Titanium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Titanium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Material Tram Door Assembly [[File:Titanium_sheet.png]]x8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Титана:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Пополнение фабрикаторов экзокостюмов. Робототехники используют его для [[Guide_to_robotics#Exosuit_operation_and_maintenance|мехов]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Титановое стекло ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Титановое стекло&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Переплавьте титановую руду и пепел/песок/стекло в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Титанового стекла&#039;&#039; в любом привязанном к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолате/техфабе]] снабжения, инженерии или РнД. &lt;br /&gt;
 |usedfor = Построек.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Титановое стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window [[File:Titanium_glass.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_glass.png]] x1&lt;br /&gt;
*Carving Block [[File:Titanium_glass.png]] x5&lt;br /&gt;
*Chair [[File:Titanium_glass.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Titanium_glass.png]]x4&lt;br /&gt;
*Material Platform [[File:Titanium_glass.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_glass.png]]x1&lt;br /&gt;
*Sink Frame [[File:Titanium_glass.png]]x1&lt;br /&gt;
*Toilet [[File:Titanium_glass.png]]x1&lt;br /&gt;
*Titanium Glass Shard [[File:Titanium_glass.png]]x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пластитан ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Пластитан&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте титановую и плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластитана&#039;&#039; в любом привязанном к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолате/техфабе]] снабжения, инженерии или РнД. &lt;br /&gt;
 |usedfor = Построек.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Пластитан в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*4x Plastitanium tiles [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
*4x Material Floor Tile [[File:Plastitanium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Plastitanium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plastitanium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plastitanium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластитана:&#039;&#039;&#039;&lt;br /&gt;
* Примените по стеновым балкам чтобы построить прочную стену. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пластитановое стекло ===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Пластитановое стекло&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Переплавьте стекло вместе с титановой и плазменной рудой в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластитанового стекла&#039;&#039; в любом привязанном к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолате/техфабе]] снабжения, инженерии или РнД. &lt;br /&gt;
 |usedfor = Построек.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Пластитановое стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window [[File:Plastitanium_glass.png]] x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plastitanium_glass.png]] x1&lt;br /&gt;
*Carving Block [[File:Plastitanium_glass.png]] x5&lt;br /&gt;
*Chair [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plastitanium_glass.png]]x4&lt;br /&gt;
*Material Platform [[File:Plastitanium_glass.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
*Toilet [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
*Plastitanium Glass Shard [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Алмаз ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Алмаз&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Переплавьте алмазную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките алмазы из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Алмазы в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door [[File:Diamond.png]] x10&lt;br /&gt;
*4x diamond tiles [[File:Diamond.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Diamond.png]] x1&lt;br /&gt;
*Carving Block [[File:Diamond.png]] x5&lt;br /&gt;
*Chair [[File:Diamond.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Diamond.png]]x4&lt;br /&gt;
*Material Platform [[File:Diamond.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Diamond.png]]x1&lt;br /&gt;
*Sink Frame [[File:Diamond.png]]x1&lt;br /&gt;
*Toilet [[File:Diamond.png]]x1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Алмазов:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Блюспейс поликристал ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Блюспейс поликристал&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Доставьте необработанные блюспейс кристалы к [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките блюспейс кристалы из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Для пополнения протолатов/техфабов отделов. Или для создания обработанных блюспейс кристалов [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Используйте с другой рукой чтобы сделать обработанный блюспейс кристал.&lt;br /&gt;
 |description = &lt;br /&gt;
Такой кристал вы получаете при извлечении &amp;quot;блюспейс кристала&amp;quot; из сети силоса. С ним мало что можно сделать кроме возвращения в его первоначальную форму необработанного блюспейс кристала, который уже можно использовать для некоторых вещей. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Несколько применений которые доступны вам с Блюспейс поликристалом:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Держа его в одной руке и кликая по нему пустой рукой вы можете отколоть обработанный блюспейс кристал[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Используйте необработанные, искусственные или обработанные блюспейс кристалы в руке для случайной телепортации. &lt;br /&gt;
*Необработанные, искусственные и обработанные блюспейс кристалы равноценно подходят для постройки [[Machines#Bluespace_Launchpad|устройств телепортации]] или [[Makeshift_weapons#Teleprod|телепродов]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Diamond.png&amp;diff=78126</id>
		<title>Файл:Diamond.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Diamond.png&amp;diff=78126"/>
		<updated>2025-08-06T11:17:18Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Diamond.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78123</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78123"/>
		<updated>2025-08-02T10:07:33Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Переведены и дополнены разделы Титанового стекла, Пластитана и Пластитановго стекла&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Твёрдая плазма ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Твёрдая плазма&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = Добывается в шахте и из некоторых других источников. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, сжигания станции, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Plasma Door [[File:Plasma_sheet.png]]x10 &lt;br /&gt;
*4x Plasma Tiles [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Carving Block [[File:Plasma_sheet.png]]x5&lt;br /&gt;
*Chair [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plasma_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plasma_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plasma_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Плазмы:&#039;&#039;&#039;&lt;br /&gt;
*Подожгите её зажигалкой чтобы превратить её в горючий газ. &lt;br /&gt;
*Размельчите её в жидкую плазму, используется в самых разных местах, к примеру в [[Guide_to_xenobiology#Plasma|ксенобиологии]]. &lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Твёрдую плазму:&#039;&#039;&#039;&lt;br /&gt;
Переплавьте плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пласталь ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Пласталь &lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Переплавьте железную и плазменную руды в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластали&#039;&#039; в [[Machines#Ore_Silo|силосе]]-который подключён к карго, инженерном или научном [[Guide_to_RnD#Protolathe|протолате/техфабе]]. Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и [[Робототехнике]].&amp;lt;br&amp;gt;[[Карго]] могут заказать ещё, но это дорого обходится.&lt;br /&gt;
|usedfor = Бронированные двери, мехи, постройка Ядра ИИ.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = Пласталь это сплав [[plasma|плазмы]] и [[#Metal|железа]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Вещи которые вы способны создать используя Пласталь в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] [[File:Metal_r.png]]x4&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] [[File:Metal_r.png]]x10&lt;br /&gt;
*Large Gas Tank [[File:Metal_r.png]]x4&lt;br /&gt;
*Shutter Assembly [[File:Metal_r.png]]x5&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly [[File:Metal_r.png]]x4&lt;br /&gt;
**Vault door assembly [[File:Metal_r.png]]x6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластали:&#039;&#039;&#039;&lt;br /&gt;
*Бронирование, починка и окончание постройки стен [[File:Metal_r.png]]x2&lt;br /&gt;
*[[#Tables|Укреплённые столы]] при применении по раме стола [[File:Metal_r.png]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Железные прутья ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Железные прутья&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и в [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]].&amp;lt;br&amp;gt;Также их можно сделать из листов Металла.&lt;br /&gt;
|usedfor = Создания решёток и укрепления построек.&lt;br /&gt;
|strategy = Держите в активной руке и примените на нужной постройке.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Железные прутья в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] [[File:rods.png]] x2&lt;br /&gt;
* Ladder [[File:rods.png]] x15&lt;br /&gt;
* Linen Bin [[File:rods.png]] x2&lt;br /&gt;
* Probing Cane [[File:rods.png]] x3&lt;br /&gt;
* Railing [[File:rods.png]] x2&lt;br /&gt;
* Railing Corner [[File:rods.png]] x1&lt;br /&gt;
* Railing End [[File:rods.png]] x1&lt;br /&gt;
* Scooter Frame [[File:rods.png]] x10&lt;br /&gt;
* Sharpened Iron Rod [[File:rods.png]] x1&lt;br /&gt;
* Stairs Frame [[File:rods.png]] x10&lt;br /&gt;
* Table Frame [[File:rods.png]] x2&lt;br /&gt;
* Tank Holder [[File:rods.png]] x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Железных прутьев:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Решётка]] (для постройки пола, кликая на тайл космоса)&lt;br /&gt;
* Укреплённая плитка (кликая на тайл с напольной плиткой)&lt;br /&gt;
* Уерпление обычного стекла в бронированное стекло (кликая стальным прутом по листу стекла)&lt;br /&gt;
* Прикрепление ручки к скейтборду, превращая его в скутер. &lt;br /&gt;
* Могут быть возвращены в форму листов металла, с применением [[Engineering items#Welding Tool|Сварочного инструмента]]&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Железные прутья:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|Металл]] в руке и выберите &amp;quot;2x metal rods&amp;quot; (создаёт пару железных прутьев под вами). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Напольные плиты ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Напольные плиты&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Могут быть сделаны из металла или отделены от пола ломом.&lt;br /&gt;
|usedfor = Создания [[#Plating|Покрытия]] или [[#Steel_Floor|Стальных полов]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Плитка используется для укладки полов. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Вещи которые вы способны создать используя Напольные плиты в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* Примените на решётке чтобы проложить покрытие. &lt;br /&gt;
* Используйте на покрытии чтобы проложить стальной пол. &lt;br /&gt;
* Примените по уже проложенной напольной плите другого типа, держа во второй руке [[Engineering_items#Crowbar|лом]] чтобы заменить напольную плитку. &lt;br /&gt;
* Примените по полу из [[Guide_to_chemistry#Smart_Metal_Foam|Металлической пены]] чтобы заменить его на обычное покрытие. &lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Напольные плиты:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|металл]] или почти любой другой материал и выберите &amp;quot;4x floor tiles&amp;quot; (создаёт 4 напольной плиты). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Серебро ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Серебро&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Переплавьте серебряную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]]. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Серебра в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Silver door [[File:Silver_bar.png]] x10&lt;br /&gt;
*4x silver tiles [[File:Silver_bar.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Silver_bar.png]] x5&lt;br /&gt;
*Chair [[File:Silver_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Silver_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Silver_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Silver_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Silver_bar.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Серебра:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Для постройки [[#Tables|Операционного стола]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Золото ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Золото&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Переплавьте золотую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Золота в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Golden door [[File:Gold_bar.png]] x10&lt;br /&gt;
*4x gold tiles [[File:Gold_bar.png]] x1&lt;br /&gt;
*Simple Crown [[File:Gold_bar.png]] x5&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Gold_bar.png]] x5&lt;br /&gt;
*Chair [[File:Gold_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Gold_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Gold_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Gold_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Gold_bar.png]]x1&lt;br /&gt;
*Blank Plaque [[File:Gold_bar.png]] x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Золота:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Уран ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Уран&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте урановую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките уран из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Уран в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door [[File:Uranium_sheet.png]] x10&lt;br /&gt;
*4x uranium tiles [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Uranium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Uranium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Uranium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Uranium_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
При постройке вещей с ним может излучать радиацию в небольших количествах. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Урана:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Титан ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Титан&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте титановую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките уран из  [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Пополнения протолатов/техфабов и в [[Robotics|Робототехнике]]&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Титан в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles [[File:Titanium_sheet.png]] x1&lt;br /&gt;
*Shuttle seat [[File:Titanium_sheet.png]] x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Titanium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Titanium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Titanium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Material Tram Door Assembly [[File:Titanium_sheet.png]]x8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Титана:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Пополнение фабрикаторов экзокостюмов. Робототехники используют его для [[Guide_to_robotics#Exosuit_operation_and_maintenance|мехов]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Титановое стекло ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Титановое стекло&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Переплавьте титановую руду и пепел/песок/стекло в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Титанового стекла&#039;&#039; в любом привязанном к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолате/техфабе]] снабжения, инженерии или РнД. &lt;br /&gt;
 |usedfor = Построек.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Титановое стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window [[File:Titanium_glass.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_glass.png]] x1&lt;br /&gt;
*Carving Block [[File:Titanium_glass.png]] x5&lt;br /&gt;
*Chair [[File:Titanium_glass.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Titanium_glass.png]]x4&lt;br /&gt;
*Material Platform [[File:Titanium_glass.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_glass.png]]x1&lt;br /&gt;
*Sink Frame [[File:Titanium_glass.png]]x1&lt;br /&gt;
*Toilet [[File:Titanium_glass.png]]x1&lt;br /&gt;
*Titanium Glass Shard [[File:Titanium_glass.png]]x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пластитан ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Пластитан&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте титановую и плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластитана&#039;&#039; в любом привязанном к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолате/техфабе]] снабжения, инженерии или РнД. &lt;br /&gt;
 |usedfor = Построек.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Пластитан в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*4x Plastitanium tiles [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
*4x Material Floor Tile [[File:Plastitanium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Plastitanium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plastitanium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plastitanium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plastitanium_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластитана:&#039;&#039;&#039;&lt;br /&gt;
* Примените по стеновым балкам чтобы построить прочную стену. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пластитановое стекло ===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Пластитановое стекло&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Переплавьте стекло вместе с титановой и плазменной рудой в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластитанового стекла&#039;&#039; в любом привязанном к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолате/техфабе]] снабжения, инженерии или РнД. &lt;br /&gt;
 |usedfor = Построек.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Пластитановое стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window [[File:Plastitanium_glass.png]] x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plastitanium_glass.png]] x1&lt;br /&gt;
*Carving Block [[File:Plastitanium_glass.png]] x5&lt;br /&gt;
*Chair [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plastitanium_glass.png]]x4&lt;br /&gt;
*Material Platform [[File:Plastitanium_glass.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
*Toilet [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
*Plastitanium Glass Shard [[File:Plastitanium_glass.png]]x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78122</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78122"/>
		<updated>2025-07-31T10:31:42Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Переведён и обновлён раздел с титаном, обновлены спрайты Напольных плит, Урана, Золота, Серебра и Титана&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Твёрдая плазма ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Твёрдая плазма&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = Добывается в шахте и из некоторых других источников. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, сжигания станции, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Plasma Door [[File:Plasma_sheet.png]]x10 &lt;br /&gt;
*4x Plasma Tiles [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Carving Block [[File:Plasma_sheet.png]]x5&lt;br /&gt;
*Chair [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plasma_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plasma_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plasma_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Плазмы:&#039;&#039;&#039;&lt;br /&gt;
*Подожгите её зажигалкой чтобы превратить её в горючий газ. &lt;br /&gt;
*Размельчите её в жидкую плазму, используется в самых разных местах, к примеру в [[Guide_to_xenobiology#Plasma|ксенобиологии]]. &lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Твёрдую плазму:&#039;&#039;&#039;&lt;br /&gt;
Переплавьте плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пласталь ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Пласталь &lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Переплавьте железную и плазменную руды в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластали&#039;&#039; в [[Machines#Ore_Silo|силосе]]-который подключён к карго, инженерном или научном [[Guide_to_RnD#Protolathe|протолате/техфабе]]. Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и [[Робототехнике]].&amp;lt;br&amp;gt;[[Карго]] могут заказать ещё, но это дорого обходится.&lt;br /&gt;
|usedfor = Бронированные двери, мехи, постройка Ядра ИИ.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = Пласталь это сплав [[plasma|плазмы]] и [[#Metal|железа]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Вещи которые вы способны создать используя Пласталь в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] [[File:Metal_r.png]]x4&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] [[File:Metal_r.png]]x10&lt;br /&gt;
*Large Gas Tank [[File:Metal_r.png]]x4&lt;br /&gt;
*Shutter Assembly [[File:Metal_r.png]]x5&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly [[File:Metal_r.png]]x4&lt;br /&gt;
**Vault door assembly [[File:Metal_r.png]]x6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластали:&#039;&#039;&#039;&lt;br /&gt;
*Бронирование, починка и окончание постройки стен [[File:Metal_r.png]]x2&lt;br /&gt;
*[[#Tables|Укреплённые столы]] при применении по раме стола [[File:Metal_r.png]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Железные прутья ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Железные прутья&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и в [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]].&amp;lt;br&amp;gt;Также их можно сделать из листов Металла.&lt;br /&gt;
|usedfor = Создания решёток и укрепления построек.&lt;br /&gt;
|strategy = Держите в активной руке и примените на нужной постройке.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Железные прутья в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] [[File:rods.png]] x2&lt;br /&gt;
* Ladder [[File:rods.png]] x15&lt;br /&gt;
* Linen Bin [[File:rods.png]] x2&lt;br /&gt;
* Probing Cane [[File:rods.png]] x3&lt;br /&gt;
* Railing [[File:rods.png]] x2&lt;br /&gt;
* Railing Corner [[File:rods.png]] x1&lt;br /&gt;
* Railing End [[File:rods.png]] x1&lt;br /&gt;
* Scooter Frame [[File:rods.png]] x10&lt;br /&gt;
* Sharpened Iron Rod [[File:rods.png]] x1&lt;br /&gt;
* Stairs Frame [[File:rods.png]] x10&lt;br /&gt;
* Table Frame [[File:rods.png]] x2&lt;br /&gt;
* Tank Holder [[File:rods.png]] x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Железных прутьев:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Решётка]] (для постройки пола, кликая на тайл космоса)&lt;br /&gt;
* Укреплённая плитка (кликая на тайл с напольной плиткой)&lt;br /&gt;
* Уерпление обычного стекла в бронированное стекло (кликая стальным прутом по листу стекла)&lt;br /&gt;
* Прикрепление ручки к скейтборду, превращая его в скутер. &lt;br /&gt;
* Могут быть возвращены в форму листов металла, с применением [[Engineering items#Welding Tool|Сварочного инструмента]]&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Железные прутья:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|Металл]] в руке и выберите &amp;quot;2x metal rods&amp;quot; (создаёт пару железных прутьев под вами). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Напольные плиты ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Напольные плиты&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Могут быть сделаны из металла или отделены от пола ломом.&lt;br /&gt;
|usedfor = Создания [[#Plating|Покрытия]] или [[#Steel_Floor|Стальных полов]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Плитка используется для укладки полов. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Вещи которые вы способны создать используя Напольные плиты в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* Примените на решётке чтобы проложить покрытие. &lt;br /&gt;
* Используйте на покрытии чтобы проложить стальной пол. &lt;br /&gt;
* Примените по уже проложенной напольной плите другого типа, держа во второй руке [[Engineering_items#Crowbar|лом]] чтобы заменить напольную плитку. &lt;br /&gt;
* Примените по полу из [[Guide_to_chemistry#Smart_Metal_Foam|Металлической пены]] чтобы заменить его на обычное покрытие. &lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Напольные плиты:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|металл]] или почти любой другой материал и выберите &amp;quot;4x floor tiles&amp;quot; (создаёт 4 напольной плиты). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Серебро ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Серебро&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Переплавьте серебряную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]]. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Серебра в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Silver door [[File:Silver_bar.png]] x10&lt;br /&gt;
*4x silver tiles [[File:Silver_bar.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Silver_bar.png]] x5&lt;br /&gt;
*Chair [[File:Silver_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Silver_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Silver_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Silver_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Silver_bar.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Серебра:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Для постройки [[#Tables|Операционного стола]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Золото ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Золото&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Переплавьте золотую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Золота в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Golden door [[File:Gold_bar.png]] x10&lt;br /&gt;
*4x gold tiles [[File:Gold_bar.png]] x1&lt;br /&gt;
*Simple Crown [[File:Gold_bar.png]] x5&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Gold_bar.png]] x5&lt;br /&gt;
*Chair [[File:Gold_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Gold_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Gold_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Gold_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Gold_bar.png]]x1&lt;br /&gt;
*Blank Plaque [[File:Gold_bar.png]] x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Золота:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Уран ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Уран&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте урановую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките уран из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Уран в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door [[File:Uranium_sheet.png]] x10&lt;br /&gt;
*4x uranium tiles [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Uranium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Uranium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Uranium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Uranium_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
При постройке вещей с ним может излучать радиацию в небольших количествах. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Урана:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Титан ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Титан&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте титановую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките уран из  [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Пополнения протолатов/техфабов и в [[Robotics|Робототехнике]]&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Титан в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles [[File:Titanium_sheet.png]] x1&lt;br /&gt;
*Shuttle seat [[File:Titanium_sheet.png]] x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Titanium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Titanium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Titanium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Titanium_sheet.png]]x1&lt;br /&gt;
*Material Tram Door Assembly [[File:Titanium_sheet.png]]x8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Титана:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Пополнение фабрикаторов экзокостюмов. Робототехники используют его для [[Guide_to_robotics#Exosuit_operation_and_maintenance|мехов]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Titanium_sheet.png&amp;diff=78121</id>
		<title>Файл:Titanium sheet.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Titanium_sheet.png&amp;diff=78121"/>
		<updated>2025-07-31T10:20:11Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Titanium sheet.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Floor_Tiles.png&amp;diff=78120</id>
		<title>Файл:Floor Tiles.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Floor_Tiles.png&amp;diff=78120"/>
		<updated>2025-07-31T10:18:37Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Floor Tiles.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Importing file&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Silver_bar.png&amp;diff=78119</id>
		<title>Файл:Silver bar.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Silver_bar.png&amp;diff=78119"/>
		<updated>2025-07-31T10:18:20Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Silver bar.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Gold_bar.png&amp;diff=78118</id>
		<title>Файл:Gold bar.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Gold_bar.png&amp;diff=78118"/>
		<updated>2025-07-31T10:18:05Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Gold bar.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Uranium_sheet.png&amp;diff=78117</id>
		<title>Файл:Uranium sheet.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Uranium_sheet.png&amp;diff=78117"/>
		<updated>2025-07-31T10:17:47Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Uranium sheet.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78116</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78116"/>
		<updated>2025-07-29T21:00:42Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: исправил небольшую помарку&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Твёрдая плазма ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Твёрдая плазма&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = Добывается в шахте и из некоторых других источников. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, сжигания станции, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Plasma Door [[File:Plasma_sheet.png]]x10 &lt;br /&gt;
*4x Plasma Tiles [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Carving Block [[File:Plasma_sheet.png]]x5&lt;br /&gt;
*Chair [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plasma_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plasma_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plasma_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Плазмы:&#039;&#039;&#039;&lt;br /&gt;
*Подожгите её зажигалкой чтобы превратить её в горючий газ. &lt;br /&gt;
*Размельчите её в жидкую плазму, используется в самых разных местах, к примеру в [[Guide_to_xenobiology#Plasma|ксенобиологии]]. &lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Твёрдую плазму:&#039;&#039;&#039;&lt;br /&gt;
Переплавьте плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пласталь ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Пласталь &lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Переплавьте железную и плазменную руды в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластали&#039;&#039; в [[Machines#Ore_Silo|силосе]]-который подключён к карго, инженерном или научном [[Guide_to_RnD#Protolathe|протолате/техфабе]]. Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и [[Робототехнике]].&amp;lt;br&amp;gt;[[Карго]] могут заказать ещё, но это дорого обходится.&lt;br /&gt;
|usedfor = Бронированные двери, мехи, постройка Ядра ИИ.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = Пласталь это сплав [[plasma|плазмы]] и [[#Metal|железа]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Вещи которые вы способны создать используя Пласталь в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] [[File:Metal_r.png]]x4&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] [[File:Metal_r.png]]x10&lt;br /&gt;
*Large Gas Tank [[File:Metal_r.png]]x4&lt;br /&gt;
*Shutter Assembly [[File:Metal_r.png]]x5&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly [[File:Metal_r.png]]x4&lt;br /&gt;
**Vault door assembly [[File:Metal_r.png]]x6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластали:&#039;&#039;&#039;&lt;br /&gt;
*Бронирование, починка и окончание постройки стен [[File:Metal_r.png]]x2&lt;br /&gt;
*[[#Tables|Укреплённые столы]] при применении по раме стола [[File:Metal_r.png]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Железные прутья ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Железные прутья&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и в [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]].&amp;lt;br&amp;gt;Также их можно сделать из листов Металла.&lt;br /&gt;
|usedfor = Создания решёток и укрепления построек.&lt;br /&gt;
|strategy = Держите в активной руке и примените на нужной постройке.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Железные прутья в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] [[File:rods.png]] x2&lt;br /&gt;
* Ladder [[File:rods.png]] x15&lt;br /&gt;
* Linen Bin [[File:rods.png]] x2&lt;br /&gt;
* Probing Cane [[File:rods.png]] x3&lt;br /&gt;
* Railing [[File:rods.png]] x2&lt;br /&gt;
* Railing Corner [[File:rods.png]] x1&lt;br /&gt;
* Railing End [[File:rods.png]] x1&lt;br /&gt;
* Scooter Frame [[File:rods.png]] x10&lt;br /&gt;
* Sharpened Iron Rod [[File:rods.png]] x1&lt;br /&gt;
* Stairs Frame [[File:rods.png]] x10&lt;br /&gt;
* Table Frame [[File:rods.png]] x2&lt;br /&gt;
* Tank Holder [[File:rods.png]] x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Железных прутьев:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Решётка]] (для постройки пола, кликая на тайл космоса)&lt;br /&gt;
* Укреплённая плитка (кликая на тайл с напольной плиткой)&lt;br /&gt;
* Уерпление обычного стекла в бронированное стекло (кликая стальным прутом по листу стекла)&lt;br /&gt;
* Прикрепление ручки к скейтборду, превращая его в скутер. &lt;br /&gt;
* Могут быть возвращены в форму листов металла, с применением [[Engineering items#Welding Tool|Сварочного инструмента]]&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Железные прутья:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|Металл]] в руке и выберите &amp;quot;2x metal rods&amp;quot; (создаёт пару железных прутьев под вами). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Напольные плиты ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Напольные плиты&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Могут быть сделаны из металла или отделены от пола ломом.&lt;br /&gt;
|usedfor = Создания [[#Plating|Покрытия]] или [[#Steel_Floor|Стальных полов]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Плитка используется для укладки полов. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Вещи которые вы способны создать используя Напольные плиты в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* Примените на решётке чтобы проложить покрытие. &lt;br /&gt;
* Используйте на покрытии чтобы проложить стальной пол. &lt;br /&gt;
* Примените по уже проложенной напольной плите другого типа, держа во второй руке [[Engineering_items#Crowbar|лом]] чтобы заменить напольную плитку. &lt;br /&gt;
* Примените по полу из [[Guide_to_chemistry#Smart_Metal_Foam|Металлической пены]] чтобы заменить его на обычное покрытие. &lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Напольные плиты:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|металл]] или почти любой другой материал и выберите &amp;quot;4x floor tiles&amp;quot; (создаёт 4 напольной плиты). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Серебро ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Серебро&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Переплавьте серебряную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]]. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Серебра в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Silver door [[File:Silver_bar.png]] x10&lt;br /&gt;
*4x silver tiles [[File:Silver_bar.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Silver_bar.png]] x5&lt;br /&gt;
*Chair [[File:Silver_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Silver_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Silver_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Silver_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Silver_bar.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Серебра:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Для постройки [[#Tables|Операционного стола]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Золото ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Золото&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Переплавьте золотую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Золота в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Golden door [[File:Gold_bar.png]] x10&lt;br /&gt;
*4x gold tiles [[File:Gold_bar.png]] x1&lt;br /&gt;
*Simple Crown [[File:Gold_bar.png]] x5&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Gold_bar.png]] x5&lt;br /&gt;
*Chair [[File:Gold_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Gold_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Gold_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Gold_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Gold_bar.png]]x1&lt;br /&gt;
*Blank Plaque [[File:Gold_bar.png]] x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Золота:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Уран ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Уран&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте урановую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките уран из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Уран в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door [[File:Uranium_sheet.png]] x10&lt;br /&gt;
*4x uranium tiles [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Uranium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Uranium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Uranium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Uranium_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
При постройке вещей с ним может излучать радиацию в небольших количествах. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Урана:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78115</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78115"/>
		<updated>2025-07-29T20:59:25Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Переведён и исправлен раздел с Золотом и Ураном, потихоньку так всё переведу и исправлю, тут оказалось сложнее чем я думал ;(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Твёрдая плазма ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Твёрдая плазма&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = Добывается в шахте и из некоторых других источников. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, сжигания станции, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Plasma Door [[File:Plasma_sheet.png]]x10 &lt;br /&gt;
*4x Plasma Tiles [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Carving Block [[File:Plasma_sheet.png]]x5&lt;br /&gt;
*Chair [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plasma_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plasma_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plasma_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Плазмы:&#039;&#039;&#039;&lt;br /&gt;
*Подожгите её зажигалкой чтобы превратить её в горючий газ. &lt;br /&gt;
*Размельчите её в жидкую плазму, используется в самых разных местах, к примеру в [[Guide_to_xenobiology#Plasma|ксенобиологии]]. &lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Твёрдую плазму:&#039;&#039;&#039;&lt;br /&gt;
Переплавьте плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пласталь ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Пласталь &lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Переплавьте железную и плазменную руды в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластали&#039;&#039; в [[Machines#Ore_Silo|силосе]]-который подключён к карго, инженерном или научном [[Guide_to_RnD#Protolathe|протолате/техфабе]]. Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и [[Робототехнике]].&amp;lt;br&amp;gt;[[Карго]] могут заказать ещё, но это дорого обходится.&lt;br /&gt;
|usedfor = Бронированные двери, мехи, постройка Ядра ИИ.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = Пласталь это сплав [[plasma|плазмы]] и [[#Metal|железа]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Вещи которые вы способны создать используя Пласталь в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] [[File:Metal_r.png]]x4&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] [[File:Metal_r.png]]x10&lt;br /&gt;
*Large Gas Tank [[File:Metal_r.png]]x4&lt;br /&gt;
*Shutter Assembly [[File:Metal_r.png]]x5&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly [[File:Metal_r.png]]x4&lt;br /&gt;
**Vault door assembly [[File:Metal_r.png]]x6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластали:&#039;&#039;&#039;&lt;br /&gt;
*Бронирование, починка и окончание постройки стен [[File:Metal_r.png]]x2&lt;br /&gt;
*[[#Tables|Укреплённые столы]] при применении по раме стола [[File:Metal_r.png]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Железные прутья ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Железные прутья&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и в [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]].&amp;lt;br&amp;gt;Также их можно сделать из листов Металла.&lt;br /&gt;
|usedfor = Создания решёток и укрепления построек.&lt;br /&gt;
|strategy = Держите в активной руке и примените на нужной постройке.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Железные прутья в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] [[File:rods.png]] x2&lt;br /&gt;
* Ladder [[File:rods.png]] x15&lt;br /&gt;
* Linen Bin [[File:rods.png]] x2&lt;br /&gt;
* Probing Cane [[File:rods.png]] x3&lt;br /&gt;
* Railing [[File:rods.png]] x2&lt;br /&gt;
* Railing Corner [[File:rods.png]] x1&lt;br /&gt;
* Railing End [[File:rods.png]] x1&lt;br /&gt;
* Scooter Frame [[File:rods.png]] x10&lt;br /&gt;
* Sharpened Iron Rod [[File:rods.png]] x1&lt;br /&gt;
* Stairs Frame [[File:rods.png]] x10&lt;br /&gt;
* Table Frame [[File:rods.png]] x2&lt;br /&gt;
* Tank Holder [[File:rods.png]] x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Железных прутьев:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Решётка]] (для постройки пола, кликая на тайл космоса)&lt;br /&gt;
* Укреплённая плитка (кликая на тайл с напольной плиткой)&lt;br /&gt;
* Уерпление обычного стекла в бронированное стекло (кликая стальным прутом по листу стекла)&lt;br /&gt;
* Прикрепление ручки к скейтборду, превращая его в скутер. &lt;br /&gt;
* Могут быть возвращены в форму листов металла, с применением [[Engineering items#Welding Tool|Сварочного инструмента]]&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Железные прутья:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|Металл]] в руке и выберите &amp;quot;2x metal rods&amp;quot; (создаёт пару железных прутьев под вами). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Напольные плиты ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Напольные плиты&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Могут быть сделаны из металла или отделены от пола ломом.&lt;br /&gt;
|usedfor = Создания [[#Plating|Покрытия]] или [[#Steel_Floor|Стальных полов]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Плитка используется для укладки полов. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Вещи которые вы способны создать используя Напольные плиты в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* Примените на решётке чтобы проложить покрытие. &lt;br /&gt;
* Используйте на покрытии чтобы проложить стальной пол. &lt;br /&gt;
* Примените по уже проложенной напольной плите другого типа, держа во второй руке [[Engineering_items#Crowbar|лом]] чтобы заменить напольную плитку. &lt;br /&gt;
* Примените по полу из [[Guide_to_chemistry#Smart_Metal_Foam|Металлической пены]] чтобы заменить его на обычное покрытие. &lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Напольные плиты:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|металл]] или почти любой другой материал и выберите &amp;quot;4x floor tiles&amp;quot; (создаёт 4 напольной плиты). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Серебро ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Серебро&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Переплавьте серебряную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]]. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Серебра в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Silver door [[File:Silver_bar.png]] x10&lt;br /&gt;
*4x silver tiles [[File:Silver_bar.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Silver_bar.png]] x5&lt;br /&gt;
*Chair [[File:Silver_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Silver_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Silver_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Silver_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Silver_bar.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Серебра:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Для постройки [[#Tables|Операционного стола]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Золото ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Золото&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Переплавьте золотую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Золота в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Golden door [[File:Gold_bar.png]] x10&lt;br /&gt;
*4x gold tiles [[File:Gold_bar.png]] x1&lt;br /&gt;
*Simple Crown [[File:Gold_bar.png]] x5&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Gold_bar.png]] x5&lt;br /&gt;
*Chair [[File:Gold_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Gold_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Gold_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Gold_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Gold_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Gold_bar.png]]x1&lt;br /&gt;
*Blank Plaque [[File:Gold_bar.png]] x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Золота:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Уран ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Уран&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Переплавьте урановую руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките уран из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]].&lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Уран в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door [[File:Uranium_sheet.png]] x10&lt;br /&gt;
*4x uranium tiles [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]] x1&lt;br /&gt;
*Carving Block [[File:Uranium_sheet.png]] x5&lt;br /&gt;
*Chair [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Uranium_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Uranium_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Uranium_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Uranium_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
При постройке вещей с ним может излучать радиацию в небольших колличествах. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Урана:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78112</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78112"/>
		<updated>2025-07-27T08:28:19Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Переведены и дополнены разделы с Напольными плитами и Серебром, новые рецепты добавлены, старые удалены&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Твёрдая плазма ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Твёрдая плазма&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = Добывается в шахте и из некоторых других источников. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, сжигания станции, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Plasma Door [[File:Plasma_sheet.png]]x10 &lt;br /&gt;
*4x Plasma Tiles [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Carving Block [[File:Plasma_sheet.png]]x5&lt;br /&gt;
*Chair [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plasma_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plasma_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plasma_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Плазмы:&#039;&#039;&#039;&lt;br /&gt;
*Подожгите её зажигалкой чтобы превратить её в горючий газ. &lt;br /&gt;
*Размельчите её в жидкую плазму, используется в самых разных местах, к примеру в [[Guide_to_xenobiology#Plasma|ксенобиологии]]. &lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Твёрдую плазму:&#039;&#039;&#039;&lt;br /&gt;
Переплавьте плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пласталь ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Пласталь &lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Переплавьте железную и плазменную руды в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластали&#039;&#039; в [[Machines#Ore_Silo|силосе]]-который подключён к карго, инженерном или научном [[Guide_to_RnD#Protolathe|протолате/техфабе]]. Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и [[Робототехнике]].&amp;lt;br&amp;gt;[[Карго]] могут заказать ещё, но это дорого обходится.&lt;br /&gt;
|usedfor = Бронированные двери, мехи, постройка Ядра ИИ.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = Пласталь это сплав [[plasma|плазмы]] и [[#Metal|железа]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Вещи которые вы способны создать используя Пласталь в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] [[File:Metal_r.png]]x4&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] [[File:Metal_r.png]]x10&lt;br /&gt;
*Large Gas Tank [[File:Metal_r.png]]x4&lt;br /&gt;
*Shutter Assembly [[File:Metal_r.png]]x5&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly [[File:Metal_r.png]]x4&lt;br /&gt;
**Vault door assembly [[File:Metal_r.png]]x6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластали:&#039;&#039;&#039;&lt;br /&gt;
*Бронирование, починка и окончание постройки стен [[File:Metal_r.png]]x2&lt;br /&gt;
*[[#Tables|Укреплённые столы]] при применении по раме стола [[File:Metal_r.png]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Железные прутья ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Железные прутья&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и в [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]].&amp;lt;br&amp;gt;Также их можно сделать из листов Металла.&lt;br /&gt;
|usedfor = Создания решёток и укрепления построек.&lt;br /&gt;
|strategy = Держите в активной руке и примените на нужной постройке.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Железные прутья в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] [[File:rods.png]] x2&lt;br /&gt;
* Ladder [[File:rods.png]] x15&lt;br /&gt;
* Linen Bin [[File:rods.png]] x2&lt;br /&gt;
* Probing Cane [[File:rods.png]] x3&lt;br /&gt;
* Railing [[File:rods.png]] x2&lt;br /&gt;
* Railing Corner [[File:rods.png]] x1&lt;br /&gt;
* Railing End [[File:rods.png]] x1&lt;br /&gt;
* Scooter Frame [[File:rods.png]] x10&lt;br /&gt;
* Sharpened Iron Rod [[File:rods.png]] x1&lt;br /&gt;
* Stairs Frame [[File:rods.png]] x10&lt;br /&gt;
* Table Frame [[File:rods.png]] x2&lt;br /&gt;
* Tank Holder [[File:rods.png]] x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Железных прутьев:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Решётка]] (для постройки пола, кликая на тайл космоса)&lt;br /&gt;
* Укреплённая плитка (кликая на тайл с напольной плиткой)&lt;br /&gt;
* Уерпление обычного стекла в бронированное стекло (кликая стальным прутом по листу стекла)&lt;br /&gt;
* Прикрепление ручки к скейтборду, превращая его в скутер. &lt;br /&gt;
* Могут быть возвращены в форму листов металла, с применением [[Engineering items#Welding Tool|Сварочного инструмента]]&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Железные прутья:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|Металл]] в руке и выберите &amp;quot;2x metal rods&amp;quot; (создаёт пару железных прутьев под вами). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Напольные плиты ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Напольные плиты&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Могут быть сделаны из металла или отделены от пола ломом.&lt;br /&gt;
|usedfor = Создания [[#Plating|Покрытия]] или [[#Steel_Floor|Стальных полов]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Плитка используется для укладки полов. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Вещи которые вы способны создать используя Напольные плиты в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* Примените на решётке чтобы проложить покрытие. &lt;br /&gt;
* Используйте на покрытии чтобы проложить стальной пол. &lt;br /&gt;
* Примените по уже проложенной напольной плите другого типа, держа во второй руке [[Engineering_items#Crowbar|лом]] чтобы заменить напольную плитку. &lt;br /&gt;
* Примените по полу из [[Guide_to_chemistry#Smart_Metal_Foam|Металлической пены]] чтобы заменить его на обычное покрытие. &lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Напольные плиты:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|металл]] или почти любой другой материал и выберите &amp;quot;4x floor tiles&amp;quot; (создаёт 4 напольной плиты). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Серебро ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Серебро&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Переплавьте серебряную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Извлеките слитки серебра из [[Machines#Ore_Redemption_Machine|плавильной печи]] или любого привязанного к [[Machines#Ore_Silo|силосу]] [[Guide_to_RnD#Protolathe|протолата/техфаба]]. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя слитки Серебра в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Silver door [[File:Silver_bar.png]] x10&lt;br /&gt;
*4x silver tiles [[File:Silver_bar.png]] x1&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]] x1&lt;br /&gt;
*Carving Block [[File:Silver_bar.png]] x5&lt;br /&gt;
*Chair [[File:Silver_bar.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Silver_bar.png]]x4&lt;br /&gt;
*Material Platform [[File:Silver_bar.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Silver_bar.png]]x1&lt;br /&gt;
*Sink Frame [[File:Silver_bar.png]]x1&lt;br /&gt;
*Toilet [[File:Silver_bar.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Серебра:&#039;&#039;&#039;&lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал.&lt;br /&gt;
*Для постройки [[#Tables|Операционного стола]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Gold&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Gold bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Golden door (10 gold bars) &lt;br /&gt;
*4x gold tiles (1 gold bar)&lt;br /&gt;
*HoS Statue (5 gold bars) &lt;br /&gt;
*HoP Statue (5 gold bars) &lt;br /&gt;
*CE Statue (5 gold bars) &lt;br /&gt;
*RD Statue (5 gold bars) &lt;br /&gt;
*Simple Crown (5 gold bars) &lt;br /&gt;
*CMO Statue (5 gold bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Gold:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Uranium ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Uranium&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Uranium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door (10 uranium sheets) &lt;br /&gt;
*4x uranium tiles (1 uranium sheet)&lt;br /&gt;
*Nuke Statue (5 uranium sheets) &lt;br /&gt;
*Engineer Statue (5 uranium sheets) &lt;br /&gt;
May cause tiny amounts of radiation when constructing stuff with it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Uranium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78111</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78111"/>
		<updated>2025-07-26T10:18:45Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Перевёл раздел с железными прутьями и добавил недостающие рецепты.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Твёрдая плазма ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Твёрдая плазма&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = Добывается в шахте и из некоторых других источников. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, сжигания станции, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Plasma Door [[File:Plasma_sheet.png]]x10 &lt;br /&gt;
*4x Plasma Tiles [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Carving Block [[File:Plasma_sheet.png]]x5&lt;br /&gt;
*Chair [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plasma_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plasma_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plasma_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Плазмы:&#039;&#039;&#039;&lt;br /&gt;
*Подожгите её зажигалкой чтобы превратить её в горючий газ. &lt;br /&gt;
*Размельчите её в жидкую плазму, используется в самых разных местах, к примеру в [[Guide_to_xenobiology#Plasma|ксенобиологии]]. &lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Твёрдую плазму:&#039;&#039;&#039;&lt;br /&gt;
Переплавьте плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пласталь ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Пласталь &lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Переплавьте железную и плазменную руды в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластали&#039;&#039; в [[Machines#Ore_Silo|силосе]]-который подключён к карго, инженерном или научном [[Guide_to_RnD#Protolathe|протолате/техфабе]]. Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и [[Робототехнике]].&amp;lt;br&amp;gt;[[Карго]] могут заказать ещё, но это дорого обходится.&lt;br /&gt;
|usedfor = Бронированные двери, мехи, постройка Ядра ИИ.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = Пласталь это сплав [[plasma|плазмы]] и [[#Metal|железа]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Вещи которые вы способны создать используя Пласталь в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] [[File:Metal_r.png]]x4&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] [[File:Metal_r.png]]x10&lt;br /&gt;
*Large Gas Tank [[File:Metal_r.png]]x4&lt;br /&gt;
*Shutter Assembly [[File:Metal_r.png]]x5&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly [[File:Metal_r.png]]x4&lt;br /&gt;
**Vault door assembly [[File:Metal_r.png]]x6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластали:&#039;&#039;&#039;&lt;br /&gt;
*Бронирование, починка и окончание постройки стен [[File:Metal_r.png]]x2&lt;br /&gt;
*[[#Tables|Укреплённые столы]] при применении по раме стола [[File:Metal_r.png]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Железные прутья ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Железные прутья&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и в [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]].&amp;lt;br&amp;gt;Также их можно сделать из листов Металла.&lt;br /&gt;
|usedfor = Создания решёток и укрепления построек.&lt;br /&gt;
|strategy = Держите в активной руке и примените на нужной постройке.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Железные прутья в активной руке:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] [[File:rods.png]] x2&lt;br /&gt;
* Ladder [[File:rods.png]] x15&lt;br /&gt;
* Linen Bin [[File:rods.png]] x2&lt;br /&gt;
* Probing Cane [[File:rods.png]] x3&lt;br /&gt;
* Railing [[File:rods.png]] x2&lt;br /&gt;
* Railing Corner [[File:rods.png]] x1&lt;br /&gt;
* Railing End [[File:rods.png]] x1&lt;br /&gt;
* Scooter Frame [[File:rods.png]] x10&lt;br /&gt;
* Sharpened Iron Rod [[File:rods.png]] x1&lt;br /&gt;
* Stairs Frame [[File:rods.png]] x10&lt;br /&gt;
* Table Frame [[File:rods.png]] x2&lt;br /&gt;
* Tank Holder [[File:rods.png]] x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Железных прутьев:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Решётка]] (для постройки пола, кликая на тайл космоса)&lt;br /&gt;
* Укреплённая плитка (кликая на тайл с напольной плиткой)&lt;br /&gt;
* Уерпление обычного стекла в бронированное стекло (кликая стальным прутом по листу стекла)&lt;br /&gt;
* Прикрепление ручки к скейтборду, превращая его в скутер. &lt;br /&gt;
* Могут быть возвращены в форму листов металла, с применением [[Engineering items#Welding Tool|Сварочного инструмента]]&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Железные прутья:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте [[#Metal|Металл]] в руке и выберите &amp;quot;2x metal rods&amp;quot; (создаёт пару железных прутьев под вами). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Floor Tiles ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Floor Tiles&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Can be made from metal or removed from the floor with a crowbar&lt;br /&gt;
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Tiles used to construct floors. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Things you can do with Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
* Use on lattice to build plating. &lt;br /&gt;
* Use on plating to build steel floor. &lt;br /&gt;
* Use on another type of already placed floor tile while holding a [[Engineering_items#Crowbar|crowbar]] in other hand to replace existing floor. &lt;br /&gt;
* Use on [[Guide_to_chemistry#Smart_Metal_Foam|Metal Foam]] floor to convert it to plating. &lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|metal]] or almost any other material and click &amp;quot;4x floor tiles&amp;quot; (makes 4 floor tiles). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Silver ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Silver&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Deliver silver ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject silver from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having silver bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Silver door (10 silver bars) &lt;br /&gt;
*4x silver tiles (1 silver bar)&lt;br /&gt;
*Med Officer Statue (5 silver bars) &lt;br /&gt;
*Janitor Statue (5 silver bars) &lt;br /&gt;
*Sec Officer Statue (5 silver bars) &lt;br /&gt;
*Sec Borg Statue (5 silver bars) &lt;br /&gt;
*Med Borg Statue (5 silver bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Silver:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*[[#Tables|Operating table]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Gold&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Gold bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Golden door (10 gold bars) &lt;br /&gt;
*4x gold tiles (1 gold bar)&lt;br /&gt;
*HoS Statue (5 gold bars) &lt;br /&gt;
*HoP Statue (5 gold bars) &lt;br /&gt;
*CE Statue (5 gold bars) &lt;br /&gt;
*RD Statue (5 gold bars) &lt;br /&gt;
*Simple Crown (5 gold bars) &lt;br /&gt;
*CMO Statue (5 gold bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Gold:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Uranium ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Uranium&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Uranium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door (10 uranium sheets) &lt;br /&gt;
*4x uranium tiles (1 uranium sheet)&lt;br /&gt;
*Nuke Statue (5 uranium sheets) &lt;br /&gt;
*Engineer Statue (5 uranium sheets) &lt;br /&gt;
May cause tiny amounts of radiation when constructing stuff with it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Uranium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78106</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78106"/>
		<updated>2025-07-23T10:10:18Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Переведены разделы Плазмы и Пластали, добавлены недостающие рецепты, исправлены хайперссылки (какие возможно)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Твёрдая плазма ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Твёрдая плазма&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = Добывается в шахте и из некоторых других источников. &lt;br /&gt;
 |usedfor = Создания нескольких объектов, сжигания станции, или для пополнения протолатов/техфабов отделов.&lt;br /&gt;
 |strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
 |description = &#039;&#039;&#039;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*Plasma Door [[File:Plasma_sheet.png]]x10 &lt;br /&gt;
*4x Plasma Tiles [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Carving Block [[File:Plasma_sheet.png]]x5&lt;br /&gt;
*Chair [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Material Airlock Assembly [[File:Plasma_sheet.png]]x4&lt;br /&gt;
*Material Platform [[File:Plasma_sheet.png]]x2&lt;br /&gt;
*4x Material Floor Tile [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Sink Frame [[File:Plasma_sheet.png]]x1&lt;br /&gt;
*Toilet [[File:Plasma_sheet.png]]x1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Плазмы:&#039;&#039;&#039;&lt;br /&gt;
*Подожгите её зажигалкой чтобы превратить её в горючий газ. &lt;br /&gt;
*Размельчите её в жидкую плазму, используется в самых разных местах, к примеру в [[Guide_to_xenobiology#Plasma|ксенобиологии]]. &lt;br /&gt;
*Пополнение протолатов/техфабов. Для некоторых предметов требуется этот материал. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить Твёрдую плазму:&#039;&#039;&#039;&lt;br /&gt;
Переплавьте плазменную руду в [[Machines#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Пласталь ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Пласталь &lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Переплавьте железную и плазменную руды в [[Machines#Ore_Redemption_Machine|плавильной печи]]. Распечатайте сплав &#039;&#039;Пластали&#039;&#039; в [[Machines#Ore_Silo|силосе]]-который подключён к карго, инженерном или научном [[Guide_to_RnD#Protolathe|протолате/техфабе]]. Собранные стопки могут быть в [[Инженерном отделе]], [[E.V.A.]] и [[Робототехнике]].&amp;lt;br&amp;gt;[[Карго]] могут заказать ещё, но это дорого обходится.&lt;br /&gt;
|usedfor = Бронированные двери, мехи, постройка Ядра ИИ.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = Пласталь это сплав [[plasma|плазмы]] и [[#Metal|железа]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Вещи которые вы способны создать используя Пласталь в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] [[File:Metal_r.png]]x4&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] [[File:Metal_r.png]]x10&lt;br /&gt;
*Large Gas Tank [[File:Metal_r.png]]x4&lt;br /&gt;
*Shutter Assembly [[File:Metal_r.png]]x5&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly [[File:Metal_r.png]]x4&lt;br /&gt;
**Vault door assembly [[File:Metal_r.png]]x6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Пластали:&#039;&#039;&#039;&lt;br /&gt;
*Бронирование, починка и окончание постройки стен [[File:Metal_r.png]]x2&lt;br /&gt;
*[[#Tables|Укреплённые столы]] при применении по раме стола [[File:Metal_r.png]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Rods&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].&amp;lt;br&amp;gt;More can be made from Metal sheets.&lt;br /&gt;
|usedfor = Constructing grilles and reinforcing&lt;br /&gt;
|strategy = Hold in active hand and use it on things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having rods in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] (by clicking in your hand)&lt;br /&gt;
* Make a scooter frame&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with rods:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Lattice]] (for floors, by clicking on a space tile)&lt;br /&gt;
* Reinforcing plating (by clicking on the plating)&lt;br /&gt;
* Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet)&lt;br /&gt;
* Put a handle on a skateboard and turn it into a scooter&lt;br /&gt;
* Can be turned back into metal sheets by being welded with a [[Welding Tool]]&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Rods:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|Metal]] and click &amp;quot;2x metal rods&amp;quot; (makes two sets of rods). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Floor Tiles ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Floor Tiles&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Can be made from metal or removed from the floor with a crowbar&lt;br /&gt;
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Tiles used to construct floors. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Things you can do with Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
* Use on lattice to build plating. &lt;br /&gt;
* Use on plating to build steel floor. &lt;br /&gt;
* Use on another type of already placed floor tile while holding a [[Engineering_items#Crowbar|crowbar]] in other hand to replace existing floor. &lt;br /&gt;
* Use on [[Guide_to_chemistry#Smart_Metal_Foam|Metal Foam]] floor to convert it to plating. &lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|metal]] or almost any other material and click &amp;quot;4x floor tiles&amp;quot; (makes 4 floor tiles). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Silver ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Silver&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Deliver silver ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject silver from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having silver bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Silver door (10 silver bars) &lt;br /&gt;
*4x silver tiles (1 silver bar)&lt;br /&gt;
*Med Officer Statue (5 silver bars) &lt;br /&gt;
*Janitor Statue (5 silver bars) &lt;br /&gt;
*Sec Officer Statue (5 silver bars) &lt;br /&gt;
*Sec Borg Statue (5 silver bars) &lt;br /&gt;
*Med Borg Statue (5 silver bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Silver:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*[[#Tables|Operating table]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Gold&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Gold bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Golden door (10 gold bars) &lt;br /&gt;
*4x gold tiles (1 gold bar)&lt;br /&gt;
*HoS Statue (5 gold bars) &lt;br /&gt;
*HoP Statue (5 gold bars) &lt;br /&gt;
*CE Statue (5 gold bars) &lt;br /&gt;
*RD Statue (5 gold bars) &lt;br /&gt;
*Simple Crown (5 gold bars) &lt;br /&gt;
*CMO Statue (5 gold bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Gold:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Uranium ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Uranium&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Uranium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door (10 uranium sheets) &lt;br /&gt;
*4x uranium tiles (1 uranium sheet)&lt;br /&gt;
*Nuke Statue (5 uranium sheets) &lt;br /&gt;
*Engineer Statue (5 uranium sheets) &lt;br /&gt;
May cause tiny amounts of radiation when constructing stuff with it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Uranium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Plasma_sheet.png&amp;diff=78105</id>
		<title>Файл:Plasma sheet.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Plasma_sheet.png&amp;diff=78105"/>
		<updated>2025-07-23T09:12:31Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Plasma sheet.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78104</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78104"/>
		<updated>2025-07-22T09:14:57Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: небольшие правки в разделе с Металлом и переведён раздел со Стеклом&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. (2000 материала за [[File:Metal.png|Металл]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|плавильной печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стекло и Усиленное стекло ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Стекло и Усиленное стекло&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Стекло или Плазменное стекло в активной руке::&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] [[File:Glass.png|Стекло]]x2&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Стекла:&lt;br /&gt;
::*[[#Tables|Стеклянные столы]] при применении листа на раме стола [[File:Glass.png|Стекло]]x1&lt;br /&gt;
::*Стеклянные линзы для корпусов гранат.&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 материала за [[File:Glass.png|Стекло]]x1)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Усиленное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Glass_r.png|Усиленное стекло]]x2&lt;br /&gt;
::*Windoor frame [[File:Glass_r.png|Усиленное стекло]]x5&lt;br /&gt;
&amp;lt;br&amp;gt;Другие вещи которые вы способны сделать из Усиленного стекла:&lt;br /&gt;
::*Часть для сборки Ядра ИИ&lt;br /&gt;
::*Вставка окон в [[#Airlock|шлюзы]]&lt;br /&gt;
::*Пополнение Принтера плат, Автолата или Протолата/Техфаба. (2000 стекла и 1000 металла за [[File:Glass_r.png|Усиленное стекло]]x1)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Усиленное плазменное стекло:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Вещи которые вы способны создать используя Усиленное плазменное стекло в активной руке:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] [[File:Reinforced_plasma_glass_sheet1.png|Усиленное плазменное стекло]]x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте песок в [[Machines#Ore_Redemption_Machine|плавильной печи]], или переплавьте осколки стекла [[Engineering_items#Welding_Tool|сварочным инструментом]] чтобы превратить их в Стекло.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Glass.png]] &#039;&#039;&#039;стекле&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Распечатайте &#039;&#039;Плазменное стекло&#039;&#039; в плавильной печи карго, в разделе &#039;&#039;&#039;Alloys&#039;&#039;&#039;, также их можно получить в инженерных или научных протолатах/техфабах. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Усиленного плазменного стекла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Используйте &#039;&#039;&#039;железные прутья&#039;&#039;&#039; [[File:Rods.png]] на [[File:Plasma_glass.png]] &#039;&#039;&#039;плазменном стекле&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasma ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plasma&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = From mining and some other sources. &lt;br /&gt;
 |usedfor = Making a few products, burning down the station, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Plasma sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Plasma door (10 plasma sheets) &lt;br /&gt;
*4x plasma tiles (1 plasma sheet)&lt;br /&gt;
*Scientist Statue (5 plasma sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plasma:&#039;&#039;&#039;&lt;br /&gt;
*Light it on fire with a lighter to turn it into burning gas. &lt;br /&gt;
*Grind it for liquid plasma, useful for a large number of things, such as [[Guide_to_xenobiology#Plasma|xenobiology]]. &lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma:&#039;&#039;&#039;&lt;br /&gt;
Smelt plasma ore in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasteel ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plasteel&lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Deliver iron and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Iron alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. Stacks may exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].&amp;lt;br&amp;gt;[[Cargo]] can order more, but they are very expensive.&lt;br /&gt;
|usedfor = Reinforcing walls, mechs, building an AI Core&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = Plasteel is an alloy of [[plasma]] and [[iron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Plasteel in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] (4 sheets)&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] (10 sheets)&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly (4 plasteel sheets)&lt;br /&gt;
**Vault door assembly (6 plasteel sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plasteel:&#039;&#039;&#039;&lt;br /&gt;
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]] (2 sheets)&lt;br /&gt;
*[[#Tables|Reinforced Tables]] when added to table frames (1 sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Rods&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].&amp;lt;br&amp;gt;More can be made from Metal sheets.&lt;br /&gt;
|usedfor = Constructing grilles and reinforcing&lt;br /&gt;
|strategy = Hold in active hand and use it on things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having rods in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] (by clicking in your hand)&lt;br /&gt;
* Make a scooter frame&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with rods:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Lattice]] (for floors, by clicking on a space tile)&lt;br /&gt;
* Reinforcing plating (by clicking on the plating)&lt;br /&gt;
* Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet)&lt;br /&gt;
* Put a handle on a skateboard and turn it into a scooter&lt;br /&gt;
* Can be turned back into metal sheets by being welded with a [[Welding Tool]]&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Rods:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|Metal]] and click &amp;quot;2x metal rods&amp;quot; (makes two sets of rods). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Floor Tiles ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Floor Tiles&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Can be made from metal or removed from the floor with a crowbar&lt;br /&gt;
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Tiles used to construct floors. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Things you can do with Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
* Use on lattice to build plating. &lt;br /&gt;
* Use on plating to build steel floor. &lt;br /&gt;
* Use on another type of already placed floor tile while holding a [[Engineering_items#Crowbar|crowbar]] in other hand to replace existing floor. &lt;br /&gt;
* Use on [[Guide_to_chemistry#Smart_Metal_Foam|Metal Foam]] floor to convert it to plating. &lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|metal]] or almost any other material and click &amp;quot;4x floor tiles&amp;quot; (makes 4 floor tiles). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Silver ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Silver&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Deliver silver ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject silver from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having silver bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Silver door (10 silver bars) &lt;br /&gt;
*4x silver tiles (1 silver bar)&lt;br /&gt;
*Med Officer Statue (5 silver bars) &lt;br /&gt;
*Janitor Statue (5 silver bars) &lt;br /&gt;
*Sec Officer Statue (5 silver bars) &lt;br /&gt;
*Sec Borg Statue (5 silver bars) &lt;br /&gt;
*Med Borg Statue (5 silver bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Silver:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*[[#Tables|Operating table]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Gold&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Gold bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Golden door (10 gold bars) &lt;br /&gt;
*4x gold tiles (1 gold bar)&lt;br /&gt;
*HoS Statue (5 gold bars) &lt;br /&gt;
*HoP Statue (5 gold bars) &lt;br /&gt;
*CE Statue (5 gold bars) &lt;br /&gt;
*RD Statue (5 gold bars) &lt;br /&gt;
*Simple Crown (5 gold bars) &lt;br /&gt;
*CMO Statue (5 gold bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Gold:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Uranium ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Uranium&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Uranium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door (10 uranium sheets) &lt;br /&gt;
*4x uranium tiles (1 uranium sheet)&lt;br /&gt;
*Nuke Statue (5 uranium sheets) &lt;br /&gt;
*Engineer Statue (5 uranium sheets) &lt;br /&gt;
May cause tiny amounts of radiation when constructing stuff with it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Uranium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78103</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78103"/>
		<updated>2025-07-21T08:09:50Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: небольшие правки в тексте&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов может быть использовано для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Робототехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавлять такие листы из железной руды, также [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой (mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турелей. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. 2000 материала за [[File:Metal.png|Металл]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|Шахтёрской печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Glass and Reinforced Glass ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Glass and Reinforced Glass&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Atmospherics]] and [[Robotics]].&amp;lt;br&amp;gt;[[Shaft Miner]]s have the ability to smelt more from sand and [[Cargo]] can order more.&lt;br /&gt;
|usedfor = Constructing windows and other things&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Glass or Plasmaglass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] (2 sheets)&lt;br /&gt;
&amp;lt;br&amp;gt;Other things you can do with Glass:&lt;br /&gt;
::*[[#Tables|Glass Tables]] when added to table frames (1 sheet)&lt;br /&gt;
::*Glass Lenses to grenade casings.&lt;br /&gt;
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Reinforced Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Reinforced Glass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)&lt;br /&gt;
::*Windoor frame (5 sheets)&lt;br /&gt;
&amp;lt;br&amp;gt;Other things you can do with Reinforced Glass:&lt;br /&gt;
::*Part of AI Core assembling&lt;br /&gt;
::*Add windows into [[#Airlock|Airlocks]]&lt;br /&gt;
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 glass and 1000 metal materials per sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Reinforced Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Reinforced Plasma Glass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Smelt sand at the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]], or the [[Mining#The_Ores|Mining]] furnace, or smelt Glass shards with a [[Welding Tool]] to reform them into Glass sheets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Reinforced Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;rods&#039;&#039;&#039; [[File:Rods.png]] on [[File:Glass.png]] &#039;&#039;&#039;glass&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Print &#039;&#039;Plasma + Glass alloy&#039;&#039; from cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Reinforced Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;rods&#039;&#039;&#039; [[File:Rods.png]] on [[File:Plasma_glass.png]] &#039;&#039;&#039;plasma glass&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasma ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plasma&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = From mining and some other sources. &lt;br /&gt;
 |usedfor = Making a few products, burning down the station, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Plasma sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Plasma door (10 plasma sheets) &lt;br /&gt;
*4x plasma tiles (1 plasma sheet)&lt;br /&gt;
*Scientist Statue (5 plasma sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plasma:&#039;&#039;&#039;&lt;br /&gt;
*Light it on fire with a lighter to turn it into burning gas. &lt;br /&gt;
*Grind it for liquid plasma, useful for a large number of things, such as [[Guide_to_xenobiology#Plasma|xenobiology]]. &lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma:&#039;&#039;&#039;&lt;br /&gt;
Smelt plasma ore in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasteel ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plasteel&lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Deliver iron and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Iron alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. Stacks may exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].&amp;lt;br&amp;gt;[[Cargo]] can order more, but they are very expensive.&lt;br /&gt;
|usedfor = Reinforcing walls, mechs, building an AI Core&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = Plasteel is an alloy of [[plasma]] and [[iron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Plasteel in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] (4 sheets)&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] (10 sheets)&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly (4 plasteel sheets)&lt;br /&gt;
**Vault door assembly (6 plasteel sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plasteel:&#039;&#039;&#039;&lt;br /&gt;
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]] (2 sheets)&lt;br /&gt;
*[[#Tables|Reinforced Tables]] when added to table frames (1 sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Rods&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].&amp;lt;br&amp;gt;More can be made from Metal sheets.&lt;br /&gt;
|usedfor = Constructing grilles and reinforcing&lt;br /&gt;
|strategy = Hold in active hand and use it on things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having rods in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] (by clicking in your hand)&lt;br /&gt;
* Make a scooter frame&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with rods:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Lattice]] (for floors, by clicking on a space tile)&lt;br /&gt;
* Reinforcing plating (by clicking on the plating)&lt;br /&gt;
* Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet)&lt;br /&gt;
* Put a handle on a skateboard and turn it into a scooter&lt;br /&gt;
* Can be turned back into metal sheets by being welded with a [[Welding Tool]]&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Rods:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|Metal]] and click &amp;quot;2x metal rods&amp;quot; (makes two sets of rods). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Floor Tiles ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Floor Tiles&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Can be made from metal or removed from the floor with a crowbar&lt;br /&gt;
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Tiles used to construct floors. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Things you can do with Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
* Use on lattice to build plating. &lt;br /&gt;
* Use on plating to build steel floor. &lt;br /&gt;
* Use on another type of already placed floor tile while holding a [[Engineering_items#Crowbar|crowbar]] in other hand to replace existing floor. &lt;br /&gt;
* Use on [[Guide_to_chemistry#Smart_Metal_Foam|Metal Foam]] floor to convert it to plating. &lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|metal]] or almost any other material and click &amp;quot;4x floor tiles&amp;quot; (makes 4 floor tiles). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Silver ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Silver&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Deliver silver ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject silver from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having silver bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Silver door (10 silver bars) &lt;br /&gt;
*4x silver tiles (1 silver bar)&lt;br /&gt;
*Med Officer Statue (5 silver bars) &lt;br /&gt;
*Janitor Statue (5 silver bars) &lt;br /&gt;
*Sec Officer Statue (5 silver bars) &lt;br /&gt;
*Sec Borg Statue (5 silver bars) &lt;br /&gt;
*Med Borg Statue (5 silver bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Silver:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*[[#Tables|Operating table]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Gold&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Gold bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Golden door (10 gold bars) &lt;br /&gt;
*4x gold tiles (1 gold bar)&lt;br /&gt;
*HoS Statue (5 gold bars) &lt;br /&gt;
*HoP Statue (5 gold bars) &lt;br /&gt;
*CE Statue (5 gold bars) &lt;br /&gt;
*RD Statue (5 gold bars) &lt;br /&gt;
*Simple Crown (5 gold bars) &lt;br /&gt;
*CMO Statue (5 gold bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Gold:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Uranium ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Uranium&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Uranium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door (10 uranium sheets) &lt;br /&gt;
*4x uranium tiles (1 uranium sheet)&lt;br /&gt;
*Nuke Statue (5 uranium sheets) &lt;br /&gt;
*Engineer Statue (5 uranium sheets) &lt;br /&gt;
May cause tiny amounts of radiation when constructing stuff with it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Uranium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78102</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78102"/>
		<updated>2025-07-21T08:02:23Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Перевёл раздел с инструментами и металлом, добавил все возможные хайперссылки и неправильные рецепты предметов (где заметил)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов могут быть использованы для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Роботехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавить такие листы из железной руды и [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой(mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турели. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. 2000 материала за [[File:Metal.png|Металл]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|Шахтёрской печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Glass and Reinforced Glass ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Glass and Reinforced Glass&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Atmospherics]] and [[Robotics]].&amp;lt;br&amp;gt;[[Shaft Miner]]s have the ability to smelt more from sand and [[Cargo]] can order more.&lt;br /&gt;
|usedfor = Constructing windows and other things&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Glass or Plasmaglass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] (2 sheets)&lt;br /&gt;
&amp;lt;br&amp;gt;Other things you can do with Glass:&lt;br /&gt;
::*[[#Tables|Glass Tables]] when added to table frames (1 sheet)&lt;br /&gt;
::*Glass Lenses to grenade casings.&lt;br /&gt;
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Reinforced Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Reinforced Glass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)&lt;br /&gt;
::*Windoor frame (5 sheets)&lt;br /&gt;
&amp;lt;br&amp;gt;Other things you can do with Reinforced Glass:&lt;br /&gt;
::*Part of AI Core assembling&lt;br /&gt;
::*Add windows into [[#Airlock|Airlocks]]&lt;br /&gt;
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 glass and 1000 metal materials per sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Reinforced Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Reinforced Plasma Glass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Smelt sand at the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]], or the [[Mining#The_Ores|Mining]] furnace, or smelt Glass shards with a [[Welding Tool]] to reform them into Glass sheets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Reinforced Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;rods&#039;&#039;&#039; [[File:Rods.png]] on [[File:Glass.png]] &#039;&#039;&#039;glass&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Print &#039;&#039;Plasma + Glass alloy&#039;&#039; from cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Reinforced Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;rods&#039;&#039;&#039; [[File:Rods.png]] on [[File:Plasma_glass.png]] &#039;&#039;&#039;plasma glass&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasma ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plasma&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = From mining and some other sources. &lt;br /&gt;
 |usedfor = Making a few products, burning down the station, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Plasma sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Plasma door (10 plasma sheets) &lt;br /&gt;
*4x plasma tiles (1 plasma sheet)&lt;br /&gt;
*Scientist Statue (5 plasma sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plasma:&#039;&#039;&#039;&lt;br /&gt;
*Light it on fire with a lighter to turn it into burning gas. &lt;br /&gt;
*Grind it for liquid plasma, useful for a large number of things, such as [[Guide_to_xenobiology#Plasma|xenobiology]]. &lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma:&#039;&#039;&#039;&lt;br /&gt;
Smelt plasma ore in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasteel ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plasteel&lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Deliver iron and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Iron alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. Stacks may exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].&amp;lt;br&amp;gt;[[Cargo]] can order more, but they are very expensive.&lt;br /&gt;
|usedfor = Reinforcing walls, mechs, building an AI Core&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = Plasteel is an alloy of [[plasma]] and [[iron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Plasteel in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] (4 sheets)&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] (10 sheets)&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly (4 plasteel sheets)&lt;br /&gt;
**Vault door assembly (6 plasteel sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plasteel:&#039;&#039;&#039;&lt;br /&gt;
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]] (2 sheets)&lt;br /&gt;
*[[#Tables|Reinforced Tables]] when added to table frames (1 sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Rods&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].&amp;lt;br&amp;gt;More can be made from Metal sheets.&lt;br /&gt;
|usedfor = Constructing grilles and reinforcing&lt;br /&gt;
|strategy = Hold in active hand and use it on things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having rods in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] (by clicking in your hand)&lt;br /&gt;
* Make a scooter frame&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with rods:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Lattice]] (for floors, by clicking on a space tile)&lt;br /&gt;
* Reinforcing plating (by clicking on the plating)&lt;br /&gt;
* Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet)&lt;br /&gt;
* Put a handle on a skateboard and turn it into a scooter&lt;br /&gt;
* Can be turned back into metal sheets by being welded with a [[Welding Tool]]&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Rods:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|Metal]] and click &amp;quot;2x metal rods&amp;quot; (makes two sets of rods). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Floor Tiles ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Floor Tiles&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Can be made from metal or removed from the floor with a crowbar&lt;br /&gt;
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Tiles used to construct floors. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Things you can do with Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
* Use on lattice to build plating. &lt;br /&gt;
* Use on plating to build steel floor. &lt;br /&gt;
* Use on another type of already placed floor tile while holding a [[Engineering_items#Crowbar|crowbar]] in other hand to replace existing floor. &lt;br /&gt;
* Use on [[Guide_to_chemistry#Smart_Metal_Foam|Metal Foam]] floor to convert it to plating. &lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|metal]] or almost any other material and click &amp;quot;4x floor tiles&amp;quot; (makes 4 floor tiles). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Silver ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Silver&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Deliver silver ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject silver from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having silver bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Silver door (10 silver bars) &lt;br /&gt;
*4x silver tiles (1 silver bar)&lt;br /&gt;
*Med Officer Statue (5 silver bars) &lt;br /&gt;
*Janitor Statue (5 silver bars) &lt;br /&gt;
*Sec Officer Statue (5 silver bars) &lt;br /&gt;
*Sec Borg Statue (5 silver bars) &lt;br /&gt;
*Med Borg Statue (5 silver bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Silver:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*[[#Tables|Operating table]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Gold&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Gold bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Golden door (10 gold bars) &lt;br /&gt;
*4x gold tiles (1 gold bar)&lt;br /&gt;
*HoS Statue (5 gold bars) &lt;br /&gt;
*HoP Statue (5 gold bars) &lt;br /&gt;
*CE Statue (5 gold bars) &lt;br /&gt;
*RD Statue (5 gold bars) &lt;br /&gt;
*Simple Crown (5 gold bars) &lt;br /&gt;
*CMO Statue (5 gold bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Gold:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Uranium ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Uranium&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Uranium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door (10 uranium sheets) &lt;br /&gt;
*4x uranium tiles (1 uranium sheet)&lt;br /&gt;
*Nuke Statue (5 uranium sheets) &lt;br /&gt;
*Engineer Statue (5 uranium sheets) &lt;br /&gt;
May cause tiny amounts of radiation when constructing stuff with it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Uranium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78101</id>
		<title>Обсуждение:Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78101"/>
		<updated>2025-07-21T07:58:12Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Вывел страницу в Обсуждение, перевёл раздел с инструментами и металлом, добавил все возможные хайперссылки и неправильные рецепты предметов (где заметил)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
Если вы желаете поработать на станции как [[Station Engineer|инженер]], то вам нужно знать как строить и разбирать разные вещи.&lt;br /&gt;
&lt;br /&gt;
== Базовые инструменты ==&lt;br /&gt;
&lt;br /&gt;
Прежде чем начать любую сборку или разборку чего-либо, вам нужно прихватить несколько полезных инструментов.&lt;br /&gt;
&lt;br /&gt;
Подобные инструменты можно найти в синих [[General_items#Mechanical_Toolbox|тулбоксах механика]] где-то на станции. Их также можно сделать в [[Autolathe|автолате]] или получить из [[YouTool|вендомата YouTool]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Crowbar|Лом]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Screwdriver|Отвёртка]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Сварочный инструмент]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wirecutters|Кусачки]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering_items#Wrench|Гаечный ключ]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Материалы ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
Чтобы построить что угодно, вам понадабятся какие-то материалы. Учтите что большинство материалов могут быть использованы для постройки стен, дверей, напольных плит, стульев, столов и статуй.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Собранные стопки в [[Engineering|Инженерном отделе]], [[Auxiliary Tool Storage|Дополнительном хранилище инструментов]], [[E.V.A.]], [[Robotics|Роботехнике]] and [[Atmospherics|Атмосферном отделе]].&amp;lt;br&amp;gt;[[Shaft Miner|Шахтёры]] имеют возможность выплавить такие листы из железной руды и [[Раздел_отдела_снабжения|отдел карго]] может заказать ещё.&lt;br /&gt;
|usedfor = Постройки разных вещей, от опопрных элементов до декораций.&lt;br /&gt;
|strategy = Используйте в активной руке для начала постройки.&lt;br /&gt;
|description = &#039;&#039;&#039;Вещи которые вы способны создать используя Металл в активной руке:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Bar Stool]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Chair]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Chairs|Comfy Chair]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Beds|Bed]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Rack|Rack parts]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Lockers|Closet]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[Экипировка_атмосферики#Canister|Atmos Canister]] [[File:Metal.png|Металл]]x10 ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Rods|2x Metal rods]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#Wall|Wall girders]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Computers|Computer frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Modular console|Modular console]] [[File:Metal.png|Металл]]x10&lt;br /&gt;
*[[#Machine|Machine frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Airlock|Airlock assembly]] [[File:Metal.png|Металл]]x4&lt;br /&gt;
*[[#Firelock|Firelock frame]] [[File:Metal.png|Металл]]x3&lt;br /&gt;
*[[#Turret|Turret frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Meatspike frame [[File:Metal.png|Металл]]x5 &lt;br /&gt;
*[[#Reflector|Reflector frame]] [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[Grenade|Grenade Casing]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] [[File:Metal.png|Металл]]x1&lt;br /&gt;
*[[#APC|APC frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] [[File:Metal.png|Металл]]x2&lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*[[#Button|Button frame]] [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*[[#Door|Iron Door]] [[File:Metal.png|Металл]]x20&lt;br /&gt;
*Floodlight frame [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Voting box [[File:Metal.png|Металл]]x15&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} [[File:Metal.png|Металл]]x1. Используйте со [[#Mortar|ступкой(mortar)]] для [[Guide_to_Ghetto_Chemistry|гетто]] размельчения. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Shower Frame [[File:Metal.png|Металл]]x2 &lt;br /&gt;
*Sink Frame [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Chair [[File:Metal.png|Металл]]x1 &lt;br /&gt;
*Toilet [[File:Metal.png|Металл]]x1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Другие вещи которые вы способны сделать из Металла:&#039;&#039;&#039;&lt;br /&gt;
*Переделать раму скутера в скейтборд, он же скутер без ручки. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*[[#Tables|Металлические столы]] при применении листа на раме стола. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Обшивка стеновых балок, что позволяет закончить постройку стены. [[File:Metal.png|Металл]]x2&lt;br /&gt;
*Починка сломанных стен. [[File:Metal.png|Металл]]x1&lt;br /&gt;
*Добавление брони для рамы турели. [[File:Metal.png|Металл]]x5&lt;br /&gt;
*Пополнение Фабрикатора экзокосюмов, Автолата или Протолата/Техфаба. 2000 материала за [[File:Metal.png|Металл]]x1&lt;br /&gt;
&amp;lt;br&amp;gt;Смотрите далее [[#Constructions|Конструкции]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Как получить лист Металла:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Переплавьте металлическую руду в [[Руководство_по_созданию_машинерии#Ore_Redemption_Machine|Шахтёрской печи]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Glass and Reinforced Glass ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Glass and Reinforced Glass&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Atmospherics]] and [[Robotics]].&amp;lt;br&amp;gt;[[Shaft Miner]]s have the ability to smelt more from sand and [[Cargo]] can order more.&lt;br /&gt;
|usedfor = Constructing windows and other things&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Glass or Plasmaglass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] (2 sheets)&lt;br /&gt;
&amp;lt;br&amp;gt;Other things you can do with Glass:&lt;br /&gt;
::*[[#Tables|Glass Tables]] when added to table frames (1 sheet)&lt;br /&gt;
::*Glass Lenses to grenade casings.&lt;br /&gt;
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Reinforced Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Reinforced Glass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)&lt;br /&gt;
::*Windoor frame (5 sheets)&lt;br /&gt;
&amp;lt;br&amp;gt;Other things you can do with Reinforced Glass:&lt;br /&gt;
::*Part of AI Core assembling&lt;br /&gt;
::*Add windows into [[#Airlock|Airlocks]]&lt;br /&gt;
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 glass and 1000 metal materials per sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Reinforced Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Reinforced Plasma Glass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Smelt sand at the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]], or the [[Mining#The_Ores|Mining]] furnace, or smelt Glass shards with a [[Welding Tool]] to reform them into Glass sheets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Reinforced Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;rods&#039;&#039;&#039; [[File:Rods.png]] on [[File:Glass.png]] &#039;&#039;&#039;glass&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Print &#039;&#039;Plasma + Glass alloy&#039;&#039; from cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Reinforced Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;rods&#039;&#039;&#039; [[File:Rods.png]] on [[File:Plasma_glass.png]] &#039;&#039;&#039;plasma glass&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasma ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plasma&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = From mining and some other sources. &lt;br /&gt;
 |usedfor = Making a few products, burning down the station, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Plasma sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Plasma door (10 plasma sheets) &lt;br /&gt;
*4x plasma tiles (1 plasma sheet)&lt;br /&gt;
*Scientist Statue (5 plasma sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plasma:&#039;&#039;&#039;&lt;br /&gt;
*Light it on fire with a lighter to turn it into burning gas. &lt;br /&gt;
*Grind it for liquid plasma, useful for a large number of things, such as [[Guide_to_xenobiology#Plasma|xenobiology]]. &lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma:&#039;&#039;&#039;&lt;br /&gt;
Smelt plasma ore in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasteel ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plasteel&lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Deliver iron and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Iron alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. Stacks may exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].&amp;lt;br&amp;gt;[[Cargo]] can order more, but they are very expensive.&lt;br /&gt;
|usedfor = Reinforcing walls, mechs, building an AI Core&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = Plasteel is an alloy of [[plasma]] and [[iron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Plasteel in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] (4 sheets)&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] (10 sheets)&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly (4 plasteel sheets)&lt;br /&gt;
**Vault door assembly (6 plasteel sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plasteel:&#039;&#039;&#039;&lt;br /&gt;
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]] (2 sheets)&lt;br /&gt;
*[[#Tables|Reinforced Tables]] when added to table frames (1 sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Rods&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].&amp;lt;br&amp;gt;More can be made from Metal sheets.&lt;br /&gt;
|usedfor = Constructing grilles and reinforcing&lt;br /&gt;
|strategy = Hold in active hand and use it on things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having rods in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] (by clicking in your hand)&lt;br /&gt;
* Make a scooter frame&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with rods:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Lattice]] (for floors, by clicking on a space tile)&lt;br /&gt;
* Reinforcing plating (by clicking on the plating)&lt;br /&gt;
* Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet)&lt;br /&gt;
* Put a handle on a skateboard and turn it into a scooter&lt;br /&gt;
* Can be turned back into metal sheets by being welded with a [[Welding Tool]]&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Rods:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|Metal]] and click &amp;quot;2x metal rods&amp;quot; (makes two sets of rods). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Floor Tiles ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Floor Tiles&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Can be made from metal or removed from the floor with a crowbar&lt;br /&gt;
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Tiles used to construct floors. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Things you can do with Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
* Use on lattice to build plating. &lt;br /&gt;
* Use on plating to build steel floor. &lt;br /&gt;
* Use on another type of already placed floor tile while holding a [[Engineering_items#Crowbar|crowbar]] in other hand to replace existing floor. &lt;br /&gt;
* Use on [[Guide_to_chemistry#Smart_Metal_Foam|Metal Foam]] floor to convert it to plating. &lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|metal]] or almost any other material and click &amp;quot;4x floor tiles&amp;quot; (makes 4 floor tiles). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Silver ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Silver&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Deliver silver ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject silver from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having silver bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Silver door (10 silver bars) &lt;br /&gt;
*4x silver tiles (1 silver bar)&lt;br /&gt;
*Med Officer Statue (5 silver bars) &lt;br /&gt;
*Janitor Statue (5 silver bars) &lt;br /&gt;
*Sec Officer Statue (5 silver bars) &lt;br /&gt;
*Sec Borg Statue (5 silver bars) &lt;br /&gt;
*Med Borg Statue (5 silver bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Silver:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*[[#Tables|Operating table]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Gold&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Gold bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Golden door (10 gold bars) &lt;br /&gt;
*4x gold tiles (1 gold bar)&lt;br /&gt;
*HoS Statue (5 gold bars) &lt;br /&gt;
*HoP Statue (5 gold bars) &lt;br /&gt;
*CE Statue (5 gold bars) &lt;br /&gt;
*RD Statue (5 gold bars) &lt;br /&gt;
*Simple Crown (5 gold bars) &lt;br /&gt;
*CMO Statue (5 gold bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Gold:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Uranium ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Uranium&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Uranium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door (10 uranium sheets) &lt;br /&gt;
*4x uranium tiles (1 uranium sheet)&lt;br /&gt;
*Nuke Statue (5 uranium sheets) &lt;br /&gt;
*Engineer Statue (5 uranium sheets) &lt;br /&gt;
May cause tiny amounts of radiation when constructing stuff with it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Uranium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78083</id>
		<title>Руководство по строительству</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%81%D1%82%D1%80%D0%BE%D0%B8%D1%82%D0%B5%D0%BB%D1%8C%D1%81%D1%82%D0%B2%D1%83&amp;diff=78083"/>
		<updated>2025-07-15T10:28:26Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: присвоил страницу себе, удачи мне&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
{{Needs revision | reason = this doc is really big and really scary and there are things that are wrong with it that i dont even realize are wrong yet because thats how big and scary it is. TODO:&lt;br /&gt;
Update floor tiles icon, update gold icon, update silver icon, update uranium icon, update titanium icon, update diamond icon, reformat pipes page at the bottom to fit with the UI of the rest of the doc.}}&lt;br /&gt;
&lt;br /&gt;
If you want to do a job, like [[Station Engineer]], you need to know how to build and deconstruct stuff.&lt;br /&gt;
&lt;br /&gt;
== Basic Tools ==&lt;br /&gt;
&lt;br /&gt;
Before you can begin any construction or deconstruction you need to gather a few useful tools. &lt;br /&gt;
&lt;br /&gt;
These tools can be found in any blue [[General_items#Mechanical_Toolbox|Mechanical Toolbox]] on the station. They can also be made in an [[Autolathe]] or dispensed from a [[YouTool|YouTool vending machine]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Crowbar]]&lt;br /&gt;
|image = Crowbar.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Screwdriver]]&lt;br /&gt;
|image = Screwdriver tool.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Engineering items#Welding Tool|Welder]]&lt;br /&gt;
|image = Welder.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Wirecutters]]&lt;br /&gt;
|image = Wirecutters.png&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor = Engineering&lt;br /&gt;
|name = [[Wrench]]&lt;br /&gt;
|image = Wrench.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
{{anchor|Materials}}&lt;br /&gt;
To build anything, you need materials. Keep in mind that most materials can be used to make walls, doors, floor tiles, chairs, tables and statues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Metal ===&lt;br /&gt;
{{anchor|Metal}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Metal&lt;br /&gt;
|image = Metal.png&lt;br /&gt;
|foundin = Ready stacks in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Robotics]] and [[Atmospherics]].&amp;lt;br&amp;gt;[[Shaft Miner]]s have the ability to smelt more from iron ore and [[Cargo]] can order more.&lt;br /&gt;
|usedfor = Constructing various things from supportive elements to decorations&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Metal in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*[[#Chairs|Stool]] (1 sheet)&lt;br /&gt;
*[[#Chairs|Bar Stool]] (1 sheet)&lt;br /&gt;
*[[#Chairs|Chair]] (1 sheet)&lt;br /&gt;
*[[#Chairs|Swivel Chair]] (i.e. office chairs) (5 sheets)&lt;br /&gt;
*[[#Chairs|Comfy Chair]] (2 sheets)&lt;br /&gt;
*[[#Beds|Bed]] (2 sheets)&lt;br /&gt;
*[[#Rack|Rack parts]] (1 sheets)&lt;br /&gt;
*[[#Lockers|Closet]] (2 sheets)&lt;br /&gt;
*[[Canister]] frame (5 sheets) ([https://github.com/tgstation/tgstation/pull/50330 can be made into a tier 0-3 canister])&lt;br /&gt;
*[[#Floor tile|4x Floor tiles]] (1 sheet)&lt;br /&gt;
*[[#Rods|2x Metal rods]] (1 sheet)&lt;br /&gt;
*[[#Wall|Wall girders]] (2 sheets) &lt;br /&gt;
*[[#Computers|Computer frame]] (5 sheets)&lt;br /&gt;
*[[#Modular console|Modular console]] (10 sheets) &lt;br /&gt;
*[[#Machine|Machine frame]] (5 sheets)&lt;br /&gt;
*[[#Airlock|Airlock assembly]] (4 sheets)&lt;br /&gt;
*[[#Firelock|Firelock frame]] (3 sheets) &lt;br /&gt;
*[[#Turret|Turret frame]] (5 sheets)&lt;br /&gt;
*Meatspike frame (5 sheets) &lt;br /&gt;
*[[#Reflector|Reflector frame]] (5 sheets)&lt;br /&gt;
*[[Grenade|Grenade Casing]] (1 sheet)&lt;br /&gt;
*[[##Light_Fixture|Light fixture frame]] (2 sheets) &lt;br /&gt;
*[[##Light_Fixture|Small light fixture frame]] (1 sheet) &lt;br /&gt;
*[[#APC|APC frame]] (2 sheets)&lt;br /&gt;
*[[##Air_Alarm|Air alarm frame]] (2 sheets) &lt;br /&gt;
*[[#Fire_Alarm|Fire alarm frame]] (2 sheets) &lt;br /&gt;
*[[#Extinguisher_Cabinet|Extinguisher cabinet frame]] (2 sheets) &lt;br /&gt;
*[[#Button|Button frame]] (1 sheet) &lt;br /&gt;
*[[#Door|Iron Door]] (20 sheets)&lt;br /&gt;
*Floodlight frame (5 sheets)&lt;br /&gt;
*Voting box (15 sheets)&lt;br /&gt;
*[[File:Pestle.png]] Pestle{{anchor|Pestle}} (1 sheet). Use with [[#Mortar|mortar]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. &lt;br /&gt;
*Incomplete [[Guide_to_robotics#Hygienebot|hygienebot]] assembly (2 sheets)&lt;br /&gt;
*Shower Frame (2 metal sheets) &lt;br /&gt;
*Sink Frame (1 metal sheet) &lt;br /&gt;
*Chair (1 metal sheet) &lt;br /&gt;
*Toilet (1 metal sheet) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Metal:&#039;&#039;&#039;&lt;br /&gt;
*Turn a scooter frame into a skateboard, a scooter without a handle. (5 sheets)&lt;br /&gt;
*[[#Tables|Metal tables]] when added to table frame. (1 sheet)&lt;br /&gt;
*Finish wall girders into walls. (2 sheets)&lt;br /&gt;
*Repair broken walls. (1 sheet)&lt;br /&gt;
*Add armor to turret frames. (5 sheets)&lt;br /&gt;
*Refill an Exosuit Fabricator, Autolathe or Protolathe/Techfab. (2000 material per sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Metal:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Smelt iron ore at the [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Glass and Reinforced Glass ===&lt;br /&gt;
{{anchor|Glass}}{{anchor|Reinforced Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Glass and Reinforced Glass&lt;br /&gt;
|image = Glass.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]], [[Atmospherics]] and [[Robotics]].&amp;lt;br&amp;gt;[[Shaft Miner]]s have the ability to smelt more from sand and [[Cargo]] can order more.&lt;br /&gt;
|usedfor = Constructing windows and other things&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = &lt;br /&gt;
[[File:Glass.png|64px]][[File:Plasma_glass.png|64px]]&#039;&#039;&#039;Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Glass or Plasmaglass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Glass panel]]&lt;br /&gt;
::*[[#Full|Full Glass panel]] (2 sheets)&lt;br /&gt;
&amp;lt;br&amp;gt;Other things you can do with Glass:&lt;br /&gt;
::*[[#Tables|Glass Tables]] when added to table frames (1 sheet)&lt;br /&gt;
::*Glass Lenses to grenade casings.&lt;br /&gt;
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 material per sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Glass_r.png|64px]]&#039;&#039;&#039;Reinforced Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Reinforced Glass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)&lt;br /&gt;
::*Windoor frame (5 sheets)&lt;br /&gt;
&amp;lt;br&amp;gt;Other things you can do with Reinforced Glass:&lt;br /&gt;
::*Part of AI Core assembling&lt;br /&gt;
::*Add windows into [[#Airlock|Airlocks]]&lt;br /&gt;
::*Refill a Circuit Imprinter, Autolathe or Protolathe/Techfab. (2000 glass and 1000 metal materials per sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;[[File:Reinforced_plasma_glass_sheet1.png|64px]]&#039;&#039;&#039;Reinforced Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;Things you can make by having Reinforced Plasma Glass in your hand and activating it:&lt;br /&gt;
::*[[#One directional|One Directional Reinforced Glass panel]]&lt;br /&gt;
::*[[#Full|Full Reinforced Glass panel]] (2 sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Smelt sand at the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]], or the [[Mining#The_Ores|Mining]] furnace, or smelt Glass shards with a [[Welding Tool]] to reform them into Glass sheets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Reinforced Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;rods&#039;&#039;&#039; [[File:Rods.png]] on [[File:Glass.png]] &#039;&#039;&#039;glass&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Print &#039;&#039;Plasma + Glass alloy&#039;&#039; from cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Reinforced Plasma Glass:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use &#039;&#039;&#039;rods&#039;&#039;&#039; [[File:Rods.png]] on [[File:Plasma_glass.png]] &#039;&#039;&#039;plasma glass&#039;&#039;&#039;. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasma ===&lt;br /&gt;
{{anchor|Plasma}}{{anchor|Plasma Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plasma&lt;br /&gt;
 |image = Plasma_sheet.png&lt;br /&gt;
 |foundin = From mining and some other sources. &lt;br /&gt;
 |usedfor = Making a few products, burning down the station, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Plasma sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Plasma door (10 plasma sheets) &lt;br /&gt;
*4x plasma tiles (1 plasma sheet)&lt;br /&gt;
*Scientist Statue (5 plasma sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plasma:&#039;&#039;&#039;&lt;br /&gt;
*Light it on fire with a lighter to turn it into burning gas. &lt;br /&gt;
*Grind it for liquid plasma, useful for a large number of things, such as [[Guide_to_xenobiology#Plasma|xenobiology]]. &lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plasma:&#039;&#039;&#039;&lt;br /&gt;
Smelt plasma ore in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plasteel ===&lt;br /&gt;
{{anchor|Plasteel}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plasteel&lt;br /&gt;
|image = Metal_r.png&lt;br /&gt;
|foundin = Deliver iron and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Iron alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. Stacks may exists in [[Engineering]], [[E.V.A.]] and [[Robotics]].&amp;lt;br&amp;gt;[[Cargo]] can order more, but they are very expensive.&lt;br /&gt;
|usedfor = Reinforcing walls, mechs, building an AI Core&lt;br /&gt;
|strategy = Hold in active hand and activate to start building&lt;br /&gt;
|description = Plasteel is an alloy of [[plasma]] and [[iron]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Plasteel in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*[[#AI Core|AI core]] (4 sheets)&lt;br /&gt;
*[[#Bomb Assembly|Bomb Assembly]] (10 sheets)&lt;br /&gt;
*Airlock Assemblies&lt;br /&gt;
**High security airlock assembly (4 plasteel sheets)&lt;br /&gt;
**Vault door assembly (6 plasteel sheets) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plasteel:&#039;&#039;&#039;&lt;br /&gt;
*[[Reinforced walls|Reinforcing, repairing and finalizing walls]] (2 sheets)&lt;br /&gt;
*[[#Tables|Reinforced Tables]] when added to table frames (1 sheet)&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
{{anchor|Rod}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Rods&lt;br /&gt;
|image = rods.png&lt;br /&gt;
|foundin = Stacks exist in [[Engineering]], [[Auxiliary Tool Storage]], [[E.V.A.]].&amp;lt;br&amp;gt;More can be made from Metal sheets.&lt;br /&gt;
|usedfor = Constructing grilles and reinforcing&lt;br /&gt;
|strategy = Hold in active hand and use it on things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having rods in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* [[#Grille|Grille]] (by clicking in your hand)&lt;br /&gt;
* Make a scooter frame&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with rods:&#039;&#039;&#039;&lt;br /&gt;
* [[#Lattice|Lattice]] (for floors, by clicking on a space tile)&lt;br /&gt;
* Reinforcing plating (by clicking on the plating)&lt;br /&gt;
* Reinforcing normal glass into reinforced glass (have rods in hand while clicking glass sheet)&lt;br /&gt;
* Put a handle on a skateboard and turn it into a scooter&lt;br /&gt;
* Can be turned back into metal sheets by being welded with a [[Welding Tool]]&lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Rods:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|Metal]] and click &amp;quot;2x metal rods&amp;quot; (makes two sets of rods). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Floor Tiles ===&lt;br /&gt;
{{anchor|Floor Tile}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Floor Tiles&lt;br /&gt;
|image = Floor Tiles.png&lt;br /&gt;
|foundin = Can be made from metal or removed from the floor with a crowbar&lt;br /&gt;
|usedfor = Constructing [[#Plating|Plating]] or [[#Steel_Floor|Steel Floor]]&lt;br /&gt;
|strategy = &lt;br /&gt;
|description = Tiles used to construct floors. &lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Things you can do with Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
* Use on lattice to build plating. &lt;br /&gt;
* Use on plating to build steel floor. &lt;br /&gt;
* Use on another type of already placed floor tile while holding a [[Engineering_items#Crowbar|crowbar]] in other hand to replace existing floor. &lt;br /&gt;
* Use on [[Guide_to_chemistry#Smart_Metal_Foam|Metal Foam]] floor to convert it to plating. &lt;br /&gt;
&amp;lt;br&amp;gt;See [[#Constructions|Constructions]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Floor Tiles:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use [[#Metal|metal]] or almost any other material and click &amp;quot;4x floor tiles&amp;quot; (makes 4 floor tiles). &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Silver ===&lt;br /&gt;
{{anchor|Silver}}{{anchor|Silver Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Silver&lt;br /&gt;
 |image = Silver_bar.png&lt;br /&gt;
 |foundin = Deliver silver ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject silver from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having silver bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Silver door (10 silver bars) &lt;br /&gt;
*4x silver tiles (1 silver bar)&lt;br /&gt;
*Med Officer Statue (5 silver bars) &lt;br /&gt;
*Janitor Statue (5 silver bars) &lt;br /&gt;
*Sec Officer Statue (5 silver bars) &lt;br /&gt;
*Sec Borg Statue (5 silver bars) &lt;br /&gt;
*Med Borg Statue (5 silver bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Silver:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*[[#Tables|Operating table]] [[File:OpTable.gif]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gold ===&lt;br /&gt;
{{anchor|Gold}}{{anchor|Gold Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Gold&lt;br /&gt;
 |image = Gold_bar.png&lt;br /&gt;
 |foundin = Deliver gold ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject gold from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Gold bars in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Golden door (10 gold bars) &lt;br /&gt;
*4x gold tiles (1 gold bar)&lt;br /&gt;
*HoS Statue (5 gold bars) &lt;br /&gt;
*HoP Statue (5 gold bars) &lt;br /&gt;
*CE Statue (5 gold bars) &lt;br /&gt;
*RD Statue (5 gold bars) &lt;br /&gt;
*Simple Crown (5 gold bars) &lt;br /&gt;
*CMO Statue (5 gold bars) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Gold:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Uranium ===&lt;br /&gt;
{{anchor|Uranium}}{{anchor|Uranium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Uranium&lt;br /&gt;
 |image = Uranium_sheet.png&lt;br /&gt;
 |foundin = Deliver uranium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject uranium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Uranium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Uranium door (10 uranium sheets) &lt;br /&gt;
*4x uranium tiles (1 uranium sheet)&lt;br /&gt;
*Nuke Statue (5 uranium sheets) &lt;br /&gt;
*Engineer Statue (5 uranium sheets) &lt;br /&gt;
May cause tiny amounts of radiation when constructing stuff with it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Uranium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Titanium ===&lt;br /&gt;
{{anchor|Titanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium&lt;br /&gt;
 |image = Titanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject titanium from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab and in [[Robotics]]&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Titanium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x titanium tiles (1 titanium sheet)&lt;br /&gt;
*Shuttle seat (2 titanium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Titanium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this for [[Guide_to_robotics#Exosuit_operation_and_maintenance|mechs]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Titanium Glass ===&lt;br /&gt;
{{anchor|Titanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Titanium Glass&lt;br /&gt;
 |image = Titanium_glass.png&lt;br /&gt;
 |foundin = Deliver titanium ores and ash/sand/glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Shuttle window (2 titanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium ===&lt;br /&gt;
{{anchor|Plastitanium}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium&lt;br /&gt;
 |image = Plastitanium_sheet.png&lt;br /&gt;
 |foundin = Deliver titanium and plasma ores to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastitanium tiles (1 plastitanium sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Plastitanium:&#039;&#039;&#039;&lt;br /&gt;
* Use on wall girders to build a durable wall. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plastitanium Glass===&lt;br /&gt;
{{anchor|Plastitanium Glass}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Plastitanium Glass&lt;br /&gt;
 |image = Plastitanium_glass.png&lt;br /&gt;
 |foundin = Deliver ores for plasma, titanium and glass to the [[Machines#Ore_Redemption_Machine|ORM]]. Print &#039;&#039;Plasma + Titanium + Glass alloy&#039;&#039; from [[Machines#Ore_Silo|silo]]-linked cargo, engineering or science [[Guide_to_RnD#Protolathe|protolathe/techfab]]. &lt;br /&gt;
 |usedfor = Construction&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
* Plastitanium window (2 plastitanium glass sheets)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Diamond ===&lt;br /&gt;
{{anchor|Diamond}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Diamond&lt;br /&gt;
 |image = Diamond.png&lt;br /&gt;
 |foundin = Deliver diamond ore to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject diamond from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Making a few products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Diamonds in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Diamond door (10 diamonds) &lt;br /&gt;
*4x diamond tiles (1 diamond)&lt;br /&gt;
*Captain Statue (5 diamonds) &lt;br /&gt;
*AI Hologram Statue (5 diamonds) &lt;br /&gt;
*AI Core Statue (5 diamonds) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Diamond:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bluespace Polycrystal ===&lt;br /&gt;
{{anchor|Bluespace Crystal}}{{anchor|Bluespace Polycrystal}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bluespace Polycrystal&lt;br /&gt;
 |image = BS_polycrystal.png&lt;br /&gt;
 |foundin = Deliver raw bluespace crystals to the [[Machines#Ore_Redemption_Machine|ORM]]. Eject bluespace crystal from [[Machines#Ore_Redemption_Machine|ORM]] or any [[Machines#Ore_Silo|silo]]-linked [[Guide_to_RnD#Protolathe|protolathe/techfab]].&lt;br /&gt;
 |usedfor = Used in a departmental Protolathe/Techfab or to make refined bluespace crystals[[File:Bluespace_Crystal.png]]. &lt;br /&gt;
 |strategy = Use with other hand to make refined bluespace crystals. &lt;br /&gt;
 |description = &lt;br /&gt;
This is the crystal you get when ejecting &amp;quot;bluespace crystal&amp;quot; from the silo network. It can&#039;t be used for much except turning it back into what is essentially the same thing as a raw crystal, which can be used for a few things. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some things you can do with Bluespace Polycrystal:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material. &lt;br /&gt;
*Hold in one hand and click it with other hand to break off a refined bluespace crystal [[File:Bluespace_Crystal.png]]. &lt;br /&gt;
*Use &amp;quot;raw&amp;quot;, artificial or refined bluespace bluespace crystals in hand to teleport. &lt;br /&gt;
*&amp;quot;Raw&amp;quot;, artificial and refined bluespace crystals all work when contructing [[Machines#Bluespace_Launchpad|teleporting machinery]] or [[Makeshift_weapons#Teleprod|teleprods]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Bananium ===&lt;br /&gt;
{{anchor|Bananium Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Bananium&lt;br /&gt;
 |image = Bananiumdone.png&lt;br /&gt;
 |foundin = Ruins in space, on Lavaland or in Xenobio&lt;br /&gt;
 |usedfor = Making a few clown related products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Bananium sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*4x bananium tiles (1 bananium sheet)&lt;br /&gt;
*Clown Statue (5 bananium sheets)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Some other things you can do with Bananium:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as the air horn. &lt;br /&gt;
*Insert into an exosuit fabricator. Roboticists need this to make the [[Guide_to_robotics#Exosuit_operation_and_maintenance|H.O.N.K exosuit]] and the Clown Module. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Bananium:&#039;&#039;&#039;&lt;br /&gt;
Find in certain space or lavaland ruins. There you can also find bananium ore which you can smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Runite ===&lt;br /&gt;
{{anchor|Runite Bar}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Runite&lt;br /&gt;
 |image = Runite_stack.png&lt;br /&gt;
 |foundin = Ruin on Lavaland&lt;br /&gt;
 |usedfor = Making things with [[Autolathe]] that let you use custom materials &lt;br /&gt;
 |strategy = Insert into an autolathe. Print toolbox or knight armor. &lt;br /&gt;
 |description = Rare material you may find. Can only be used to make things that let you use custom materials, such as the knight armor or toolbox from the [[Autolathe]]. The knight armor requires the &#039;&#039;Magic Disk of Smithing&#039;&#039; to be inserted into the [[Autolathe]] first. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Planks ===&lt;br /&gt;
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Planks&lt;br /&gt;
 |image = Planks.png&lt;br /&gt;
 |foundin = Ready stacks can be found nowhere, can be made from deconstructing tables.&lt;br /&gt;
 |usedfor = Constructing various wooden things and barricading doors and windows&lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Planks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Wooden Sandals (1 plank)&lt;br /&gt;
*[[#Wood Floor|Wood floor tile]] 4x (1 plank)&lt;br /&gt;
*Wooden table frame (2 planks) &lt;br /&gt;
*[[Makeshift_weapons#Improvised_Shotgun|Rifle stock]] (10 planks)&lt;br /&gt;
*Rolling pin (2 planks) &lt;br /&gt;
*Wooden [[#Chair|chair]] (3 planks)&lt;br /&gt;
*Winged wooden [[#Chair|chair]] (3 planks) &lt;br /&gt;
*Wooden [[#Barricade|barricade]] (5 planks)&lt;br /&gt;
*Wooden [[#Door|door]] (10 planks)&lt;br /&gt;
*[[#Locker|Coffin]] (5 planks)&lt;br /&gt;
*[[#Bookcase|Bookcase]] (4 planks)&lt;br /&gt;
*[[#Drying Rack|Drying Rack]] (10 planks)&lt;br /&gt;
*[[#Guide_to_hydroponics#Fermentation_Barrel|Wooden barrel]] (8 planks)&lt;br /&gt;
*Dog bed (10 planks)&lt;br /&gt;
*Dresser (10 planks)&lt;br /&gt;
*Picture frame (1 plank) &lt;br /&gt;
*[[#Display Case|Display case chassis]] (5 planks)&lt;br /&gt;
*[[Weapons#Damage_Prevention|Wooden buckler]] (20 planks)&lt;br /&gt;
*[[Beekeeping|Apiary]] (40 planks)&lt;br /&gt;
*Tiki mask (2 planks) &lt;br /&gt;
*[[Beekeeping|Honey frame]] (5 planks)&lt;br /&gt;
*Wooden bucket (3 planks)&lt;br /&gt;
*Rake (5 planks)&lt;br /&gt;
*Ore box (4 planks)&lt;br /&gt;
*Wooden crate (6 planks)&lt;br /&gt;
*[[Makeshift_weapons#Baseball_Bat|Baseball Bat]] (5 planks)&lt;br /&gt;
*Loom (10 planks)&lt;br /&gt;
*[[File:Mortar1.png]] Mortar{{anchor|Mortar}} (3 planks). Use with [[#Pestle|pestle]] for [[Guide_to_Ghetto_Chemistry|ghetto]] grinding. Can hold 100u. &lt;br /&gt;
*Firebrand (2 planks)&lt;br /&gt;
*Pew (3 planks)&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Planks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a sharp item, for example a [[Botanist##Tools_of_the_Trade|Hatchet]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Leather===&lt;br /&gt;
{{anchor|Leather}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Leather&lt;br /&gt;
|image = Sheet_leather1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making leather products such as toolbelts and bandoliers&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Leather in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Wallet (1 piece) &lt;br /&gt;
*Muzzle (2 pieces)&lt;br /&gt;
*Botany gloves (3 pieces)&lt;br /&gt;
*Toolbelt (4 pieces)&lt;br /&gt;
*Leather satchel (5 pieces)&lt;br /&gt;
*Bandolier (5 pieces)&lt;br /&gt;
*Leather jacket (7 pieces)&lt;br /&gt;
*Leather overcoat (10 pieces)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Leather:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Either use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
or create leather through tanning:&lt;br /&gt;
# Slaughter/gib certain animals/creatures for their hides. [[File:Sheet_hide1.png|32px]]&lt;br /&gt;
# Use a sharp weapon on a hide to turn it into hairless hide. [[File:Sheet_hairless_hide1.png|32px]]&lt;br /&gt;
# Wash the hairless hide by using water on it, to turn it into wet leather. [[File:Sheet_wet_leather1.png|32px]]&lt;br /&gt;
# Dry the wet leather by &amp;lt;s&amp;gt;using it on a drying rack, or by heating it above 500 Kelvin for some time.&amp;lt;/s&amp;gt; throwing it into the fucking microwave. Alternatively, add some metal rods to a bonfire to make a grill, and place the wet leather on top. [[File:Sheet_leather1.png|32px]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cloth ===&lt;br /&gt;
{{anchor|Cloth}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cloth&lt;br /&gt;
|image = Sheet_cloth1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Crafting certain textiles and repairing damaged clothes&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things. &lt;br /&gt;
|description = Use on clothes damaged by fire or acid to repair them. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Cloth in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Grey jumpsuit (3 rolls)&lt;br /&gt;
*Black shoes (2 rolls)&lt;br /&gt;
*Backpack (4 rolls)&lt;br /&gt;
*Duffel bag (6 rolls)&lt;br /&gt;
*Plant bag (4 rolls)&lt;br /&gt;
*Book bag (4 rolls)&lt;br /&gt;
*Mining satchel (4 rolls)&lt;br /&gt;
*Chemistry bag (4 rolls)&lt;br /&gt;
*Bio bag (4 rolls)&lt;br /&gt;
*Construction bag (4 rolls)&lt;br /&gt;
*2x improvised gauzes (1 roll) &lt;br /&gt;
*Rag (1 roll) &lt;br /&gt;
*Bedsheet (3 rolls)&lt;br /&gt;
*Empty sandbag (4 rolls)&lt;br /&gt;
*Fingerless gloves (1 roll) &lt;br /&gt;
*Black gloves (3 rolls)&lt;br /&gt;
*Blindfold (2 rolls)&lt;br /&gt;
*19x19 canvas (3 rolls)&lt;br /&gt;
*23x19 canvas (4 rolls)&lt;br /&gt;
*23x23 canvas (5 rolls)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cloth:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Plastic===&lt;br /&gt;
{{anchor|Plastic}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Plastic&lt;br /&gt;
|image = Sheet_plastic1.png&lt;br /&gt;
|foundin = Ready stacks can be found nowhere, but can be produced. &lt;br /&gt;
|usedfor = Making a few plastic products, or used in a departmental Protolathe/Techfab&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Plastic in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
* 4x plastic floor tiles (1 plastic sheet)&lt;br /&gt;
* Folding plastic chair (2 plastic sheets) &lt;br /&gt;
* Plastic flaps (5 plastic sheets) &lt;br /&gt;
* Water bottle (1 plastic sheet) &lt;br /&gt;
* Large water bottle (3 plastic sheets) &lt;br /&gt;
* Colo cups (1 plastic sheet) &lt;br /&gt;
* Wet floor sign (2 plastic sheets) &lt;br /&gt;
* Blank sign (1 plastic sheet) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Plastic:&#039;&#039;&#039;&lt;br /&gt;
*Insert into a Protolathe/Techfab. Some products need this material, such as XL beakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Plastic:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cardboard===&lt;br /&gt;
{{anchor|Cardboard}}&lt;br /&gt;
{{Item&lt;br /&gt;
|bgcolor1 = #FFEE88&lt;br /&gt;
|bgcolor2 = #FFDD66&lt;br /&gt;
|name = Cardboard&lt;br /&gt;
|image = Sheet_cardboard1.png&lt;br /&gt;
|foundin = Can sometimes be found in [[Maintenance]]. &lt;br /&gt;
|usedfor = Making a few items&lt;br /&gt;
|strategy = Hold in active hand and use it to craft things&lt;br /&gt;
|description = &#039;&#039;&#039;Things you can make by having Cardboard in your hand and activating it:&#039;&#039;&#039;&lt;br /&gt;
*Box (1 cardboard sheet) &lt;br /&gt;
*Light tubes (1 cardboard sheet) &lt;br /&gt;
*Light bulbs (1 cardboard sheet) &lt;br /&gt;
*Mouse traps (1 cardboard sheet) &lt;br /&gt;
*Cardborg suit (3 cardboard sheets)&lt;br /&gt;
*Cardborg helmet (1 cardboard sheet) &lt;br /&gt;
*Pizza box (1 cardboard sheet) &lt;br /&gt;
*Folder (1 cardboard sheet) &lt;br /&gt;
*Large box (4 cardboard sheets)&lt;br /&gt;
*Cardboard cutout (5 cardboard sheets)&lt;br /&gt;
*Fancy boxes (many types) (1 cardboard sheet)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Cardboard:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Empty a box and activate it in your hand to turn it into cardboard. Most crewmembers start with a box in their backpack. &amp;lt;br&amp;gt;&lt;br /&gt;
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sand ===&lt;br /&gt;
{{anchor|Volcanic Ash}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sand and Volcanic ash&lt;br /&gt;
 |image = Sandore.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Turning into [[#Glass|glass]] or [[#Sandstone|sandstone]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &lt;br /&gt;
Sand [[File:Sandore.png]] and ash [[File:Volcanic_ash.png]] are both basically the same thing but with different sprites. &lt;br /&gt;
&#039;&#039;&#039;Things you can make by having piles of Sand or Ash in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Sandstone (1 sand pile)&lt;br /&gt;
*Aesthetic volcanic floor tile (2 sand piles)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Other things you can do with Sand and Ash:&#039;&#039;&#039;&lt;br /&gt;
*Smelt in the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] or [[Mining#The_Ores|Mining]] furnace to create [[#Glass|glass]].&lt;br /&gt;
*Use on an empty sandbag to create a sandbag. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Volcanic Ash:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sand:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand to make [[#Sandstone|Sandstone]] Bricks. Then use the [[#Sandstone|Sandstone]] in hand to turn it into sand. Can be renewably obtained by using grown grass in your hand to make grass tiles, placing them, and using a shovel or spade on them. Don&#039;t ask how that works.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone ===&lt;br /&gt;
{{anchor|Sandstone Brick}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Sandstone&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] in hand. &lt;br /&gt;
 |usedfor = Making a few products, and ghetto [[Guide_to_hydroponics|hydroponics]].  &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = &#039;&#039;&#039;Things you can make by having Sandstone bricks in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Pile of dirt (3 sandstone bricks) &lt;br /&gt;
*Sandstone door (10 sandstone bricks) &lt;br /&gt;
*Assistant Statue (5 sandstone bricks) &lt;br /&gt;
*Breakdown into sand (1 sandstone brick) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;How to produce Sandstone:&#039;&#039;&#039;&lt;br /&gt;
Mine volcanic ash from [[Lavaland|lavaland]] ground, and use it in hand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blocks of Sand ===&lt;br /&gt;
{{anchor|Blocks_Of_Sand}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Blocks of sand&lt;br /&gt;
 |image = Sandstone_brick.png&lt;br /&gt;
 |foundin = Crafted by using [[#Sand|sand]] or [[#Volcanic_Ash|volcanic ash]] on a sink. &lt;br /&gt;
 |usedfor = Construction material. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing&lt;br /&gt;
 |description = Lets you build some things made out of sand. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Meat ===&lt;br /&gt;
{{anchor|Meat Material}}{{anchor|Meat Sheet}}&lt;br /&gt;
{{Item&lt;br /&gt;
 |bgcolor1 = #FFEE88&lt;br /&gt;
 |bgcolor2 = #FFDD66&lt;br /&gt;
 |name = Meat&lt;br /&gt;
 |image = Meat_sheet.png&lt;br /&gt;
 |foundin = Insert raw slabs of [[Guide_to_food_and_drinks#Meat|meat]] [[File:Meat.png]] into a [[Machines#Sheet-meister_2000|Sheet-meister 2000]]. &lt;br /&gt;
 |usedfor = Making a few products. &lt;br /&gt;
 |strategy = Hold in active hand and activate it to start constructing. &lt;br /&gt;
 |description = &lt;br /&gt;
An edible material which also makes squishy sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Things you can make by having Meat sheets in your hand and activating them:&#039;&#039;&#039;&lt;br /&gt;
*Chair (1 meat sheet) &lt;br /&gt;
*Toilet (1 meat sheet) &lt;br /&gt;
*Sink (1 meat sheet) &lt;br /&gt;
*4x Floor tiles (1 meat sheet)&lt;br /&gt;
*Carving Block (5 meat sheets)&lt;br /&gt;
*Airlock Assembly (5 meat sheets)&lt;br /&gt;
&#039;&#039;&#039;Some other things you can do with meat sheets:&#039;&#039;&#039;&lt;br /&gt;
*Meat walls&lt;br /&gt;
*Meat tables&lt;br /&gt;
*Meat Toolboxes&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Constructions ==&lt;br /&gt;
{{anchor|Constructions}}&lt;br /&gt;
&lt;br /&gt;
===Полы (Floors)===&lt;br /&gt;
&lt;br /&gt;
==== Решётка (Lattice) ====&lt;br /&gt;
Основа для всех видов построек, она размещается непосредственно в космосе.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Решётка&lt;br /&gt;
| Name        = Lattice&lt;br /&gt;
| Image       = Lattice.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на любом тайле космоса.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|&#039;&#039;&#039;кусачки&#039;&#039;&#039;.|Wirecutters}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Подиум (Catwalk) ====&lt;br /&gt;
Как решетка, только на ней можно разместить провода.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Подиум&lt;br /&gt;
| Name        = Catwalk&lt;br /&gt;
| Image       = Catwalk.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|1|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|решётке|Lattice.}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|кусачки|Wirecutters.}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Покрытие (Plating) ====&lt;br /&gt;
{{anchor|Plating}}&lt;br /&gt;
Базовое покрытие, на котором вы можете разместить: провода, трубы и любое напольное покрытие. Стены и окна строятся поверх него.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Покрытие&lt;br /&gt;
| Name        = Plating&lt;br /&gt;
| Image       = Plating.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|покрытие|Floor Tile}} на решётке или подиуме.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на &#039;&#039;&#039;сломанном&#039;&#039;&#039; покрытии, в противном случае ничего не произойдёт. &amp;lt;br&amp;gt; Может быть разобрано с помощью [[RCD]].&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToRepair = Использовать {{Popup|сварку|Welder}} на сломанном покрытии.&lt;br /&gt;
| RepairTools = {{Resource|Engineering|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Стальная плитка (Iron Floor Tile) ====&lt;br /&gt;
{{anchor|Floor}}&lt;br /&gt;
Это основной &amp;quot;хороший&amp;quot; пол, который следует считать используемым во всех общественных местах, поэтому в тех. тоннелях их нет.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стальная плитка&lt;br /&gt;
| Name        = Steel Floor&lt;br /&gt;
| Image       = Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Floor Tiles.png|1|Floor Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|плитку|Floor Tile}} на {{Popup|покрытии|Plating}}.&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом|Crowbar}} на плитке для снятия. Она будет уничтожена при поломке.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Деревянный пол (Wood Floor) ====&lt;br /&gt;
Красивый паркет, используемый в библиотеке и других подобных местах.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Деревянный пол&lt;br /&gt;
| Name        = Wood Floor&lt;br /&gt;
| Image       = Wood_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Wood Tile.png|1|Wood Tile}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|деревянную плитку|Wood Tile}} на {{Popup|покрытии|Plating}}. Деревянную плитку можно сделать из [[#Planks|досок]].&lt;br /&gt;
| HowToDecon  = Снять {{Popup|отвёрткой|Screwdriver}} или уничтожить c помощью {{Popup|лома|Crowbar}}.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} или {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  Укреплённый пол (Reinforced Floor) ====&lt;br /&gt;
Укреплённый пол, используемый в научных и подобных помещениях для лучшей защиты от огня и взрывов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённый пол&lt;br /&gt;
| Name        = Reinforced Floor&lt;br /&gt;
| Image       = Reinforced_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Rods.png|2|Metal Rods}}&lt;br /&gt;
| HowToBuild  = Использовать {{Popup|прутья|Metal Rods}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|разводной ключ.|Wrench}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Ковровое покрытие (Carpeted Floor) ====&lt;br /&gt;
{{anchor|Carpet Tile}}{{anchor|Carpet}}&lt;br /&gt;
Пол с ковровым покрытием, используемый для придания помещению шикарного вида.&amp;lt;br&amp;gt;&lt;br /&gt;
Существуют и другие виды ковров, например, ковры для аркад или шикарные корпоративные ковры с надписью [[Nanotrasen|NT]] повсюду.&lt;br /&gt;
Красные ковры можно перекрасить, дабы они имели другие звёзды или реглигиозные символы.&lt;br /&gt;
&lt;br /&gt;
[[Файл:Twaticus_carpet_comparison_oct2019.png|thumb|right|Некоторые ковры доступные в [[Supply_crates#Exotic_Carpet_Crate|карго]] (и их [[#Tables|столы]]).]]&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Ковровое покрытие&lt;br /&gt;
| Name        = Carpeted Floor&lt;br /&gt;
| Image       = Carpeted_Floor.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Carpet_Tile.png|1|Carpet Tile}}&lt;br /&gt;
| HowToBuild  = Использовать любой тип {{Popup|ковра|Carpet Tile}} на {{Popup|покрытии.|Plating}}&lt;br /&gt;
| HowToDecon  = Использовать {{Popup|лом.|Crowbar}}&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Светящийся пол (Light Floor) ==== &lt;br /&gt;
{{anchor|Light Floor}}&lt;br /&gt;
Необычный, более футуристический пол, который освещает окружающее пространство.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Светящийся пол&lt;br /&gt;
| Name        = Light Floor&lt;br /&gt;
| Image       = LightFloor.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1|Glass}} {{Resource|Engineering|Metal.png|1|Metal}} {{Resource|Engineering|CableCoils.png|5|Cable Coils}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Использовать моток {{Popup|провода|Cable Coil}} на стекле. &lt;br /&gt;
# Использовать {{Popup|металл|Metal}} на плитке которая получится. &lt;br /&gt;
# Разобрать пол до покрытия, если ещё это не сделали. &lt;br /&gt;
# Поставить плитку светящегося пола на покрытие.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Использовать {{Popup|лом|Crowbar}} на тайле что-бы убрать металл. &lt;br /&gt;
# Использовать {{Popup|кусачки,|Wirecutters}} отделив провода от стекла.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Стены (Walls) ===&lt;br /&gt;
&lt;br /&gt;
==== Обычная стена (Normal Wall) ====&lt;br /&gt;
{{anchor|Wall}}&lt;br /&gt;
Самая обычная стена, встречаются на станции чаще всего. Их легко строить и разбирать, но они не такие прочные, как укреплённые стены. Также из неё можно сделать скрытую дверь. Стены могут быть сделаны из различных минералов.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Стена&lt;br /&gt;
| Name        = Wall&lt;br /&gt;
| Image       = Wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Используйте остаток металла на сделанном ранее Girder.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|сварку|Welder}} на стене. &lt;br /&gt;
# Открутите Girder {{Popup|гаечным ключом.|Wrench}} &lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Фальш. стена&lt;br /&gt;
| Name        = Hidden Door&lt;br /&gt;
| Image       = False Wall.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|4|Metal}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа металла на открученном Girder.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Для того, чтобы сделать из обычной стены фальшивую, разварите её {{Popup|сваркой|Welder}}, и повторите пункты 4 и 5.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённая стена (Reinforced Wall) ====&lt;br /&gt;
{{anchor|Rwall}}{{anchor|Reinforced Wall}}&lt;br /&gt;
Укреплённая стена, встречаются на станции в охраняемых зонах. Их достаточно просто построить, но долго разбирать. Также из неё можно сделать скрытую дверь.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая стена&lt;br /&gt;
| Name        = Reinforced Wall&lt;br /&gt;
| Image       = R wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Укрепите Girder использовав {{Popup|пласталь|Plasteel}} на нём.&lt;br /&gt;
# Используйте остаток пластали на Reinforced Girder.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} разрезать внешнюю решётку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} снимаем опорные линии.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} развариваем металлическую крышку.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем крышку.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} ослабляем опоры.&lt;br /&gt;
# {{Popup|Сваркой|Welder}} провариваемся через опоры.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем внешнюю оболочку.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} ослабляем опорные стойки.&lt;br /&gt;
# {{Popup|Кусачками|Wirecutters}} снимаем опорные стойки.&lt;br /&gt;
# {{Popup|Гаечным ключом|Wrench}} откручиваем Girder.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} разбираем Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Wrench.png||Wrench}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
}}&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённая фальш. стена&lt;br /&gt;
| Name        = Reinforced Hidden Door&lt;br /&gt;
| Image       = False Wall r.gif&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Metal.png|2|Metal}} {{Resource|Engineering|Metal r.png|2|Plasteel}}&lt;br /&gt;
| HowToBuild  = &lt;br /&gt;
# Встаньте там где вам нужна стена.&lt;br /&gt;
# Используйте {{Popup|металл|Metal}} в руке для открытия интерфейса крафта.&lt;br /&gt;
# Выберите Wall Girders.&lt;br /&gt;
# Открутите Girder с помощью {{Popup|гаечного ключа|Wrench}}.&lt;br /&gt;
# Используйте 2 листа пластали на открученном Girder.&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# Используйте {{Popup|отвёртку|Screwdriver}} на фальш. стене.&lt;br /&gt;
или&lt;br /&gt;
# Разварите фальш. стену {{Popup|сваркой|Welder}}.&lt;br /&gt;
# Разберите {{Popup|отвёрткой|Screwdriver}} Girder.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Окна (Windows) ===&lt;br /&gt;
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}}&lt;br /&gt;
Окна эстетически приятны, потому что они почти незаметны. Вы можете построить два типа окон:&lt;br /&gt;
{{anchor|Full}}&lt;br /&gt;
* Фуллтайл: прозрачная стена.&lt;br /&gt;
{{anchor|One directional}}&lt;br /&gt;
* Панель: Останавливает движение только с той стороны, куда оно повёрнуто.&lt;br /&gt;
&lt;br /&gt;
==== Обычное окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Обычные окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel.png&lt;br /&gt;
| Image2      = Glass wall.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass.png|1-2|Glass}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
Инструкция подходит как для окна из обычного, так и для окна из плазменного стекла.&lt;br /&gt;
# Используйте {{Popup|стекло|Glass}} в руке.&lt;br /&gt;
# Выберите нужное вам окно (панель или фуллтайл).&lt;br /&gt;
# Перетащите туда где оно вам надо.&lt;br /&gt;
# Alt-клик позволяет вращать панели.&lt;br /&gt;
# Крутаните {{Popup|отвёрткой|Screwdriver}} по окну.&lt;br /&gt;
# Воспользуйтесь {{Popup|ломом|Crowbar}} (Не в комбат моде).&lt;br /&gt;
| BuildTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем окно от рамы.&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем.&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем от пола.&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно.&lt;br /&gt;
У окна из обычного стекла - 100хп, из плазменного - 300хп. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Укреплённое окно ====&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Укреплённые окна&lt;br /&gt;
| Name        = Windows&lt;br /&gt;
| Image       = Glass panel r.png&lt;br /&gt;
| Image2      = Glass wall r.png&lt;br /&gt;
| Theme       = Engineering&lt;br /&gt;
| Resources   = {{Resource|Engineering|Glass r.png|1-2|Reinforced Glass}}&lt;br /&gt;
| HowToBuild  = Так же как и обычное окно, только нужно {{Popup|укреплённое стекло|Reinforced Glass}}.&lt;br /&gt;
| BuildTools  = Такие же как у обычного окна.&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# {{Popup|Сваркой|Welder}} разогреть односторонние винты (15 секунд, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Отвёрткой|Screwdriver}} откручиваем винты (5 секунд, должно быть сделано в течение 30 секунд после шага 1, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Ломом|Crowbar}} поддеваем (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Кусачками|Wirecutter}} разрезаем соединительные планки (2 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
# {{Popup|Разводным ключом|Wrench}} разбираем окно (4 секунды, {{Popup|ПКМ|Правая кнопка мыши}}).&lt;br /&gt;
У окна из обычного укреплённого стекла - 150хп и 80 резиста к ближнему бою, из плазменного - 1000хп и 80 резиста к ближнему бою. Панели имеют в 2 раза меньше. Если сломать окно, то оно оставит после себя осколки.&lt;br /&gt;
| DeconTools  = {{Resource|Engineering|Welder.png||Welder}} {{Resource|Engineering|Screwdriver_tool.png||Screwdriver}} {{Resource|Engineering|Crowbar.png||Crowbar}} {{Resource|Engineering|Wirecutters.png||Wirecutters}} {{Resource|Engineering|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wall Mountings ===&lt;br /&gt;
==== [[APC]] ====&lt;br /&gt;
[[APC|Info about Area Power Controllers can be found here.]]&lt;br /&gt;
&lt;br /&gt;
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = ЛКП&lt;br /&gt;
| Name        = APC&lt;br /&gt;
| Image       = ModernAPC.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Width       = 75%&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Power Control Module}} {{Resource|Synthetic|Power cell.png|1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an APC frame.&lt;br /&gt;
# Use the frame on the wall you want the APC on. May only be placed in areas which have been defined as a Station Area using the Chief Engineer&#039;s Station Blueprints) or by creating a new area with the &amp;quot;create new area&amp;quot; hud-button (looks like a lizard face). The area used is the area in which the person placing the frame is standing.&lt;br /&gt;
# Add a Power Control Module.&lt;br /&gt;
# Remove any floor tile in front of it.&lt;br /&gt;
# Add cable coil. This creates a terminal on the floor.&lt;br /&gt;
# Wire the power network into a powered wire under the terminal, for external power.&lt;br /&gt;
# Screwdriver the APC electronics into place.&lt;br /&gt;
# Add the power cell.&lt;br /&gt;
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Swipe Card to unlock APC, and then disengage cover lock. Alternatively, if the APC is broken (tilted and cracked cover), try using a fire extinguisher to smash off the cover, allowing access to the battery.&lt;br /&gt;
# Crowbar to open the cover.&lt;br /&gt;
# Remove power cell by hand.&lt;br /&gt;
# Screwdriver to unsecure electronics.&lt;br /&gt;
# Crowbar to lift floor tile in front of APC.&lt;br /&gt;
# Wirecutters on APC to remove cable and terminal from floor.&lt;br /&gt;
# Crowbar to remove Power Control Board. (You can click on the broken frame with a new APC frame here to skip to step three of construction)&lt;br /&gt;
# Welder to remove from wall.&lt;br /&gt;
# Wrench the frame, that is now detached from the wall, deconstructs it to two metal sheets.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Id regular.png||Authorized ID}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====  [[Air Alarm]] ====&lt;br /&gt;
[[Air Alarm|Info about Air Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Воздушная сигнализация&lt;br /&gt;
| Name        = Air Alarm&lt;br /&gt;
| Image       = AirAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Air Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Air Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Air Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with screwdriver.&lt;br /&gt;
# Cut all wires except the syphon wire using wirecutters.&lt;br /&gt;
# Use wirecutters on the air alarm to cut the remaining wires.&lt;br /&gt;
# Pry out the circuit using the crowbar.&lt;br /&gt;
# Remove the frame from the wall using the wrench.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== [[Fire Alarm]] ====&lt;br /&gt;
[[Fire Alarm|Info about Fire Alarms can be found here.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Пожарная сигнализация&lt;br /&gt;
| Name        = Fire Alarm&lt;br /&gt;
| Image       = FireAlarm.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Circuitboard.png|1|Fire Alarm Electronics}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the metal and make an Fire Alarm frame.&lt;br /&gt;
# Use the frame on the wall you want it on.&lt;br /&gt;
# Put in the Fire Alarm Electronics.&lt;br /&gt;
# Wire it with 5 cable pieces.&lt;br /&gt;
# Screwdriver to close.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Open cover with &#039;&#039;&#039;screwdriver&#039;&#039;&#039;.&lt;br /&gt;
# Cut all the wires using &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Pry out the circuit using the &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# Remove the frame from the wall using the &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Security Camera ====&lt;br /&gt;
{{anchor|Security Cameras}}&lt;br /&gt;
Electric eyes of the AI or for camera monitors to look through.&lt;br /&gt;
&lt;br /&gt;
Camera upgrades: &lt;br /&gt;
* Solid Plasma for EMP-proofing.&lt;br /&gt;
* Analyzer for X-ray.&lt;br /&gt;
* Proximity Sensor for motion alarm.&lt;br /&gt;
&lt;br /&gt;
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]]&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Камера наблюдения&lt;br /&gt;
| Name        = Security Camera&lt;br /&gt;
| Image       = Security_Camera.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Metal.png|1|Metal (400u)}} {{Resource|Synthetic|Glass.png|1|Glass (250u)}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Use the autolathe to print a Camera Assembly.&lt;br /&gt;
# Attach the Camera Assembly to a wall. &lt;br /&gt;
# Weld it to the wall.&lt;br /&gt;
# Add wire.&lt;br /&gt;
# OPTIONAL: Add any additional upgrades (plasma, analyzer or prox sensor).&lt;br /&gt;
# Screwdriver the camera to complete it.&lt;br /&gt;
# Set camera network (default is SS13).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Autolathe.png||Autolathe}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the camera to open the back panel.&lt;br /&gt;
# OPTIONAL:&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the camera assembly to remove any upgrades.&lt;br /&gt;
# Use your &#039;&#039;&#039;wirecutter&#039;&#039;&#039; to deactivate the camera (does not alert AI).&lt;br /&gt;
# Use your &#039;&#039;&#039;welder&#039;&#039;&#039; to unweld the camera from the wall.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the camera to detach it from the wall.&lt;br /&gt;
The AI will receive a camera alarm upon re-activation of a camera, or if it gets deactivated from brute force. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Crowbar.png||Crowbar}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Welder.png||Welder}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Light Fixture ====&lt;br /&gt;
{{anchor|Light Fixtures}}&lt;br /&gt;
Provides light for the people. Bulb fixture is much dimmer than the tube-one.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Лампа&lt;br /&gt;
| Name        = Light Fixture&lt;br /&gt;
| Image       = Light Fixture.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Bulb.png|1|Light Bulb}} или {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|1-2|Metal}} {{Resource|Synthetic|CableCoils.png|1|Cable Coil}} {{Resource|Synthetic|Powercell.png|0-1|Power Cell}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 2 metal sheets (or 1 metal sheet for small fixtures).&lt;br /&gt;
# Place frame on wall.&lt;br /&gt;
# Add wires.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add the cell. The Light fixture cell from the autolathe comes pre-charged.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube (or light bulb for small fixtures).&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  =&lt;br /&gt;
# Turn off the light if needed and remove the light tube or bulb from the fixture.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the light fixture to expose the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the wires.&lt;br /&gt;
# Remove the cell with an empty hand, if there is one.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the fixture frame to deconstruct it.&lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}} {{Resource|Synthetic|Wirecutters.png||Wirecutters}} {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Floodlight ====&lt;br /&gt;
{{anchor||Floodlight}}&lt;br /&gt;
Provides a lot of light for a lot of people. Comes with several settings of light due to its brightness and power draw. Must be placed on a tile with a wire on it.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Прожектор&lt;br /&gt;
| Name        = Floodlight&lt;br /&gt;
| Image       = Floodlight on.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Light Tube.png|1|Light Tube}} {{Resource|Synthetic|Metal.png|5|Metal}} {{Resource|Synthetic|CableCoils.png|5|Cable Coil}}&lt;br /&gt;
| HowToBuild  =&lt;br /&gt;
# Build frame from 5 metal sheets&lt;br /&gt;
# Add wires.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Add light tube.&lt;br /&gt;
# Secure with wrench so it doesn&#039;t get pushed and disconnected from the wire.&lt;br /&gt;
| BuildTools  = {{Resource|Synthetic|Wrench.png||Wrench}} {{Resource|Synthetic|Screwdriver_tool.png||Screwdriver}}&lt;br /&gt;
| HowToDecon  = Doesn&#039;t seem like you can yet. Throw it out into space. Pollution ho!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Requests Console ====&lt;br /&gt;
Can be found in every room where someone is supposed to work. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay anonymous information or view sent and received messages. All of these produce a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender. Can be [[Hacking#Requests_Console|hacked]] to enable the &#039;EXTREME&#039; priority for your requests. &lt;br /&gt;
&lt;br /&gt;
The [[Bridge]] and Heads&#039; Offices have special Requests Consoles which can send station-wide announcements if swiped with an authorized ID.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Консоль запросов&lt;br /&gt;
| Name        = Requests Console&lt;br /&gt;
| Image       = Requests Console.gif&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| HowToBuild  = Roundstart only. Can not be constructed. &lt;br /&gt;
| HowToDecon  = Can&#039;t be deconstructed without violence.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Newscaster ====&lt;br /&gt;
The newscaster is a widespread type of wall console, thanks to [[NanoTrasen]] wanting to keep you up to date with the latest news.&lt;br /&gt;
&lt;br /&gt;
You can view newsfeeds other crewmembers have made, or make your own! You can even attach photos to the news!&lt;br /&gt;
&lt;br /&gt;
Every Newscaster can print out 15 newspapers for people who enjoy reading stuff from the paper.&lt;br /&gt;
&lt;br /&gt;
Security Newscasters can be found in [[Brig]] and can make &amp;quot;Wanted&amp;quot; Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.&lt;br /&gt;
&lt;br /&gt;
{{Construction&lt;br /&gt;
| RuName      = Новостник&lt;br /&gt;
| Name        = Newscaster&lt;br /&gt;
| Image       = Newscaster.png&lt;br /&gt;
| Theme       = Synthetic&lt;br /&gt;
| Resources   = {{Resource|Synthetic|Newscaster Frame.png|1|Newscaster Frame}}&lt;br /&gt;
| HowToBuild  = Attach newscaster frame to wall.&lt;br /&gt;
| HowToDecon  = &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
| DeconTools  = {{Resource|Synthetic|Wrench.png||Wrench}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Status Display ====&lt;br /&gt;
Used by heads to display random text to the crew, as well as giving shuttle ETA&#039;s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To set a picture or text, use the PDA Status Display app, or the command console screen.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To make the first line display as a header, begin and end the line with a dash (-).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Status_display.png|64px|Status Display]]&amp;lt;br&amp;gt;Status Display&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|1x status display frame (from [[Autolathe]])&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|Attach status display frame to wall. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove the frame from the wall. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the frame. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
==== Grille ====&lt;br /&gt;
{{anchor|Grilles}}&lt;br /&gt;
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.&lt;br /&gt;
* Keeping people in or out.&lt;br /&gt;
* Securing an area with electrified grilles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Grille.png|64px|Grille]]&amp;lt;br&amp;gt;Grille&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the grille to be placed.&lt;br /&gt;
# Click on the stack of 2 &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
* Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to neatly cut the grille, or&lt;br /&gt;
* ...Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to unfasten and drag it away, or&lt;br /&gt;
* ...&#039;&#039;&#039;Smash&#039;&#039;&#039; it down.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]] or&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Barricade ====&lt;br /&gt;
{{anchor|Wooden Barricade}}&lt;br /&gt;
The poor man&#039;s barrier, not nearly as strong or cool looking. Useful for:&lt;br /&gt;
* Keeping people in or out, for a short while.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]&amp;lt;br&amp;gt;Wooden Barricade&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the barricade to be placed.&lt;br /&gt;
# Click on the stack of planks in your hands and choose &amp;quot;Wooden Barricade&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Crowbar&#039;&#039;&#039; to get [[File:Planks.png|Planks|link=https://tgstation13.org/wiki/File:Planks.png]] x3 back.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to repair&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Use &#039;&#039;&#039;wooden planks&#039;&#039;&#039; to repair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Planks.png|Planks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Windoor (Window-door) ====&lt;br /&gt;
{{anchor|Window-door}}{{anchor|Windoor}}&lt;br /&gt;
Like a door, but with access controls. Windoors can&#039;t be hacked or even pried open with jaws of life. They can be pried open with a crowbar [[File:Crowbar.png]] if unpowered, and [[Emag|emagging]] works. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:windoor.gif|64px|Windoor]]&amp;lt;br&amp;gt;Windoor&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass_r.png|Reinforced glass]]x5&amp;lt;br&amp;gt;[[File:Metal_r.png|Reinforced metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]] Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Click the &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt; pane.&lt;br /&gt;
# Click the &amp;quot;Windoor&amp;quot; button.&lt;br /&gt;
# Wrench.&lt;br /&gt;
# Plasteel (Optional: To create a secure windoor).&lt;br /&gt;
# Cable.&lt;br /&gt;
# Airlock Electronics.&lt;br /&gt;
# Crowbar.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Open the windoor.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the maintenance panel. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the airlock electronics.&lt;br /&gt;
# Remove wires from the assembly with &#039;&#039;&#039;wirecutters&#039;&#039;&#039;.&lt;br /&gt;
# Unanchor it by &#039;&#039;&#039;wrenching&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct the assembly into reinforced glass and rods.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Button ====&lt;br /&gt;
{{anchor|Button}}&lt;br /&gt;
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AirLockButton.png|A Button]]&amp;lt;br&amp;gt;Button&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;&#039;&#039;&#039;OPTIONAL&#039;&#039;&#039;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Button Frame.&lt;br /&gt;
# Use the Button Frame on a wall.&lt;br /&gt;
# Click the Button Frame on the wall to change its button type.&lt;br /&gt;
# Add a signaler (other assemblies may work, untested) or airlock controller (normally unobtainable, but this is what makes them work when map-spawned).&lt;br /&gt;
# Add the Airlock Electronics Board to the button frame if you want the button to require a certain access to activate or deconstruct. (You need to program this.) You can also use a [[Blast Door Controller]] to control objects like [[shutters|Shutters]].&lt;br /&gt;
# Screwdriver the Button Frame to close it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the button open.)&lt;br /&gt;
# Remove the airlock electronics.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the open button frame.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Firelock ====&lt;br /&gt;
{{anchor|Firelock}}&lt;br /&gt;
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don&#039;t get squished!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:firelock.png|A Firelock]]&amp;lt;br&amp;gt;Firelock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x3&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039;[[File:Metal_r.png|Reinforced Metal]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Circuitboard.png|Firelock Electronics]]Firelock Circuitry x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Firelock frame.&lt;br /&gt;
# Add the Firelock Circuitry to the firelock frame.&lt;br /&gt;
# &#039;&#039;(OPTIONAL)&#039;&#039; Add Plasteel to make a heavy firelock.&lt;br /&gt;
# Wrench to bolt it and finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# (&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the firelock shut.)&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the firelock shut.&lt;br /&gt;
# &#039;&#039;&#039;Screw&#039;&#039;&#039; to unlock the firelock&#039;s floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the firelock unfasten the floor bolts. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuit board.  &lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to deconstruct into metal plates.&lt;br /&gt;
&lt;br /&gt;
Has 40% chance to drop a frame when destroyed by force. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Reflector ====&lt;br /&gt;
{{anchor|Reflector}}&lt;br /&gt;
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also &amp;quot;box&amp;quot; reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters&#039; beams go through a single path. &#039;&#039;Ballistic projectiles will not be reflected!&#039;&#039;&lt;br /&gt;
* You can &#039;&#039;&#039;weld&#039;&#039;&#039; it to anchor it to or unanchor it from the floor, or to repair it.&lt;br /&gt;
* Use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to lock or unlock its rotation.&lt;br /&gt;
* &#039;&#039;&#039;Alt-click&#039;&#039;&#039; it to rotate its angle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Energy_reflector.png|A reflector|64px]]   [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]&amp;lt;br&amp;gt;Reflector&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x5 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Glass_r.png|Reinforced glass]]x10 &#039;&#039;&#039;OR&#039;&#039;&#039; [[File:Diamonddone.png|Diamond]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a reflector frame.&lt;br /&gt;
# &#039;&#039;&#039;Option 1:&#039;&#039;&#039; Add 5 glass sheets to make a single-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 2:&#039;&#039;&#039; Add 10 reinforced glass sheets to make a double-sided reflector.&lt;br /&gt;
# &#039;&#039;&#039;Option 3:&#039;&#039;&#039; Add 1 diamond sheet to make a box reflector.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to the floor (or don&#039;t, it&#039;ll still work).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the reflector to cut it free from the floor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the reflector to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Airlock ====&lt;br /&gt;
{{anchor|Airlock}}&lt;br /&gt;
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Airlock.gif|64px|Swish]]&amp;lt;br&amp;gt;Airlock&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x4&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&#039;&#039;OPTIONAL:&#039;&#039; [[File:Pen.png|Pen]] [[File:Glass_r.png|Reinforced glass]]x1&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Door_electronics.png|Airlock Electronics]]Airlock Electronics x1&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make an Airlock Assembly.&lt;br /&gt;
# Wrench it in place.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use Pen to name the airlock.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Add Reinforced Glass to make a glass airlock.&lt;br /&gt;
# Add Wires.&lt;br /&gt;
# Use the Airlock Electronics Board and set the access level.&lt;br /&gt;
# Add the Airlock Electronics Board to the airlock frame.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Use 2 sheets of Metal or Plasteel for added security&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the airlock has been [[Syndicate_Items#Cryptographic_Sequencer|&#039;&#039;&#039;emagged&#039;&#039;&#039;]], skip to step 4.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the door shut with {{Rightclick}}. &lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the door.&lt;br /&gt;
# Use &#039;&#039;&#039;multitool&#039;&#039;&#039; and/or &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to disable the power whilst keeping the doorbolts up as detailed [[Hacking#Airlocks|here.]]&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the electronics out. (Make sure you have exposed the panel with a screwdriver first.)&lt;br /&gt;
# &#039;&#039;&#039;Wirecut&#039;&#039;&#039; the wires out.&lt;br /&gt;
# Unsecure it with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; it to deconstruct to metal plates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Multitool.png|Multitool]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Turret ====&lt;br /&gt;
{{anchor|Turrets}}&lt;br /&gt;
To ensure no one trespasses an area. Its options are (first option is the default setting):&lt;br /&gt;
* &#039;&#039;&#039;Status: &#039;&#039;On/Off&#039;&#039;&#039;&#039;&#039; - wether the turret&#039;s power is on or off.&lt;br /&gt;
* &#039;&#039;&#039;Behaviour control are &#039;&#039;locked/unlocked&#039;&#039;&#039;&#039;&#039; - can be unlocked with a Security level ID.&lt;br /&gt;
** &#039;&#039;&#039;Check for Weapon Authorization: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - neutralizes people who have a weapon out but are not Heads or Security staff.&lt;br /&gt;
** &#039;&#039;&#039;Check Security Records: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - searches Security Records for criminals.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize Identified Criminals: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes crew members set to Arrest on the Security Records.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Non-Security and Non-Command Personnel: &#039;&#039;No/Yes&#039;&#039;&#039;&#039;&#039; - self explanatory.&lt;br /&gt;
** &#039;&#039;&#039;Neutralize All Unidentified Life Signs: &#039;&#039;Yes/No&#039;&#039;&#039;&#039;&#039; - neutralizes aliens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Turret.PNG|64px|Turret]]&amp;lt;br&amp;gt;Turret&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x7&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Hybrid taser.gif|Any energy-based gun]] Any energy-based gun x1&amp;lt;br&amp;gt;[[File:Prox_Sensor.png|Proximity Sensor]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Build a turret frame from &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Use a wrench to secure the turret frame(it can be moved around before being secured).&lt;br /&gt;
# Use metal on the turret frame to build the cover.&lt;br /&gt;
# Use a wrench on the frame to bolt the cover.&lt;br /&gt;
# Add the gun.&lt;br /&gt;
# Add the prox sensor.&lt;br /&gt;
# Use a screwdriver to secure it all.&lt;br /&gt;
# Use more &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;metal&#039;&#039;&#039;&amp;lt;/font&amp;gt; on the frame.&lt;br /&gt;
# Finally use a welder to secure the second layer of metal.&lt;br /&gt;
(use ID and hand to unlock and change turret settings, or turn it off and use wrench to move it)&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
If the turret is not finished (only works before construction step 9):&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the internal access hatch.&lt;br /&gt;
# Remove Proximity sensor by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# Remove gun by &#039;&#039;&#039;hand&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to remove turret&#039;s metal armor bolts.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; to remove turret&#039;s interior metal armor.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten external bolts.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to dismantle the turret frame.&lt;br /&gt;
&lt;br /&gt;
If the turret is finished:&lt;br /&gt;
# Destroy the turret with any weapon. &lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off metal coverage (70% chance to recover gun).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== AI Core ====&lt;br /&gt;
The [[AI]]&#039;s house.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:AI.gif|64px]]&amp;lt;br&amp;gt;AI Core&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Plasteel]]x4&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable Pieces]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|AI Circuitboard]]x1&amp;lt;br&amp;gt;Optional:&amp;lt;br&amp;gt;[[File:Brain.png|Human brain]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:0AICore.png|AI Core building phase 1]] Build AI Core Frame from 4 &amp;lt;font color=&#039;gray&#039;&amp;gt;&#039;&#039;&#039;Plasteel Sheets&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Wrench into place.&lt;br /&gt;
# [[File:1AICore.png|AI Core building phase 2]] Add Circuit board.&lt;br /&gt;
# [[File:2AICore.png|AI Core building phase 3]] Screwdriver.&lt;br /&gt;
# [[File:3AICore.png|AI Core building phase 4]] Add wires.&lt;br /&gt;
# &#039;&#039;(Optional)&#039;&#039; Upload any custom laws that you&#039;d like to this AI core with an AI module. It comes pre-loaded with Asimov.&lt;br /&gt;
# [[File:4AICore.png|AI Core building phase 5]] Add brain placed in an MMI (only if you want a NEW AI).&lt;br /&gt;
# [[File:5AICore.png|AI Core building phase 6]] Add &amp;lt;font color=&#039;blue&#039;&amp;gt;&#039;&#039;&#039;reinforced glass&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove glass panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove brain.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to unfasten the circuit board.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to deconstruct assembly.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Solars|Solar Panels and Trackers]] ====&lt;br /&gt;
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}}&lt;br /&gt;
You can [[Solars|generate power]] with these things.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:solar_panel.png|64px|Solar Panel]]&amp;lt;br&amp;gt;Solar Panel&amp;lt;br&amp;gt;[[File:solar_tracker.png|64px|Solar Tracker]]&amp;lt;br&amp;gt;Solar Tracker&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:solar_assembly.png|Solar Assembly]]x1&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2 or&amp;lt;br&amp;gt;[[File:Glass_r.png|Reinforced Glass]]x2&amp;lt;br&amp;gt;Tracker:&amp;lt;br&amp;gt; [[File:Circuitboard.png|Tracker Electronics]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:solar_assembly.png|Solar Assembly]] Place the solar assembly on where you want to construct your solar panel/tracker. To connect it to a wire you must construct it under a wire node.&lt;br /&gt;
# [[File:Wrench.png|Wrench]] Wrench the solar assembly into place.&lt;br /&gt;
# [[File:Circuitboard.png|Tracker Electronics]] (OPTIONAL) Add the electronics if you want to create a solar tracker.&lt;br /&gt;
# [[File:Glass.png|Glass]] or [[File:Glass_r.png|Reinforced Glass]] Finish the construction by placing glass, or reinforced glass, into the assembly frame.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Take out the panel with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;If you are deconstructing a tracker:&#039;&#039; Take out the electronics with your &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; the leftover assembly from it&#039;s place and you will be able to move it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Disposal Pipes and Machinery ====&lt;br /&gt;
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}}&lt;br /&gt;
The disposal system of the station.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:disposal_bin.png|64px|Disposal Bin]]&amp;lt;br&amp;gt;[[File:disposal_outlet.png|64px|Disposal Outlet]]&amp;lt;br&amp;gt;Disposal Pipes and Machinery&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:disposal_pipe.png|Disposal Pipe]]x1 or&amp;lt;br&amp;gt;[[File:disposal_bin.png|Disposal Bin]]x1 or&amp;lt;br&amp;gt;[[File:disposal_outlet.png|Disposal Outlet]]x1&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Retrieve the pipe/machine from the Rapid Pipe Dispenser (found in [[Atmospherics|Atmosia]]).&lt;br /&gt;
# Crowbar the floor tile, if exists, to access plating.&lt;br /&gt;
# Move pipe over plating, rotate and flip using the right-click menu.&lt;br /&gt;
# Wrench pipe.&lt;br /&gt;
# Weld pipe.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;If Disposal Bin, start here:&#039;&#039; first turn off the pump and use a &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to remove power connection, and continue...&lt;br /&gt;
# &#039;&#039;If Disposal Pipe, start here:&#039;&#039; &#039;&#039;&#039;Welder&#039;&#039;&#039; it to remove its joints.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach it from the plating.&lt;br /&gt;
&lt;br /&gt;
:Note: You can then click the pipe segment with the Rapid Pipe Dispenser to delete it.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
([[File:Screwdriver_tool.png|Screwdriver]])&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Computers]] ====&lt;br /&gt;
{{anchor|Computer}}&lt;br /&gt;
[[Computers]] can have various uses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Solar_0.gif|64px|Some computer]]&amp;lt;br&amp;gt;Computer&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x2&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Computer Frame.&lt;br /&gt;
# Wrench it inplace.&lt;br /&gt;
# Insert the Circuitboard of your selection.&lt;br /&gt;
# Screwdriver.&lt;br /&gt;
# Wires.&lt;br /&gt;
# Glass.&lt;br /&gt;
# Screwdriver to finish.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the screen.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry off the screen.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to cut the cables.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to detach the circuit lid.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to pry out the circuitboard.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to detach the frame.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Welder.png|Welder]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;[[File:Crowbar.png|Crowbar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====  [[Modular Computers|Modular Consoles]] ====&lt;br /&gt;
{{anchor|Modular_Console}}&lt;br /&gt;
[[Modular Computers|Modular Consoles]] are very flexible devices.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:ModularModern2.gif|64px|A console]]&amp;lt;br&amp;gt;Console&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x10&amp;lt;br&amp;gt;&#039;&#039;&#039;At least:&#039;&#039;&#039;&amp;lt;br&amp;gt;one power source&amp;lt;br&amp;gt;one drive (HDD or SSD)&amp;lt;br&amp;gt;one processing unit&amp;lt;br&amp;gt;access to programs (network cards or datadisks)&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the metal and make a Modular Console.&lt;br /&gt;
# Add your drive (HDD or SSD), processing unit and power source (wired or powercells, powercells require an additional &amp;quot;powercell controller&amp;quot; component).&lt;br /&gt;
# install a network card to access the NET and download more programs.&lt;br /&gt;
#Use disks to transfer data or programs from another modular decive in case you cannot access the NET.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to remove components.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to deconstruct the empty console.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ====&lt;br /&gt;
{{anchor|Machine}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Circuit Frame.png|64px|A machine frame with wiring and board installed]]&amp;lt;br&amp;gt;A machine frame with wiring and board installed&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;[[File:CableCoils.png|Cable pieces]]x5&amp;lt;br&amp;gt;[[File:Circuitboard.png|Circuitboard]]x1&amp;lt;br&amp;gt;Components as specified by examining the mounted board&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# [[File:Metal.png]][[File:Machine Frame.png]] Build a &#039;&#039;&#039;machine frame&#039;&#039;&#039; from your 5 &#039;&#039;&#039;metal&#039;&#039;&#039; sheets.&lt;br /&gt;
# [[File:CableCoils.png]][[File:Wired Frame.png]] Add &#039;&#039;&#039;wires&#039;&#039;&#039;. &lt;br /&gt;
# [[File:Wrench.png]]&#039;&#039;&#039;Wrench&#039;&#039;&#039; it (sometimes optional). &lt;br /&gt;
# [[File:Circuitboard.png]][[File:Circuit Frame.png]] Add a &#039;&#039;&#039;circuitboard&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Examine&#039;&#039;&#039; the machine frame and it will tell you what items you need now.&lt;br /&gt;
# [[File:Screwdriver_tool.png]] When all the parts are added, &#039;&#039;&#039;screwdriver&#039;&#039;&#039; the machine frame to finish it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to open the panel.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove all components.&lt;br /&gt;
# &#039;&#039;&#039;Wirecutters&#039;&#039;&#039; to remove the wires.&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the frame.&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble into sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&amp;lt;br&amp;gt;[[File:Wirecutters.png]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]]&lt;br /&gt;
&lt;br /&gt;
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ====&lt;br /&gt;
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}}&lt;br /&gt;
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages.&lt;br /&gt;
&lt;br /&gt;
==== Mineral Door ====&lt;br /&gt;
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}}&lt;br /&gt;
The actual doors of the game. Nobody ever uses these poor things and they aren&#039;t even airtight. Most ore materials (and wood) can be made into a door. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Golddoor.gif|64px|Door]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Irondoor.gif|64px|Door]]&amp;lt;br&amp;gt;Doors&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|The mineral (or wood) of your choice x20&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the door.&lt;br /&gt;
# Use the metal and make a Door.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unwrench it.&lt;br /&gt;
# &#039;&#039;&#039;Welder&#039;&#039;&#039; to disassemble the frame.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Conveyor Belt ====&lt;br /&gt;
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. Clicking a placed conveyor belt with an item will put that item on the belt unless it&#039;s a wrench, screwdriver, crowbar or you are on {{Combat_Mode}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|Conveyor Belt and Conveyor Belt Switch&lt;br /&gt;
[[File:ConveyorBelt.png]]&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|An Autolathe or protolathe/techfab, with enough metal and glass.&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the lever on the belt assemblies to link them. This must be done before placing them!&lt;br /&gt;
# Place the belt assemblies by using them on the floor (You can then rotate the belt tiles by using a &#039;&#039;&#039;wrench&#039;&#039;&#039; or reverse direction with a &#039;&#039;&#039;screwdriver&#039;&#039;&#039;).&lt;br /&gt;
# Place the lever somewhere by clicking the floor with it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; to remove the Conveyor Belt tiles and Switches.&lt;br /&gt;
or attack it with a weapon on {{Combat_Mode}}. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Railings ====&lt;br /&gt;
Railings are typically used on maps with extra Z-levels to prevent people from falling down. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Railing.png|64px|]]&amp;lt;br&amp;gt;Railings&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Stand where you would like the railings to be placed.&lt;br /&gt;
# Click on the stack of &amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&#039;&#039;&#039;rods&#039;&#039;&#039;&amp;lt;/font&amp;gt; with the hand you have them in and choose railings.&lt;br /&gt;
# Alt-click the railings to rotate them into desired orientation. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to unfasten the railings&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to cut the railings apart&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Wirecutters.png|Wirecutters]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sink ====&lt;br /&gt;
Allows you to wash things. Have empty hands and click on sink to wash yourself, or have a tool in hand and click on sink to wash it. If you have nothing in your active hand you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). &lt;br /&gt;
&lt;br /&gt;
Sinks slowly generate water, up to the max capacity of 100u. Click a sink with a liquid container to fill it with water. Sinks can be connected to a [[Guide_to_plumbing|plumbing]] system to fill them with custom reagents instead of just water. [[File:Sink_plumbing_example.png|thumb|right|How to connect sinks to a [[Guide_to_plumbing|plumbing]] system. Angle is important. ]]&lt;br /&gt;
&lt;br /&gt;
Some sinks have a cosmetically different appearance (e.g. [[File:sink_alt.png]]) but all of them work identically.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Sink.png|64px|]]&amp;lt;br&amp;gt;Sink&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;rigid material&#039;&#039;&#039; in hand to craft a sink frame. &lt;br /&gt;
# Drag the sink frame to desired location. &lt;br /&gt;
# Alt-click the sink frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the sink. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# Use &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble into metal. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shower ====&lt;br /&gt;
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division. Switch the shower on and off with an empty hand. Use a wrench [[File:Wrench.png|Wrench]] to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal. Use an [[Engineering items#Analzyer|analyzer]] to identify the shower&#039;s water temperature without risking burns. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Showers slowly generate water, up to the max capacity of 200u. Showers can be connected to a [[Guide_to_plumbing|plumbing]] system to make them spray custom reagents instead of just water. Showering will cause [[Guide_to_chemistry#Touch|touch]] reactions. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shower.png|64px|]]&amp;lt;br&amp;gt;Shower&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Water_recycler.png|Water recycler]]x1&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the &#039;&#039;&#039;metal&#039;&#039;&#039; in hand to craft a shower frame. &lt;br /&gt;
# Drag the shower frame to desired location. &lt;br /&gt;
# Alt-click the shower frame to rotate it. &lt;br /&gt;
# Add a water recycler [[File:Water_recycler.png]] to finish the shower. &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Can only be deconstructed by force. Toggle automatic water regeneration with a multitool. &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Shutters ====&lt;br /&gt;
Airtight and surprisingly durable, shutters can be toggled on and off to open or close them and entirely lock down a tile. In order to link a shutter to a button or other device, you&#039;ll need a [[multitool]] to edit the identifier for that particular shutter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&#039;background-color:{{ColorPalette|Synthetic|Primary}};&#039;|[[File:Shutters.png]]&amp;lt;br&amp;gt;Shutters&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Requires to build&lt;br /&gt;
! style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}};&#039;|How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal_r.png|Metal]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:CableCoils.png|Wire]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
[[File:Multitool.png|Multitool]]&lt;br /&gt;
[[File:Welder.png|Welder]]&lt;br /&gt;
[[File:Wirecutters.png|Wirecutters]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot;|&lt;br /&gt;
# Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) to create the shutters.&lt;br /&gt;
# Use a screwdriver to open the shutter&#039;s maintenance panel, then use a multitool to designate the shutters&#039; code.&lt;br /&gt;
# Install a [[Blast Door Controller]] in a button (after using a multitool on it as well) to operate the shutters.&lt;br /&gt;
# Don&#039;t forget to screw the panel shut afterwards.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot;|How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;  style=&#039;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&#039;|Tools&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
# &#039;&#039;&#039;Screwdriver&#039;&#039;&#039; the shutters open.&lt;br /&gt;
# &#039;&#039;&#039;Crowbar&#039;&#039;&#039; the airlock electronics out.&lt;br /&gt;
# Use &#039;&#039;&#039;wirecutters&#039;&#039;&#039; to remove the cables.&lt;br /&gt;
# &#039;&#039;&#039;Weld&#039;&#039;&#039; the frame to deconstruct it into plasteel sheets.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Toiletbong====&lt;br /&gt;
A toilet that has been re-purposed to function as an extravagant, high-level, professional smoking device for the weed connoisseur with high standards. Or perhaps you were just high when you came up with this idea.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a toilet with an attached flamethrower, able to smokify all kinds of produce and food. Normal people wouldn&#039;t smoke a pizza, but if you built this, you are one of the few who might.&lt;br /&gt;
&lt;br /&gt;
More information on its general usage can be found [[Guide to hydroponics#The Toiletbong .28Getting high with style.29|here]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Primary}};&amp;quot; |[[File:Toiletbong.png|alt=]][[File:Toiletbong Side.png|alt=]]&lt;br /&gt;
Toiletbong&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToiletLidDown.png|Metal]]&lt;br /&gt;
[[File:flamethrower.png|link=https://tgstation13.org/wiki/File:Flamethrower.png]] with[[File:Plasma_tank.png|Plasma Tank|link=Plasma Tank]]attached&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the Crafting menu ([[File:Crafting menu hud icon.png|Crafting menu]]) near a toilet, while having a wrench and a flamethrower with a plasma tank attached nearby, or in hand. The entry can be found in the &#039;Structures&#039;-Tab of the Crafting menu.&lt;br /&gt;
#Use a wrench on the finished toiletbong to unsecure it. It can then be rotated or dragged.&lt;br /&gt;
#Optional: [[Emag|Emag it]].&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; the toiletbong to unsecure it.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; the toiletbong to take it apart. This will empty the plasma tank of the flamethrower.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:crowbar.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Furniture===&lt;br /&gt;
&lt;br /&gt;
====Chairs====&lt;br /&gt;
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}}&lt;br /&gt;
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Chair.png|64px|Chair]]&amp;lt;br&amp;gt;Chair&amp;lt;br&amp;gt;[[File:Stool.png|64px|Stool]]&amp;lt;br&amp;gt;Stool&amp;lt;br&amp;gt;[[File:bar stool.png|64px|Bar Stool]]&amp;lt;br&amp;gt;Bar Stool&amp;lt;br&amp;gt;[[File:Comfy_Chair.png|64px|Comfy Chair]]&amp;lt;br&amp;gt;Comfy Chair&amp;lt;br&amp;gt;[[File:Office_Chair.png|64px|Office Chair]]&amp;lt;br&amp;gt;Office Chair&amp;lt;br&amp;gt;[[File:Wooden_Chair.png|64px|Wooden Chair]]&amp;lt;br&amp;gt;Wooden Chair&amp;lt;br&amp;gt;[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]&amp;lt;br&amp;gt;Winged Wooden Chair&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x5&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x3&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the chair.&lt;br /&gt;
#Pick up some metal or planks.&lt;br /&gt;
#Click it in hand.&lt;br /&gt;
#Select Chair from menu.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; a chair to transform it back into the starting material.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tables/Reinforced Table====&lt;br /&gt;
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}}{{anchor|Operating Table}}&lt;br /&gt;
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:table.png|64px|Table]]&amp;lt;br&amp;gt;Table&amp;lt;br&amp;gt;[[File:woodtable.png|64px|Wooden Table]]&amp;lt;br&amp;gt;Wooden Table&amp;lt;br&amp;gt;[[File:Glass table.png|64px|Glass Table]]&amp;lt;br&amp;gt;Glass Table&amp;lt;br&amp;gt;[[file:Poker_Table.png|64px|Poker Table]]&amp;lt;br&amp;gt;Poker Table&amp;lt;br&amp;gt;[[file:Fancy_table.png|64px|Fancy Table]]&amp;lt;br&amp;gt;Fancy Table (has many types)&amp;lt;br&amp;gt;[[file:r-table.png|64px|Reinforced Table]]&amp;lt;br&amp;gt;Reinforced Table&amp;lt;br&amp;gt;[[file:OpTable.gif|64px|Operating Table]]&amp;lt;br&amp;gt;Operating Table&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rods.png|Rods]]x2&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Metal.png|Metal]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:planks.png|Planks]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Glass.png|Glass]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Carpet Tile.png|Carpet]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Metal_r.png|Plasteel]]x1&amp;lt;br&amp;gt;or&amp;lt;br&amp;gt;[[File:Silver_bar.png|Silver]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Pick up some rods (or wooden planks, if you want to make a poker table).&lt;br /&gt;
#Stand on the tile where you want the table.&lt;br /&gt;
# Activate them in your hand.&lt;br /&gt;
# Select table frame from menu.&lt;br /&gt;
#Use material on the table frame:&lt;br /&gt;
#*Wood/glass/plasteel/metal for table made of that material.&lt;br /&gt;
#*Any type of carpet on metal frame for fancy table of that color.&lt;br /&gt;
#*Standard carpet on wooden frame for poker table.&lt;br /&gt;
#*Silver on metal frame for operating table.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#(If a Reinforced Table: {{Rightclick}} with &#039;&#039;&#039;Welder&#039;&#039;&#039; first to weaken the table.)&lt;br /&gt;
#{{Rightclick}} with &#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble it or &#039;&#039;&#039;screwdriver&#039;&#039;&#039; to partly disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
([[File:Welder.png|Welder]])&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:Screwdriver_tool.png|Screwdriver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Closet====&lt;br /&gt;
{{anchor|Closet}}&lt;br /&gt;
Closet are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other closet, [[crates]], and certain especially large objects like [[#Racks|racks]] and [[quartermaster|MULEbots]].&lt;br /&gt;
&lt;br /&gt;
Besides being welded shut, some closet can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or with enough damage.&lt;br /&gt;
If you don&#039;t want to take out your id to open these every time, you can &#039;&#039;&#039;alt-click&#039;&#039;&#039; them to lock/unlock them.&lt;br /&gt;
&lt;br /&gt;
If you yourself are inside a closet, you can see your surroundings. Normally you can move in any direction to exit the closet, but if the closet is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the closet, making a &#039;&#039;&#039;BANG BANG&#039;&#039;&#039; sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker.&lt;br /&gt;
&lt;br /&gt;
Coffins count as closets.&lt;br /&gt;
&lt;br /&gt;
Different types of closets: [[File:Jumpsuitlocker.png|Jumpsuit Closet]][[File:Emergencylocker.png|Emergency Closet]][[File:Medicallocker.png|Medical Closet]][[File:Securitylocker.png|Security Closet]][[File:Firesafetycloset.png|Fire Saftey Closet]][[File:L2locker.png|L2 Closet]][[File:L3locker.png|L3 Closet]][[File:L4locker.png|L4 Closet]][[File:Coffin.png|Coffin]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Locker.png|64px|Closet]]&amp;lt;br&amp;gt;Closet&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2 or [[File:planks.png|Planks]]x5 for coffin&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; | &lt;br /&gt;
#Stand where you want the closet.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
# Choose closet from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Open the closet.&lt;br /&gt;
#Weld the closet with a &#039;&#039;&#039;welder&#039;&#039;&#039; to disassemble it into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:welder.png|Welder]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rack====&lt;br /&gt;
{{anchor|Racks}}&lt;br /&gt;
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:rack.png|64px|Rack]]&amp;lt;br&amp;gt;Rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x1&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
# Activate metal in hand.&lt;br /&gt;
#Choose Rack from the list.&lt;br /&gt;
#Stand where you want the rack.&lt;br /&gt;
#Activate Rack Parts in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to some Rack Parts.&lt;br /&gt;
#{{Rightclick}} with a &#039;&#039;&#039;wrench&#039;&#039;&#039; on the Rack Parts to disassemble them into metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Beds====&lt;br /&gt;
{{anchor|Bed}}&lt;br /&gt;
Get your mind out of the gutter, they&#039;re for sleeping! Most station&#039;s beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay&#039;s preferred variation of a bed is the movable and collapsible [[File:Roller_Bed.png|Roller Bed]] Roller Bed, which is extremely useful for transporting patients.&lt;br /&gt;
&lt;br /&gt;
You use a bed by going on top of it and &#039;&#039;*sleep&#039;&#039;. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bed.png|64px|Bed]]&amp;lt;br&amp;gt;Bed&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Metal.png|Metal]]x2&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Stand where you want the bed.&lt;br /&gt;
#Activate metal in hand.&lt;br /&gt;
#Choose Bed from the list.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
Use a &#039;&#039;&#039;wrench&#039;&#039;&#039; to dismantle it to two sheets of metal.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bookcase====&lt;br /&gt;
Holds any number of books inside.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Bookcase.png|64px|Bookcase]]&amp;lt;br&amp;gt;Bookcase&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; | How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Construct a frame with 4 wooden planks.&lt;br /&gt;
#Wrench the frame into place.&lt;br /&gt;
#Add a plank to the frame to make a shelf.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#Remove any books.&lt;br /&gt;
#&#039;&#039;&#039;Crowbar&#039;&#039;&#039; out the shelf.&lt;br /&gt;
#Unsecure the frame with a &#039;&#039;&#039;wrench&#039;&#039;&#039;.&lt;br /&gt;
#Break apart the frame with a &#039;&#039;&#039;crowbar&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:crowbar.png|Crowbar]]&amp;lt;br&amp;gt;[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drying Rack====&lt;br /&gt;
Dries herbs for smoking, meat into jerky and grapes into raisins.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Drying_rack.png|64px|Drying rack]]&amp;lt;br&amp;gt;Drying rack&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x10&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to unsecure the rack.&lt;br /&gt;
#&#039;&#039;&#039;Screwdriver&#039;&#039;&#039; to disassemble it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
[[File:Wrench.png|Wrench]]&amp;lt;br&amp;gt;[[File:screwdriver_tool.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Display Case====&lt;br /&gt;
Show off an item within a glass case. Use an ID to open a display case. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:80%; background-color:{{ColorPalette|Blue|Transparent}};&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Primary}};&amp;quot; |[[File:Display.png|64px|Display Case]]&amp;lt;br&amp;gt;Display Case&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Requires to build&lt;br /&gt;
! style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to build&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Planks.png|Planks]]x5&amp;lt;br&amp;gt;[[File:Glass.png|64px|Glass]]x2&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding: 10px;&amp;quot; |&lt;br /&gt;
#Use the planks in hand and build a display case chassis.&lt;br /&gt;
#(Optional) Use airlock electronics to determine who can/cannot open the case.&lt;br /&gt;
#Add glass to build a normal display case.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}};&amp;quot; |How to deconstruct&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Blue|Secondary}}; width:20%&amp;quot; |Tools&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
#&#039;&#039;&#039;Wrench&#039;&#039;&#039; to disassemble the unfinished frame.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
[[File:Wrench.png|Wrench]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Power Wires==&lt;br /&gt;
&lt;br /&gt;
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[machines]] or scattered about the station&#039;s maintenance-, construction- and storage-areas.&lt;br /&gt;
&lt;br /&gt;
*Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them.&lt;br /&gt;
*[[Insulated gloves]] negate any electrical shocks to the player.&lt;br /&gt;
&lt;br /&gt;
===How Do I Wire?===&lt;br /&gt;
After a change in the summer 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[machines]] on top of them. &lt;br /&gt;
&lt;br /&gt;
====Wire Art====&lt;br /&gt;
The wire art that was available before June, 2019 can still be made by using an item called &amp;quot;pipe cleaner&amp;quot;. See the [[Guide to wire art]].&lt;br /&gt;
&lt;br /&gt;
===Connecting [[Machines]]===&lt;br /&gt;
&lt;br /&gt;
Most [[machines]] are connected to powernets wirelessly by being in an arbitrary &amp;quot;area&amp;quot; containing a charged [[APC]]. Though some [[machines]] must be connected by having a powered wire under them.&lt;br /&gt;
&lt;br /&gt;
With wire knobs now being just what a wire looks like after it&#039;s cut, all grilles on top of a wire that has power are shock grilles.&lt;br /&gt;
&lt;br /&gt;
Please note those [[machines]] must also be anchored (generally wrenched down) to be connected.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special cases&#039;&#039;&#039; :&lt;br /&gt;
*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.&lt;br /&gt;
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wire Layers===&lt;br /&gt;
[[File:Actioninja_cable_layer_PR_46761.png|thumb|right]]&lt;br /&gt;
Since October 2019 you can put cables on different layers. Ctrl-click the stack of [[Engineering_items#Cable_Coil|cable coil]] to toggle layer. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Layers do not connect, and can have separate powernets running along the same tile. Machines and terminals only connect to layer 2, yellow. Cable bridges can be crafted by using the cable coil inhand. Bridges link cables across layers on the same tile, or allow APC&#039;s/machines (those that aren&#039;t wireless) to connect to layers other than 2 when placed under them.&lt;br /&gt;
&lt;br /&gt;
=== Wire-net Reset===&lt;br /&gt;
&lt;br /&gt;
This is Byond&#039;s attempt to &amp;quot;reset&amp;quot; the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).&lt;br /&gt;
&lt;br /&gt;
==Pipes==&lt;br /&gt;
&lt;br /&gt;
Pipes are constructed from [[Pipe Dispenser]]s in [[Atmospherics]] (or with an RPD if you aren&#039;t a complete wally).&lt;br /&gt;
To use a Pipe Dispenser, follow these steps:&lt;br /&gt;
#Put Dispenser in a powered area.&lt;br /&gt;
#Wrench Dispenser to lock it into place.&lt;br /&gt;
#Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.&lt;br /&gt;
#You have a pipe to play with now.&lt;br /&gt;
#Wrench Dispenser to make it mobile once more.&lt;br /&gt;
&lt;br /&gt;
===Placing and Removing Pipes===&lt;br /&gt;
&lt;br /&gt;
====[[File:disposal_pipe.png|64px]] Disposal Pipes====&lt;br /&gt;
&lt;br /&gt;
#Rotate the pipe to the direction you wish the pipe to be in.&lt;br /&gt;
#Wrench the pipe to the ground.&lt;br /&gt;
#Use a lit welder to fuse the pipe to the ground.&lt;br /&gt;
&lt;br /&gt;
====[[File:Gaspipe.png|64px]] Gas Pipes====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;s&amp;gt; Rotate the pipe to the direction you wish&amp;lt;/s&amp;gt; Gas pipes now act similar to wires, meaning, that pipes will form bends, manifolds, etc. depending on other pipes near them. For pipes to connect they must be on the same layer and must be the same color (gray pipes connect to all colors)(pay attention to gas pumps as they are direction dependent).&lt;br /&gt;
#Wrench into place.&lt;br /&gt;
#Turn on the pipe, if necessary.&lt;br /&gt;
&lt;br /&gt;
====How to Remove a Pipe====&lt;br /&gt;
&lt;br /&gt;
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).&lt;br /&gt;
#Brace for any junk that might blast out of the pipe. &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%AF%D1%89%D0%B8%D0%BA%D0%B8_%D0%9A%D0%B0%D1%80%D0%B3%D0%BE&amp;diff=78082</id>
		<title>Ящики Карго</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%AF%D1%89%D0%B8%D0%BA%D0%B8_%D0%9A%D0%B0%D1%80%D0%B3%D0%BE&amp;diff=78082"/>
		<updated>2025-07-15T07:31:44Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: присвоил страницу себе, бугага&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод|assign = Sansaika}}&lt;br /&gt;
[[File:GrayCrate.png|64px]]&lt;br /&gt;
Ящики - это контейнеры для предметов. Особенно крупные предметы переносят [[locker|Шкафы]], [[roboticist#cyborgs|Шкафомех]] Если предмет упакован в ящик, когда его получает Квартирмейстер, это не значит, что снаряжение точно поместится внутрь, если его откроют.&lt;br /&gt;
&lt;br /&gt;
Ящики с припасами заказываются в [[Cargo Bay|Грузовом Отсеке]]  [[Cargo Technician|Карготехом]] или [[Quartermaster|Квартирмейстером]]. Вы также можете отправить им запрос через [[PDA]] или [[Requests Console]]. Другие ящики можно найти по всей станции.&lt;br /&gt;
&lt;br /&gt;
====Отдайте КМУ его ящики====&lt;br /&gt;
Квартирмейстерам нравится, когда люди приносят ящики, и они часто без проблем выдают вещи тем, у кого есть принесенные ящики. [[Quartermaster|Квартирмейстер]]  может заказать [[#Crates|целую кучу ящиков,]]  и обычно он хочет получить ящик обратно после того, как вы заберете свои припасы. Они стоят определенное количество очков, которые можно использовать, чтобы получить больше припасов для всей станции.&lt;br /&gt;
&lt;br /&gt;
====Замки для ящиков и доступ к ним====&lt;br /&gt;
Как и на остальной станции, ящики имеют разные уровни доступа. QM не может разблокировать то, что заблокировано по умолчанию, по разным причинам, главная из которых заключается в том, что это было бы бессмысленно делать, поскольку все ящики в любом случае проходят через КМа. [[Снаряжение_СБ|Оружейные]] Ящики могут открывать сотрудники службы безопасности, лица с более высоким уровнем доступа и т.д. благодаря [[Syndicate_Items#Cryptographic Sequencer|emag]] вы можете залезть в запертые ящики или получить [[Engineering Secure Storage|resourceful]].&lt;br /&gt;
&lt;br /&gt;
==Делай деньги!==&lt;br /&gt;
Грузовой бюджет начинается с нескольких кредитов. Это бюджет, который вы используете для покупки ящиков, и именно здесь заканчиваются деньги от экспорта. QM может получить доступ к этому бюджету с помощью карточки отдела (Грузовой бюджет), найденной в его/ее сумке. Если ККМ потерял карточку бюджета, вы также можете вставить космические деньги в банковский автомат в [[Vault|vault]] чтобы они шли непосредственно в бюджет Карго, или  [[Quartermaster|Квартирмейстера]]. Попасть в хранилище можно с помощью пульта от двери снабжения, который находится в шкафчике КМа. &lt;br /&gt;
&lt;br /&gt;
===Экспорт===&lt;br /&gt;
Вы можете получать кредиты, отправляя товары обратно в ЦК. Примеры: &lt;br /&gt;
* За каждый ящик вы получите 200 кредитов. На каждом заказанном ящике есть «транспортная декларация». Оторвите ее, щелкнув по ящику. Поставьте на декларацию любой штамп, кроме штампа «отказ», затем положите ее в ящик и закройте его. Отправив этот ящик, вы получите 80 дополнительных кредитов.&lt;br /&gt;
* 5-1 000 кредитов за [[Shaft Miner#The Ores|Металлы]] (зависит от редкости материала: металл/стекло - наименее редкий, алмаз/бананиум - наиболее).&lt;br /&gt;
* За каждый отправленный кусок плазмы вы получите 80 кредитов.&lt;br /&gt;
* 100-500 кредитов на топливные и водные баки, в зависимости от их наполненности.&lt;br /&gt;
* 5 000-40 000 кредитов за некоторые из [[Shaft Miner#The Loot|Редких артефактов]] что ваши [[Шахтёр|Шахтеры]] могут найти. Перед продажей обязательно просканируйте товар с помощью сканера для экспорта.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ящики - это деньги. [[Maintenance|Найди их]]. Набирайте их с жадностью.[[Teleporter|Крадите]] [[Security Office|их]] [[Construction Area|если]] [[Engineering|есть]] [[Hydroponics|возможность]]. Чем больше ящиков вы отправите обратно, тем больше вещей сможете заказать. Другие вещи - это тоже деньги. Если задуматься, то станция - это просто огромная куча денег. Экспериментируйте! Вы можете использовать сканер экспорта, связанный с грузовой консолью, чтобы проверить цену товара перед его экспортом. Если вы считаете, что товар может стоить сколько-то, это еще не значит, что он нужен Центкому!&lt;br /&gt;
&lt;br /&gt;
===Щедрость [[File:Bounty_cube.gif]]===&lt;br /&gt;
Терминал управления гражданскими заказами можно использовать для выполнения [[Cargo Bounties|Щедрости]]. Любой желающий может ввести свой ID и нажать на значок «новое вознаграждение» в правом верхнем углу, чтобы получить на выбор три случайных вознаграждения. Два из них зависят от задания.  персонал карго будет получать совершенно случайные награды, а не те, что зависят от задания. Когда кто-то выполнит задание, отправив требуемые предметы с помощью гражданского блокнота, он получит Куб щедрости. [[File:Bounty_cube.gif]].В обязанности карго входит отправка/продажа этого куба с помощью грузового шаттла. Когда куб будет продан, грузовой бюджет получит 70 % стоимости куба, а человек, выполнивший задание, получит 30 % на свой счет. Цена, которую вы видите при выборе награды, составляет 30% от общей стоимости полученного куба.&lt;br /&gt;
&lt;br /&gt;
Кроме того:&lt;br /&gt;
&lt;br /&gt;
20% бонус к бюджету грузоперевозок, если вы отправите куб в течение 5 минут после его создания.&lt;br /&gt;
&lt;br /&gt;
10 % личных чаевых тому, кто использует на нем экспортный сканер в шаттле, выплачиваются при успешной доставке.&lt;br /&gt;
&lt;br /&gt;
Кубы оснащены GPS-сигналами.&lt;br /&gt;
&lt;br /&gt;
==Заказ ящиков==&lt;br /&gt;
Чтобы потратить заработанные деньги, вам нужно заказать ящики. Стоимость этих ящиков будет взята из бюджета Карго  при отправлении из ЦК, если вы не используете [[#Buying_Privately|Свой счет]]. &lt;br /&gt;
&lt;br /&gt;
* [[Computers#Supply_Request_Console|Консоль заказов]] [[File:Request_01.gif]] обычно является общедоступной и позволяет любому желающему запросить заказ. Если вы не используете функцию «Купить в частном порядке», эта консоль просит запрашивающего ввести причину для каждого заказа. Эта причина отображается на консоли снабжения, где запрос должен быть одобрен или отклонен. Печатная форма заявки используется только для [[Detective#Advanced_Detective_Work|Документации]].&lt;br /&gt;
* [[Computers#Supply_Console|Грузовая Консоль]] [[File:Supply_console2.png]] Позволяет заказывать ящики и утверждать/отклонять заказы, сделанные на консоли запроса на поставку. Он также используется для вызова и отправки шаттла с припасами. Для этого нажмите на надпись «Cargo Bay» или «CentCom» вверху. Когда шаттл будет вызван из CentCom, он отправит ваши заказы в карго, если вы можете их себе позволить.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Покупка частным лицом===&lt;br /&gt;
Любой человек, размещающий заказ на консоли снабжения или на консоли запроса снабжения, может отметить флажок «Купить в частном порядке». В этом случае деньги будут браться непосредственно с носимого идентификатора, а не из бюджета Карго. При этом взимается дополнительная плата в размере 10 % (которая идет в бюджет грузоперевозок), и ящик будет ограничен в доступе для покупателя вместо обычного требования доступа. Вы не можете использовать для этого карту  бюджета Карго.&lt;br /&gt;
&lt;br /&gt;
[[#Goodies|Приобрести]]  сувениры можно только в частном порядке. &lt;br /&gt;
&lt;br /&gt;
===Капсулы для сброса припасов===&lt;br /&gt;
Изучив технологию добычи, вы сможете распечатать компьютерную плату консоли экспресс-снабжения из карго [[Guide_to_Research_and_Development#Techfab|Техфаба]]. Построив консоль экспресс-снабжения и проведя по ней идентификационной картой уровня QM, вы откроете интерфейс, похожий на консоль снабжения. При заказе любого ящика с помощью этой консоли он будет мгновенно доставлен с помощью дроп-капсулы. Сбрасываемая капсула вызывает огненный взрыв. Местом падения будет случайное место в грузовом отсеке, если только вы  [[Emag#Express_supply_console|не емагните]] это, или напечатать маяк для капсулы снабжения за 500 кредитов. Вы можете использовать консоль, чтобы изменить место падения на место последнего напечатанного маяка. Если напечатать новый маяк, первый станет бесполезным. Используйте командную работу, чтобы один человек отвозил маяк в места, куда нужно доставить ящики, а другой заказывал ящик. Сами дроп-капсулы должны быть разобраны с помощью [[Engineering_items#Welding_Tool|Сварки]]. &lt;br /&gt;
&lt;br /&gt;
====Модернизация капсул для сброса припасов====&lt;br /&gt;
После того, как Bluespace Travel будет исследован, груз [[Guide_to_Research_and_Development#Techfab|techfab]] смогут распечатать диск модернизации капсул снабжения. Если вставить этот диск в консоль экспресс-снабжения, то можно модернизировать сбрасываемые капсулы, уменьшив размер их взрыва и заставив их автоматически телепортироваться после приземления. После обновления необходимо снова разблокировать консоль и распечатать новый маяк.&lt;br /&gt;
&lt;br /&gt;
== Ящики ==&lt;br /&gt;
Ниже приведен список доступных ящиков и их содержимое.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goodies ===&lt;br /&gt;
{{Anchor|Small_Item}}{{Anchor|Coupons}}Лакомства - это отдельные предметы, которые могут быть только [[Supply_crates#Buying_Privately|Куплены на личный счет]]. Они будут доставлены не в ящике, а в коробке с заказом. При одновременном заказе нескольких товаров они будут автоматически упакованы в один ящик для каждого покупателя, до 6 предметов. Если заказано более 6 предметов, то 7-й и выше будут упакованы в ящик, что стоит немного дороже.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Вы можете найти скидочные купоны, которые при использовании на консоли поставок (запросов) позволят вам купить товар со скидкой. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!.38 DumDum Speedloader{{Anchor|.38 DumDum Speedloader}}&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x speedloader of .38 DumDum ammunition&lt;br /&gt;
|&lt;br /&gt;
|Bullets that can embed but won&#039;t work against armored targets. &lt;br /&gt;
|-&lt;br /&gt;
!.38 Match Grade Speedloader{{Anchor|.38 Match Grade Speedloader}}&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x speedloader of .38 Match Grade ammunition&lt;br /&gt;
|&lt;br /&gt;
|Bullets with extra ricochet. &lt;br /&gt;
|-&lt;br /&gt;
!.38 Rubber Speedloader{{Anchor|.38 Rubber Speedloader}}&lt;br /&gt;
|{{#expr:1.5*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x speedloader of .38 Rubber ammunition&lt;br /&gt;
|&lt;br /&gt;
|Bounce your shots off anything and everything. They mostly deal stamina damage. &lt;br /&gt;
|-&lt;br /&gt;
!Colt Detective Special Single-Pack&lt;br /&gt;
|{{#expr:40*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Colt Detective Special&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Stingbang Single-Pack{{Anchor|Stingbang Single-Pack}}&lt;br /&gt;
|{{#expr:2.5*{{Paycheckcommand}}}}&lt;br /&gt;
||&lt;br /&gt;
1x stingbang grenade [[File:Flashbang.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Survival Knife Single-Pack&lt;br /&gt;
|{{#expr:1.75*{{Paycheckcommand}}}}&lt;br /&gt;
||1x survival knife [[File:Survivalknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Combat Shotgun Single-Pack&lt;br /&gt;
|{{#expr:15*{{Paycheckcommand}}}}&lt;br /&gt;
|&lt;br /&gt;
1x combat shotgun [[File:Combatshotgun.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x bandolier&lt;br /&gt;
|&lt;br /&gt;
|Comes loaded with beanbags. &lt;br /&gt;
|-&lt;br /&gt;
!Energy Gun Single-Pack&lt;br /&gt;
|{{#expr:12*{{Paycheckcommand}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Security_items#Energy_Gun|energy gun]] [[File:Energy Gun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Hellgun Kit Single-Pack{{Anchor|Hellgun Kit}}&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x hellfire laser gun degradation kit [[File:Hellgun.png]]&lt;br /&gt;
|&lt;br /&gt;
|Combine an ordinary laser gun with this gun kit (through crafting menu) to create a Hellfire Laser Gun. &lt;br /&gt;
|-&lt;br /&gt;
!Thermal Pistol Holster Single-Pack&lt;br /&gt;
|{{#expr:15*{{Paycheckcommand}}}}&lt;br /&gt;
||&lt;br /&gt;
1x thermal shoulder holsters&lt;br /&gt;
|&lt;br /&gt;
|The one holster comes packaged with both the inferno pistol and the cryo pistol.&lt;br /&gt;
|-&lt;br /&gt;
!Insulated Gloves Single-Pack&lt;br /&gt;
|{{#expr:8*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x insulated gloves [[File:IGloves.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Gripper Gloves Single-Pack&lt;br /&gt;
|{{#expr:6*{{Paycheckcommand}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Clothing_and_Accessories#Gripper_Gloves|gripper gloves]] [[File:Gripper_gloves.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bruise Treatment Kit Single-Pack&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x brute trauma treatment kit [[File:Brutefak.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Burn Treatment Kit Single-Pack&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x burn treatment kit [[File:Bmed.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!First Aid Kit Single-Pack&lt;br /&gt;
|{{#expr:3*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x first-aid kit [[File:SMed.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Oxygen Deprivation Kit Single-Pack&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x oxygen deprivation treatment kit [[File:O2med.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Toxin Treatment Kit Single-Pack&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x toxin treatment kit [[File:Tmed.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Mechanical Toolbox&lt;br /&gt;
|{{#expr:3*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x mechanical toolbox [[File:BlueToolbox.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Valentine Card&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x valentine card&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Bee Plushie&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x bee plushie&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Hair Dye Spray&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Hair dye spray can&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Beach Ball&lt;br /&gt;
|{{#expr:1*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x beach ball [[file:beachbum.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Medipen Two-Pak&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x [[Medical_items#Medipen|medipen]] [[File:MediPen.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Medical_items#Emergency_First-aid_Autoinjector|emergency first-aid autoinjector]] [[File:MediPen.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Surplus Mothic Ration Pack&lt;br /&gt;
|{{#expr:2*{{Paycheckcommand}}}}&lt;br /&gt;
|&lt;br /&gt;
3x random sustenance bars&amp;lt;br&amp;gt;&lt;br /&gt;
1x activin chewing gum&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Ready-Donk Single Meal&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Ready-Donk meal&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Emergency Mutadone Pill&lt;br /&gt;
|{{#expr:2.5*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Mutadone pill (50u)&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Rapid Lighting Device (RLD)&lt;br /&gt;
|{{#expr:10*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Rapid Lighting Device [[File:Rld.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Fishing toolbox&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Fishing toolbox&amp;lt;br&amp;gt;&lt;br /&gt;
1x Can o&#039; worm&amp;lt;br&amp;gt;&lt;br /&gt;
1x Fishing rod&amp;lt;br&amp;gt;&lt;br /&gt;
1x Simple fishing hook&amp;lt;br&amp;gt;&lt;br /&gt;
1x Fishing line reel&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Fishing Hooks Set&lt;br /&gt;
|{{#expr:1*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Magnetic hook&amp;lt;br&amp;gt;&lt;br /&gt;
1x Shiny lure hook&amp;lt;br&amp;gt;&lt;br /&gt;
1x Weighted hook&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Fishing Lines Set&lt;br /&gt;
|{{#expr:1*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Flexible fishing line reel&amp;lt;br&amp;gt;&lt;br /&gt;
1x Reinforced fishing line reel&amp;lt;br&amp;gt;&lt;br /&gt;
1x Cloaked fishing line reel&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Deluxe fishing bait&lt;br /&gt;
|{{#expr:1*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Can o&#039; worm deluxe&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emergency ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Biker Gang Kit&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|1x all terrain vehicle [[File:atv.png]] and keys [[File:Atv_keys.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x leather overcoat  &amp;lt;br&amp;gt;&lt;br /&gt;
1x black gloves &amp;lt;br&amp;gt;&lt;br /&gt;
1x skull bandana &amp;lt;br&amp;gt;&lt;br /&gt;
1x softcap&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console. the crate is named &amp;quot;Biker kit&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!Biological Emergency Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x [[Clothing_and_Accessories#Bio_Hood|bio hood]] [[File:BioSuitHood.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Clothing_and_Accessories#Bio-suit|bio-suit]] [[File:BioSuit.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x bio bag [[File:Bio_bag.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x syringe ([[Guide_to_chemistry#Spaceacillin|spaceacillin]]) &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Clothing_and_Accessories#Nitrile_Gloves|nitrile gloves]] [[File:Nitrile_gloves.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Emergency Bot/Internals Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x floorbot [[File:Floorbot.gif]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x medibot [[File:Medibot.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
5x air tank [[File:OxygenTank.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
5x breath mask [[File:BreathMask.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Explosive Emergency Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x [[Clothing_and_Accessories#Bomb-suit|bomb hood]] [[File:BombHood.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Bomb-suit|bomb suit]] [[File:Bomb-suit.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Gas_Mask|gas mask]] [[File:Gas_mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Engineering_items#Screwdriver|screwdriver]] [[File:Screwdriver_tool.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Firefighting Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||2x emergency firesuit [[File:Firesuit.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Clothing_and_Accessories#Gas_Mask|gas mask]] [[File:Gas_mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x flashlight [[File:Flashlight.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x red oxygen tank [[File:OxygenTankRed.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x advanced fire extinguisher [[File:Advanced_extinguisher0.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x firefighter helmet [[File:Fire_Helmet.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Firefighting Tank Backpack{{anchor|Backpack Firefighter Tank}}&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
||1x backpack firefighter tank [[File:waterbackpack atmos.png]]&lt;br /&gt;
|Atmospheric&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Internals Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x [[Clothing_and_Accessories#Gas_Mask|gas mask]] [[File:Gas_mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
3x breath mask [[File:BreathMask.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x emergency oxygen tank [[File:AirTank.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x air tank [[File:Air_Tank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Metal Foam Grenade Crate&lt;br /&gt;
|{{#expr:2.4*{{Cargocratevalue}}}}&lt;br /&gt;
||1x box of metal foam grenades [[File:Grenade.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Plasmaman Space Envirosuits&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x EVA plasma envirosuit&amp;lt;br&amp;gt;&lt;br /&gt;
2x plasma envirosuit helmet&amp;lt;br&amp;gt;&lt;br /&gt;
|EVA&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Plasmaman Supply Kit&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x plasmaman jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
2x plasmaman helmet &amp;lt;br&amp;gt;&lt;br /&gt;
2x plasmaman internal tank&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Radiation Protection Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||2x radiation suit helmet [[File:RadiationSuitHood.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x radiation suit [[File:RadiationSuit.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Engineering_items#Geiger_Counter|geiger counter]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of vodka[[File:Vodka_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x shot glass&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Space Suit Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x space suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x space helmet &amp;lt;br&amp;gt;&lt;br /&gt;
1x breath mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Jetpack|CO2 Jetpack]]&lt;br /&gt;
|EVA&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|Special Ops Crate&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
1x chameleon mask&amp;lt;br&amp;gt;&lt;br /&gt;
1x chameleon suit&amp;lt;br&amp;gt;&lt;br /&gt;
1x chameleon belt&amp;lt;br&amp;gt;&lt;br /&gt;
1x agent card&amp;lt;br&amp;gt;&lt;br /&gt;
1x switchblade&amp;lt;br&amp;gt;&lt;br /&gt;
5x mirage grenade&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|Shocktrooper Crate&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
1x box of EMP grenades [[File:Emp grenade.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x smoke bomb [[File:Flashbang.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x frag grenade&amp;lt;br&amp;gt;&lt;br /&gt;
2x gluon frag grenade&amp;lt;br&amp;gt;&lt;br /&gt;
1x helmet [[File:Helmet.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x armor [[File:Armor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|NULL_ENTRY&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:100*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|1x memoirs of a fallen agent - book that teaches you how to craft a Regal Condor gun&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!Weed Control Crate&lt;br /&gt;
|{{#expr:2.5*{{Cargocratevalue}}}}&lt;br /&gt;
|1x scythe [[File:Scythe.png]] &amp;lt;br&amp;gt;1x botanical gloves&lt;br /&gt;
1x [[Clothing_and_Accessories#Gas_Mask|gas mask]] [[File:Gas_mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x anti-weed grenade [[File:Grenade.png]]&lt;br /&gt;
|Hydroponics&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Surplus Mothic Rations Triple-Pak&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|3x mothic rations pack&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Security ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Ammo Crate{{Anchor|Ammo Crate}}&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x box of beanbags&amp;lt;br&amp;gt;&lt;br /&gt;
3x box of rubber shots &amp;lt;br&amp;gt;&lt;br /&gt;
1x speed loader (.38 TRAC) &amp;lt;br&amp;gt;&lt;br /&gt;
1x speed loader (.38 Hot Shot) &amp;lt;br&amp;gt;&lt;br /&gt;
1x speed loader (.38 Iceblox)&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Armor Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||3x armor [[File:Armor.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Disabler Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||3x disabler [[File:Disabler.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Forensics Crate&lt;br /&gt;
|{{#expr:2.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x detective scanner &amp;lt;br&amp;gt;&lt;br /&gt;
1x evidence box &amp;lt;br&amp;gt;&lt;br /&gt;
1x camera &amp;lt;br&amp;gt;&lt;br /&gt;
1x tape recorder &amp;lt;br&amp;gt;&lt;br /&gt;
1x white crayon &amp;lt;br&amp;gt;&lt;br /&gt;
1x detective hat&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Helmets Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||3x helmet [[File:Helmet.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Lasers Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||3x laser gun [[File:Laser_gun.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Security Barrier Grenades&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x barrier grenade [[File:Flashbang.gif]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Security Clothing Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x Navy blue security jumpsuit  &amp;lt;br&amp;gt;&lt;br /&gt;
2x Red security jumpsuit  &amp;lt;br&amp;gt;&lt;br /&gt;
2x Navy blue security beret &lt;br /&gt;
&lt;br /&gt;
1x Navy blue warden jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Red warden jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Navy blue warden beret&lt;br /&gt;
&lt;br /&gt;
1x Navy blue Head of Security jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Head of Security jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Navy blue Head of Security beret&lt;br /&gt;
&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Stingbang Grenade Pack{{Anchor|Stingbang Grenade Pack}}&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
5x stingbang grenades [[File:Flashbang.gif]] (in a box)&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Security Supplies Crate&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
||1x box of flashbangs [[File:Flashbang.gif]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of teargas [[File:Flashbang.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of flashes [[File:Flash.gif]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of handcuffs [[File:Handcuffs.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Standard Firing Pins Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x box of standard firing pins&lt;br /&gt;
|Security&lt;br /&gt;
|5 firing pins per box&lt;br /&gt;
|-&lt;br /&gt;
!Paywall Firing Pins Crate{{Anchor|Paywall_Firing_Pins_Crate}}&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x box of paywall firing pins&lt;br /&gt;
|Security&lt;br /&gt;
|Swipe a firing pin with an ID to connect it to an account. Then use the pin in hand to set either a one-time price or a price per shot that users must pay to fire the gun. Price is paid with a popup first time someone tries to fire it. 5 paywall firing pins per box. &lt;br /&gt;
|-&lt;br /&gt;
! style=&#039;background-color:#d3d3d3&#039;|Standard Justice Enforcer Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x helmet of justice&amp;lt;br&amp;gt;&lt;br /&gt;
1x security gas mask&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Security&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Stun Batons Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||3x [[Security_items#Stun_Baton|stun baton]] [[File:StunBaton.gif]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Wall Mounted Flash Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||4x wall-mounted flash kit&lt;br /&gt;
|Security&lt;br /&gt;
|Each kit contains: 1x [[Engineering_items#Screwdriver|screwdriver]] [[File:Screwdriver_tool.png]], 1x [[Security_items#Flash|flash]] [[File:Flash.gif]], 1x mounted flash frame, 1x flasher controller, 1x airlock electronics and 1x button frame.&lt;br /&gt;
|-&lt;br /&gt;
! style=&#039;background-color:#d3d3d3&#039;|Traditional Equipment Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:2.2*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|1x constable outfit [[File:Constable_outfit.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x constable helmet [[File:Constable_helmet.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x white gloves &amp;lt;br&amp;gt;&lt;br /&gt;
1x police whistle [[File:Police_whistle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x conversion kit [[File:Baton_conversion_kit.png]] (converts a stun baton)&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Security&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armory ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Bulletproof Armor Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||3x bulletproof vest [[File:Bulletproofvest.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bulletproof Helmets Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||3x bulletproof helmet&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Chemical Implants Crate&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Security_items#Chemical_Implant|chemical implant]] kit&lt;br /&gt;
|Armory&lt;br /&gt;
|Contains 1 loaded implanter, 1 implant pad and 5 implant cases with [[Security_items#Chemical_Implant|chemical implants]] [[File:Implant_Case.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Combat Shotguns Crate&lt;br /&gt;
|{{#expr:17.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x combat shotgun [[File:Combatshotgun.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x bandolier&lt;br /&gt;
|Armory&lt;br /&gt;
|The shotguns come loaded with beanbags. &lt;br /&gt;
|-&lt;br /&gt;
!DragNET Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||3x [[Security_items#DRAGne|DragNETs]][[File:DRAGnet.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Energy Guns Crate&lt;br /&gt;
|{{#expr:18*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x [[Security_items#Energy_Gun|energy gun]] [[File:Energy Gun.gif]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exile Implants Crate&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x exile implant kit&lt;br /&gt;
|Armory&lt;br /&gt;
|Contains 1 loaded implanter and 5 implant cases with exile implants [[File:Implant_Case.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Incendiary Weapons Crate&lt;br /&gt;
|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x flamethrower &amp;lt;br&amp;gt;&lt;br /&gt;
3x plasma tank &amp;lt;br&amp;gt;&lt;br /&gt;
3x incendiary grenade&lt;br /&gt;
|Bridge&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Mindshield Implants Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x lockbox ([[Security_items#Mindshield_Implant|mindshield implants]])&lt;br /&gt;
|Armory&lt;br /&gt;
|Contains 1 loaded implanter and 3 implant cases with [[Security_items#Mindshield_Implant|mindshield implants]] [[File:Implant_Case.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Tracking Implants Crate&lt;br /&gt;
|{{#expr:4.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Security_items#Tracking_Implant|tracking implant]] kit &amp;lt;br&amp;gt;&lt;br /&gt;
3x speed loader (.38 TRAC) &amp;lt;br&amp;gt;&lt;br /&gt;
|Armory&lt;br /&gt;
|Contains 1 loaded implanter, 1 implantpad, 1 locator and 4 implant cases with [[Security_items#Tracking_Implant|tracking implants]] [[File:Implant_Case.png]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|Recalled Weapon Pack&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|2x WT-550 automatic rifle [[File:Autorifle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x WT-550 magazine (4.6x30mm)&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|Recalled Ammo Pack&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|4x WT-550 magazine (4.6x30mm)&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!Reflector Vest Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x reflector vest [[File:Ablative.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Riot Armor Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||3x riot suit [[File:Swatarmor.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Riot Helmets Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||3x riot helmet [[File:Riothelm.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Riot Shields Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||3x riot shield [[File:RiotS.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Russian Surplus Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:12*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
&#039;&#039;&#039;Ten random items out of:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1x ration pack &amp;lt;br&amp;gt;&lt;br /&gt;
1x stripper clip (7.62mm) (5 shots) &amp;lt;br&amp;gt;&lt;br /&gt;
1x ammo box containing 7x stripper clip (7.62mm) (35 shots) &amp;lt;br&amp;gt;&lt;br /&gt;
1x russian vest &amp;lt;br&amp;gt;&lt;br /&gt;
1x russian helmet &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Gorilla_Gloves|gorilla gloves]] [[File:BGloves.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x advanced military tracksuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x soviet uniform &amp;lt;br&amp;gt;&lt;br /&gt;
1x russian balaclava &amp;lt;br&amp;gt;&lt;br /&gt;
1x battle ushanka &amp;lt;br&amp;gt;&lt;br /&gt;
1x russian battle coat &amp;lt;br&amp;gt;&lt;br /&gt;
1x Mosin Nagant &amp;lt;br&amp;gt;&lt;br /&gt;
1x Mosin Nagant &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Armory&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!SWAT Crate&lt;br /&gt;
|{{#expr:12*{{Cargocratevalue}}}}&lt;br /&gt;
||2x swat helmet[[File:Swathelmet.png]] &lt;br /&gt;
2x swat suit[[File:MK.I_SWAT_Suit.png]]    &amp;lt;br&amp;gt; &lt;br /&gt;
2x [[Security_items#Security_Gas_Mask|security gas mask]] [[File:Security_Gas_Mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x military assault belt &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Clothing_and_Accessories#Gorilla_Gloves|gorilla gloves]] [[File:BGloves.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Thermal Pistol Crate&lt;br /&gt;
|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x thermal shoulder holsters&lt;br /&gt;
|&lt;br /&gt;
|Each holster comes packaged with both the inferno pistol and the cryo pistol.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Anti-breach Shield Projector Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x anti-breach shield generator [[File:Anti-Breach_Shielding_Projector.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!APLU MK-I Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] chassis &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] torso&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] right arm&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] left arm&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] right leg&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] left leg&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Research_items#Capacitor|capacitor]] [[File:Capacitor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Research_items#Scanning_Module|scanning module]] [[File:Scanning_Module.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] Central Control module (Exosuit Board)&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] Peripherals Control module (Exosuit Board)&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Generic_Exosuit_Equipment|exosuit drill]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Generic_Exosuit_Equipment|hydraulic clamp]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Conveyor Assembly Crate&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
30x [[Guide_to_construction#Conveyor_Belt|conveyor belts]] [[File:ConveyorBelt.png|32px]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x conveyor switch&amp;lt;br&amp;gt;&lt;br /&gt;
1x set of instructions&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Engineering Gear Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x toolbelt [[File:Utilitybelt.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x hazard vest [[File:Hazard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x welding helmet [[File:WeldingHelmet.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x hard hat [[File:HardHat.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x meson hud [[File:MGlasses.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Insulated Gloves Crate&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x insulated gloves [[File:IGloves.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!NT-75 Electromagnetic Power Inducers Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x inducer (power cells included) [[File:Inducer.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!P.A.C.M.A.N. Generator Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x p.a.c.m.a.n. generator [[File:Pacman.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Power Cell Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x high-capacity power cell [[File:Power_cell.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Shuttle Engine Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x shuttle engine&lt;br /&gt;
|CE Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Toolbox Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x electrical toolbox [[File:Ytoolbox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x mechanical toolbox [[File:BlueToolbox.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Portable Air Pump Crate&lt;br /&gt;
|{{#expr:4.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x [[Atmospherics_items#Portable_Pump|portable air pump]] [[File:PortablePump.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Portable Scrubber Crate&lt;br /&gt;
|{{#expr:4.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x [[Atmospherics_items#Portable_Scrubber|portable scrubber]] [[File:PortableScrubber.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Huge Portable Scrubber Crate&lt;br /&gt;
|{{#expr:7.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x huge portable scrubber&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Space Heater Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x space heater&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|Bluespace Artillery Parts&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:30*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
1x Bluespace Artillery Bore (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Bluespace Artillery Fusor (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Bluespace Artillery Generator (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Bluespace Artillery Controls (Computer Board) [[File:Circuitboard.png]]&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if BSA is the current station goal, or if the round type is extended.  &lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|DNA Vault Parts&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:24*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
1x DNA Vault (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
5x DNA sampler [[File:Hspray.png]]&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if DNA Vault is the current station goal, or if the round type is extended.  &lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|DNA Vault Samplers&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
5x DNA sampler [[File:Hspray.png]]&amp;lt;br&amp;gt; &lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if DNA Vault is the current station goal, or if the round type is extended.  &lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|Shield Generator Satellite&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
3x meteor shield satellite &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if Station Shield is the current station goal, or if the round type is extended.  &lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|Shield System Control Board:&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
1x Satellite Network Control (Computer Board)  [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if Station Shield is the current station goal, or if the round type is extended.   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Construction ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Emitter Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x emitter [[File:Emitter_On.gif]]&lt;br /&gt;
|CE Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Field Generator Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x field generator [[File:Field_Generator.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Grounding Rod Crate&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x grounding rod [[File:Grounding_rod.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Solar Panel Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
21x solar panel assembly &amp;lt;br&amp;gt;&lt;br /&gt;
1x circuit board (solar control) &amp;lt;br&amp;gt;&lt;br /&gt;
1x tracker electronics &amp;lt;br&amp;gt;&lt;br /&gt;
1x paper- &#039;going green! setup your own solar array instructions.&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Supermatter Shard Crate&lt;br /&gt;
|{{#expr:20*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x supermatter shard&lt;br /&gt;
|CE Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tesla Coil Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x tesla coil&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!HFR Crate&lt;br /&gt;
|{{#expr:23*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x HFR box (corner)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (fuel input)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (moderator input)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (waste output)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (interface)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (core)&lt;br /&gt;
|CE Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Canisters &amp;amp; Materials ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!50 Cardboard Sheets&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x cardboard [[File:Sheet_cardboard1.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Empty License Plates&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x empty license plates&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Glass Sheets&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x glass [[File:Glass.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Metal Sheets&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x metal [[File:Metal.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!20 Plasteel Sheets&lt;br /&gt;
|{{#expr:15*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
20x plasteel [[File:Metal_r.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Plasteel Sheets&lt;br /&gt;
|{{#expr:33*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x plasteel [[File:Metal_r.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Plastic Sheets&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x plastic [[File:Sheet_plastic1.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!30 Sandstone Blocks&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
30x sandstone brick [[File:Sandstone_brick.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Wood Planks&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x wooden plank [[File:Planks.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!BZ Canister Crate&lt;br /&gt;
|{{#expr:16*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x BZ canister [[File:BZ_canister.png]]&lt;br /&gt;
|Toxins Storage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Carbon Dioxide Canister&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x carbon dioxide canister [[File:CO2_Canister.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Firefighting Foam Tank Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x firefighting foam tank [[File:Foam_tank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Fuel tank crate&lt;br /&gt;
|{{#expr:1.6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[General_items#Fuel_Tank|fuel tank]] [[File:FuelTank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Large Water Tank Crate&lt;br /&gt;
|{{#expr:2.4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x high-capacity water tank [[File:High_capacity_water_tank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Large Fuel Tank Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x high capacity fuel tank [[File:High_capacity_fuel_tank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Nitrogen Canister&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x nitrogen canister [[File:N2_Canister.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Nitrous Oxide Canister&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x nitrous oxide canister [[File:N2O_Canister.png]]&lt;br /&gt;
|Atmospherics&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Oxygen Canister&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x oxygen canister [[File:O2_Canister.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Water Tank Crate&lt;br /&gt;
|{{#expr:1.2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[General_items#Water_Tank|water tank]] [[File:WaterTank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Water Vapor Canister&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x water vapor canister [[File:Water_vapor.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== {{anchor|Medical_Supplies_Crate}}Medical ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Blood Pack Variety Crate&lt;br /&gt;
|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Empty blood bag&lt;br /&gt;
&lt;br /&gt;
1x A+ Blood &amp;lt;br&amp;gt;&lt;br /&gt;
1x A- Blood&lt;br /&gt;
&lt;br /&gt;
1x B+ Blood &amp;lt;br&amp;gt;&lt;br /&gt;
1x B- Blood&lt;br /&gt;
&lt;br /&gt;
1x O+ Blood &amp;lt;br&amp;gt;&lt;br /&gt;
1x O- Blood&lt;br /&gt;
&lt;br /&gt;
1x L- Blood (lizard) &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Liquid_Electricity|Liquid Electricity]] pack (ethereal)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Medipen Variety-Pak&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x [[Medical_items#Medipen|medipen]] [[File:MediPen.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x [[Medical_items#Emergency_First-aid_Autoinjector|emergency first-aid autoinjector]] [[File:MediPen.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x [[Medical_items#Hypovolemic-response_Autoinjector|hypovolemic-response autoinjector]] [[File:MediPen.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Chemical Starter Kit Crate&lt;br /&gt;
|{{#expr:2.6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x bottle of hydrogen &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of carbon &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of nitrogen &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of oxygen &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of fluorine &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of phosphorus &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of silicon &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of chlorine &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of radium &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of sulphuric acid &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of ethanol &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of potassium &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Science_Goggles|science goggles]] [[File:Science_Goggles.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Medical_items#Eyedropper|dropper]] [[File:Eyedropper.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of beakers&lt;br /&gt;
|&lt;br /&gt;
|Each bottle contains 30u [[Guide_to_chemistry#Chemistry_Dispensers|chemicals]].&lt;br /&gt;
|-&lt;br /&gt;
!Defibrillator Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x defibrillator [[File:Defib.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!IV Drip Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x IV drip machine [[File:IV_Drip.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Medical Supplies crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
&#039;&#039;&#039;Ten random items out of:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Multiver|multiver]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Epinephrine|epinephrine]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Morphine|morphine]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Toxin|toxin]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x large beaker &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Insulin|insulin]] pill &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Medical_items#Medical_gauze|medical gauze]] [[File:Gauze.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of beakers &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of medical prays &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of syringes [[File:Srybox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of bodybags&amp;lt;br&amp;gt;&lt;br /&gt;
1x first-aid kit [[File:SMed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x oxygen deprivation treatment kit [[File:O2med.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x toxin treatment kit [[File:Tmed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x brute trauma treatment kit [[File:Brutefak.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x burn treatment kit [[File:Bmed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x defibrillator [[File:Defib.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x O- Blood pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x pill bottle containing 3x brute patch and 1x burn patch&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Neurine|neurine]] pill (10u)&amp;lt;br&amp;gt;&lt;br /&gt;
1x NanoMed Plus restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Surgical Supplies Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x roller bed&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Sterilizine|sterilizer spray]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
a surgical duffel bag containing:&amp;lt;br&amp;gt;&lt;br /&gt;
1x scalpel [[File:Scalpel.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x hemostat [[File:Hemostat.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x retractor [[File:Retractor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x circular saw [[File:Saw.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x surgical drill [[File:Drill.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x cautery [[File:Cautery.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x surgical drapes [[File:Drapes.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x sterile mask [[File:Sterilemask.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x electric razor &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Heavy-Duty Saline Canister&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x saline drip&lt;br /&gt;
|Medbay&lt;br /&gt;
|A 5000u container with [[Guide_to_chemistry#Saline-Glucose_Solution|Saline-Glucose Solution]]. &lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Virus crate}}Virus crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x flu virion culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x rhinovirus culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
4x random [[Infections|viruses]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x (fake)GBS culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x magnitis culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x Pierrot&#039;s Throat culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x brainrot culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x hallucigen virion culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x anxiety culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x beesease culture bottle&lt;br /&gt;
&lt;br /&gt;
1x box of syringes &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of beakers&lt;br /&gt;
&lt;br /&gt;
1x bottle of [[Guide_to_chemistry#Unstable_Mutagen|unstable mutagen]]&lt;br /&gt;
|CMO Office&lt;br /&gt;
|-&lt;br /&gt;
!Chief Medical Officer Turtlenecks&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x chief medical officer&#039;s turtleneck&amp;lt;br&amp;gt;&lt;br /&gt;
1x chief medical officer&#039;s turtleneck skirt&amp;lt;br&amp;gt;&lt;br /&gt;
|CMO Office&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Science ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Plasma Assembly Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x [[Atmospherics_items#Plasma_Tank|plasma tank]] [[File:Plasma_tank.png]]&lt;br /&gt;
&lt;br /&gt;
3x [[General_items#Igniter|igniter]] [[File:Igniter.png]]&lt;br /&gt;
&lt;br /&gt;
3x [[General_items#Proximity_Sensor|proximity sensor]] [[File:Prox_Sensor.png]]&lt;br /&gt;
&lt;br /&gt;
3x [[General_items#Timer|timer]] [[File:Timer.png]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Flux Anomaly{{Anchor|Raw Flux Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw flux core [[File:Rawcore_Flux.gif]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Hallucination Anomaly{{Anchor|Raw Hallucination Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw hallucination core&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Gravitational Anomaly{{Anchor|Raw Gravitational Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw gravitational core [[File:Rawcore_Grav.gif]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Vortex Anomaly{{Anchor|Raw Vortex Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw vortex core [[File:Rawcore_Vortex.gif]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Bluespace Anomaly{{Anchor|Raw Bluespace Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw bluespace core [[File:Rawcore_Bluespace.png]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Pyro Anomaly{{Anchor|Raw Pyro Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw pyro core [[File:Rawcore_Pyro.gif]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Delimber Anomaly{{Anchor|Raw Delimber Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw delimber core&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Robotics Assembly Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x [[General_items#Proximity_Sensor|proximity sensor]] [[File:Prox_Sensor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x empty first aid kit [[File:SMed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Medical_items#Health_Analyzer|health analyzer]] [[File:Healthanalyzer.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x firefighter helmet [[File:Fire_Helmet.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x mechanical toolbox [[File:BlueToolbox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x cleanbot assembly&lt;br /&gt;
|Robotics&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!RPED Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x RPED (Rapid Part Exchange Device) [[File:RPED.gif]] containing 10x of each tier 1 [[Guide_to_Research_and_Development#Upgrading_Machines|stock part]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Shield Generator Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x shield generator&lt;br /&gt;
|Teleporter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tank Transfer Valve Crate&lt;br /&gt;
|{{#expr:12*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x [[Research_items#Tank_Transfer_Valve|tank transfer valve]] [[File:Tank_Transfer_Valve.png]]&lt;br /&gt;
|RD Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Monkey Mind Magnification Helmet crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x Monkey Mind Magnification Helmet [[File:Monkeymind.gif]]&lt;br /&gt;
|&lt;br /&gt;
|Turns monkeys sentient while helmet is worn (by asking ghosts to take control). One use per helmet. Doesn&#039;t work on monkeys already sentient. &lt;br /&gt;
|-&lt;br /&gt;
!Cytology supplies crate{{Anchor|Cytology supplies crate}}&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x microscope [[File:Microscope.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x biopsy tool [[File:Biopsy.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x petri dish [[File:Petri_dish.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x swab [[File:Swab.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x science plumbing constructor [[File:Science_plumbing_constructor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Used for [[Guide_to_cytology|cytology]]. &lt;br /&gt;
|-&lt;br /&gt;
!MOD core crate{{Anchor|MOD_core_crate}}&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x [[MODsuits#Construction|MODsuit core]] [[File:Modcore.gif]]&lt;br /&gt;
|Robotics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Service ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Cargo Supplies Crate&lt;br /&gt;
|{{#expr:1.75*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x GRANTED rubber stamp &amp;lt;br&amp;gt;&lt;br /&gt;
1x DENIED rubber stamp &amp;lt;br&amp;gt;&lt;br /&gt;
1x export scanner &amp;lt;br&amp;gt;&lt;br /&gt;
1x destination tagger &amp;lt;br&amp;gt;&lt;br /&gt;
1x hand labeler [[File:Labler.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x stack of package wrapper [[File:Package Wrapper.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!High-traction Floor Tiles&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
30x no-slip floor tiles&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Janitorial Supplies Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x bucket [[File:Bucket.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x mop [[File:Mop.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x broom [[File:Broom.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x wet floor sign [[File:Wetfloorsign.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x trash bag [[File:Trashbag.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x space cleaner [[File:Cleaner.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x damp rag [[File:Rag.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x cleaner grenade [[File:Grenade.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Janitorial Cart and Galoshes Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x janitorial cart [[File:Janitorial_Cart.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x galoshes [[File:Jshoe.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Janitor Backpack Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x janitor backpack watertank&lt;br /&gt;
|Janitor&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!MULEbot Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Cargo_Technician#MULEbot|mulebot]] [[File:MULE.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Party Equipment Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x box of drinking glasses &amp;lt;br&amp;gt;&lt;br /&gt;
1x shaker &amp;lt;br&amp;gt;&lt;br /&gt;
1x Wrapp Artiste Patron [[File:Patron_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x College Girl Goldschlager [[File:Goldschlager_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x Magm-Ale [[File:Alebottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
4x space beer [[File:Beer_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
7x glowstick (7 different colors)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Premium Carpet Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
100x carpet [[File:Carpet_Tile.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
100x black carpet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exotic Carpet Crate{{Anchor|Exotic Carpet Crate}}&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
100x blue carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x cyan carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x green carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x orange carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x purple carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x red carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x royal blue carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x royal black carpet &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exotic Carpet Crate{{Anchor|Exotic Carpet Crate}}&lt;br /&gt;
|{{#expr:15*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
120x simple white neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple black neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple red neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple orange neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple yellow neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple lime neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple green neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple teal neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple cyan neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple blue neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple purple neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple violet neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple pink neon carpet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Replacement Lights&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x box of replacement bulbs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Shaft Miner Starter Kit&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
a mining conscription kit [[File:Dufflebag.png]] containing:&amp;lt;br&amp;gt;&lt;br /&gt;
1x mining access card &amp;lt;br&amp;gt;&lt;br /&gt;
1x compact pickaxe [[File:Pickaxe.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pair of [[Clothing_and_Accessories#Optical_Meson_Scanners|optical meson scanners]] [[File:MGlasses.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x automatic mining scanner [[File:MiningScanner.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Headset#Supply_Radio_Headset|cargo radio headset]] [[File:Cargoheadset.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x mining satchel [[File:OreSatchel.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x explorer suit [[File:Explorersuit.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x supply radio encryption key &amp;lt;br&amp;gt;&lt;br /&gt;
1x explorer gas mask [[File:ExplorerGasMask.gif]]&lt;br /&gt;
|Quartermaster&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Survival Knives Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||3x survival knife [[File:Survivalknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Wedding Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x wedding dress&amp;lt;br&amp;gt;&lt;br /&gt;
1x tuxedo&amp;lt;br&amp;gt;&lt;br /&gt;
1x cummerbund&amp;lt;br&amp;gt;&lt;br /&gt;
1x wedding veil&amp;lt;br&amp;gt;&lt;br /&gt;
1x bouquet&amp;lt;br&amp;gt;&lt;br /&gt;
1x sunflower bouquet&amp;lt;br&amp;gt;&lt;br /&gt;
1x poppy bouquet&amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of champagne [[File:Champagne_bottle.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Grey ID Card Multipack Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x box of grey [[Identification_Card|identification cards]] [[File:Id_regular.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Silver ID Card Crate&lt;br /&gt;
|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x silver [[Identification_Card|identification card]] [[File:Id_silver.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Empty Crate&lt;br /&gt;
|{{#expr:1.4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x empty crate &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Donk Pocket Variety Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x random boxes of donk pockets&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Ready-Donk Variety Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x random box of Ready-Donk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Food &amp;amp; Hydroponics ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Beekeper Suit Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x Beekeeper suit &amp;lt;br&amp;gt;&lt;br /&gt;
2x Beekeeper helmet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Beekeeping|Beekeping]] Starter Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Apiary [[File:Apiary.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x Honey Frame [[File:Honey_frame.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Queen Bee [[File:Beequeen.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Beekeeper suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Beekeeper helmet &amp;lt;br&amp;gt;&lt;br /&gt;
1x flyswatter&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Excellent Meat Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
15x random meat [[File:Meat.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exotic [[Guide_to_hydroponics#Plant_reference_chart|Seeds]] Crate{{Anchor|Exotic Seeds Crate}}&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x pack of nettle seeds [[File:Nettleseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of replica pod seeds [[File:Replicapodseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of plump-helmet mycelium [[File:Plumphelmetseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of liberty-cap mycelium [[File:Libertycapseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of fly amanita mycelium [[File:Amanitaseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of reishi mycelium [[File:Reishiseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of bamboo seeds [[File:Bambooseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of egg-plant seeds [[File:Eggyseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of rainbow bunch seeds [[File:Seed-rainbowbunch.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of shrub seeds [[File:Shrubseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x pack of strange seeds [[File:Seed-x.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Food Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Flour|flour sack]] [[File:Flour.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Rice|rice sack]] [[File:Rice.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Milk|space milk]] [[File:Milk.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Soy_Milk|soymilk]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Salt|salt shaker]] [[File:Salt.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Pepper|peppermill]] [[File:Pepper.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x egg box &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Universal_Enzyme|universal enzyme]] [[File:Universal_Enzyme.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Sugar|sugar]] [[File:Sugar.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Butchering|meat]] [[File:Meat.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x [[Guide_to_hydroponics#Banana|banana]] [[File:Banana.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Fruit Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;15 random fruits out of:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
1x lime [[File:Lime.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x orange [[File:Orange.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x watermelon [[File:Watermelon.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x apple [[File:Apple.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x berries [[File:Berry.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x lemon [[File:Lemon.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|High-yield Clown-grade Cream Pie Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:12*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x duffel bag filled with [[Guide_to_food_and_drinks#Pies|cream pies]] [[File:Pie.gif]] &lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console. The crate is named &#039;Party equipment crate&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Hydroponics Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x [[Guide_to_chemistry#Plant-B-Gone|Plant-B-Gone]] spray &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Guide_to_chemistry#Ammonia|ammonia]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Botanist#Tools_of_the_Trade|hatchet]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Botanist#Tools_of_the_Trade|cultivator]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Botanist#Tools_of_the_Trade|plant analyzer]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Botanist#Tools_of_the_Trade|botanist&#039;s leather gloves]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x apron &amp;lt;br&amp;gt;&lt;br /&gt;
1x plant data disks box&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Hydroponics Backpack Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x backpack water tank&lt;br /&gt;
|Hydroponics&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Guide_to_food_and_drinks#Pizzas|Pizza]] Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x margherita pizza [[File:Margheritapizza.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x mushroom pizza [[File:Mushroompizza.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x meat pizza [[File:Meatpizza.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x vegetable pizza [[File:Vegepizza.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pineapple pizza&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Potted Plant Crate&lt;br /&gt;
|{{#expr:1.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
5x random potted plant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Guide_to_hydroponics#Plant_reference_chart|Seeds]] Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x pack of chili seeds [[File:Chiliseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of cotton seeds &amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of berry seeds [[File:Berryseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of corn seeds [[File:Cornseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of eggplant seeds [[File:Eggplantseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of tomato seeds [[File:Tomatoseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of soybean seeds [[File:Soybeanseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of wheat seeds [[File:Wheatseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of rice seeds [[File:Riceseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of carrot seeds [[File:Carrotseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of sunflower seeds [[File:Sunflowerseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of chanterelle mycelium [[File:Chanterelleseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of potato seeds [[File:Potatoseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of sugarcane seeds [[File:Sugarcaneseed.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Vegetables Crate&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;15 random vegetables out of:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
1x chili [[File:Chili.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x corn [[File:Corn.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x tomato [[File:Tomato.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x potato [[File:Potato.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x carrot [[File:Carrot.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x chanterelle [[File:Chanterelle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x onion [[File:Onion.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pumpkin [[File:Pumpkin.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Grilling Starter Kit{{Anchor|Grilling Starter Kit}}&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
5x Coal &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Grill|Grill]] [[File:Grill_on.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Monkey_Energy|Monkey Energy]] [[File:Monkey_energy.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Grilling Fuel Kit&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
10x Coal &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Monkey_Energy|Monkey Energy]] [[File:Monkey_energy.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tiziran Supply Box&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Tiziran Farm-Fresh Pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x Tiziran Canned Goods Pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x Tiziran Meatmarket Pack&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Mothic Supply Box&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Mothic Farm-Fresh Pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x Mothic Pantry Pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x Mothic Rations Pack&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== [[Critters|Livestock]] ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Bird Crate&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
5x parrot [[File:E.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Butterflies Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x box of butterflies&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Cat Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x cat [[File:D.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar &amp;lt;br&amp;gt;&lt;br /&gt;
1x cat toy&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Chicken Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x chick [[File:Chick.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Corgi Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x corgi [[File:Ian.PNG]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Cow Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x cow [[File:Cow.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Crab Rocket&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
50x crab [[File:Ww.png]]&lt;br /&gt;
|&lt;br /&gt;
|Drop pod only&lt;br /&gt;
|-&lt;br /&gt;
!Exotic Corgi Crate&lt;br /&gt;
|{{#expr:11*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x exotic corgi of random color &amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Fox Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x fox &amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Goat Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x goat [[File:Goat.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Monkey Cube Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x monkey cube box [[File:Monkey_Cube_Box.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Pug Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x pug &amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bull Terrier Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x bull terrier&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Snake Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x snake [[File:Snake.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Customes &amp;amp; Toys ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Collectable Hats Crate&lt;br /&gt;
|{{#expr:40*{{Cargocratevalue}}}}&lt;br /&gt;
||&#039;&#039;&#039;Three random items out of:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
collectable chef&#039;s hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable paper hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable top hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable captain&#039;s hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable beret &amp;lt;br&amp;gt;&lt;br /&gt;
collectable welding helmet &amp;lt;br&amp;gt;&lt;br /&gt;
collectable flat cap &amp;lt;br&amp;gt;&lt;br /&gt;
collectable pirate hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable kitty ears &amp;lt;br&amp;gt;&lt;br /&gt;
collectable rabbit ears &amp;lt;br&amp;gt;&lt;br /&gt;
collectable wizard&#039;s hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable hard hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable HoS hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable HoP hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable Thunderdome helmet &amp;lt;br&amp;gt;&lt;br /&gt;
collectable SWAT helmet &amp;lt;br&amp;gt;&lt;br /&gt;
collectable slime hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable police officer&#039;s hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable xenomorph helmet! &amp;lt;br&amp;gt;&lt;br /&gt;
ultra rare Pete&#039;s hat!&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|[[Contraband]] crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
&#039;&#039;&#039;Seven random items out of:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
2x random rolled-up contraband poster &amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of cannabis seeds [[File:Cannabisseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of rainbow weed seeds [[File:Rainbowweedseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of lifeweed seeds [[File:Lifeweedseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;yellow pills&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;happy pills&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;sunshine pills&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;smooth pills&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;stimulant pills&amp;quot; (not actual [[Guide_to_chemistry#Stimulants|stimulant]]) &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Syndicate_items#Syndicate_Playing_Cards|suspicious looking deck of cards]] [[File:Syndi_cards.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [MOVE ALONG CITIZEN] extra-strong absinthe [[File:Absinthe_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x tacticool turtleneck &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Syndicate_items#Syndicate_Smokes|pack of syndicate cigarettes]] [[File:Syngarettes.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Shady Jim&#039;s Super Slims packet &amp;lt;br&amp;gt;&lt;br /&gt;
1x syndicate mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x gold necklace &amp;lt;br&amp;gt;&lt;br /&gt;
1x Donksoft Toy Vendor restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Foam Force Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
8x foam force shotgun&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Foam Force Pistols Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
2x foam force pistol [[File:Toy_gun.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x foam force pistol magazine, loaded with foam darts&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Formalwear Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x black tango dress &amp;lt;br&amp;gt;&lt;br /&gt;
2x formal assistant jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x blue suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x blue suit jacket &amp;lt;br&amp;gt;&lt;br /&gt;
1x purple suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x purple suit jacket &amp;lt;br&amp;gt;&lt;br /&gt;
1x black suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x black suit jacket &amp;lt;br&amp;gt;&lt;br /&gt;
1x waistcoat&lt;br /&gt;
&lt;br /&gt;
1x blue tie &amp;lt;br&amp;gt;&lt;br /&gt;
1x red tie &amp;lt;br&amp;gt;&lt;br /&gt;
1x black tie&lt;br /&gt;
&lt;br /&gt;
1x bowler hat &amp;lt;br&amp;gt;&lt;br /&gt;
1x fedora &amp;lt;br&amp;gt;&lt;br /&gt;
1x flat cap &amp;lt;br&amp;gt;&lt;br /&gt;
1x beret &amp;lt;br&amp;gt;&lt;br /&gt;
1x top-hat&lt;br /&gt;
&lt;br /&gt;
3x laceup shoes&lt;br /&gt;
&lt;br /&gt;
1x charcoal suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x navy suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x burgundy suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x checkered suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x tan suit &lt;br /&gt;
&lt;br /&gt;
1x lipstick (of random color)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Hilarious Firing Pin Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x hilarious firing pin (makes guns honk instead of shoot)&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Laser Tag Firing Pin Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x box of laser tag firing pins (guns only firable when wearing same color laser tag armor)&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Laser Tag Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x red laser tag gun &amp;lt;br&amp;gt;&lt;br /&gt;
3x blue laser tag gun&lt;br /&gt;
&lt;br /&gt;
3x red laser tag armor &amp;lt;br&amp;gt;&lt;br /&gt;
3x blue laser tag armor &amp;lt;br&amp;gt;&lt;br /&gt;
3x red laser tag helmet &amp;lt;br&amp;gt;&lt;br /&gt;
3x blue laser tag helmet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Mech Pilot&#039;s Suit Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
4x mech pilot&#039;s suit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Original Costume Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x snowman suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x snowman suit head &amp;lt;br&amp;gt;&lt;br /&gt;
1x chicken suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x chicken suit head &amp;lt;br&amp;gt;&lt;br /&gt;
1x monkey suit  &amp;lt;br&amp;gt;&lt;br /&gt;
1x monkey mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x cardborg suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x cardborg helmet &amp;lt;br&amp;gt;&lt;br /&gt;
1x xeno suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x xeno suit head &amp;lt;br&amp;gt;&lt;br /&gt;
1x corgi costume &amp;lt;br&amp;gt;&lt;br /&gt;
1x carp costume &amp;lt;br&amp;gt;&lt;br /&gt;
1x bee costume &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Standard Costume Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Giggles Von Honkerton &amp;lt;br&amp;gt;&lt;br /&gt;
1x clown shoes [[File:Clown_shoes.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x clown wig and mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x clown suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x bike horn &lt;br /&gt;
&lt;br /&gt;
1x mime&#039;s outfit &amp;lt;br&amp;gt;&lt;br /&gt;
1x black shoes &amp;lt;br&amp;gt;&lt;br /&gt;
1x white gloves &amp;lt;br&amp;gt;&lt;br /&gt;
1x mime mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x french beret &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspenders &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of [[Guide_to_food_and_drinks#Nothing|nothing]][[File:Nothing_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Parcel Parceaux&lt;br /&gt;
|Theatre&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Toy Crate&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;5 random prizes usually found in arcade machines.&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Wizard Costume Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x wizard staff &amp;lt;br&amp;gt;&lt;br /&gt;
1x wizard robe &amp;lt;br&amp;gt;&lt;br /&gt;
1x wizard hat &amp;lt;br&amp;gt;&lt;br /&gt;
1x sandals&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Cosa Nostra Starter Pack&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
4x complete mafia outfits&amp;lt;br&amp;gt;&lt;br /&gt;
4x pictures of the virgin Mary&amp;lt;br&amp;gt;&lt;br /&gt;
0-4x Italian moustaches&amp;lt;br&amp;gt;&lt;br /&gt;
10% chance of a single switchblade.&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Big-Ass Booster Pack Pack&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
10x random trading card packs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Supplies ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Art Supplies&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x rapid pipe cleaner layer&amp;lt;br&amp;gt;&lt;br /&gt;
1x artistic toolbox&amp;lt;br&amp;gt;&lt;br /&gt;
3x spraycan&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of crayons [[File:Crayonbox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x white crayon&amp;lt;br&amp;gt;&lt;br /&gt;
1x rainbow crayon [[File:Crayon.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tattoo Kit&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x tattoo kit&amp;lt;br&amp;gt;&lt;br /&gt;
2x toner cartridge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Aquarium Kit&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x fish catalog&amp;lt;br&amp;gt;&lt;br /&gt;
3x random freshwater fish&amp;lt;br&amp;gt;&lt;br /&gt;
1x fish feed&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of aquarium props&amp;lt;br&amp;gt;&lt;br /&gt;
1x aquarium kit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Aquarium Fish Case&lt;br /&gt;
|{{anchor|Fish Case}}{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x random fish cases&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Freshwater Fish Case&lt;br /&gt;
|{{anchor|Fish Case}}{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x random freshwater fish&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Saltwater Fish Case&lt;br /&gt;
|{{anchor|Fish Case}}{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x random saltwater fish&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tirizan Fish Case&lt;br /&gt;
|{{anchor|Fish Case}}{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x random fish of Tiziran origin.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bicycle Crate&lt;br /&gt;
|1,000,000&lt;br /&gt;
|&lt;br /&gt;
1x [[File:Bicycle.png]] bicycle&lt;br /&gt;
|&lt;br /&gt;
|You are not expected to actually afford this. &lt;br /&gt;
|-&lt;br /&gt;
!Big Band Instrument Collection&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x violin &amp;lt;br&amp;gt;&lt;br /&gt;
1x guitar &amp;lt;br&amp;gt;&lt;br /&gt;
1x glockenspiel &amp;lt;br&amp;gt;&lt;br /&gt;
1x accordion &amp;lt;br&amp;gt;&lt;br /&gt;
1x saxophone &amp;lt;br&amp;gt;&lt;br /&gt;
1x trombone &amp;lt;br&amp;gt;&lt;br /&gt;
1x recorder &amp;lt;br&amp;gt;&lt;br /&gt;
1x harmonica &amp;lt;br&amp;gt;&lt;br /&gt;
1x piano&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Book Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Codex Gigas &amp;lt;br&amp;gt;&lt;br /&gt;
3x random manuals &amp;lt;br&amp;gt;&lt;br /&gt;
3x random books&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Command Encryption Key Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x Command radio encryption key &amp;lt;br&amp;gt;&lt;br /&gt;
|Command&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exploration Drone&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Exploration drone &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Drone Fuel Pellet&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Standard fuel pellet &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bureaucracy Crate&lt;br /&gt;
|{{#expr:3.2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x film cartridge &amp;lt;br&amp;gt;&lt;br /&gt;
1x rolling chest drawer &amp;lt;br&amp;gt;&lt;br /&gt;
1x hand labeler [[File:Labler.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x hand labeler paper roll &amp;lt;br&amp;gt;&lt;br /&gt;
1x paper bin [[File:PaperTray.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x pen (fourcolor) &amp;lt;br&amp;gt;&lt;br /&gt;
4x pen (grey/fountain/blue/red) [[File:Pen.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x folder (blue/red/yellow)&amp;lt;br&amp;gt;&lt;br /&gt;
2x clipboard &amp;lt;br&amp;gt;&lt;br /&gt;
1x GRANTED rubber stamp &amp;lt;br&amp;gt;&lt;br /&gt;
1x DENIED rubber stamp&amp;lt;br&amp;gt;&lt;br /&gt;
1x laser pointer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Calligraphy Crate&lt;br /&gt;
|{{#expr:1.45*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x box of fountain pens (7 pens)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Festive Wrapping Paper Crate&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x stack of 25 wrapping paper (fancy)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Funeral Supply Crate&lt;br /&gt;
|{{#expr:1.6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x burial garments &amp;lt;br&amp;gt;&lt;br /&gt;
1x harebell &amp;lt;br&amp;gt;&lt;br /&gt;
1x geranium&lt;br /&gt;
|&lt;br /&gt;
|Delivered in a coffin. &lt;br /&gt;
|-&lt;br /&gt;
!Empty Supplypod&lt;br /&gt;
|{{#expr:0.6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x empty supply pod&lt;br /&gt;
|&lt;br /&gt;
|Drop pod only&lt;br /&gt;
|-&lt;br /&gt;
!Religious Supplies Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x flask of holy water [[File:Holy_water_flask.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x bible &amp;lt;br&amp;gt;&lt;br /&gt;
2x follower hoodie &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
The bibles have something secret stored. &lt;br /&gt;
|-&lt;br /&gt;
!Toner Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
6x toner cartridge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Toner Crate (Large)&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
6x large toner cartridge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Training Toolbox Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x training toolbox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Black Market LTSRBT&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:20*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x Long-To-Short-Range-Bluespace-Transciever (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x artificial bluespace crystal&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Research_items#Subspace_Ansible|subspace ansible]] [[File:Subspace_ansible.png]]&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console. A machine for use with the craftable black market uplink (from crafting menu [[File:Crafting_menu_hud_icon.png]]). &lt;br /&gt;
|-&lt;br /&gt;
!Fishing Portal Generator Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Fish-porter 3000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vending Restocks ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Booze-o-mat and Coffee Supply Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Booze-O-Mat restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Solar&#039;s Best Hot Drinks restocking &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Cigarette Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x ShadyCigs Deluxe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Dinnerware Supply Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Dinnerware restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Deluxe Silicate Selections restocking unit&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Deluxe Silicate Selections restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!EngiVend Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Engi-Vend restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Games Supply Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Good Clean Fun restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Hydroponics Vending Machines Refills&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x MegaSeed Servitor restocking Unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x NutriMax restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Imported Vending Machines&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Sustenance restocking Unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Robotech Deluxe restocking Unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x BODA restocking Unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Robco Tool Maker restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Medical Vending Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x NanoMed restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x NanoMed Plus restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!PTech Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x PTech restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!SecTech Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x SecTech restocking Unit&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Snack Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Getmore Chocolate Corp restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Softdrinks Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Robust Softdrinks restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Part-Mart &amp;amp; YouTool Supply Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Part-Mart restocking unit&amp;lt;br&amp;gt;&lt;br /&gt;
1x YouTool restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!ClothesMate Supply Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x ClothesMate restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Autodrobe Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x AutoDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Cargo Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:1.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x CargoDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Engineering Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x EngiDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x AtmosDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!General Wardrobes Supply Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x CuraDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x BarDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x ChefDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x ChapDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Hydrobe Supply Crate&lt;br /&gt;
|{{#expr:1.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x HyDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!JaniDrobe Supply Crate&lt;br /&gt;
|{{#expr:1.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x JaniDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Medical Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x MediDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x ChemDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x GeneDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x ViroDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Science Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x RoboDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x SciDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Security Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x SecDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x DetDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x LawDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:Sansaika&amp;diff=78081</id>
		<title>Участник:Sansaika</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A3%D1%87%D0%B0%D1%81%D1%82%D0%BD%D0%B8%D0%BA:Sansaika&amp;diff=78081"/>
		<updated>2025-07-15T07:31:18Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: yap, me&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shark person&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%AF%D1%89%D0%B8%D0%BA%D0%B8_%D0%9A%D0%B0%D1%80%D0%B3%D0%BE&amp;diff=78079</id>
		<title>Ящики Карго</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%AF%D1%89%D0%B8%D0%BA%D0%B8_%D0%9A%D0%B0%D1%80%D0%B3%D0%BE&amp;diff=78079"/>
		<updated>2025-07-15T07:25:20Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: исправил пару хайперссылок&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Требуется перевод}}&lt;br /&gt;
[[File:GrayCrate.png|64px]]&lt;br /&gt;
Ящики - это контейнеры для предметов. Особенно крупные предметы переносят [[locker|Шкафы]], [[roboticist#cyborgs|Шкафомех]] Если предмет упакован в ящик, когда его получает Квартирмейстер, это не значит, что снаряжение точно поместится внутрь, если его откроют.&lt;br /&gt;
&lt;br /&gt;
Ящики с припасами заказываются в [[Cargo Bay|Грузовом Отсеке]]  [[Cargo Technician|Карготехом]] или [[Quartermaster|Квартирмейстером]]. Вы также можете отправить им запрос через [[PDA]] или [[Requests Console]]. Другие ящики можно найти по всей станции.&lt;br /&gt;
&lt;br /&gt;
====Отдайте КМУ его ящики====&lt;br /&gt;
Квартирмейстерам нравится, когда люди приносят ящики, и они часто без проблем выдают вещи тем, у кого есть принесенные ящики. [[Quartermaster|Квартирмейстер]]  может заказать [[#Crates|Целую кучу ящиков,]]  и обычно он хочет получить ящик обратно после того, как вы заберете свои припасы. Они стоят определенное количество очков, которые можно использовать, чтобы получить больше припасов для всей станции.&lt;br /&gt;
&lt;br /&gt;
====Замки для ящиков и доступ к ним====&lt;br /&gt;
Как и на остальной станции, ящики имеют разные уровни доступа. QM не может разблокировать то, что заблокировано по умолчанию, по разным причинам, главная из которых заключается в том, что это было бы бессмысленно делать, поскольку все ящики в любом случае проходят через КМа. [[Снаряжение_СБ|Оружейные]] Ящики могут открывать сотрудники службы безопасности, лица с более высоким уровнем доступа и т.д. благодаря [[Syndicate_Items#Cryptographic Sequencer|emag]] вы можете залезть в запертые ящики или получить [[Engineering Secure Storage|resourceful]].&lt;br /&gt;
&lt;br /&gt;
==Делай деньги!==&lt;br /&gt;
Грузовой бюджет начинается с нескольких кредитов. Это бюджет, который вы используете для покупки ящиков, и именно здесь заканчиваются деньги от экспорта. QM может получить доступ к этому бюджету с помощью карточки отдела (Грузовой бюджет), найденной в его/ее сумке. Если ККМ потерял карточку бюджета, вы также можете вставить космические деньги в банковский автомат в [[Vault|vault]] чтобы они шли непосредственно в бюджет Карго, или  [[Quartermaster|Квартирмейстера]]. Попасть в хранилище можно с помощью пульта от двери снабжения, который находится в шкафчике КМа. &lt;br /&gt;
&lt;br /&gt;
===Экспорт===&lt;br /&gt;
Вы можете получать кредиты, отправляя товары обратно в ЦК. Примеры: &lt;br /&gt;
* За каждый ящик вы получите 200 кредитов. На каждом заказанном ящике есть «транспортная декларация». Оторвите ее, щелкнув по ящику. Поставьте на декларацию любой штамп, кроме штампа «отказ», затем положите ее в ящик и закройте его. Отправив этот ящик, вы получите 80 дополнительных кредитов.&lt;br /&gt;
* 5-1 000 кредитов за [[Shaft Miner#The Ores|Металлы]] (зависит от редкости материала: металл/стекло - наименее редкий, алмаз/бананиум - наиболее).&lt;br /&gt;
* За каждый отправленный кусок плазмы вы получите 80 кредитов.&lt;br /&gt;
* 100-500 кредитов на топливные и водные баки, в зависимости от их наполненности.&lt;br /&gt;
* 5 000-40 000 кредитов за некоторые из [[Shaft Miner#The Loot|Редких артефактов]] что ваши [[Шахтёр|Шахтеры]] могут найти. Перед продажей обязательно просканируйте товар с помощью сканера для экспорта.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ящики - это деньги. [[Maintenance|Найди их]]. Набирайте их с жадностью.[[Teleporter|Крадите]] [[Security Office|их]] [[Construction Area|если]] [[Engineering|есть]] [[Hydroponics|возможность]]. Чем больше ящиков вы отправите обратно, тем больше вещей сможете заказать. Другие вещи - это тоже деньги. Если задуматься, то станция - это просто огромная куча денег. Экспериментируйте! Вы можете использовать сканер экспорта, связанный с грузовой консолью, чтобы проверить цену товара перед его экспортом. Если вы считаете, что товар может стоить сколько-то, это еще не значит, что он нужен Центкому!&lt;br /&gt;
&lt;br /&gt;
===Щедрость [[File:Bounty_cube.gif]]===&lt;br /&gt;
Терминал управления гражданскими заказами можно использовать для выполнения [[Cargo Bounties|Щедрости]]. Любой желающий может ввести свой ID и нажать на значок «новое вознаграждение» в правом верхнем углу, чтобы получить на выбор три случайных вознаграждения. Два из них зависят от задания.  персонал карго будет получать совершенно случайные награды, а не те, что зависят от задания. Когда кто-то выполнит задание, отправив требуемые предметы с помощью гражданского блокнота, он получит Куб щедрости. [[File:Bounty_cube.gif]].В обязанности карго входит отправка/продажа этого куба с помощью грузового шаттла. Когда куб будет продан, грузовой бюджет получит 70 % стоимости куба, а человек, выполнивший задание, получит 30 % на свой счет. Цена, которую вы видите при выборе награды, составляет 30% от общей стоимости полученного куба.&lt;br /&gt;
&lt;br /&gt;
Кроме того:&lt;br /&gt;
&lt;br /&gt;
20% бонус к бюджету грузоперевозок, если вы отправите куб в течение 5 минут после его создания.&lt;br /&gt;
&lt;br /&gt;
10 % личных чаевых тому, кто использует на нем экспортный сканер в шаттле, выплачиваются при успешной доставке.&lt;br /&gt;
&lt;br /&gt;
Кубы оснащены GPS-сигналами.&lt;br /&gt;
&lt;br /&gt;
==Заказ ящиков==&lt;br /&gt;
Чтобы потратить заработанные деньги, вам нужно заказать ящики. Стоимость этих ящиков будет взята из бюджета Карго  при отправлении из ЦК, если вы не используете [[#Buying_Privately|Свой счет]]. &lt;br /&gt;
&lt;br /&gt;
* [[Computers#Supply_Request_Console|Консоль заказов]] [[File:Request_01.gif]] обычно является общедоступной и позволяет любому желающему запросить заказ. Если вы не используете функцию «Купить в частном порядке», эта консоль просит запрашивающего ввести причину для каждого заказа. Эта причина отображается на консоли снабжения, где запрос должен быть одобрен или отклонен. Печатная форма заявки используется только для [[Detective#Advanced_Detective_Work|Документации]].&lt;br /&gt;
* [[Computers#Supply_Console|Грузовая Консоль]] [[File:Supply_console2.png]] Позволяет заказывать ящики и утверждать/отклонять заказы, сделанные на консоли запроса на поставку. Он также используется для вызова и отправки шаттла с припасами. Для этого нажмите на надпись «Cargo Bay» или «CentCom» вверху. Когда шаттл будет вызван из CentCom, он отправит ваши заказы в карго, если вы можете их себе позволить.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Покупка частным лицом===&lt;br /&gt;
Любой человек, размещающий заказ на консоли снабжения или на консоли запроса снабжения, может отметить флажок «Купить в частном порядке». В этом случае деньги будут браться непосредственно с носимого идентификатора, а не из бюджета Карго. При этом взимается дополнительная плата в размере 10 % (которая идет в бюджет грузоперевозок), и ящик будет ограничен в доступе для покупателя вместо обычного требования доступа. Вы не можете использовать для этого карту  бюджета Карго.&lt;br /&gt;
&lt;br /&gt;
[[#Goodies|Приобрести]]  сувениры можно только в частном порядке. &lt;br /&gt;
&lt;br /&gt;
===Капсулы для сброса припасов===&lt;br /&gt;
Изучив технологию добычи, вы сможете распечатать компьютерную плату консоли экспресс-снабжения из карго [[Guide_to_Research_and_Development#Techfab|Техфаба]]. Построив консоль экспресс-снабжения и проведя по ней идентификационной картой уровня QM, вы откроете интерфейс, похожий на консоль снабжения. При заказе любого ящика с помощью этой консоли он будет мгновенно доставлен с помощью дроп-капсулы. Сбрасываемая капсула вызывает огненный взрыв. Местом падения будет случайное место в грузовом отсеке, если только вы  [[Emag#Express_supply_console|не емагните]] это, или напечатать маяк для капсулы снабжения за 500 кредитов. Вы можете использовать консоль, чтобы изменить место падения на место последнего напечатанного маяка. Если напечатать новый маяк, первый станет бесполезным. Используйте командную работу, чтобы один человек отвозил маяк в места, куда нужно доставить ящики, а другой заказывал ящик. Сами дроп-капсулы должны быть разобраны с помощью [[Engineering_items#Welding_Tool|Сварки]]. &lt;br /&gt;
&lt;br /&gt;
====Модернизация капсул для сброса припасов====&lt;br /&gt;
После того, как Bluespace Travel будет исследован, груз [[Guide_to_Research_and_Development#Techfab|techfab]] смогут распечатать диск модернизации капсул снабжения. Если вставить этот диск в консоль экспресс-снабжения, то можно модернизировать сбрасываемые капсулы, уменьшив размер их взрыва и заставив их автоматически телепортироваться после приземления. После обновления необходимо снова разблокировать консоль и распечатать новый маяк.&lt;br /&gt;
&lt;br /&gt;
== Ящики ==&lt;br /&gt;
Ниже приведен список доступных ящиков и их содержимое.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Goodies ===&lt;br /&gt;
{{Anchor|Small_Item}}{{Anchor|Coupons}}Лакомства - это отдельные предметы, которые могут быть только [[Supply_crates#Buying_Privately|Куплены на личный счет]]. Они будут доставлены не в ящике, а в коробке с заказом. При одновременном заказе нескольких товаров они будут автоматически упакованы в один ящик для каждого покупателя, до 6 предметов. Если заказано более 6 предметов, то 7-й и выше будут упакованы в ящик, что стоит немного дороже.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Вы можете найти скидочные купоны, которые при использовании на консоли поставок (запросов) позволят вам купить товар со скидкой. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!.38 DumDum Speedloader{{Anchor|.38 DumDum Speedloader}}&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x speedloader of .38 DumDum ammunition&lt;br /&gt;
|&lt;br /&gt;
|Bullets that can embed but won&#039;t work against armored targets. &lt;br /&gt;
|-&lt;br /&gt;
!.38 Match Grade Speedloader{{Anchor|.38 Match Grade Speedloader}}&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x speedloader of .38 Match Grade ammunition&lt;br /&gt;
|&lt;br /&gt;
|Bullets with extra ricochet. &lt;br /&gt;
|-&lt;br /&gt;
!.38 Rubber Speedloader{{Anchor|.38 Rubber Speedloader}}&lt;br /&gt;
|{{#expr:1.5*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x speedloader of .38 Rubber ammunition&lt;br /&gt;
|&lt;br /&gt;
|Bounce your shots off anything and everything. They mostly deal stamina damage. &lt;br /&gt;
|-&lt;br /&gt;
!Colt Detective Special Single-Pack&lt;br /&gt;
|{{#expr:40*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Colt Detective Special&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Stingbang Single-Pack{{Anchor|Stingbang Single-Pack}}&lt;br /&gt;
|{{#expr:2.5*{{Paycheckcommand}}}}&lt;br /&gt;
||&lt;br /&gt;
1x stingbang grenade [[File:Flashbang.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Survival Knife Single-Pack&lt;br /&gt;
|{{#expr:1.75*{{Paycheckcommand}}}}&lt;br /&gt;
||1x survival knife [[File:Survivalknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Combat Shotgun Single-Pack&lt;br /&gt;
|{{#expr:15*{{Paycheckcommand}}}}&lt;br /&gt;
|&lt;br /&gt;
1x combat shotgun [[File:Combatshotgun.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x bandolier&lt;br /&gt;
|&lt;br /&gt;
|Comes loaded with beanbags. &lt;br /&gt;
|-&lt;br /&gt;
!Energy Gun Single-Pack&lt;br /&gt;
|{{#expr:12*{{Paycheckcommand}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Security_items#Energy_Gun|energy gun]] [[File:Energy Gun.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Hellgun Kit Single-Pack{{Anchor|Hellgun Kit}}&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x hellfire laser gun degradation kit [[File:Hellgun.png]]&lt;br /&gt;
|&lt;br /&gt;
|Combine an ordinary laser gun with this gun kit (through crafting menu) to create a Hellfire Laser Gun. &lt;br /&gt;
|-&lt;br /&gt;
!Thermal Pistol Holster Single-Pack&lt;br /&gt;
|{{#expr:15*{{Paycheckcommand}}}}&lt;br /&gt;
||&lt;br /&gt;
1x thermal shoulder holsters&lt;br /&gt;
|&lt;br /&gt;
|The one holster comes packaged with both the inferno pistol and the cryo pistol.&lt;br /&gt;
|-&lt;br /&gt;
!Insulated Gloves Single-Pack&lt;br /&gt;
|{{#expr:8*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x insulated gloves [[File:IGloves.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Gripper Gloves Single-Pack&lt;br /&gt;
|{{#expr:6*{{Paycheckcommand}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Clothing_and_Accessories#Gripper_Gloves|gripper gloves]] [[File:Gripper_gloves.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bruise Treatment Kit Single-Pack&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x brute trauma treatment kit [[File:Brutefak.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Burn Treatment Kit Single-Pack&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x burn treatment kit [[File:Bmed.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!First Aid Kit Single-Pack&lt;br /&gt;
|{{#expr:3*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x first-aid kit [[File:SMed.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Oxygen Deprivation Kit Single-Pack&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x oxygen deprivation treatment kit [[File:O2med.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Toxin Treatment Kit Single-Pack&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x toxin treatment kit [[File:Tmed.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Mechanical Toolbox&lt;br /&gt;
|{{#expr:3*{{Paycheckcrew}}}}&lt;br /&gt;
||&lt;br /&gt;
1x mechanical toolbox [[File:BlueToolbox.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Valentine Card&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x valentine card&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Bee Plushie&lt;br /&gt;
|{{#expr:4*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x bee plushie&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Hair Dye Spray&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Hair dye spray can&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Beach Ball&lt;br /&gt;
|{{#expr:1*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x beach ball [[file:beachbum.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Medipen Two-Pak&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x [[Medical_items#Medipen|medipen]] [[File:MediPen.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Medical_items#Emergency_First-aid_Autoinjector|emergency first-aid autoinjector]] [[File:MediPen.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Surplus Mothic Ration Pack&lt;br /&gt;
|{{#expr:2*{{Paycheckcommand}}}}&lt;br /&gt;
|&lt;br /&gt;
3x random sustenance bars&amp;lt;br&amp;gt;&lt;br /&gt;
1x activin chewing gum&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Ready-Donk Single Meal&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Ready-Donk meal&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Emergency Mutadone Pill&lt;br /&gt;
|{{#expr:2.5*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Mutadone pill (50u)&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Rapid Lighting Device (RLD)&lt;br /&gt;
|{{#expr:10*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Rapid Lighting Device [[File:Rld.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Fishing toolbox&lt;br /&gt;
|{{#expr:2*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Fishing toolbox&amp;lt;br&amp;gt;&lt;br /&gt;
1x Can o&#039; worm&amp;lt;br&amp;gt;&lt;br /&gt;
1x Fishing rod&amp;lt;br&amp;gt;&lt;br /&gt;
1x Simple fishing hook&amp;lt;br&amp;gt;&lt;br /&gt;
1x Fishing line reel&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Fishing Hooks Set&lt;br /&gt;
|{{#expr:1*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Magnetic hook&amp;lt;br&amp;gt;&lt;br /&gt;
1x Shiny lure hook&amp;lt;br&amp;gt;&lt;br /&gt;
1x Weighted hook&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Fishing Lines Set&lt;br /&gt;
|{{#expr:1*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Flexible fishing line reel&amp;lt;br&amp;gt;&lt;br /&gt;
1x Reinforced fishing line reel&amp;lt;br&amp;gt;&lt;br /&gt;
1x Cloaked fishing line reel&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Deluxe fishing bait&lt;br /&gt;
|{{#expr:1*{{Paycheckcrew}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Can o&#039; worm deluxe&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emergency ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Biker Gang Kit&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|1x all terrain vehicle [[File:atv.png]] and keys [[File:Atv_keys.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x leather overcoat  &amp;lt;br&amp;gt;&lt;br /&gt;
1x black gloves &amp;lt;br&amp;gt;&lt;br /&gt;
1x skull bandana &amp;lt;br&amp;gt;&lt;br /&gt;
1x softcap&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console. the crate is named &amp;quot;Biker kit&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
!Biological Emergency Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x [[Clothing_and_Accessories#Bio_Hood|bio hood]] [[File:BioSuitHood.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Clothing_and_Accessories#Bio-suit|bio-suit]] [[File:BioSuit.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x bio bag [[File:Bio_bag.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x syringe ([[Guide_to_chemistry#Spaceacillin|spaceacillin]]) &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Clothing_and_Accessories#Nitrile_Gloves|nitrile gloves]] [[File:Nitrile_gloves.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Emergency Bot/Internals Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x floorbot [[File:Floorbot.gif]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x medibot [[File:Medibot.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
5x air tank [[File:OxygenTank.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
5x breath mask [[File:BreathMask.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Explosive Emergency Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x [[Clothing_and_Accessories#Bomb-suit|bomb hood]] [[File:BombHood.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Bomb-suit|bomb suit]] [[File:Bomb-suit.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Gas_Mask|gas mask]] [[File:Gas_mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Engineering_items#Screwdriver|screwdriver]] [[File:Screwdriver_tool.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Engineering_items#Multitool|multitool]] [[File:Multitool.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Firefighting Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||2x emergency firesuit [[File:Firesuit.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Clothing_and_Accessories#Gas_Mask|gas mask]] [[File:Gas_mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x flashlight [[File:Flashlight.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x red oxygen tank [[File:OxygenTankRed.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x advanced fire extinguisher [[File:Advanced_extinguisher0.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x firefighter helmet [[File:Fire_Helmet.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Firefighting Tank Backpack{{anchor|Backpack Firefighter Tank}}&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
||1x backpack firefighter tank [[File:waterbackpack atmos.png]]&lt;br /&gt;
|Atmospheric&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Internals Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x [[Clothing_and_Accessories#Gas_Mask|gas mask]] [[File:Gas_mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
3x breath mask [[File:BreathMask.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x emergency oxygen tank [[File:AirTank.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x air tank [[File:Air_Tank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Metal Foam Grenade Crate&lt;br /&gt;
|{{#expr:2.4*{{Cargocratevalue}}}}&lt;br /&gt;
||1x box of metal foam grenades [[File:Grenade.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Plasmaman Space Envirosuits&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x EVA plasma envirosuit&amp;lt;br&amp;gt;&lt;br /&gt;
2x plasma envirosuit helmet&amp;lt;br&amp;gt;&lt;br /&gt;
|EVA&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Plasmaman Supply Kit&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x plasmaman jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
2x plasmaman helmet &amp;lt;br&amp;gt;&lt;br /&gt;
2x plasmaman internal tank&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Radiation Protection Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||2x radiation suit helmet [[File:RadiationSuitHood.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x radiation suit [[File:RadiationSuit.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Engineering_items#Geiger_Counter|geiger counter]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of vodka[[File:Vodka_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x shot glass&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Space Suit Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x space suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x space helmet &amp;lt;br&amp;gt;&lt;br /&gt;
1x breath mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Jetpack|CO2 Jetpack]]&lt;br /&gt;
|EVA&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|Special Ops Crate&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
1x chameleon mask&amp;lt;br&amp;gt;&lt;br /&gt;
1x chameleon suit&amp;lt;br&amp;gt;&lt;br /&gt;
1x chameleon belt&amp;lt;br&amp;gt;&lt;br /&gt;
1x agent card&amp;lt;br&amp;gt;&lt;br /&gt;
1x switchblade&amp;lt;br&amp;gt;&lt;br /&gt;
5x mirage grenade&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|Shocktrooper Crate&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
1x box of EMP grenades [[File:Emp grenade.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x smoke bomb [[File:Flashbang.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x frag grenade&amp;lt;br&amp;gt;&lt;br /&gt;
2x gluon frag grenade&amp;lt;br&amp;gt;&lt;br /&gt;
1x helmet [[File:Helmet.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x armor [[File:Armor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|NULL_ENTRY&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:100*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|1x memoirs of a fallen agent - book that teaches you how to craft a Regal Condor gun&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!Weed Control Crate&lt;br /&gt;
|{{#expr:2.5*{{Cargocratevalue}}}}&lt;br /&gt;
|1x scythe [[File:Scythe.png]] &amp;lt;br&amp;gt;1x botanical gloves&lt;br /&gt;
1x [[Clothing_and_Accessories#Gas_Mask|gas mask]] [[File:Gas_mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x anti-weed grenade [[File:Grenade.png]]&lt;br /&gt;
|Hydroponics&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Surplus Mothic Rations Triple-Pak&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|3x mothic rations pack&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Security ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Ammo Crate{{Anchor|Ammo Crate}}&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x box of beanbags&amp;lt;br&amp;gt;&lt;br /&gt;
3x box of rubber shots &amp;lt;br&amp;gt;&lt;br /&gt;
1x speed loader (.38 TRAC) &amp;lt;br&amp;gt;&lt;br /&gt;
1x speed loader (.38 Hot Shot) &amp;lt;br&amp;gt;&lt;br /&gt;
1x speed loader (.38 Iceblox)&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Armor Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||3x armor [[File:Armor.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Disabler Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||3x disabler [[File:Disabler.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Forensics Crate&lt;br /&gt;
|{{#expr:2.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x detective scanner &amp;lt;br&amp;gt;&lt;br /&gt;
1x evidence box &amp;lt;br&amp;gt;&lt;br /&gt;
1x camera &amp;lt;br&amp;gt;&lt;br /&gt;
1x tape recorder &amp;lt;br&amp;gt;&lt;br /&gt;
1x white crayon &amp;lt;br&amp;gt;&lt;br /&gt;
1x detective hat&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Helmets Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||3x helmet [[File:Helmet.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Lasers Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||3x laser gun [[File:Laser_gun.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Security Barrier Grenades&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x barrier grenade [[File:Flashbang.gif]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Security Clothing Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x Navy blue security jumpsuit  &amp;lt;br&amp;gt;&lt;br /&gt;
2x Red security jumpsuit  &amp;lt;br&amp;gt;&lt;br /&gt;
2x Navy blue security beret &lt;br /&gt;
&lt;br /&gt;
1x Navy blue warden jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Red warden jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Navy blue warden beret&lt;br /&gt;
&lt;br /&gt;
1x Navy blue Head of Security jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Head of Security jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Navy blue Head of Security beret&lt;br /&gt;
&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Stingbang Grenade Pack{{Anchor|Stingbang Grenade Pack}}&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
5x stingbang grenades [[File:Flashbang.gif]] (in a box)&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Security Supplies Crate&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
||1x box of flashbangs [[File:Flashbang.gif]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of teargas [[File:Flashbang.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of flashes [[File:Flash.gif]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of handcuffs [[File:Handcuffs.png]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Standard Firing Pins Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x box of standard firing pins&lt;br /&gt;
|Security&lt;br /&gt;
|5 firing pins per box&lt;br /&gt;
|-&lt;br /&gt;
!Paywall Firing Pins Crate{{Anchor|Paywall_Firing_Pins_Crate}}&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x box of paywall firing pins&lt;br /&gt;
|Security&lt;br /&gt;
|Swipe a firing pin with an ID to connect it to an account. Then use the pin in hand to set either a one-time price or a price per shot that users must pay to fire the gun. Price is paid with a popup first time someone tries to fire it. 5 paywall firing pins per box. &lt;br /&gt;
|-&lt;br /&gt;
! style=&#039;background-color:#d3d3d3&#039;|Standard Justice Enforcer Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x helmet of justice&amp;lt;br&amp;gt;&lt;br /&gt;
1x security gas mask&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Security&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Stun Batons Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||3x [[Security_items#Stun_Baton|stun baton]] [[File:StunBaton.gif]]&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Wall Mounted Flash Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||4x wall-mounted flash kit&lt;br /&gt;
|Security&lt;br /&gt;
|Each kit contains: 1x [[Engineering_items#Screwdriver|screwdriver]] [[File:Screwdriver_tool.png]], 1x [[Security_items#Flash|flash]] [[File:Flash.gif]], 1x mounted flash frame, 1x flasher controller, 1x airlock electronics and 1x button frame.&lt;br /&gt;
|-&lt;br /&gt;
! style=&#039;background-color:#d3d3d3&#039;|Traditional Equipment Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:2.2*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|1x constable outfit [[File:Constable_outfit.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x constable helmet [[File:Constable_helmet.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x white gloves &amp;lt;br&amp;gt;&lt;br /&gt;
1x police whistle [[File:Police_whistle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x conversion kit [[File:Baton_conversion_kit.png]] (converts a stun baton)&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Security&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armory ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Bulletproof Armor Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||3x bulletproof vest [[File:Bulletproofvest.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bulletproof Helmets Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||3x bulletproof helmet&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Chemical Implants Crate&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Security_items#Chemical_Implant|chemical implant]] kit&lt;br /&gt;
|Armory&lt;br /&gt;
|Contains 1 loaded implanter, 1 implant pad and 5 implant cases with [[Security_items#Chemical_Implant|chemical implants]] [[File:Implant_Case.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Combat Shotguns Crate&lt;br /&gt;
|{{#expr:17.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x combat shotgun [[File:Combatshotgun.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x bandolier&lt;br /&gt;
|Armory&lt;br /&gt;
|The shotguns come loaded with beanbags. &lt;br /&gt;
|-&lt;br /&gt;
!DragNET Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||3x [[Security_items#DRAGne|DragNETs]][[File:DRAGnet.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Energy Guns Crate&lt;br /&gt;
|{{#expr:18*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x [[Security_items#Energy_Gun|energy gun]] [[File:Energy Gun.gif]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exile Implants Crate&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x exile implant kit&lt;br /&gt;
|Armory&lt;br /&gt;
|Contains 1 loaded implanter and 5 implant cases with exile implants [[File:Implant_Case.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Incendiary Weapons Crate&lt;br /&gt;
|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x flamethrower &amp;lt;br&amp;gt;&lt;br /&gt;
3x plasma tank &amp;lt;br&amp;gt;&lt;br /&gt;
3x incendiary grenade&lt;br /&gt;
|Bridge&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Mindshield Implants Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x lockbox ([[Security_items#Mindshield_Implant|mindshield implants]])&lt;br /&gt;
|Armory&lt;br /&gt;
|Contains 1 loaded implanter and 3 implant cases with [[Security_items#Mindshield_Implant|mindshield implants]] [[File:Implant_Case.png]]&lt;br /&gt;
|-&lt;br /&gt;
!Tracking Implants Crate&lt;br /&gt;
|{{#expr:4.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Security_items#Tracking_Implant|tracking implant]] kit &amp;lt;br&amp;gt;&lt;br /&gt;
3x speed loader (.38 TRAC) &amp;lt;br&amp;gt;&lt;br /&gt;
|Armory&lt;br /&gt;
|Contains 1 loaded implanter, 1 implantpad, 1 locator and 4 implant cases with [[Security_items#Tracking_Implant|tracking implants]] [[File:Implant_Case.png]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|Recalled Weapon Pack&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|2x WT-550 automatic rifle [[File:Autorifle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x WT-550 magazine (4.6x30mm)&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#dd0000cc&#039;|Recalled Ammo Pack&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|4x WT-550 magazine (4.6x30mm)&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|&lt;br /&gt;
|style=&#039;background-color:#dd0000cc&#039;|Hidden – use [[Syndicate Items#Cryptographic Sequencer|emag]] on cargo console to reveal&lt;br /&gt;
|-&lt;br /&gt;
!Reflector Vest Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x reflector vest [[File:Ablative.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Riot Armor Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||3x riot suit [[File:Swatarmor.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Riot Helmets Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||3x riot helmet [[File:Riothelm.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Riot Shields Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||3x riot shield [[File:RiotS.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Russian Surplus Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:12*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
&#039;&#039;&#039;Ten random items out of:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1x ration pack &amp;lt;br&amp;gt;&lt;br /&gt;
1x stripper clip (7.62mm) (5 shots) &amp;lt;br&amp;gt;&lt;br /&gt;
1x ammo box containing 7x stripper clip (7.62mm) (35 shots) &amp;lt;br&amp;gt;&lt;br /&gt;
1x russian vest &amp;lt;br&amp;gt;&lt;br /&gt;
1x russian helmet &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Gorilla_Gloves|gorilla gloves]] [[File:BGloves.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x advanced military tracksuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x soviet uniform &amp;lt;br&amp;gt;&lt;br /&gt;
1x russian balaclava &amp;lt;br&amp;gt;&lt;br /&gt;
1x battle ushanka &amp;lt;br&amp;gt;&lt;br /&gt;
1x russian battle coat &amp;lt;br&amp;gt;&lt;br /&gt;
1x Mosin Nagant &amp;lt;br&amp;gt;&lt;br /&gt;
1x Mosin Nagant &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Armory&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!SWAT Crate&lt;br /&gt;
|{{#expr:12*{{Cargocratevalue}}}}&lt;br /&gt;
||2x swat helmet[[File:Swathelmet.png]] &lt;br /&gt;
2x swat suit[[File:MK.I_SWAT_Suit.png]]    &amp;lt;br&amp;gt; &lt;br /&gt;
2x [[Security_items#Security_Gas_Mask|security gas mask]] [[File:Security_Gas_Mask.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
2x military assault belt &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Clothing_and_Accessories#Gorilla_Gloves|gorilla gloves]] [[File:BGloves.png]]&lt;br /&gt;
|Armory&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Thermal Pistol Crate&lt;br /&gt;
|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x thermal shoulder holsters&lt;br /&gt;
|&lt;br /&gt;
|Each holster comes packaged with both the inferno pistol and the cryo pistol.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engineering ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Anti-breach Shield Projector Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x anti-breach shield generator [[File:Anti-Breach_Shielding_Projector.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!APLU MK-I Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] chassis &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] torso&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] right arm&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] left arm&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] right leg&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] left leg&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Research_items#Capacitor|capacitor]] [[File:Capacitor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Research_items#Scanning_Module|scanning module]] [[File:Scanning_Module.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] Central Control module (Exosuit Board)&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Ripley_APLU|Ripley]] Peripherals Control module (Exosuit Board)&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Generic_Exosuit_Equipment|exosuit drill]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_robotics#Generic_Exosuit_Equipment|hydraulic clamp]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Conveyor Assembly Crate&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
30x [[Guide_to_construction#Conveyor_Belt|conveyor belts]] [[File:ConveyorBelt.png|32px]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x conveyor switch&amp;lt;br&amp;gt;&lt;br /&gt;
1x set of instructions&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Engineering Gear Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x toolbelt [[File:Utilitybelt.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x hazard vest [[File:Hazard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x welding helmet [[File:WeldingHelmet.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x hard hat [[File:HardHat.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x meson hud [[File:MGlasses.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Insulated Gloves Crate&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x insulated gloves [[File:IGloves.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!NT-75 Electromagnetic Power Inducers Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x inducer (power cells included) [[File:Inducer.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!P.A.C.M.A.N. Generator Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x p.a.c.m.a.n. generator [[File:Pacman.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Power Cell Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x high-capacity power cell [[File:Power_cell.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Shuttle Engine Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x shuttle engine&lt;br /&gt;
|CE Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Toolbox Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x electrical toolbox [[File:Ytoolbox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x mechanical toolbox [[File:BlueToolbox.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Portable Air Pump Crate&lt;br /&gt;
|{{#expr:4.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x [[Atmospherics_items#Portable_Pump|portable air pump]] [[File:PortablePump.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Portable Scrubber Crate&lt;br /&gt;
|{{#expr:4.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x [[Atmospherics_items#Portable_Scrubber|portable scrubber]] [[File:PortableScrubber.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Huge Portable Scrubber Crate&lt;br /&gt;
|{{#expr:7.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x huge portable scrubber&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Space Heater Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x space heater&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|Bluespace Artillery Parts&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:30*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
1x Bluespace Artillery Bore (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Bluespace Artillery Fusor (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Bluespace Artillery Generator (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Bluespace Artillery Controls (Computer Board) [[File:Circuitboard.png]]&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if BSA is the current station goal, or if the round type is extended.  &lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|DNA Vault Parts&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:24*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
1x DNA Vault (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
5x DNA sampler [[File:Hspray.png]]&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if DNA Vault is the current station goal, or if the round type is extended.  &lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|DNA Vault Samplers&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
5x DNA sampler [[File:Hspray.png]]&amp;lt;br&amp;gt; &lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if DNA Vault is the current station goal, or if the round type is extended.  &lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|Shield Generator Satellite&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
3x meteor shield satellite &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if Station Shield is the current station goal, or if the round type is extended.  &lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#cffff8&#039;|Shield System Control Board:&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
1x Satellite Network Control (Computer Board)  [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|&lt;br /&gt;
|style=&#039;background-color:#cffff8&#039;|Only available if Station Shield is the current station goal, or if the round type is extended.   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engine Construction ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Emitter Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x emitter [[File:Emitter_On.gif]]&lt;br /&gt;
|CE Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Field Generator Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x field generator [[File:Field_Generator.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Grounding Rod Crate&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x grounding rod [[File:Grounding_rod.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Solar Panel Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
21x solar panel assembly &amp;lt;br&amp;gt;&lt;br /&gt;
1x circuit board (solar control) &amp;lt;br&amp;gt;&lt;br /&gt;
1x tracker electronics &amp;lt;br&amp;gt;&lt;br /&gt;
1x paper- &#039;going green! setup your own solar array instructions.&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Supermatter Shard Crate&lt;br /&gt;
|{{#expr:20*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x supermatter shard&lt;br /&gt;
|CE Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tesla Coil Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x tesla coil&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!HFR Crate&lt;br /&gt;
|{{#expr:23*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x HFR box (corner)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (fuel input)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (moderator input)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (waste output)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (interface)&amp;lt;br&amp;gt;&lt;br /&gt;
1x HFR box (core)&lt;br /&gt;
|CE Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Canisters &amp;amp; Materials ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!50 Cardboard Sheets&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x cardboard [[File:Sheet_cardboard1.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Empty License Plates&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x empty license plates&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Glass Sheets&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x glass [[File:Glass.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Metal Sheets&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x metal [[File:Metal.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!20 Plasteel Sheets&lt;br /&gt;
|{{#expr:15*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
20x plasteel [[File:Metal_r.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Plasteel Sheets&lt;br /&gt;
|{{#expr:33*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x plasteel [[File:Metal_r.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Plastic Sheets&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x plastic [[File:Sheet_plastic1.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!30 Sandstone Blocks&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
30x sandstone brick [[File:Sandstone_brick.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!50 Wood Planks&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
50x wooden plank [[File:Planks.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!BZ Canister Crate&lt;br /&gt;
|{{#expr:16*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x BZ canister [[File:BZ_canister.png]]&lt;br /&gt;
|Toxins Storage&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Carbon Dioxide Canister&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x carbon dioxide canister [[File:CO2_Canister.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Firefighting Foam Tank Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x firefighting foam tank [[File:Foam_tank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Fuel tank crate&lt;br /&gt;
|{{#expr:1.6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[General_items#Fuel_Tank|fuel tank]] [[File:FuelTank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Large Water Tank Crate&lt;br /&gt;
|{{#expr:2.4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x high-capacity water tank [[File:High_capacity_water_tank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Large Fuel Tank Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x high capacity fuel tank [[File:High_capacity_fuel_tank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Nitrogen Canister&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x nitrogen canister [[File:N2_Canister.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Nitrous Oxide Canister&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x nitrous oxide canister [[File:N2O_Canister.png]]&lt;br /&gt;
|Atmospherics&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Oxygen Canister&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x oxygen canister [[File:O2_Canister.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Water Tank Crate&lt;br /&gt;
|{{#expr:1.2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[General_items#Water_Tank|water tank]] [[File:WaterTank.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Water Vapor Canister&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x water vapor canister [[File:Water_vapor.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== {{anchor|Medical_Supplies_Crate}}Medical ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Blood Pack Variety Crate&lt;br /&gt;
|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Empty blood bag&lt;br /&gt;
&lt;br /&gt;
1x A+ Blood &amp;lt;br&amp;gt;&lt;br /&gt;
1x A- Blood&lt;br /&gt;
&lt;br /&gt;
1x B+ Blood &amp;lt;br&amp;gt;&lt;br /&gt;
1x B- Blood&lt;br /&gt;
&lt;br /&gt;
1x O+ Blood &amp;lt;br&amp;gt;&lt;br /&gt;
1x O- Blood&lt;br /&gt;
&lt;br /&gt;
1x L- Blood (lizard) &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Liquid_Electricity|Liquid Electricity]] pack (ethereal)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Medipen Variety-Pak&lt;br /&gt;
|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x [[Medical_items#Medipen|medipen]] [[File:MediPen.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x [[Medical_items#Emergency_First-aid_Autoinjector|emergency first-aid autoinjector]] [[File:MediPen.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x [[Medical_items#Hypovolemic-response_Autoinjector|hypovolemic-response autoinjector]] [[File:MediPen.png]]&lt;br /&gt;
|&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Chemical Starter Kit Crate&lt;br /&gt;
|{{#expr:2.6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x bottle of hydrogen &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of carbon &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of nitrogen &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of oxygen &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of fluorine &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of phosphorus &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of silicon &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of chlorine &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of radium &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of sulphuric acid &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of ethanol &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of potassium &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Clothing_and_Accessories#Science_Goggles|science goggles]] [[File:Science_Goggles.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Medical_items#Eyedropper|dropper]] [[File:Eyedropper.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of beakers&lt;br /&gt;
|&lt;br /&gt;
|Each bottle contains 30u [[Guide_to_chemistry#Chemistry_Dispensers|chemicals]].&lt;br /&gt;
|-&lt;br /&gt;
!Defibrillator Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x defibrillator [[File:Defib.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!IV Drip Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x IV drip machine [[File:IV_Drip.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Medical Supplies crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
&#039;&#039;&#039;Ten random items out of:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Multiver|multiver]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Epinephrine|epinephrine]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Morphine|morphine]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Toxin|toxin]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x large beaker &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Insulin|insulin]] pill &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Medical_items#Medical_gauze|medical gauze]] [[File:Gauze.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of beakers &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of medical prays &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of syringes [[File:Srybox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of bodybags&amp;lt;br&amp;gt;&lt;br /&gt;
1x first-aid kit [[File:SMed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x oxygen deprivation treatment kit [[File:O2med.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x toxin treatment kit [[File:Tmed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x brute trauma treatment kit [[File:Brutefak.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x burn treatment kit [[File:Bmed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x defibrillator [[File:Defib.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x O- Blood pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x pill bottle containing 3x brute patch and 1x burn patch&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Neurine|neurine]] pill (10u)&amp;lt;br&amp;gt;&lt;br /&gt;
1x NanoMed Plus restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Surgical Supplies Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x roller bed&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_chemistry#Sterilizine|sterilizer spray]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
a surgical duffel bag containing:&amp;lt;br&amp;gt;&lt;br /&gt;
1x scalpel [[File:Scalpel.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x hemostat [[File:Hemostat.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x retractor [[File:Retractor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x circular saw [[File:Saw.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x surgical drill [[File:Drill.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x cautery [[File:Cautery.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x surgical drapes [[File:Drapes.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x sterile mask [[File:Sterilemask.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x electric razor &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Heavy-Duty Saline Canister&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x saline drip&lt;br /&gt;
|Medbay&lt;br /&gt;
|A 5000u container with [[Guide_to_chemistry#Saline-Glucose_Solution|Saline-Glucose Solution]]. &lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Virus crate}}Virus crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x flu virion culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x rhinovirus culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
4x random [[Infections|viruses]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x (fake)GBS culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x magnitis culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x Pierrot&#039;s Throat culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x brainrot culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x hallucigen virion culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x anxiety culture bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x beesease culture bottle&lt;br /&gt;
&lt;br /&gt;
1x box of syringes &amp;lt;br&amp;gt;&lt;br /&gt;
1x box of beakers&lt;br /&gt;
&lt;br /&gt;
1x bottle of [[Guide_to_chemistry#Unstable_Mutagen|unstable mutagen]]&lt;br /&gt;
|CMO Office&lt;br /&gt;
|-&lt;br /&gt;
!Chief Medical Officer Turtlenecks&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x chief medical officer&#039;s turtleneck&amp;lt;br&amp;gt;&lt;br /&gt;
1x chief medical officer&#039;s turtleneck skirt&amp;lt;br&amp;gt;&lt;br /&gt;
|CMO Office&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Science ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Plasma Assembly Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x [[Atmospherics_items#Plasma_Tank|plasma tank]] [[File:Plasma_tank.png]]&lt;br /&gt;
&lt;br /&gt;
3x [[General_items#Igniter|igniter]] [[File:Igniter.png]]&lt;br /&gt;
&lt;br /&gt;
3x [[General_items#Proximity_Sensor|proximity sensor]] [[File:Prox_Sensor.png]]&lt;br /&gt;
&lt;br /&gt;
3x [[General_items#Timer|timer]] [[File:Timer.png]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Flux Anomaly{{Anchor|Raw Flux Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw flux core [[File:Rawcore_Flux.gif]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Hallucination Anomaly{{Anchor|Raw Hallucination Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw hallucination core&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Gravitational Anomaly{{Anchor|Raw Gravitational Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw gravitational core [[File:Rawcore_Grav.gif]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Vortex Anomaly{{Anchor|Raw Vortex Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw vortex core [[File:Rawcore_Vortex.gif]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Bluespace Anomaly{{Anchor|Raw Bluespace Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw bluespace core [[File:Rawcore_Bluespace.png]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Pyro Anomaly{{Anchor|Raw Pyro Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw pyro core [[File:Rawcore_Pyro.gif]]&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Raw Delimber Anomaly{{Anchor|Raw Delimber Anomaly}}&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x raw delimber core&lt;br /&gt;
|Ordnance Lab&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Robotics Assembly Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x [[General_items#Proximity_Sensor|proximity sensor]] [[File:Prox_Sensor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x empty first aid kit [[File:SMed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Medical_items#Health_Analyzer|health analyzer]] [[File:Healthanalyzer.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x firefighter helmet [[File:Fire_Helmet.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x mechanical toolbox [[File:BlueToolbox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x cleanbot assembly&lt;br /&gt;
|Robotics&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!RPED Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x RPED (Rapid Part Exchange Device) [[File:RPED.gif]] containing 10x of each tier 1 [[Guide_to_Research_and_Development#Upgrading_Machines|stock part]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Shield Generator Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
4x shield generator&lt;br /&gt;
|Teleporter&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tank Transfer Valve Crate&lt;br /&gt;
|{{#expr:12*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x [[Research_items#Tank_Transfer_Valve|tank transfer valve]] [[File:Tank_Transfer_Valve.png]]&lt;br /&gt;
|RD Office&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Monkey Mind Magnification Helmet crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x Monkey Mind Magnification Helmet [[File:Monkeymind.gif]]&lt;br /&gt;
|&lt;br /&gt;
|Turns monkeys sentient while helmet is worn (by asking ghosts to take control). One use per helmet. Doesn&#039;t work on monkeys already sentient. &lt;br /&gt;
|-&lt;br /&gt;
!Cytology supplies crate{{Anchor|Cytology supplies crate}}&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x microscope [[File:Microscope.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x biopsy tool [[File:Biopsy.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x petri dish [[File:Petri_dish.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x swab [[File:Swab.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x science plumbing constructor [[File:Science_plumbing_constructor.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|Used for [[Guide_to_cytology|cytology]]. &lt;br /&gt;
|-&lt;br /&gt;
!MOD core crate{{Anchor|MOD_core_crate}}&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x [[MODsuits#Construction|MODsuit core]] [[File:Modcore.gif]]&lt;br /&gt;
|Robotics&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Service ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Cargo Supplies Crate&lt;br /&gt;
|{{#expr:1.75*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x GRANTED rubber stamp &amp;lt;br&amp;gt;&lt;br /&gt;
1x DENIED rubber stamp &amp;lt;br&amp;gt;&lt;br /&gt;
1x export scanner &amp;lt;br&amp;gt;&lt;br /&gt;
1x destination tagger &amp;lt;br&amp;gt;&lt;br /&gt;
1x hand labeler [[File:Labler.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x stack of package wrapper [[File:Package Wrapper.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!High-traction Floor Tiles&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
30x no-slip floor tiles&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Janitorial Supplies Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x bucket [[File:Bucket.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x mop [[File:Mop.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x broom [[File:Broom.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x wet floor sign [[File:Wetfloorsign.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x trash bag [[File:Trashbag.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x space cleaner [[File:Cleaner.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x damp rag [[File:Rag.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x cleaner grenade [[File:Grenade.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Janitorial Cart and Galoshes Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x janitorial cart [[File:Janitorial_Cart.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x galoshes [[File:Jshoe.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Janitor Backpack Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x janitor backpack watertank&lt;br /&gt;
|Janitor&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!MULEbot Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Cargo_Technician#MULEbot|mulebot]] [[File:MULE.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Party Equipment Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x box of drinking glasses &amp;lt;br&amp;gt;&lt;br /&gt;
1x shaker &amp;lt;br&amp;gt;&lt;br /&gt;
1x Wrapp Artiste Patron [[File:Patron_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x College Girl Goldschlager [[File:Goldschlager_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x Magm-Ale [[File:Alebottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
4x space beer [[File:Beer_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
7x glowstick (7 different colors)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Premium Carpet Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
100x carpet [[File:Carpet_Tile.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
100x black carpet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exotic Carpet Crate{{Anchor|Exotic Carpet Crate}}&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
100x blue carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x cyan carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x green carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x orange carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x purple carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x red carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x royal blue carpet &amp;lt;br&amp;gt;&lt;br /&gt;
100x royal black carpet &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exotic Carpet Crate{{Anchor|Exotic Carpet Crate}}&lt;br /&gt;
|{{#expr:15*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
120x simple white neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple black neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple red neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple orange neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple yellow neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple lime neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple green neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple teal neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple cyan neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple blue neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple purple neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple violet neon carpet &amp;lt;br&amp;gt;&lt;br /&gt;
120x simple pink neon carpet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Replacement Lights&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x box of replacement bulbs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Shaft Miner Starter Kit&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
a mining conscription kit [[File:Dufflebag.png]] containing:&amp;lt;br&amp;gt;&lt;br /&gt;
1x mining access card &amp;lt;br&amp;gt;&lt;br /&gt;
1x compact pickaxe [[File:Pickaxe.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pair of [[Clothing_and_Accessories#Optical_Meson_Scanners|optical meson scanners]] [[File:MGlasses.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x automatic mining scanner [[File:MiningScanner.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Headset#Supply_Radio_Headset|cargo radio headset]] [[File:Cargoheadset.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x mining satchel [[File:OreSatchel.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x explorer suit [[File:Explorersuit.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x supply radio encryption key &amp;lt;br&amp;gt;&lt;br /&gt;
1x explorer gas mask [[File:ExplorerGasMask.gif]]&lt;br /&gt;
|Quartermaster&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Survival Knives Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||3x survival knife [[File:Survivalknife.gif]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Wedding Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x wedding dress&amp;lt;br&amp;gt;&lt;br /&gt;
1x tuxedo&amp;lt;br&amp;gt;&lt;br /&gt;
1x cummerbund&amp;lt;br&amp;gt;&lt;br /&gt;
1x wedding veil&amp;lt;br&amp;gt;&lt;br /&gt;
1x bouquet&amp;lt;br&amp;gt;&lt;br /&gt;
1x sunflower bouquet&amp;lt;br&amp;gt;&lt;br /&gt;
1x poppy bouquet&amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of champagne [[File:Champagne_bottle.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Grey ID Card Multipack Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x box of grey [[Identification_Card|identification cards]] [[File:Id_regular.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Silver ID Card Crate&lt;br /&gt;
|{{#expr:7*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x silver [[Identification_Card|identification card]] [[File:Id_silver.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Empty Crate&lt;br /&gt;
|{{#expr:1.4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x empty crate &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Donk Pocket Variety Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x random boxes of donk pockets&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Ready-Donk Variety Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
3x random box of Ready-Donk&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Food &amp;amp; Hydroponics ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Beekeper Suit Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
2x Beekeeper suit &amp;lt;br&amp;gt;&lt;br /&gt;
2x Beekeeper helmet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Beekeeping|Beekeping]] Starter Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Apiary [[File:Apiary.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x Honey Frame [[File:Honey_frame.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Queen Bee [[File:Beequeen.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Beekeeper suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Beekeeper helmet &amp;lt;br&amp;gt;&lt;br /&gt;
1x flyswatter&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Excellent Meat Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
15x random meat [[File:Meat.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exotic [[Guide_to_hydroponics#Plant_reference_chart|Seeds]] Crate{{Anchor|Exotic Seeds Crate}}&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x pack of nettle seeds [[File:Nettleseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of replica pod seeds [[File:Replicapodseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of plump-helmet mycelium [[File:Plumphelmetseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of liberty-cap mycelium [[File:Libertycapseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of fly amanita mycelium [[File:Amanitaseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of reishi mycelium [[File:Reishiseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of bamboo seeds [[File:Bambooseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of egg-plant seeds [[File:Eggyseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of rainbow bunch seeds [[File:Seed-rainbowbunch.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of shrub seeds [[File:Shrubseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x pack of strange seeds [[File:Seed-x.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Food Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Flour|flour sack]] [[File:Flour.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Rice|rice sack]] [[File:Rice.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Milk|space milk]] [[File:Milk.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Soy_Milk|soymilk]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Salt|salt shaker]] [[File:Salt.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Pepper|peppermill]] [[File:Pepper.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x egg box &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Universal_Enzyme|universal enzyme]] [[File:Universal_Enzyme.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Sugar|sugar]] [[File:Sugar.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Butchering|meat]] [[File:Meat.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x [[Guide_to_hydroponics#Banana|banana]] [[File:Banana.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Fruit Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;15 random fruits out of:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
1x lime [[File:Lime.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x orange [[File:Orange.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x watermelon [[File:Watermelon.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x apple [[File:Apple.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x berries [[File:Berry.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x lemon [[File:Lemon.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|High-yield Clown-grade Cream Pie Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:12*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x duffel bag filled with [[Guide_to_food_and_drinks#Pies|cream pies]] [[File:Pie.gif]] &lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console. The crate is named &#039;Party equipment crate&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Hydroponics Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x [[Guide_to_chemistry#Plant-B-Gone|Plant-B-Gone]] spray &amp;lt;br&amp;gt;&lt;br /&gt;
2x [[Guide_to_chemistry#Ammonia|ammonia]] bottle &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Botanist#Tools_of_the_Trade|hatchet]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Botanist#Tools_of_the_Trade|cultivator]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Botanist#Tools_of_the_Trade|plant analyzer]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Botanist#Tools_of_the_Trade|botanist&#039;s leather gloves]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x apron &amp;lt;br&amp;gt;&lt;br /&gt;
1x plant data disks box&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Hydroponics Backpack Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x backpack water tank&lt;br /&gt;
|Hydroponics&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Guide_to_food_and_drinks#Pizzas|Pizza]] Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x margherita pizza [[File:Margheritapizza.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x mushroom pizza [[File:Mushroompizza.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x meat pizza [[File:Meatpizza.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x vegetable pizza [[File:Vegepizza.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pineapple pizza&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Potted Plant Crate&lt;br /&gt;
|{{#expr:1.5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
5x random potted plant&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[Guide_to_hydroponics#Plant_reference_chart|Seeds]] Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x pack of chili seeds [[File:Chiliseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of cotton seeds &amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of berry seeds [[File:Berryseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of corn seeds [[File:Cornseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of eggplant seeds [[File:Eggplantseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of tomato seeds [[File:Tomatoseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of soybean seeds [[File:Soybeanseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of wheat seeds [[File:Wheatseeds.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of rice seeds [[File:Riceseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of carrot seeds [[File:Carrotseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of sunflower seeds [[File:Sunflowerseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of chanterelle mycelium [[File:Chanterelleseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of potato seeds [[File:Potatoseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of sugarcane seeds [[File:Sugarcaneseed.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Vegetables Crate&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;15 random vegetables out of:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
1x chili [[File:Chili.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x corn [[File:Corn.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x tomato [[File:Tomato.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x potato [[File:Potato.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x carrot [[File:Carrot.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x chanterelle [[File:Chanterelle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x onion [[File:Onion.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pumpkin [[File:Pumpkin.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Grilling Starter Kit{{Anchor|Grilling Starter Kit}}&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
5x Coal &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Grill|Grill]] [[File:Grill_on.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Monkey_Energy|Monkey Energy]] [[File:Monkey_energy.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Grilling Fuel Kit&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
10x Coal &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Guide_to_food_and_drinks#Monkey_Energy|Monkey Energy]] [[File:Monkey_energy.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tiziran Supply Box&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Tiziran Farm-Fresh Pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x Tiziran Canned Goods Pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x Tiziran Meatmarket Pack&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Mothic Supply Box&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Mothic Farm-Fresh Pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x Mothic Pantry Pack&amp;lt;br&amp;gt;&lt;br /&gt;
1x Mothic Rations Pack&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== [[Critters|Livestock]] ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Bird Crate&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
5x parrot [[File:E.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Butterflies Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x box of butterflies&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Cat Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x cat [[File:D.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar &amp;lt;br&amp;gt;&lt;br /&gt;
1x cat toy&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Chicken Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x chick [[File:Chick.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Corgi Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x corgi [[File:Ian.PNG]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Cow Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x cow [[File:Cow.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Crab Rocket&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
50x crab [[File:Ww.png]]&lt;br /&gt;
|&lt;br /&gt;
|Drop pod only&lt;br /&gt;
|-&lt;br /&gt;
!Exotic Corgi Crate&lt;br /&gt;
|{{#expr:11*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x exotic corgi of random color &amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Fox Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x fox &amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Goat Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x goat [[File:Goat.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Monkey Cube Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x monkey cube box [[File:Monkey_Cube_Box.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Pug Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x pug &amp;lt;br&amp;gt;&lt;br /&gt;
1x pet collar&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bull Terrier Crate&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x bull terrier&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Snake Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x snake [[File:Snake.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Customes &amp;amp; Toys ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Collectable Hats Crate&lt;br /&gt;
|{{#expr:40*{{Cargocratevalue}}}}&lt;br /&gt;
||&#039;&#039;&#039;Three random items out of:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
collectable chef&#039;s hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable paper hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable top hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable captain&#039;s hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable beret &amp;lt;br&amp;gt;&lt;br /&gt;
collectable welding helmet &amp;lt;br&amp;gt;&lt;br /&gt;
collectable flat cap &amp;lt;br&amp;gt;&lt;br /&gt;
collectable pirate hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable kitty ears &amp;lt;br&amp;gt;&lt;br /&gt;
collectable rabbit ears &amp;lt;br&amp;gt;&lt;br /&gt;
collectable wizard&#039;s hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable hard hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable HoS hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable HoP hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable Thunderdome helmet &amp;lt;br&amp;gt;&lt;br /&gt;
collectable SWAT helmet &amp;lt;br&amp;gt;&lt;br /&gt;
collectable slime hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable police officer&#039;s hat &amp;lt;br&amp;gt;&lt;br /&gt;
collectable xenomorph helmet! &amp;lt;br&amp;gt;&lt;br /&gt;
ultra rare Pete&#039;s hat!&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|[[Contraband]] crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
&#039;&#039;&#039;Seven random items out of:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
2x random rolled-up contraband poster &amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of cannabis seeds [[File:Cannabisseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of rainbow weed seeds [[File:Rainbowweedseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x pack of lifeweed seeds [[File:Lifeweedseed.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;yellow pills&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;happy pills&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;sunshine pills&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;smooth pills&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspicious pill bottle containing &amp;quot;stimulant pills&amp;quot; (not actual [[Guide_to_chemistry#Stimulants|stimulant]]) &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Syndicate_items#Syndicate_Playing_Cards|suspicious looking deck of cards]] [[File:Syndi_cards.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x [MOVE ALONG CITIZEN] extra-strong absinthe [[File:Absinthe_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x tacticool turtleneck &amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Syndicate_items#Syndicate_Smokes|pack of syndicate cigarettes]] [[File:Syngarettes.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Shady Jim&#039;s Super Slims packet &amp;lt;br&amp;gt;&lt;br /&gt;
1x syndicate mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x gold necklace &amp;lt;br&amp;gt;&lt;br /&gt;
1x Donksoft Toy Vendor restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Foam Force Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
8x foam force shotgun&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Foam Force Pistols Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
2x foam force pistol [[File:Toy_gun.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x foam force pistol magazine, loaded with foam darts&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Formalwear Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x black tango dress &amp;lt;br&amp;gt;&lt;br /&gt;
2x formal assistant jumpsuit &amp;lt;br&amp;gt;&lt;br /&gt;
1x blue suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x blue suit jacket &amp;lt;br&amp;gt;&lt;br /&gt;
1x purple suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x purple suit jacket &amp;lt;br&amp;gt;&lt;br /&gt;
1x black suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x black suit jacket &amp;lt;br&amp;gt;&lt;br /&gt;
1x waistcoat&lt;br /&gt;
&lt;br /&gt;
1x blue tie &amp;lt;br&amp;gt;&lt;br /&gt;
1x red tie &amp;lt;br&amp;gt;&lt;br /&gt;
1x black tie&lt;br /&gt;
&lt;br /&gt;
1x bowler hat &amp;lt;br&amp;gt;&lt;br /&gt;
1x fedora &amp;lt;br&amp;gt;&lt;br /&gt;
1x flat cap &amp;lt;br&amp;gt;&lt;br /&gt;
1x beret &amp;lt;br&amp;gt;&lt;br /&gt;
1x top-hat&lt;br /&gt;
&lt;br /&gt;
3x laceup shoes&lt;br /&gt;
&lt;br /&gt;
1x charcoal suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x navy suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x burgundy suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x checkered suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x tan suit &lt;br /&gt;
&lt;br /&gt;
1x lipstick (of random color)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Hilarious Firing Pin Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x hilarious firing pin (makes guns honk instead of shoot)&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Laser Tag Firing Pin Crate&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:3.5*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x box of laser tag firing pins (guns only firable when wearing same color laser tag armor)&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Laser Tag Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x red laser tag gun &amp;lt;br&amp;gt;&lt;br /&gt;
3x blue laser tag gun&lt;br /&gt;
&lt;br /&gt;
3x red laser tag armor &amp;lt;br&amp;gt;&lt;br /&gt;
3x blue laser tag armor &amp;lt;br&amp;gt;&lt;br /&gt;
3x red laser tag helmet &amp;lt;br&amp;gt;&lt;br /&gt;
3x blue laser tag helmet&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Mech Pilot&#039;s Suit Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
4x mech pilot&#039;s suit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Original Costume Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x snowman suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x snowman suit head &amp;lt;br&amp;gt;&lt;br /&gt;
1x chicken suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x chicken suit head &amp;lt;br&amp;gt;&lt;br /&gt;
1x monkey suit  &amp;lt;br&amp;gt;&lt;br /&gt;
1x monkey mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x cardborg suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x cardborg helmet &amp;lt;br&amp;gt;&lt;br /&gt;
1x xeno suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x xeno suit head &amp;lt;br&amp;gt;&lt;br /&gt;
1x corgi costume &amp;lt;br&amp;gt;&lt;br /&gt;
1x carp costume &amp;lt;br&amp;gt;&lt;br /&gt;
1x bee costume &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Standard Costume Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Giggles Von Honkerton &amp;lt;br&amp;gt;&lt;br /&gt;
1x clown shoes [[File:Clown_shoes.png]] &amp;lt;br&amp;gt;&lt;br /&gt;
1x clown wig and mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x clown suit &amp;lt;br&amp;gt;&lt;br /&gt;
1x bike horn &lt;br /&gt;
&lt;br /&gt;
1x mime&#039;s outfit &amp;lt;br&amp;gt;&lt;br /&gt;
1x black shoes &amp;lt;br&amp;gt;&lt;br /&gt;
1x white gloves &amp;lt;br&amp;gt;&lt;br /&gt;
1x mime mask &amp;lt;br&amp;gt;&lt;br /&gt;
1x french beret &amp;lt;br&amp;gt;&lt;br /&gt;
1x suspenders &amp;lt;br&amp;gt;&lt;br /&gt;
1x bottle of [[Guide_to_food_and_drinks#Nothing|nothing]][[File:Nothing_bottle.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x Parcel Parceaux&lt;br /&gt;
|Theatre&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Toy Crate&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;5 random prizes usually found in arcade machines.&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Wizard Costume Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x wizard staff &amp;lt;br&amp;gt;&lt;br /&gt;
1x wizard robe &amp;lt;br&amp;gt;&lt;br /&gt;
1x wizard hat &amp;lt;br&amp;gt;&lt;br /&gt;
1x sandals&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Cosa Nostra Starter Pack&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
4x complete mafia outfits&amp;lt;br&amp;gt;&lt;br /&gt;
4x pictures of the virgin Mary&amp;lt;br&amp;gt;&lt;br /&gt;
0-4x Italian moustaches&amp;lt;br&amp;gt;&lt;br /&gt;
10% chance of a single switchblade.&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console.&lt;br /&gt;
|-&lt;br /&gt;
!Big-Ass Booster Pack Pack&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
10x random trading card packs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Supplies ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Art Supplies&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x rapid pipe cleaner layer&amp;lt;br&amp;gt;&lt;br /&gt;
1x artistic toolbox&amp;lt;br&amp;gt;&lt;br /&gt;
3x spraycan&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of crayons [[File:Crayonbox.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
1x white crayon&amp;lt;br&amp;gt;&lt;br /&gt;
1x rainbow crayon [[File:Crayon.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tattoo Kit&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x tattoo kit&amp;lt;br&amp;gt;&lt;br /&gt;
2x toner cartridge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Aquarium Kit&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x fish catalog&amp;lt;br&amp;gt;&lt;br /&gt;
3x random freshwater fish&amp;lt;br&amp;gt;&lt;br /&gt;
1x fish feed&amp;lt;br&amp;gt;&lt;br /&gt;
1x box of aquarium props&amp;lt;br&amp;gt;&lt;br /&gt;
1x aquarium kit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Aquarium Fish Case&lt;br /&gt;
|{{anchor|Fish Case}}{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x random fish cases&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Freshwater Fish Case&lt;br /&gt;
|{{anchor|Fish Case}}{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x random freshwater fish&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Saltwater Fish Case&lt;br /&gt;
|{{anchor|Fish Case}}{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x random saltwater fish&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Tirizan Fish Case&lt;br /&gt;
|{{anchor|Fish Case}}{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x random fish of Tiziran origin.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bicycle Crate&lt;br /&gt;
|1,000,000&lt;br /&gt;
|&lt;br /&gt;
1x [[File:Bicycle.png]] bicycle&lt;br /&gt;
|&lt;br /&gt;
|You are not expected to actually afford this. &lt;br /&gt;
|-&lt;br /&gt;
!Big Band Instrument Collection&lt;br /&gt;
|{{#expr:10*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x violin &amp;lt;br&amp;gt;&lt;br /&gt;
1x guitar &amp;lt;br&amp;gt;&lt;br /&gt;
1x glockenspiel &amp;lt;br&amp;gt;&lt;br /&gt;
1x accordion &amp;lt;br&amp;gt;&lt;br /&gt;
1x saxophone &amp;lt;br&amp;gt;&lt;br /&gt;
1x trombone &amp;lt;br&amp;gt;&lt;br /&gt;
1x recorder &amp;lt;br&amp;gt;&lt;br /&gt;
1x harmonica &amp;lt;br&amp;gt;&lt;br /&gt;
1x piano&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Book Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Codex Gigas &amp;lt;br&amp;gt;&lt;br /&gt;
3x random manuals &amp;lt;br&amp;gt;&lt;br /&gt;
3x random books&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Command Encryption Key Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
3x Command radio encryption key &amp;lt;br&amp;gt;&lt;br /&gt;
|Command&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Exploration Drone&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Exploration drone &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Drone Fuel Pellet&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Standard fuel pellet &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Bureaucracy Crate&lt;br /&gt;
|{{#expr:3.2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x film cartridge &amp;lt;br&amp;gt;&lt;br /&gt;
1x rolling chest drawer &amp;lt;br&amp;gt;&lt;br /&gt;
1x hand labeler [[File:Labler.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x hand labeler paper roll &amp;lt;br&amp;gt;&lt;br /&gt;
1x paper bin [[File:PaperTray.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x pen (fourcolor) &amp;lt;br&amp;gt;&lt;br /&gt;
4x pen (grey/fountain/blue/red) [[File:Pen.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
3x folder (blue/red/yellow)&amp;lt;br&amp;gt;&lt;br /&gt;
2x clipboard &amp;lt;br&amp;gt;&lt;br /&gt;
1x GRANTED rubber stamp &amp;lt;br&amp;gt;&lt;br /&gt;
1x DENIED rubber stamp&amp;lt;br&amp;gt;&lt;br /&gt;
1x laser pointer&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Calligraphy Crate&lt;br /&gt;
|{{#expr:1.45*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x box of fountain pens (7 pens)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Festive Wrapping Paper Crate&lt;br /&gt;
|{{#expr:1.8*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x stack of 25 wrapping paper (fancy)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Funeral Supply Crate&lt;br /&gt;
|{{#expr:1.6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x burial garments &amp;lt;br&amp;gt;&lt;br /&gt;
1x harebell &amp;lt;br&amp;gt;&lt;br /&gt;
1x geranium&lt;br /&gt;
|&lt;br /&gt;
|Delivered in a coffin. &lt;br /&gt;
|-&lt;br /&gt;
!Empty Supplypod&lt;br /&gt;
|{{#expr:0.6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x empty supply pod&lt;br /&gt;
|&lt;br /&gt;
|Drop pod only&lt;br /&gt;
|-&lt;br /&gt;
!Religious Supplies Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x flask of holy water [[File:Holy_water_flask.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x bible &amp;lt;br&amp;gt;&lt;br /&gt;
2x follower hoodie &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
The bibles have something secret stored. &lt;br /&gt;
|-&lt;br /&gt;
!Toner Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
6x toner cartridge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Toner Crate (Large)&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
6x large toner cartridge&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Training Toolbox Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
2x training toolbox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!style=&#039;background-color:#d3d3d3&#039;|Black Market LTSRBT&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|{{#expr:20*{{Cargocratevalue}}}}&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
1x Long-To-Short-Range-Bluespace-Transciever (Machine Board) [[File:Circuitboard.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
2x artificial bluespace crystal&amp;lt;br&amp;gt;&lt;br /&gt;
1x [[Research_items#Subspace_Ansible|subspace ansible]] [[File:Subspace_ansible.png]]&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|&lt;br /&gt;
|style=&#039;background-color:#d3d3d3&#039;|Contraband – requires [[Hacking#Supply Shuttle Console|hacking]] the console. A machine for use with the craftable black market uplink (from crafting menu [[File:Crafting_menu_hud_icon.png]]). &lt;br /&gt;
|-&lt;br /&gt;
!Fishing Portal Generator Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x Fish-porter 3000&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vending Restocks ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; width:100%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=50|Cost in credits&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#DB9370&#039; width=400|Contents&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=100|Access required&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&#039;background-color:#EEE5DE&#039; width=200|Notes&lt;br /&gt;
|-&lt;br /&gt;
!Booze-o-mat and Coffee Supply Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Booze-O-Mat restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Solar&#039;s Best Hot Drinks restocking &amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Cigarette Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x ShadyCigs Deluxe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Dinnerware Supply Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Dinnerware restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Deluxe Silicate Selections restocking unit&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Deluxe Silicate Selections restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!EngiVend Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Engi-Vend restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Games Supply Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Good Clean Fun restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Hydroponics Vending Machines Refills&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x MegaSeed Servitor restocking Unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x NutriMax restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Imported Vending Machines&lt;br /&gt;
|{{#expr:8*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Sustenance restocking Unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Robotech Deluxe restocking Unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x BODA restocking Unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x Robco Tool Maker restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Medical Vending Crate&lt;br /&gt;
|{{#expr:5*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x NanoMed restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x NanoMed Plus restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!PTech Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x PTech restocking Unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!SecTech Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x SecTech restocking Unit&lt;br /&gt;
|Security&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Snack Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Getmore Chocolate Corp restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Softdrinks Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Robust Softdrinks restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Part-Mart &amp;amp; YouTool Supply Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
||&lt;br /&gt;
1x Part-Mart restocking unit&amp;lt;br&amp;gt;&lt;br /&gt;
1x YouTool restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!ClothesMate Supply Crate&lt;br /&gt;
|{{#expr:2*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x ClothesMate restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Autodrobe Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x AutoDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Cargo Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:1.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x CargoDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Engineering Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x EngiDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x AtmosDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!General Wardrobes Supply Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x CuraDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x BarDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x ChefDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x ChapDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Hydrobe Supply Crate&lt;br /&gt;
|{{#expr:1.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x HyDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!JaniDrobe Supply Crate&lt;br /&gt;
|{{#expr:1.5*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x JaniDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Medical Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:6*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x MediDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x ChemDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x GeneDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x ViroDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Science Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:3*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x RoboDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x SciDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Security Wardrobe Supply Crate&lt;br /&gt;
|{{#expr:4*{{Cargocratevalue}}}}&lt;br /&gt;
|&lt;br /&gt;
1x SecDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x DetDrobe restocking unit &amp;lt;br&amp;gt;&lt;br /&gt;
1x LawDrobe restocking unit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%85%D0%B8%D1%80%D1%83%D1%80%D0%B3%D0%B8%D0%B8&amp;diff=76625</id>
		<title>Руководство по хирургии</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D1%83%D0%BA%D0%BE%D0%B2%D0%BE%D0%B4%D1%81%D1%82%D0%B2%D0%BE_%D0%BF%D0%BE_%D1%85%D0%B8%D1%80%D1%83%D1%80%D0%B3%D0%B8%D0%B8&amp;diff=76625"/>
		<updated>2025-01-13T22:13:05Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Добавлена Операция на ушах (Ear Surgery)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedReview}}&lt;br /&gt;
Для любой хирургии необходимы хирургические инструменты, которые обычно можно найти в [[Operating Theatre|операционном театре]], вместе с операционным столом. &lt;br /&gt;
&lt;br /&gt;
= Хирургические инструменты =&lt;br /&gt;
[[Medical_items#Surgical_Tools|Информацию о большинстве инструментов, используемых в хирургии, можно найти здесь.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Скорость и неудачи в хирургии==&lt;br /&gt;
Для каждого инструмента здесь есть &#039;&#039;гетто аналоги&#039;&#039;.Указанные рядом с ними проценты показывают, насколько они эффективны в плане &#039;&#039;&#039;скорости&#039;&#039;&#039; по сравнению с базовыми инструментами. Например, если написано «50%», то на выполнение шага потребуется в два раза больше времени. Эти проценты складываются с процентным бонусом или минусом от использования различных таблиц или химикатов. (смотрите [[#Beginning of any Operation|начало любой операции]]).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Однако замедление ограничено в 2 раза по сравнению с первоначальным временем, которое занял бы шаг. Например, шаг, занимающий 10 секунд, будет ограничен 20 секундами. Каждая секунда после этого предела добавляет 1 процентный пункт к шансам на неудачу. Неудача может нанести дополнительный урон или вызвать другие эффекты.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Для примера:&lt;br /&gt;
* Скажем, операция по умолчанию занимает 10 секунд, но вы используете ручку (25 %) вместо гемостата и делаете это на полу (50 %), а не на операционном столе.&lt;br /&gt;
* Теперь операция замедляется до 40 секунд, но так как она ограничена 20 секундами, она занимает 20 секунд.&lt;br /&gt;
* Те 20 дополнительных секунд, которые были убраны, когда мы ограничили их до 20 секунд, это значит, что вы  можете провалить шаг.&lt;br /&gt;
* Результат: Шаг занимает 20 секунд и имеет 20% вероятность провала&lt;br /&gt;
&lt;br /&gt;
= Начало любой операции =&lt;br /&gt;
Шаг 1: Разденьте ту часть пациента, которая нуждается в операции. Для этого перетащите спрайт пациента на себя, а затем во всплывающем окне нажмите на одежду, которую хотите с них снять. &lt;br /&gt;
* &#039;&#039;&#039;Важно&#039;&#039;&#039;: Форма, в которую одет пациент, обычно закрывает обе ноги, руки, пах и туловище. Шлемы, очки и маски всегда закрывают глаза, поэтому при работе с глазами обязательно снимите их.&lt;br /&gt;
&lt;br /&gt;
Шаг 2: [[File:OpTable.gif|Operating Table]] Разместите пациента на &#039;&#039;&#039;операционном столе&#039;&#039;&#039;. Используйте граб {{Grab}} на пациенте. Затем щелкните левой кнопкой мыши на операционном столе, чтобы поместить на него пациента. Вы можете также {{Rightclick}} толкнуть пациента на операционный стол и сказать ему лечь, хотя он может этого не оценить. &lt;br /&gt;
* Если нет операционного стола, то вы можете использовать: &#039;&#039;&#039;[[Machines#Lifeform_Stasis_Unit|стазис кровать]]&#039;&#039;&#039; (-10%), &#039;&#039;&#039;любой стол&#039;&#039;&#039; (-20%), &#039;&#039;&#039;любая кровать&#039;&#039;&#039; (-30%), попросить пациента &#039;&#039;&#039;лечь на пол&#039;&#039;&#039; (-50%).  [[#Surgery Speed and Failure|Скорость]] заверения каждого шага будет уменьшена.&lt;br /&gt;
&lt;br /&gt;
Шаг 2.1: [[File:LongIslandIcedTea.png|Ethanol]] (Дополнительно) Выплесните, нанесите спрей или наложите патч с [[Guide_to_chemistry#Miner&#039;s Salve|&#039;&#039;&#039;Miner&#039;s Salve&#039;&#039;&#039;]] (+10%), [[Guide_to_chemistry#Sterilizine|&#039;&#039;&#039;Стерелизин&#039;&#039;&#039;]] (+20%), [[Guide_to_food_and_drinks#Drinks|&#039;&#039;&#039;спиртные напитки&#039;&#039;&#039;]] (до +46%), или [[Beekeeping#The_fruits_of_our_labour|&#039;&#039;&#039;мёд&#039;&#039;&#039;]] (+60%) чтобы увеличить скорость операции. &lt;br /&gt;
&lt;br /&gt;
*Чем крепче алкоголь, тем эффективнее! Формула такая: 0.1*(количество спирта/65). Для примера: Этанол дает +10% скорости операции, Manly Dorf +15%, Bacchus&#039; Blessing +46%.&lt;br /&gt;
&lt;br /&gt;
Шаг 2.2: [[File:N2Otank.png|Sleeping Agent]] (Дополнительно) Используйте &#039;&#039;&#039;баллон с анестезией&#039;&#039;&#039; и &#039;&#039;&#039;дыхательную маску&#039;&#039;&#039; чтобы ваш пациент уснул. Таким образом, пациент не будет испытывать мучительную боль, что уменьшит его [[mood|настроение]]. &lt;br /&gt;
&lt;br /&gt;
Step 3: [[File:Drapes.png|Drapes]] [[File:Bedsheet.png|Bedsheet]] Накройте часть тела хирургической &#039;&#039;&#039;тряпкой&#039;&#039;&#039;(drapes) или &#039;&#039;&#039;одеялом&#039;&#039;&#039;(bedsheet) на месте, на котором хотите провести операцию.&lt;br /&gt;
* Если вы неправильно выполнили шаг 1, он сообщит вам, что сначала нужно снять одежду. Если вы продолжите, не сняв одежду, вы зарежете пациента вместо того, чтобы делать операцию.&lt;br /&gt;
&lt;br /&gt;
Шаг 4: Отключите {{Combat_Mode}}. Совет профессионала: {{Rightclick}}  ПКМ - специально заставит вас провалить каждый шаг операции..&lt;br /&gt;
&lt;br /&gt;
Шаг 5: [[File:Hud-target.gif|Target]] &#039;&#039;&#039;Наведитесь&#039;&#039;&#039; на соответствующую часть тела (важно!).&lt;br /&gt;
&lt;br /&gt;
Шаг 6: {{LeftclickCmodeoff}} [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Проведите операцию&#039;&#039;&#039; (см. шаги ниже!). После этого поздравьте пациента и выгоните его. Неудачные шаги будут повторяться в авторежиме. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Чтобы прервать операцию, возьмите в одну руку каутер, а в другую - хирургическую ткань, и используйте ткань на пациенте.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Процедуры, не требующие проведения исследований или использования компьютера =&lt;br /&gt;
&lt;br /&gt;
== Манипуляция с органами  ==&lt;br /&gt;
Сюда входят операции по удалению/вставке органов (мозга, сердца, аппендикса), кибернетических имплантатов и чужеродных эмбрионов.&amp;lt;br&amp;gt;Выбор части тела зависит от того, какую процедуру вы хотите провести.&amp;lt;br&amp;gt;Подробнее о каждой процедуре см. ниже.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналоги&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3 (только Голова/Грудь): [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: Зажать кровотечения.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6 &#039;&#039;&#039;Удаление&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: удалить что либо||[[File:Crowbar.png|Crowbar]] (55%) [[File:Fork.png|Fork]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6 &#039;&#039;&#039;Вставить&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: вставить что либо. &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Обычные органы, требующие манипуляций с органами ===&lt;br /&gt;
&lt;br /&gt;
Эти органы есть у каждого нормального человека, они могут быть извлечены или заменены при помощи [[#Organ_Manipulation|манипуляции с органами]].&lt;br /&gt;
&lt;br /&gt;
==== Мозг [[File:Brain.png|Brain]][[File:Alien_brain.png|Alien brain]] ====&lt;br /&gt;
&lt;br /&gt;
Источник сознания и место, где на самом деле находится игрок. Удаление мозга из тела сделает пациента [[Guide_to_medicine#Revival_methods|нежизнеспособным]]. Мозг также может быть вставлен [[MMI]], который позволит ему говорить, ММИ с мозгом можно вставить в  [[Cyborg|Киборга]] или в [[AI|ИИ]]. Или мозг можно вставить в другое тело, а затем [[Guide_to_medicine#Revival_methods|оживить]]. &lt;br /&gt;
&lt;br /&gt;
Мозг у [[Changeling|генокрадов]] является рудиментом, они могут выжить и без него. Обезглавливание генокрада не помешает ему возродиться.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Примечание:&#039;&#039;&#039; Мозг также можно извлечь, обезглавив цель и приложив его любым острым предметом.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Сердце [[File:Heart.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходимо для выживания, его удаление вызывает сердечный приступ, наносящий огромный урон кислородом, пока не будет установлено новое, бьющееся, сердце, или смерть. Смерть можно отстрочить, введя [[epinephrine|эпинефрин]]. Это не приведет человека в сознание, но заставит его медленнее задыхаться.&lt;br /&gt;
&lt;br /&gt;
Когда сердце извлекается из живого тела, оно бьется лишь короткое время. Чтобы заставить сердце биться снова, щелкните по нему, пока оно находится у вас в руке.&lt;br /&gt;
&lt;br /&gt;
[[Initropidril|Инитропидрил]] также может спровоцировать сердечный приступ, а при введении пациенту небьющегося сердца сердечный приступ может продолжиться. В любом случае, чтобы восстановить нормальную работу сердца, пациенту необходимо провести дефибрилляцию или получить удар током.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Глаза [[File:Eyes.png]] ====&lt;br /&gt;
&lt;br /&gt;
Они необходимы для зрения. Если их удалить, пациент, очевидно, ослепнет. Глаза некоторых рас могут видеть в темноте.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Цель: Глаза&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Уши[[File:Ears.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходимы для слуха. Их удаление приведет к глухоте пациента. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Печень [[File:Liver_organ.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходимо для впитывания [[Guide_to_chemistry|реагентов]]. Удаление печени приведет к тому, что пациент начнет получать сильный урон от токсинов. Некоторые раундстартовые профессии дают вам печень с особыми преимуществами. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Лёгкие [[File:Lungs.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходимы для дыхания. Удаление легких приведет к тому, что пациент задохнется, независимо от наличия воздуха или внутренних органов. Некоторые [[Guide_to_races|расы]] имеют особые легкие, которым не нужен воздух: пересадив их дышащей расе, вы передадите это свойство.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Желудок [[File:Stomach_organ.png]] ====&lt;br /&gt;
&lt;br /&gt;
Необходим для поедания и питья &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Язык [[File:Tongue.png]] [[File:Ltongue.png]] ====&lt;br /&gt;
&lt;br /&gt;
Влияет на речь. Отсутствие языка сделает речь очень трудной для восприятия, а языки мутантов, таких как языки ящеров или мух, придадут пациенту речевые причуды этой расы. Язык [[Abductor|абдукторов]] использует телепатию и не дает им говорить так, как делают все остальные расы&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_mouth.gif]] &#039;&#039;&#039;Цель: Рот&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Аппендикс [[File:Appendix.png|Appendix]][[File:Appendix_inflamed.png|Inflamed appendix]] ====&lt;br /&gt;
&lt;br /&gt;
Удаление аппендикса лечит аппендицит и предотвращает его воспаление в будущем, он не нужен для выживания, так что не беспокойтесь об этом.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_crotch.gif]] &#039;&#039;&#039;Цель: Пах&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Другие органы, требующие операции манипуляций с органами ===&lt;br /&gt;
Существуют также неестественные органы, которые могут быть добавлены для получения бонусов или, в некоторых случаях, для нанесения вреда пациенту.&lt;br /&gt;
&lt;br /&gt;
==== Кибернетические импланты [[File:Chest_implant.png]][[File:Brain_implant.png]][[File:Eye_implant.png]][[File:Toolset_arm_implant.png]] ====&lt;br /&gt;
&lt;br /&gt;
Они дают пациенту преимущества, но при этом очень уязвимы к воздействию ЕМП, и сбои в их работе могут варьироваться от вспышек в глазах до сердечного приступа. Кибернетические импланты всегда требуют операции типа [[#Organ_Manipulation|Манипуляции органов]] даже для рук. Кибернетические импланты могут быть напечатаны в [[Robotics|робототехнике]] или в техфабе [[medbay|медбея]] после изучения. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]][[File:Hud_target_head.gif]][[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Цель: Грудь/Голова/Глаза/Руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Кибернетические органы [[File:Cybernetic_heart.gif]] [[File:Cybernetic_liver.png]] [[File:Cybernetic_lungs.png]] [[File:Robotic_eyes.png]] ==== &lt;br /&gt;
&lt;br /&gt;
Кибернетические органы полностью заменяют мясные органы. Чтобы освободить место для кибернетического органа, нужно сначала удалить соответствующий орган.. Они уязвимы к ЕМП, не разлагаются и не восстанавливаются со временем. Кибернетические органы можно напечатать в [[Robotics|робототехнике]] или в техфабе [[medbay|медбея]] после изучения. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]][[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Цель: Грудь/Глаза&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Эмбрион ксеноморфа [[File:Facehugger.png|Facehugger]][[File:Larva.png|Larva]] ====&lt;br /&gt;
&lt;br /&gt;
Внутри пациента растет личинка ксеноморфа. Если ее не удалить достаточно быстро, она порвет человека и выберется из него, превратившись в опасного  [[Xenomorph|ксеноморфа.]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Опухоль ромерола ====&lt;br /&gt;
&lt;br /&gt;
Опасная инфекция в голове человека, вызванная [[Syndicate Items#Romerol|ромеролом]]. Если пациент умрет под воздействием ромерола, он в конце концов воскреснет как агрессивный [[Guide to races#Romerol Zombie|зомби]]. Зомби будет воскрешаться до тех пор, пока длится заражение; удаление хирургическим путем, отрезание головы или гиб трупа предотвратит воскрешение.&lt;br /&gt;
&lt;br /&gt;
Ромерол заразен, и каждый, кого зомби укусит, также получит опухоль ромерола.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
== Манипулирование характеристиками (Feature Manipulation)==&lt;br /&gt;
Эта операция охватывает операции по удалению/вставке внешних органов. К внешним органам относятся рога ящеров, ободки, хвосты, рыла, усики и крылья молей, волосы подпёрсонов и многое другое. &lt;br /&gt;
&lt;br /&gt;
Функции и механика, связанные с внешним органом, также будут переданы. Дайте своему пациенту крылья мотылька, и он сможет летать как мотылек.&lt;br /&gt;
&lt;br /&gt;
Выбор части тела зависит от того, какие внешние органы вы хотите добавить/удалить. Хвосты находятся в паху, а позвоночник и крылья - в груди.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target|link=https://tgstation13.org/wiki/File:Hud-target.gif]] &#039;&#039;&#039;Цель: Голова, грудь, пах, руки&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife|link=https://tgstation13.org/wiki/File:Knife.png]] (65%) [[File:Shard.png|Shard|link=https://tgstation13.org/wiki/File:Shard.png]] (45%) [[File:Sword.gif|Energy Sword|link=https://tgstation13.org/wiki/File:Sword.gif]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver|link=https://tgstation13.org/wiki/File:Screwdriver_tool.png]] (45%) [[File:Wirecutters.png|Wirecutters|link=https://tgstation13.org/wiki/File:Wirecutters.png]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3 &#039;&#039;&#039;Удаление&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: удалить что либо||[[File:Crowbar.png|Crowbar|link=https://tgstation13.org/wiki/File:Crowbar.png]] (55%) [[File:Fork.png|Fork|link=https://tgstation13.org/wiki/File:Fork.png]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4 &#039;&#039;&#039;Вставить&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: вставить что либо.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser|link=https://tgstation13.org/wiki/File:Laser_gun.png]] (90%) [[File:Welder.png|Welder|link=https://tgstation13.org/wiki/File:Welder.png]] (70%) [[File:Lighter.png|Lighter|link=https://tgstation13.org/wiki/File:Lighter.png]] (45%) [[File:Match.png|Match|link=https://tgstation13.org/wiki/File:Match.png]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
== Манипуляции с протезами органов (Prosthesis Organ Manipulation) ==&lt;br /&gt;
[[#Augmentation|Аугментированные]] конечности имеют специальные хирургические операции по [[#Organ_Manipulation|манипуляции органов]] которые выполняются с помощью механических инструментов. &#039;&#039;&#039;В отличие от всех других процедур, эту можно выполнить самостоятельно, прибегнув к самохирургии.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, пах, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Screwdriver_tool.png|Screwdriver]] &#039;&#039;&#039;Отвёртка&#039;&#039;&#039;: открутить корпус.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: откройте люк.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Wrench.png|Wrench]] &#039;&#039;&#039;Ключ:&#039;&#039;&#039; (только грудь/голова): выверните болты.||[[File:Retractor.png|Retractor]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Multitool.png|Multitool]] &#039;&#039;&#039;Мультитул&#039;&#039;&#039;: подготовьте электронику.||[[File:Hemostat.png|Hemostat]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: менять органами/удалять имплантат.||[[File:Crowbar.png|Crowbar]] (65%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Wrench.png|Wrench]] &#039;&#039;&#039;Ключ&#039;&#039;&#039; (только грудь/голова): закрутить болты.||[[File:Retractor.png|Retractor]] (10%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Screwdriver_tool.png|Screwdriver]] &#039;&#039;&#039;Отвёртка&#039;&#039;&#039;: закрутить корпус||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) любые другие острые материалы (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Манипуляции с инопланетными органами (Alien Organ Manipulation) == &lt;br /&gt;
&lt;br /&gt;
Используется для удаления или добавления органов [[Xenos|ксеносов]]. &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5 &#039;&#039;&#039;Удаление&#039;&#039;&#039;: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: удалить что либо||[[File:Crowbar.png|Crowbar]] (55%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5 &#039;&#039;&#039;Вставить&#039;&#039;&#039;: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: вставить что либо. &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Лобэктомия (Lobectomy) ==&lt;br /&gt;
Эта операция представляет собой расширенную манипуляцию на органах, при которой вскрывается грудная полость и удаляется нефункционирующая доля в [[Guide_to_medicine#Organ_damage|лёгких]]. Это восстанавливает здоровье [[Guide_to_medicine#Organ_damage|лёгких]], и делает их работоспособными, если они не были таковыми раньше. Однако имейте в виду, что эту операцию можно провести только один раз для каждого набора легких. Операция может быть проведена только в том случае, если легкие пациента повреждены более чем на 60 единиц, что немного превышает порог тяжелых повреждений. &#039;&#039;&#039;НЕ путайте эту операцию с лоботомией!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;:удаление поврежденных тканей||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|- &lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Коронарное шунтирование (Coronary Bypass) ==&lt;br /&gt;
Эта операция представляет собой расширенную манипуляцию с органами: вскрытие грудной полости и пересадка шунта на [[Guide_to_medicine#Organ_damage|сердце]] пациента. Это восстанавливает здоровье сердца и делает его работоспособным, если раньше оно не было работоспособным. Однако имейте в виду, что эту операцию можно провести только один раз на одно сердце, и что разрез сердца и прикрепление трансплантата не гарантируют успеха. Держите под рукой бинты на случай провала операции, которая приведет к обильному кровотечению. Можно выполнить только в том случае, если сердце имеет более 60 повреждений (превышение порога серьезного урона)&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: Разрезать сердце. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6  [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: прикрепление сердечного трансплантата. (90%)||[[File:Wirecutters.png|Wirecutters]] (35%) [[File:Package_Wrapper.png|Package Wrap]] (15%) [[File:CableCoils.png|Cable]] (5%)&lt;br /&gt;
|- &lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Гепатэктомия (Hepatectomy) ==&lt;br /&gt;
Удаляет поврежденные участки печени, чтобы она могла нормально восстанавливаться. Операция по лечению [[Guide_to_medicine#Organ_table|печени]] аналогичная коронарному шунтированию и лобэктомии. Эта операция на печени показана только в том случае, если степень поражения печени выше 50 и сама печень не отказывает.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: Надрез. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: удалить поврежденный участок печени. (95%)||[[File:Sword.gif|Energy Sword]] (65%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%)  &lt;br /&gt;
|- &lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
В случае провала седьмого шага будет повреждена печень.&lt;br /&gt;
&lt;br /&gt;
== Гастрэктомия (Gastrectomy) ==&lt;br /&gt;
Удаляет часть двенадцатиперстной кишки, прикрепляя желудок к нижнему отделу кишечника. Операция по восстановлению [[Guide_to_medicine#Organ_table|желудка]] аналогичная коронарному шунтированию, лобэктомии и гепатэктомии. Эта операция проводится только в том случае, если ваш желудок поврежден не менее чем на 50 единиц, и поможет вам снова переваривать пищу без отвращения.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: Надрез. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)  &lt;br /&gt;
|-&lt;br /&gt;
|Шаг  6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: удалить нижнюю часть двенадцатиперстной кишки. (95%)||[[File:Sword.gif|Energy Sword]] (65%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%)  &lt;br /&gt;
|- &lt;br /&gt;
|Шаг 7: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: Прижигание нижней части живота.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|- &lt;br /&gt;
|Шаг 8: [[File:Cautery.png|Cautery]]  &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
Неудачный шестой шаг скальпеля еще больше повредит желудок.&lt;br /&gt;
&lt;br /&gt;
== Ампутация (Amputation) ==&lt;br /&gt;
&lt;br /&gt;
Отделите конечность от туловища. Хвосты отделяются с помощи [[#Feature_Manipulation|Манипулирование характеристиками]] (пах).&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, ноги, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039; или [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: отрезать конечность||[[File:Chainsaw.gif|Chainsaw]] (80%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Hatchet.png|Hatchet]] (40%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (80%) Ножницы (300%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Протезирование (Prosthetic Replacement) ==&lt;br /&gt;
&lt;br /&gt;
Замените отрезанную конечность на обычную или роботизированную.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, руки, ноги&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Шаг 0: &#039;&#039;&#039;Найдите&#039;&#039;&#039; необходимую конечность&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%)любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Шаг 4: &#039;&#039;&#039;Конечность/Кибернетическая конечность&#039;&#039;&#039;: Заменить или вставить конечность&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Шаг 4(Альтернативный): &#039;&#039;&#039;Бензопила/Синтетический армблейд&#039;&#039;&#039;: замените конечность выбранным оружием.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Аугментация (Augmentation) ==&lt;br /&gt;
&lt;br /&gt;
Замените конечность деталью робота. Голова, туловище, руки и ноги могут быть дополнены. Улучшение туловища делает вас невосприимчивым к аппендициту и личинкам ксеносов.&lt;br /&gt;
&lt;br /&gt;
Конечности роботов более жесткие. Им требуется сварка для &amp;quot;лечения&amp;quot; физический повреждений и провода для лечения ожогов, и они не могут быть восстановлены иным способом. Импульсы ЕМП повреждают аугментированных людей.[[File:Cyborg_head.png|right|thumb|Голова киборга]][[File:Cyborg_torso.png|right|thumb|Торс киборга]][[File:Cyborg_left_arm.png|right|thumb|Рука киборга]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Мы можем восстановить его. У нас есть технология.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноги, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Шаг 0: &#039;&#039;&#039;Напечатайте&#039;&#039;&#039; &#039;&#039;&#039;кибернетические конечности&#039;&#039;&#039; через &#039;&#039;&#039;Exosuit Fabricator&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Шаг 4: &#039;&#039;&#039;Кибернетическая конечность&#039;&#039;&#039;: аугментация конечности&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Имплантация полости (Cavity Implant) ==&lt;br /&gt;
&lt;br /&gt;
Имплантируйте/извлеките предмет из груди. Можно имплантировать крошечные и маленькие предметы. Имплантация фонарика позволяет пациенту включать или выключать его. Также часто имплантируют гранаты. Одновременно можно имплантировать только одну полость. &lt;br /&gt;
[[File:Flashlight.png|right|thumb|Фонарик обычно имплантируется]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |Шаг 5: [[File:Hud-hands.gif|Hands]] Поместите предмет в полость или проверьте наличие предметов в полости с помощью &#039;&#039;&#039;рук&#039;&#039;&#039;. Повторяется. &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]]  &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Удаление имплантата (Implant Removal) ==&lt;br /&gt;
&lt;br /&gt;
Извлекает имплантаты защиты разума, слежения, химические, предательские, взрывные и другие. Если в другой руке у вас нет пустого футляра для импланта, имплант будет разрушен при извлечении!&lt;br /&gt;
&lt;br /&gt;
[[File:Implant_Case.png|right|thumb|Удаляет это]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 420px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039; и &#039;&#039;&#039;Пустой футляр для имплантата&#039;&#039;&#039;: извлеките имплант.||[[File:Crowbar.png|Crowbar]] (65%) [[File:Fork.png|Fork]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]]  &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Зубной имплантат (Dental Implant) ==&lt;br /&gt;
&lt;br /&gt;
Это позволяет вставлять таблетки/патчи в зуб, что позволяет в любой момент вынуть их и проглотить. Это работает как со стимуляторами, так и с таблетками для самоубийц.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_mouth.gif]] &#039;&#039;&#039;Цель: Рот&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Drill.png|Surgical Drill]] &#039;&#039;&#039;Хирургическая дрель&#039;&#039;&#039;: просверлите отверстие в зубе||[[File:Mining_Drill.png|Mining Drill]] (60%) [[File:Exosuit_drill.png|Exosuit Drill]] (60%) [[File:Screwdriver_tool.png|Screwdriver]] (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Pill18.png|Pill]] &#039;&#039;&#039;Таблетка/патч&#039;&#039;&#039;: Вставить.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
У человека 32 зуба, у ящеров 75 зубов, а у молей и мух вообще нет зубов! Держите это в уме.&lt;br /&gt;
== Операция на мозге (Brain Surgery) ==&lt;br /&gt;
&lt;br /&gt;
Эта процедура лечит все &#039;&#039;&#039;начальные&#039;&#039;&#039; и &#039;&#039;&#039;серьезные&#039;&#039;&#039; [[Guide to Traumas|травмы мозга]], а также значительно понижает повреждения. Однако провал шага 5 приводит к сильному повреждению мозга.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%) &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: Проведите операцию на мозге. Повторяемая.(85%)||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Глазная хирургия (Eye Surgery) ==&lt;br /&gt;
&lt;br /&gt;
Это операция исправляет все повреждения глаз (устраняет слепоту), кроме генетических. Провал шага 4 приведет к 70 повреждениям мозга пациента.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_eyes.gif]] &#039;&#039;&#039;Цель: Глаза&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%)[[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: починить глаза пациента.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Pen.png|Pen]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%)[[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Операция на ушах (Ear Surgery) ==&lt;br /&gt;
&lt;br /&gt;
Это операция исправляет все повреждения ушей (устраняет глухоту), кроме генетических. Провал шага 4 приведет к 70 повреждениям мозга пациента.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%)[[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: починить уши пациента.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Pen.png|Pen]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%)[[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Пластическая хирургия (Plastic Surgery) ==&lt;br /&gt;
&lt;br /&gt;
Если лицо пациента повреждено и неузнаваемо, он восстанавливает его, в противном случае - изменяет лицо и личность пациента.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: изменить внешность пациента.||[[File:Knife.png|Kitchen Knife]] (50%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 4: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Липопластика (Lipoplasty) ==&lt;br /&gt;
&lt;br /&gt;
Удаляет излишки жира у пациента. Может быть выбран только в том случае, если пациент толстый. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-hunger.gif|right|thumb]][[File:Meat.png|right|thumb|Вы получите это]]&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: срежьте жир||[[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: удалите жир||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Воскрешение (Revival) ==&lt;br /&gt;
&lt;br /&gt;
Цель воскрешается с помощью этой операции. Она действует на любой труп без хаска, &#039;&#039;&#039;даже если у него нет сердца&#039;&#039;&#039;. Если тело получило слишком много повреждений, оно умрет сразу после воскрешения. Вы можете обойти это, применив [[Guide_to_chemistry#Synthflesh|синтплоть]] или предварительно [[#Tend_Wounds|зашить раны]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Defib.png|Defibrillator Paddles]] &#039;&#039;&#039;Воскресить&#039;&#039;&#039;: воскрешает цель(повторяемо).||[[File:StunBaton.gif|Stun Baton]] (75%) [[File:Hybrid_taser.gif|Taser Shot]] (60%)&lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Удаление ядра слайма (Slime Core Removal) ==&lt;br /&gt;
&lt;br /&gt;
Извлеките ядро из слизи. Шаг 2 необходимо повторить для каждого ядра, если в слайме их несколько. &lt;br /&gt;
С появлением слайм процессора это операция является устаревшей, но всё еще возможна&lt;br /&gt;
&lt;br /&gt;
[[File:Slimegrey.png|right|thumb|Слайм]]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Procedure&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: достать ядро.||[[File:Crowbar.png|Crowbar]] (100%)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Фильтр крови (Filter Blood) ==&lt;br /&gt;
&lt;br /&gt;
Удаляет реагенты из кровотока пациента. Не работает, если у пациента хаск. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Blood_filter.png|Blood_Filter]] &#039;&#039;&#039;Фильтр крови&#039;&#039;&#039;: отфильтровать кровь (95%). Повторяемое. &lt;br /&gt;
|-&lt;br /&gt;
|Step 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Желудочный насос (Stomach Pump) ==&lt;br /&gt;
&lt;br /&gt;
Вызывает у пациента рвоту, которая удаляет из [[Guide_to_medicine#Organ_table|желудка]] большую часть проглоченных реагентов. Требования:&lt;br /&gt;
* У пациента не должен быть хаск&lt;br /&gt;
* Пациент должен иметь реагенты в желудке после приема пищи.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_torso.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Шаг 5: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: откачайте из желудка реагенты. Повторяемое. &lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Восстановление перелома кости (Repair Bone Fracture)==&lt;br /&gt;
Устраняет [[Guide_to_Wounds#Severe:_Hairline_Fracture|переломы.]] &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноли, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Bonesetter.png|Bonesetter]][[File:Bone_gel.png|Bone gel]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Бонсеттлер/Гель для костей/хирургический скотч&#039;&#039;&#039;: восстановление перелома||[[File:Sticky_tape.png|Sticky Tape]] (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Восстановление множественных переломов (Repair Compound Fracture)==&lt;br /&gt;
Восстановление самых критичных видов перелома - [[Руководство по травмам#Критический: Сложный перелом (Compound Fracture)|сложных переломов]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноги, или руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Bonesetter.png|Bonesetter]] &#039;&#039;&#039;Бонсеттлер&#039;&#039;&#039;: восстановить кость.||[[File:Surgical_tape.png|Surgical tape]] (60%) [[File:Super_sticky_tape.png|Super sticky tape]] (40%) [[File:Sticky_tape.png|Sticky Tape]] (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Bone_gel.png|Bone gel]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Гель для костей/хирургический скотч&#039;&#039;&#039;: восстановление множественного перелома||[[File:Super_sticky_tape.png|Super sticky tape]] (50%) [[File:Sticky_tape.png|Sticky Tape]] (30%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Срезание зараженной плоти (Debride Infected Flesh)==&lt;br /&gt;
Лечит [[Guide_to_Wounds#Burn_Wounds|ожоговые травмы]]. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноги, руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: уберите зараженные участки ||[[File:Scalpel.png|Scalpel]] (85%) [[File:Saw.png|Circular Saw]] (60%) [[File:Wirecutters.png|Wirecutters]] (40%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Gauze.png|Medical gauze]][[File:Surgical_tape.png|Surgical tape]] &#039;&#039;&#039;Медицинсий бинт/хирургический скотч&#039;&#039;&#039;: обмотайте обгорелый участок кожи. ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Восстановление от колотых ран (Repair Puncture)==&lt;br /&gt;
Восстанавливает [[Guide_to_Wounds#Pierce_Wounds|колотые раны]]. Повторяйте шаги 2 и 3 (чередуйте их) до полного заживления. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud-target.gif|Target]] &#039;&#039;&#039;Цель: Голова, грудь, ноги или руки&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: выравнивание кровеносных сосудов. ||[[File:Scalpel.png|Scalpel]] (85%) [[File:Wirecutters.png|Wirecutters]] (40%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижгите вены.. ||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Other]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Улучшенная хирургия=&lt;br /&gt;
Эти операции доступны раундстартом, но их можно обновить до более совершенных или других версий, исследуя определенные узлы в РНД и синхронизируя с подключенным операционным компьютером. &lt;br /&gt;
&lt;br /&gt;
==Залечить раны (Tend Wounds)==&lt;br /&gt;
Все операции по залечиванию ран имеют одинаковые этапы. Их можно улучшать, исследуя определенные узлы, а затем синхронизируя операционный компьютер с базой данных исследований. Существуют версии &amp;quot;Физический&amp;quot;, &amp;quot;Ожоги&amp;quot; и &amp;quot;Смесь&amp;quot;. По умолчанию доступны только &amp;quot;физический&amp;quot; и &amp;quot;ожоги&amp;quot;. Базовые версии этой операции можно проводить в любом месте, но для обновленных версий требуется операционный стол с соседним и синхронизированным операционным компьютером.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Пациент исцеляется с помощью этой операции без каких либо [[Guide_to_chemistry|химических веществ]]. Полезно для лечения мёртвых тел для последующего [[#Revival|оживления]]. Работает на пациентах в одежде, но эффективность операции всего 55%. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез. (не наносит урон и не делает пациенту открытую кровоточащую рану).||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;:: восстановить повреждения пациента (автоматически повторяется до полного выздоровления).||[[File:Screwdriver_tool.png|Screwdriver]] (65%) [[File:Pen.png|Pen]] (55%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Шаг 2 будет исцелять не менее 5 единиц урона при каждом повторении, причем бонус будет тем больше, чем сильнее поврежден пациент. Бонус исцеления становится выше с повышением уровня исследования, в диапазоне от (урон пациента / 75) до (урон пациента / 12,5). У мертвых пациентов бонус значительно ниже.&lt;br /&gt;
*Без исследования исцеление составляет 5 единиц урона плюс бонус от урона. (только в версиях &amp;quot;физический&amp;quot; и &amp;quot;ожоги&amp;quot;).&lt;br /&gt;
*Если &#039;&#039;&#039;исследовать и синхронизировать Улучшенную хирургию&#039;&#039;&#039; для лечения ран, она исцелит 5 повреждений плюс больший бонус от повреждений (только в версиях &amp;quot;физический&amp;quot; и &amp;quot;ожоги&amp;quot;). &lt;br /&gt;
*Если исследована и синхронизирована &#039;&#039;&#039;продвинутая хирургия&#039;&#039;&#039;, она исцеляет 5 повреждений плюс еще больший бонус от повреждений (только в версиях &amp;quot;физический&amp;quot; и &amp;quot;ожоги&amp;quot;).&lt;br /&gt;
*Если вы изучили и синхронизировали &amp;quot;&#039;&#039;&#039;Продвинутую хирургию&#039;&#039;&#039;&amp;quot;, вы сможете сделать &amp;quot;смешанную&amp;quot; версию (лечение физических ран), которая лечит 3 физических и 3 ожоговых плюс бонус от урона, но этот шаг занимает гораздо меньше времени, чем две другие версии. &lt;br /&gt;
*Если &#039;&#039;&#039;Экспериментальная хирургия&#039;&#039;&#039; изучена и синхронизирована, то операция &amp;quot;tend physical wounds&amp;quot; будет лечить 3 физических и 3 ожоговых плюс улучшенный бонус по урону. &lt;br /&gt;
*Если &#039;&#039;&#039;Технологии пришельцев&#039;&#039;&#039; изучены и синхронизированы, то операция &amp;quot;tend physical wounds&amp;quot; , будет лечить 1 физический и один ожоговый плюс очень большой бонус от урона.&lt;br /&gt;
*Провал с шагом гемостата [[File:Hemostat.png|Hemostat]] нанесет урон, который придется вылечить.&lt;br /&gt;
*Вы можете держать [[File:Health_analyzer.gif|Health Analyzer]] &#039;&#039;&#039;Анализатор здоровья&#039;&#039;&#039; во второй руке, чтобы видеть состояние и прогресс лечения пациента во время выполнения операции по заживлению ран.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Если исследование было завершено в середине операции, вы должны перезапустить операцию, чтобы получить обновленную версию.&lt;br /&gt;
&lt;br /&gt;
= Продвинутая хирургия =&lt;br /&gt;
Для проведения этих операций требуется исследовательский узел &amp;quot;&#039;&#039;&#039;Продвинутая хирургия&#039;&#039;&#039;&amp;quot;. После его исследования вам необходимо синхронизировать операционный компьютер (нажмите &amp;quot;View Surgery Procedures&amp;quot; затем &amp;quot;Sync with research database&amp;quot;) чтобы открыть операции. Продвинутые операции можно проводить только на операционном столе с подключенным операционным компьютером.&lt;br /&gt;
&lt;br /&gt;
== Лоботомия (Lobotomy) ==&lt;br /&gt;
Используется для лечения глубоко укоренившихся [[Brain Trauma#Deep-rooted Prefix|травм мозга]]. Она может вызвать случайную, &#039;&#039;&#039;перманентную&#039;&#039;&#039; травму, или, если вы удачливый, случайную &#039;&#039;&#039;специальную,&#039;&#039;&#039; которая даст вам суперсилы. &#039;&#039;&#039;Обратите внимание, что это может привести к травмам независимо от успешности стадий.&#039;&#039;&#039; Требуется технология &amp;quot;Продвинутая хирургия&amp;quot;.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Лоботомировать&#039;&#039;&#039; (85%): провести процедуру лоботомии.||[[File:Knife.png|Kitchen Knife]] (35%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (55%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Восстановление крыльев (Wing Reconstruction) ==&lt;br /&gt;
Хирургическая операция по восстановлению поврежденных крыльев молей. Чтобы последний шаг сработал, пациент должен быть накачан любым количеством [[Guide_to_chemistry#Synthflesh|синтплоти]]. Требуется технология &amp;quot;Продвинутая хирургия&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039; (85%): Восстановить крылья||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Экспериментальная хирургия =&lt;br /&gt;
&#039;&#039;&#039;Экспериментальная хирургия&#039;&#039;&#039; необходимы для изучения исследовательских узлов в РНД. После его исследования вам необходимо синхронизировать операционный компьютер (нажать &amp;quot;View Surgery Procedures&amp;quot; и затем &amp;quot;Sync with research database&amp;quot;) чтобы открыть исследование.Экспериментальные операции можно проводить только на операционном столе с подключенным операционным компьютером, или [[Cyborg#Medical|медборгом]] с апгрейдом хирургического стола, если они загрузили процедуру операции.&lt;br /&gt;
Борги должны быть в состоянии выполнить шаг с свободными руками в операции, если же конечно этот модуль не отключен.&lt;br /&gt;
&lt;br /&gt;
== Диссекция (Dissection) ==&lt;br /&gt;
Диссекция - это операция, используемая для завершения экспериментов, необходимых для техников биологических и продвинутых биологических технологий, требующая операционного компьютера и мертвого субъекта (вы можете украсть обезьяну из лаборатории генетика или вирусологии). Кроме того, труп увеличивает скорость операции на 20%. Это взаимоисключающие понятия с [[#Autopsy|аутопсией]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: &#039;&#039;&#039;Сканер для вскрытия&#039;&#039;&#039;: исследовать.||&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.&lt;br /&gt;
|[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Аутопсия (Autopsy) ==&lt;br /&gt;
Вскрытие - это операция, которая позволяет получить полный бумажный отчет о мертвом трупе, в котором подробно описывается его смерть и состояние тела на момент вскрытия. Кроме того, труп получает 20% прибавку к скорости операции. Это взаимоисключающие понятия с [[#Dissection|диссекцией]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: &#039;&#039;&#039;Сканер для вскрытия&#039;&#039;&#039;: Выполните вскрытие.||&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Пацификация (Pacification) ==&lt;br /&gt;
&lt;br /&gt;
Пациент по сути поневоле становится пацифистом и больше не может совершать агрессивные действия.&amp;lt;br&amp;gt;Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг  5:[[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Пацифицировать&#039;&#039;&#039;: перепрограммировать мозг пациента.||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Пластика вен (Vein Threading) ==&lt;br /&gt;
&lt;br /&gt;
Система кровообращения сплетается в сетку, что значительно уменьшает количество теряемой при ранениях крови. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с  [[#Muscled_Veins|мышечной мембраной]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: сплести вены.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Венозная мышечная мембрана (Vein Muscle Membrane) ==&lt;br /&gt;
&lt;br /&gt;
Добавляет к кровеносным сосудам мышечную мембрану, позволяющую им перекачивать кровь без сердца. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Vein_Muscle_Membrane|пластикой вен]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: формируем мышцы вен.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Сращивание нервов (Nerve Splicing) ==&lt;br /&gt;
&lt;br /&gt;
Нервы соединяются друг с другом многократно, что значительно сокращает время оглушения (в два раза). Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Nerve_Grounding|Заземление нервов]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: срастить нервы.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Заземление нервов (Nerve Grounding) ==&lt;br /&gt;
&lt;br /&gt;
Нервы образуют безопасный путь для электричества, делая пользователя практически неуязвимым для любых ударов током. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Nerve_Splicing|сращиванием нервов]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: заземлить нервы.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Крюк для связок (Ligament Hook) ==&lt;br /&gt;
&lt;br /&gt;
Перестраивает соединения между туловищем и конечностями, благодаря чему конечности можно прикрепить вручную, если они оторваны. Однако это ослабляет связь, и конечности также легче отсоединить. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Ligament_Reinforcement|укреплением связок]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: создать крючки.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Укрепление связок (Ligament Reinforcement) ==&lt;br /&gt;
&lt;br /&gt;
Добавляет защитную тканевую и костную оболочку вокруг соединений между туловищем и конечностями, предотвращая расчленение. Однако нервные связи в результате этого легче получают урон, что облегчает выведение конечностей из строя при их повреждении. Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;. Взаимоисключающие с [[#Ligament_Hook|крюками для связок]].&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: усилить связки.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Оттиск кортекса (Cortex Imprint) ==&lt;br /&gt;
Проведение этой операции делает мозг более устойчивым к &#039;&#039;&#039;базовым&#039;&#039;&#039; [[Brain Trauma#Mild|травмам мозга]], полученных в результате получения им урона. Вы можете выбрать эту операцию &#039;&#039;&#039;ИЛИ&#039;&#039;&#039; [[Surgery#Cortex Folding|сворачивание кортекса]], но не обе.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: сделать оттикс.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Сворачивание кортекса (Cortex Folding) ==&lt;br /&gt;
Проведение это операции увеличивает шанс получить &#039;&#039;&#039;особые&#039;&#039;&#039; [[Brain Trauma#Special|травмы мозга]] через [[Surgery#Lobotomy|лоботомию]]. Вы можете выбрать эту операцию &#039;&#039;&#039;ИЛИ&#039;&#039;&#039; [[Surgery#Cortex Imprint|оттиск кортекса]], но не обе.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Hud-hands.gif|Hands]] &#039;&#039;&#039;Руки&#039;&#039;&#039;: свернуть кортекс.&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 7: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Вирусное связывание (Viral Bonding) ==&lt;br /&gt;
&lt;br /&gt;
Цель вступает в симбиотические отношения с вирусом. Это заставляет вирус оставаться на первой стадии, где он обычно безвреден, но все еще заразен для других.&amp;lt;br&amp;gt; Примечание: цель должна быть уже инфицирована, прежде чем вы сможете начать эту операцию с использованием хирургической ткани. В цель должно быть введено не менее 5 юнитов [[Guide to chemistry#Virus Food|Еды для вирусов]], [[Guide to chemistry#Formaldehyde|формальдегида]], и [[Guide to chemistry#Spaceacillin|Спейсцилина]] чтобы шаг &amp;quot;Вирусная связь&amp;quot; сработал. Эта операция не будет скрывать значок вируса от медицинских худов. &lt;br /&gt;
&amp;lt;br&amp;gt;Требуется технология &amp;quot;Экспериментальная хирургия&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_chest.gif]] &#039;&#039;&#039;Цель: Грудь&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Вирусное связывание&#039;&#039;&#039;: заставить устанавливать симбиотические отношения.||[[File:Welder.png|Welder]] (50%) [[File:Lighter.png|Lighter]] (35%) [[File:Match.png|Match]] (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Хирургия пришельцев =&lt;br /&gt;
Эти операции требуют узла исследования &amp;quot;Хирургия пришельцев&amp;quot;, для которого необходим узел &amp;quot;Технология пришельцев&amp;quot;, который можно открыть только при деконструкции некоторых предметов [[abductor|абдукторов]]. После исследования необходимо синхронизировать операционный компьютер (нажмите &amp;quot;View Surgery Procedures&amp;quot; а затем &amp;quot;Sync with research database&amp;quot;) чтобы открыть операцию. Хирургию пришельцев можно проводить только на операционном столе с подключенным операционным компьютером.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Промывка мозгов (Brainwashing) ==&lt;br /&gt;
&lt;br /&gt;
При успешном выполнении этой операции пациент привязывается к главной цели, которую вы ему назначаете. Он/она должен/должна следовать этим целям, независимо от предыдущих его целей. Это можно вылечить с помощью операции на мозге или имплантации щита разума. Требуется либо диск промывки мозгов, приобретенный в [[Syndicate Items#Brainwashing_Surgery_Program|аплинке]], либо исследование технологии &amp;quot;Инопланетная хирургия&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%) любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Hemostat.png|Hemostat]] (85%) &#039;&#039;&#039;Промывка&#039;&#039;&#039;: выполнить процедуру промывания мозгов. Неудача приведет к повреждению мозга.||[[File:Wirecutters.png|Wirecutters]] (50%) [[File:Package Wrapper.png|Package Wrapper]] (35%) [[File:CableCoils.png|Cable Coil]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Некротическое возрождение (Necrotic Revival) ==&lt;br /&gt;
&lt;br /&gt;
Оживляет труп, превращая его в заразного зомби, который, скорее всего, откусит вам лицо. Пригодится для принудительного вызова шаттла. Примечание: В цель должно быть введено не менее 5 юнитов [[Guide to chemistry#Zombie Powder|Порошка зомби]] или [[Guide to chemistry#Rezadone|Резадон]] для выполнения шага &amp;quot;Бионекроз&amp;quot;. Требуется технология &amp;quot;Инопланетная хирургия&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Hud_target_head.gif]] &#039;&#039;&#039;Цель: Голова&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width: 400px;&amp;quot; |&#039;&#039;&#039;Процедура&#039;&#039;&#039;||&#039;&#039;&#039;Гетто аналог&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 1: [[File:Scalpel.png|Scalpel]] &#039;&#039;&#039;Скальпель&#039;&#039;&#039;: сделать надрез.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) любые другие острые материалы (30%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 2: [[File:Retractor.png|Retractor]] &#039;&#039;&#039;Ретрактор&#039;&#039;&#039;: оттянуть кожу.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 3: [[File:Saw.png|Circular Saw]] &#039;&#039;&#039;Циркулярная пила&#039;&#039;&#039;: распилить кости.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher&#039;s Knife]] (25%) [[File:Arm_blade.png|Changeling&#039;s Arm Blade]] (75%)любые другие острые материалы (20%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 4: [[File:Hemostat.png|Hemostat]] &#039;&#039;&#039;Гемостат&#039;&#039;&#039;: остановить кровотечение.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 5: [[File:Syringe.png|Syringe]] &#039;&#039;&#039;Бионекроз&#039;&#039;&#039;: оживить.||[[File:Pen.png|Pen]] (50%)&lt;br /&gt;
|-&lt;br /&gt;
|Шаг 6: [[File:Cautery.png|Cautery]] &#039;&#039;&#039;Каутер&#039;&#039;&#039;: прижечь рану.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Flux_anomaly.png&amp;diff=75860</id>
		<title>Файл:Flux anomaly.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Flux_anomaly.png&amp;diff=75860"/>
		<updated>2024-12-10T22:52:43Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Flux anomaly.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Scrying_orb.png&amp;diff=75859</id>
		<title>Файл:Scrying orb.png</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A4%D0%B0%D0%B9%D0%BB:Scrying_orb.png&amp;diff=75859"/>
		<updated>2024-12-10T22:44:56Z</updated>

		<summary type="html">&lt;p&gt;Sansaika: Sansaika загрузил новую версию Файл:Scrying orb.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sansaika</name></author>
	</entry>
</feed>