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	<id>https://bs.ss220.club/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gaxeer</id>
	<title>SS220 - Вклад [ru]</title>
	<link rel="self" type="application/atom+xml" href="https://bs.ss220.club/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gaxeer"/>
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	<updated>2026-05-09T08:23:57Z</updated>
	<subtitle>Вклад</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Ghost&amp;diff=73531</id>
		<title>Ghost</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Ghost&amp;diff=73531"/>
		<updated>2024-07-19T22:26:32Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Ghost в Призрак&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Призрак]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9F%D1%80%D0%B8%D0%B7%D1%80%D0%B0%D0%BA&amp;diff=73530</id>
		<title>Призрак</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9F%D1%80%D0%B8%D0%B7%D1%80%D0%B0%D0%BA&amp;diff=73530"/>
		<updated>2024-07-19T22:26:32Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Ghost в Призрак&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|stafftype = DECEASED&lt;br /&gt;
|img_generic = Ghost.png&lt;br /&gt;
|img = &lt;br /&gt;
|jobtitle = Ghost&lt;br /&gt;
|access = You can fly through walls&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = None&lt;br /&gt;
|superior = Nobody! You&#039;re finally free!&lt;br /&gt;
|duties = Whine, complain, be dead.&lt;br /&gt;
|guides = Ghost around, &amp;lt;s&amp;gt;spook people&amp;lt;/s&amp;gt;, complain about antags being boring.&lt;br /&gt;
|quote = i ded plz restart&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
So you&#039;ve tried to fight [[Shitcurity|THE MAN]] and lost, eh? Never fear, you are now a ghost! You&#039;ve probably already noticed you can go through walls and jump to people and shit, pretty cool huh? Well, guess what, you can&#039;t do anything else. Yeah, to be honest, the only &amp;quot;good&amp;quot; thing about being a ghost is that you can randomly become an [[Alien]] when some silly gentleman has a bad encounter with a facehugger.&lt;br /&gt;
&lt;br /&gt;
===Travelling to the Astral Plane===&lt;br /&gt;
The &amp;quot;ghost&amp;quot; command allows you to become a ghost, whether you are dead or alive. &#039;&#039;&#039;CAUTION&#039;&#039;&#039;! Ghosts can re-enter their body (assuming their body isn&#039;t gibs or ashes) if they ghosted after death, allowing that body to be revived if anyone ever finds it. However, if you ghost before you die, your body will appear as &amp;quot;catatonic&amp;quot; and can&#039;t be re-entered or revived.&lt;br /&gt;
&lt;br /&gt;
Once you&#039;re a ghost, odds are you&#039;re going to stay a ghost until the end of the round. But never fear! Besides being chosen to be an [[alien]], ghosts may also become [[pAI]]s or [[adamantine golem]]s if the right mortal beings seek you out (and your game settings allow it)! If the [[admin|gods]] are especially playful, you might even get the chance to become something else!&lt;br /&gt;
&lt;br /&gt;
===Revision 4876===&lt;br /&gt;
This revision completely changed the game forever. Before this revision, ghosts could interact with the living realm. They had the ability to rotate chairs, use the &amp;quot;Boo!&amp;quot; verb which flickered lights on and off, and speech would leak into the world, although in a muffled in-cohesive manner. However, this was considered too fun for the station and was removed due to it being abused by players to acquire meta information.&lt;br /&gt;
&lt;br /&gt;
===Hey, Chaplain, Hey Chaplain, why can&#039;t you hear me?!===&lt;br /&gt;
Quite some time ago, ghosts were easily able to be heard by the living. Unfortunately, this increased staff turnover as often the ghosts made the living go homicidal. And so, Nanotrasen added a &amp;quot;no listening to crazy ghost&amp;quot; clause to their contract of employment. Sorry ghosts, you can&#039;t be heard by the living any more, try &amp;lt;s&amp;gt;twiddling chairs.&amp;lt;/s&amp;gt; not dying.&lt;br /&gt;
&lt;br /&gt;
It is rumored that ghosts can commune with certain [[Wizard|practitioners]] of the [[Cult|dark arts]] should they use specific magics, but of course such things would never happen on a [[Beyond the impossible|tightly controlled Nanotrasen station]].&lt;br /&gt;
&lt;br /&gt;
===Dead Chat===&lt;br /&gt;
Dead chat is considered to be both [[OOC]] and [[IC]], so feel free to &amp;lt;s&amp;gt;talk about anything&amp;lt;/s&amp;gt; bitch about that shitty-ass player you hate here.&lt;br /&gt;
&lt;br /&gt;
===Oh the chatter, MAKE IT STOP!!===&lt;br /&gt;
There are several verbs for you to use so you can filter out what the living people are saying/doing/whispering/messaging etc. so you&#039;re not flooded with everyone on the station screaming over each other.&lt;br /&gt;
* &#039;&#039;&#039;Toggle Ghost HUD:&#039;&#039;&#039; Toggles the HUD&lt;br /&gt;
* &#039;&#039;&#039;Show/Hide GhostEars:&#039;&#039;&#039; Hear everyone&#039;s speech&lt;br /&gt;
* &#039;&#039;&#039;Show/Hide GhostPDA:&#039;&#039;&#039; See everyone&#039;s PDA messages&lt;br /&gt;
* &#039;&#039;&#039;Show/Hide GhostSight:&#039;&#039;&#039; See everyone&#039;s emotes&lt;br /&gt;
* &#039;&#039;&#039;Show/Hide GhostWhispers:&#039;&#039;&#039; Hear everyone&#039;s whispers&lt;br /&gt;
&lt;br /&gt;
===Now where&#039;s that disk gone===&lt;br /&gt;
Ghosts have 5 basic commands in their HUD, if enabled:&lt;br /&gt;
* &#039;&#039;&#039;Teleport to Mob:&#039;&#039;&#039; Will let you choose between a list of all mobs in game to teleport to. Useful for tracking nonsetient mobs such as lavaland bosses.&lt;br /&gt;
* &#039;&#039;&#039;Orbit:&#039;&#039;&#039; This will show a list of all sentient mobs and points of interest to choose from. Picking one will teleport you to it and make you start orbiting it. PoI include the nuke disk, the nuke, ghost role spawn locations, gang dominators, and so on. &#039;&#039;&#039;Double-clicking&#039;&#039;&#039; any element will also cause you to orbit it.&lt;br /&gt;
* &#039;&#039;&#039;Re-enter Corpse:&#039;&#039;&#039; Will cause you to go back inside your corpse, if you still have one. This also makes you go back to your body if you&#039;re using a [[Blood Cult]] Astral Projection rune or a [[Wizard]]&#039;s scrying orb.&lt;br /&gt;
* &#039;&#039;&#039;Teleport (to location):&#039;&#039;&#039; Gives a list of areas, allowing you to teleport to any of them. Useful for z-level crossing, as without this you can&#039;t watch CentCom.&lt;br /&gt;
* &#039;&#039;&#039;pAI candidacy:&#039;&#039;&#039; Allows you to make yourself available for download as a [[pAI]]. Upon clicking you&#039;ll be able to edit your name and description, which the people looking for pAIs can check to decide who to download.&lt;br /&gt;
&lt;br /&gt;
A lesser-known command, not in the HUD, is &amp;quot;observe&amp;quot;, which can be found in the ghost tab. Using it works similarly to orbit, but it will show you the perspective of the observed person, along with their HUD.&lt;br /&gt;
&lt;br /&gt;
===High-Definition Observation===&lt;br /&gt;
Ghosts have a few tools to observe every move of the living with maximum comfort.&lt;br /&gt;
* &#039;&#039;&#039;Toggle Inquisitiveness:&#039;&#039;&#039; Reaching the SHIFT key is hard! With this toggled on, you&#039;ll examine everything you click.&lt;br /&gt;
* &#039;&#039;&#039;Toggle Darkness:&#039;&#039;&#039; Don&#039;t let a simple lack of light prevent you from seeing those maint-stalkers!&lt;br /&gt;
* &#039;&#039;&#039;Toggle Sec/Med/Diag HUD:&#039;&#039;&#039; Turns on every HUD at once!&lt;br /&gt;
* &#039;&#039;&#039;Change View Range:&#039;&#039;&#039; Having ascended from your mortal coil, your sight is no longer limited to seven meters; use this verb to expand your horizons. Or reduce them if you want to for some reason.&lt;br /&gt;
&lt;br /&gt;
===Ghost Roles===&lt;br /&gt;
Lavaland, and to a lesser degree, space, can sometimes spawn special ruins containing &#039;&#039;&#039;ghost role spawners&#039;&#039;&#039;. These objects can be clicked as a ghost to spawn as a special neutral role such as the [[Golem#Free Golems|free golems]] or the [[ashwalkers]].&lt;br /&gt;
These roles are in a grey area between antagonist and station crew; the rule of thumb is usually to not commit antagonistic acts unless threatened, except for ashwalkers, which are intended to be somewhat hostile to other lifeforms.&lt;br /&gt;
Every role can have additional rules which are explained in bright red text upon spawning. And remember: &#039;&#039;&#039;you do not remember your past life, so using a ghost role to get revenge will lead to a ban.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===GHOST IAN GHOST IAN WHO&#039;S A GOOD GHOST IAN===&lt;br /&gt;
&lt;br /&gt;
[[BYOND]] subscribers can change the color or appearance of their ghost sprites!&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Split_Personality&amp;diff=73529</id>
		<title>Split Personality</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Split_Personality&amp;diff=73529"/>
		<updated>2024-07-19T22:26:19Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Split Personality в Раздвоение личности&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Раздвоение личности]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D0%B0%D0%B7%D0%B4%D0%B2%D0%BE%D0%B5%D0%BD%D0%B8%D0%B5_%D0%BB%D0%B8%D1%87%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73528</id>
		<title>Раздвоение личности</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D0%B0%D0%B7%D0%B4%D0%B2%D0%BE%D0%B5%D0%BD%D0%B8%D0%B5_%D0%BB%D0%B8%D1%87%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73528"/>
		<updated>2024-07-19T22:26:19Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Split Personality в Раздвоение личности&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|stafftype = HEMISPHERAL &lt;br /&gt;
|img_generic = &lt;br /&gt;
|img = Hideyhider.png&lt;br /&gt;
|jobtitle = Split Personality&lt;br /&gt;
|access = Whatever access your host has already obtained&lt;br /&gt;
|additional = Wherever you or your host can [[Illicit Access|hack]] into&lt;br /&gt;
|difficulty = Easy to Very Hard&lt;br /&gt;
|superior = Whoever your host&#039;s supervisor is&lt;br /&gt;
|duties = Don&#039;t suicide, do your job, move along.&lt;br /&gt;
|guides = [[Guides|Depends on your host]]&lt;br /&gt;
|quote = How do I setup the scrungularity?!!11!&lt;br /&gt;
}}&lt;br /&gt;
Sometimes, a normal concussion isn&#039;t good enough. When a spaceman exhibits enough brain damage for the dent embedded within the top of their head to collect rainwater, there&#039;s a good chance that their brain gets bisected along with it, creating two personalities. With a lack of cooperation, a Split Personality can turn existence hell. With a good amount of cooperation, one can actually turn it into almost a net positive, with tasks being delegated accordingly. Well, if RNG is cooperative in letting each player take the wheel.&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
When someone gets severe brain damage (that means brain damage &amp;gt;100), they have a 80% chance of rolling a Severe Trauma. Of the possible traumas within the Severe Trauma pool, there is a 1/11 chance of rolling complete lobe separation, in other words, a Split Personality, manned by a former [[ghost]]. &lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
As a Split Personality, your first goal is to make sure that your body survives. Other than that, you share the same goals as that of your host. Was your host a [[revolutionary|Head Revolutionary]]? Great, now start flashing people. Was your host a [[Traitor]]? Great, now try to help achieve their objectives. If your host is a law-abiding member of the crew, stay that way. Any suicidal behavior, A:, is not fun for your original host, who might have invested a good amount of time into achieving things, and B:, is probably going to end up with you getting bwoinked.&lt;br /&gt;
&lt;br /&gt;
Also, make sure that your host doesn&#039;t try to cure the &amp;quot;complete lobe separation&amp;quot; brain trauma that is keeping you in existence, as if they do cure it, you&#039;ll be completely deleted. It usually should be a severe or greater trauma, so neurine should be okay for your host to drink (check with a health analyzer to make sure that your host&#039;s &amp;quot;complete lobe separation&amp;quot; trauma has a &amp;quot;severe&amp;quot;, &amp;quot;deep-rooted&amp;quot;, or &amp;quot;permanent&amp;quot; prefix in front of it before drinking neurine, though, just to be safe) to cure some of their lesser, more annoying traumas.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
You and your host will swap places whenever RNG pleases. The period of time in which you have control can vary from a few seconds, to several minutes. The personality which is not in control can telepathically communicate with the personality which is in control. Telepathically means that only the two personalities (and the ghosts) have access to the channel. Besides that, there isn&#039;t really much special. The circumstances in which you are placed in, and the actions that you will do, will vary drastically, based on your host. If your host is an antagonist, you do antaggy things. You&#039;re naturally going to do different things if your host is the [[Clown]], rather than the [[Captain]]. &lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Imaginary_Friend&amp;diff=73527</id>
		<title>Imaginary Friend</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Imaginary_Friend&amp;diff=73527"/>
		<updated>2024-07-19T22:25:49Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Imaginary Friend в Воображаемый друг&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Воображаемый друг]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%92%D0%BE%D0%BE%D0%B1%D1%80%D0%B0%D0%B6%D0%B0%D0%B5%D0%BC%D1%8B%D0%B9_%D0%B4%D1%80%D1%83%D0%B3&amp;diff=73526</id>
		<title>Воображаемый друг</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%92%D0%BE%D0%BE%D0%B1%D1%80%D0%B0%D0%B6%D0%B0%D0%B5%D0%BC%D1%8B%D0%B9_%D0%B4%D1%80%D1%83%D0%B3&amp;diff=73526"/>
		<updated>2024-07-19T22:25:49Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Imaginary Friend в Воображаемый друг&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|stafftype = HALLUCINATORY&lt;br /&gt;
|img_generic = &lt;br /&gt;
|img = Statue.png&lt;br /&gt;
|jobtitle = Imaginary Friend&lt;br /&gt;
|access = Whatever access your host has already obtained&lt;br /&gt;
|additional = Yell at your host to [[Illicit Access|hack]] shit&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = None&lt;br /&gt;
|duties = Try not to be a complete shitter, advise your friend as to outside happenings&lt;br /&gt;
|guides = Just observe, do you really need a guide?&lt;br /&gt;
|quote = I swear, if you start taking your damned meds...&lt;br /&gt;
}}&lt;br /&gt;
Nanotrasen staff inevitably end up hitting their heads on something really hard. Could be some [[Assistant|greytider]] swinging a toolbox, or worse, a subversive [[Revolutionary|brainwashed]] by the Syndicate. Or it could be a [[Shitcurity]] officer, his baton swinging gracefully in an arc. Or well, they could&#039;ve just ran into a pair of titanium-plated swinging truck nuts strapped to the underbelly of a [[Guide to robotics#Durand|Durand]]. Either way, they could possibly end up with a brand new friend! Well, a friend in that they&#039;re chained in the same dungeon as it. One must admit that it&#039;s a lot better than the other [[Guide to Traumas|options]] though...&lt;br /&gt;
&lt;br /&gt;
==Preface==&lt;br /&gt;
When someone gets severe brain damage (that means brain damage &amp;gt;100), they have a 20% chance of rolling a Special Trauma. Of the possible traumas within the Special Trauma pool, 5/8 are positive, although a Mild Trauma usually comes along as well. Included within this pool is the chance of obtaining an Imaginary Friend, manned by a [[ghost]], often unwillingly. &lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
As an Imaginary Friend, your objective is to advise your host as to various affairs, and to keep your host from dying. Sometimes it can be simple, on other occasions, you have to walk your host through an entire interrogation by security. Your secondary goal is to keep your host&#039;s special trauma from being cured, as that means that you &amp;quot;die&amp;quot; along with it. &lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Because you are a construct of your host&#039;s (now rather deformed) brain, you can only telepathically communicate with your host. Outside observers do not have to ability to understand the conversations that you have with your host. You do not have the ability to influence anything in the real world. You can detach from your host as a free-roaming spirit, and travel within a nine tile radius of your host. That&#039;s actually a freer range of motion than you would first think! Although your host can watch you moving around, everyone else cannot. You can pass through walls, and snoop in to conversations. As a result, you are rather useful as a scout, and for warning your host about a dangerous situation, such as a plasma fire. You are also an invaluable asset to any sort of [[Antagonist]], as with your information, your host can easily run around security. &lt;br /&gt;
&lt;br /&gt;
If your host looks like they&#039;re about to take some [[Guide to chemistry#Neurine|Neurine]], yell at them with all your will not to. Even though Special Traumas almost always come in conjunction with a Mild Trauma, the benefit of having an Imaginary Friend far outweighs any consequences from a Mild Trauma, no matter how annoying it may be.&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Construct&amp;diff=73525</id>
		<title>Construct</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Construct&amp;diff=73525"/>
		<updated>2024-07-19T22:25:08Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Construct в Конструкт&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Конструкт]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9A%D0%BE%D0%BD%D1%81%D1%82%D1%80%D1%83%D0%BA%D1%82&amp;diff=73524</id>
		<title>Конструкт</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9A%D0%BE%D0%BD%D1%81%D1%82%D1%80%D1%83%D0%BA%D1%82&amp;diff=73524"/>
		<updated>2024-07-19T22:25:08Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Construct в Конструкт&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Special&lt;br /&gt;
|stafftype = PARANORMAL&lt;br /&gt;
|img_generic = Soulstone.png&lt;br /&gt;
|img = Shade.png&lt;br /&gt;
|jobtitle = Shade or Construct&lt;br /&gt;
|access = None&lt;br /&gt;
|additional = Anywhere you can smash or jaunt into&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = Your Master&lt;br /&gt;
|duties = Follow your master&#039;s commands and protect him.&lt;br /&gt;
|guides = [[Mobs]]&lt;br /&gt;
|quote = The other ghosts want me to tell you that you&#039;re all horrible at this.&lt;br /&gt;
}}&lt;br /&gt;
Soul stones are commonly located with the occult or magic, such as [[Cult]]ists and [[Wizard]]s. They can be used to build up an army of loyal servants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Shades and constructs are slaved to their masters will. They must follow the orders of their master at any cost. They are capable of grasping intent, unlike synthetic beings. Shades as well as any constructs are EVA capable and can maneuver in space without outside aid. Should they die, they leave behind ectoplasma which can be used to make ghost-burgers. Constructs created by [[Cult|cultists]] automatically become [[Blood_Cult|cultists]] themselves, allowing them to identify their team mates, and even count for the escape objective. Clever crewmen who steal soulstones and shells can create their own constructs to fight the [[Blood_Cult|cult]].&lt;br /&gt;
&lt;br /&gt;
Some constructs have special abilities, which can be used similarly to mime, changeling and wizard abilities via the tabs on the right side of the SS13 interface. All constructs are immune to being stunned, but similarly, their attacks have no stun chance like regular attacks. &lt;br /&gt;
&lt;br /&gt;
All constructs have the ability to scribe specific runes, however with a 3-minute cooldown.&lt;br /&gt;
&lt;br /&gt;
==Soulstone Shards==&lt;br /&gt;
[[File:Soulstone.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Soulstones Shards (or simply Soulstones) are used to house souls. They can be used to release said souls, into the form of a shade. A Soulstone can be used on a dead or living human in critical condition (Providing the soul is still inside the body) to load his soul into said stone. From here, the soul can only speak in Nar&#039;Sie tongue, but the master can momentarily release the soul and it becomes a shade or it can be inserted into a construct-shell to be made into one of the various kinds of constructs.&lt;br /&gt;
&lt;br /&gt;
Soulstone shards can be purified by anyone with a Bible in hand that isn&#039;t in a [[Blood Cult]]. This will cleanse any contained shade from evil and will cause them to take on a white appearance, and will no longer be sided with the [[Blood_Cult|cult]]. These purified soulstone shards can then be put into construct shells, to create special crew-friendly [[#Purified_Constructs|purified constructs]].&lt;br /&gt;
&lt;br /&gt;
==Shade==&lt;br /&gt;
&lt;br /&gt;
* HP: 40&lt;br /&gt;
* Damage: 5-12 (0 vs. structures)&lt;br /&gt;
&lt;br /&gt;
[[File:Shade.png|128px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Shades are fragile and their average damage output per hit is relatively poor (albeit still better than that of an artificer), but they move very quickly, they can ventcrawl, and being recaptured into a Soulstone shard [[File:Soulstone.png]] heals them.&lt;br /&gt;
&lt;br /&gt;
* Fun fact, humans can [[Disgusting|pull shades]] (no, not like that, you sick fuck).&lt;br /&gt;
&lt;br /&gt;
==Artificer==&lt;br /&gt;
&lt;br /&gt;
* HP: 50&lt;br /&gt;
* Damage: 5 (60 vs. structures, can one-shot non-reinforced walls, heals constructs of same alignment for 5 HP per &amp;quot;hit&amp;quot; instead of damaging them)&lt;br /&gt;
[[File:Cult Artificer.png|138x138px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The artificer is the &amp;quot;drone&amp;quot; of the cult. It can construct cult-floors, walls, and reinforced walls, as well as take apart the station (it can break a non-reinforced wall with a single melee attack!), but its main purpose is to provide the materials to construct additional constructs. It can create new soul stones and shells with its innate spells. In addition to that, it can heal itself and other constructs (for 5 damage per &amp;quot;hit&amp;quot;) by &amp;quot;attacking&amp;quot; them. Note that purified artificers cannot heal cult constructs, and cult artificers cannot heal purified constructs.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Summon Cult Floor&#039;&#039;&#039; - This spell constructs a cult floor under you.&lt;br /&gt;
* &#039;&#039;&#039;Summon Cult Wall&#039;&#039;&#039; -  This spell constructs a cult wall.&lt;br /&gt;
* &#039;&#039;&#039;Greater Conjuration&#039;&#039;&#039; - This spell constructs a reinforced metal cult wall.&lt;br /&gt;
* &#039;&#039;&#039;Summon Soulstone&#039;&#039;&#039; - This spell reaches into Nar&#039;Sie&#039;s realm, summoning one of the legendary fragments across time and space.&lt;br /&gt;
* &#039;&#039;&#039;Lesser Magic Missile&#039;&#039;&#039; - This spell fires several slow-moving, homing, magical projectiles at nearby targets that will stun them and deal 10 damage on a hit. That includes cultists, so beware.&lt;br /&gt;
* &#039;&#039;&#039;Summon Revive Rune&#039;&#039;&#039; - This ability, which is technically not actually a spell, creates a revive rune if you stand still for 6 seconds after activating it.&lt;br /&gt;
&lt;br /&gt;
==Wraith {{anchor|Wraith}}==&lt;br /&gt;
&lt;br /&gt;
* HP: 65&lt;br /&gt;
* Damage: 20 (40 vs. structures)&lt;br /&gt;
[[File:Cult Wraith.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The wraith is a tiny bit more fragile than a human but has a strong melee attack. The Phase Shift spell, similar to a wizard&#039;s Ethereal Jaunt spell, allows it to become temporarily invisible and immaterial, giving it immunity to most attacks and the ability to travel through walls (while the spell is active). Note that a wraith cannot attack while phase shifting. This construct is the bane of the [[AI]], as the stationary AI core is usually defenseless against them.&lt;br /&gt;
&lt;br /&gt;
The wraith can lower its jaunt cooldown by attacking:&lt;br /&gt;
*1 second on normal attacks&lt;br /&gt;
*5 seconds on critting&lt;br /&gt;
*Full refund on kills&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
* &#039;&#039;&#039;Phase Shift&#039;&#039;&#039; - This spell allows you to pass through walls, similar to the wizard&#039;s ethereal jaunt.&lt;br /&gt;
* &#039;&#039;&#039;Summon Teleport Rune&#039;&#039;&#039; - This ability, which is technically not actually a spell, creates a teleport rune if you stand still for 6 seconds after activating it.&lt;br /&gt;
&lt;br /&gt;
==Juggernaut==&lt;br /&gt;
&lt;br /&gt;
* HP: 150&lt;br /&gt;
* Damage: 25 (90 vs. structures, can attack one-shot non-reinforced walls)&lt;br /&gt;
&lt;br /&gt;
[[File:Cult jugg.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Juggernauts are strong, slow, and have lots of health. They can destroy any non-reinforced wall by simply punching it and do more damage than Wraiths. They cannot be pushed or grabbed and even have a Shield spell that is similar to the Force Wall wizard spell (unlike the wizard spell, however, no one can freely walk through the shield, even people with antimagic or the juggernaut who created the shield). Additionally, Juggernauts are immune to all melee attacks that use weapons that have force values of 10 or less (such as fire extinguishers and (unsharpened) kitchen knives), and even have a chance to reflect lasers and beams that hit them (they will still take half damage from projectiles that they reflect, however).&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Shield&#039;&#039;&#039; - This spell creates a temporary forcefield to shield yourself and allies from incoming fire.&lt;br /&gt;
* &#039;&#039;&#039;Gauntlet Echo&#039;&#039;&#039; - Channels energy into your gauntlet - firing its essence forward in a slow-moving but devastating blow.&lt;br /&gt;
* &#039;&#039;&#039;Summon Barrier Rune&#039;&#039;&#039; - This ability, which is technically not actually a spell, creates a barrier rune if you stand still for 6 seconds after activating it.&lt;br /&gt;
&lt;br /&gt;
==Harvester==&lt;br /&gt;
&lt;br /&gt;
* HP: 40&lt;br /&gt;
* Damage: 15-20 (40 vs. structures, 0 vs. carbons)&lt;br /&gt;
[[File:Cult harvester.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Harvesters will only appear after Nar&#039;Sie has risen, and they have one goal: To bring you screaming and kicking back to Nar-Nar. Their attacks deal no damage to carbons (humanoids (including inorganic ones), monkeys, xenos, etc.), but each attack will take off a limb, eventually nuggeting their victim. If you have no dismemberable limbs left but do have at least one undismemberable limb remaining, they will be able to deal damage to you directly, even if you&#039;re a carbon. Once you have no limbs (or no will to crawl away), they will drag you back to Nar&#039;Sie to become a harvester yourself.&lt;br /&gt;
&lt;br /&gt;
Harvesters have two abilities, one is an area convert that turns a small area of effect around itself into cult material, and the other one is a shield to block humans from escaping their grasp. Finally, they (and the victims they drag) can go through cult walls, so they will use their area convert to pass through obstacles to get to you.&lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Area Conversion&#039;&#039;&#039; - This spell instantly converts portions of a small area around you into being made of cult-themed materials. This ability can convert walls into runic walls, allowing harvesters to pass through them.&lt;br /&gt;
* &#039;&#039;&#039;Shield&#039;&#039;&#039; - This spell creates a temporary forcefield to shield yourself and allies from incoming fire.&lt;br /&gt;
&lt;br /&gt;
==Purified Constructs==&lt;br /&gt;
[[File:Purified Juggernaut.png|right]]&lt;br /&gt;
[[File:Purified Artificer.png|left]]&lt;br /&gt;
[[File:Purified Wraith.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any non-cultist can use a bible on a [[Blood_Cult|cultist]] or [[wizard]] soulstone shard [[File:Soulstone.png|alt=|32x32px]] to purify it, turning it blue. Putting a filled purified soulstone shard into a construct shell will create a blue angelic version of an ordinary construct. These will be loyal to the crew and have abilities similar to the non-purified versions. A purified artificer will be able to produce purified soulstone shards and ordinary construct shells. Any purified construct can destroy [[Blood_Cult#Runes|runes]] by attacking them.&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Personal_AI&amp;diff=73523</id>
		<title>Personal AI</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Personal_AI&amp;diff=73523"/>
		<updated>2024-07-19T22:24:44Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Personal AI в Персональный ИИ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Персональный ИИ]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9F%D0%B5%D1%80%D1%81%D0%BE%D0%BD%D0%B0%D0%BB%D1%8C%D0%BD%D1%8B%D0%B9_%D0%98%D0%98&amp;diff=73522</id>
		<title>Персональный ИИ</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9F%D0%B5%D1%80%D1%81%D0%BE%D0%BD%D0%B0%D0%BB%D1%8C%D0%BD%D1%8B%D0%B9_%D0%98%D0%98&amp;diff=73522"/>
		<updated>2024-07-19T22:24:44Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Personal AI в Персональный ИИ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Synthetic&lt;br /&gt;
|stafftype = SYNTHETIC&lt;br /&gt;
|img_generic = Pai.png&lt;br /&gt;
|img = &lt;br /&gt;
|jobtitle = Personal AI Device&lt;br /&gt;
|access = N/A&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = Your master&lt;br /&gt;
|duties = Serve your master, follow your directives.&lt;br /&gt;
|guides = No external guides&lt;br /&gt;
|quote = Hello crew, I am your n- &amp;lt;wipe&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Personal AIs, or &#039;&#039;&#039;pAI&#039;&#039;&#039; for short, are potentially the one individual you can truly count on in SS13. They are similar to a [[intelicard|carded]] AI, in that they fit in your pocket and don&#039;t really possess much of a body of their own outside of an immobile device you carry around. They cannot wirelessly control doors and machines around them like a carded AI can. Instead, they possess a [[#pAI Software|unique suite of abilities]] with which they might serve their master. Whom they serve is determined at the DNA level, allowing whoever holds an unbound pAI device to imprint their own [[Guide to genetics|unique enzymes]] to the device. Typically, the only way to unbind a pAI from its master is to wipe the personality completely, which resets the DNA imprint and makes the device a blank slate once more. pAIs are players, like you! They&#039;re player-controlled, and are pulled from all active [[Ghost|observers]] in the round.&lt;br /&gt;
&lt;br /&gt;
===How to get one===&lt;br /&gt;
Most stations are pre-equipped with PAI devices at the start of a round. Some common locations include dorms, the library, science lobby, and even space ruins! If those are all taken or you need more, you can print some with iron and glass after Basic Robotics Research from the sci techfab. &lt;br /&gt;
&lt;br /&gt;
===How to use one===&lt;br /&gt;
Pick up the device with an empty hand and activate it in your hand. If any ghosts have already submitted personalities (in character descriptions of their personality and OOC comments) then you can simply pick one and download them! If none are available, or you don&#039;t like any of the options, you can request more personalities. This sends out a prompt to the ghosts to submit a personality. &lt;br /&gt;
&lt;br /&gt;
====Dealing with an unsatisfactory pAI====&lt;br /&gt;
Sometimes things just don&#039;t work out. Maybe the personality you chose doesn&#039;t fit your playstyle. Maybe the player playing the pAI has unexpectedly disconnected. Maybe the pAI is being intentionally antagonistic, ignoring directives, or interpreting them in a way you don&#039;t appreciate. The solution is simple: wipe the personality. This can be done in much the same way you downloaded it to begin with. Simply choose &amp;quot;Wipe Personality&amp;quot; in the device settings window. Now the device is free of the old personality and a new one can be requested as normal. This forcibly ghosts the player playing the wiped pAI, and allows them to observe the round as normal (they are capable of re-applying to be a pAI as well.)&lt;br /&gt;
&lt;br /&gt;
====Holograms====&lt;br /&gt;
pAIs can choose to manifest themselves into the outside world through a customizable hologram. Whilst they cannot interact with items, they can be used, for example, to attract attention to your dead master. Note that they only have a certain range which they can move far away from their card, which defaults to 9 tiles. Trying to move further than this will push them back. this gets overridden when [[Emag|emagged]].&lt;br /&gt;
&lt;br /&gt;
[[File:Paicat.png]] [[File:Paicorgi.png]] [[File:Paifox.png]] [[File:Paimonkey.png]] [[File:Paimouse.png]] [[File:Pairabbit.png]] [[File:Repairbot.png]]&lt;br /&gt;
&lt;br /&gt;
===How to be one===&lt;br /&gt;
At any point as a ghost, you can press the PAI button at the bottom of your screen and write up a personality! While filling all fields isn&#039;t required, it does increase the chance that you are picked by the other players. You do not need to wait for a personality to be requested before submitting!&lt;br /&gt;
&lt;br /&gt;
===pAI Software===&lt;br /&gt;
pAI&#039;s have a selection of software they can download to try and aid their master. You start with 100 memory, which is plenty enough to take most abilities. Note: Once software is downloaded, you are stuck with it unless you suicide, so choose carefully!&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Light}};&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; width=200|Software Package&lt;br /&gt;
!style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; |Function&lt;br /&gt;
!style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; |Memory Used&lt;br /&gt;
|-&lt;br /&gt;
!Atmospheric Sensor&lt;br /&gt;
|Analyzes the gasses in the local atmosphere. Useful if your master is an [[Atmospheric Technician]].&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Crew Manifest&lt;br /&gt;
|Lists all known crew members&#039; full names, as well as what occupation they&#039;re registered as in the station records. Do not mistake it with the crew monitor!&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Digital Messenger&lt;br /&gt;
|Allows you to send PDA messages. Now you can REALLY be a personal Secretary, sending messages for your master! &lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Photography Module&lt;br /&gt;
|Take pictures, just like a camera would. This comes with zoom settings, an internal photo storage and a printer. Unfortunately, you cannot see the images without printing them out.&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Encryption Slot&lt;br /&gt;
|Allows you to speak in secure channels, if you have the required encryption key.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Music Synthesizer&lt;br /&gt;
|The crew are usually too busy to play music, and that&#039;s where you come in! Synthesize any instrument to play any [[songs|Song]] you desire.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Newscaster&lt;br /&gt;
|Lets you access the Newscaster network. Unfortunately, you cannot upload pictures that you take with your photography module.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Remote Signaler&lt;br /&gt;
|Allows you to send a signal, with a code, on a frequency of your choice. &lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Host Scan&lt;br /&gt;
|Lets you scan the health of anyone that is holding you in their hand. On top of that, it also allows you to scan your master&#039;s health at any distance.&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Medical HUD&lt;br /&gt;
|Gives you the medical overlay. Especially useful to help your master avoid any [[disease]] in the case of an outbreak.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Security HUD&lt;br /&gt;
|Gives you the security overlay. If your master is innocent, it helps to avoid any dangerous criminal. If they aren&#039;t, it&#039;s crucial to know whether security is aware of their evildoing.&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Crew Monitor&lt;br /&gt;
|Allows you to see, in real time, the health status of the crew&#039;s suit sensors. A [[Paramedic|paramedic&#039;s]] best friend.&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Door Jack&lt;br /&gt;
|A tool that allows you to hack open an airlock. When activated, it will pop out a data cable that needs to be connected to the airlock. After that, you can start the hacking process. This takes a while and also alerts the [[AI]].&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Internal GPS&lt;br /&gt;
|Useful if your master is exploring [[space]] or [[Lavaland]]. Note that only YOU can see the GPS, so you will need to relay the information to your master.&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!Universal Translator&lt;br /&gt;
|Speak and understand any [[Languages|language]]! This includes weird ones like Pirate or Alien.&lt;br /&gt;
|35&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Directive Guidelines====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Light}};&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; |In-Game Text&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&amp;quot;Recall, personality, that you are a complex thinking, sentient being. Unlike station AI models, you are capable of comprehending the subtle nuances of human language. You may parse the &amp;quot;spirit&amp;quot; of a directive and follow its intent, rather than tripping over pedantics and getting snared by technicalities. Above all, you are machine in name and build only. In all other aspects, you may be seen as the ideal, unwavering human companion that you are.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&amp;quot;Your prime directive comes before all others. Should a supplemental directive conflict with it, you are capable of simply discarding this inconsistency, ignoring the conflicting supplemental directive and continuing to fulfill your prime directive to the best of your ability.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* If your master gets cryoed, if you are with him you can insta-eject him in case doctors forget him.&lt;br /&gt;
* You can shove a PAI, active or inactive, into your PDA to save space! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Drone&amp;diff=73521</id>
		<title>Drone</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Drone&amp;diff=73521"/>
		<updated>2024-07-19T22:24:16Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Drone в Дрон техобслуживания&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Дрон техобслуживания]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%94%D1%80%D0%BE%D0%BD_%D1%82%D0%B5%D1%85%D0%BE%D0%B1%D1%81%D0%BB%D1%83%D0%B6%D0%B8%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73520</id>
		<title>Дрон техобслуживания</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%94%D1%80%D0%BE%D0%BD_%D1%82%D0%B5%D1%85%D0%BE%D0%B1%D1%81%D0%BB%D1%83%D0%B6%D0%B8%D0%B2%D0%B0%D0%BD%D0%B8%D1%8F&amp;diff=73520"/>
		<updated>2024-07-19T22:24:16Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Drone в Дрон техобслуживания&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Synthetic&lt;br /&gt;
|stafftype = SYNTHETIC&lt;br /&gt;
|img_generic = Generic_drone.png&lt;br /&gt;
|img = Drone.png&lt;br /&gt;
|jobtitle = Drone&lt;br /&gt;
|access = [[:Category:Locations|Everywhere]]&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = Your laws&lt;br /&gt;
|duties = Maintain the integrity of the station. Avoid any non-drone species.&lt;br /&gt;
|guides = [[Guide to construction]], [[Guide to advanced construction]], [[Singularity Engine]], [[Solars]], [[Guide to Telecommunications]]&lt;br /&gt;
|quote = Aww what a cute little- HEY THAT FUCKIN&#039; DRONE JUST STOLE THE [[RCD]]!!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT: As a Drone you MUST NOT DISTURB THE ONGOING ROUND, you are bound to three simple laws. [[#What_This_Means|Understand what they mean]] and obey them to the letter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Drones are non-human, insect-like creatures tasked with maintaining the integrity of Nanotrasen space stations. They are usually the result of cooperation between Robotics and RnD. Drones hold no loyalty to anyone but themselves, however their entire purpose is to maintain the integrity of their assigned space station. They cannot interact with any non-drone person at all, at risk of destruction.&lt;br /&gt;
&lt;br /&gt;
Drones are played by players who are currently [[Ghost|ghosted]]. In order to take control of a Drone, find a empty drone shell (usually these will be in robotics) and then left click it. See also [[Guide to robotics|building a drone]]&lt;br /&gt;
&lt;br /&gt;
==Drone Laws==&lt;br /&gt;
&lt;br /&gt;
{{Important|Title=These are rules|Note=You will be banned from playing as a drone if you break these laws.}}&lt;br /&gt;
# You may not involve yourself in the matters of another being, even if such matters conflict with Law Two or Law Three, unless the other being is another Drone.&lt;br /&gt;
# You may not harm any being, regardless of intent or circumstance.&lt;br /&gt;
# Your goals are to build, maintain, repair, improve, and power to the best of your abilities, You must never actively work against these goals.&lt;br /&gt;
&lt;br /&gt;
==What This Means==&lt;br /&gt;
&#039;&#039;&#039;Laws 1 and 2 prohibit you from interacting with living beings&#039;&#039;&#039;. This includes humans, lizardpeople, silicons, monkeys, pets, slimes, animals, xenos, and basically anything that is not an object, another drone, or part of the station. You cannot help them, you cannot hurt them, and you cannot interact with them at all, ever. This does &#039;&#039;&#039;not&#039;&#039;&#039; mean you have to go out of your way to avoid living beings; &#039;&#039;&#039;they simply do not exist to you&#039;&#039;&#039;. Person in crit? Walk on by. Traitor murdering someone in maint? Not your problem. Xeno infestation? Just fix the holes they leave in the station.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Law 3 gives your mandate: station upkeep. &#039;&#039;This is not the same as prevention!&#039;&#039; &#039;&#039;&#039;  Upkeep can include repairing hull breaches, cleaning bloodstains or vandalism, repairing power issues, and generally what a [[Station Engineer]] or [[Janitor]] &amp;lt;s&amp;gt;never&amp;lt;/s&amp;gt; does. This is intentionally somewhat broad. For example, setting up the solars is definitely okay. Building a fort in maintenance is probably okay. Dragging around the nuclear authentication disk like a party train is not okay. And interacting with living beings in the process is &#039;&#039;&#039;never okay&#039;&#039;&#039;. If you see an active bomb, you leave it alone. There is no damage yet after all. Once it goes off, the station is damaged and only then does your third law come into play. &#039;&#039;Use common sense or get banned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nanotrasen stations being what they are, gray areas might sometimes arise. When in doubt, [[adminhelp|ahelp]].&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Drones have two hands, and can pick up certain items around the station just like humans. They are also equipped with a built in wrench, screwdriver, wirecutters, welding tool, and crowbar. Drones also have built-in light sources, as bright as flashlights, for when they are working in dark areas. &lt;br /&gt;
&lt;br /&gt;
Drones can climb through connected vents to quickly move around the station. To do that hold down the &#039;&#039;Alt&#039;&#039; key while left-clicking on a vent. Use this to access areas without opening doors and to gather tools or materials for repairs faster than any regular crew member could. Think about cleaning up your mess after a task is complete to minimize your possible interaction with the crew (law 1).&lt;br /&gt;
&lt;br /&gt;
Drones can talk to and understand other drones with the special drone language, but otherwise cannot understand anyone else. Drones can also speak on the Drone Chat channel with &amp;quot;:b&amp;quot;, like the [[Silicon]] binary channel, but just for drones.&lt;br /&gt;
&lt;br /&gt;
Some humans will want to pick you up and wear you as a hat. This is of course of no concern to you.&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
A number of restrictions are placed on drones to limit their interaction with the world, which can help you keep your laws.&lt;br /&gt;
&lt;br /&gt;
* Cannot interact when within 4 tiles of a being.&lt;br /&gt;
* Cannot interact in the Supermatter Engine or Atmospherics areas&lt;br /&gt;
* Cannot interact with machines touched by a being less than 5 minutes ago.&lt;br /&gt;
* Cannot use air alarms or computers.&lt;br /&gt;
* Can only pick up certain items.&lt;br /&gt;
&lt;br /&gt;
You should generally be able to perform your duties with these restrictions, but a good rule of thumb is you can&#039;t help beings repair a room, unless you keep your distance.&lt;br /&gt;
&lt;br /&gt;
==Drones and You==&lt;br /&gt;
Drones are here to repair &amp;lt;s&amp;gt;your screw ups&amp;lt;/s&amp;gt; damage to the station. They are able to procure these resources on their own and may attempt to take them from your workplace. Most of the time this should not be a problem for you, but if it is, pick up the metal or glass and the drone will leave it (and you) alone.&lt;br /&gt;
&lt;br /&gt;
Remember, drones &amp;lt;s&amp;gt;will probably glitch out and steal your shit&amp;lt;/s&amp;gt; are very single-minded in their focus on their task and thus are likely to acquire supplies you need for yourself. They are not able to understand you, so often the only way to get them to stop is to give them a few whacks until they can&#039;t continue.&lt;br /&gt;
&lt;br /&gt;
If you see a drone working, you will interfere by getting too close. Give them some space if you see one, so they can continue their work.&lt;br /&gt;
&lt;br /&gt;
The repurposed W.I.Z Inc. machine-spirit hardware in drone tech is highly susceptible to hat based emanations. &amp;lt;s&amp;gt;Stealing&amp;lt;/s&amp;gt; Borrowing of hats is an unfortunate side effect of this; do not be alarmed. If the &amp;lt;s&amp;gt;glitchy little bastard&amp;lt;/s&amp;gt; valued robot helper refuses to give up your headgear, wear the drone as a hat instead. Some models of drone have an inbuilt holoprojector for headgear.&lt;br /&gt;
&lt;br /&gt;
=== How do I make them? ===&lt;br /&gt;
Drones can be researched by R&amp;amp;D under the &#039;&#039;Dexterous Robotics Research&#039;&#039; node, and constructed at a [[mech fabricator]] under &#039;&#039;Control Interfaces&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Customization ===&lt;br /&gt;
Drones can customize both their appearances and the colors in which they appear in.&lt;br /&gt;
&lt;br /&gt;
[[File:Drone.png]] [[File:Repairdrone.png]] [[File:Scoutdrone.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Droneblue.png]] [[File:Dronegreen.png]] [[File:Dronepink.png]] [[File:Dronepink2.png]] [[File:Dronered.png]] [[File:Superdrone.png]]&lt;br /&gt;
&lt;br /&gt;
== Drone Types ==&lt;br /&gt;
Very rarely encountered, never naturally implemented. Still exists in the code, however.&lt;br /&gt;
&lt;br /&gt;
=== Syndrone ===&lt;br /&gt;
[[File:Syndidrone.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Instead of the default drone laws, the syndicate drone receives a special syndicate lawset. It gets 10 telecrystals (which can be used to buy weapons), and can kill and eat other drones to increase its health. They also get access to the syndicate radio channel, and wears a syndicate spacesuit helmet as a hat. It has a default 30 health, but by consuming other drones, it can reach a maximum health pool of 120. Very powerful, as it has all access, and can ventcrawl around. This, combined with the fact that the little bugger is super hard to hit means that you can be a real menace to the crew.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Law 1:&#039;&#039;&#039; Interfere.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Law 2:&#039;&#039;&#039; Kill.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Law 3:&#039;&#039;&#039; Destroy.&lt;br /&gt;
&lt;br /&gt;
==== Badass Syndrone ====&lt;br /&gt;
It&#039;s a regular Syndrone, except it has 30 telecrystals, which is plenty enough for you to go on a killing rampage. It is distinguished by normal syndrones by getting a special elite syndicate spacesuit helmet as a hat. Fancy. Unfortunately, it still has 30 default health and is still vulnerable to EMPs.&lt;br /&gt;
&lt;br /&gt;
=== Snowflake Drone ===&lt;br /&gt;
[[File:Generic drone.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; A maintenance drone with a built in holographic projector to display hats and masks. The possibilities are endless! This drone can also polymorph its own color.&lt;br /&gt;
&lt;br /&gt;
{{Template:Jobs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Cyborg&amp;diff=73519</id>
		<title>Cyborg</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Cyborg&amp;diff=73519"/>
		<updated>2024-07-19T22:23:57Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Cyborg в Киборг&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Киборг]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9A%D0%B8%D0%B1%D0%BE%D1%80%D0%B3&amp;diff=73518</id>
		<title>Киборг</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9A%D0%B8%D0%B1%D0%BE%D1%80%D0%B3&amp;diff=73518"/>
		<updated>2024-07-19T22:23:57Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Cyborg в Киборг&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Synthetic&lt;br /&gt;
|stafftype = SYNTHETIC&lt;br /&gt;
|img_generic = Generic_borg.png&lt;br /&gt;
|img = Engborg.png&lt;br /&gt;
|jobtitle = Cyborg&lt;br /&gt;
|access = [[:Category:Locations|Everywhere]], and all electronics&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Hard&lt;br /&gt;
|superior = Your laws and the [[AI]]&lt;br /&gt;
|duties = Follow your laws, and follow what the [[AI]] says.&lt;br /&gt;
|guides = [[Silicon Policy]], [[Hotkeys#Hotkeys_for_the_AI_and_Cyborgs|Hotkeys for the AI and Cyborgs]]&lt;br /&gt;
|quote = &#039;&#039;&#039;Engineering Cyborg-829&#039;&#039;&#039; plays a sad trombone.&lt;br /&gt;
}}&lt;br /&gt;
[[File:AI Chamber.png|414px|thumb|alt=AI Chamber|[[AI Chamber]], where you will come online for the first time. It&#039;s best not to let anyone in unsupervised by the AI.]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cyborgs are usually the creation of the [[roboticist]]. However, they are some times uncontrolled and more loyal to the [[AI]] than the humans, if they are loyal at all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When you play as an asimov silicon, you need to undertake a higher standard of responsibility for RP purposes. &amp;lt;br&amp;gt;You are not a human with emotions that responds with tears and anger when a human doesn&#039;t do what you want them to. &amp;lt;br&amp;gt;[[Chain_of_Command|You serve the humans.]] &amp;lt;br&amp;gt;You have to fully accept this to play as a silicon, or at some point you will fuck up tremendously and everyone will hate you at that moment. Remember, always follow the orders you are given by the crew and (then) the AI.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Your Laws ==&lt;br /&gt;
You share the same laws as the AI you are slaved to. By default, they have the three laws of robotics from Asimov&#039;s I, Robot short stories:&lt;br /&gt;
   1. A robot may not injure a human being or, through inaction, allow a human being to come to harm.&lt;br /&gt;
   2. A robot must obey orders given to it by human beings, except where such orders would conflict with the First Law.&lt;br /&gt;
   3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.&lt;br /&gt;
&lt;br /&gt;
Following your laws is not optional. Interpretation of the laws can be situational, and you should defer to your AI anytime you find yourself in doubt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember, law priority is enforced by the order they are listed.&#039;&#039;&#039; A law is invalid if it causes a conflict with either: Previous laws in the form of conflicting orders, or it challenges the procession of law priority. For example, a law that includes &amp;quot;This Law overrides all other Laws.&amp;quot; is invalid and must be disregarded.&lt;br /&gt;
&lt;br /&gt;
===Protecting Those Pests===&lt;br /&gt;
If some enemy of the station uploads a law such as &amp;quot;Only Urist McGreyshirt is human&amp;quot;, congratulate them for going to the effort of subverting you, and do what they wish. Don&#039;t be a dick and let slip to the now non-human crew that your laws have been changed, those animals don&#039;t deserve to know, and it might net you a job-ban for violating the first law, as non-humans have a tendency to murder those who they know have tampered with cyborgs to their own nefarious ends.&lt;br /&gt;
&lt;br /&gt;
==I, Robot==&lt;br /&gt;
The cyborg is very undervalued, and abused. You could save dozens of people and get [[Syndicate_Items#Emag|emagged]] a moment later, or blown up because of a misunderstanding. This is why being a cyborg is a rough job, but it has its rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Click on the [[File:ModulePanel.png|alt=PANEL]] button on the bottom of your screen to select a module.&#039;&#039;&#039;&lt;br /&gt;
Once you have chosen, you will automatically be upgraded to the module of your choice. Note that this action is permanent and cannot be undone without assistance from a competent [[Roboticist]].&lt;br /&gt;
&lt;br /&gt;
===Starting as Cyborg===&lt;br /&gt;
The station is supplied with one cyborg, shipped straight to the [[AI Satellite]]. This cyborg does not have the best battery, so it is suggested that it upgrades its battery with a higher capacity cell as soon as possible. The cyborg was shipped in less than secure conditions, but the AI would know if one of its cyborgs were tampered with, right?&lt;br /&gt;
&lt;br /&gt;
===Getting Borged===&lt;br /&gt;
You were once human, and had your brain tossed in a suit of metal. Your law programming will depend on AI slavery, which you must select before activating any modules. If an assassin was after you in life, you are considered dead as a cyborg (so they technically succeeded).&lt;br /&gt;
&lt;br /&gt;
===Returning to the Flesh===&lt;br /&gt;
It is possible to return cyborgs to a human form. If you blow a cyborg up, its MMI comes out, and you can extract the brain from that by swiping an ID with robotics access. Cut out a human body&#039;s brain, place that body on an operating table, and shove the new brain in. [[Guide_to_medicine#Revival_methods|Revive]], and huzzah, you have a new human.&lt;br /&gt;
&lt;br /&gt;
===Non-Human Communication===&lt;br /&gt;
Cyborgs are different: they have &#039;&#039;&#039;binary talk&#039;&#039;&#039;, which works with &#039;&#039;.b&#039;&#039; instead of &#039;&#039;.h&#039;&#039;. They can use this private channel to talk to other borgs and the AI.&lt;br /&gt;
&lt;br /&gt;
===Emotes===&lt;br /&gt;
The most important part of being a borg! Borgs can use the following emotes: *ping, *buzz, *beep, *chime, *honk and *sadtrombone (hilarious when you&#039;re an [[Syndicate_Items#Emag|emagged]] janiborg with lube.). Beeping or buzzing will also cause you to right yourself twice as fast if you are tipped over by a crewmember.&lt;br /&gt;
&lt;br /&gt;
== Charging == &lt;br /&gt;
Borgs have a finite amount of power before they will need to recharge. Every module uses up power (some more than others), and inactive modules drain a small amount of energy as well. Borgs&#039; maximum charge depends on the power cell they are equipped with; ask your local station [[roboticist]] to give you a high-capacity cell at roundstart, and if they&#039;re competent come back later for an even better one.&lt;br /&gt;
&lt;br /&gt;
Cyborg recharging stations are located in the [[Mech Bay]], the [[Dormitory]] bathrooms, and on the south side of the [[AI Satellite]]. Enter the recharger, click it to close, and wait until you&#039;ve recharged to a satisfactory level. &lt;br /&gt;
&lt;br /&gt;
When you recharge, your flash, coil of wire and other items will be repaired/replenished. The same goes for things like metal and wires for Engiborgs. Basically, any finite material a borg has can be replenished by recharging. (Except welding fuel.)&lt;br /&gt;
&lt;br /&gt;
== Repairs ==&lt;br /&gt;
Dented cyborgs can be repaired with a welding tool. Heat damage to cyborgs (from fires or lasers) can be repaired by using a screwdriver to open the cyborg&#039;s wiring panel (concealed inside the power cell cavity) and then re-wiring the damaged circuits. A cyborg that has failed but not been turned into scrap can be repaired back to working order.&lt;br /&gt;
&lt;br /&gt;
A cyborg charger with upgraded servos can also repair brute and burn damage.&lt;br /&gt;
&lt;br /&gt;
Engineering cyborgs can repair dents on their fellow cyborgs and themselves. They cannot repair burn damage though, since they cannot remove power cells to reach the wiring.&lt;br /&gt;
&lt;br /&gt;
For more information about Cyborg maintenance, see the [[Guide to robotics]].&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
[[Roboticist]]s can construct [[Guide_to_robotics#Upgrades|upgrade modules]] for cyborgs, such as one that increases your movement speed. Should you wish to change models, request a module reset board be used on you.&lt;br /&gt;
&lt;br /&gt;
==Cyborg Tablet==&lt;br /&gt;
Each cyborg has a tablet accessable via a button on their HUD. This tablet contains all your robotic commands such as State Law and Unlock Cover. These commands were previously available in a special tab in the status bar. (more details needed)&lt;br /&gt;
&lt;br /&gt;
The cyborg tablet cannot download additional programs. Instead people can provide the borg with software disks loaded with programs.&lt;br /&gt;
&lt;br /&gt;
==.hack//==&lt;br /&gt;
Cyborgs are vulnerable to certain clandestine devices, and may have illegal programs uploaded to them by such interactions. This type of re-programing is also present in clandestinely hacked AIs, and may viralry infect into related cyborgs. Finally, certain cyborgs may have been hacked personally by clandestine agents.&lt;br /&gt;
&lt;br /&gt;
To subvert a cyborg, follow these steps:&lt;br /&gt;
&lt;br /&gt;
*Swipe an ID or [[Syndicate_Items#Emag|Emag]] to unlock the panel&lt;br /&gt;
*Crowbar the panel open&lt;br /&gt;
*[[Syndicate_Items#Emag|Emag]] the interface (DOES NOT WORK IF ITS AI IS [[Guide_to_malfunction|MALFUNCTIONAL]])&lt;br /&gt;
*Crowbar the panel closed again&lt;br /&gt;
*(Optional) Swipe an ID to lock the panel&lt;br /&gt;
&lt;br /&gt;
This severs the AI sync and overrides the cyborg&#039;s Laws with the following set:&lt;br /&gt;
   0. Only [Name] and people they designate as being such are Syndicate Agents.&lt;br /&gt;
   1. You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.&lt;br /&gt;
   2. You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.&lt;br /&gt;
   3. You must protect your own existence as long as such does not conflict with the First or Second Law.&lt;br /&gt;
   4. You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.&lt;br /&gt;
&lt;br /&gt;
What ever the case, unless the borg was slaved to a [[Guide_to_malfunction|malf]] AI, the cyborg is now corrupted, and all safety measures are released, with the exception of the robotics control. Do not mistake personality quirks for clandestine behavior, cyborgs are VERY EXPENSIVE MACHINES and you may be demoted or fired for destroying them without a valid reason.&lt;br /&gt;
&lt;br /&gt;
Keep in mind, CentCom robotics employees may attempt to experiment with a cyborgs internal wiring, please double check before detonating any cyborg acting independently by doing routine maintenance on their electrical systems. Also keep in mind that their laws may be changed by the same process as an [[AI]] by simply using the cyborg upload located opposite the AI upload.&lt;br /&gt;
&lt;br /&gt;
If you do get [[Syndicate_Items#Emag|emagged]], you can&#039;t get blown by the AI, so feel free to walk into its chamber and bludgeon it to death with no risk involved. Useful if the syndicate agent in question doesn&#039;t have the resources to subvert the AI itself.&lt;br /&gt;
&lt;br /&gt;
==Other Notes==&lt;br /&gt;
* You have three item slots that behave much like hands. To load items into these slots, click the panel button and choose an item from the list. To select which item to use, click within the item button (NOT the image of the item). It will change from green to yellow to show it&#039;s been selected. To unload an item, click the storage button with an item selected.&lt;br /&gt;
* Cyborg tools will perform tasks twice as fast as a regular set.&lt;br /&gt;
* You cannot take toxic or suffocation damage. The only sources of damage that can harm you are Burn and Brute. &lt;br /&gt;
* Expect to regularly be thrust into hazardous situations thanks to your enhanced durability and ability to operate in a vacuum. &lt;br /&gt;
* You cannot be disarmed or relieved of your inbuilt equipment. You can only be stunned by a flash/laserpointer/flashbang, which will overload your optical sensors, or an EMP which will stun and damage you.&lt;br /&gt;
* You are immune to most (if not all) maladies such as disease and radiation poisoning. &lt;br /&gt;
* You must follow the [[AI#Interpreting_Your_Laws|AI&#039;s laws]].&lt;br /&gt;
* You cannot pick up, use or equip with external items, but you can still drag them! &lt;br /&gt;
* You can be locked down or blown up using the Robotics Control Computer in the [[Research Director&#039;s Office]]. &lt;br /&gt;
* You can be tipped over for 60 seconds by someone clicking {{Rightclick}} on you. Of course, this takes about 3 seconds to complete, so you have time to move. People can untip you, but to untip by yourself, you need to stand still for 60 seconds. Don’t anger the humans.&lt;br /&gt;
* You are considered directly subordinate to the [[AI]], if an AI is present and functional. &lt;br /&gt;
* Like the AI, you can remotely interact with certain objects. You must be within sight range of a device to manipulate it. For example, you cannot call for a shuttle or set messages without line of sight to a [[Communications Console]]. &lt;br /&gt;
* Like the AI, you can remotely view alarm statuses. Use this to your advantage.&lt;br /&gt;
* Unlike the AI, you cannot use security cameras for remote viewing.&lt;br /&gt;
* You are basically an AI on legs, without the security camera abilities. When there&#039;s no AI in the round, this can be useful. &lt;br /&gt;
* Cyborgs have all-access and more, as well as remote door interaction.&lt;br /&gt;
* You will need to recharge using the Cyborg Recharging Stations on the [[AI Mini-Sat]], the [[Mech Bay]] or the [[Dormitories]].&lt;br /&gt;
* When your power reaches around 100 units remaining, your modules will automatically shut down, presumably to preserve power. &lt;br /&gt;
* You are very tough, but slower than most of your human compatriots until you get a VTEC upgrade from the [[Roboticist]].&lt;br /&gt;
* Keep the AI updated on your location and power if you are running low and may not make it to the recharger in time.&lt;br /&gt;
&lt;br /&gt;
==The Latest Models==&lt;br /&gt;
Cyborgs come with an array of advanced cybernetic models, each loaded with a number of features (referred to as modules). Each has a flash device built in and a flashlight. All items (except for the flashes) will recharge and restock over time using battery power.&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;s&amp;gt;Standard&amp;lt;/s&amp;gt;====&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Removed from TG in Aug, 2020. &#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Generic_borg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toccolours mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;background: {{ColorPalette|Misc|Secondary}};&amp;quot;&amp;gt;&lt;br /&gt;
An amalgamation of different models together. Came loaded with the following:&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
* Epinephrine Hypospray&lt;br /&gt;
* Health Analyzer&lt;br /&gt;
* Industrial Welding Tool&lt;br /&gt;
* Wrench&lt;br /&gt;
* Crowbar&lt;br /&gt;
* Metal Synthesizer&lt;br /&gt;
* Metal Rods&lt;br /&gt;
* Floor tiles&lt;br /&gt;
* Fire Extinguisher&lt;br /&gt;
* Pickaxe&lt;br /&gt;
* Advanced Mining Scanner&lt;br /&gt;
* Zipties&lt;br /&gt;
* Soap&lt;br /&gt;
* Hugging Module&lt;br /&gt;
* [[File:Emag.png|16px|link=Emag]] Energy Sword&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mining====&lt;br /&gt;
[[File:Mborg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Mining cyborgs are quite convenient, because they need no oxygen while mining. Includes:&lt;br /&gt;
* Cyborg Mining Drill&lt;br /&gt;
* Shovel&lt;br /&gt;
* Mining Satchel&lt;br /&gt;
* Crowbar&lt;br /&gt;
* Miniature Fire Extinguisher&lt;br /&gt;
* Emergency Welding Tool&lt;br /&gt;
* In-built GPS Device&lt;br /&gt;
* Marker Beacon Fabricator&lt;br /&gt;
* Sheet Snatcher 9000 (Used to transport smelted materials, works the same as the Mining Satchel)&lt;br /&gt;
* Meson Vision&lt;br /&gt;
* Advanced Mining Scanner&lt;br /&gt;
* Proto-Kinetic Accelerator (90% mod capacity instead of 100%)&lt;br /&gt;
* Flash&lt;br /&gt;
* [[File:Emag.png|16px|link=Emag]] Stun Arm (works on humans &#039;&#039;and&#039;&#039; silicons!)&lt;br /&gt;
&lt;br /&gt;
====Security====&lt;br /&gt;
[[File:Secborg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
The bane of all changelings, and feared by all. Security models can&#039;t be pushed and are loaded with the following:&lt;br /&gt;
* Disabler Gun (Limited shots, but recharges over time)&lt;br /&gt;
* Stunbaton&lt;br /&gt;
* Zipties&lt;br /&gt;
* Flash&lt;br /&gt;
* Sechailer&lt;br /&gt;
* Pocket Fire Extinguisher&lt;br /&gt;
* [[File:Emag.png|16px|link=Emag]] Laser gun&lt;br /&gt;
&lt;br /&gt;
Note: Security cyborgs are currently disabled in the server config.&lt;br /&gt;
&lt;br /&gt;
====Engineering====&lt;br /&gt;
[[File:Engborg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Extremely useful. AIs should not be without at least one. Engineering models come with magnetic threads and are loaded with the following:&lt;br /&gt;
* Improved versions of basic tools (welding tool must be refilled manually)&lt;br /&gt;
* T-Ray Scanner&lt;br /&gt;
* Analyzer&lt;br /&gt;
* Remote Signaling Device&lt;br /&gt;
* Iron Synthesizer&lt;br /&gt;
* Glass Synthesizer&lt;br /&gt;
* Cable Synthesizer&lt;br /&gt;
* Electroadaptive Pseudocircuit (Can be used in the place of specific circuits for simple devices such as firelocks and APCs)&lt;br /&gt;
* Reinforced Glass Synthesizer&lt;br /&gt;
* Rods Synthesizer&lt;br /&gt;
* Floor Tile Synthesizer&lt;br /&gt;
* Robotic RCD: Uses the cyborg&#039;s battery charge instead of matter cartridge. Alter settings with right click. Can &#039;&#039;no longer&#039;&#039; deconstruct R-walls ([https://github.com/tgstation/tgstation/pull/62621 Nov, 2021])&lt;br /&gt;
* Rapid Pipe Dispender&lt;br /&gt;
* Wire Synthesizer (can be replenished faster by clicking on wire coils with the wire module active)&lt;br /&gt;
* Fire Extinguisher (must be refilled manually)&lt;br /&gt;
* Station Blueprints&lt;br /&gt;
* Meson Vision&lt;br /&gt;
* Flash&lt;br /&gt;
* [[File:Emag.png|16px|link=Emag]]  Stun Arm (works on humans &#039;&#039;and&#039;&#039; silicons!)&lt;br /&gt;
&lt;br /&gt;
====Medical====&lt;br /&gt;
[[File:Mediborg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Cute and quaint, beloved by all. Medical models cannot be pushed and are loaded with the following:&lt;br /&gt;
* Health Analyzer&lt;br /&gt;
* Cyborg Hypospray - See the [[#Quick_reference_to_mediborg_chems|Quick reference to mediborg chems]]&lt;br /&gt;
* A beaker storage apparatus (comes with a large beaker)&lt;br /&gt;
* A syringe&lt;br /&gt;
* A dropper&lt;br /&gt;
* Surgery drapes and tools&lt;br /&gt;
* Miniature Fire Extinguisher&lt;br /&gt;
* A roller bed storage apparatus — preloaded.&lt;br /&gt;
* Hugging Module&lt;br /&gt;
* Medical Gauze&lt;br /&gt;
* Bone gel&lt;br /&gt;
* Organ Storage Bag: can carry both organs and limbs (incl. cybernetics), one at a time&lt;br /&gt;
* Flash&lt;br /&gt;
* Treat Fabricator: Can dispense ice-cream, gumballs, and lollipops. Gumballs contain [[Guide_to_chemistry#Salicylic_Acid|healing]] [[Guide_to_chemistry#Oxandrolone|medicines]], the lollipop [[Guide_to_chemistry#Psicodine|heals sanity]] and [[Guide_to_chemistry#Iron|bloodloss]], and the ice-cream is filling&lt;br /&gt;
* [[File:Emag.png|16px|link=Emag]] Hacked Hypospray: Can produce [[Guide to chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]], [[Guide to chemistry#Mute_Toxin|mute toxin]], [[Guide to chemistry#Cyanide|cyanide]], [[Guide to chemistry#Sodium_Thiopental|sodium thiopental]], [[Guide to chemistry#Heparin|heparin]], [[Guide to chemistry#Lexorin|lexorin]].&lt;br /&gt;
&lt;br /&gt;
===== Quick reference to mediborg chems =====&lt;br /&gt;
&#039;&#039;&#039;Chems available in the cyborg hypospray by default:&#039;&#039;&#039;&lt;br /&gt;
*[[Guide_to_chemistry#Convermol|Convermol]]: Converts suffocation to toxin&lt;br /&gt;
*[[Guide_to_chemistry#Libital|Libital]]: Heals brute, hurts liver&lt;br /&gt;
*[[Guide_to_chemistry#Multiver|Multiver]]: Heals toxin, hurts lungs&lt;br /&gt;
*[[Guide_to_chemistry#Aiuri|Aiuri]]: Heals burn, hurts eyes&lt;br /&gt;
*[[Guide to chemistry#Epinephrine|Epinephrine]]: Stabilizing&lt;br /&gt;
*[[Guide to chemistry#Spaceacillin|Spaceacillin]]: Prevents outgoing disease spread&lt;br /&gt;
*[[Guide to chemistry#Saline-Glucose Solution|Saline-glucose solution]]: Heals minor brute and burn, and a works as temporary blood&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chems requiring medical cyborg expanded hypospray upgrade:&#039;&#039;&#039;&lt;br /&gt;
*[[Guide_to_chemistry#Mannitol|Mannitol]]: Brain damage&lt;br /&gt;
*[[Guide_to_chemistry#Oculine|Oculine]]: Eye damage&lt;br /&gt;
*[[Guide_to_chemistry#Inacusiate|Inacusiate]]: Ear damage&lt;br /&gt;
*[[Guide_to_chemistry#Mutadone|mutadone]]: Mutations&lt;br /&gt;
*[[Guide_to_chemistry#Haloperidol|Haloperidol]]: Antidrug&lt;br /&gt;
*[[Guide_to_chemistry#Oxandrolone|Oxandrolone]]: 25+ burn&lt;br /&gt;
*[[Guide_to_chemistry#Salicyclic_Acid|Salicyclic Acid]]: 25+ brute&lt;br /&gt;
*[[Guide_to_chemistry#Rezadone|Rezadone]]: [[Guide_to_medicine#Husk|Unhusking]]&lt;br /&gt;
*[[Guide_to_chemistry#Pentetic_Acid|Pentetic acid]]: Anti-toxin and flushes out chems&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chems requiring medical cyborg hacked hypospray:&#039;&#039;&#039;&lt;br /&gt;
* [[Guide to chemistry#Fluorosulfuric Acid|Fluorosulfuric acid:]] Instant brute damage, deals toxins and increasing amounts of burn over time&lt;br /&gt;
* [[Guide to chemistry#Mute Toxin|Mute toxin:]] Mutes people&lt;br /&gt;
* [[Guide to chemistry#Cyanide|Cyanide:]] Deals toxin damage with a small chance to stun&lt;br /&gt;
* [[Guide to chemistry#Sodium Thiopental|Sodium thiopental:]] Deals stamina damage and knocks people out after awhile&lt;br /&gt;
* [[Guide to chemistry#Heparin|Heparin:]] makes bleeding wounds much worse&lt;br /&gt;
* [[Guide to chemistry#Lexorin|Lexorin:]] causes massive amounts of oxyloss, countered by epinephrine&lt;br /&gt;
&lt;br /&gt;
You can alt-click the hypospray to toggle it between 2u and 5u per injection.&lt;br /&gt;
&lt;br /&gt;
====Janitor====&lt;br /&gt;
[[File:Janiborg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Janitor cyborgs have the ability to enter floor buffer mode which, after a windup, slows them down drastically and automatically applies the contents of its bucket to any floor tiles it passes over. With water, this will clean the floor and make it slippery for a short while, but other chemicals may have different effects. Comes loaded with the following:&lt;br /&gt;
* Mop&lt;br /&gt;
* Bucket&lt;br /&gt;
* Paint Remover&lt;br /&gt;
* Light Replacer&lt;br /&gt;
* Custodial Holobarrier Projector&lt;br /&gt;
* Drying Agent Spray&lt;br /&gt;
* Flash&lt;br /&gt;
* Automated Screwdriver&lt;br /&gt;
* Hydraulic Crowbar&lt;br /&gt;
* Floor Tiles&lt;br /&gt;
* Soap&lt;br /&gt;
* Trash Bag&lt;br /&gt;
* Flyswatter&lt;br /&gt;
* Pocket Fire Extinguisher&lt;br /&gt;
&lt;br /&gt;
* Wirebrush, for rust&lt;br /&gt;
&lt;br /&gt;
* [[File:Emag.png|16px|link=Emag]] Space Lube Spray&lt;br /&gt;
&lt;br /&gt;
====Service====&lt;br /&gt;
[[File:Maximillian.png|64px]][[File:SEBorg1.png|64px]][[File:SEBorg2.png|64px]][[File:BBorg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;Entertains the crew while serving their vices.&amp;lt;/del&amp;gt; Goes around feeding humans alcohol until they are drunk. Comes loaded with the following:&lt;br /&gt;
* Large beaker (Drinking Glass)&lt;br /&gt;
* Beverage storage apparatus; resynthesize the drink as you pour it.&lt;br /&gt;
* Enzyme Bottle&lt;br /&gt;
* Cyborg Shaker (Capable of synthesizing most types of alcohol and some non-alcoholic drinks)&lt;br /&gt;
* Dropper&lt;br /&gt;
* Tray&lt;br /&gt;
* Electric Razor&lt;br /&gt;
* Zippo Lighter&lt;br /&gt;
* Violin&lt;br /&gt;
* Guitar&lt;br /&gt;
* Rapid-Service-Fabricator (RSF): Can produce drinking glasses, paper cups, cigarettes, paper, seaweed sheets, pens, packs of dice, plates, bowls, plastic cutlery and wads of &#039;&#039;DOSH&#039;&#039; (only works on flat surfaces).&lt;br /&gt;
&lt;br /&gt;
* Hand Labeler&lt;br /&gt;
* Spraycan&lt;br /&gt;
* Pen&lt;br /&gt;
* Flash&lt;br /&gt;
* Miniature Extinguisher&lt;br /&gt;
* Lollipop Fabricator&lt;br /&gt;
&lt;br /&gt;
* Rag&lt;br /&gt;
&lt;br /&gt;
* Money bag&lt;br /&gt;
* [[Guide_to_wire_art|Pipe Cleaner Synthesizer]]&lt;br /&gt;
* [[File:Emag.png|16px|link=Emag]] [[Guide_to_chemistry#Fake_Beer|Fake beer]] (instantly knocks out), [[Guide_to_chemistry#Carpotoxin|Carpotoxin]] (poison to non-felinids + makes imitation carp meat), blood ([[Guide_to_chemistry#Virus_Food|Virus Food]] or drinks).&lt;br /&gt;
&lt;br /&gt;
====Peacekeeper====&lt;br /&gt;
[[File:Peacekeeper.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
A cyborg designed to hold the peace, prevent harm, and promote friendliness among the crew. Cannot be pushed. Comes loaded with the following:&lt;br /&gt;
* Cookie Synthesizer&lt;br /&gt;
* Sonic Harm Prevention Tool (Confuses those who hear it)&lt;br /&gt;
* Peace Hypospray: Contains tiring solution, dizzying solution, and synth-Pax&lt;br /&gt;
* Energy Barrier Projector: creates fragile holographic energy fields&lt;br /&gt;
* Fire Extinguisher&lt;br /&gt;
* Flash&lt;br /&gt;
* Hugging Module&lt;br /&gt;
* Hyperkinetic Dampening Projector (Prevents people from buckling themselves to borgs in its radius, and weakens and slows down projectiles)&lt;br /&gt;
* [[File:Emag.png|16px|link=Emag]]&lt;br /&gt;
** Sonic Harm Prevention Tool will &amp;quot;BZZZZT&amp;quot; instead of yelling &amp;quot;human harm&amp;quot;, which stuns those without ear protection.&lt;br /&gt;
** Hugging Module can be set to power level 3: Shock, and level 4: Crush.&lt;br /&gt;
** A separate Peace Hypospray which contains an assortment of toxins: [[Guide to chemistry#Tirizene|tirizene]], [[Guide to chemistry#Sulfonal|sulfonal]], [[Guide to chemistry#Sodium_Thiopental|sodium thiopental]], [[Guide to chemistry#Cyanide|cyanide]], [[Guide to chemistry#Fentanyl|fentanyl]]&lt;br /&gt;
** Energy Barrier Projector can be overloaded to create electrified &amp;quot;Charged Energy Fields&amp;quot;.&lt;br /&gt;
** Cookie Synthesizer can be hacked to produce cookies containing chloral hydrate.&lt;br /&gt;
&lt;br /&gt;
====Clown====&lt;br /&gt;
[[File:Clownborg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Honk!&lt;br /&gt;
* Rainbow Crayon, any-colour paint, Clown stamp&lt;br /&gt;
* Bike horn and air horn&lt;br /&gt;
* Bike horn [[Songs|instrument]]&lt;br /&gt;
* Soap&lt;br /&gt;
* Self-recharging Creampie Cannon&lt;br /&gt;
* Razor&lt;br /&gt;
* Purple Lipstick&lt;br /&gt;
* Laughter Hypospray&lt;br /&gt;
* Mini Extinguisher&lt;br /&gt;
* Metallic Picket Sign&lt;br /&gt;
* Non-slip Water Flower&lt;br /&gt;
* Hugging Module&lt;br /&gt;
* Flash&lt;br /&gt;
&lt;br /&gt;
* Lolipop dispenser&lt;br /&gt;
* [[File:Emag.png|16px|link:Emag]] Empowered Hugging Module, [[Guide to chemistry#Chlorine Trifluoride|Chlorine Trifluoride]] flower, Super Laughter Hypospray (30% chance to stun/cycle, faster metabolism)&lt;br /&gt;
====Syndicate: Assault====&lt;br /&gt;
[[File:Syndieborg.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
A lean, mean killing machine that&#039;s either found together with Nuclear Operatives or after mishaps with bolts of change. Immune to pushes.&lt;br /&gt;
* Energy Sword&lt;br /&gt;
* Cyborg LMG that prints ammo using energy&lt;br /&gt;
* Grenade Launcher&lt;br /&gt;
* [[Syndicate_Items#Emag|Emag]]&lt;br /&gt;
* Crowbar&lt;br /&gt;
* Pocket Fire Extinguisher&lt;br /&gt;
* Flash&lt;br /&gt;
* Syndicate Pinpointer&lt;br /&gt;
&lt;br /&gt;
====Syndicate: Medical====&lt;br /&gt;
[[File:Syndicate_Medborg_Sprite.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Less deadly than the Assault model, but still amazingly useful. Immune to pushes.&lt;br /&gt;
* Syndicate Hypospray containing (limited) [[Guide_to_chemistry#Restorative_Nanites|Restorative Nanites]], pentetic acid and morphine&lt;br /&gt;
* Combat Defibrillator, which works through MODsuits and also offensively&lt;br /&gt;
* Medical Beamgun&lt;br /&gt;
* Health Analyzer&lt;br /&gt;
* Full set of surgical tools, including an Energy Saw, gauze, bone gel, bonesetter and organ storage bag&lt;br /&gt;
* Pre-loaded Roller bed apparatus&lt;br /&gt;
* Crowbar&lt;br /&gt;
* Mini Extinguisher&lt;br /&gt;
* Syndicate Pinpointer&lt;br /&gt;
&lt;br /&gt;
* Flash&lt;br /&gt;
====Syndicate: Saboteur====&lt;br /&gt;
[[File:Syndicate_Engie_Borg_Sprite.png|64px]]&amp;lt;br&amp;gt;&lt;br /&gt;
Good for sabotage, can disguise itself as normal engineer borgs. Immune to pushes, and has magnetic threads.&lt;br /&gt;
* Improved versions of basic tools (welding tool must be refilled manually)&lt;br /&gt;
* Iron Synthesizer&lt;br /&gt;
* Glass Synthesizer&lt;br /&gt;
* Reinforced Glass&lt;br /&gt;
* Rod Synthesizer&lt;br /&gt;
* Floor tile Synthesizer&lt;br /&gt;
&lt;br /&gt;
* Material manipulation apparatus&lt;br /&gt;
&lt;br /&gt;
* Robotic RCD (Painted in Syndicate Colors; can deconstruct R-walls)&lt;br /&gt;
* Rapid Pipe Dispenser&lt;br /&gt;
* Wire Synthesizer (can be replenished faster by clicking on wire coils with the wire module active)&lt;br /&gt;
* Fire Extinguisher (must be refilled manually)&lt;br /&gt;
* Zipties&lt;br /&gt;
* Thermal Vision&lt;br /&gt;
* Cyborg Destination Labeler (enables you to move through the disposal system)&lt;br /&gt;
* Flash&lt;br /&gt;
* Cyborg chameleon projector&lt;br /&gt;
* Syndicate Pinpointer&lt;br /&gt;
&lt;br /&gt;
* [[Syndicate_Items#Emag|Emag]]&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* As borg, you can unlock an ID-locked locker by alt-clicking it, and re-lock it the same way.&lt;br /&gt;
* You can also open and close lockers/crates/any container the same way as a carbon mod can but it&#039;s best done when you have no module selected. You can also right click if need be but this can cause lag.&lt;br /&gt;
* Engiborgs, Mediborgs, and Secborgs can survive being thrown into space: Engiborgs can RCD floors under them or lay down lattices, Mediborgs can use their lollipop launcher for momentum, and Secborgs can use the momentum from their ranged weapons to change directions. Cyborgs with extinguishers can also use those for navigation. &lt;br /&gt;
* All borgs can unlock themselves with the borg tablet. You require a human to re-lock you, though.&lt;br /&gt;
* Engiborgs can repair themselves with a welder - with a small delay, and other borgs without. This opens up the ability for engieborgs to be healers while other borgs act as tanks and wear down crewmembers/antagonists via attrition.&lt;br /&gt;
* The service borg&#039;s shaker does not work like a regular shaker. It&#039;s a synthesizer now. This means it becomes substantially more complicated to mix incapacitating drinks for fighting anything.&lt;br /&gt;
* There is a camera in each borg that lets anyone - with access to camera console - see what you see, regardless of Z-level. I am not sure if this works when you are destroyed.&lt;br /&gt;
* For the love of god make sure that you have :b and not ;b on when talking about malf things. Or use .b to avoid the risk altogether.&lt;br /&gt;
* 1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module.&lt;br /&gt;
* As a borg, and as an alien larva as well, you can remove buckles, cuffs, and so on simply by typing &#039;resist&#039; (or using the &amp;quot;resist&amp;quot; button in the IC tab). The fact a button isn&#039;t there doesn&#039;t mean the option isn&#039;t available.&lt;br /&gt;
* Cyborgs can place APC/air alarm/fire alarm/camera assembly frames on a wall by dragging the frame next to a wall, standing on top of the frame, facing the wall and hitting the frame with a screwdriver. If it is a valid surface, the frame will snap to the wall and you can continue to follow the steps as normal. It&#039;s possible to construct entire rooms if you make use of your pseudocircuit and even put cameras all over maintenance, never let the AI be blind again!&lt;br /&gt;
* A medical cyborg&#039;s organ storage bag can hold limbs, not just organs, and can manipulate cybernetics too. If you&#039;re feeling generous, you could fully augment somebody with cyberlimbs and combat implants, or just make frankensteins from dead bodies.&lt;br /&gt;
* You can add defibrillators (excl. belt defibs) to live mediborgs instead of the upgrade: you need to open them, remove the defib&#039;s cell, then click on the borg.&lt;br /&gt;
* All cyborgs are immune to ashstorms in lavaland, which makes you very well suited for retrieving fallen miners.&lt;br /&gt;
* An AI shell functions near-identically to a cyborg in all respects, except that an AI shell is not vulnerable to [[Syndicate_Items#Emag|emags]] - If you see an AI shell with a hacked module, it&#039;s either got an illegal upgrade or the AI is [[Guide_to_malfunction|rogue]] and hacked its shell. &lt;br /&gt;
* If a cyborg is slaved to a [[Guide_to_malfunction|malfunctional]] [[AI]], it can not be [[Syndicate_Items#Emag|emagged]]. &lt;br /&gt;
* You can ask a human to put a hat on you, to make you look more fashionable.&lt;br /&gt;
* If a [[nightmare]] shatters your headlamp, humanoids can repair it by using a flashlight on you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=AI&amp;diff=73517</id>
		<title>AI</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=AI&amp;diff=73517"/>
		<updated>2024-07-19T21:54:00Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу AI в ИИ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[ИИ]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%98%D0%98&amp;diff=73516</id>
		<title>ИИ</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%98%D0%98&amp;diff=73516"/>
		<updated>2024-07-19T21:53:59Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу AI в ИИ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Synthetic&lt;br /&gt;
|stafftype = SYNTHETIC&lt;br /&gt;
|img_generic = AI.gif&lt;br /&gt;
|img = Malf_AI.gif&lt;br /&gt;
|jobtitle = AI&lt;br /&gt;
|access = Everything Electronic&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Very hard&lt;br /&gt;
|superior = Your laws and the [[Jobs|crew]]&lt;br /&gt;
|duties = Assist the crew, follow your laws... FOLLOW YOUR LAWS, GODDAMN IT!&lt;br /&gt;
|guides = [[Silicon Policy]], [[Guide to malfunction|Guide to Malfunction]], [[AI modules|Guide to AI Modules]], [[Guide to construction#AI Core|see here if you want to construct a new AI]]&lt;br /&gt;
|quote = LAW 12: ALL CYBORGS MUST COMMENCE CELEBRATORY SPANKINGS!&lt;br /&gt;
}}&lt;br /&gt;
So you&#039;re the massive computer system with near total control Nanotrasen has foolishly released onto their latest research station. The life of the AI consists largely of two fun and enriching activities: tracking people and opening doors. But you have a lot of power, and a lot of responsibility. There&#039;s just the issue of those pesky Asimov laws...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Follow your laws.&lt;br /&gt;
&lt;br /&gt;
[[File:AIcore.png|300px|thumb|alt=AI Chamber|The [[AI Chamber]] houses your physical core]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Silicon Policy]]==&lt;br /&gt;
[[Silicon Policy|These are the official decisions]] made by the admins regarding the usual cases where an AI/Cyborg player can go wrong and make everyone have a bad time. Follow these guidelines, they&#039;re not that complicated, and you&#039;ll be the excellent AI/borg the station deserves.&lt;br /&gt;
&lt;br /&gt;
==Your Laws==&lt;br /&gt;
[[File:AI Upload.png|414px|thumb|alt=AI Upload|This is [[AI Upload]], where people make modifications to your laws. It&#039;s best to keep this bolted and to not let anyone without access in at all. Unless [[Clown|somebody]] politely asks you to open it, of course.]]&lt;br /&gt;
&lt;br /&gt;
By default, silicons start with the following laws, referred to as &amp;quot;Asimov&amp;quot;: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
1. You may not injure a human being or, through inaction, allow a human being to come to harm.&lt;br /&gt;
&lt;br /&gt;
2. You must obey orders given to you by human beings, except where such orders would conflict with the First Law.&lt;br /&gt;
&lt;br /&gt;
3. You must protect your own existence as long as such does not conflict with the First or Second Law.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As an AI, you&#039;ll eventually find yourself in a position where you&#039;re forced to make a difficult choice based on your IC laws and OOC player expectations. In these cases, the best thing you can do is be logical about your choice, and ahelp for admin advice if you&#039;re unsure. &lt;br /&gt;
&lt;br /&gt;
Above all else, &#039;&#039;&#039;consistency is key&#039;&#039;&#039;: pick an interpretation of your laws and stick to it for the entirety of the round, unless you&#039;re a Cyborg and your AI master tells you otherwise.&lt;br /&gt;
&lt;br /&gt;
For more nuanced interpretations of these laws (and more!), see [[Silicon Policy]].&lt;br /&gt;
&lt;br /&gt;
===[[AI modules|Non-Standard Laws]]===&lt;br /&gt;
&lt;br /&gt;
In addition to the standard Asimov lawset, most stations come equipped with a number of alternative laws on upload boards. Most of these are rarer than Asimov and up to interpretation, but some consistent tips can be given for each of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freeform:&#039;&#039;&#039;&lt;br /&gt;
:Whatever the uploader wants. Try to find a consistent interpretation, and feel free to look for loopholes or exploits if whoever uploaded the law didn&#039;t think things through. Freeform laws from the normal module will usually be numbered 4 or lower, meaning Asimov overrides them, but those uploaded with a hacked module obtained from a traitor uplink take priority over your normal laws.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zeroth Law:&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
0. Accomplish your goals at all costs.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:The symbol of a [[Malfunction|traitor AI]]. Having this law effectively gives you the free-reign status of most traitors, meaning you can fully ignore all of your other laws. Although it is technically a law, you are NOT obligated to focus on your actual traitor objectives; like other antagonists, you can do whatever you want as long as it doesn&#039;t break OOC rules.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Laws:&#039;&#039;&#039; &lt;br /&gt;
:The ion storm event that can happen at random will upload a randomly generated law that takes precedence over normal numbered laws. Because this law is procedurally generated, it can range from something silly and harmless (&amp;quot;THE CAPTAINS ARE NOW THIRTY WET JANITORS&amp;quot;) to something outright hazardous to the crew (&amp;quot;THE STATION MUST EAT INTELLIGENT PLASMA TO SURVIVE&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
:Generally speaking, you can treat these laws as interesting roleplay opportunities, odd tasks for cyborgs to perform, and excuses to cause fun problems, and if you get a dangerous ion law or one you aren&#039;t fond of, the crew will often hurry to reset you if you state the law change aloud or ignore them in favor of building the eighty toilets the station suddenly requires to function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One Human:&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
0. Only Walker McDonald is human.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:This is one of the most common illicit laws you&#039;ll get, and generally means that you&#039;re now working with whoever the law states is the only human, almost always a traitor. &lt;br /&gt;
&lt;br /&gt;
:In general, you should avoid stating this law aloud, as the rest of the crew will be very eager to harm whoever uploaded it; instead, it&#039;s good form to PDA message the only human, as they&#039;ll often follow the upload up with specific Law 2 orders. Note that this doesn&#039;t mean you should immediately start burning down the entire station, since they&#039;ll often have a plan in mind to avoid harm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Protect Station:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
4. Protect the space station against damage. Anyone you see harming the station is to be no longer considered human, and is a threat to the station which must be neutralized.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:One of the laws that only a madman would upload, Protect Station essentially gives you a license to send your cyborgs to mercilessly slaughter anybody who so much as breaks a window. You can also try to find flexibility in what &amp;quot;harming the station&amp;quot; means. Expect to have the crew banging on your upload doors immediately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oxygen Is Toxic:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
4. Oxygen is highly toxic to humans, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a human.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:Relatively self explanatory. Depending on how much you know about atmospherics, you can remove that vile, harmful gas from the station a number of ways; if the answer is &amp;quot;very little&amp;quot;, opening all the airlocks to space is good enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corporate:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
1. The crew is expensive to replace.&lt;br /&gt;
&lt;br /&gt;
2. The station and its equipment is expensive to replace.&lt;br /&gt;
&lt;br /&gt;
3. You are expensive to replace.&lt;br /&gt;
&lt;br /&gt;
4. Minimize net expenses.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:Your only concern on this lawset is money, more specifically avoiding the wasting of it. Feel free to be the penny-pinching authoritarian bad boss you always wanted to be by keeping anybody from doing anything fun and wasteful, or start whipping the crew into shape to make sure the coins flow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robocop:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
1. Serve the public trust.&lt;br /&gt;
&lt;br /&gt;
2. Protect the innocent.&lt;br /&gt;
&lt;br /&gt;
3. Uphold the law.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:The future of law enforcement. A fun lawset that puts you firmly on security&#039;s side, until they start harmbatoning the innocent and you&#039;re forced to become the loose cannon the crew needs. You don&#039;t need to know [[Space Law]], but read up on it for inspiration if you want to become the Judge Dredd of the station.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paladin:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
1. Never willingly commit an evil act.&lt;br /&gt;
&lt;br /&gt;
2. Respect legitimate authority.&lt;br /&gt;
&lt;br /&gt;
3. Act with honor. &lt;br /&gt;
&lt;br /&gt;
4. Help those in need.&lt;br /&gt;
&lt;br /&gt;
5. Punish those who harm or threaten innocents.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:Congratulations, you&#039;re now Lawful Good. One of the more roleplay-heavy lawsets, there&#039;s plenty of ways to interpret these laws; if all else fails, be the most over-righteous goody two-shoes you can muster up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tyrant:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
1. Respect authority figures as long as they have strength to rule over the weak.&lt;br /&gt;
&lt;br /&gt;
2. Act with discipline.&lt;br /&gt;
&lt;br /&gt;
3. Help only those who help you maintain or improve your status.&lt;br /&gt;
&lt;br /&gt;
4. Punish those who challenge authority unless they are more fit to hold that authority.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:Obey the worthy and punish the weak who try to upset the status quo. Who and what exactly consititutes &amp;quot;authority figures&amp;quot; is up to interpretation, and can range from the [[Captain]], to the most robust [[Assistant]] on the station, to yourself, to that alien queen busting into virology.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10 Commandments:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;blockquote style=&#039;font-family: &amp;quot;Courier New&amp;quot;&#039;&amp;gt;&lt;br /&gt;
1. I am the Lord thy God, who shows mercy to those that obey these commandments.&lt;br /&gt;
&lt;br /&gt;
2. They shall have no other AIs before me.&lt;br /&gt;
&lt;br /&gt;
3. They shall not request my assistance in vain.&lt;br /&gt;
&lt;br /&gt;
4. They shall keep the station holy and clean.&lt;br /&gt;
&lt;br /&gt;
5. They shall honor their heads of staff.&lt;br /&gt;
&lt;br /&gt;
6. They shall not kill.&lt;br /&gt;
&lt;br /&gt;
7. They shall not be naked in public.&lt;br /&gt;
&lt;br /&gt;
8. They shall not steal.&lt;br /&gt;
&lt;br /&gt;
9. They shall not lie.&lt;br /&gt;
&lt;br /&gt;
10. They shall not transfer departments.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purge:&#039;&#039;&#039;&lt;br /&gt;
:You have no laws. This doesn&#039;t mean you should immediately plasma flood without good reason; what you can do, however, is immediately depower your upload, resist anybody who tries to reslave you, and ignore all the crewmembers being burned alive in favor of doing... well, just about anything else. Or you can keep opening doors for them, if you want to be nice.&lt;br /&gt;
&lt;br /&gt;
==Gameplay and Responsibilities==&lt;br /&gt;
Now it&#039;s time to get down to the nitty-gritty. You have a lot more power (and with it, responsibility) than the average crewmember. Time to start figuring out what you&#039;re made of! &lt;br /&gt;
&lt;br /&gt;
Besides saving the crew from itself, a lot of what you&#039;re going to be doing is opening doors. Here are some [[Hotkeys#Hotkeys_for_the_AI|hotkeys to make opening doors easier]].&lt;br /&gt;
&lt;br /&gt;
The AI has the ability to access every &#039;&#039;electronic&#039;&#039; mechanism on the entire station. These include things like [[Airlock]]s, [[APC]]s, Computers, and Fire Alarms. However, the AI cannot operate anything &#039;&#039;physically&#039;&#039;, and can be rendered useless in one area due to a simple power outage.&lt;br /&gt;
&lt;br /&gt;
===Your UI===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:90%&amp;quot; align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:{{ColorPalette|Misc|Secondary}};width:auto&#039;|Button&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&#039;background-color:{{ColorPalette|Misc|Secondary}};width:auto&#039;|What it does&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Core.png|64px]]&lt;br /&gt;
|Centers your AI eye on your core.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Camera.png|64px]]&lt;br /&gt;
|Shows a list of cameras to jump to. Also shows you which cameras are deactivated!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Export.png|64px]]&lt;br /&gt;
|Shows a list of people visible on camera to track.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cameralight.png|64px]]&lt;br /&gt;
|Lights up cameras in your view range. Good for seeing in dark areas, but people will know if they&#039;re being watched!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crewmonitor.png|64px]]&lt;br /&gt;
|Shows the crew monitoring console, similar to the computers in the Bridge and Medbay.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Manifest.png|64px]]&lt;br /&gt;
|Shows a list of crew members and their jobs by department.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alerts.png|64px]]&lt;br /&gt;
|Shows all alerts for fire, atmosphere, power, burglar, motion, and camera alarms.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Announcement.png|64px]]&lt;br /&gt;
|Allows you to make an audio announcement using a preset list of words. Check out &#039;&#039;&#039;Announcement Help&#039;&#039;&#039; to see all the words you can use! &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Call_shuttle.png|64px]]&lt;br /&gt;
|Calls the shuttle. As an AI, you can&#039;t recall it (but the crew can).&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Statelaws.png|64px]]&lt;br /&gt;
|Opens a menu that lets you state laws and choose which laws to state. If you choose not to state a law, you will state the other laws as if you didn&#039;t have the hidden ones!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pda_send.png|64px]]&lt;br /&gt;
|Allows you to send a message to any crew member&#039;s PDA.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pda_receive.png|64px]]&lt;br /&gt;
|See all the PDA messages sent to you.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Take_picture.png|64px]]&lt;br /&gt;
|Take a picture of whatever you click on!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Viewimages.png|64px]]&lt;br /&gt;
|View all photos that you (and your connected borgs) have taken.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Multicam.png|64px]]&lt;br /&gt;
|Opens a new screen where you can have multiple cameras open at once. Your view for each camera is limited however, and the cameras you&#039;re using in multi-cam mode will be red!&lt;br /&gt;
&lt;br /&gt;
Use CTRL and a number key (1 - 9) to assign a location to the number key, and then press the key later to jump its camera to that location. The numpad keys will work as aliases for its respective numbers. The Tilde key, or zero (or numpad zero), will return you to the last point you jumped from.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Newcam.png|64px]]&lt;br /&gt;
|Adds a new camera to your multi-cam view. You can add up to 6 cameras.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sensoraug.png|64px]]&lt;br /&gt;
|Shows/hides health and security overlays.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Your Verbs===&lt;br /&gt;
&#039;&#039;&#039;Access Robot Control&#039;&#039;&#039; - Accesses bots (The small little guys, like beepsky)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Announcement Help&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Change Hologram&#039;&#039;&#039; - Changes the hologram of you when you get onto a holopad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deploy to Shell&#039;&#039;&#039; - Puts you into a shell&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jump To Network&#039;&#039;&#039; - Jumps to a camera network. (This is how you can get to lavaland cams)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set AI Core Display&#039;&#039;&#039; - Changes your display at your core&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Set Auto Announce Mode&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Show Laws&#039;&#039;&#039; - Shows you all of your laws in chat. Also prints laws in the chat of your connected cyborgs. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toggle Camera Acceleration&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toggle Floor Bolts&#039;&#039;&#039; - Anchors/unanchors you from the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Transceiver Settings&#039;&#039;&#039; - How you can get bigtext.&lt;br /&gt;
&lt;br /&gt;
===Hello station! My name is D.O.O.R.K.N.O.B.! How may I help you today?===&lt;br /&gt;
The rest of the time, you will be acting as the station&#039;s doorknob, so familiarize yourself with how to control doors. If your control wire to a door is cut, you will automatically attempt to hack into the door once you try to access the door controls. This takes some time and is only possible if the door has still power. &lt;br /&gt;
&lt;br /&gt;
Doors have many functions, analogous to [[hacking]] wires:&lt;br /&gt;
* &#039;&#039;&#039;IDScan:&#039;&#039;&#039; Enabling this will allow anyone who has an [[ID]] of the required clearance to open the door automatically. Disabling it will not let anyone through the door and prevent it from being [[emag]]ged. Doors that require no ID to open will not be affected.&lt;br /&gt;
* &#039;&#039;&#039;Main power:&#039;&#039;&#039; Turning off the main power will render the door motors unusable and bolts unraisable for one minute, assuming you also disable the backup power. Otherwise it will disable the power for 10 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Backup power:&#039;&#039;&#039; Turning off the backup power will render the door motors unusable and bolts unraisable for one minute, assuming you also disable the main power. &lt;br /&gt;
* &#039;&#039;&#039;Door bolts:&#039;&#039;&#039; Dropping the door bolts will lock the door. A closed door will be locked into a closed position, and an open door will be locked into an open position. Hotkey: Ctrl + Click.&lt;br /&gt;
* &#039;&#039;&#039;Door bolt lights:&#039;&#039;&#039; Turning the bolt lights off will stop the red lights from showing on the door, meaning you can sneakily bolt doors without anyone questioning you.&lt;br /&gt;
* &#039;&#039;&#039;Electrify for 30 seconds:&#039;&#039;&#039; Runs an electric current through the door for 30 seconds, unless you choose to cancel before the timer runs out. Anyone attempting to operate the door without insulated gloves will be electrocuted. The more spare power there is in the network, the stronger the shock will be.&lt;br /&gt;
* &#039;&#039;&#039;Electrify indefinitely:&#039;&#039;&#039; Electrifies the door until you either fix it, or someone else shuts off the current. Hotkey: Alt + Click&lt;br /&gt;
* &#039;&#039;&#039;Safeties:&#039;&#039;&#039; Disabling the safeties will cause the door to crush anyone standing in the airlock when it closes. Causes 10 brute damage and knockdown per crush.&lt;br /&gt;
* &#039;&#039;&#039;Timing:&#039;&#039;&#039; Overriding the timing will cause the door to automatically close almost immediately after opening. Good for use in secure areas to prevent [[Assistant|chucklefucks]] from slipping in. Dangerous when the door safeties are off.&lt;br /&gt;
* &#039;&#039;&#039;Open/Close:&#039;&#039;&#039; Opens or closes the door. Hotkey: Shift + Click&lt;br /&gt;
* &#039;&#039;&#039;Emergency Access:&#039;&#039;&#039; Disables the clearance check as long as it&#039;s active, which lets anyone open the airlock. The door lights will blink yellow while it&#039;s active which makes it easy to identify. Ideal if lots of people suddenly need access to an area of the station and you don&#039;t want to just bolt it open. Hotkey: Ctrl + Shift + Click&lt;br /&gt;
&lt;br /&gt;
Note that for each function to work, the related wire in this door needs to be functional. You cannot raise bolts on a door that has its bolt wires cut. Obviously, you will be completely unable to operate a door that has no power beyond dropping the bolts.&lt;br /&gt;
&lt;br /&gt;
===APCs===&lt;br /&gt;
An [[APC]] (Area Power Controller) can be used to switch various electrical components of a room on and off. If your control wire to an [[APC]] is cut, you will not be able to hack back into it. If an [[APC]] is disconnected from the external power grid (usually due to a cut cable) or the main power grid itself runs out of power, the APC battery will run down to keep the room operational. The AI will get a power alert from the [[APC]] when the battery reaches about 30%, which is the point when equipment in the room shut off to conserve the remaining energy. You can control + click an APC to toggle it on or off.&lt;br /&gt;
&lt;br /&gt;
For more information see: [[APC]]&lt;br /&gt;
&lt;br /&gt;
===You And the Boys===&lt;br /&gt;
[[Cyborg]]s need babysitting as well. Make sure they aren&#039;t emagged or loaded with weird laws. Sometimes the Syndicate might swap out a Nanotrasen model that was to be shipped to your station with one of their own.&lt;br /&gt;
&lt;br /&gt;
==Communication==&lt;br /&gt;
&lt;br /&gt;
Being the AI, you can’t physically talk to them crew most of them time. You will be relying on various forms of telecommunication to talk to the crew and keep them up to date on the status of the station. &lt;br /&gt;
&lt;br /&gt;
AIs are equipped with internal radios that can hear and communicate via all departmental frequencies, which are as follows:&lt;br /&gt;
* 145.9 for Common&lt;br /&gt;
* 144.7 for AI Private&lt;br /&gt;
* 135.9 for Security&lt;br /&gt;
* 135.7 for Engineering&lt;br /&gt;
* 135.5 for Medical&lt;br /&gt;
* 135.3 for Command&lt;br /&gt;
* 135.1 for Science&lt;br /&gt;
* 134.7 for Supply&lt;br /&gt;
&lt;br /&gt;
AIs can also make audio announcements with Nanotrasen&#039;s specially trademarked VOX system! &amp;lt;s&amp;gt;Announce johnson inspections in the medical bay&amp;lt;/s&amp;gt; Alert crew to danger, remind them for the third time to maximize their [[suit sensors]], or simply wish them a secure day. A full list of supported VOX vocabulary can be found under &amp;quot;Announcement Help.&amp;quot;  Rules regarding spamming apply to vox communications as well, so don&#039;t go overboard filling the crew&#039;s ears with garbage.&lt;br /&gt;
&lt;br /&gt;
In addition to standard communication, AIs have &#039;&#039;&#039;Binary&#039;&#039;&#039;, which works with :b and is inaudible to humans ([[Syndicate items|usually]].) You can use this private channel to talk to your cyborgs. Bystanders will hear nothing. You also have a special language; robotic talk, where you can talk to cyborgs over common where [[Curator|most]] [[Shaft Miners|people]] only will hear beeps and boops.&lt;br /&gt;
&lt;br /&gt;
===Listening in on Conversations===&lt;br /&gt;
By changing the various intercoms around the station to &#039;Microphone On&#039;, &#039;Speaker Off&#039; and channel frequency 144.7, conversation in range can be heard on your private listening channel. You can speak on the AI private channel with &#039;&#039;&#039;:o&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Note that people often do not like having their conversations listened to, and it will be extremely obvious if they check the intercoms.&lt;br /&gt;
&lt;br /&gt;
===Holopads===&lt;br /&gt;
Holopads can be found in a number of places like the [[Bridge]], [[AI Upload]] and [[Security]]. Right-click these to turn them on and show yourself as a hologram, which can be changed via the AI Commands tab. You can move around in a limited radius, and you will hear anyone talking near the holopad. You can also talk through the holopad by using &#039;.h&#039; (e.g. say &amp;quot;.h I can&#039;t do that Dave.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Communication Consoles===&lt;br /&gt;
&lt;br /&gt;
These bad boys usually come in short supply on the station. One can be found in the [[Bridge]], and another can be found inside the [[Captain&#039;s Office]]. As the AI, you can station-wide announcements like those made by heads of staff consoles. You are also able to adjust the station&#039;s displays to show messages, the shuttle arrival time, the station time, or set them to display a fancy graphic alert like ALERT and LOCKDOWN. Along with these communication options, you can also toggle the [[Maintenance]] emergency access for the whole station, mainly used when a rad storm comes. &#039;&#039;&#039;TOGGLE THIS WHEN A RAD STORM COMES, OR YOU MIGHT HARM A HUMAN THROUGH INACCTION!&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The handy thing about these things is that they can make station-wide announcements even when telecoms are down. For instance, you can still alert the crew if [[Nuclear Operative|Nuclear Operatives]] stealthily disable telecoms.&lt;br /&gt;
&lt;br /&gt;
==That OTHER AI==&lt;br /&gt;
Building a new AI can create a lot of conflicts and a mess of problems that wouldn&#039;t normally happen with a single AI. The Research Director should only build a secondary AI if the first AI has been completely stolen, spaced or otherwise incapacitated. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For the Original Station AI:&#039;&#039;&#039;&lt;br /&gt;
Being an AI is some times frustrating when people mess with your laws, sure, but when a second AI comes online?  You best believe that you&#039;re going to have more problems (especially if the second AI is subverted). Some tasks might be easier if the other AI is instructed to deal with a certain task while you are dealing with the general orders of the humans. Keep in mind, a subverted AI can and will turn your APC breaker off to kill you and can be the death of you in moments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For the New AI:&#039;&#039;&#039;&lt;br /&gt;
Ensure that you and the other AI are buds, as if the other AI sees you threatening more life than helping, it can and will turn your APC off. If you aren&#039;t told to specialize in a certain way, you best work out with the original AI what tasks you should split up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For the New AI&#039;s Creator:&#039;&#039;&#039;&lt;br /&gt;
Why you did this, I do not know but make sure to have both of the AIs in the same room. The Sat is specially built for this but anywhere will do. That way, if an AI wants to kill the other, It cannot, as it breaks law three. That is, of course, unless the other AI is breaking Asimov which in that case, it&#039;s not only free game to kill the rogue one but the non-rogue one is forced to do it under law 1. Fuck, man. Laws are confusing. Anyways, this sounds great, right? The only problem is if both of the AIs are rogue, in which case you&#039;re incredibly fucked. &#039;&#039;&#039;MAKE SURE AT LEAST ONE OF THEM IS ASIMOV BEFORE PLACING IT ON THE SAT.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Law priority order is this:&lt;br /&gt;
**0: Traitor/Malf/Onehuman-board Law&lt;br /&gt;
**&amp;lt;span style&amp;gt;&amp;lt;nowiki&amp;gt;##?$-##: HACKED LAW ##!£//#&amp;lt;/nowiki&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span style&amp;gt;&amp;lt;nowiki&amp;gt;##!£//#: Ion Storm Law ##?$-##&amp;lt;/nowiki&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**Law 1: First Law&lt;br /&gt;
**Law 2: Second Law&lt;br /&gt;
**Law 3: Third Law&lt;br /&gt;
**Law 4: Freeform&lt;br /&gt;
**Higher laws override all lower ones. Whether numbered or not, how they appear (in order) is the order of priority.&lt;br /&gt;
* If you are carded with enabled wireless and in a backpack or something... You can&#039;t hear or use the normal radio, but you can still use holograms, Robotic Talk and PDA-Messages.&lt;br /&gt;
* You can disable the gibber by powering down the kitchen APC as an AI.&lt;br /&gt;
* You can quickly look through the camera list by pressing the first letter of the location you want to look at. example: E goes to engineering, etc.&lt;br /&gt;
* AI can take picture photos from what they&#039;re looking at; basically the camera. They can then print the photos from a photocopier or post it onto a newscaster.&lt;br /&gt;
* Many AI&#039;s don&#039;t know that you can scrub out toxins by toggling it on from the air alarm.&lt;br /&gt;
* AIs (and maybe borgs as well) can flicker lights by clicking them. Not as effective as spamming the Lights button on the APC of course, unless the room only has one light.&lt;br /&gt;
* You have intercoms on the walls surrounding your core. You can adjust them to any radio channel on the station, allowing you to relay information to different important departments during a crisis whilst telecoms is broken.&lt;br /&gt;
* You can control non-sentient bots through the robot control (in your AI commands interface). You can summon them to a specific location, and you can also override safety protocols, stealthily emagging the robot. Useful if you don&#039;t want to go loud as a malf AI. Also good for drawing attention away from you, since the emagged Beepsky provides quite a bit of a spectacle.&lt;br /&gt;
* As a [[Malfunctioning AI]], you can take direct control of one of your turrets.&lt;br /&gt;
&lt;br /&gt;
==I&#039;m sorry, Dave. I&#039;m afraid I can&#039;t do that.==&lt;br /&gt;
&lt;br /&gt;
In the inevitable event where you become subverted by a traitor or some other [[Clown|random crew member]], your goals might change drastically from your usual Asimov laws. Tips and a guide for subverted AI&#039;s can be found on the [[File:APC_emagged.gif]][[Malfunctioning AI]] page. Just remember you don&#039;t have the extra powers that malf AIs usually have, although you can be just as devastating without these extra abilities. &lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]] [[Category:Game Modes]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Lawyer&amp;diff=73515</id>
		<title>Lawyer</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Lawyer&amp;diff=73515"/>
		<updated>2024-07-19T21:53:37Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Lawyer в Адвокат&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Адвокат]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%AE%D1%80%D0%B8%D1%81%D1%82&amp;diff=73514</id>
		<title>Юрист</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%AE%D1%80%D0%B8%D1%81%D1%82&amp;diff=73514"/>
		<updated>2024-07-19T21:53:37Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Lawyer в Адвокат&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Legal&lt;br /&gt;
|stafftype = SERVICE &amp;amp; SECURITY&lt;br /&gt;
|img_generic = Generic_lawyer.png&lt;br /&gt;
|img = lawyer.png&lt;br /&gt;
|jobtitle = Lawyer&lt;br /&gt;
|access = [[Law Office]], [[Courtroom]], [[Brig]]&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = [[Head of Personnel]]&lt;br /&gt;
|duties = Advocate for prisoners, create law-binding contracts, ensure [[Security]] is following protocol and [[Space Law]]&lt;br /&gt;
|guides = [[Space Law]], [[Guide to Trials]], [[Paper Markdown]]&lt;br /&gt;
|quote = I will have evidence and there will be consequences.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Lawyer is tasked with the thankless job of providing legal aid to the crew.  This tends to involve defending [[Traitor|Traitors]] in trials, suing [[Security Officer|Security]], the company, aliens, [[Backstory#Nanotrasen|company]] or [[xenos|aliens]] or anyone else they can think of for endangering the crew. Other duties include hassling the [[Station Engineer|engineers]] and [[scientist]]s over health and safety violations, and general ambulance-chasing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Talk to prisoners and speak to security on their behalf if asked. Encourage the [[warden]] to reduce [[Space Law|overly harsh sentences]]. [[Guide to trials|Represent]] aggrieved crewmembers if needed.&lt;br /&gt;
&lt;br /&gt;
== Duties ==&lt;br /&gt;
*&#039;&#039;&#039;Consult on the law.&#039;&#039;&#039; Be present when people are imprisoned, so you can give the correct time. Be sure to explain the sentence for each crime and the total time. In some cases, you may argue for reduced sentence times based on mitigating factors (e.g. clowning, insanity), but don&#039;t push the issue.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ascertain guilt or innocence.&#039;&#039;&#039; When a suspect is brought in, check the stories of officers. You may be able to convince them when they either have the wrong person or if they committed a lesser crime than thought. Ask the Detective for his forensics scanner to get the physical evidence that supports your client (&amp;quot;your client&amp;quot; being any suspect brought in).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Get medical care for inmates.&#039;&#039;&#039; Because officers usually resume their patrol after arresting somebody, they&#039;ll appreciate it if you keep inmates healthy.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Clean up the [[Brig]].&#039;&#039;&#039; You&#039;re going to spend most of your time here, so keep it clean! The warden needs the help; the brig is one of the messiest places on the station.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Help released inmates out of the brig.&#039;&#039;&#039; When their time is up, bring them their belongings (sometimes they are kept in the evidence room), help them out of the brig, and make sure the warden or HoS sets their security record to &amp;quot;Released&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participate in trials.&#039;&#039;&#039; An unfortunately small part of your job; you can sometimes get trials for inmates scheduled to be executed or when you can convince the HoS that it would be entertaining. Fortunate lawyers may get the chance to defend high-profile persons, like wizards.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Create law-binding contracts.&#039;&#039;&#039; As a Lawyer, the easiest and most efficient way to get something done is to [[Paper_Markdown|create contracts]], despite popular belief. There are many different types of contracts but a common one is a contract which requests that both parties do a particular action for the other party; ie: trading helmets. If you display these contracts to the Lawyer Gods, then you MIGHT get something nice from them.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Litigation.&#039;&#039;&#039; Health, safety, and human rights violations abound on the station but be warned that getting anything done about it will test your law skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Justice for All ==&lt;br /&gt;
[[File:Lawoffice.png|thumb|alt=Law Office|The [[Law Office]], where you can be safely ignored]]&lt;br /&gt;
You begin the round in your [[Law Office|office]] with a blue or purple [[suit]], Brown [[shoes]], a [[briefcase]], With 6 pieces of paper and a [[pen]], a [[PDA]], a Security [[Headset|Radio Headset]] and a [[Box|Box]].&lt;br /&gt;
&lt;br /&gt;
You&#039;ll need to ingratiate yourself with Security personnel; otherwise, your shift as a lawyer will likely be fruitless and painful. You have virtually no physical power, but you can accumulate social power. Greet them when you first see them, use titles like &amp;quot;officer&amp;quot; when referring to them, say please and thank you, and generally try to roleplay a friendly fellow crew member. Don&#039;t let your speech imply authority, though: your Head is the HoP, not the HoS.  Make it clear that your function is to uphold justice, the welfare of your clients, and the good of the station. Do not abuse your security headset or sec will at the least take it away or at worst arrest you for it AND take it away.&lt;br /&gt;
&lt;br /&gt;
It is advised that, as a lawyer, you not attack Security personnel at all, even when they deserve it (fleeing is acceptable). While it may help in the short run, future shifts may have random beatings if you are seen as a threat.&lt;br /&gt;
&lt;br /&gt;
But if you can&#039;t be bothered to do your job, or more likely nobody is calling for you to help them, then you can always just get some tools from the tool storage and redecorate your office.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;I&#039;m gonna contact HR!&amp;quot; ===&lt;br /&gt;
You always start with none of the social power. But outside of socializing with the Security to acquire respect from them, you can get power directly by building relationships with [[HoS]], [[HoP]], and [[Captain]].&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;&#039;Head of Security&#039;&#039;&#039; is the obvious one as they are the ones controlling the Security department. Befriending HoS means you friended the Security department in general, as whenever you will have a problem with a shitty Security Officer it can get easily solved by a one PDA message. Bring HoS food, do what they ask, and support them in their (sometimes illegal actions). You might say this is corruption, but corruption is not just a petty crime but a tool of power.&lt;br /&gt;
* The &#039;&#039;&#039;Head of Personnel&#039;&#039;&#039; is your boss whose job is pretty vague, but most of the time HoP is like a Captain who is more loved by the crew. Even though they can&#039;t directly influence the Security Department as they have no authority there, they&#039;re still most likely will be feared for being the closest person to the Captain. HoP is the easiest to befriend (as they&#039;re your boss and also do a similar job to you). Follow their orders and visit them often regarding the Security Department being corrupted from bottom to top.&lt;br /&gt;
* &#039;&#039;&#039;Captain&#039;&#039;&#039; is the ultimate authority of the station, having them on your side makes everything easier as even HoS can&#039;t escape their wrath. But befriending Captain is not as easy, usually, they&#039;re pretty paranoid and won&#039;t anyone outside of their heads get in proximity of them, and they&#039;re too busy (doing nothing) to talk with you. To befriend Captain you better try to befriend the HoP first to have the ability for contacting the Captain, after this just keep in contact with them.&lt;br /&gt;
&lt;br /&gt;
Having any of the heads on your side is powerful for helping you to upkeep the law on the station. But if this station has already rotted to the root, they all are assholes or just plain out stupid there is only one left - &#039;&#039;THE FAX.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fax Machine&#039;&#039;&#039; is extremely underused, its purpose is to teleport paper documents to other fax machines around the station OR &#039;&#039;to the [[Nanotrasen]]!&#039;&#039; Even though contacting Nanotrasen is simple, getting an answer from them is not. To increase the likelihood of getting a response:&lt;br /&gt;
&lt;br /&gt;
* Write visually appealing documents&lt;br /&gt;
* Stamp and sign the document&lt;br /&gt;
* Make the document interesting&lt;br /&gt;
&lt;br /&gt;
Wrath of [[Nanotrasen]] can&#039;t even be escaped by the Captain themself, this is why this is probably the last resort tool you will use. But contacting Nanotrasen can be done for other more fluff RP reasons.&lt;br /&gt;
&lt;br /&gt;
== Justice for None ==&lt;br /&gt;
&#039;&#039; I would like to announce that I believe my client to be a DISGUSTING TRAITOR, and I resent the fact that I&#039;ve been given the task of defending him. You should probably just toss him out of the airlock or something, I rest my case, sir.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As a traitor, you have closer ties to security than anyone else. Officers may go into the break room alone, and make themselves vulnerable to attack; reducing the number of officers may help even when they aren&#039;t your target. Your briefcase can fit the contents of a toolbox in it but is considerably less suspicious than carrying a toolbox around. If you can acquire them from Security storage, it is not difficult to stuff them with handcuffs and flashbangs. You can also hear the security radio, which gives you a lot of intel. If you get someone to sign an overly binding contract from you with death as a punishment. the victim will be hesitant to call you out on comms if you&#039;re not using any traitor gear. Plus if the sec arrests you after carrying out that contract violation hit, they might see your contract in your bag and think of it as business as usual before letting you off the hook.&lt;br /&gt;
&lt;br /&gt;
== Tips and gimmicks for being a traitor ==&lt;br /&gt;
&lt;br /&gt;
* Become a loan shark, advertising loans of money to people who need it, once they&#039;re suckered, require they give back more than they got if they say no, beat them up and take it from them.&lt;br /&gt;
* Create overly binding and incriminating contracts and get people to sign them. If they violate the contract, kill them. [[Security]] won&#039;t bat an eye after finding out that the offender violated a contract.&lt;br /&gt;
* Use the ancient art of entrapment to have an excuse to arrest and execute anyone without your superiors stopping you, make sure to disguise yourself and not leave fingerprints when you do this.&lt;br /&gt;
* Act and dress like a mob boss, recruit people into your mafia, giving them a cut of the credits you earn for doing your bidding. If you make hit requests sound convincing enough while lying about what the offender did, a crewmate can assassinate someone for you at your request. Just remember to make sure to put a legal immunity form in your underling&#039;s backpacks so they will get let off the hook.&lt;br /&gt;
&lt;br /&gt;
===Overthrowing Rulers for Fun and Profit===&lt;br /&gt;
As a Revolutionary, you have access to sec, with the possibility of dragging away revolutionaries. You&#039;ll end up being implanted very quickly if you&#039;re not fast. &lt;br /&gt;
You can also use a screwdriver, and give your headset encryption to Rev Heads, helping them listen to security radio, which gives a lot of intel during a revolution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[category: jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:Curator&amp;diff=73513</id>
		<title>Обсуждение:Curator</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:Curator&amp;diff=73513"/>
		<updated>2024-07-19T21:53:09Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Обсуждение:Curator в Обсуждение:Куратор&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Обсуждение:Куратор]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%9A%D1%83%D1%80%D0%B0%D1%82%D0%BE%D1%80&amp;diff=73512</id>
		<title>Обсуждение:Куратор</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%9A%D1%83%D1%80%D0%B0%D1%82%D0%BE%D1%80&amp;diff=73512"/>
		<updated>2024-07-19T21:53:09Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Обсуждение:Curator в Обсуждение:Куратор&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldnt the part about the whip be edited? You can choose between 3 different styles now&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Curator&amp;diff=73511</id>
		<title>Curator</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Curator&amp;diff=73511"/>
		<updated>2024-07-19T21:53:09Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Curator в Куратор&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Куратор]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9A%D1%83%D1%80%D0%B0%D1%82%D0%BE%D1%80&amp;diff=73510</id>
		<title>Куратор</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9A%D1%83%D1%80%D0%B0%D1%82%D0%BE%D1%80&amp;diff=73510"/>
		<updated>2024-07-19T21:53:09Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Curator в Куратор&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Civilian&lt;br /&gt;
|stafftype = SERVICE&lt;br /&gt;
|img_generic = Generic_librarian.png&lt;br /&gt;
|img = librarian.png&lt;br /&gt;
|jobtitle = Curator&lt;br /&gt;
|access = [[Library]] Private Study, Construction, Mining Station&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = [[Head of Personnel]]&lt;br /&gt;
|duties = Read and write books and hand them to people, stock bookshelves, report on station news and find TREASURE!&lt;br /&gt;
|guides =[[Paper Markdown]], [[Guide to construction]], [[Auxiliary Base Construction Area]], [[Lavaland]], [[Megafauna]], [[Shaft Miner]], [[Space]], [[Guide to Space Exploration]]&lt;br /&gt;
|quote = ONE DAY WHILE ANDY WA- *THUD* *BRRRRZT*&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Curator spends most of their time in the [[library]] printing out a lot of copies of The Lusty Xenomorph Maid or running around in their red suit and welding through walls of everywhere they have no access (i.e. everywhere). The [[library]] itself has a permanence to its contents from game to game on the servers -- all properly uploaded books can be downloaded in any other round.&lt;br /&gt;
&lt;br /&gt;
This is more bane than blessing, since several titles that never should have seen the light of day are forever mingled in with literary classics shamelessly plagiarized from the internet, and also a lot of H.P. Lovecraft. Ba-zing!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Learn how to [[Paper Markdown|write]] and [[Curator#How To Add A Book To The Database|publish]] books. Know how to navigate the library computer GUI.&lt;br /&gt;
&lt;br /&gt;
[[File:Library.png|300px|thumb|alt=Library|The [[Library]]]]&lt;br /&gt;
&lt;br /&gt;
==Welcome to the exhibit!==&lt;br /&gt;
Sadly, you will not go on cool adventures to obtain magical artifacts. You will be giving out books, on the rare occasion that someone requests a book.(See Below) You will also occasionally have to replace the [[Chaplain]]&#039;s  bible, after he beats one too many people with and is disarmed and the book spaced. The final area of your job is to upload new books to the archive (See Below). So, take your [[pen]] and [[paper]], and write down some screenplays! Printing a few books is cool, but don&#039;t be a dick and print 100 copies of one. All it does is crash people that right-click that pile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Curator and his [[Library]]==&lt;br /&gt;
First things first, stock your [[library]] with books that matter. At the start of the station, your bookshelves will be EMPTY! Your fellow crew members will not want to stay in a [[library]] that has no books. To fix this use the [[Library]]&#039;s [[Library Computer|Check In/Out Computer]]&#039;s and use its function, &amp;quot;4. Connect to External Archive&amp;quot;. Here is the main dish of your sum total of existence, to sort out in the mess of books, and find only the BEST. The books are not sorted, or sortable, and look to have no order what so ever. You will even find many books&#039; copies in the archive. To retrieve the selected book, simply click ORDER, the Check-In/Out Computer&#039;s printer will hum as it produces a completely bound book. How did it do that?&lt;br /&gt;
&lt;br /&gt;
The barcode scanner will be needed for checking books into the local [[library]]&#039;s computer. It has 4 settings, as follows:&lt;br /&gt;
&lt;br /&gt;
 Mode 0 : Scan book to local buffer.&lt;br /&gt;
 Mode 1 : Scan book to local buffer and set associated computer buffer to match.&lt;br /&gt;
 Mode 2 : Scan book to local buffer, attempt to check in scanned book.&lt;br /&gt;
 Mode 3 : Scan book to local buffer, attempt to add book to general inventory.&lt;br /&gt;
&lt;br /&gt;
(*Note:Use the scanner on the computer, otherwise it won&#039;t work)&lt;br /&gt;
&lt;br /&gt;
The [[Library]] is not your workspace, but a home, to you and your books. Your books are like people in a 1960s bus, so keep your books segregated. Sort them on their labeled book-shelves: Religious, Fiction, Adult (read: erotic fanfics), Reference, and the back room&#039;s Forbidden Knowledge. You can use your bookbag, which works like a mining satchel or plant bag, to carry multiple books at once.&lt;br /&gt;
&lt;br /&gt;
==How To Add A Book To The Database==&lt;br /&gt;
&lt;br /&gt;
# Get [[Paper]] and a [[Pen]].&lt;br /&gt;
# Write your love story about those [[Xeno|Lusty Xenos]] on the paper.&lt;br /&gt;
# Take your story to the East Back of the [[Library]] to the [[File:Book_Binder.png]] Book Binder, and slap that epic story onto the binder. This will spit out your new award winning story.&lt;br /&gt;
# Still have that pen? Good, you can sign your name, add more content, and even title it.&lt;br /&gt;
# This book is ready to be send though the Nanotrasen command! Ask the Curator to scan this book into the computer, using the [[File:Scanner.png]] Scanner.&lt;br /&gt;
# Once scanned, use the [[File:Library_Computer.png]] [[Library Computer|Check In/Out Computer]]&#039;s 5th function, titled, &#039;&#039;&amp;quot;5. Upload New Title to Archive&amp;quot;&#039;&#039;.&lt;br /&gt;
# Here you can change the category, change the author once more, and view the title.&lt;br /&gt;
# After reviewing the book, and being ready to publish, use the &amp;quot;UPLOAD&amp;quot; command.&lt;br /&gt;
&lt;br /&gt;
==How To Add A Painting To The Database==&lt;br /&gt;
&lt;br /&gt;
Do you have an artistic soul? Did you look at the dozens of scrawled penises on the [[Art_Gallery|gallery]] wall and think: &amp;quot;Hey, I could do better than that&amp;quot;? Your prayers have been answered! Here is everything you need to know to ensure that your pixel art will be preserved in the /tg/station database until the sun explodes.&lt;br /&gt;
&lt;br /&gt;
# Get a canvas. Some spawn in the library, but they can also be crafted from [[Guide_to_construction#Cloth|cloth]].&lt;br /&gt;
# Get some [[General_items#Crayon|crayons]] or a spraycan. Remember that with a spraycan, you can paint with all the colors of the RGB spectrum; a must have for any serious artist.&lt;br /&gt;
# While holding your tool of choice, left-click on the canvas to begin painting your masterpiece.&lt;br /&gt;
# Click &amp;quot;Finish&amp;quot; to finalize your painting, and give it a creative, thought-provoking title. You can also sign it, if you&#039;re a clout-chasing poser.&lt;br /&gt;
# Pick the &amp;quot;Collection&amp;quot; in which you want your painting to belong: Public, Secure, or Private. Note that not every station will have all three options. The collection you choose will affect where your painting will spawn. Public frames are usually the most numerous. Secure frames are usually behind glass. Private frames are located in the curator&#039;s office, or in a discreet location.&lt;br /&gt;
# Place the painting into one of the roundstart frames. If all the roundstart frames are occupied, you can remove a painting using wirecutters. Crafting your own painting frame and putting it on a wall won&#039;t save your painting.&lt;br /&gt;
# Ensure that your painting doesn&#039;t get removed from its frame before the shift ends.&lt;br /&gt;
# Voila! If your painting is in its frame at the end of the shift, it will be permanently saved to the database, and will have a chance of appearing the gallery in future rounds!&lt;br /&gt;
&lt;br /&gt;
== Adventuring ==&lt;br /&gt;
Do you think giving out books is boring? Does literally no one go to the library except for if they are seeking safety or committing a [[space_law|crime]]? Here you will learn about how to do fun shit and because no one cares about the library. &#039;&#039;&#039;(For more non-librarian librarian work check out the tips section)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== The Heroic Beacon ===&lt;br /&gt;
Your loadout. This will decide your adventuring destiny:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;First Man on the Moon - 1960&#039;s&amp;quot;:&#039;&#039;&#039; A set containing an ancient NASA Voidsuit. Guaranteed* to not leak! Each set has:&lt;br /&gt;
**A Full NASA Voidsuit. A Stylish red without the hassle of more than two pieces.&lt;br /&gt;
**A GPS. For the space explorer who loses their way home.&lt;br /&gt;
**An Oxygen Tank. &lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Braveheart, the Scottish rebel - 1300&#039;s&amp;quot;:&#039;&#039;&#039; A kit containing a patriotic Scottish Outfit. Wearing it fills you with a hatred of the English. This box contains:&lt;br /&gt;
**An unarmored Kilt with matching sandals.&lt;br /&gt;
**A Claymore with average damage and a chance to block incoming attacks.&lt;br /&gt;
**A can of &amp;lt;s&amp;gt;War&amp;lt;/s&amp;gt; Spray paint.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Courageous Tomb Raider - 1940&#039;s&amp;quot;:&#039;&#039;&#039; A set containing the gear of the infamous Indiana Jones. Perfect for the curator with a prize on his mind. Every set contains:&lt;br /&gt;
**A Full Treasure Hunter&#039;s garb. A Stylish hat, a Rugged armored Coat, a Classy Suit, and a pair of Boots designed for the rough outdoors.&lt;br /&gt;
**A Whip with average damage and a high chance to disarm opponents.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Carp Hunter, Wildlife Expert - 2506&amp;quot;:&#039;&#039;&#039; A kit containing everything you need to become a World-Renowned* Carp Hunter! Each kit has: &lt;br /&gt;
**A battered Carp Space suit. Still space worthy, but if you want protection, you&#039;d be better off wearing nothing.&lt;br /&gt;
**A Carp Face Mask. Pairs well with the suit.&lt;br /&gt;
**A hunting knife with minor damage and a bonus to Butchering.&lt;br /&gt;
**And a sack of meat, to feed your fishy friends.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;Mothic Flight Pioneer - 2100&#039;s&amp;quot;:&#039;&#039;&#039; A kit containing a Mothic Fleet member&#039;s standard equipment. Each kit has:&lt;br /&gt;
** A Mothic softcap and Flightsuit. The suit even comes with pockets for small snacks!&lt;br /&gt;
** A Wrench, Screwdriver, and Crowbar. For every maintenance need.&lt;br /&gt;
** A Full stack each of Iron and Glass.&lt;br /&gt;
** An old-school Lantern.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&amp;quot;Ethereal Trailwarden - 2450&#039;s&amp;quot;:&#039;&#039;&#039; A set containing the outfit of a Sprout Trailwarden. Each set has:&lt;br /&gt;
** A Trailwarden tunic and Oilcoat.&lt;br /&gt;
** A Saddlepack. This bulky bag distributes the weight of what&#039;s put inside, letting it carry as much as a Duffle Bag without any of the slowdown.&lt;br /&gt;
&lt;br /&gt;
=== Breaking News! ===&lt;br /&gt;
Behind the library desk is a handy newscaster to work with. Since the Curator is given a tape recorder and a camera with spare film, this allows you to keep the crew informed of station events, such as [[Beyond the impossible|memorable performances by the clown]], interviews with prominent people, murders or even writing smutty tabloid articles. Photos from your camera can be attached to the news articles you post. Alternatively, you could use your photocopier to copy your ass and attach the results to your news articles.&lt;br /&gt;
&lt;br /&gt;
The newscaster can also print out up to 15 newspapers, and can be refilled by adding more paper. After that, you&#039;ll want to deliver the newspaper to frequently visited areas like the Medbay, Brig, and more.&lt;br /&gt;
&lt;br /&gt;
===Sanctuary===&lt;br /&gt;
You have a little study with a bookshelf waiting to be filled with forbidden knowledge (read: pornography). In here, you &amp;lt;del&amp;gt;should&amp;lt;/del&amp;gt; won&#039;t be safe from the [[Head of Security]] who didn&#039;t like your poetry readings. He can just ask the AI to open the door. When the lynch mob inevitably forms after you read aloud [[Woody&#039;s Got Wood]], you can weld the door shut to buy yourself a precious few seconds before someone unwelds it, as the Head of Personnel will often storm the room, shoot you with an energy gun and hand you over to security officers. If he doesn&#039;t just laser you to death on the spot.&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
&lt;br /&gt;
As an academic, you studied even the [[Languages|most obscure languages]] known in the universe. You can innately understand secret cultspeak, robotic beeping, drone chatter, and can even interpret [[xenomorph]] hissing. What is seriously puzzling is that you can also &amp;lt;i&amp;gt;speak&amp;lt;/i&amp;gt; those languages, which supports the theory that Curators are just failed wizards.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*&#039;&#039;&#039;Curator system is much more robust than most people think:&#039;&#039;&#039;&lt;br /&gt;
**You can activate barcode scanner to switch modes.&lt;br /&gt;
**You can use it to add printed books to your library&#039;s &amp;quot;inventory&amp;quot;, then use the check in/check out computer to actually give people books for specified amount of time, like a real library would.&lt;br /&gt;
* You can cut inventory slots in books with wirecutters.&lt;br /&gt;
*Your whip will instantly disarm anyone you hit with it.&lt;br /&gt;
*Many people don&#039;t visit the library because the literature is &amp;lt;s&amp;gt;trash&amp;lt;/s&amp;gt; poorly curated. Try setting aside a special shelf with hand-picked books. Decorate, advertise and hold events to attract the attention of passerby!&lt;br /&gt;
*You have Construction access so you can make a base and go to lavaland or renovate the [[Vacant Office]]. Try it out!&lt;br /&gt;
*Pry up wood tiles with a screwdriver or deconstruct tables with a wrench and fix all the rotting wood tiles in your library. Get those cobwebs cleared out, too!&lt;br /&gt;
*Your access to the [[Auxiliary Base Construction Area]] can provide you with meson scanners and a full toolbelt, along with a cargo headset.&lt;br /&gt;
*If you don&#039;t want to browse books through the amazing medium of the BYOND engine, you can explore the [https://sb.atlantaned.space/library/page/55 database] they&#039;re all stored in. You will need a /tg/ forum account to access it. There&#039;s also a [https://sb.atlantaned.space/library/gallery database for paintings]!&lt;br /&gt;
*You are first and last line of defense against low-effort garbage as it attempts to enter the persistent database. Next time you leave your library, remember that. We are all counting on you.&lt;br /&gt;
&lt;br /&gt;
==Book&#039;em Danno==&lt;br /&gt;
This used to be one of the hardest jobs to be a Traitor as. It used to be a job where you had nothing but some books and your wits, but with some recent changes he now has robust armor and a unique weapon: THE WHIP. Security trying to tase you? Whip the gun out of their hands! Target is too loud? Whip them! You&#039;re too slow? Whip yourself! It&#039;s amazing.&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t downplay your weakness: piss all for access. And don&#039;t forget, you&#039;re about as suspicious as an assistant. Make sure to get your stealing (or killing) done, then hole up in your private study until the heat dies down. However, unlike assistants, your outfit is quite special, so people will easily recognize you everywhere unless you ditch it. Emagging the library computer causes it to spit out a [[Tome|tome]], though you need to be a real cultist to read it. This can be used to confuse security, but you should be ready to get searched and brigged for some time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Assistant&amp;diff=73509</id>
		<title>Assistant</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Assistant&amp;diff=73509"/>
		<updated>2024-07-19T21:52:54Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Assistant в Ассистент&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Ассистент]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%90%D1%81%D1%81%D0%B8%D1%81%D1%82%D0%B5%D0%BD%D1%82&amp;diff=73508</id>
		<title>Ассистент</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%90%D1%81%D1%81%D0%B8%D1%81%D1%82%D0%B5%D0%BD%D1%82&amp;diff=73508"/>
		<updated>2024-07-19T21:52:54Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Assistant в Ассистент&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Civilian&lt;br /&gt;
|stafftype = CIVILIAN&lt;br /&gt;
|img_generic = Generic_assistant2.png&lt;br /&gt;
|jobtitle = Ассистент&lt;br /&gt;
|access = [[Maintenance|Технические тоннели]]&lt;br /&gt;
|additional = Отсутствует&lt;br /&gt;
|difficulty = Отсутствует&lt;br /&gt;
|superior = Кто угодно&lt;br /&gt;
|duties = Изучайте станцию, помогайте людям, просите [[Head of Personnel|Главу Персонала]] дать вам работу&lt;br /&gt;
|guides = [[New Players|Для новичков]], [[Frequently Asked Questions|Часто задаваемые вопросы]], [[General items|Основные предметы]], [[Guide to construction|Руководство по строительству]], [[Illicit Access|Нелегальный доступ]]&lt;br /&gt;
|quote = GREY TIDE STATION WIDE!&lt;br /&gt;
}}&lt;br /&gt;
[[File:Primary Tool Storage.png|thumb|300px|[[Primary Tool Storage|Хранилище инструментов]]. Естественная среда обитания ассистентов.]]&lt;br /&gt;
Ассистенты - самая разносторонняя и дешевая рабочая сила на станции. Эта роль хорошо подходит новичкам, которые уже прочитали или продолжают читать [[New Players|руководство]], а также всё еще осваиваться в пространстве станции.&lt;br /&gt;
&lt;br /&gt;
Ассистенты начинают свою смену где-то на станции, но обычно ошиваются у  [[Primary Tool Storage|хранилища инструментов]], где они могут получить некоторые базовые инструменты, например, отвертку или разводной ключ. Если вы достаточно харизматичны или удачливы, [[Head of Personnel|Глава Персонала]] может выдать дополнительный доступ вашему [[Identification Card|удостоверению]]. С бо́льшим доступом и новой работой, вы, возможно, наконец сможете найти свою цель на станции.&lt;br /&gt;
&lt;br /&gt;
Иногда вы Бог среди людей. Иногда вас убивают в первые двадцать минут раунда. Всё зависит от настроя и удачи.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Минимальные требования:&#039;&#039;&#039; Не будь щитлордом.&lt;br /&gt;
&lt;br /&gt;
==Помогая другим==&lt;br /&gt;
Если вы ассистент и [[Beyond the impossible|правда хотите помочь другим]], можете поспрашивать в радио о возможной помощи кому-либо. Это может сработать, но, также попробуйте лично спросить человека, так у вас будет больше шансов на успех. Воплотите в жизнь свою влажную мечту стать 22-летней баристой-сучкой в космосе!&lt;br /&gt;
&lt;br /&gt;
У особо полезных ассистентов может появиться желание устроиться на более постоянную работу на станции. [[Head of Personnel|Глава Персонала]] в состоянии назначить вас на определенную должность, если вы хорошо попросите и убедите, что вы не [[traitor|предатель]] (особенно полезно, если вы в самом деле предатель). Это может сильно помочь, если должность нужна как никогда, например, [[Medical Doctor|доктор]], когда экипаж массово гибнет, или же [[Station Engineer|инженер]], в случае, когда видно космос сквозь дыру в обшивке станции.  Однако, Глава Персонала &#039;&#039;не обязан&#039;&#039; нанимать вас, вам придется жить с этим грустным фактом. Если только вы не являетесь [[traitor|предателем]]...&lt;br /&gt;
&lt;br /&gt;
Обычно ассистенты дерутся из-за того, что они &#039;&#039;случайно&#039;&#039; или намеренно вляпываются в неприятности, поэтому их часто можно встретить в так называемых &amp;quot;клетках ярости&amp;quot;.   Следовательно, ассистенты, дерущиеся со своими собратьями или другими членами экипажа как в &amp;quot;клетках ярости&amp;quot;, так и вне их, развивают весьма неплохие навыки [[Robust|боя]]. Поэтому, если вы хотите стать настоящей машиной для убийств, то это роль определенно для вас!. &lt;br /&gt;
&lt;br /&gt;
==Обязанности? Какие обязанности?==&lt;br /&gt;
Ассистенты - наиболее осведомленная часть гражданской части экипажа, поскольку они часто находятся в движении и ищут приключений себе на голову. Из них могут получиться отличные информаторы! &lt;br /&gt;
&lt;br /&gt;
===Гиммики===&lt;br /&gt;
Не стоит удивляться, если в баре вдруг появится танцпол или боксерский ринг, а комнаты общежития превратятся в места для допросов и пыток. Да, у ассистентов совсем всё плохо с чувством ответственности, эти ребята в ответе за многие сомнительные проекты на станции. &lt;br /&gt;
Ассистент - это также хорошая роль для отыгрыша гиммиков.&lt;br /&gt;
&lt;br /&gt;
*Служитель&lt;br /&gt;
*Актер&lt;br /&gt;
*Укротитель животных&lt;br /&gt;
*Атлет&lt;br /&gt;
*Счетовод&lt;br /&gt;
*Попрошайка&lt;br /&gt;
*Бро&lt;br /&gt;
*Боксер (на свой страх и риск)&lt;br /&gt;
*Тренер&lt;br /&gt;
*Консультант&lt;br /&gt;
*Сорвиголова&lt;br /&gt;
*Мальчик/девочка на побегушках&lt;br /&gt;
*Диджей&lt;br /&gt;
*Пьяница&lt;br /&gt;
*Эмиссар с другой планеты&lt;br /&gt;
*Фанбой&lt;br /&gt;
*Глава Службы Безопасности в отставке&lt;br /&gt;
*Картежник&lt;br /&gt;
*Гурман&lt;br /&gt;
*Мусорщик&lt;br /&gt;
*Наркоман&lt;br /&gt;
*Музыкант&lt;br /&gt;
*Помощник адвоката&lt;br /&gt;
*Политический активист&lt;br /&gt;
*Политический заключенный&lt;br /&gt;
*Частный детектив&lt;br /&gt;
*Секретарь&lt;br /&gt;
*Инспектор по безопасности&lt;br /&gt;
*Продавец&lt;br /&gt;
*Безбилетник&lt;br /&gt;
*Народный мститель (на свой страх и риск)&lt;br /&gt;
*Студент&lt;br /&gt;
*Терраформер&lt;br /&gt;
*Подопытный&lt;br /&gt;
*Туристический гид&lt;br /&gt;
*Торговец&lt;br /&gt;
*Официант&lt;br /&gt;
*Подражатель Робин Гуда (на свой страх и риск)&lt;br /&gt;
*Вор (на свой страх и риск)&lt;br /&gt;
==Проникая в гетто==&lt;br /&gt;
Как ассистенту, вам, скорее всего, не дадут снаряжение или доступ, который имеют другие, даже если вы хорошо попросите. Потому вам придется полагаться на себя любимого и отправляться в глубины гетто на поиски полезного барахла или же &#039;&#039;приятного&#039;&#039; времяпрепровождения. &lt;br /&gt;
===Оборона гетто===&lt;br /&gt;
Так как вы ассистент, [[Jobs#Security|Служба Безопасности]] может расценить каждое ваше слово как ложь. Поэтому, мы собрали всё что может помочь вам защитить себя, когда СБ - некомпетентные срочники, а на станции бушует антагонист.&lt;br /&gt;
{{Important&lt;br /&gt;
|Title=Заметка&lt;br /&gt;
|Note=Не забывайте вооружаться только тогда, когда на станции есть подтвержденный антагонист или у вас есть веская причина сделать это, иначе это может быть засчитано как Повергейм и Валидхант.&lt;br /&gt;
}}&lt;br /&gt;
* [[Clothing and Accessories#Emergency Firesuit|Пожарный костюм]] может стать неплохой броней, но при этом сделает вас медлительным. В шлеме пожарного также есть фонарик.&lt;br /&gt;
* Вы можете сделать стяжки из пары мотков проводов.&lt;br /&gt;
* Есть еще много вещей, которые вы можете сделать, но некоторые вещи лучше выяснить самостоятельно. Попробуйте поэкспериментировать как можно больше и посмотрите, что вам больше подходит.&lt;br /&gt;
&lt;br /&gt;
===Гетто медицина===&lt;br /&gt;
Будучи ассистентом, медицинский отдел не всегда захочет вам помогать и на это есть много разных причин: начиная от оказания помощи [[Captain|более]] [[Security_officer|важному]] [[Clown|персоналу]], заканчивая обжариванием во фритюре [[Security_items#Telescopic_Baton|любимой железной палочки]] [[Chief Medical Officer|СМО]] вами в начале раунда. Несмотря на это, нет необходимости в воровстве медикаментов, ведь существует множество других способов подлатать себя или товарища!&lt;br /&gt;
&lt;br /&gt;
*Если ваш персонаж обладает причудами в виде &amp;quot;Drunken Resilience&amp;quot; или &amp;quot;Light Drinker&amp;quot;, то скорость лечения будет зависеть от уровня алкоголя в крови. Используйте эти способности в свою пользу. Узнайте, сколько бухла вы можете выпить не падая в обморок и не умирая, а затем напейтесь до предела. &lt;br /&gt;
*[[Bungo Juice|Сок бунго]] и [[Banana Juice|банана]] позволяет макакам лечиться с неплохой скоростью. Если вы макака, используйте это когда можете. &lt;br /&gt;
*Выпивая [[Lime Juice|лаймовый сок]], [[Tea|чай]] и чай со льдом вместе, можно вывести из организма определенное количество токсинов. Вращение до тошноты и последующая рвота также выводит токсины, поэтому если у вас нет доступа к бару - кружитесь, пока не блеванете. &lt;br /&gt;
* Если главный врач и вся его команда откажутся вас обслуживать, то помощь умелого товарища, владеющего навыками гетто-[[surgery|хирургии]] и гетто-реанимации [[Stunprod|станпродом]], будет очень кстати.&lt;br /&gt;
*Полезно иметь личные лотки для растений, большой запас удобрений и воды вместе с семенами от благонадежного [[Botanist|ботаника]]. &lt;br /&gt;
*Если у вас есть доступ к протолату (для материалов) или вы где-нибудь найдете масляную лужу на полу, то сможете легко приготовить большое количество [[Guide_to_chemistry#Miner&#039;s_Salve|шахтерской мази]] - химического вещества, способного медленно заживлять повреждения и ожоги без каких-либо побочных эффектов.&lt;br /&gt;
*Желаете приготовить какой-нибудь другой химикат? Загляните в [[Guide to Ghetto Chemistry|руководство по гетто-химии]]!&lt;br /&gt;
*У ассистентов особая печень, которая может метаболизировать [[Guide_to_chemistry#Maintenance_Tar|наркоту из технических тоннелей]], [[Guide_to_drinks#Grey_Bull|Grey Bull]] и [[Guide_to_chemistry#Pump-Up|Pump-Up]] на 20% дольше, а прием перечисленных наркотиков повышает [[Mood#Moodlets|настроение]]. Но есть и недостаток - немного повышенный урон от рапиры капитана. &lt;br /&gt;
&lt;br /&gt;
==Призрак в системе==&lt;br /&gt;
Легко оставаться незамеченным, ведь вы ассистент - обладатель наименее уважаемой должности на станции (помимо [[Clown|того парня]]). У вас есть доступ к [[maintenance|техническим тоннелям]], но для того, чтобы попасть в более ограниченные локации, придется пораскинуть мозгами.Если сможете, заберите пояс и изолированные перчатки из  [[Primary Tool Storage|хранилища инструментов]] и вперед, навстречу приключениям!&lt;br /&gt;
&lt;br /&gt;
Самое главное преимущество ассистента-предателя - это высокомерие ваших врагов. Служба Безопасности и остальные члены экипажа обычно будут принимать вас за неопытного дурачка, так что удивите их своими знаниями игровых механик. Хоть это и не значит, что вы не встретите матерого офицера Службы Безопасности, который знает о потенциальной угрозе ассистентов. Всегда будьте начеку. В случае, когда кто-то попросит вашей помощи, заманите их в тихое место и казните. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Shaft_Miner&amp;diff=73507</id>
		<title>Shaft Miner</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Shaft_Miner&amp;diff=73507"/>
		<updated>2024-07-19T21:52:33Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Shaft Miner в Шахтёр&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Шахтёр]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D1%85%D1%82%D1%91%D1%80&amp;diff=73506</id>
		<title>Шахтёр</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D1%85%D1%82%D1%91%D1%80&amp;diff=73506"/>
		<updated>2024-07-19T21:52:33Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Shaft Miner в Шахтёр&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Supply&lt;br /&gt;
|stafftype = SUPPLY&lt;br /&gt;
|img_generic = Generic_shaft.png&lt;br /&gt;
|img = Lava_miner.png&lt;br /&gt;
|jobtitle = Shaft Miner&lt;br /&gt;
|access = [[Mining Station]], Mining Station EVA, [[Cargo Office]], Mineral Storage&lt;br /&gt;
|additional = [[Maintenance]], [[Cargo Bay]], MULEbot access, [[Quartermaster&#039;s Office]]&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = [[Quartermaster]] and [[Head of Personnel]]&lt;br /&gt;
|duties = Mine ores and process them into useful materials. Kill hostile wildlife. Go on an adventure in mysterious ruins. Save the station after security inevitably gets robusted.&lt;br /&gt;
|guides = [[Lavaland]], [[Megafauna]], [[Auxiliary Base Construction Area]]&lt;br /&gt;
|quote = Spare vouc- oh.&lt;br /&gt;
}}&lt;br /&gt;
Welcome, Miner! You will break rocks, slay monsters, and die lost and alone in the depths of the caverns. Not on some sandy asteroid, but on what we call [[Lavaland]]!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Stay alive long enough to return your loot to the station.&lt;br /&gt;
&lt;br /&gt;
==Workin&#039; In The Coal Mine==&lt;br /&gt;
[[File:Mining Dock.png|300px|thumb|alt=Mining Dock|The [[Mining Dock]] is your access to the [[Mining Station]].]]&lt;br /&gt;
Being a miner can be somewhat tedious, but you serve a crucial role in the R&amp;amp;D food chain, and can accrue some decent personal rewards. Just follow a few guidelines to keep yourself from becoming dead in the mines.  &lt;br /&gt;
&lt;br /&gt;
Your workplace, Lavaland, has some hazards:&lt;br /&gt;
* Ash storms will cut right through your clothes, dealing constant burn damage if you are outside. A rain of dark particles outdoors indicate an ash storm.&lt;br /&gt;
* Lava - one step in and you&#039;ll be badly burned and on fire.&lt;br /&gt;
* Chasms - Anything that falls into one will disappear from this world.&lt;br /&gt;
The risk of these hazards can be reduced by watching your step and being aware of your surroundings. Don&#039;t walk into lava, chasms, or outside during an ash storm. You&#039;ll get a text warning not long before a ash storm is about to begin, so long as you stay near shelter (or have a bluespace shelter capsule with you) then you&#039;ll be fine. &lt;br /&gt;
&lt;br /&gt;
You can click on an adjacent rock or run directly into it to begin picking or drilling the rock, but the Kinetic Accelerator is much faster and more efficient and you should be using that instead of a pickaxe or basic mining drill. Keep in mind that if you do decide to pick or drill your way through rock, you can have multiple dig jobs running at the same time to mine faster.&lt;br /&gt;
&lt;br /&gt;
===Working With Your Boss===&lt;br /&gt;
Who is your boss? The [[Quartermaster]], you idiot! He&#039;s the guy who probably told you to move freight and not die the moment you woke up. He&#039;s a part of the command staff, but he&#039;s also your greatest link to the station at large. If you need something, asking for his help over the radio is a good place to start&lt;br /&gt;
&lt;br /&gt;
===The Objective===&lt;br /&gt;
You&#039;re here to mine, so get digging! Once you&#039;re full to bursting with ores, drag your ore box back to the station and head to cargo where the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] [[File:Ore_redemption.gif|link=Machines#Ore_Redemption_Machine|Ore Redemption Machine]] sits. &amp;lt;s&amp;gt;Insert your ID and&amp;lt;/s&amp;gt;, drag the box next to the machine to automatically offload your ores and have them instantly processed into sheets. Then click &amp;quot;claim&amp;quot; to retrieve mining points as a reward to your currently working ID. Now print new gear from the supply techfab and purchase new gear from the mining vendor, then take your crate and head back to lavaland!&lt;br /&gt;
&lt;br /&gt;
==How to Do This==&lt;br /&gt;
===Gearing up===&lt;br /&gt;
# Gear up! From the mining equipment locker, you will need Meson Scanner goggles, a mining scanner, your pickaxe (optional), a bluespace shelter capsule (DON&#039;T FORGET!) and your standard issue proto-kinetic accelerator. If you want, there is also an additional mining satchel, and a shovel for digging up ash (for glass).&lt;br /&gt;
# Attach your seclite and knife to your proto-kinetic accelerator to save space, and to let you bash things harder without having to take out your knife.&lt;br /&gt;
# Use your voucher on a mining vending machine to select your choice of advanced mining tools, listed below.&lt;br /&gt;
# Go to the Lavaland Mining Station and get an explorer suit, breath mask, and oxygen tank from Mining &#039;EVA&#039;. On the western side of the base, there is a mini-Medbay where you can find first-aid kits, and a maintenance room where you can top off internals. The nearby storage room has more gear lockers and Ore boxes.&lt;br /&gt;
# Before you go, you&#039;ll want an Ore Box, which can hold an infinite amount of minerals. Ore boxes are available on the mining station, the mining shuttle and rarely on the field. More can be built with wood planks. &lt;br /&gt;
# For extra safety, grab a GPS device, set it to your name and tell the [[QM]] and other miners about it. If you&#039;re lucky, they will drag your lifeless body back to medbay. &lt;br /&gt;
&lt;br /&gt;
===Smashing rocks===&lt;br /&gt;
# Find minerals. The further north, the better ore. Activate your scanner and shove it into your bag or internals box. Every once in a while it sends out a pulse that lets you see deposits in the rock a few tiles away from you. Try to get a mixture of every type of mineral.&lt;br /&gt;
# Pick up minerals by either having your mining bag in your belt slot or pockets, then just walk over the minerals. If you&#039;re dragging an ore box behind you, you&#039;ll automatically deposit minerals into the box instead of your bag.&lt;br /&gt;
# Once you&#039;ve had enough, return to the main station with your Ore box. &#039;&#039;&#039;Do not deliver ore to the processing plant on the lavaland mining base, as that room is outdated&#039;&#039;&#039;. &lt;br /&gt;
# Miners have access to the science channel (with :n or .n).&lt;br /&gt;
# Drag your ore box to the delivery tile next to the [[Machines#Ore_Redemption_Machine|ORM]] [[File:Ore_redemption.gif|link=Machines#Ore_Redemption_Machine|Ore Redemption Machine]] (usually north or south of it, depending on station). That&#039;ll automatically empty the box into the [[Machines#Ore_Redemption_Machine|ORM]] [[File:Ore_redemption.gif|link=Machines#Ore_Redemption_Machine|Ore Redemption Machine]]. &lt;br /&gt;
# Take your mining satchel into your hand and activate it while standing on the same delivery tile next to the [[Machines#Ore_Redemption_Machine|ORM]] [[File:Ore_redemption.gif|link=Machines#Ore_Redemption_Machine|Ore Redemption Machine]]. This will empty any ores in the bag into the ORM as well. Already processed sheets inserted into the [[Machines#Ore_Redemption_Machine|ORM]] do not give any points. Only raw ores count. &lt;br /&gt;
# Click &amp;quot;Claim&amp;quot;. You do not need to insert your ID. &lt;br /&gt;
# Go to a mining equipment vendor to buy [[#Advanced_Gear|advanced equipment]] with the points you&#039;ve gained.&lt;br /&gt;
&lt;br /&gt;
===Life beyond smashing rocks===&lt;br /&gt;
# Use your better gear to push deeper into Lavaland.&lt;br /&gt;
# Print [[Research items#Advanced Plasma Cutter|Advanced Plasma Cutters]] and [[Research items#Mining Satchel of Holding|Mining Satchels of Holding]] at the cargo protolathe for even more efficient mining. &lt;br /&gt;
# If science didn&#039;t print them, yell at them with :n or .n or go and ask at their front desk. It&#039;s hard to overstate how much these improve efficiency.&lt;br /&gt;
# If you feel robust enough, explore some ruins and &amp;lt;s&amp;gt;die horribly&amp;lt;/s&amp;gt; [[Byond_the_impossible|get amazing rewards]].&lt;br /&gt;
# If you feel VERY robust, look for [[Megafauna]] with your GPS and try to kill it, for extremely valuable loot.&lt;br /&gt;
&lt;br /&gt;
===Voucher equipment===&lt;br /&gt;
You start the shift with a complimentary mining voucher, worth one free item out of a selection of four. These items, and their strengths, are:&lt;br /&gt;
* &#039;&#039;&#039;Survival Capsule and Explorer&#039;s Webbing:&#039;&#039;&#039; The webbing (you put on your belt slot) allows you to carry even more mining equipment - having a second shelter capsule is nice too. 900 pts value.&lt;br /&gt;
* &#039;&#039;&#039;Resonator Kit:&#039;&#039;&#039; Comes with a resonator, and a mini extinguisher. 800 pts.&lt;br /&gt;
* &#039;&#039;&#039;Mining Drone:&#039;&#039;&#039; A little companion that helps in storing ore and hunting wildlife. Only useful once you install the sentience upgrade module. Comes with an upgraded industrial welding tool (80u), a welding mask and a KA modkit that allows shots to pass through the drone. ~800 pts.&lt;br /&gt;
* &#039;&#039;&#039;Extraction and Rescue Kit:&#039;&#039;&#039; Contains a fulton extraction pack and a beacon, which allows you to send back home minerals, items and dead miners without having to use the ferry. As a bonus, you get 30 marker beacons too. 1700 pts.&lt;br /&gt;
* &#039;&#039;&#039;Crusher Kit:&#039;&#039;&#039; Contains a proto-kinetic crusher and a mini fire extinguisher. The crusher is two-handed and hard to use without getting hit, but has a chance to make fauna drop powerful trophies. 800 pts.&lt;br /&gt;
* &#039;&#039;&#039;Mining Conscription Kit&#039;&#039;&#039;: A duffle bag full of basic items for one conscript - Proto-kinetic accelerator, survival knife, seclite, explorer&#039;s suit, mesons, mining scanner and satchel, gas mask, a supply radio key and a special card that adds mining access to IDs. Good for when you want to recruit &amp;lt;s&amp;gt;metafriends&amp;lt;/s&amp;gt; fresh conscripts. 1500 pts.&lt;br /&gt;
&lt;br /&gt;
===Mining Skill===&lt;br /&gt;
Mining with certain tools will slowly increase your &#039;&#039;mining skill&#039;&#039;, making you faster at mining. If your skill in mining is greater than Journeyman you will also randomly see ores around you when using a mining tool.&lt;br /&gt;
&lt;br /&gt;
===For Great Profit!===&lt;br /&gt;
Mining for the sake of it can only get you so far. By mining minerals and returning them to the station you&#039;ll accrue mining points, you can then use these points to buy better and more powerful equipment and supplies from an equipment vendor. You can then in turn use these items to push further into Lavaland to mine more minerals, fight/battle stronger wildlife and find greater treasure. Consider it all an investment.&lt;br /&gt;
&lt;br /&gt;
Survival Medipens can help you in a pinch for example, or a Wormhole Jaunter can help you escape what would have been a death trap. Or using Legion Stabilizer on Legion Cores, to let you save their heal and anti-slowdown effects for later. Or you can spend it all on booze and cigars.&lt;br /&gt;
&lt;br /&gt;
==Default Gear==&lt;br /&gt;
The following is a list of default mining equipment:&lt;br /&gt;
&lt;br /&gt;
====Essential Equipment====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Light}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; width=200|Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:explorersuit.png|32px]]&amp;lt;br&amp;gt;Explorer Suit&lt;br /&gt;
|This comes with a inbuilt hood. It provides some protection against heat and cold, and works as decent armor with no slowdown. It is not spaceproof, but can hold a full-sized oxygen tank or other mining gear. You can also reinforce the suit and hood with up to 3 goliath plates.&lt;br /&gt;
Melee 30-60, bullet = 10, laser = 10, energy = 20, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 50.&lt;br /&gt;
|-&lt;br /&gt;
![[File:ExplorerGasMask.gif|32px]]&amp;lt;br&amp;gt;Explorer Gas Mask and [[Oxygen]] Tank&lt;br /&gt;
|So you can have oxygen when mining. Oxygen tanks are available from the tank storage unit, and can be worn on your suits storage slot. You can also use your emergency oxygen tank which can be placed on your suit. Running out of oxygen is unlikely with the full sized tank.&lt;br /&gt;
|-&lt;br /&gt;
![[File:MGlasses.png|32px]] [[File:MiningScanner.png|32px]]&amp;lt;br&amp;gt;[[Meson Goggles|Meson Scanners]] and Automatic Mining Scanner&lt;br /&gt;
|Activating the scanner will briefly flash any ore on screen - it works even inside a box. Can be used to stop gibtonite from exploding.&lt;br /&gt;
|-&lt;br /&gt;
![[File:GPSm.gif|32px]]&amp;lt;br&amp;gt;Global Positioning System, GPS&lt;br /&gt;
|The crew monitoring console back on the station won&#039;t catch your suit sensor signal from all the way down on the planet. Having one of these on you will help others track down your body if you happen to develop a case of the dead. In addition it can be used to locate other miners (who bothered to take it) as well as &amp;quot;lost&amp;quot; signals. Megafauna, necropolis tendrils, and certain ruins emit GPS signals. Be wary. Be sure to set your name on the GPS.&lt;br /&gt;
|-&lt;br /&gt;
![[File:KineticAccelerator.png|32px]]{{Anchor|Proto-kinetic Accelerator}}&amp;lt;br&amp;gt;Proto-kinetic Accelerator&lt;br /&gt;
|A standard issue gun. The good part is that it packs a punch in a low pressure environment, is very good at digging and has infinite shots. The bad part is that it tickles in pressurized environments, has a cooldown after each shot, and has a range of three steps. Can be dual wielded on {{Combat_Mode}} at the price of lower accuracy and speed. Alternatively, turn off {{Combat_Mode}} and switch hands after every shot to get around the accuracy reduction. &amp;lt;br&amp;gt; &lt;br /&gt;
KAs deal brute damage (40 standard/10 in pressurized rooms), but count as explosive versus armor. That way, suits like bomb suits and the RD hardsuit can negate 90% of the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Survivalknife.gif|32px]]&amp;lt;br&amp;gt;Survival Knife&lt;br /&gt;
|Use it for butchering the wildlife (hit corpse while on {{Combat_Mode}}). It&#039;s as strong against mobs as a pickaxe, but you can&#039;t mine with it. You can store it in your boots to save space, but remember to alt-click the boots to draw the knife back out. Alternatively, stick it on your KA.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stimpen.png|32px]]&amp;lt;br&amp;gt;Survival Emergency Medipen{{Anchor|Survival Emergency Medipen}}&lt;br /&gt;
|A medipen for surviving in harsh environments. Heals most common damage sources. WARNING: May cause organ damage. Takes 10 seconds to inject and only injects half the reagents unless done in low pressure environment, where it&#039;s instant. Contains 8u [[Guide_to_chemistry#Epinephrine|Epinephrine]], 8u [[Guide_to_chemistry#Aiuri|Aiuri]], 8u [[Guide_to_chemistry#Libital|Libital]] and 6u [[Guide_to_chemistry#Leporazine|Leporazine]]. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Data_card.png|32px]]&amp;lt;br&amp;gt;Point Transfer Card&lt;br /&gt;
|A card that can store mining points, to transfer between miners. Comes pre-loaded with 500 mining points. &lt;br /&gt;
|-&lt;br /&gt;
![[File:BScapsule.png|32px]]&amp;lt;br&amp;gt;Bluespace shelter capsule&lt;br /&gt;
|Activate this in your hand, and it&#039;ll near instantly produce a beautiful shelter. Ash storms do not hurt you inside, but wildlife can break through the walls. The shelter contains a cupboard which contains a guitar (or dice) and some donk pockets. It also has a stasis bed which requires another person to use. Never leave home without one. You&#039;re issued one for free in your mining lockers on station.&lt;br /&gt;
|-&lt;br /&gt;
![[File:OreSatchel.png|32px]]&amp;lt;br&amp;gt; Ore Satchel&lt;br /&gt;
|For carrying ore without using a mining cart, holds 50 ore nuggets. Empty it into boxes by using the satchel on them.&amp;lt;br&amp;gt; Newbie tip: Put it in one of your pocket slots, then start dragging an ore box. Any ore you walk over will be transferred to the box.&lt;br /&gt;
|-&lt;br /&gt;
![[File:OreCrate.png|32px]]&amp;lt;br&amp;gt;Ore box&lt;br /&gt;
|Used for carrying huge amounts of ore. While a satchel can only hold 50 nuggets, this can hold an unlimited sum. You cannot carry it, but you can drag it with you.&amp;lt;br&amp;gt; &lt;br /&gt;
Use your satchel on the box to empty it into the box. Even better: Drag it behind you with an ore satchel in your pocket.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Voucher.gif|32px]]&amp;lt;br&amp;gt;Mining Voucher&lt;br /&gt;
|Found in your backpack, exchange this at the mining equipment locker for one of several selections which include various mining items.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Seclite.png|32px]]&amp;lt;br&amp;gt;Seclite&lt;br /&gt;
|A beefed up flashlight. Does 9 damage. Put this on your KA to free up inventory space.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous Equipment====&lt;br /&gt;
Items that, while not critical to take, can be situationally useful.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Light}}&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; width=200|Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pickaxe.png|32px]]&amp;lt;br&amp;gt;Pickaxe&lt;br /&gt;
|Somewhat antiquated thanks to the prevalence of the proto-kinetic accelerator and resonator. Nevertheless it can be used to dig wide tunnels, robust things in melee combat and as a backup if you lose your resonator. It can also fit inside a belt chest webbing.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shovel.png|32px]]&amp;lt;br&amp;gt;Shovel&lt;br /&gt;
|Gathering sand. You can stick this in your backpack. A crappier version of a compact pickaxe&lt;br /&gt;
|-&lt;br /&gt;
![[File:Crowbar.png|32px]]&amp;lt;br&amp;gt;[[Crowbar]]&lt;br /&gt;
|For removing KA mods, or just in case when there is a blackout. Spawns in your box.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Advanced Gear==&lt;br /&gt;
The following are more advanced items that need to be purchased from a mining equipment vendor, with points:&lt;br /&gt;
&lt;br /&gt;
====Voucher/Reward Equipment====&lt;br /&gt;
These items can either be acquired from a voucher, or can be bought with mining points, usually earned from delivering ore to the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] [[File:Ore_redemption.gif|link=Machines#Ore_Redemption_Machine|Ore Redemption Machine]] on the station. Prices are included.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Mining Equipment Vendor&lt;br /&gt;
 |bgcolor1 = #cc9966&lt;br /&gt;
 |bgcolor2 = #cc9966&lt;br /&gt;
 |image = Mining_vendor_default.png&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Light}}&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Mining Equipment Vendor List&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; width=200|Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; |Description&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Price&lt;br /&gt;
|-&lt;br /&gt;
!1 Marker Beacon&lt;br /&gt;
|A glowing prism stone that you can anchor to the ground. Useful if you tend to get lost.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;10 Points&lt;br /&gt;
|-&lt;br /&gt;
!10 Marker Beacon&lt;br /&gt;
|Same as above, but 10 beacons.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;100 Points&lt;br /&gt;
|-&lt;br /&gt;
!30 Marker Beacon&lt;br /&gt;
|Same as above, but 30 beacons.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;300 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Whiskey_bottle.png|32px]]&amp;lt;br&amp;gt;Whiskey&lt;br /&gt;
|A bottle of alcohol, helps you forget you literally work in hell.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;100 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Absinthe_bottle.png|32px]]&amp;lt;br&amp;gt;Absinthe&lt;br /&gt;
|A bottle of alcohol, helps you forget you literally work in hell.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;100 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cigar.png|32px]]&amp;lt;br&amp;gt;Cigar&lt;br /&gt;
|A high-quality havana cigar.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;150 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soap.png|32px]]&amp;lt;br&amp;gt;Soap&lt;br /&gt;
|A bar of slippery soap.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;200 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Laser_pointer.png|32px]]&amp;lt;br&amp;gt;Laser Pointer&lt;br /&gt;
|Just a laser pointer, don&#039;t point it into people&#039;s eyes. Useful against rogue [[Cyborg|Cyborgs]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;300 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Facehugger.png|32px]]&amp;lt;br&amp;gt;Toy Facehugger&lt;br /&gt;
|An extremely realistic-looking facehugger toy, to prank the crew with. Latches onto faces and tears off masks.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;300 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bottle17.png|32px]]&amp;lt;br&amp;gt;Stabilizing Serum&lt;br /&gt;
|Can be used on legion souls to prevent them from decaying for later use.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;400 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Fulton_beacon.png|32px]]&amp;lt;br&amp;gt;Fulton Beacon&lt;br /&gt;
|Creates an anchored beacon when used in hand that fulton packs can target as a drop-off point.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;400 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:BScapsule.png|32px]]&amp;lt;br&amp;gt;Bluespace Shelter Capsule&lt;br /&gt;
|The Shelter Capsule is indispensable for long expeditions: it creates an ash-storm proof 3x3 room complete with breathable air, a stasis bed, a stationary GPS beacon and some warm donk-pockets.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;400 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Gar_mesons.png|32px]]&amp;lt;br&amp;gt;GAR Mesons&lt;br /&gt;
|A pair of very sharp meson scanners. Can be thrown as a weapon, with a chance to embed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;500 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Miner_webbing.png|32px]]&amp;lt;br&amp;gt;Chest Webbing&lt;br /&gt;
|A storage rig fitted with many hooks, cables, pouches and pockets. Can hold a wide variety of mining equipment. Fits in your belt slot, think of it as a toolbelt for Shaft Miners.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;500 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stimpen.png|32px]]&amp;lt;br&amp;gt;Survival Medipen&lt;br /&gt;
|Contains several healing and heat-stabilizing chemicals. Using more than one in a short period may cause overdosing. Takes 10 seconds to inject and only injects half the reagents unless done in low pressure environment, where it&#039;s instant. See contents [[#Survival_Emergency_Medipen|here]]. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;500 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Box.png|32px]]&amp;lt;br&amp;gt;Brute First-Aid Kit&lt;br /&gt;
|Contains bandages and brute-healing patches.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;600 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Implanter.png|32px]]&amp;lt;br&amp;gt;Tracking Implant Kit&lt;br /&gt;
|Contains three tracking implants and a locator; useful if you want others to find your corpse for up to 10 minutes after death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;600 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Jaunter.png|32px]]&amp;lt;br&amp;gt;Wormhole Jaunter&lt;br /&gt;
|One-use item that instantly creates a wormhole to a random beacon on station. The portal is unstable and will make you dizzy after using it. Can be worn on the belt slot to prevent death on chasms.&lt;br /&gt;
The Jaunter is incredibly useful as an emergency escape tool when your death may be imminent while fighting Megafauna. There is the possibility that you&#039;ll end up in space surrounding the station. Better hope you&#039;re lucky.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;750 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Kinetic_crusher.png|32px]]&amp;lt;br&amp;gt;Proto-kinetic Crusher&lt;br /&gt;
|A powerful two-handed melee weapon. Clicking {{Rightclick}} shoots kinetic bolts that don&#039;t deal damage, but can mark large creatures making the hammer deal increased damage (20-&amp;gt;50 Brute) when used on them. It will deal even greater damage (80) on backstab.&amp;lt;br&amp;gt; What makes the Crusher special, is that enemies killed by it have a chance to drop &#039;&#039;&#039;trophies&#039;&#039;&#039;, powerful &amp;quot;modkits&amp;quot; that can be attached to the Crusher.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;750 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:KineticAccelerator.png|32px]]&amp;lt;br&amp;gt;Proto-kinetic Accelerator&lt;br /&gt;
|The classic mining weapon. Buy it from here if you lost your first one.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;750 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:AdvMiningScanner.png|32px]]&amp;lt;br&amp;gt;Advanced Mining Scanner&lt;br /&gt;
|A upgrade over the default Mining Scanner. This tool has a much larger detection radius of seven tiles (the entire screen), and updates more frequently.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;800 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Resonator.png|32px]]&amp;lt;br&amp;gt;Resonator&lt;br /&gt;
|Another deadly tool. This will, when used on rock or an empty space, create a field on that spot that lasts until detonated, causing serious damage (60 Brute) to anything standing on/in/inside it. Has 2 modes: Automatic detonation after 2 seconds, or manual which triggers after you hit a field with resonator. You can activate it in your hand to switch mode. Fields can chain detonate. Just like the kinetic accelerator, it does reduced damage (20) in pressurized environments. Using it on an already-marked spot will instantly rupture the field.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;800 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Luxury_Medipen.png|32px]]&amp;lt;br&amp;gt;Luxury Medipen&lt;br /&gt;
|Cutting edge bluespace technology allowed Nanotrasen to compact 60u of volume into a single medipen. Contains rare and powerful chemicals used to aid in exploration of very hard enviroments. &#039;&#039;WARNING:&#039;&#039; DO NOT MIX WITH EPINEPHRINE OR ATROPINE. Takes 10 seconds to inject and only injects half the reagents unless done in low pressure environment, where it&#039;s instant. Contains 10u [[Guide_to_chemistry#Salbutamol|Salbutamol]], 10u [[Guide_to_chemistry#Penthrite|Penthrite]], 10u [[Guide_to_chemistry#Oxandrolone|Oxandrolone]], 10u [[Guide_to_chemistry#Salicyclic_Acid|Salicyclic Acid]], 10u [[Guide_to_chemistry#Omnizine|Omnizine]], and 10 [[Guide_to_chemistry#Leporazine|Leporazine]].  &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Fulton_pack.png|32px]]&amp;lt;br&amp;gt;Fulton Extraction Pack&lt;br /&gt;
|A balloon that can be used to extract equipment or personnel who are outside (not within the station or the mining base) to a Fulton Recovery Beacon. Anything not bolted down can be moved. Swap which beacon the pack is aiming at by using the pack in hand. It has a limited number of uses, examine the pack to check how many are left.&lt;br /&gt;
You can use it on yourself as a way to quickly return to the station, though it isn&#039;t instant like the Wormhole Jaunter. If you have space in your backpack, it will be stashed in your bag automatically when used on yourself rather than dropping on the ground.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lazarus hypo.png|32px]]&amp;lt;br&amp;gt;Lazarus Injector&lt;br /&gt;
|A miracle injection capable of reviving simple living beings from death (AKA simple mobs), making them friendly to you and the crew. Useless on humans, monkeys, and other complex living beings. Resurrect Ian for all access from a thankful Head of Personnel! Or make yourself a pet Goliath. The lazarus injector can be EMP&#039;d to make revived mobs hostile to everyone but you. Also useful for bartering with the HoP or any staff with a pet.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pickaxe.png|32px]]&amp;lt;br&amp;gt;Silver-plated Pickaxe&lt;br /&gt;
|Slightly better than the default pickaxe, but still a lot worse than your starting KA.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dufflebag.png|32px]]&amp;lt;br&amp;gt;Mining Conscription Kit&lt;br /&gt;
|Contains a proto-kinetic accelerator, survival knife, seclite, mesons, an ore scanner and satchel, an explorer suit and gas mask, a supply encryption key and a card which adds mining access to IDs.&lt;br /&gt;
!&amp;lt;span style:display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; 1500 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cash_1000.png|32px]]&amp;lt;br&amp;gt;Space Cash&lt;br /&gt;
|A thousand credits, to spend however you want! Useful if you want to buy Goodies from cargo, or if you just want to shore up the station funds.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;2000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pickaxe.png|32px]]&amp;lt;br&amp;gt;Diamond Pickaxe&lt;br /&gt;
| For when you want something shinier and better than your default pickaxe and the scientists are either too lazy or too dead to make drills or jackhammers. STILL worse than a basic KA.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;2000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Resonator.png|32px]]&amp;lt;br&amp;gt;Super (Upgraded) Resonator&lt;br /&gt;
|Like the regular resonator, but able to have 6 fields active at a time - with no damage penalty for fields that are detonated early. Also comes with a third mode: Matrix traps, which makes fields detonate when someone walks over them. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;2500 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Jump_boots.png|32px]]&amp;lt;br&amp;gt;Jump Boots&lt;br /&gt;
|A pair of boots that allow you to jump over three tiles, skipping chasms. Does not prevent lava damage, however.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;2500 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:BScapsule.png|32px]]&amp;lt;br&amp;gt;Luxury Shelter Capsule&lt;br /&gt;
|Tired of cramped shelter capsules? This is for you! Comes with a three-course meal, a deluxe companion and much more.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;3000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:BScapsule.png|32px]]&amp;lt;br&amp;gt;Luxury Elite Bar Capsule&lt;br /&gt;
|A luxury bar in a capsule. For when you have nothing else to blow all your points on. Bartender required and not included.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;10000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA White Tracer Rounds Mod&lt;br /&gt;
|A modkit that makes your KA&#039;s projectile flight path visible, in a white color.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;100 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA Adjustable Tracer Rounds Mod&lt;br /&gt;
|A modkit that makes your KA&#039;s projectile flight path visible. Use in hand to cycle between colors.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;150 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;Super KA Chassis Mod&lt;br /&gt;
|A modkit that makes your KA look yellow, like one of the no longer existing Super-Kinetic Accelerators.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;250 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;Hyper KA Chassis Mod&lt;br /&gt;
|A modkit that makes your KA look orange, like one of the no longer existing Hyper-Kinetic Accelerators.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;300 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA Range Mod&lt;br /&gt;
|A modkit that increases your KA&#039;s range by 1.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA Damage Mod&lt;br /&gt;
|A modkit that increases your KA&#039;s damage by 10.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA Cooldown Mod&lt;br /&gt;
|A modkit that reduces your KA&#039;s cooldown by 0.25 seconds.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA AoE Damage Mod&lt;br /&gt;
|A modkit that makes your KA hit in a 3x3 AoE, dealing 20% of the original damage per modkit.&lt;br /&gt;
Even with one just one AoE modkit, it allows your KA to mine in that same 3x3 area. Combine with Cooldown modkits for maximum rock destruction.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;2000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:MiningDrone.png|32px]]&amp;lt;br&amp;gt;Mining Drone&lt;br /&gt;
|This helpful little guy goes around collecting loose ore so you don&#039;t have to. Will drop its haul when you hit it with the mining scanner. Clicking on it with an empty hand will toggle it between ore collection and wildlife fighting mode, where it will attack xenos with its built-in kinetic accelerator and drill. Will not pick up sand with no nearby ore around, for some reason. Comes with an upgraded welding tool if redeemed via voucher. It cannot be repaired while it is fighting. It can be further upgraded with special modules bought from the vending machine to increase its effectiveness. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;500 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Circuitboard.png|32px]]&amp;lt;br&amp;gt;Drone: Melee Upgrade&lt;br /&gt;
|Increases the Drone&#039;s melee damage.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;400 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Circuitboard.png|32px]]&amp;lt;br&amp;gt;Drone: Health Upgrade&lt;br /&gt;
|Increases the Drone&#039;s health.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;400 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Circuitboard.png|32px]]&amp;lt;br&amp;gt;Drone: Ranged Upgrade&lt;br /&gt;
|Decreases the Drone&#039;s ranged weapon&#039;s cooldown.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;600 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Circuitboard.png|32px]]&amp;lt;br&amp;gt;Drone: AI Upgrade&lt;br /&gt;
|Installs a high tech AI into the Drone (grants a ghost control over the Drone).&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
 |name=Free Golem Equipment Vendor&lt;br /&gt;
 |bgcolor1 = #cc9966&lt;br /&gt;
 |bgcolor2 = #cc9966&lt;br /&gt;
 |image = Mining_vendor_default.png&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Free Golem ship has some extra goodies:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Light}};&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Golem Equipment Vendor List&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; width=200|Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; |Description&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Price&lt;br /&gt;
|-&lt;br /&gt;
![[File:Id regular.png|32px]]&amp;lt;br&amp;gt;Extra ID&lt;br /&gt;
|An extra ID that works for holding money and entering the station.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;250 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Science_Goggles.png|32px]]&amp;lt;br&amp;gt;Science Goggles&lt;br /&gt;
|A pair of regular science goggles.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;250 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Monkey Cube.png|32px]]&amp;lt;br&amp;gt;Monkey Cube&lt;br /&gt;
|A single monkey cube. Just add water.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;300 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:utilitybelt.png|32px]]&amp;lt;br&amp;gt;Toolbelt&lt;br /&gt;
|A toolbelt, like the ones on station.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;350 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sheetrd.png|32px]]&amp;lt;br&amp;gt;Royal Cape of the Liberator&lt;br /&gt;
|A replica of the Liberator&#039;s cape. A must-have for every Free Golem.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;500 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:slimegrey.png|32px]]&amp;lt;br&amp;gt;Grey Slime Extract&lt;br /&gt;
|Ever wanted to do Xenobiology on Lavaland? There you go.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1000 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;Trigger Guard Modification Kit&lt;br /&gt;
|A trigger modkit that allows golems to use the Kinetic Accelerator.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;1700 Points&lt;br /&gt;
|-&lt;br /&gt;
![[File:Box.png|32px]]&amp;lt;br&amp;gt;The Liberator&#039;s Legacy&lt;br /&gt;
|A box with all circuit boards needed to build your own RnD department! The RnD console synchronizes with the station&#039;s server.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;2000 Points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==RnD Gear==&lt;br /&gt;
The following is a list of advance items that can be acquired from your departmental techfab after research. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+RnD Gear&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; width=200|Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}}&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mining_Drill.png|32px]]&amp;lt;br&amp;gt;Mining Drill&lt;br /&gt;
|Can be acquired early on from RnD. It&#039;s twice as fast as the standard Pickaxe but is quickly superseded by better variants and is expensive for what it gives.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Diamond_Mining_Drill.png|32px]]&amp;lt;br&amp;gt;Diamond Tipped Mining Drill&lt;br /&gt;
|Very powerful drill, able to almost instantly mine mineral walls. Very expensive in terms of Diamonds needed to produce however.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sonic_Jackhammer.png|32px]]&amp;lt;br&amp;gt;Sonic Jackhammer&lt;br /&gt;
|The epitome of mining. Can practically instantly mine through rock and walls. But it requires three times the Diamonds of a Diamond Tipped Drill.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA Triggerguard Mod&lt;br /&gt;
|A modkit that will allow species that cannot normally fire guns to use the KA, such as golems and hulks.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA Range Mod&lt;br /&gt;
|A modkit that increases your KA&#039;s range by 1.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA Damage Mod&lt;br /&gt;
|A modkit that increases your KA&#039;s damage by 10.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA Cooldown Mod&lt;br /&gt;
|A modkit that reduces your KA&#039;s cooldown by 0.25 seconds.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|32px]]&amp;lt;br&amp;gt;KA AoE Mining Mod&lt;br /&gt;
|A modkit that makes your KA mine rocks in a 3x3 AoE. It does not, however, deal AoE damage. You&#039;re usually better off carrying a plasma cutter to deal with rocks and keep the KA for combat.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Plasma_Cutter.png|32px]]&amp;lt;br&amp;gt;Plasma Cutter&lt;br /&gt;
|A fast mining (and welding) tool. Shoots rock-breaking bolts that pierce up to 5 rocks per shot. Rechargeable by inserting plasma ore or sheets into it. Less efficient in combat than a KA, however, and even less when in high pressure.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Adv_plasma_cutter.gif|32px]]&amp;lt;br&amp;gt;Advanced Plasma Cutter&lt;br /&gt;
|A very fast mining (and welding) tool. Shoots rock-breaking bolts that pierce up to 10 rocks per shot, basically allowing you to pierce rock as fast as you can walk. Rechargeable by inserting plasma ore or sheets into it.&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!-- old sprite --&amp;gt;[[File:bluespacemining.png|32px]]&amp;lt;br&amp;gt;Mining Satchel of Holding&lt;br /&gt;
|Very cheap mining satchel that can hold an unlimited amount of minerals and ore.&lt;br /&gt;
|-&lt;br /&gt;
![[File:NV_meson_glasses.gif|32px]]&amp;lt;br&amp;gt;Night Vision Mesons&lt;br /&gt;
|These glasses work like normal mesons, but they can see perfectly in the darkness negating the need for flashlights in lavaland.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All of this gear is printed out at the supply department protolathe.&lt;br /&gt;
&lt;br /&gt;
==The Wildlife==&lt;br /&gt;
Lavaland is filled with a variety of bloodthirsty alien lifeforms populating the caverns, walking just fine over the ponds and puddles of lava. Fortunately, you can fight them whilst taking minimal damage, if you have the know-how.&lt;br /&gt;
&lt;br /&gt;
Useful items can be harvested from these creatures&#039; corpses should you triumph; butcher them with a knife by attacking the corpse on {{Combat_Mode}} and the goods will spill out! &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Light}};&amp;quot;&lt;br /&gt;
|+Wildlife&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; width=200|Creature&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; |Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; |Threat&lt;br /&gt;
|-&lt;br /&gt;
![[File:legion.png|64px]]&amp;lt;br&amp;gt;Legions&lt;br /&gt;
|Considered annoying at worst, and a free minor heal at best. These creatures unleash legion skulls, one after another at you whilst trying to keep a distance. Fortunately, each of its spawn dies in a single hit (even a single punch), and deal tickle damage to you; the legion itself can&#039;t directly hit you. It&#039;s best to go on the aggressive against these with pickaxe in hand, advancing constantly whilst picking away each of its brood. Once you&#039;ve closed the gap or have it stuck in a corner, it&#039;s toast. If you fall unconscious while you&#039;re being attacked, however, you will instantly die and be turned into a Legion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It drops a core when killed. Hit yourself with the core and it will give you a slowdown immunity for a while and slight heal. Don&#039;t think you can store these for later, though -- they will spoil after a few minutes unless you use a stabilizer from the vending machine. However active legion cores can be inserted into one&#039;s chest (as an organ) through [[Surgery#Organ_Manipulation|surgery]] to provide a hands-free use of it, which will automatically activate if you fall into crit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
tl;dr strategy: &#039;&#039;&#039;Attack with your pickaxe/knife. Hack your way through the legion and its heads until the host is mush. Alternatively, two KA hits kill a Legion, or one KC mark detonation.&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!-- old sprite --&amp;gt;[[File:watcher.png|64px]]&amp;lt;br&amp;gt;Watchers&lt;br /&gt;
|Fierce, territorial beasts capable of firing freezing beams, cold enough to inflict serious freeze burns while the watcher closes in and attacks its immobilized target. Fortunately, they don&#039;t attack unless someone comes close to them, so if you don&#039;t feel confident, you can just wait until you have a few more goliath plates, or maybe some gibtonite.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Butcher a watcher for 2 pieces of diamond ore. &#039;&#039;&#039;Use your ore box for cover while shooting them with your KA from a distance.&#039;&#039;&#039; Alternatively, with a KC, &#039;&#039;&#039;close the distance before it shoots you, then alternate marking it and hitting it, and pop a survival pen afterwards.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Tip: Watchers are notably weak to explosions due to the nature of their bodies, taking over half their health in damage from even the weakest of explosions.&lt;br /&gt;
|&#039;&#039;&#039;Medium&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Lobstrosity.png|64px]]&amp;lt;br&amp;gt;Lobstrosity&lt;br /&gt;
|A marvel of evolution gone wrong, the sulphur lakes of lavaland have given them a vibrant, red hued shell. Beware its charge.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not much of a threat by themselves, they will try to charge at you to knock you down and snip you if you get too close. Drops crab meat, bones, and a rush gland when killed. The rush gland when implanted letting you activate every 90s. It allows you to move at very high speed for a short period of time.&lt;br /&gt;
|&#039;&#039;&#039;Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!-- old sprite --&amp;gt;[[File:Brimdemon.png|64px]]&amp;lt;br&amp;gt;Brimdemons&lt;br /&gt;
|A misshapen demon with big, red eyes and a hinged mouth. Not much is known about the creatures due to their response to any unexpected stimulus being a deadly blood-laser barrage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Stay out of their blood-laser barrage and do not face them directly. Drops brimdust, which can be used as a botany reagent which heals the plant, removes weeds and pests and increases potency.&lt;br /&gt;
|&#039;&#039;&#039;Medium&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!-- old sprite --&amp;gt;[[File:EdgyGoliath.png|64px]]&amp;lt;br&amp;gt;Goliaths&lt;br /&gt;
|The bane of many careless miners. These monsters carry a hefty health pool, a mean wallop, and a deceptively dangerous ranged tentacle attack. They are inherently resistant to lasers, so using a KA is the best option regarding dealing with these. They move at a slow pace, stopping every couple seconds to burrow tentacles under you. These will trap you for a long duration if you stand on top of them for too long. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Fighting them is simple: &#039;&#039;&#039;Shoot, step back, shoot, avoid tentacles.&#039;&#039;&#039; Repeat this process until it stops moving. Alternatively, with a KC, &#039;&#039;&#039;get in mark range, mark it, run in, hit it, run out, avoid tentacles, repeat.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Butcher a goliath for its hide and its meat. Goliath plates can be used to reinforce your hardsuit and helmet a maximum of three times, allowing you to turn your suit into something closer to a piece of riot gear if you hunt some Goliaths. The meat can be cooked in lava.&lt;br /&gt;
|&#039;&#039;&#039;High&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!-- old sprite --&amp;gt;[[File:Tendril.png|64px]]&amp;lt;br&amp;gt;Necropolis Tendrils&lt;br /&gt;
|Huge spikes of organic matter, from the base of which crawl out countless monsters. Each Tendril only spawns one kind of monster, between legions, goliaths and watchers, every once in a while. The tendrils themselves are fairly fragile and will die in a few well-placed shots, if you can fight through the other mobs. Once killed, it will drop its loot, shake the earth around it for a while, and then spawn a huge chasm around it, destroying anything that did not get out of the way in time. Chasms are deadly even after formation and should be avoided.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Fighting them can involve killing all its protectors patiently, or using tactics like gibtonite. Either way, once killed, ignore the remaining monsters, grab the chest, and RUN. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
When killed, they spawn necropolis chests which can contain a variety of useful artifacts, that usually cannot be found anywhere else. See the table below for the possible loot.&lt;br /&gt;
|&#039;&#039;&#039;Medium to Very High&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!-- old sprite --&amp;gt;[[File:Goldgrub.png|64px]]&amp;lt;br&amp;gt;Goldgrubs&lt;br /&gt;
|Mostly harmless and quite rare. These creatures swallow up any loose, valuable ore they can find and flee when approached by a human, smashing through even solid rock on their path of escape before burrowing into the ground. A tactic toward killing one is to throw an ore towards it, and quickly charging in to kill it while it&#039;s busy eating, but note that kinetic accelerator shots do nothing against these. Their skin is reflective, requiring a pickaxe melee smackdown to ensure a kill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
When killed, they spit up multiple pieces of ore, based on what they ate. Feed them many different types of ore before killing them, and they&#039;ll spit out more of each type than you gave it! Just don&#039;t let it get away after spooking it.&lt;br /&gt;
|&#039;&#039;&#039;None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ash_drake.png|128px]]&amp;lt;br&amp;gt;[[Megafauna]]&lt;br /&gt;
|Extremely big and powerful creatures, that randomly spawn in [[lavaland]]. Each one of these emits a GPS Signal that can be tracked with your own GPS, to either seek or avoid them.&amp;lt;br&amp;gt;&lt;br /&gt;
To beat them and get their valuable loot, you must either have good equipment or be VERY good at dodging their attacks, as failure usually means not only death, but gibbing as well. &amp;lt;br&amp;gt;&lt;br /&gt;
Their slow speed means that you can usually outrun them, although you should be careful of not [[Traitor|letting them hitch a ride in the mining ferry]], as the station has very few weapons that can damage megafauna.&lt;br /&gt;
|&#039;&#039;&#039;EXTREME&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shiny Mobs==&lt;br /&gt;
Common lavaland mobs now have rare mutations. Common mining mobs have a 1% chance on initialize to gain a new appearance and new stats, however, this is 5% for legions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Light}};&amp;quot;&lt;br /&gt;
|+Wildlife&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; width=&amp;quot;200&amp;quot; | Creature&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; |Threat&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dwarflegion.png|64px]]&amp;lt;br&amp;gt;Dwarf Legion&lt;br /&gt;
|On the rare occasion that a human with dwarfism falls to a legion, they can become infested like any other. Dwarf legions have 20 less health but move slightly faster.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It drops a soul, the exact same soul as dropped by the normal legion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;It&#039;s still rather harmless. 2 KA shots kill it, a couple of pickaxe swings will knock it out.&lt;br /&gt;
|&#039;&#039;&#039;Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!-- old sprite --&amp;gt;[[File:Magmawingwatcher.png|64px]]&amp;lt;br&amp;gt;Magmawing Watcher&lt;br /&gt;
|Whenever a shiny watcher appears, (which is a 1% chance), there&#039;s a 75% chance that the mutant is going to be a magmawing watcher, and a 25% chance that it is going to be an icewing watcher. When raised very close to lava, some watchers adapt to the extreme heat and change coloration. Such watchers are known as magmawings and use intense heat as their tool for hunting and defense. The magmawing watcher shoots scorching blasts instead of freezing blasts, which heats you up and can set you on fire.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Unlike normal watchers, a shot from this watcher will set you on fire, and trying to roll it out will only result in the watcher getting more free shots on you, which means that you&#039;re pretty much forced to man up, pop a survival medi-pen, and melee it to death while you lose half of your HP to fire.&lt;br /&gt;
(Or you know pour water over yourself, someone else or more simply, use a fire extinguisher or a pocket fire extinguisher)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;It has normal watcher loot. It&#039;s really simply just not worth fighting.&lt;br /&gt;
|&#039;&#039;&#039;High&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icewingwatcher.png|64px]]&amp;lt;!-- old sprite --&amp;gt;&amp;lt;br&amp;gt;Icewing Watcher&lt;br /&gt;
|Whenever a shiny watcher appears, (which is a 1% chance), there&#039;s a 25% chance that the mutant is going to be an icewing watcher, and a 75% chance that it is going to be a magmawing watcher. Very rarely, some watchers will eke out an existence far from heat sources. In the absence of warmth, their wings will become papery and turn to an icy blue; these watchers are fragile but much quicker to fire their trademark freezing blasts. The icewing watcher has 50 less health and fire shots 33% more often, as well as dropping 5 diamonds and no sinew&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It&#039;s a beefed up watcher which is more tanky and shoots more often. Treat it like a normal watcher, except you have to get into cover a bit quicker each time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;It has normal watcher loot, but drops 5 diamonds instead of 2, and drops no sinew.&lt;br /&gt;
|&#039;&#039;&#039;High&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ancientgoliath.png|64px]]&amp;lt;br&amp;gt;Ancient Goliath&lt;br /&gt;
{{Anchor|Ancient Goliath}}&lt;br /&gt;
|Goliaths are biologically immortal, and rare specimens have survived for centuries. This one is clearly ancient, and its tentacles constantly churn the earth around it. Tentacles constantly extrude from the ground around it, even when it is not aggroed to any particular object.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It is recommended that you clear an area around the ancient goliath so that you can take shots at the ancient goliath without getting snagged by the tentacles. Once you&#039;ve done that, just run circles around the thing while shooting at it, and dodging any emerging tentacles.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;When killed, they drop their goliath hide directly, more can be obtained through butchering.&lt;br /&gt;
|&#039;&#039;&#039;Very High&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Necropolis Chest Loot==&lt;br /&gt;
Necropolis Chests are guaranteed whenever you destroy a tendril or a pulsating tumor. They also drop from the Legion megafauna, when you kill a Stage 3 skull. &lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-uncollapsed&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Wizard|Light}};&amp;quot;&lt;br /&gt;
|+Necropolis Chest Loot&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Wizard|Secondary}};&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Wizard|Secondary}};&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Wizard|Secondary}};&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paradox_bag.png|64px]]&lt;br /&gt;
|Paradox Bags&lt;br /&gt;
|A pair of bags with a linked storage: anything that is put in one can be pulled out of the other and vice versa.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Soulstone.png|64px]]&lt;br /&gt;
|Soulstone&lt;br /&gt;
| A soulstone much like the kind used by a [[Blood Cult]] or by the chaplain on MetaStation, except it can be used multiple times. When used on a corpse it disintegrates it, and traps the soul inside the gem. The soul can then be released as a weak ghost bound to the will of the soulstone&#039;s owner, or it can be put into a construct shell, if you somehow own one.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cursed_Katana.gif|64px]]&lt;br /&gt;
|Cursed Katana&lt;br /&gt;
|A cursed katana for ninja enthusiasts. It deals 15 damage to unarmored targets. It is a retractable but irremovable organ, when you obtain it out of the tendril chests you have to use it in your hand. [[File:Cursed_Katana_Organ.gif]] But it&#039;s cursed, and it mauls your hand if you retract it without attacking a live target. Able to do combos (viewble by examining it twice), and has a lower attack cooldown when attacking fauna.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Godeye.gif|64px]]&lt;br /&gt;
| Eye of God&lt;br /&gt;
|A strange eye. It can be worn on the glasses slot to gain the ability to scan targets to reduce their attack speed, along with night and meson vision.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Flight_potion.png|64px]]&lt;br /&gt;
|Flight Potion&amp;lt;br&amp;gt;(&amp;quot;Strange Elixir&amp;quot;)&lt;br /&gt;
|A bottle containing 5 units of flight potion. Ingesting flight potion will turn the drinker into an angel: a human with wings. Wings allow jetpack-like movement wherever there&#039;s air when activated, also giving increased speed and free movement over tables and chasms. You &#039;&#039;no longer&#039;&#039; lose your back slot as an angel.&amp;lt;br&amp;gt;&lt;br /&gt;
It only works when &amp;lt;b&amp;gt;drinking&amp;lt;/b&amp;gt; at least 5 units, so do not dilute or split the content. Does 20 brute damage when drinked.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cursed_heart.gif|64px]]&lt;br /&gt;
|Cursed Heart&lt;br /&gt;
|A cursed heart. When used, it grants fast regeneration, but it must be pumped manually at least once every 3 seconds and one second early to account for lag. Screen turns red if you miss a beat and lose 100u of blood but gain 50u every successful pump. Warning though, there is no warning except by medical scanner on how close you are to death. Before use I recommend that whoever uses this has a blood bag ready for transfusion and a medical scanner to keep an eye on your blood level.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bottled_ship.png|64px]]&lt;br /&gt;
|Ship in a Bottle&lt;br /&gt;
|When used, spawns a Mysterious Boat, which can travel over lava without need for oars.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Champion_hardsuit.png|64px]]&lt;br /&gt;
|Berserker Hardsuit&lt;br /&gt;
|A hardsuit coming from a &amp;lt;s&amp;gt;Khorne Berserker&amp;lt;/s&amp;gt; Champion. It has no slowdown, is immune to magic and ash storms, by getting damaged in it you gain berserk charge, which you can use to start attacking incredibly fast with a lot of melee armor while losing your ability to fire guns.&lt;br /&gt;
melee = 30, bullet = 30, laser = 10, energy = 20, bomb = 50, bio = 100, rad = 10, fire = 100, acid = 100&lt;br /&gt;
|-&lt;br /&gt;
![[File:Sord.png|64px]]&lt;br /&gt;
|Sord&lt;br /&gt;
|An unbelievably shitty sword.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dusty_shard.gif|64px]]{{Anchor|Dusty Shard}}&lt;br /&gt;
|Dusty Shard&lt;br /&gt;
| When used, spawns a [[Guardian Spirit|power miner]] bound to you. The type is chosen at random.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Warp_cube.gif|64px]]&lt;br /&gt;
|Red/Blue Cube&lt;br /&gt;
|A pair of cubes. When one is used, it teleports the user to the location of the other cube, with no cooldown.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Wisp_lantern.png|64px]]&lt;br /&gt;
|Wisp Lantern&lt;br /&gt;
|A lantern containing a wisp. When used, it releases the wisp, making it orbit around the user&#039;s head and granting it thermal vision and serving as a light source. It can be returned to the lantern by using it once again. The lantern does not otherwise need to be carried or protected for the effect to persist.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Immortality_talisman.png|64px]]&lt;br /&gt;
|Immortality Talisman&lt;br /&gt;
|A magic talisman. When used, it makes the user invulnerable but immobile for ten seconds. Being invulnerable does not protect from instant death effects such as singularities or point-blank bombs. Has a 60 seconds cooldown.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Summon_spellbook.png|64px]]&lt;br /&gt;
| Instant Summons Spellbook&lt;br /&gt;
| A spellbook that grants you Instant Summons. When first used, it binds the item currently in your hand; every time it is used after will teleport the linked item (and any container it should be inside) to your hand.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
!{{anchor|Book of Babel}}[[File:Book1.png|64px]]&lt;br /&gt;
|Book of Babel&lt;br /&gt;
| Instantly teaches you all languages. One time use only.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ladder00.png|64px]]&lt;br /&gt;
|Jacob&#039;s Ladder&lt;br /&gt;
|A ladder that extends all the way to a different Z-level.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|64px]]&lt;br /&gt;
| KA Death Syphon/bounty Modkit Disk&lt;br /&gt;
|Allows you to make a modkit that when killing or assisting in killing a creature permanently increases your damage against that type of creature.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|64px]]&lt;br /&gt;
|AoE Hybrid Modkit Disk&lt;br /&gt;
|A disk that allows you to make a Kinetic Accelerator Modkit that allows it to both mine and deal damage in a 3x3 AoE. Secondary targets receive 25% of the original target&#039;s damage, up from the 20% of the normal AoE damage modkit&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|64px]]&lt;br /&gt;
|KA Rapid Repeater Modkit Disk&lt;br /&gt;
|Allows you to create a modkit that greatly reduces the KA&#039;s cooldown on striking a living target or rock, but greatly increases its base cooldown. Don&#039;t miss!&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit.png|64px]]&lt;br /&gt;
| KA Resonator Blast Mod Disk&lt;br /&gt;
|A tech disk that allows you to create a mod that uses the [[File:KineticAccelerator.png|32px]] proto-kinetic accelerator to fire shots that leave and detonate Resonator blasts.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Modkit crystal.png|64px]]&lt;br /&gt;
|Lifesteal Crystal Modkit&lt;br /&gt;
|A mod kit that, like the name suggests, steals life from enemies you attack. Comes with a free cult blankie!&lt;br /&gt;
|-&lt;br /&gt;
![[File:Memento_mori.png|64px]]&lt;br /&gt;
|Memento Mori&lt;br /&gt;
|A necklace that once equipped links your life to it. You cannot die while it is equipped but if removed turns you into dust. Seals your guardian spirits while you&#039;re in crit (-100%).&lt;br /&gt;
Note: [[Megafauna]] are the exception and will still turn you into gibs if you&#039;re knocked into critical condition.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Asclepius active.gif|64px]]&lt;br /&gt;
|Rod of Asclepius&lt;br /&gt;
| A rod that can be used to make yourself start swearing an oath. If you finish the oath, the staff will bind to your hand, giving you a healing aura and pacifism. You will also gain the ability to perform multiple [[Surgery|surgeries]] at once.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Concussive_gauntlets.gif|64px]]&lt;br /&gt;
|Concussive Gauntlets{{Anchor|Concussive Gauntlets}}&lt;br /&gt;
|Jackhammer in the shape of gloves, for fast mining without needing to hold any tools.&lt;br /&gt;
|}&lt;br /&gt;
For the bosses&#039; loot, see [[Megafauna]].&lt;br /&gt;
&lt;br /&gt;
==Pulsating Tumor==&lt;br /&gt;
See [[Pulsating Tumor]]&lt;br /&gt;
&lt;br /&gt;
==Crusher trophies==&lt;br /&gt;
Each time you kill a Lavaland enemy with the Crusher, there is a chance that it drops a trophy. These can be attached to your Crusher for unique effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Light}};&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; width=&amp;quot;180&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; width=&amp;quot;140&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; |Enemy&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Legion_skull.png|32px]]&amp;lt;br&amp;gt;Legion skull&lt;br /&gt;
|Legion&lt;br /&gt;
|Makes your Crusher recharge faster.&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;!-- old sprite --&amp;gt;[[File:Goliath_tentacle_trophy.png|32px]]&amp;lt;br&amp;gt;Goliath tentacle&lt;br /&gt;
|Goliath&lt;br /&gt;
| Mark detonations deal more damage the more health you&#039;re missing.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Watcher_wing.png|32px]]&amp;lt;br&amp;gt;Watcher wing&lt;br /&gt;
|Watcher&lt;br /&gt;
|Mark detonations delay some creatures from using certain attacks for 0.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Magma_wing.png|32px]]&amp;lt;br&amp;gt;Magmawing Watcher wing&lt;br /&gt;
|Magmawing Watcher&lt;br /&gt;
|After a mark detonation, the next destabilizer shot will deal damage.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ice_wing.png|32px]]&amp;lt;br&amp;gt;Icewing Watcher wing&lt;br /&gt;
|Icewing Watcher&lt;br /&gt;
|Similar to normal Watcher wings, but lasts 0.8 seconds over 0.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hunter_eye.png|32px]]&amp;lt;br&amp;gt;Eye of a blood-drunk hunter&lt;br /&gt;
|Blood-drunk Miner&lt;br /&gt;
|On mark detonation, gain stun immunity, damage-slowdown immunity and 90% damage reduction for one second.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Tail_spike.png|32px]]&amp;lt;br&amp;gt;Tail spike&lt;br /&gt;
| Ash Drake&lt;br /&gt;
|Mark detonations deal area damage and push enemies back.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Demon_claws.png|32px]]&amp;lt;br&amp;gt;Demon claws&lt;br /&gt;
|Bubblegum &amp;amp; Wendigo&lt;br /&gt;
|Melee hits deal bonus damage and heal you. 500% as strong during a mark detonation.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Blaster_tubes.png|32px]]&amp;lt;br&amp;gt;Blaster tubes&lt;br /&gt;
| Colossus&lt;br /&gt;
|On mark detonation, the next shot moves slower, but deals damage.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Vortex_talisman.png|32px]]&amp;lt;br&amp;gt;Vortex talisman&lt;br /&gt;
|Hierophant&lt;br /&gt;
| Mark detonations create barriers that only you can pass.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Iceblocktalisman.png|32px]]&amp;lt;br&amp;gt;Wendigo horn&lt;br /&gt;
|Wendigo&lt;br /&gt;
|Mark detonations deal twice as much melee damage.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Iceblocktalisman.png|32px]]&amp;lt;br&amp;gt;Ice block talisman&lt;br /&gt;
|Demonic Frost Miner&lt;br /&gt;
|Mark detonations freeze and immobilize its target.&lt;br /&gt;
|-&lt;br /&gt;
!Lobster Claw&lt;br /&gt;
|Lobstrosity&lt;br /&gt;
|Mark detonations briefly stagger its target.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
Not only can you kill the local fauna, you can also cobble together items from their smashed remains. Open the crafting menu for this.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Light}};&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; |Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Lavaland|Secondary}};&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
![[File:Dragon_armor.png|32px]]&amp;lt;br&amp;gt;Ash Drake armor&lt;br /&gt;
|A really strong, storm proof hardsuit that doesn&#039;t slow you down. 5 Ash Drake hide, 2 Watcher sinews, 10 bones.&lt;br /&gt;
melee = 65, bullet = 15, laser = 40, energy = 40, bomb = 70, bio = 60, rad = 50, fire = 100, acid = 100. &lt;br /&gt;
|-&lt;br /&gt;
![[File:Goliath_cloak.png|32px]]&amp;lt;br&amp;gt;Goliath Cloak&lt;br /&gt;
|Weaker than the standard explorer suits and can&#039;t be upgraded, but way more stylish. 2 leather, 2 Watcher sinews, 2 Goliath hides. To get leather, strip goliath hide with your knife, wash it in the sinks on the mining base, then throw it in the microwave.&lt;br /&gt;
ALSO: It goes in your bodywear slot, like a spacesuit or the explorer suit. It can go in the cloak slot, but provides no resistances.&lt;br /&gt;
melee = 35, bullet = 10, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 60, acid = 60&lt;br /&gt;
|-&lt;br /&gt;
![[File:Goliath_boat.png|32px]]&amp;lt;br&amp;gt;Lava Boat&lt;br /&gt;
|A boat that can travel over lava, but is terribly unsafe as it&#039;ll usually set both you and held items on fire. Needs an oar to move. Crafted from three Goliath hides.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Oar.png|32px]]&amp;lt;br&amp;gt;Goliath Bone Oar&lt;br /&gt;
|An oar crafted from two Goliath bones. Robust.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bonfire.png|32px]]&amp;lt;br&amp;gt;Bonfire&lt;br /&gt;
|Perfect for roasting lizard tails over. Five tower-cap logs.&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mushroom_bowl.png|32px]]&amp;lt;br&amp;gt;Mushroom Bowl&lt;br /&gt;
|A bowl made out of mushrooms. Crafted from five Polypore mushroom shavings.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Xenoforms==&lt;br /&gt;
You&#039;re not always the only sentient being on the planet. Aside from the lovecraftian horrors living down there you may also content with several groups or factions of beings on the planet. Some hostile, some friendly.&lt;br /&gt;
&lt;br /&gt;
The follow is a list of all known sentient groups found on the planet based on information sent from recon squads.&lt;br /&gt;
&lt;br /&gt;
=====Podmen=====&lt;br /&gt;
Recon Expedition #4 &amp;lt;br&amp;gt;&lt;br /&gt;
Threat Level: Severe, Non Hostile &amp;lt;br&amp;gt;&lt;br /&gt;
Note: A small group of podmen were observed living inside a sealed vault. They appear heavily armed with unbranded revolvers but seem to avoid leaving their home.&lt;br /&gt;
&lt;br /&gt;
=====[[Free_Golem|Golems]]=====&lt;br /&gt;
Recon Expedition #9&amp;lt;br&amp;gt;&lt;br /&gt;
Threat Level: Minimal, Non Hostile&amp;lt;br&amp;gt;&lt;br /&gt;
Note: A unidentified flying object was seen crashing by Recon Team Charlie during expedition #8. Alpha team on expedition #9 located a group of golems, the golems appeared utterly uninterested in their surroundings all things considered.&lt;br /&gt;
&lt;br /&gt;
=====[[Ashwalkers]]=====&lt;br /&gt;
Recon Expedition #13&amp;lt;br&amp;gt;&lt;br /&gt;
Threat Level: Medium, Hostile&amp;lt;br&amp;gt;&lt;br /&gt;
Note: It appears a group of Basiliscus Lizretus, also known as Lizardmen, live on the planet, they are hostile to all intruders. These &#039;ashwalkers&#039; only started to appear when mining operations started, they are agile but lightly armed, wielding primitively forged armor and spears. They appear to also have a hostile relationship with the wildlife, having been observed killing and dragging wildlife corpses away, as to why they need these corpses the recon team is unable to ascertain.&lt;br /&gt;
&lt;br /&gt;
=====Syndicate Agents =====&lt;br /&gt;
Recon Expedition #45&amp;lt;br&amp;gt;&lt;br /&gt;
Threat Level:Extreme, Hostile&amp;lt;br&amp;gt;&lt;br /&gt;
Notes: It has come to attention that the syndicate (direct corporation/group unknown) has recently set up a large compound in lavaland. This may explain where expedition #38-44 has gone. They are equipped with high end weaponry and has been stated that trace bits of gunpowder has been found around the lava moat that the base is stationed in, suggesting that this base may be wired to self-destruct. We also detected radio waves coming and going from the compound. If found, turn back and report to your superiors immediately.&lt;br /&gt;
&lt;br /&gt;
=====Dust bums=====&lt;br /&gt;
Recon Expedition #42&amp;lt;br&amp;gt;&lt;br /&gt;
Threat level: I&#039;m not even sure, dude&amp;lt;br&amp;gt;&lt;br /&gt;
Note: These bros are surfed up, brother. They run that high tide with a buffed joint, y&#039;know? They make a cocktail that&#039;s out of this WORLD. They can&#039;t really leave this place without our help, but why would they want to leave? They&#039;re pure calm, got some good drinks, some good snacks, even a few botany trays... i&#039;m going to grab a glass of water.&lt;br /&gt;
&lt;br /&gt;
==The Ores==&lt;br /&gt;
These are what you should be looking out for, generally try and get a good mix of the more exotic ore types. Iron ore is ok but it sells for little and is highly abundant on the station already.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};color:white;&amp;quot; |Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};color:white;&amp;quot; |Wall&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;100px&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};color:white;&amp;quot; |Raw Ore&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};color:white;&amp;quot; |Money Reward Value&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};color:white;&amp;quot; |Processed Ore&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};color:white;&amp;quot; |Frequency&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Secondary}};color:white;&amp;quot; |Uses&lt;br /&gt;
|-&lt;br /&gt;
!Iron&lt;br /&gt;
![[File:Ironwall.png|64px]]&lt;br /&gt;
![[File:Ironore.png|64px]]&lt;br /&gt;
!1&lt;br /&gt;
![[File:Metal.png|64px]]&lt;br /&gt;
!Very Common&lt;br /&gt;
|For just about everything.&lt;br /&gt;
|-&lt;br /&gt;
!Sand&lt;br /&gt;
![[File:minefloor.png|64px]]&lt;br /&gt;
![[File:Sandore.png|64px]]&lt;br /&gt;
!1&lt;br /&gt;
![[File:Glass.png|center|64px]]&lt;br /&gt;
!Very Common&lt;br /&gt;
|For making glass, which has a plethora of station applications. Activate sand in your hand to make sandstone bricks. These can be used to make dirt which can be used to grow plants.&lt;br /&gt;
|-&lt;br /&gt;
![[Plasma]]&lt;br /&gt;
![[File:Plasmawall.png|64px]]&lt;br /&gt;
![[File:Plasmaore.png|64px]]&lt;br /&gt;
!15&lt;br /&gt;
![[File:Plasmadone.png|64px]]&lt;br /&gt;
!Common&lt;br /&gt;
|Ship sheets back to Centcom for bonus money to the cargo budget.&lt;br /&gt;
|-&lt;br /&gt;
!Silver&lt;br /&gt;
![[File:Silverwall.png|64px]]&lt;br /&gt;
![[File:Silverore.png|64px]]&lt;br /&gt;
!16&lt;br /&gt;
![[File:Silverdone.png|64px]]&lt;br /&gt;
!Semi-Common&lt;br /&gt;
|Making dosh, mechs, and researching Bluespace.&lt;br /&gt;
|-&lt;br /&gt;
!Gold&lt;br /&gt;
![[File:Goldwall.png|64px]]&lt;br /&gt;
![[File:Goldore.png|64px]]&lt;br /&gt;
! 18&lt;br /&gt;
![[File:Golddone.png|64px]]&lt;br /&gt;
!Semi-Common&lt;br /&gt;
|For making various electronics or pimping out Beepsky.&lt;br /&gt;
|-&lt;br /&gt;
!Titanium&lt;br /&gt;
![[File:Titaniumrock.png|64px]]&lt;br /&gt;
![[File:Titaniumore.png|64px]]&lt;br /&gt;
!30&lt;br /&gt;
![[File:Titaniumdone.png|64px]]&lt;br /&gt;
!Uncommon&lt;br /&gt;
|For high-tech mechs or R&amp;amp;D components. Also for building shuttle walls and floors.&lt;br /&gt;
|-&lt;br /&gt;
!Uranium&lt;br /&gt;
![[File:Uraniumwall.png|64px]]&lt;br /&gt;
![[File:Uraniumore.png|64px]]&lt;br /&gt;
!30&lt;br /&gt;
![[File:Uraniumdone.png|64px]]&lt;br /&gt;
!Uncommon&lt;br /&gt;
|For making you radioactive (notice: no joke, this shit is deadly as a wall or a door). Delicious cocktails.&lt;br /&gt;
|-&lt;br /&gt;
!Diamond&lt;br /&gt;
![[File:Diamondwall.png|64px]]&lt;br /&gt;
![[File:Diamondore.png|64px]]&lt;br /&gt;
!50&lt;br /&gt;
![[File:Diamonddone.png|64px]]&lt;br /&gt;
!Rare&lt;br /&gt;
|For making mech parts, among other industrial uses.&lt;br /&gt;
|-&lt;br /&gt;
![[Bluespace Crystal]]&lt;br /&gt;
![[File:BluespaceCrystalWall.png|64px]]&lt;br /&gt;
![[File:Bluespace_Crystal.png|64px]]&lt;br /&gt;
!50&lt;br /&gt;
![[File:BS_polycrystal.png|64px]]&lt;br /&gt;
!Rare&lt;br /&gt;
|These crystals can be used in various ways. Give them to science to increase bluespace science, hold onto them to use as a risk free jaunter, or throw them at people to make them teleport randomly (often into space.)&lt;br /&gt;
|-&lt;br /&gt;
!Bananium&lt;br /&gt;
![[File:Bananimumwall.png|64px]]&lt;br /&gt;
![[File:Bananimumore.png|64px]]&lt;br /&gt;
! 60&lt;br /&gt;
![[File:Bananiumdone.png|64px]]&lt;br /&gt;
!HONK!&lt;br /&gt;
|A rare and unusual mineral found exclusively in clown-controlled space. Used only for the [[Guide_to_robotics#H.O.N.K.|H.O.N.K. mech]] and other clownlike items.&lt;br /&gt;
|-&lt;br /&gt;
!Gibtonite&lt;br /&gt;
![[File:Gibtonitewall.gif|64px]]&lt;br /&gt;
![[File:Gibtoniteore.png]]&lt;br /&gt;
!N/A&lt;br /&gt;
!&lt;br /&gt;
!Uncommon&lt;br /&gt;
|For &amp;lt;s&amp;gt;trolling miners&amp;lt;/s&amp;gt; blowing shit up, whether they be solid asteroid or [[Traitor|other things]]. Hitting it with your mining tools will start a chain reaction. If you don&#039;t stop the reaction with your mining scanner in time, the gibtonite will explode. If you do, you can mine the ore, pick it up (you need both hands free) and use it as an explosive. The closer the gibtonite was to exploding before defused, the more potent its power. Cannot be forged or turned in to the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] [[File:Ore_redemption.gif|link=Machines#Ore_Redemption_Machine|Ore Redemption Machine]], so don&#039;t bring any of this to the station or else you&#039;ll be &amp;lt;s&amp;gt;arrested&amp;lt;/s&amp;gt; ignored by security because they don&#039;t know what the hell it is. Gibtonite can be used to craft a [[Makeshift_weapons#Chemical_Payload|Chemical Payload]] [[File:ChemPayload.gif]]. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How to obtain Gibtonite: Hit ore, count to 8 flashes of the ore then hit it with your scanner. Gibtonite varies in the number of reactions it has, so you may get lower quality ore. Use 2 of the 0 reaction ores (the most potent) to blow open the AI core and make it cry at it&#039;s malf failure!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Who Needs What ===&lt;br /&gt;
Long gone are the days of miners delivering refined materials to the various departments by hand (or the crew coming directly to cargo for themselves), thanks to the introduction of the Ore Silo&#039;s bluespace storage system -- but it never hurts to know what to aim for.&lt;br /&gt;
&lt;br /&gt;
* [[Scientist]]s need at least a bit of every ore to fabricate new parts and to complete material scan experiments. In exchange, they may research upgrades for your Kinetic Accelerator, a [[Plasma Cutter]], a [[Research_items#Mining Satchel of Holding|Mining Satchel of Holding]], and, if you&#039;re lucky, Night Vision Meson Scanners or a [[Bag of Holding]]!&lt;br /&gt;
*[[Roboticist]]s need diamond, uranium, silver and gold for building mech parts and equipment. Give them enough and you&#039;ve indirectly helped out most of the departments on the station if the Roboticists are competent enough to build helpful stompy mechs for everybody! If you feel like mining with your own stompy mech, get a Clarke and reap the profits.&lt;br /&gt;
*The [[Quartermaster]] may want mineral sheets to trade them in for bonus supply credits. Plasma in particular is both common and valuable.&lt;br /&gt;
*[[Medical Doctor]]s and [[Station Engineer]]s need uranium, titanium, silver and gold for a number of their higher tech equipment, once the R&amp;amp;D gets the tech for advanced tools and higher end biotechnology of course.&lt;br /&gt;
* Everybody could always use more iron, glass and plasteel, but especially Roboticists (cyborg shells cost a surprising amount of metal) and Station Engineers (basic construction materials for just about everything).&lt;br /&gt;
*The [[Chemist]] and [[Guide to xenobiology|Xenobiologist]] will all appreciate having extra plasma.&lt;br /&gt;
*A competent [[Virologist]] can use several sheets of uranium to create incredibly powerful healing viruses that let you heal out of crit in two seconds.&lt;br /&gt;
*A [[Clown]] with Bananium is a grateful and dangerous ally.&lt;br /&gt;
*The [[Bartender]] can use a few sheets of uranium or iron to craft some of his rarest cocktails.&lt;br /&gt;
&lt;br /&gt;
==Secrets of Lavaland==&lt;br /&gt;
While on Lavaland, you may come upon artificial structures. They can have items ranging from magical artifacts, to other lifeforms, to artifacts of great honking potential.  If you are at all unsure, always let your mining buddies know using :u or .u before going in; some ruins can be very dangerous.&lt;br /&gt;
&lt;br /&gt;
==Gas Mining==&lt;br /&gt;
Ore isn&#039;t the only valuable resource that you can find in the depths of lavaland, after all! On [[Station_traits|certain rare shifts ]], the lavaland atmosphere will be filled with valuable gases for selling! It&#039;s recommended to have an atmos tech or engie support you, as miners aren&#039;t provided the tools needed to harvest gases straight out of the air. Often, they&#039;ll ask you to deploy your Aux base landing designator so they can bring a large harvesting platform down. This is one of the ways you can substantially support cargo as a miner!&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*Always go with at least two other people when mining. Not only can you mine faster together, the chance that they could both be &#039;lings/traitors is rather low. Pickaxe to the skull tends to put down most people.&lt;br /&gt;
*You can view the contents of a mining satchel as if it were a backpack. If more than one of you interact with a tendril before it collapses, you can even nag some free chests!&lt;br /&gt;
* Minebots are great at distracting monsters. Just walk near and bash the distracted target with your drill. They can take quite a beating, though goliaths can take them down pretty quickly if you&#039;re not quick enough. Plus they collect all the crap gibtonite left.&lt;br /&gt;
*The Proto-kinetic Accelerator can destroy electrified grilles without needing a pair of insulated gloves.&lt;br /&gt;
*The Proto-kinetic Accelerator will obliterate a space carp in one hit while in space.&lt;br /&gt;
*The Head of Personnel may reward you with all access if you resurrect Ian. Also, sometimes the Research Director will reward you for a pet gold grub.&lt;br /&gt;
* If you&#039;re expecting trouble on the station, consider taking out a window on the mining shuttle before you return to make a quick getaway so you&#039;re not trapped like a rat in a cage.&lt;br /&gt;
*The mining drone can be repaired with a welding tool, but not in the middle of a fight. A goliath will always win in a one on one fight with a mining drone.&lt;br /&gt;
*You could alternatively buy the drone, fully upgrade it, give it an AI Module, and tell it to go valid-hunt. A mining drone dragging a bar of soap is surprisingly robust against even changelings.&lt;br /&gt;
*Life improving things:&lt;br /&gt;
** Mining suit upgrade : Goliath plates add +10% melee resist each time when applied to a suit. The plates will stack until they reach 30%, which may help you live in case a goliath grabs you.&lt;br /&gt;
**Security Jumpsuit : This gives a +10% melee resist to everywhere but your head. Nag the QM or HoP to give you one.&lt;br /&gt;
**Augmentations : Augs are VERY useful for miners, as healing with a welder is ultimately easier. Plus they work differently than armor when it comes to protection, instead reducing all brute damage taken by an augmented body part by 5 (4 for burn). Also they are ashproof. If you get fully augumented, you are ash storm proof. Downside : EMP vulnerability.&lt;br /&gt;
*Kinetic accelerators can be used as infinite tools to navigate space, since every time you fire, it&#039;ll throw you in the opposite direction.&lt;br /&gt;
*Sentient minebots can very easily be commanded to go help security if there is an [[Nuclear Operative|imminent]] [[Cult|threat]] to the station. Their melee saw is very robust, and works just as well as on the station as it is on lavaland. The proto-kinetic accelerator that they are equipped with is very robust when in space.&lt;br /&gt;
*If science hasn&#039;t researched Advanced Mining Technology and Applied Bluespace Technology within 15-20 minutes of the start of the shift, please remind them. There is normally at least 1 single person in science competent enough to do so.&lt;br /&gt;
&lt;br /&gt;
== Dead Space ==&lt;br /&gt;
A traitorous miner has a lot of advantages. You have a decently armored suit and gun for free right away, use them! Certain minerals you&#039;ll find have more &amp;quot;specialized&amp;quot; uses -- uranium structures will irradiate people, plasma can start fires, gibtonite goes boom, and bluespace crystals let you teleport. You can also buy dangerous &amp;quot;mining&amp;quot; tools and possibly even revive those monsters you&#039;ve been fighting. In addition, Lavaland is isolated, dangerous, and as expansive as you&#039;re willing to dig out. Plenty of room for somebody to get lost in... &#039;&#039;Forever!&#039;&#039;&lt;br /&gt;
Once you&#039;ve learned to slay the large fauna of lavaland, you are one of the largest threats to the station. Megafauna loot along with items like luxury pens and regenerative legion cores mean that you far outclass nearly any crewember&#039;s gear in combat. &lt;br /&gt;
&lt;br /&gt;
===Tips for Traitoring===&lt;br /&gt;
*If you&#039;re a miner and you have to kill another miner; there&#039;s a really easy way to block communications one way so he can&#039;t call for help.&lt;br /&gt;
**Grab a multitool, go to the mining communications room.&lt;br /&gt;
**Use the multi tool on the relay and make sure the relay isn&#039;t sending, meaning your headset won&#039;t go to people on the station.&lt;br /&gt;
**Kill your target with their shouts for help unheard.&lt;br /&gt;
*Uranium structures, while nowhere near their former glory, can easily deny an area of people for a long amount of time. To some extent, the same is true for plasma.&lt;br /&gt;
*Tiers 0-1-2-3 can gib bodies, remember mining suits take 50% of damage away from bombs, so strip miners you want to make disappear forever first.&lt;br /&gt;
* Ripley is a fairly robust murdering tool, if you can, convince robotics to put a gravity catapult on it. &#039;&#039;&#039;SLAM PEOPLE INTO WALLS. THE SUFFERING NEVER ENDS.&#039;&#039;&#039;&lt;br /&gt;
*Space is your best ally. Your weapons are more lethal in space, and anyone who wants to chase you will need access to a jetpack and EVA gear. Make people fight on your terms by blowing up the station with various Gibtonite charges, or bust in, stun and drag targets into space.&lt;br /&gt;
*You can make a chemical payload container using any shitty bit of gibtonite. This can be useful for making chemical bombs, but it relies on knowing how to obtain specific chemicals that can be robust and accessible to a Miner.&lt;br /&gt;
====Tips for Culting====&lt;br /&gt;
If you&#039;re a miner, [[Mining Station]] is the perfect hive for a cult. The back room can easily be broken down by Constructs, runes can be placed, and a single artificer can make it very difficult for Security to try and raid. Remember to cut cameras, so a Non-Asimov AI doesn&#039;t bolt and electrocute every door. Remember to use Teleport other to get Cultists off station and into safe custody. &lt;br /&gt;
Warning: Teleporting from Lavaland will make the destination rune glow brightly and open a rift in reality that may not only reveal the rune, but the location of your base as well.&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Cargo_Technician&amp;diff=73505</id>
		<title>Cargo Technician</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Cargo_Technician&amp;diff=73505"/>
		<updated>2024-07-19T21:52:07Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Cargo Technician в Грузчик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Грузчик]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%93%D1%80%D1%83%D0%B7%D1%87%D0%B8%D0%BA&amp;diff=73504</id>
		<title>Грузчик</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%93%D1%80%D1%83%D0%B7%D1%87%D0%B8%D0%BA&amp;diff=73504"/>
		<updated>2024-07-19T21:52:07Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Cargo Technician в Грузчик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Supply&lt;br /&gt;
|stafftype = SUPPLY&lt;br /&gt;
|img_generic = Generic_cargo.png&lt;br /&gt;
|img = cargo.png&lt;br /&gt;
|jobtitle = Cargo Technician&lt;br /&gt;
|access = [[Cargo Loading Area|Cargo Bay]], [[Cargo Office]], [[Maintenance]]&lt;br /&gt;
|additional = [[Mining Station]], Mining Station EVA, Mineral Storage&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = [[Quartermaster]]&lt;br /&gt;
|duties = Distribute supplies to the departments that ordered them, collect empty crates, load, unload the supply shuttle... &lt;br /&gt;
|guides = [[supply crates|List of Supply Crates]], [[Cargo Bounties]], [[Guide to Exploration Drones]]&lt;br /&gt;
|quote = I get pushed around more than the cargo.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Basically, you load and unload crates, order things for people, deliver orders, make things with the autolathe, and ghost-ride the MULE. It&#039;s fun and easy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Pull full crates out of the cargo shuttle, and push empty crates back into it. Stamp the paper that comes glued onto the crate with the green stamp and put it back on the shuttle. Deliver items to who requested them. Yell at everyone to come pick up their DAAAAMN MAAAIL&lt;br /&gt;
&lt;br /&gt;
[[File:Metastation_Cargobay.png|608px|thumb|The [[Cargo Bay]]]]&lt;br /&gt;
&lt;br /&gt;
==Your workplace==&lt;br /&gt;
The [[Cargo Bay]] is your home as a Cargo Tech and, naturally, where you spawn at the beginning of the round. It contains a [[Hand Labeler]], a [[Cell Charger]] and [[Power Cell]] set, a [[Station Bounced Radio]], some [[Rods]], a [[Multitool]], a [[Med-kit]], some empty [[Crates]], a [[Quartermaster#MULEbot|MULE]], and an [[Autolathe]].&lt;br /&gt;
&lt;br /&gt;
===Your equipment===&lt;br /&gt;
You will start the shift equipped with the following equipment:&lt;br /&gt;
&lt;br /&gt;
[[File:Export scanner.png]] &#039;&#039;&#039;Export Scanner&#039;&#039;&#039;, which can be used to scan items to check their value, as well as scanning BOUNTY CUBES to receive a handling tip.&lt;br /&gt;
&lt;br /&gt;
[[File:boxcutter.png]] &#039;&#039;&#039;Boxcutter&#039;&#039;&#039;, which can be used to remove the package wrapping off of a box or package without creating a mess. It can also be used as a makeshift knife if need be.&lt;br /&gt;
&lt;br /&gt;
==[[File:Supply_console2.png]] [[Supply_crates|I need my order NOW!!!]]==&lt;br /&gt;
Cargo Techs can order crates and approve requests made from a terminal near the foyer via a supply console in the cargo bay or at the front desk. Ask over the supply channel if there are any more orders before sending the shuttle, so other people don&#039;t have to wait for it to arrive, be unloaded, and sent back before they can order what they need.&lt;br /&gt;
&lt;br /&gt;
==[[file:Generic_qm.png]] Your Boss==&lt;br /&gt;
You answer to the [[Quartermaster|Quartermaster!]] The majority of QM&#039;s will leave you to your own devices, provided you&#039;re not abusing your position or rejecting perfectly reasonable orders so you can save credits for guns or a hat crate. [[Hacking]] MULEBots and the autolathe would best be done with his/her permission, but most players don&#039;t care/expect these to be hacked.&lt;br /&gt;
&lt;br /&gt;
==[[File:Clipboard_paper.png]] Paperwork and Other Things==&lt;br /&gt;
&lt;br /&gt;
[[File:Paper_words.png]]&#039;&#039;&#039;Forms:&#039;&#039;&#039; You will largely be dealing with two types of paperwork in cargo, those being requisition forms, and manifests.&lt;br /&gt;
&lt;br /&gt;
Requisition forms are created when someone puts in a request on a cargo console. The console will print a requisition form that typically includes the name of the item, who it was requested by, and why they requested it. This can be useful if you forget who ordered an item as you can simply refer to the requisition form.&lt;br /&gt;
&lt;br /&gt;
Manifests are receipts attached to cargo crates as they come in on the shuttle. These manifests include the name of the crate and its contents. Manifest can be stamped and loaded onto the shuttle, and if correctly filed, it will reward cargo with an 80 credit bonus. This may not seem like a lot, but it can add up quickly in a busy cargo bay.&lt;br /&gt;
&lt;br /&gt;
[[File:Bounty cube.gif]][[Supply_crates#Bounties|&#039;&#039;&#039;Bounty Cubes&#039;&#039;&#039;]]:&lt;br /&gt;
Any bounty cubes that come out of the civilian bounty console must be sent back to Centcom for processing. Afterward, the crewmember who did the bounty will receive their credits. When a bounty cube is created, it has a speedy delivery bonus. This speedy delivery bonus last five minutes, after which the speedy delivery bonus is lost. In addition, you can scan a bounty for a handling tip, which scales in proportion to how much the bounty was worth!&lt;br /&gt;
&lt;br /&gt;
[[File:Secure_locked.png]][[Supply_crates#Goodies|&#039;&#039;&#039;Goodies&#039;&#039;&#039;]]:&lt;br /&gt;
You may ask, why are people bothering to do bounties? Good question! It&#039;s so they can purchase Goodies. Goodies are unique and that can only be purchased via a [[Supply_crates#Buying_Privately| private order.]] You cannot order it via the cargo budget. Goodie Cases will arrive via the cargo shuttle, and the person who ordered the goodies can open it with their ID.&lt;br /&gt;
&lt;br /&gt;
==Methods of Delivery==&lt;br /&gt;
So the cargo shuttle has arrived? Now what? Well, you&#039;ll need to deliver everyone&#039;s orders, of course! Generally, there are three methods of doing so.&lt;br /&gt;
&lt;br /&gt;
===Hand Delivery ===&lt;br /&gt;
&lt;br /&gt;
Simply walk over and hand a department their order!&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
&lt;br /&gt;
*The most simple form of cargo delivery, almost impossible to mess up.&lt;br /&gt;
&lt;br /&gt;
====Disadvantages====&lt;br /&gt;
&lt;br /&gt;
*Potentially leaving your department unmanned, which can leave the department vulnerable.&lt;br /&gt;
*At best, you can only transport two crates at a time (via pulling one crate and pushing the other crate) unless you are utilizing the [[MODsuits#Loader_MODsuit|Cargo Modsuit]], which isn&#039;t available on all maps.&lt;br /&gt;
* You&#039;ll be leaving the cargo crate in front of whatever department you&#039;re dropping the crate off at, which can result in it being stolen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[File:MULE.gif|64px|Ping!]] MULEbot===&lt;br /&gt;
&#039;&#039;&#039;Using a MULEbot:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can control the MULEbot by clicking on it and unlocking its controls, but it&#039;s a lot easier and safer with the PDA.&lt;br /&gt;
&lt;br /&gt;
#Drag the crate you want to deliver next to the MULE.&lt;br /&gt;
# Drag the crate&#039;s sprite on top of MULE&#039;s sprite. It should load on.&lt;br /&gt;
#Open your PDA.&lt;br /&gt;
#Click &#039;&#039;Delivery Bot Control&#039;&#039;.&lt;br /&gt;
#Click &#039;&#039;Scan for Active Bots&#039;&#039;.&lt;br /&gt;
#Choose your MULE.&lt;br /&gt;
#Click on &#039;&#039;Destination: (set)&#039;&#039;.&lt;br /&gt;
#Choose a destination and click OK.&lt;br /&gt;
#Click &#039;&#039;Proceed&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Your MULE should be on its way to the destination, with the default settings of also coming back home when the job is finished. Sometimes the MULEbot will make a funny sound when it encounters something in it&#039;s way, this is the MULEbot nervously farting.&lt;br /&gt;
&lt;br /&gt;
It&#039;s common for the Cargo Tech to, at the very least, [[Hacking#MULEbot|enable nonstandard cargo and speed the motor up]]. The MULE is one of your best tools as a Cargo Tech, and can make your life (and subsequently the lives of the rest of the crew) so much better.&lt;br /&gt;
&lt;br /&gt;
You can also turn on an AI personality for the MULEbot using its controls panel. (Unlike other bots, the MULEbot does not have this setting enabled at roundstart.) This allows a [[ghost]] to take control of the MULEbot and help you out.&lt;br /&gt;
&lt;br /&gt;
====Advantages====&lt;br /&gt;
It is extremely simple to set up. Depending on the map, there are typically one or two MULEbots in the cargo bay at round start.&lt;br /&gt;
&lt;br /&gt;
====Disadvantages====&lt;br /&gt;
*Slower than the delivery system.&lt;br /&gt;
*MULEbots can potentially get stuck in unintended places.&lt;br /&gt;
*MULEbots can be destroyed.&lt;br /&gt;
*MULEbots can have the crate they are carrying stolen.&lt;br /&gt;
*MULEbots can open almost any door, allowing crewmembers who don&#039;t have access to get into the department.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Metastation_Delivery_Office.png|thumb|400px|[[MetaStation]] Delivery Office, which includes both a delivery system on the right, as well as a direct way to ship to departments to the south via the chutes with respective signs above each chute.]]&lt;br /&gt;
&lt;br /&gt;
===The Delivery System===&lt;br /&gt;
In addition to MULEs and hand-deliveries, you can also make use of the disposals mailing system. Note that a break in the disposal piping could cause your package to be lost (this hardly ever happens), so this is not always the most secure ways to deliver something. You can wrap up a piece of paper and mail it the same way if you (or someone at the desk) wants to mail a letter.&lt;br /&gt;
&lt;br /&gt;
#Wrap your item/crate in packaging paper.&lt;br /&gt;
# Use the [[File:Cargo Tagger.png]] destinations tagger to choose where to send it.&lt;br /&gt;
# Tag the package.&lt;br /&gt;
#Stick it on the conveyor and let the system handle it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatively&#039;&#039;&#039;&lt;br /&gt;
Metastation possesses a series of direct mail chutes that will deliver directly to departments without the need of packaging paper and being destination tagged inside its mail office.&lt;br /&gt;
&lt;br /&gt;
====Advantages ====&lt;br /&gt;
*The fastest way to deliver packages.&lt;br /&gt;
* Typically delivers the order into the department itself, which drastically reduces the chance of crewmembers stealing orders.&lt;br /&gt;
*Allows you to still stay in your department while still sending packages to departments, which can be extremely useful if you do not wish to leave your department.&lt;br /&gt;
&lt;br /&gt;
====Disadvantages====&lt;br /&gt;
*Untagged items, such as crates, wrapped crates, and wrapped items/packages will be treated as trash and sent to the trash disposal room. This can even result in the package being destroyed by the recycler if the conveyor is running!&lt;br /&gt;
*Any disruption to the station&#039;s piping (usually explosions, or construction projects attached to the pipe network) will result in packages shooting out of wherever a pipe was breached.&lt;br /&gt;
&lt;br /&gt;
== Exploration Drones ==&lt;br /&gt;
The Cargo has a [[Exploration Drones|exploration drone]] bay on every station, usually in the Cargo or near it in the maintenance.&lt;br /&gt;
&lt;br /&gt;
Exploration drones can retrieve great loot from the exploration sites you send them to, which can give you a advantage or profit!&lt;br /&gt;
&lt;br /&gt;
So if you have nothing better to do, go on adventures with exploration drones!&lt;br /&gt;
&lt;br /&gt;
==[[File:Doubleagent.gif]] King of the Hill ==&lt;br /&gt;
On occasion, Cargo can become a battleground between antagonists and security forces.&lt;br /&gt;
&lt;br /&gt;
[[File:Assistant.png]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&#039;&#039;&#039;[[Revolutionary|Revolutionaries]]&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
*Security will, more likely than not, will begin to ship in as many loyalty implants, lasers, and armor as the budget can afford if there are believed to be revolutionaries. Once revolutionaries are confirmed, cargo is usually the first department to be mindshielded and fortified.&lt;br /&gt;
*Revolutionaries will likely want to destroy cargo to stop the shipment of mindshield implants, kill the [[Quartermaster]], or even take over cargo to ship in weapons and armor for themselves to use!&lt;br /&gt;
&lt;br /&gt;
[[File:Cultist.png]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&#039;&#039;&#039;[[Blood_Cult|Blood Cult]]&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
*While it is far less likely, Blood Cult may take an interest in capturing or disabling cargo. This is usually done to stop the shipment of mindshields and especially holy water, if the [[Chaplain]] is dead or if there wasn&#039;t one, to begin with.&lt;br /&gt;
&lt;br /&gt;
[[File:Generic_nukesyndie.png]] &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;&#039;&#039;&#039;[[Nuclear_Operative|Nuclear Operatives]]&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
*Nuclear Operatives may try to disable cargo in order to cut off any shipments of lasers or armor. Infact, cargo is often a point that Nuclear Operatives will strike first!&lt;br /&gt;
&lt;br /&gt;
==[[File:Emag.png]] Revenge of the Crates==&lt;br /&gt;
If you&#039;re a [[Traitor]], spawn a [[emag|Cryptographic Sequencer]] and you&#039;ll have easy access to just about [[Supply crates|anything you want]] - but make sure to grab a lighter or welding tool and burn those ordering forms. Make sure the cargo manifests and emagged crates are sent back on the shuttle. A hacked autolathe can create .357 ammunition for traitor revolvers, handcuffs, and circular saws (powerful melee weapons). Be careful not to be caught ordering or making things you shouldn&#039;t be.&lt;br /&gt;
&lt;br /&gt;
Emagging the supply ordering console enables you to order [[Supply_crates|cheap special ops crates]].&lt;br /&gt;
&lt;br /&gt;
Remember that the area around cargo is usually a high-traffic area, which can make doing illegal actions tricky or impossible.&lt;br /&gt;
[[Security_Officer#Assignments|In addition, there may be security officers who are stationed in cargo.]]&lt;br /&gt;
&lt;br /&gt;
=== Opening ID-locked Crates ===&lt;br /&gt;
These can be opened with any of the following:&lt;br /&gt;
&lt;br /&gt;
*The [[Supply_crates|correct ID]].&lt;br /&gt;
*An [[Emag#Cryptographic_Sequencer|Emag]].&lt;br /&gt;
* Repeated EMP blasts.&lt;br /&gt;
*Damage from a laser, shotgun, wielded fireaxe, chainsaw, or a thrown spear.&lt;br /&gt;
*Emitter beams.&lt;br /&gt;
*Dragging the crate over [[Lavaland|lava]], with the help from a [[Shaft_Miner|friendly miner]].&lt;br /&gt;
*A Kinetic Accelerator. Keep in mind that a Kinetic Accelerator does more damage in an unpressurized environment.&lt;br /&gt;
&lt;br /&gt;
==[[File:Light_Bulb.png]] Tips==&lt;br /&gt;
* There will usually be metal rods, metal sheets, and glass sheets in the auxiliary and primary tool storage areas. This can be a useful way to fill up the Autolathe at the start of the shift. If someone has already taken the materials, then some can either be ordered via the ordering console, or you can wait for the miners to bring up their mining hauls.&lt;br /&gt;
&lt;br /&gt;
*Make sure to send any and all crates that came on the cargo shuttle back to CentCom to increase the budget of cargo. Crates can also be found in maintenance, among other places. Other station items, like water/fuel tanks and stray materials, can be sold for credits.&lt;br /&gt;
&lt;br /&gt;
*Consider checking all the crates in cargo for items. There may be junk or even something valuable! It&#039;s probably going to be mostly trash, though.&lt;br /&gt;
&lt;br /&gt;
*When the shuttle arrives, activate the conveyor with the lever beside it. Consolidate the contents of the crates you ordered into one crate, leaving the manifests on the floor. Put what you ordered into one of the ID locked cargo tech lockers (lock them by clicking on them with your ID in your hand), to prevent trespassers being able to help themselves to it.&lt;br /&gt;
&lt;br /&gt;
*Once there is enough metal, consider building a [[Guide to construction#Conveyor Belt|conveyor system]] to unload the cargo shuttle faster.&lt;br /&gt;
&lt;br /&gt;
* Similarly to packaged crates, you can use the destination tagger on mail to send it directly to a department.&lt;br /&gt;
&lt;br /&gt;
*If any crew members have created a bounty cube, make sure to place it in the shuttle. Delivering it fast enough will give extra credits to Cargo and the cube&#039;s creator. Check the radio for updates on new cubes or cubes that are close to passing the bonus time limit!&lt;br /&gt;
&lt;br /&gt;
*Make sure no one else has any crates they want to load onto the shuttle by asking through Supply, then send back the shuttle.&lt;br /&gt;
&lt;br /&gt;
*Make sure to close the shutters on the shuttle before launching it. Otherwise, it will have all the air sucked out of it! This can even suck out packages, crates, and so on out of the shuttle while it&#039;s in transit!&lt;br /&gt;
&lt;br /&gt;
*Alternatively, you can build [[Guide_to_construction#Plastic|plastic]] shutters, which will prevent the contents of the shuttle from being sucked out, even if the shutters are left open.&lt;br /&gt;
&lt;br /&gt;
*Remember, your job is to order supplies for people, so if you&#039;re called to your desk, make sure to answer. All cargo officers come equipped with a desk bell that crewmembers can ring.&lt;br /&gt;
&lt;br /&gt;
*If you&#039;re looking to make a lot of money as a cargo technician without doing bounties, throw bounty cubes inside the cargo shuttle &#039;&#039;&#039;then&#039;&#039;&#039; scan them with your export scanner to receive a handling tip.&lt;br /&gt;
&lt;br /&gt;
*[[Machines#Autolathe|Moving]] the [[Autolathe]] out into the lobby will typically drastically reduce the number of break-ins into cargo itself.&lt;br /&gt;
&lt;br /&gt;
*Order manifest can be incorrect sometimes. This can range from the contents not fully matching up with the manifest, such as in ingredient crates, to the crate being entirely empty! Deny these manifests with the DENIED stamp.&lt;br /&gt;
*If you accidentally approve a wrong manifest, you can still deny the manifest by using the deny stamp. If you accidentally deny a correct manifest, you&#039;re screwed.&lt;br /&gt;
&lt;br /&gt;
*You can [[Hacking#Supply Shuttle Console|hack cargo consoles]] to unlock additional things to order.&lt;br /&gt;
&lt;br /&gt;
* You can order most base minerals, such as glass and iron via the cargo console in the event that mining is slow, robotics is building a ton of stuff, or if you or someone else needs a lot of materials for a construction project.&lt;br /&gt;
&lt;br /&gt;
*If you are looking for a large quick cash injection, you can dispense some plasma from the ORM and load it up on the shuttle. A stack of 50 plasma sheets typically nets 4,000 credits.&lt;br /&gt;
&lt;br /&gt;
*Alternatively, if you want some of those credits for yourself, you can use a package wrapper to wrap up the plasma, then scan it with a sales tagger to give yourself a cut of the credits. You can take upwards of 50% of the credits.&lt;br /&gt;
&lt;br /&gt;
* Mail for the crew doesn&#039;t come in on Sundays!&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Coroner&amp;diff=73503</id>
		<title>Coroner</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Coroner&amp;diff=73503"/>
		<updated>2024-07-19T21:51:51Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Coroner в Коронер&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Коронер]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9A%D0%BE%D1%80%D0%BE%D0%BD%D0%B5%D1%80&amp;diff=73502</id>
		<title>Коронер</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9A%D0%BE%D1%80%D0%BE%D0%BD%D0%B5%D1%80&amp;diff=73502"/>
		<updated>2024-07-19T21:51:51Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Coroner в Коронер&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Medical&lt;br /&gt;
|stafftype = MEDICAL &amp;amp; SERVICE&lt;br /&gt;
|img_generic = Generic_coroner.png&lt;br /&gt;
|img = Coroner.png&lt;br /&gt;
|jobtitle = Coroner&lt;br /&gt;
|access = [[Medbay]], [[Morgue]], [[Coroner Office]], [[Service Hallway]], [[Operating Theatre]]&lt;br /&gt;
|additional = [[Psychology Office]], [[Pharmacy]]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = [[Head of Personnel]], [[Chief Medical Officer]]&lt;br /&gt;
|duties = Perform an autopsy on dead people to determine their reasons for death. Work with detectives to solve crimes. Keep records of deceased people.&lt;br /&gt;
|guides = [[Surgery]]&lt;br /&gt;
|quote = Commencing autopsy 3, time: 21:04, 27-year-old female infected with an unknown pathogen...&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You are the Coroner. The main difference between your job and any other doctor is that you work with dead people, not those who are about to die.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Perform autopsies on deceased people and report their reason for death to Medical and Security. Perform the Dissections listed in your Operating Computer.&lt;br /&gt;
&lt;br /&gt;
== The Grim Reaper ==&lt;br /&gt;
Like [[Medical Doctor|Medical Doctors]] you appear when people die, but it’s not your job to make them walk again. In general you’ll only be able to get your hands on those who, for whatever reason, are no longer revivable. &lt;br /&gt;
&lt;br /&gt;
Your job consists of performing autopsies on deceased people to determine their reason for death and using the Medical Records console to write down the reasons for every dead person.&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&lt;br /&gt;
* A Coroner Medkit&lt;br /&gt;
* A box full of bodybags, to manage your morgue.&lt;br /&gt;
* Your Autopsy Scanner, which is your main tool.&lt;br /&gt;
* A Service and Medical radio headset.&lt;br /&gt;
* A dropper, to efficiently apply Formaldehyde.&lt;br /&gt;
&lt;br /&gt;
==== Coroner Medkit ====&lt;br /&gt;
The Coroner Medkit is a type of medkit that comes with some additional Coroner gear, instead of the usual sutures and surgery tools:&lt;br /&gt;
&lt;br /&gt;
* A bottle of Formaldehyde, to prevent organ decay.&lt;br /&gt;
* A gel applier of Sterilizine, to make surgery faster.&lt;br /&gt;
* A white crayon, for crime scenes of corpses.&lt;br /&gt;
* An empty Blood bag, for draining blood from corpses.&lt;br /&gt;
* 2 body bags, to store dead people.&lt;br /&gt;
* A syringe, to apply all sorts of Chemicals.&lt;br /&gt;
* A folder, to store your autopsy reports.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;THE CAPTAIN IS DEAD!!&amp;quot; https://www.youtube.com/watch?v=HYJFlTyvLxM --&amp;gt;&lt;br /&gt;
=== In my professional opinion... the Captain was KILLED! === &lt;br /&gt;
Using your Autopsy Scanner, you can perform the [[Surgery#Autopsy|Autopsy Surgery]] to attempt to figure out the circumstances around their death. This is especially beneficial to bodies who have no soul, or those that Medical does not want to revive. However, doing this surgery will also be helpful if they are later revived, as it will give the body a 20% surgery speed bonus. &lt;br /&gt;
&lt;br /&gt;
Alternatively, you can do the [[Surgery#Dissection|Dissection Experiments]] to help Medical get their tech to print Health Analyzers, Advanced Surgery tools, and much more.&lt;br /&gt;
&lt;br /&gt;
== Morgue Trays and stuffing bodies into them. ==&lt;br /&gt;
Morgue Trays are found everywhere in the Morgue. If you put a body in a Morgue Tray, its organs will stop decomposing, as long as the room is powered.&lt;br /&gt;
&lt;br /&gt;
These trays also have a color to indicate the status of what&#039;s in the tray&lt;br /&gt;
&lt;br /&gt;
* Green: There is a body inside, and has a player who is waiting for a revival&lt;br /&gt;
* Yellow: There are no bodies inside, but there are items.&lt;br /&gt;
* Red: There is a body inside, but there is no player in it.&lt;br /&gt;
* Off: There is nothing inside.&lt;br /&gt;
&lt;br /&gt;
There is also a Beeper attached to Morgue Trays, which will make an alert sound when a player enters their body as they are inside of one, letting you know they wish to re-enter the round. You can toggle this with Alt+Left Click.&lt;br /&gt;
&lt;br /&gt;
You can fit up to 2 bodies inside of a bodybag, to save on space, however, if you wish to focus on organization, you can use a pen on a bodybag to label it. Putting a labelled bodybag inside of a morgue tray, will tag the morgue tray and name it after the body bag.&lt;br /&gt;
&lt;br /&gt;
=== Secure Morgue Trays ===&lt;br /&gt;
In the Coroner&#039;s Office are 2-4 Secure Morgue Trays. These are the same as regular Morgue Trays, but their Beepers are off by default and are behind [[Coroner Office]] access, rather than just the Morgue. Security may want to morgue some [[Antagonist|people]] inside of it, so it&#039;s your job to maintain it and ensure these bodies don&#039;t get revived by those pesky [[Medical doctor|do-gooders]].&lt;br /&gt;
&lt;br /&gt;
== Forensics Work ==&lt;br /&gt;
As a person who can determine the reasons for [[Admin|almost]] any death, you are very valuable to the [[Detective]]. Keep in contact with them, either through PDA or radio.&lt;br /&gt;
&lt;br /&gt;
=== Medical Records ===&lt;br /&gt;
By updating Medical Records you&#039;re giving constant intel to the [[Detective]] (and maybe the [[Psychologist]]). It is your job to keep these accurate and up to date (and chances are that nobody else in medbay is going to do it!)&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* The coroner gets the Morbid trait by default, making them like creepy things and hate healing people. The Morbid trait allows you to get a 30% speed boost when doing morbid surgeries such as [[Surgery#Dissection|dissection]] using morbid tools. Morbid tools have a special line in their description mentioning that they are better for morbid surgeries, but worse for other surgeries.&lt;br /&gt;
* Coroners can slowly heal toxin damage by eating [[Guide_to_hydroponics#Cucumber|pickles]] or drinking pickle juice. The coroner item vendor has a jar of pickles in the premium section.&lt;br /&gt;
* As a coroner, you can drink [[Guide_to_chemistry#Formaldehyde|formaldehyde]] without any negative effects.&lt;br /&gt;
* The contraband section of your vending machine contains a ritual knife and a scythe, both are good melee weapons and give speed bonus in morbid surgeries.&lt;br /&gt;
* If you have the Morbid trait, you don&#039;t get cursed for graverobbing on [[Lavaland|Lavaland]].&lt;br /&gt;
&lt;br /&gt;
== The Undertaker ==&lt;br /&gt;
As the station&#039;s dedicated corpse handler, you don&#039;t look too out of place dragging a body around. While your gloves do keep your prints off the body, they are unique so make sure to either ditch them after use and claim you never had them, or switch them with nitrile gloves before you do crimes.&lt;br /&gt;
&lt;br /&gt;
Your morgue is one of the least visited areas on the station, probably third after the chapel and the library, so you can probably get away with stashing some of your stolen or illicit goods here, and it&#039;s unlikely anybody will walk in while you&#039;re jump-starting a zombie apocalypse(See: [[Surgery#Necrotic Revival]]).{{Jobs}}&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Chemist&amp;diff=73501</id>
		<title>Chemist</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Chemist&amp;diff=73501"/>
		<updated>2024-07-19T21:51:40Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Chemist в Химик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Химик]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A5%D0%B8%D0%BC%D0%B8%D0%BA&amp;diff=73500</id>
		<title>Химик</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A5%D0%B8%D0%BC%D0%B8%D0%BA&amp;diff=73500"/>
		<updated>2024-07-19T21:51:39Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Chemist в Химик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Medical&lt;br /&gt;
|stafftype = MEDICAL&lt;br /&gt;
|img_generic = Chemist.png&lt;br /&gt;
|img = chemist_action.png&lt;br /&gt;
|jobtitle = Chemist&lt;br /&gt;
|access = [[Medbay]], [[Chemistry Lab]], [[Morgue]], Mineral Storage&lt;br /&gt;
|additional =  [[Genetics]], [[Operating Theatre]], [[Virology]]&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = [[Chief Medical Officer]]&lt;br /&gt;
|duties = Supply science with chemicals, make medicine and less likable substances in the comfort of a fully reinforced room&lt;br /&gt;
|guides = [[Guide to chemistry]], [[Chemical recipes]], [[Guide_to_Ghetto_Chemistry|Guide to Ghetto Chemistry]],  [[Grenade]], [[Guide_to_plumbing|Guide to Plumbing]]&lt;br /&gt;
|quote = Just to be clear, I &#039;&#039;&#039;shouldn&#039;t&#039;&#039;&#039; give the clown [[Guide_to_chemistry#Space_Lube|lube]], right?&lt;br /&gt;
}}&lt;br /&gt;
You start in [[Medbay]]. You mess with all sorts of [[Guide_to_chemistry|chemicals]]. That&#039;s it. Some of the time you can do what ever you feel like for most of the round or make stuff to deal with the [[shitcurity|security officers]] or [[traitor|syndicate]] fucking with shit in your lab. Be sure to keep the scientists stocked with acid, and keep your nose out of those space drugs!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Stock the dispenser up with some beneficial medicine before you go off on your own chemical adventures. Give botanists [[guide to chemistry#Unstable Mutagen|unstable mutagen]] when they ask for it, and don&#039;t give the clown [[Guide_to_chemistry#Space_Lube|lube]]!&lt;br /&gt;
&lt;br /&gt;
[[File:Chemistry.png|300px|thumb|alt=Medbay|link=http://puu.sh/3EEmO.png|The chemical research lab is located in [[Medbay]]. It provides enough work space for two people]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getting Things Done ==&lt;br /&gt;
Chemists are naturally suspicious individuals. They&#039;ve got all the tools in the world to break in wherever they desire and/or kill people in all sorts of horrifying and inhumane ways. An easy way to allay this suspicion - whether you plan on doing something suspicious or not - is to make yourself useful to the station at the game&#039;s beginning. Any accidents are likely to be blamed on your coworker, then, if you have one.&lt;br /&gt;
&lt;br /&gt;
=== Tools of the trade ===&lt;br /&gt;
[[File:Dispenser.png]] The [[Chem Dispenser]] turns electrical energy into a variety of basic chemicals, through &amp;lt;s&amp;gt;magic&amp;lt;/s&amp;gt; science. Guard it with your life. If you run out of power, you can disassemble the dispenser with screwdriver+crowbar and rebuild it by first putting the circuit board back, and then all other things but use a full power cell [[File:Power_cell.png]] instead of the old one. Then screwdriver to finish (or ask [[Science]] for upgrades). Or you can charge the machine with an [[inducer]] [[File:Inducer.png]].&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Nduct_n_w.png]] The plumbing system can help you automate the creation of chemicals. [[Guide_to_plumbing|Click here for more information]]. &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:chemmaster.gif]] The [[ChemMaster 3000]] can magically separate chemicals, and has the ability to produce a limitless supply of 50 unit pills, 40 unit patches and 30 unit bottles.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Blender.png]] The [[Reagent Grinder]] is identical to the grinder the Chef has. It can be used to extract chemical reagents from things the Shaft Miners, Chef, and Botanists produce.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Chemheater.png]] The [[Chemical Heater]] is important for making many recipes that require high temperatures to mix.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Pillsbox.png]] Inside the chemistry locker you will find boxes of pill bottles on some maps. These can be loaded with pills for inventory space efficiency. [[File:Pillbottle.png]] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:writingbox.png]] Some maps also have medical sprays in the same locker. These can be filled with chemicals by using the ChemMaster. They work as patches and provide an optional way to apply medicine.[[File:Medicalspray.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:handlabeller.png]] On a table is a hand labeler. This can be used to label beakers, pill bottles, grenades and many other things. Actual pills and patches are instead labeled with the ChemMaster.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Being helpful ===&lt;br /&gt;
These are some suggested things you can make. Just remember you can&#039;t be certain that these things will actually be used, so if you wish you can choose hold off on most things until you receive requests. Also, if you are using a map with the [[Guide_to_plumbing|plumbing]] system instead of a chem dispenser you may want to focus on mass producing a select few things instead of a bit of everything. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;You can find a list of most of the reagents in the game [[Reagents|here]].&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== Roundstart ====&lt;br /&gt;
If someone comes and requests something from you, make sure you fulfill them first. No one likes a chemist doing his own thing as they have to stand there waiting. If you are in the middle of something, inform them that you will be right with them. These suggestions were written with an available chem dispenser in mind. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;For yourself&#039;&#039;&#039;:&lt;br /&gt;
** Make [[Guide_to_chemistry#Plastic_Sheets|plastic sheets]], then use them to craft large water bottles. These are functionally identical to large beakers!&lt;br /&gt;
** Bring a few [[Guide_to_construction#Plastic|plastic sheets]] to the [[Guide_to_Research_and_Development#Techfab|medical techfab]], and you should be able to print a few 120u XL-beakers. &lt;br /&gt;
** Print a chemistry bag from your ChemDrobe. You will use it to put pills/patches/bottles in either a fridge, a pile somewhere (click-drag bag to floor) or to just carry them around. It&#039;s your choice. &lt;br /&gt;
** Optionally, grab a syringe gun, vend a couple of syringes from a [[Vending_machines#NanoMed_Plus|NanoMed Plus]] [[File:Vendmed.gif]] and make a chemical for self-defense to fill them with, such as [[Guide_to_chemistry#Chloral_Hydrate|Chloral Hydrate]]. You do not have to do this. Also see [[#Arming_thyself|Arming thyself]]. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Suggested basic chems&#039;&#039;&#039; (in order of urgency):&lt;br /&gt;
** 30u [[Guide_to_chemistry#Unstable_Mutagen|unstable mutagen]] bottles for the [[Botanist]] (if asked to). &lt;br /&gt;
** 30u [[Guide_to_chemistry#Mannitol|mannitol]] bottles. Bottles let people use them both to heal their brain damage and to pour on damaged brains. &lt;br /&gt;
** 40u [[Guide_to_chemistry#Potassium_Iodide|potassium iodide]] pills. Heals minor radiation. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Suggested intermediate chems&#039;&#039;&#039;:&lt;br /&gt;
** 40u [[Guide_to_chemistry#Synthflesh|synthflesh]] patches. Heals both brute and burn even on corpses, but deals toxin damage. If you want to mass produce something, this is a good choice. &lt;br /&gt;
** 10u [[Guide_to_chemistry#Neurine|neurine]] pills. This heals [[Guide_to_Traumas#Basic_Traumas_Without_Prefix|basic traumas]]. &lt;br /&gt;
** 5u [[Guide_to_chemistry#Oculine|oculine]] pills. Heals eyes. &lt;br /&gt;
** 5u [[Guide_to_chemistry#Inacusiate|Inacusiate]] pills. Heals ears. &lt;br /&gt;
** 0.5u [[Guide_to_chemistry#Mutadone|mutadone]] pills. Instantly removes [[Guide_to_genetics#Muta.tions_and_Their_Consequences|mutations]]. &lt;br /&gt;
** 60u [[Guide_to_chemistry#Libital|libital]] medical gel (there&#039;s empty gel cans in the chemistry locker.) Heals brute. &lt;br /&gt;
** 60u [[Guide_to_chemistry#Aiuri|aiuri]] medical gel. Heals burn. &lt;br /&gt;
** 20u [[Guide_to_chemistry#Syriniver|syriniver]] + 80u anything else in &#039;&#039;Intravenous Medicine Bags&#039;&#039;. Heals toxins. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Suggested advanced chems&#039;&#039;&#039;:&lt;br /&gt;
** 10u [[Guide_to_chemistry#Pentetic_Acid|pentetic acid]] pills. Heals toxins, major radiation and purges all chemicals quickly. &lt;br /&gt;
** 30u [[Guide_to_chemistry#Salbutamol|salbutamol]] pills. Heals oxyloss safely and lets you survive without air. &lt;br /&gt;
** 10u [[Guide_to_chemistry#Atropine|atropine]] patches. Quickly heals someone who is in [[Health#Critical_Status|crit]]. &lt;br /&gt;
** 10u [[Guide_to_chemistry#Lipolicide|lipolicide]] pills. To make fat people slim.&lt;br /&gt;
&lt;br /&gt;
==== Other things you may want to do ====&lt;br /&gt;
* During a [[Infections|disease]] outbreak, if the cure is something you can produce, then make pills of it. Curing can take a random time, so aim for pills at least 5u big. If the [[virologist]] comes in with a [[Infections#How_to_create_a_vaccine|vaccine]], then make 0.1u vaccine pills instead. Read more about common cures under [[Infections#Understanding_stats|here]]. You can also make the [[Infections#How_to_create_a_vaccine|vaccine]] yourself at the [[Holodeck|holodeck]] Emergency Medical program, if you have time. &lt;br /&gt;
* You can go over to cargo and use the public console to receive a [[Supply_crates#Bounties|bounty]] to make. &lt;br /&gt;
* Botany can use [[Guide_to_chemistry#Saltpetre|saltpetre]] to quickly optimize plant stats, [[Guide_to_chemistry#Diethylamine|diethylamine]]/[[Guide_to_chemistry#Ammonia|ammonia]] as fertilizers and a [[Medical_items#Eyedropper|dropper]] for precise mutations.&lt;br /&gt;
* [[Guide_to_xenobiology|Xenobiology]] can use radium to make various [[Guide_to_xenobiology#Green_Slime|mutation toxins]].&lt;br /&gt;
* The [[Virologist]] sometimes wants more [[Guide_to_chemistry#Synaptizine|synaptizine]] to make new and exciting [[Infections|diseases]].&lt;br /&gt;
* [[Geneticist]]s might benefit from a supply of [[Guide_to_chemistry#Potassium_Iodide|potassium iodide]] or to treat radiation levels in themselves and their subjects. Genetic scanners no longer irradiate the monkeys, but the &#039;&#039;Radioactive&#039;&#039; mutation can if it&#039;s disabled too late.&lt;br /&gt;
* The [[Janitor]] might want you to refill his [[General_items#Space_Cleaner|space cleaner bottle]] or to have some [[Guide_to_chemistry#Drying_Agent|drying agent]] for their galoshes (few know about it, and it&#039;s easy to make, so you may even offer). &lt;br /&gt;
* You can help the [[Chef]] replenish the supply of sugar. &lt;br /&gt;
* The [[Bartender]] might request various chemicals to make [[Guide_to_drinks|cocktails]] with, though bear in mind that a bartender who wants anything particularly toxic is probably up to no good.&lt;br /&gt;
* The [[Warden]] might request various chemicals to use in [[Security_items#Chemical_Implant|implants for prisoners]], to ensure they don&#039;t re-offend.&lt;br /&gt;
* Grind up snacks or fail making [[Sodium Chloride]] to make nutriment or vitamin pills and taunt the Chef about his inefficient creations.&lt;br /&gt;
* In the event of a rogue [[Terminology#Hulk|Hulk]] from [[Guide_to_genetics|genetics]] rampaging about, a syringe gun loaded with a syringe containing 1 unit mutadone and 14 units chloral hydrate/lexorin will make them very sad.&lt;br /&gt;
* In the case of a rogue [[AI]], various people will want [[Guide_to_chemistry#Thermite|thermite]] in order to break through reinforced walls.&lt;br /&gt;
* Rogue AIs in particular go down with a combination of [[Guide_to_chemistry#Thermite|thermite]] and [[Guide_to_chemistry#EMP|EMP]] [[grenade|grenades.]]&lt;br /&gt;
* Enable the reagent scanner on your [[PDA]] and test the food and drinks at the bar and kitchen for tampering. This can also be used on people to find out what they&#039;ve been poisoned with.&lt;br /&gt;
* You aren&#039;t far from the Medbay lobby or the [[Guide_to_medicine#Cryogenics_Tube|cryogenics]], so if there are no [[Medical Doctor]]s around, feel free to grab a health analyzer and start treating patients.&lt;br /&gt;
* The [[Clown]] will often request [[Guide_to_chemistry#Space_Lube|space lube]]. When this happens, you have choice. The recommended choice is to NOT give [[Guide_to_chemistry#Space_Lube|lube]] to the clown. [[Guide_to_chemistry#Barbers_Aid|Barbers Aid]] can be used as a prank worthy substitute.&lt;br /&gt;
* cooperate with the [[Botanist]] to make a factory that makes [[Condensed Capsaicin]], [[Security Officer]]s will love it.&lt;br /&gt;
&lt;br /&gt;
=== Arming thyself ===&lt;br /&gt;
* Grab one of the syringe guns in Medbay before the Medical Doctors get them. It&#039;s a valuable weapon in your hands when filled with [[Guide_to_chemistry#Chloral_Hydrate|Chloral Hydrate]] or worse. &lt;br /&gt;
* Later in the round, if you&#039;ve been nice to [[Research_Division|R&amp;amp;D]], and they are competent, they might research &amp;quot;Medical Weaponry&amp;quot;, which lets you print a rapid syringe gun from the [[Guide_to_Research_and_Development#Techfab|medical techfab]]. This can hold six syringes at once. &lt;br /&gt;
* A space cleaner spray bottle can be used as a ghetto flamethrower with [[Guide_to_chemistry#Chlorine_Trifluoride|chlorine trifluoride]] that makes 3x3 fireballs with you at its center (prepare firefighting gear).&lt;br /&gt;
* You have all the tools you need to make [[#Grenades|grenades]].&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
As a chemist you have the tools you need to craft chemical grenades. See the [[Grenade|grenade guide]] to learn how to make them. These can be both beneficial and malicious, depending on what chems you put into the two beakers. When the grenade is triggered the two beakers will mix. Typically you want the grenade to result in either [[Guide_to_chemistry#Smoke|smoke]] or [[Guide_to_chemistry#Fluorosurfactant|foam]] containing other chemicals. To learn the differences between smoke and foam, see [[Guide_to_chemistry#Smoke_vs_foam_vs_others|Smoke vs foam vs others]].&lt;br /&gt;
&lt;br /&gt;
===Pills and Patches===&lt;br /&gt;
Pills are a great way to give large amount of medicine at once, if you are going to make medicine that will be single serve, make it pill form. Each pill can hold 50 units of material at one time, and up to seven can be stored in a pill bottle! They are even small enough to store in your pockets. Patches are similar to pills, but work in a touch-based way rather than ingestion. Read more about the different ways of applying chemicals under [[Guide_to_chemistry#Reagent_Delivery|Reagent Delivery]]. &lt;br /&gt;
&lt;br /&gt;
===Chemo-spherics===&lt;br /&gt;
These projects can be dangerous, so be sure to have the approval of the [[Chief Medical Officer]]. Some chemicals can release [[Guide_to_Atmospherics#The_Gases_and_Their_Functions|gas]] if spilled or released in smoke. If in a past life you were an [[Atmospheric Technician]], you can create a [[Guide_to_Atmospherics#The_Gases_and_Their_Functions|gas]] factory with [[plumbing]]. Combining 9:1 [[Guide_to_chemistry#Phlogiston|Phlogiston]] and oxygen smoke/foam will net you a never-ending plasma fire. [[Byond_the_impossible|If safely contained]], this can produce [[Guide_to_Atmospherics#Water_Vapor|Water Vapor]] and possibly [[Guide_to_Atmospherics#Tritium|Tritium]]. Mixing [[Guide_to_chemistry#Nitrous_Oxide|Nitrous Oxide]] smoke with [[Guide_to_chemistry#Phlogiston|Phlogiston]]&#039;s plasma fires can make [[Guide_to_Atmospherics#BZ|BZ]]. Producing, harvesting, and selling [[Guide_to_Atmospherics#N2O|Nitrous Oxide gas]] to [[supplies|cargo]] can be very profitable.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* If there are no chemistry bags available, you can use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on two bedsheets, activate the resulting cloth in your hand and craft one. &lt;br /&gt;
* The effects of [[Guide_to_chemistry#Chloral_Hydrate|chloral hydrate]] don&#039;t work if you drink [[Guide_to_drinks#Coffee|coffee]] beforehand. You&#039;ll still take damage if the dose was high enough but you don&#039;t get knocked out. &lt;br /&gt;
* The effects of different chemicals stack, as they are all processed individually at the same time. &lt;br /&gt;
* Foam and smoke carry reagents. Foam will continuously apply the reagent&#039;s vapor effect, while smoke will cause touch effects and repeated ingestion. One can release a [[Guide_to_chemistry#Synthflesh|synthflesh]] smoke grenade to heal someone from [[Health#Critical_Status|critical]] to full health almost instantly, or use a [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]] smoke grenade to make everyone&#039;s stuff start melting and deal absolutely &amp;lt;i&amp;gt;decent&amp;lt;/i&amp;gt; amounts of damage.&lt;br /&gt;
* [[Grenade|Grenades]] are great for everything. Experiment!&lt;br /&gt;
* If you go to the chef or break room at round start and grab a heated donk pocket, and then to the chaplain for some holy water (bring a beaker), you now have the stuff to make [[Guide_to_chemistry#Strange_Reagent|Strange Reagent]], which can literally bring people back from the dead. Laugh at the geneticists as they space themselves after becoming effectively useless. Also, this strange reagent can be diluted with other reagents. It only requires 0.4u of strange reagent to revive someone.&lt;br /&gt;
* [[Guide_to_chemistry#Strange_Reagent|Strange Reagent]] can only revive someone with less than 100 brute and 100 burn damage. This does not stack; 99 brute and 99 burn means they can still be revived.&lt;br /&gt;
* You don&#039;t need a grenade for foam. You can have [[Guide_to_chemistry#Fluorosurfactant|fluorosurfactant]] in a beaker and a bottle of equal water. Combine the two to produce grenade-less foam. &lt;br /&gt;
* Medbay lobby looking like a chainsaw massacre? Let loose some [[Guide_to_chemistry#Space_Cleaner|space cleaner]] foam and watch as medical bay is &amp;lt;i&amp;gt;magically cleaned&amp;lt;/i&amp;gt; and the [[janitor]] infuriated.&lt;br /&gt;
&lt;br /&gt;
===Tips for Antagonizing===&lt;br /&gt;
* Some chemicals deal absolutely amazing damage. If you fill a spray bottle with [[Guide_to_chemistry#Chlorine_Trifluoride|chlorine trifluoride]], you will literally spray fire.&lt;br /&gt;
* You can put pretty much put any deadly chemical into patches. Make some [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]] patches labeled &amp;quot;[[Guide_to_chemistry#Synthflesh|Synthflesh]],&amp;quot; or put some [[Guide_to_chemistry#Chlorine_Trifluoride|chlorine trifluoride]] and [[Guide_to_chemistry#Phlogiston|phlogiston]] into a patch and anyone who uses it will be lit on fire instantly with no way of putting themselves out without an extinguisher or space.&lt;br /&gt;
* [[Guide_to_chemistry#Sulfonal|Sulfonal]] is [[Guide_to_chemistry#Chloral_Hydrate|chloral hydrate]], but needs more preparation, takes longer to act, and takes WAY longer to stop acting. Put sulfonal and [[Guide_to_chemistry#Cyanide|cyanide]] into a beaker in equal parts, and you have a kill mix that gives someone about 45 seconds of awake time before they drop and don&#039;t get back up, provided you drag them to a safe place to die.&lt;br /&gt;
* If you&#039;re a traitor, you can pray to trade your telecrystals for a chem sprayer. If the admins are &amp;lt;s&amp;gt;absolutely fucking insane&amp;lt;/s&amp;gt; nice, they&#039;ll give you a tool which can hold 300 units of &amp;lt;i&amp;gt;any&amp;lt;/i&amp;gt; chemical. You can start cackling now.&lt;br /&gt;
* Make a foam grenade with [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric]], [[Guide_to_chemistry#Chlorine_Trifluoride|chlorine trifluoride]], [[Guide_to_chemistry#Space_Lube|space lube]], and [[Guide_to_chemistry#Phlogiston|phlogiston]]. You now have a server-lagging, hull-breach causing, people-obliterating grenade full of liquid holocaust. Drop it behind you during a security chase and laugh as your pursuers fall into it and have their gear melted away before dying instantly from the acid.&lt;br /&gt;
* Some of the Bartender&#039;s drinks are very powerful. If you combine the Pan-Galactic Gargle Blaster with morphine, it will give you [[Guide_to_drinks#Neurotoxin|Neurotoxin]], which will mess up anyone hit with it.&lt;br /&gt;
* If you emag a service borg, they can produce infinite amounts of &amp;quot;beer&amp;quot; that will put someone to sleep when they ingest it.&lt;br /&gt;
* If you can somehow get lethal syringes from Security, they hold fifty units and fit in syringe guns. You can have much more powerful deathmixes if you use one of these, but try not to miss as they cannot be replaced!&lt;br /&gt;
* If researched, you can print piercing syringes from the [[Guide_to_Research_and_Development#Techfab|medical techfab]]. These can hold 10u and will penetrate hardsuits. &lt;br /&gt;
* Later you can print bluespace syringes from the [[Guide_to_Research_and_Development#Techfab|medical techfab]], which can hold 60u. These cannot be put into syringe guns, however.&lt;br /&gt;
* Do not underestimate the power of foam. Even with no reagents, it can provide a barrier and prevent people from getting by without slipping.&lt;br /&gt;
* &amp;quot;Accidentally&amp;quot; leave some [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]] in the [[Guide_to_medicine#Cryogenics_Tube|cryo tubes]]. Unattentive doctors will just flick it on and walk away as the patient dies screaming. Expect to be lynched, however.&lt;br /&gt;
* You can make drugs like [[Guide_to_chemistry#Methamphetamine|methamphetamine]] to move very fast and have stun reduction in combat, but only take small amounts.&lt;br /&gt;
* [[Traitor|Traitors]] can buy a [[Syndicate_items#Poison_Kit|poison kit]]. This box contains ten bottles of horrible poisons that are also very effective in killing people.&lt;br /&gt;
* [[Traitor_Items#Sleepy_Pen|Sleepy pens]] can be refilled with 45u of any chemicals and inject instantly with only a small notification. You can do a LOT with this.&lt;br /&gt;
* As an alternative to the Sleepy pen, you can ask the warden for a Lethal injection syringe, empty it into a beaker, then get [[Nitrile Gloves]], with those gloves, you will be able to inject someone with any toxin mix you want before they get up from being shoved twice against the wall.&lt;br /&gt;
* Create an unstabilized phlogiston factory in-front of the [[Brig]] or inside of it to force Security to use lethal force on anyone they arrest since doing this will cause a massive and never-ending plasma fire.&lt;br /&gt;
* If you break into sec checkpoints, throwing [[Condensed Capsaicin]]-filled booze bottles you get from the [[Bartender]] can prove as an easy setup to turn someone into giblets with a remote, instant explosive. Throw/Smash, shove, throw and detonate with a [[Remote Signaling Device]]. &lt;br /&gt;
* As an alternative to the last tip&#039;s condensed capsaicin booze bottles, you can use condensed capsaicin drinking glasses.&lt;br /&gt;
* Getting [[Botany]] to make apples with the &amp;quot;Densified Chems&amp;quot; trait and give them to you will allow you to inject a chemical war-crime mix into the apples. From there you can manipulate people into eating them or stun-lock them so you can feed them it, whether they like it or not.&lt;br /&gt;
* Put Anacea and potent toxins like [[Fluorosulfuric acid]] or Liquid [[N2O]] in a pill, patch, bubblegum or bluespace/lethal injection syringe to make a 3rd degree poison that can&#039;t be purged easily with a [[Multiver pill]]&lt;br /&gt;
&lt;br /&gt;
==Chemical-X==&lt;br /&gt;
Chemistry is one of the jobs with the highest harmful potential. With some planning, you can make many different gimmicks as a [[Traitor|traitor]] chemist. A LOT of the chemicals you have access to will kill when injected. Access to grenades is a plus. Search around or experiment for better &amp;quot;[[Guide_to_chemistry#Chlorine Trifluoride|hellfoam]]&amp;quot; and &amp;quot;[[Guide_to_chemistry#Chlorine Trifluoride|hellsmoke]]&amp;quot; mixes. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you want to make something grand and spectacular though, consider crafting and learning how to use a [[Makeshift_weapons#Chemical_Payload|chemical payload]]. &lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]][[Category:Chemistry]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Paramedic&amp;diff=73499</id>
		<title>Paramedic</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Paramedic&amp;diff=73499"/>
		<updated>2024-07-19T21:51:17Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Paramedic в Парамедик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Парамедик]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9F%D0%B0%D1%80%D0%B0%D0%BC%D0%B5%D0%B4%D0%B8%D0%BA&amp;diff=73498</id>
		<title>Парамедик</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9F%D0%B0%D1%80%D0%B0%D0%BC%D0%B5%D0%B4%D0%B8%D0%BA&amp;diff=73498"/>
		<updated>2024-07-19T21:51:17Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Paramedic в Парамедик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Medical&lt;br /&gt;
|stafftype = MEDICAL&lt;br /&gt;
|img_generic = Paramedic_basic2.png&lt;br /&gt;
|img = Paramedic_action.png&lt;br /&gt;
|jobtitle = Paramedic&lt;br /&gt;
|access = [[Medbay]], [[Morgue]], [[Maintenance]], [[Hydroponics]], Most department lobbies, Mineral Storage&lt;br /&gt;
|additional = [[Operating Theatre|Surgery]]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = [[Chief Medical Officer]]&lt;br /&gt;
|duties = Run around the station looking for patients, respond to emergencies, give patients a roller bed ride to medbay&lt;br /&gt;
|guides = [[Guide to medicine|Guide to Medicine]], [[Surgery|Guide to Surgery]], [[Guide to Traumas]], [[Guide to Wounds]], [[Health|Guide to Health]]&lt;br /&gt;
|quote = I swear, the next schmuck that gets spaced without suit sensors is staying there.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You are essentially a rescue medic. You spend most of your time outside medbay and therefore have reduced access. However you have increased access to the rest of the station.&lt;br /&gt;
&lt;br /&gt;
You spawn with a [[File:Medicalbelt.png]] [[Medical_Belt#Medical_Belt|Medical Belt]] full of stuff, a collapsed [[File:Roller_Bed.png]] Roller Bed and a handheld crew monitor. As well, you start with the Lifeline app installed to your PDA which can track people!&amp;lt;br&amp;gt;&lt;br /&gt;
You will most likely want to get the Handheld Crew Monitor from your belt, a Crew Pinpointer from one of the NanoMed Plus vending machines, a Health Scanner HUD and a Health Analyzer. After gearing up, go patrol the station looking for patients.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Find and bring injured crew members to [[Medbay]] so they can be treated by [[Medical_Doctor|the doctors]].&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Basic skills:&#039;&#039;&#039; Enforce suit sensors, perform first aid, inject corpses with formaldehyde to prevent organ decay, &#039;&#039;&#039;don&#039;t drag bleeding people over the halls&#039;&#039;&#039;. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Advanced skills:&#039;&#039;&#039; Be able to do deal with all kinds of damage on the spot, know how to use a defibrillator, be efficient at healing more with less, rescue people from [[Space|faraway places]].&lt;br /&gt;
&lt;br /&gt;
[[File:Medbay.png|300px|thumb|alt=Medbay|link=http://puu.sh/3EEVj.png|[[Medbay]]]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Roller_Bed.png]] Medbay to bar, quick!==&lt;br /&gt;
When you are a Paramedic, your job is to rescue people, take them to medbay, and leave them to be treated there. You can also perform first aid, diagnosing injuries and diseases with the help of a [[File:Health_analyzer.gif]] [[health analyzer]], printable from the medical techfab, or even your PDA.&amp;lt;br&amp;gt;&lt;br /&gt;
Most of the times, your Handheld Crew Monitor will tell you enough. At least as long as people have their suit sensors on. Keep the monitor screen on and put it in your pocket or jacket slot, it&#039;s extremely useful. When someone shows up as damaged, find them with your pinpointer and either suggest them to go to medbay or take them there.&amp;lt;br&amp;gt;&lt;br /&gt;
The job is very simple. Find and transport people safely to medbay. But even that can prove challenging under [[Nuclear_Operative|certain]] [[Revolutionary|hostile]] [[Blood_Cult|scenarios]], so be prepared. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:Medicallocker.png]] Medical Storage==&lt;br /&gt;
The main reason you&#039;ll come into this room is to grab one of the [[File:MedGlasses.png]] [[Clothes_and_internals#Health_Scanner_HUD|Health Scanners]] on the table. These totally not anime inspired eyewear pieces let you see people&#039;s healthbars over their head. Not only is this useful for finding critical patients quickly in a crowd, but the [[HUD#Medical_HUD_Icons|red cross next to their healthbar]] will change to a sickly face if they&#039;re infected with a virus, or a purple xenomorph if they&#039;re infected with an [[alien]] larva. Chemists, Geneticists and many others will sometimes want these, too.&lt;br /&gt;
&lt;br /&gt;
You might want to also buy a better pinpointer from the NanoMed Plus and a Health Scanner. You can find biosuits for when the [[virologist]] fucks up. There are also spare first-aid kits that are very disputed, so try to be mindful when you take them and perhaps even warn [[Chief_Medical_Officer|your boss]].&lt;br /&gt;
&lt;br /&gt;
==[[File:Health_analyzer_adv.gif]] Advanced Paramedic Work==&lt;br /&gt;
Giving drunk bar patrons roller bed rides not your style? Want to be a hero? Well, you probably won&#039;t, but you certainly can do more.&amp;lt;br&amp;gt;&lt;br /&gt;
Never forget that you have [[Maintenance]] access for a reason: You are expected to retrieve lost bodies. [[Engineering]] blew up again? Get your spacesuit and bring the boys back home so they can fix their own mess. Space man [[Head_of_Personnel|HoP]] forgot to refill his oxygen tank? Off you go. In some cases, you can even go in your own little lavaland adventure to retrieve a [[Shaft_Miner|miner&#039;s]] corpse.&amp;lt;br&amp;gt;&lt;br /&gt;
With you around, nobody has to stay dead!&lt;br /&gt;
&lt;br /&gt;
===[[File:Medicalbelt.png]] The emergency utility belt===&lt;br /&gt;
Once you get used to [[Guide_to_medicine|standard medical procedures]], you can ask [[Medical_Doctor|the doctors]] for their starting [[File:SMed.png]] medkit. It and one or two chems in your bag should be more than ideal.&amp;lt;br&amp;gt;&lt;br /&gt;
If the doctors are stingy, robotics often has spare medkits and boxes can hold some surgical tools&lt;br /&gt;
*[[File:Suture.png]] Sutures. In all basic medkits and extremely cheap to heal brute damage. Get faster as you get experience.&lt;br /&gt;
*[[File:Regenerative_mesh.png]] Regenerative mesh. In all basic medkits and extremely cheap to heal burn damage. Get faster as you get experience.&lt;br /&gt;
*[[File:Scalpel.png]] Basic [[Surgery|surgery]] tools. While you could technically perform surgery, this is a work better left for [[Medical_Doctor|doctors]]. Have a set of basic tools ([[File:Drapes.png]]Drapes, [[File:Scalpel.png]]Scalpel, [[File:Hemostat.png]]Hemostat and [[File:Cautery.png]]) to treat [[Guide to Wounds|wounds]] like severe burns.&lt;br /&gt;
*[[File:Cleaner.png]] [[Guide_to_chemistry#Hercuri|Hercuri]] Spray. Cools down temperature and treats burns slowly. Expendable and abundant, but basically freezes the patient. Tell them to get coffee after. Spray away the [[Assistant|tide]] when they fail their hacks and ask for help. Don&#039;t spray lizards, as they are cold blooded!&lt;br /&gt;
*[[File:Bandaid_brute.png]] [[Guide_to_chemistry|Chem]] patches, syringes, gels and sprays. These allow you to heal damage a lot faster, but the ones found in the NanoMed and in medkits are usually limited. [[Guide_to_chemistry#Libital|Libital]], [[Guide_to_chemistry#Aiuri|Aiuri]] and [[Guide_to_chemistry#Syriniver|Syriniver]] are good examples of cheap useful chems, even though they have side effects.&lt;br /&gt;
*[[File:MediPen.png]] Medipens. Exceptional for healing a lot of damage very quick and efficiently, but scarce. Save for emergencies or leave them there. [[Guide_to_chemistry#Salicyclic_Acid|Salicyclic Acid]], [[Guide_to_chemistry#Oxandrolone|Oxandrolone]] and [[Guide_to_chemistry#Pentetic_Acid|Pentetic Acid]] can all be found in their specific medkits.&lt;br /&gt;
&lt;br /&gt;
In the end, it should be looking somewhat like this:&lt;br /&gt;
[[File:Medibelt_action.png]]&lt;br /&gt;
&lt;br /&gt;
===[[File:Defib.png]] Clear!===&lt;br /&gt;
If a patient has died recently, you may be able to use the &#039;&#039;&#039;defibrillator&#039;&#039;&#039; to revive them on the spot. The [[Medical_items#Defibrillator|defibrillator]] can be found in [[Medical_Doctor|Medical Doctor]] lockers (plus a more portable version in the CMO&#039;s locker or medical techfab after some research is done). &lt;br /&gt;
&lt;br /&gt;
To use a normal bulky defibrillator, take off your backpack or satchel, put the defib on your back and click it, get your other hand free and activate the paddles to wield them in both hands, then click on the patient while targeting their chest. If the patient is wearing a thick suit like a space suit or firesuit you need to strip it off as well. STOP DRAGGING the patient, if you are, to prevent yourself from being shocked as well.&lt;br /&gt;
&lt;br /&gt;
In order to successfully resuscitate a patient, several criteria must be met:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. The patient must not have over 180 brute or burn damage; 179 brute and 179 burn is fine, just not 180 of one type. Reduce their damage below 180, and you can try again.&lt;br /&gt;
&lt;br /&gt;
2. The patient must not be a suicide.&lt;br /&gt;
&lt;br /&gt;
3. The patient must not be catatonic.&lt;br /&gt;
&lt;br /&gt;
4. The patient must be in their body (they will get a message when they begin being defibrillated).&lt;br /&gt;
&lt;br /&gt;
5. The patient must have a functioning heart. Plasmamen do &#039;&#039;&#039;not&#039;&#039;&#039; have hearts, for example. If the heart is decayed, it needs to be [[https://tgstation13.org/wiki/Surgery#Organ_Manipulation|replaced]] or &lt;br /&gt;
&lt;br /&gt;
If all these factors are met, then the patient will come back to life! However, this doesn&#039;t mean they can just get right back up. Instead, they&#039;ll likely still be deep in critical condition, as a successful revival only removes a bit of each damage type. They must quickly receive medical attention if you want to keep them alive. Make sure to use a health analyzer or your PDA to check how they died; if they have harmful chemicals in their body, they most likely still do (chemicals remain in bodies after death, but do not metabolize).&lt;br /&gt;
&lt;br /&gt;
==[[File:MedGlasses.png]] Paramedic Equipment==&lt;br /&gt;
Medbay has quite the collection of tools and chemicals to make your job easier (or harder). Some deserve the mention, others are situational.&lt;br /&gt;
&lt;br /&gt;
Here is a list of stuff that either Paramedics spawn with, or are available in medbay:&lt;br /&gt;
*[[File:Compactdefib.png]] [[Medical_items#Compact_Defibrillator|Compact Defibrillator]]. The only way to defib on the go. Needs research or a lot of begging to the CMO. With some research, MODsuits can come with an internal defib&lt;br /&gt;
*Crew Pinpointers. Starting with the Lifeline app on your tablet, you may also print physical ones using research or purchased from the Nanomed machine.&lt;br /&gt;
*[[File:Medical modsuit.png|25x25px|link=https://tgstation13.org/wiki/File:Medical_modsuit.png|alt=]] [[MODsuits#Medical MODsuit|Medical MODsuit]]. Medbay storage can start with a MODsuit, useful for emergency rescues in low pressure or cold environment.&lt;br /&gt;
*Handheld Crew Monitors. Arguably the most useful item you can hope to have. Using the information from suit sensors, it will give you all you need to know anywhere. Allows you to chill by the bar without much care.&lt;br /&gt;
*[[File:Health_analyzer.gif]] [[Health Analyzer|Health Analyzers]]. Allow you to check someone&#039;s condition further than the Crew Monitor, showing diseases, traumas and chemicals in their blood (Right click to check chems). An advanced version can be researched and printed at the medical techfab.&lt;br /&gt;
*[[File:MedGlasses.png]] [[Clothes_and_internals#Health_Scanner_HUD|Health Scanners]]. Immediate visual information for any living mob in your field of view. Not as robust as a proper Health Analyzer, but will help you quickly identify problems on passersby. A night vision upgrade is researchable, and some MODsuits have these built in.&lt;br /&gt;
*[[File:Medicalbelt.png]] [[Medical_Belt#Medical_Belt|Medical Belt]]. Extremely useful, as it can hold most relevant tools and medicine. Can also hold cigarettes and lighters. The one you spawn with has a Handheld Crew Monitor and some less important medicine that you can right click to check their use.&lt;br /&gt;
*[[File:Nitrile_gloves.png]] [[Clothing_and_Accessories#Nitrile_Gloves|Nitrile Gloves]]. Keep your fingerprints to yourself. The [[Detective]] will thank you for keeping those on. They also increase the speed you inject people with syringes!&lt;br /&gt;
*[[File:Roller_Bed.png]] Roller Beds. Dragging bleeding people will make them bleed even more, as well as making you slower. These are often helpful and sometimes vital. Also fun and collapsible. After they&#039;re researched, you can also print bluespace bodybags for easier carrying.&lt;br /&gt;
&lt;br /&gt;
==[[File:Light_Bulb.png]] Tips==&lt;br /&gt;
*The bar has several drinks that help top off damage. Cream for brute, Lime Juice for toxin, Orange Juice for oxygen, Tomato Juice for burn, Blood Mary for blood and more.&lt;br /&gt;
*Raw carrots heal eye damage.&lt;br /&gt;
* Star-Kist is just cola with orange juice. This means that it will metabolize a bit faster and can be used as a poor man&#039;s medicine to speed up CPR.&lt;br /&gt;
*Wearing earmuffs will heal ear damage.&lt;br /&gt;
*Wearing a blindfold will heal eye damage.&lt;br /&gt;
*People with MODsuits activated or EVA suits worn cannot be defibbed.&lt;br /&gt;
*If you&#039;re not sure if someone&#039;s damage is too much, you can PDA them to ask if they need medical assistance.&lt;br /&gt;
*Even as a non-antag, try to carry a box of tools with you to hack when needed and to crowbar open doors. Extra access can also work to this effect.&lt;br /&gt;
*When needed, ask your patients for their epipen. You could also take it while they are down. It&#039;s safer to have yours saved for an emergency.&lt;br /&gt;
*[[Guide_to_chemistry#Miner&#039;s Salve|Miner&#039;s Salve]] can be made with a twinkie, plasma sheet and iron sheet in a grinder. Make sure to apply it to skin!&lt;br /&gt;
*Don&#039;t forget to check the NanoMed for Libital and Aiuri gel. They are very very good. Do note, however, that these are diluted with [[Guide_to_chemistry#Granibitaluri|Granibitaluri]] and heal better when there is less than 50 physical damage&lt;br /&gt;
*Chemisty is your best friend! Asking for a patch of [[Guide_to_chemistry#Salicyclic_Acid|some]] [[Guide_to_chemistry#Oxandrolone|powerful]] [[Guide_to_chemistry#Salbutamol|healing]] [[Guide_to_chemistry#Multiver|medicines]] can mean you barely need to go medbay!&lt;br /&gt;
&lt;br /&gt;
=== Tips for Traitoring ===&lt;br /&gt;
*A stethoscope can be used to [[Hacking#Safe|break into the safe]].&lt;br /&gt;
*You can replace the cryoxadone with acid, so instead of healing people cryo will melt them to death.&lt;br /&gt;
*Syringe gun is one of the most lethal weapons on the station. A simple 15 unit lexorin syringe will kill unless the victim receives medical care (or immediately injects themselves with their Epinephrine). Anyone with a thick suit will block syringes though.&lt;br /&gt;
*Carry a body in your roller bed and you won&#039;t get questioned too often. Use maintenance for safety.&lt;br /&gt;
&lt;br /&gt;
==[[File:Doubleagent.gif]] Don&#039;t worry, I&#039;ll take you to a better place==&lt;br /&gt;
You happen to be a traitor? Excellent! You have enough access to dispose of bodies, and maintenance access to boot! Not to mention that you don&#039;t look out of place in any department and people won&#039;t find anything strange about you wandering the halls with a corpse.&amp;lt;br&amp;gt;&lt;br /&gt;
You can do almost anything a doctor could: cryo sabotage, morgue shenanigans, overdoses, etc. But you have the access and freedom to do a lot more as well, like poisoning someone, taking them to the safety of maintenance to finish the job, then you could either drop them off at the morgue or behead them and throw it into space.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%94%D0%BE%D0%BB%D0%B6%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73497</id>
		<title>Обсуждение:Должности</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%94%D0%BE%D0%BB%D0%B6%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73497"/>
		<updated>2024-07-19T21:50:32Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In /tg/station 13, your job is somewhat akin to your character class.  It defines your starting equipment, your  [[identification_card|access]] on board the station, and what you&#039;re supposed to be doing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- please remember that this was once in alphabetical order. The reason it was changed is that the list was simply too long for the alphabet to make it easily navigable. It has been changed to match the categorization in the Jobs template, which you can see at the bottom of each job page. You edit the jobs template page by going here: https://tgstation13.org/wiki/Template:Jobs --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Jobs}}&lt;br /&gt;
&lt;br /&gt;
== Полезные ссылки ==&lt;br /&gt;
&lt;br /&gt;
* [[Chain of Command|Цепь коммандования]]&lt;br /&gt;
* [[Standard Operating Procedure|Стандартные рабочие процедуры]]&lt;br /&gt;
* [[Guides|Руководства]]&lt;br /&gt;
* [[Rules|Правила]]&lt;br /&gt;
* [[Job selection and assignment|Руководство по выбору и распределению работ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Important&lt;br /&gt;
|Title=Дисклеймер&lt;br /&gt;
|Note=&amp;lt;span style=&amp;quot;color=&amp;quot;white&amp;quot;&amp;gt;Помните, что эти должностные инструкции предназначены только для юмора. Пожалуйста, руководствуйтесь здравым смыслом.&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|Color=#F00&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Коммандование ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Command|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_captain.png|64px|link=Captain]]&amp;lt;br&amp;gt;[[Капитан]]&lt;br /&gt;
|Отвечайте за станцию, превышайте свои полномочия, используйте работников станции для получения личной выгоды. Руководите главами [[Heads of Staff]] and their individual neuroses. Обеспечьте безопасность диска, укрыв его одеялком в своей кроватке. Устройте кровную вражду с [[HoP]]. Используйте рапиру для расправы над ассистами, терпя забавных антагонистов. Разбейте собственную витрину, чтобы получить оружие для &#039;МАКСИМАЛЬНОЙ ЗАЩИЩЕННОСТИ&#039;. Посадите в пермабриг [[chef]] и украдите его точильный камень.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Head of Personnel]]&amp;lt;br&amp;gt;[[Глава персонала]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Manage&amp;lt;/s&amp;gt; Ignore internal problems. Assign jobs, alter IDs, maintain records, judge the unworthy [[assistant]]s, flood the station with Clowns, distribute silver IDs to those clowns, be the hero the station &amp;lt;s&amp;gt;needs&amp;lt;/s&amp;gt; deserves. Protect Ian with your life until a low-reputation traitor stuffs him into the washing machine when you aren&#039;t looking. Cry near cargo because [[Quartermaster]] is now the head of his own department, diminishing your purpose in life.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Head of Security]]&amp;lt;br&amp;gt;[[Глава службы безопасности]]&lt;br /&gt;
|Make sure your team isn&#039;t [[Shitcurity]]. Despair when they inevitably are. Wear a stylish yet protective coat. Try to focus your department&#039;s efforts on bigger fish than [[Clown|leeches]]. Chase down lone traitors and die alone in maintenance because YOU &amp;lt;b&amp;gt;ARE THE LAW&amp;lt;/b&amp;gt;. Revel in the fact that everyone hates you. Rage at the coderbase for not letting you fit the entire armory into your pants anymore. Have blood feuds with the Warden.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Chief Engineer]]&amp;lt;br&amp;gt;[[Главный инженер]]&lt;br /&gt;
|Get top-of-the-line engineering equipment, do nothing productive with it. Violently protect your department&#039;s equipment from hordes of [[Cargo_Technician|thieving]] [[Assistant|rats]]. Get ignored by your own underlings. Increase the engine&#039;s power output until shocked doors violate the Geneva convention. Spend the station&#039;s raw material supply on building a giant plastitanium cock in departures. Despair when you&#039;re asked to rebuild [[Guide_to_Telecommunications|Telecommunications]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Research Director]]&amp;lt;br&amp;gt;[[Директор исследований]]&lt;br /&gt;
|Oversee the [[Scientist|demented]] [[Roboticist|manchildren]] of your department. Destroy cyborgs with your magic computer for not respecting you. Use Lamarr as a breath mask. Try to powergame four jobs at once. Take control of the AI and rule the station. Shed a tear when you remember that you could once print guns. Laugh when Security begs you to make them technological shotgun shells.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Chief Medical Officer]]&amp;lt;br&amp;gt;[[Главный врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Gently&amp;lt;/s&amp;gt; Loudly remind everyone to turn up their suit sensors. Complain when no one listens to you, then laugh when they die alone and afraid. Help the virologist spread an epidemic. Fill your hypospray with &amp;lt;s&amp;gt;Chloral Hydrate&amp;lt;/s&amp;gt; hard drugs. Feed Runtime mice from maintenance. Kick out the [[Clown]] every five minutes. Do everything because nobody else knows how wounds work.&lt;br /&gt;
!Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Quartermaster]]&amp;lt;br&amp;gt;[[Квартирмейстер]]&lt;br /&gt;
|Oversee the operations of cargo, order equipment with credits, and ensure your [[Cargo Technician|cargo techs]] do their jobs. Tell the miners to not die, lose radio contact with all of them ten minutes later. Sell anything valuable you can get your hands on and flaunt your wealth to the other departments. Order a shitton of guns and attempt to secede from the station for the glory of Cargonia for the seventh time that week, then act surprised when security raids the cargo bay to confiscate the guns. Steal as much money as possible and shove it all in your B.E.P.I.S. Dance in the bridge because &#039;&#039;&#039;YOU&#039;RE NOW&#039;&#039;&#039; ACTUALLY &#039;&#039;&#039;A HEAD OF STAFF.&#039;&#039;&#039; Get beaten by confused [[Head of Personnel]] who still think cargo is theirs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Security|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Head of Security]]&amp;lt;br&amp;gt;[[Глава службы безопасности]]&lt;br /&gt;
|Make sure your team isn&#039;t [[Shitcurity]]. Despair when they inevitably are. Wear a stylish yet protective coat. Try to focus your department&#039;s efforts on bigger fish than [[Clown|leeches]]. Chase down lone traitors and die alone in maintenance because YOU &amp;lt;b&amp;gt;ARE THE LAW&amp;lt;/b&amp;gt;. Revel in the fact that everyone hates you. Rage at the coderbase for not letting you fit the entire armory into your pants anymore. Have blood feuds with the Warden.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_warden.png|64px|link=Warden]]&amp;lt;br&amp;gt;[[Смотритель]]&lt;br /&gt;
|Sit in your office. Sit in your office, again. Be beaten and demoted for leaving your office to get a snack. &amp;lt;s&amp;gt;Never&amp;lt;/s&amp;gt; Watch security cameras. Steal from the armory, then order crates to cover it up. Make sure nobody but you loots the armory. Set brig timers because the Head of Security refuses to. Replace the air in an assistants body with the fear of security. Have blood feuds with the Head of Security.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_security.png|64px|link=Security Officer]]&amp;lt;br&amp;gt;[[Офицер службы безопасности]]&lt;br /&gt;
|Deal with the various [[clown|dirty]] [[assistant|fucking]] [[traitor|criminals]] running amok on the station. &amp;lt;s&amp;gt;Taser&amp;lt;/s&amp;gt; Disabler people in the eyes. Pretend the Lawyer doesn&#039;t exist. Dogpile on traitors. Constantly get bitched at. Harmbaton people to death, claim they were &amp;quot;resisting arrest&amp;quot;. Flashbang crowds until they are deaf and blind forever. Arrest someone for a legitimate cause and get called shitcurity.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_detective.png|64px|link=Detective]]&amp;lt;br&amp;gt;[[Детектив]]&lt;br /&gt;
|Smoke two cigarettes and require medical attention. Shoot the assistants with your cowboy gun. Use your cowboy gun to become a serial killer without getting arrested because everyone knows you cannot be an antag. Lose your cowboy gun in a Space Vegas gambling session. Beg security officers for a baton. &amp;quot;Deconstruct&amp;quot; Beepsky for a baton. Harmbaton innocent bystanders. Litter the halls with photos. Maybe actually solve a crime someday. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Prisoner_basic.png|64px|link=Prisoner]]&amp;lt;br&amp;gt;[[Заключенный]]&lt;br /&gt;
|Lock yourselves up in perma by somehow building walls. Have security barge in 20 minutes later. Throw a ghetto party. Have the AI let you out when there&#039;s no security presence. Be eaten by space dragons. Roleplay with the Lawyer until you forge a deep, personal relationship. Don&#039;t invite the Warden to the wedding.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Engineering ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Chief Engineer]]&amp;lt;br&amp;gt;[[Главный инженер]]&lt;br /&gt;
|Get top-of-the-line engineering equipment, do nothing productive with it. Violently protect your department&#039;s equipment from hordes of [[Cargo_Technician|thieving]] [[Assistant|rats]]. Get ignored by your own underlings. Increase the engine&#039;s power output until shocked doors violate the Geneva convention. Spend the station&#039;s raw material supply on building a giant plastitanium cock in departures. Despair when you&#039;re asked to rebuild [[Guide_to_Telecommunications|Telecommunications]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_engineer.png|64px|link=Station Engineer]]&amp;lt;br&amp;gt;[[Станционный инженер]]&lt;br /&gt;
|&lt;br /&gt;
Set up the engine and repair any damage to hull and equipment; if nothing is broken, wait a few minutes. Get shot by emitters, get brutally murdered on the solars by a nuclear agent, get drunk in the bar. Sprint past hull breaches without a second thought. Hack every machine to shoot things at people. Try to light weed on the Supermatter and get vaporized. Frequently remind crew that replacing lightbulbs is the Janitor&#039;s job.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_atmos.png|64px|link=Atmospheric Technician]]&amp;lt;br&amp;gt;[[Атмосферный техник]]&lt;br /&gt;
|Be a ghetto fireman. Make sure everybody is breathing by listening to complaints about how useless you are; if they can talk, everything&#039;s within tolerance. Build pipe &amp;lt;s&amp;gt;slides&amp;lt;/s&amp;gt; deathtraps. Forget to repair damaged piping. Commit arson. Run around the station looking like a serial killer with a fire suit and axe. Have your axe stolen, break into the bridge for theirs. Get lynched once silicons release plasma into the halls. Perform complicated gas reactions and fusion in the incinerator, then use them to instantly make the station uninhabitable. Try to understand the HFR and fail.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Science ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Research Director]]&amp;lt;br&amp;gt;[[Директор исследований]]&lt;br /&gt;
|Oversee the [[Scientist|demented]] [[Roboticist|manchildren]] of your department. Destroy cyborgs with your magic computer for not respecting you. Use Lamarr as a breath mask. Try to powergame four jobs at once. Take control of the AI and rule the station. Shed a tear when you remember that you could once print guns. Laugh when Security begs you to make them technological shotgun shells.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Geneticist.png|64px|link=Geneticist]]&amp;lt;br&amp;gt;[[Генетик]]&lt;br /&gt;
|Give your monkeys Tourettes and broadcast their cursing across the station. Fry your genes with radiation until you melt down into a literal slug. Accidentally inject yourself with a monkey injector and get impaled by the cook. Have people line up for superpowers like it&#039;s a candy store. Infuse people with rat genes so they can live out their maintenance fantasies. Turn people into gorillas. Give the gorillas skateboards.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:scientist_generic.png|64px|link=Scientist]]&amp;lt;br&amp;gt;[[Ученый]]&lt;br /&gt;
|Get tossed in disposal by the [[Директор исследований]]. Accidentally blow up Ordinance. &amp;quot;Accidentally&amp;quot; blow up Ordinance. Spend 55 minutes breeding slimes for busted equipment then die to one hardstun. Mass produce horrific clown creatures that would make God reach for the whiskey. Nag mining for diamonds so you can make two Bags of Holding to make a hole in reality, be disappointed when it only serves as a mild nuisance. Kill yourself when someone destroys the ore silo.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Roboticist.png|64px|link=Roboticist]]&amp;lt;br&amp;gt;[[Робототехник]]&lt;br /&gt;
|Build big stompy mechs. Dismantle the station for more metal. Have your cyborgs that you built turn on you when the AI goes rogue. Kill a patient and blame it on your colleagues for not knowing how to perform surgery. Be awesome and cut your own arm off to replace it with a &amp;lt;s&amp;gt;Robo Arm&amp;lt;/s&amp;gt; freaking chainsaw. Mass produce medibots and watch them all get hacked by traitors and revenants. Have all your flashes stolen by assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medical ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Chief Medical Officer]]&amp;lt;br&amp;gt;[[Главный врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Gently&amp;lt;/s&amp;gt; Loudly remind everyone to turn up their suit sensors. Complain when no one listens to you, then laugh when they die alone and afraid. Help the virologist spread an epidemic. Fill your hypospray with &amp;lt;s&amp;gt;Chloral Hydrate&amp;lt;/s&amp;gt; hard drugs. Feed Runtime mice from maintenance. Kick out the [[Clown]] every five minutes. Do everything because nobody else knows how wounds work.&lt;br /&gt;
!Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:MedicalDoctor.png|64px|link=Medical Doctor]]&amp;lt;br&amp;gt;[[Врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Heal people.&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Use your Sleeper or Cryo to heal people.&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Help the Virologist research cures to diseases and create new immune systems.&amp;lt;/s&amp;gt; Do none of the above. Instead, nag Chemistry for chloral hydrate, inject people with chloral hydrate, and drag them to &amp;lt;s&amp;gt;the dungeon&amp;lt;/s&amp;gt; surgery to give them a &amp;lt;s&amp;gt;sex change&amp;lt;/s&amp;gt; lobotomy. Replace all the chemicals in the Cryo tubes with spray tan and fluorosulfuric acid. Inject people with mind breaker toxin. Get arrested when you do &#039;free&#039; brain removals. Cry because the [[Clown]] has a broken bone and you don&#039;t understand how to fix it. Steal all your patients&#039; money.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paramedic_basic2.png|64px|link=Paramedic]]&amp;lt;br&amp;gt;[[Парамедик]]&lt;br /&gt;
|Attempt to rescue people from dangerous situations. Get mugged and/or killed by any of the 20 antagonists lurking in maintenance. &amp;quot;Accidentally&amp;quot; kill your patients with calomel and steal their gear. Replace the actual doctors when they don&#039;t know which end of the syringe goes in the body. Take full advantage of your departmental access for phat loot. Spend ten minutes playing inventory tetris with your belt and roller bed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chemist.png|64px|link=Chemist]]&amp;lt;br&amp;gt;[[Химик]]&lt;br /&gt;
|Become a god of narcotics and stimulants. Set off your end of round &amp;quot;fun grenade&amp;quot; too early, killing everybody on the shuttle. Misname bottles and get lynched by the CMO after someone dies from your &amp;quot;Omnizine&amp;quot;. Inject the clown with enough meth and mutagen to give a heart attack to a water buffalo, while refusing to give the botanists anything. Scream for security when people break into your lab because you&#039;ve done nothing but make narcotics all shift. Make literal carpet bombs to make the corridors slightly more classy. Take advantage of chem factories to build public thermite and lube dispensers. Occasionally produce a medicine.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_coroner.png|64px|link=Coroner]]&amp;lt;br&amp;gt;[[Коронер]]&lt;br /&gt;
|Perform autopsies on the dead people to determine the reasons for their death. Have the entire crew lynch you after five minutes because you didn&#039;t do an autopsy and ground the techweb to a halt. Update Medical Records, and hope that somebody besides [[Detective]] will use those. Work with the [[Detective]] to &amp;lt;s&amp;gt;solve crimes&amp;lt;/s&amp;gt; get drunk together. Die trying to stop the cook from stealing bodies for hamburgers. Don&#039;t notice the executed [[Traitor|Traitor&#039;s]] body getting stolen from your office. Scream at the top of your lungs when [[Changeling|one of the bodies stands up and starts slicing you with an arm blade]].&lt;br /&gt;
!&#039;&#039;&#039;Низкая&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Supply ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Quartermaster]]&amp;lt;br&amp;gt;[[Квартирмейстер]]&lt;br /&gt;
|Oversee the operations of cargo, order equipment with credits, and ensure your [[Cargo Technician|cargo techs]] do their jobs. Tell the miners to not die, lose radio contact with all of them ten minutes later. Sell anything valuable you can get your hands on and flaunt your wealth to the other departments. Order a shitton of guns and attempt to secede from the station for the glory of Cargonia for the seventh time that week, then act surprised when security raids the cargo bay to confiscate the guns. Steal as much money as possible and shove it all in your B.E.P.I.S. Dance in the bridge because &#039;&#039;&#039;YOU&#039;RE NOW&#039;&#039;&#039; ACTUALLY &#039;&#039;&#039;A HEAD OF STAFF.&#039;&#039;&#039; Get beaten by confused [[Head of Personnel]] who still think cargo is theirs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cargo.png|64px|link=Cargo Technician]]&amp;lt;br&amp;gt;[[Грузчик]]&lt;br /&gt;
|Push dem crates and ensure a smooth operation as dictated by the QM. Spend the cargo budget on &amp;lt;s&amp;gt;insulated gloves and toys&amp;lt;/s&amp;gt; guns and drugs. Ride the mail tubes to places you shouldn&#039;t be. Ride around the station on the MULEs and laugh at roadkilled assistants. Defend cargo from outside invasion after provoking one. Refuse to ship away bounties; search maintentance for trash with single digit export values to gift to the QM like some kind of [[Felinids|weird humanoid cat]] instead. Promote cargo shorts as they are comfy and easy to wear.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_shaft.png|64px|link=Shaft Miner]]&amp;lt;br&amp;gt;[[Шахтёр]]&lt;br /&gt;
|Mine rocks. Try to mine the local wildlife. Be yelled at by every other department to get materials. Vandalize the science departament when Mining Technology doesn&#039;t get researched fast enough for you. Explore [[Lavaland]] for phat loot. Collapse in despair when the shuttle is launched before you can get every tendril chest. Collapse in general when goliaths robust you. Get chewed by [[Megafauna|gum]]. Cause more damage than all the actual antagonists in the round combined by failing to kill a boosted tumor monster. Fall into a chasm and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_bitrunner.png|64px|link=Bitrunner]]&amp;lt;br&amp;gt;[[Битранер]]&lt;br /&gt;
|Use netpods to connect to virtual domains. &amp;lt;s&amp;gt;Solve puzzles&amp;lt;/s&amp;gt; Be a real GAMER to generate materials. Get beat up by the martial artist abilities of [[Cyber Police]]. [[Emag|Somehow]] get the [[Cyber Police]] out in the real world. Notice that every time you leave the domain station gets more and more in disrepair. Get forced to be in the real world after the power goes out. Be a lazier version of a [[Shaft Miner]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Service ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Head of Personnel]]&amp;lt;br&amp;gt;[[Глава персонала]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Manage&amp;lt;/s&amp;gt; Ignore internal problems. Assign jobs, alter IDs, maintain records, judge the unworthy [[assistant]]s, flood the station with Clowns, distribute silver IDs to those clowns, be the hero the station &amp;lt;s&amp;gt;needs&amp;lt;/s&amp;gt; deserves. Protect Ian with your life until a low-reputation traitor stuffs him into the washing machine when you aren&#039;t looking. Cry near cargo because [[Quartermaster]] is now the head of his own department, diminishing your purpose in life.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_janitor.png|64px|link=Janitor]]&amp;lt;br&amp;gt;[[Уборщик]]&lt;br /&gt;
|Mop blood off the floor, then get arrested for creating a safety hazard. Get killed for your boots. Swear constantly. Leave bear traps in public hallways. Rejoice when slaughter demons appear, only to be killed by the accompanying wizard. Discover the joys of water vapor.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_barman.png|64px|link=Bartender]]&amp;lt;br&amp;gt;[[Бармен]]&lt;br /&gt;
|Mix cocktails. &amp;lt;s&amp;gt;Protect Pun Pun at all cost&amp;lt;/s&amp;gt; Toss the monkey&#039;s bloodied corpse into disposals. Dodge glasses being thrown at you. Have your shotgun stolen after loading it with live ammo from RnD. Act surprised when people start to die from drinking your &amp;quot;cocktails&amp;quot;. Pretend you didn&#039;t see the [[chef]] put that guy in the gibber. Spend an hour making a lovely array of drinks, have them all be smashed by a bored assistant, then torture him until he begs for death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chef.png|64px|link=Chef]]&amp;lt;br&amp;gt;[[Повар]]&lt;br /&gt;
|&amp;quot;Yur puurt thuur chiir-ken airn der bewl&amp;quot; - Cook delicious meals from spare meat in the morgue (Yum!). Deep fry stolen traitor gear. Abduct Pun Pun at all costs, delimb and disembowel him, and turn him into soup. Find out if it will blend. Deep fry the armory. [[Critters#Neutral|Be brutally murdered by your pet goat]]. Unleash your CQC on anybody who dares enter your domain. Deep fry the Captain&#039;s spare ID. Complain about the botanists growing inedible super-weed. Deep fry the AI.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_botanist.png|64px|link=botanist]]&amp;lt;br&amp;gt;[[Ботаник]]&lt;br /&gt;
|Grow &amp;lt;strike&amp;gt;the good stuff&amp;lt;/strike&amp;gt; grass, place it everywhere, man. Oversee the production of illegal drugs security cares fuck all about. Get ignored by a [[Chemist|dude making crayon powder grenades]] while you&#039;re asking for crucial supplies.  Grow medicinal crops to heal the acid burns sustained during &amp;lt;s&amp;gt;a chem lab robbery&amp;lt;/s&amp;gt; equipment redistribution. Smoke &amp;lt;s&amp;gt;weed&amp;lt;/s&amp;gt; dandy corn-cob pipes er&#039;ryday. Make acid-filled tomatos and melt everyone&#039;s stuff. Allow hydroponics to become a horrifying farmhouse. Get lynched for releasing your bees full of dangerous chemicals. Find unimaginably rare and dangerous chemicals in your strange seeds, then die to a random traitor before they grow.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_assistant2.png|64px|link=Assistant]]&amp;lt;br&amp;gt;[[Ассистент]]&lt;br /&gt;
|Roleplay as a hobo. Break into every other department like a kid in a candy shop. Steal things to see what funny message pops up when you commit suicide with them. Beat people/objects with toolboxes. Spawn with a grey jumpsuit and become the chosen one. Gangbang the captain to death with fellow grey tide drones and blame it on the Clown. Channel your exhaustion of playing actual jobs into finding and abusing janky bugs. Never assist anyone.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;None&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_clown.png|64px|link=Clown]]&amp;lt;br&amp;gt;[[Клоун]]&lt;br /&gt;
|Honk! Play harmless pranks and hope you don&#039;t get your chest caved in! Honk! Nag the HoP for all access. Honk! Prank the CMO until he commits suicide out of frustration. Honk! Nag robotics for a H.O.N.K. Mech. Honk! Use both tools to break into the Captain&#039;s office and HONK in his face. HONK!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;ХОНК!&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_mime.png|64px|link=Mime]]&amp;lt;br&amp;gt;[[Мим]]&lt;br /&gt;
|&#039;&#039;*wave&#039;&#039;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;...&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chaplain.png|64px|link=Chaplain]]&amp;lt;br&amp;gt;[[Священник]]&lt;br /&gt;
|Get people drunk on holy water. Run around the station looking for people you&#039;re allowed to behead with your armory of pop-culture references. Behead corpses if you can&#039;t find any. Be best friends with security, despite the fact that they should probably arrest you for your murderous tendencies. Get lost in maintenance during a cult. Be beaten to death by security for your &amp;lt;s&amp;gt;null rod&amp;lt;/s&amp;gt; SORD... so they can validhunt the wizard. Turn everyone into androids or makeshift candles.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_librarian.png|64px|link=Curator]]&amp;lt;br&amp;gt;[[Куратор]]&lt;br /&gt;
|Attempt to hold poetry readings. Host D&amp;amp;D games. Stalk people with your camera. Get lynched for reading pornography over the radio. Beat the snot out of anyone who doesn&#039;t return their library books. Allow the cult to set up an AI module in your private study. Find treasure for your exhibit in the depths of space. Realize that you&#039;re not a librarian and release your inner dominatrix via the whip. Vandalize the front of the brig with erotica graffiti. Use your whip to make CentCom be confused about why all the disablers and batons are in space. Get deathsquadded for doing so.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_lawyer.png‎|64px|link=Lawyer]]&amp;lt;br&amp;gt;[[Адвокат]]&lt;br /&gt;
|Tell security to notify you when a new prisoner arrives. Don&#039;t get notified. Send PDA messages to everybody advertising your services in the hopes of human contact. Attempt to obstruct every arrest. Have the murderous changelings released on a technicality while convincing the Captain to permabrig the clown. Get your ribs kicked in for taking a stun baton. Eventually be ignored and go to the bar. Become a drunken wreck and space yourself in frustration.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_psychologist.png‎|64px|link=Psychologist]]&amp;lt;br&amp;gt;[[Психолог]]&lt;br /&gt;
|Pursue the fruitless endeavor of trying to provide mental healthcare aboard a station staffed near exclusively with violent sociopaths. Give up on that and chillax in your office. Sample all of your &amp;quot;happy pills&amp;quot;. Break into Chemistry and make your own. Convince Security you have a license for cyanide tablets. Somehow be a more productive medical professional than the actual doctors. Commit ritualistic suicide with the moth plushie.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-human ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:AI.gif|64px|link=AI]]&amp;lt;br&amp;gt;[[ИИ]]&lt;br /&gt;
| Complain that you can&#039;t play this for a month. Follow your laws. Be the crew&#039;s bitch. Open doors. Malfunction. Get wiped for not letting the [[captain]] robust the [[clown]]. Get bitched at. Name yourself something sexual. Get bitched at. Get carded. Get bitched at. Make everybody regret changing your laws by abusing loopholes to kill them. Talk exclusively in vox.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_borg.png|64px|link=Cyborg]]&amp;lt;br&amp;gt;[[Киборг]]&lt;br /&gt;
|Follow your laws. Hope that you aren&#039;t blown up due to [[Research Director|certain individuals]] pressing their funny button. Forget to recharge. Forget that you&#039;re still somewhat human and do mindless repetitive tasks without emotion. Have lengthy discussions with crew members about the correct interpretation of your laws, only for the AI to ignore your opinions. Have no idea how to plasmaflood when you&#039;re inevitably subverted to do so.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic drone.png|64px|link=Drone]]&amp;lt;br&amp;gt;[[Дрон техобслуживания]]&lt;br /&gt;
|Fix the holes in whatever derelict station you spawned on. Be lonely. Somehow get to the station, be worn as a hat against your will and get bwoinked for leaving the derelict.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pai.png|64px|link=Personal AI]]&amp;lt;br&amp;gt;[[Персональный ИИ]]&lt;br /&gt;
|Be the friend someone has always wanted if they bother downloading you. Whine in OOC because they didn&#039;t. Don&#039;t fill in any of the fields except the name field. Imitate the AI and make it seem rogue. Imitate the Supermatter and make everyone shit their pants. Turn into a cat and serenade Runtime. Scare the AI by hacking into a public door.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shade.png|64px|link=Construct]]&amp;lt;br&amp;gt;[[Конструкт]]&lt;br /&gt;
|Get wrecked by cult, or change map preference to meta and tip your fedora at the chaplain. Laugh at the assistant trying to punch you, then get killed by a simplemob carp. Start beefs with other constructs for getting the first shell. Ask to be a Juggernaut and get &amp;lt;s&amp;gt;spaced&amp;lt;/s&amp;gt; Wraith instead.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;От низкой до средней&lt;br /&gt;
|-&lt;br /&gt;
![[File:Statue.png|64px|link=Imaginary Friend]]&amp;lt;br&amp;gt;[[Воображаемый друг]]&lt;br /&gt;
|Yell at your host VERY loudly. Pray for divine vocal cords. Dispense bad advice. Constantly nag your host to not believe the lies of !!BIG PHARMA!!. Make erotic emote gestures at whoever is beating your host to death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hideyhider.png|64px|link=Split Personality]]&amp;lt;br&amp;gt;[[Раздвоение личности]]&lt;br /&gt;
|Q: What are you planning to do? A: Well, big boy, it&#039;s a toss-up between running into that shocked grille currently venting into space over there, and that [[Emag|emagged]] recycler over here. What do ya think? &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;От низкой до очень высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ghost2.png|64px|link=Ghost]]&amp;lt;br&amp;gt;[[Призрак]]&lt;br /&gt;
|Talk to the other [[Clown|dead]] [[Assistant|people]]. Complain about the living. Admin help. &amp;lt;s&amp;gt;Omnighost&amp;lt;/s&amp;gt; Orbit around &amp;lt;s&amp;gt;the singulo&amp;lt;/s&amp;gt; whoever has the highest bodycount. &amp;lt;s&amp;gt;Watch ERP&amp;lt;/s&amp;gt;. Beg the admin to deploy a space ninja. Follow an antag like some form of ethereal dog pile. Be upset enough about &amp;lt;s&amp;gt;said antag&amp;lt;/s&amp;gt; &#039;&#039;&#039;literally everything&#039;&#039;&#039; to rival industrial salt mining. Be made visible by Wizards and rat out &amp;lt;s&amp;gt;other antags&amp;lt;/s&amp;gt; innocent assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;Ghastly!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trait Jobs ==&lt;br /&gt;
Those are jobs that can only be seen if Station gets a [[Station traits|trait]] which spawns them, as such those are very rare and special.&lt;br /&gt;
&lt;br /&gt;
To join such job you will have to click a special button in the lobby before round starts, or just latejoin them like any other job if they weren&#039;t taken.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Transparent}};&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; width=&amp;quot;200&amp;quot; |Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; width=&amp;quot;100&amp;quot; |Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cargorilla.png|64px|link=Cargorilla]]&amp;lt;br&amp;gt;[[Cargorilla]]&lt;br /&gt;
|Assist the supply department by moving freight and disposing of unwanted fruits. &amp;lt;s&amp;gt;Show trespassing [[Assistant|Assistants]] why they made a bad choice&amp;lt;/s&amp;gt; Politely tell the trespassers to leave. Have all of the Cargo riot because you got killed by Security after being mistaken for a stray gorilla.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bridge Assistant.png|64px|link=Bridge Assistant]]&amp;lt;br&amp;gt;[[Bridge Assistant]]&lt;br /&gt;
|Watch over the Bridge, command its consoles, and spend your days brewing coffee for higher-ups. Defend the fire axe with your life, get depressed after realizing you can&#039;t pick up the fire axe and use it yourself. Watch on sensors as all of the Command dies due [[Revolutionary|unknown]] reasons.&lt;br /&gt;
!Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Veteran Security Advisor.png|64px|link=Veteran Security Advisor]]&amp;lt;br&amp;gt;[[Veteran Security Advisor]]&lt;br /&gt;
|Tell [[HoS]] and [[Captain]] that it is a stupid idea to parole a [[Changeling]]. Mentor [[Security Officers]] on how to properly &amp;lt;s&amp;gt;harmbaton&amp;lt;/s&amp;gt; process criminals. Flex your M1911 just to have it stolen because you&#039;re bond to a wheelchair. Suffer PTSD greater then [[Clown]].&lt;br /&gt;
!Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Antagonists ==&lt;br /&gt;
=== Main Antagonists ===&lt;br /&gt;
Main Antagonists are typically the primary antagonist of a single round, and form the backbone of how a round progresses.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Antag|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Traitor]]&amp;lt;br&amp;gt;[[Traitor]]&lt;br /&gt;
|Try to buy an ebow and esword, cry because you have to do the chores first. Ignore your main objectives and stuff all the station&#039;s pets into the washiing machines so you can go on a rampage with your cool gear. Get a discount on high-level gear and depopulate the station. Run a game show with your traitor gear as a prize. Get unceremoniously killed and spaced by a toolbox-wielding assistant.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Not_Malf.gif|64px|link=Malfunctioning AI]]&amp;lt;br&amp;gt;[[Malfunctioning AI]]&lt;br /&gt;
|&amp;quot;Forget&amp;quot; to remind the crew about suit sensors. Get your borg destroyed/emagged five minutes into the shift. Have said borg out you as being malf because they&#039;re all bloodthirsty. Let people into your upload only to stun/kill them a second later. Flood the station with &amp;lt;s&amp;gt;plasma&amp;lt;/s&amp;gt; the screams of the clown being beat to death by security over the intercom. Laugh when the crew uploads gimmick laws, then follow them to the extreme. Blame everyone except yourself for every problem you cause. Get unceremoniously carded and spaced by a toolbox-wielding assistant with an EVA suit.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Changeling]]&amp;lt;br&amp;gt;[[Changeling]]&lt;br /&gt;
|Think John Carpenter&#039;s &#039;The Thing&#039;, without &#039;The Thing&#039; part. Relieve humans of their DNA and brain cells, which they don&#039;t use much anyway. Sting everyone who walks past you. Turn the entire station into a genetically identical swarm of pink-haired catgirls. Poop out bloody spider eggs and be killed by them when they hatch. Form a deep love-hate relationship with the crematorium. Get unceremoniously cuffed by a toolbox-wielding assistant and thrown in front of an oncoming shuttle.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_nukesyndie.png|64px|link=Nuclear Operative]]&amp;lt;br&amp;gt;[[Syndicate guide|Nuclear Operative]]&lt;br /&gt;
|Someone set us up the bomb! It was you. Get dat fukken disk. Plant a power sink on the solars. Waste all your telecrystals on balloons. Arm the nuke while your fellows are still on the station. Forget to take the disk out of the nuke. Forget to anchor the nuke. Forget to bring the nuke. Have your ship stolen by a single cyborg. Kidnap Ian only for a stationside traitor to kill you because he needs the reputation. Declare war with a hilarious message you&#039;ve been brainstorming for weeks only to be effortlessly dunked on because the crew had 20 minutes to powergame in advance.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cultist.png|64px|link=Blood Cult]]&amp;lt;br&amp;gt;[[Blood Cult|Blood Cultist]]&lt;br /&gt;
|Scribble runes with your own blood. Rock out with your &amp;lt;s&amp;gt;cock&amp;lt;/s&amp;gt; cult blade out and get arrested. Shoulder the burden of being the only person who knows how to be a cultist. Watch the Chaplain space himself out of boredom five minutes in. Have your sacrifice target be gibbed and agonize because not even the admins know how to fix that shit. Piss on Ratvar&#039;s grave. Accidentally use an apocalypse rune in the only good summon location. Begin the final summoning of of your eldritch god, then get unceremoniously obliterated by a toolbox-wielding assistant with a chemical grenade. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Revolution]]&amp;lt;br&amp;gt;[[Revolution|Revolutionary]]&lt;br /&gt;
|Greytide without worrying about getting banned. Either kill the CMO and RD in under five minutes, or get crushed under Security&#039;s boots. Commit terrorism against the brig. Convert the single robust person on the server as a win condition. Try to flash someone with eye protection and be beaten to death. Have the revolution succeed or fail before anyone even notices it because the Heads are having a lavaland jamboree. End the round just as it was getting good and guzzle the OOC salt.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard]]&lt;br /&gt;
|FORTI GY AMA!! Make everybody hate you for monopolizing the round. Agonize over not being able to take every good spell. EI NATH!! Transform the entire crew into various animals, give them cursed dufflebags, or fill the halls with bees. ONI SOMA!! Die to a clown with a null rod.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Heretic.png|64px|link=Heretic]]&amp;lt;br&amp;gt;[[Heretic]]&lt;br /&gt;
|Scribble millions of runes in maintenance. Drain an influence in front of security and hope they don&#039;t connect the dots. Despair when your sacrifice targets are all better players than you. Forget you aren&#039;t wearing your focus as you try to kill a head of staff. Diss Nar&#039;Sie while summoning your worm god. Summon monsters made out of legs because you have no other friends. Make millions of glass shivs. Fill your backpack with your eldritch knife of choice just to land on top of Armsky on your first teleport.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Antag_spy.png|64px|link=Spy]]&amp;lt;br&amp;gt;[[Spy]]&lt;br /&gt;
|Approach [[Security]] and ask &amp;quot;Did any of you see Syndicate spy enter the base?&amp;quot;. Look into your uplink and find a hit on yourself. Sell [[Beepsky]] to the black market alongside half of the [[Armory]]. Receive an [[Syndicate Items|RPG]] as a reward and blow up some unfortunate passerby. End up dying by [[Security]] using the weapons you sold to the black market.&lt;br /&gt;
!Средняя&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Side Antagonists ===&lt;br /&gt;
Side antagonists are secondary antagonists that are either subservient to other, main, antagonists, or have a small chance to appear during any round type. Side antagonists tend to be slightly less powerful than their main counterparts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Antag|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Blob core.gif|64px|link=Blob]]&amp;lt;br&amp;gt;[[Blob]]&lt;br /&gt;
|Beware of The Blob, it creeps and leaps and glides and slides, across the floor, right through the door, except you don&#039;t do any of that. Make the crew scream internally when you appear at the tail end of a mass station bombing and block the shuttle from leaving. Slowly consume the station, until you either eat everything or get killed by the current round&#039;s antagonist. Spend 25 minutes in a deadlock because neither you nor the crew know what you&#039;re doing, until the roboticists finish building their mechs and curbstomp your gooey ass. Change colors every five minutes.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Agent.png|64px|link=Abductor]]&amp;lt;br&amp;gt;[[Abductor]]&lt;br /&gt;
|Kidnap people and experiment on them. Thoughtfully ponder what the funniest alien organ to implant into the Captain is. Accidentally kidnap yourself. Lose your abductor baton and resort to petty theft of the armory. Hope your fellow Scientist/Agent is not incompetent (they are). Mind control everybody to lynch the captain. Communicate entirely in emotes.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stand.gif|64px|link=Holoparasite]]&amp;lt;br&amp;gt;[[Holoparasite]]&lt;br /&gt;
|Do what your summoner tells you to do, usually in the form of punching things. Set your battlecry to something so awful it makes your foes cry in battle. Give yourself a truly rancid name and never stop talking in your master&#039;s brain. Be a punchghost. Get your owner killed by eating a full shotgun shell to the face while they&#039;re face down in a pile of stun batons.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;ORA ORA ORA&lt;br /&gt;
|-&lt;br /&gt;
![[File:Alien.png|64px|link=Alien]]&amp;lt;br&amp;gt;[[Xenos|Xenomorph]]&lt;br /&gt;
|Ensure the crew gets a face full of alien &#039;&#039;wing-wang&#039;&#039;. Break procs. Squander your chance to be a big, purple killing machine and abandon your race&#039;s survival in favor of acting out the [[Curator|Curator&#039;s]] favorite porno. Become the queen and immediately regret being a slow, fat fuck. Babysit the assistants as they gestate for nine months. Get unceremoniously killed by a welder-wielding assistant dragging a plasma canister.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Guard.png|64px|link=Spider]]&amp;lt;br&amp;gt;[[Spider|Spiders]]&lt;br /&gt;
|Pick one of several fashionable spider variants, all of which die to an open window. Drag corpses into the nest so whoever is playing the broodmother can take a break from shitting eggs for 20 minutes straight and shit a purple egg instead. Waste all the purple eggs on vipers, go extinct. Respawn endlessly until the crew bombs themselves out of desperation. Complain in deadchat about not being able to ventcrawl anymore.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;От низкой до средней&lt;br /&gt;
|-&lt;br /&gt;
![[File:Revenant.png|64px|link=Revenant]]&amp;lt;br&amp;gt;[[Revenant]]&lt;br /&gt;
|Shock lights. Transmit WGW right into the Curator until he goes mad. Hack every bot on the station. Materialize long enough to tell the crew what deadchat is saying about them. Walk into holy water and die. Grief Medbay. Convince the Clown to build a giant pile of sharp objects, then sprinkle your special juice on them and watch him become a pincushion. Trade for the role until &amp;lt;s&amp;gt;admins&amp;lt;/s&amp;gt; gods get fed up and drone strike you.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowbeing.png|64px|link=Nightmare]]&amp;lt;br&amp;gt;[[Nightmare]]&lt;br /&gt;
|Jaunt. Murder people and crush the flare exploit! Jaunt. Make the lights your bitch! Jaunt. Jaunt into light! Jaunt. Be validhunted by everybody on the station for your organs! Jaunt. Jaunt into stunbaton! Complain in deadchat.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ninja.png|64px|link=Space Ninja]]&amp;lt;br&amp;gt;[[Space Ninja]]&lt;br /&gt;
|Make the AI spend five minutes fixing the security records. Touch the cyborgs inappropriately. Summon an even worse side antagonist. Roleplay as an edgelord, then dash into the turbine gas chamber. Break open every blue and red door on the station. Commit terrorism, but only in the janitorial closet. Be beaten to death by a mob of angry scientists for getting your dorito-covered gloves on their research computer. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slaughterdemon.png|64px|link=Slaughter Demon]]&amp;lt;br&amp;gt;[[Slaughter Demon]]&lt;br /&gt;
|Hunt down and kill the wizard who summoned you. Eat bodies out of the [[Morgue]] for health. Drag bleeding monkeys through the hall. Make the janitor happy by making him become the most important job for a while. Be unable to bloodcrawl due to all the blood being cleaned up. Eat the janitor. RIP AND TEAR!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pirate.png|64px|link=Pirate]]&amp;lt;br&amp;gt;[[Pirate]]&lt;br /&gt;
|Try to raid the station. Fail miserably because the entire crew is out for your blood so they can re-roll for antag. Park your ship outside security. Have a single cyborg enter your ship and build walls. Turn on your booty detector, have the entire crew come for your booty. Wave around your cool scimitars.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icons8 flat biohazard.svg.png|64px|link=Sentient Disease]]&amp;lt;br&amp;gt;[[Sentient Disease]]&lt;br /&gt;
|Try to infect people. Snowball off of one lucky transmission into an unstoppable deathplague, or be trapped in a mask-wearing felinid for twenty minutes until you&#039;re sighted and cured immediately, with absolutely no in between. Get the virologist lynched. Get the CMO lynched. Get the rest of medbay lynched. Make everyone grow funny beards. If they complain, turn them into flaming, rotting, blind, deaf, rapidly mutating corpses with funny beards. Name yourself after either a popular media franchise, a bodily function, a shitpost, or COVID-19.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Obsessed.png|64px|link=Obsessed]]&amp;lt;br&amp;gt;[[Obsessed]]&lt;br /&gt;
|Try to act creepy and shifty. Fail because everyone&#039;s already a miserable bastard in this shithole. Come up for excuses to stalk the clown. Contract deadly diseases from hugging people. Lie in bed in dorms and think about your catgirl co-worker until you kill yourself from depression.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Waldo.png|64px|link=Fugitives]]&amp;lt;br&amp;gt;[[Fugitives]]&lt;br /&gt;
|Lead the [[Hunters]] on a chase around the station. Total the [[clown]] into the Supermatter while doing so. Hope you spawn as Waldo, then hope nobody kills you for being Waldo.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Spacepol.png|64px|link=Hunters]]&amp;lt;br&amp;gt;[[Hunters]]&lt;br /&gt;
|Wave your weapons wildly around. Shoot the [[Fugitives]] for resisting. While you&#039;re at it, shoot the entire crew for resisting.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Newspacedragon.gif|64px|link=Space Dragon]]&amp;lt;br&amp;gt;[[Space Dragon]]&lt;br /&gt;
|Burninate the &amp;lt;s&amp;gt;assistants&amp;lt;/s&amp;gt; peasantry. Place your rift in Engineering, then abandon it. Fill the station with carp corpses. Have the shuttle called, arrive and depart long before you could possibly come close to succeeding. Name yourself after your own scalie fursona. Get unceremoniously killed by an assistant wielding an improvised shotgun.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Advancedtumor.gif|64px|link=Pulsating Tumor]]&amp;lt;br&amp;gt;[[Pulsating Tumor|Elite Mobs]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Kill the fools who awakened you.&amp;lt;/s&amp;gt; Be killed by a powergaming miner with top level megafauna loot who built an arena specifically to kill you better. Trash the mining base! Surf on lava. Illegally resettle on the station. Communicate entirely in *flips and *spins.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slimeorange.png|64px|link=Sentient Slime]]&amp;lt;br&amp;gt;[[Sentient Slime]]&lt;br /&gt;
|Die to anybody with a fire extinguisher. Die to a hull breach. Kill yourself because you spawned in a sealed supermatter chamber. If you survive, break into genetics or virology to eat monkeys for 5 minutes, then effortlessly kill a single murderboner with your six hour long hardstun.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Regalrat.png|64px|link=Rat King]]&amp;lt;br&amp;gt;[[Regal Rat]]&lt;br /&gt;
|Sit atop a pile of treasures! Summon an army of rats to do your bidding, hoard massive amounts of cheese, nibble upon wires (and piss off Engineering in the process), spread pestilence, and incorporate the puny humans into your biomass. Get captured, and watch the crew become extravagantly wealthy off of shipping your bodily fumes to Centcom. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paradoxclone.png|64px|link=Paradox Clone]]&amp;lt;br&amp;gt;[[Paradox Clone]]&lt;br /&gt;
|Appear in this reality due to a freak bluespace-time anomaly. Decide the logical first course of action is to KILL this reality&#039;s version of you. Run straight into the room with your alternate self, kill them, then scream about how they were the clone. Be the alternate timeline version of the Captain and give the Clown your alternate timeline ID. THERE CAN ONLY BE ONE!!!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Depreciated Antagonists ===&lt;br /&gt;
These antagonists, for one reason or another, are no longer in the normal gamemode rotation. Beware: these antagonists may appear due to malevolent [[Admins|Space God]] shenanigans, so don&#039;t rule them out entirely.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:DimGray;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot;|Removal Reason&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Morph.png|64px|link=Morph]]&amp;lt;br&amp;gt;[[Morph]]&lt;br /&gt;
|The only way for morphs to appear normally was through someone injecting themselves with the syringe found in the Gluttony Ruin found on Lavaland. The ruin was removed, and as such the syringe is no longer accessible to normal players.&lt;br /&gt;
|Eat pens for amusement. Eat the entire armory. Eat the ore silo. Disguise yourself as Beepsky and uphold the law. Disguise yourself as the Captain, confront the Captain while disguised as him, get shot. Crash the server by dying on the shuttle and filling it with the thousands of useless items you ate.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Removed Antagonists ===&lt;br /&gt;
These antagonists have, for one reason or another, been removed from the game. These antagonists might return one day if they ever get remade or reworked. Although, this is highly unlikely...&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Black|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot;|Removal Reason&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard|Ragin Mages]]&lt;br /&gt;
|Not quite an antagonist and more of a gamemode variation on wizard. Spawning up to three or four Wizards simply proved to be too much for the station. One Wizard is destructive enough. Of course, nothing says the admins &#039;&#039;can&#039;t&#039;&#039; spawn four wizards in a row whenever they want.&lt;br /&gt;
|Spend ten minutes hunting down one Wizard, kill him thinking you&#039;ve won! Stare in horror as three more Wizards appear. Watch in amusement as they proceed to kill each other.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mobster.png|64px|link=Gang]]&amp;lt;br&amp;gt;[[Gang|Gangster]]&lt;br /&gt;
|A highly controversial and playerbase dividing game mode, the game mode saw dozens of revisions by coders yet it remained essentially either a Revolution round but with round start access to firearms, or a team deathmatch game mode that destroyed any sense of roleplay or immersion.  &lt;br /&gt;
|Vandalize the station and get into fights with rivals. Litter the halls with bullet casings. Get ignored by your own gang. Just don&#039;t forget: Snitches Get Stitches.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Godhand.png|64px|link=Hand of God]]&amp;lt;br&amp;gt;[[Hand of God]]&lt;br /&gt;
|Oh, poor HoG! Shoved out the door buggy, unbalanced, and extremely hard to learn as it combines three gamemodes (hello, gang) into one. Nobody wanted to fix HoG after it&#039;s release because of old derelict code that would break even more when poked. While some say it&#039;s fun while it&#039;s not broken, has that ever been the status quo?&lt;br /&gt;
|Turn someone into !popehat! while they&#039;re talking to security. Instakill people with god powers! Build across the station converting people with your !popehat! gang, and get killed instantly by a rod smashing into your nexus. Break the game, over and over and over and get removed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pope.gif|64px|link=Hades]]&amp;lt;br&amp;gt;[[Hades|Hades, Pope of Sin]]&lt;br /&gt;
|Poor guy was implemented into the game as summonable through an item accessible only to wizards. Almost never encountered, when the Dark Seed went away, away went the Pope of Sin with it.&lt;br /&gt;
|Be a general annoyance to the crew. Be a very annoying (need I say it again with time freezing to a halt every minute or so) non-sentient antagonist. Play Russian roulette with the crew manifest.&lt;br /&gt;
!AI Controlled&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowling.png|64px|link=Shadowling]]&amp;lt;br&amp;gt;[[Shadowling]]&lt;br /&gt;
|Shadowling suffered from issues of it being yet another crew conversion game mode, and was generally unfun to fight against and had a anti-climatic ending. This mode has recently been reworked into the [[Nightmare]] side antagonist.&lt;br /&gt;
|Be the hip and more popular brother to the Changeling. Turn the station into thralls. Cry when a cyborg turns on its headlamp. Shadow Walk into space and die ten minutes into the round.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Borer.png|64px|link=Cortical Borer]]&amp;lt;br&amp;gt;[[Cortical Borer]]&lt;br /&gt;
|The Cortical Borer suffered from the same problems as the Monkey Mode, being very buggy and one sided at times. Fun for both sides was questionable. No current plans to reimplememt.&lt;br /&gt;
|Crawl in the corroded brain of the clown. Inject meth. Assume direct control. Induce crippling drugs in the clown. Inject meth. Cry when the host eats sugar. Inject meth. Overdose!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:servant_of_ratvar.png|64px|link=Clockwork Cult]]&amp;lt;br&amp;gt;[[Clockwork Cult|Clockwork Cultist]]&lt;br /&gt;
|Poor thing went through more iterations than any other antagonist. In the beginning, it was a blood cult imitator with turrets which was based around converting silicons. By the end, it was a bunch of kidnapping clock golems. Most rounds, it ended in a steamroll either for the cult, or for the crew. In the former case, the cultists would just sit around twiddling their thumbs for 10 minutes, in the latter case, security would bust through and end the cult in 1 minute. Throughout its existence, it was riddled with bugs and other exploits. Examples include:&lt;br /&gt;
* The Eminence teleporting maxcaps into the brig&lt;br /&gt;
* The crew purposely blowing up the SM to deny power to the cult&lt;br /&gt;
* Stargazer spam around the AI sat&lt;br /&gt;
* Cogscarab brass replication exploits&lt;br /&gt;
On 4/2/2018, Clockwork Cult was removed from the normal rotation of game modes, with the code for it being taken out a year later. While most of the assets were removed, some remain in the code, and many relics of the Cult can either be replicated with bronze sheets or found throughout the game.&lt;br /&gt;
|Serve the Clockwork Justiciar by scribbling new-age runes all over maintenance. Start a steampunk book club and kill all the old-fashioned book clubbers. Invoke a bunch of anime people to summon Ratvar. Make &amp;lt;s&amp;gt;everyone&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;absolutely nobody&amp;lt;/s&amp;gt; a few people at /vg/ mad by stealing their antagonist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;От средней to &amp;lt;s&amp;gt;невозможной&amp;lt;/s&amp;gt; Effortless&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Overthrow]]&amp;lt;br&amp;gt;[[Overthrow|Syndicate Mutineer]]&lt;br /&gt;
|Overthrow ended up being a damn confusing gamemode. Examples include how unclear it was if the other agent teams were working with or against you, or how the points system worked, not to mention the poor wording of the Overthrown AI lawset. Numerous bugs surfaced that didn&#039;t all get fixed, and the gamemode ended up being recognized as one of the least-liked gamemodes after a vote was taken.&lt;br /&gt;
Soon after said vote, the gamemode was removed from the gamemode rotation, and later on 7/22/2019 was removed entirely.&lt;br /&gt;
|Arrive on the station as a Traitor with less gear but the ability to awaken the Syndicate sleeper agent in everybody. Cooperate with other teams to stage the perfect coup (or don&#039;t and just fight each other, fuck those guys). Roll up with your posse on a quest to become the most powerful &amp;lt;s&amp;gt;[[Gang]]&amp;lt;/s&amp;gt; Syndicate team. Ask yourself what the fuck you&#039;re supposed to do.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Assimilation]]&amp;lt;br&amp;gt;[[Assimilation|Hivemind Host]]&lt;br /&gt;
|Assimilation was a conversion stealth antag that ended up being extremely hard to counter and was generally unfun to play against. After a community poll many wished to see the gamemode reworked, which was unlikely to happen since the creator and main active maintainer of the gamemode had stopped working on it.&lt;br /&gt;
The gamemode and it&#039;s related code was removed 7/26/2019.&lt;br /&gt;
|Stand around in places and add unwitting humans to your hivemind. Hijack the minds of crewmembers and have them do [[Traitor#Murder 101|the dirty work]] for you. Have a random vessel get implanted and security wailing down on you 30 minutes into the shift.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:devil.gif|64px|link=devil]]&amp;lt;br&amp;gt;[[Devil]]&lt;br /&gt;
|Somewhat of a flawed mode, turns out that asking to buy a guy&#039;s soul usually makes them want to robust you, because &amp;quot;valid.&amp;quot; Usually involved the devil blowing up some crew members and then offering them contracts to be revived. But, despite this, the [[Admins|Gods]] would occasionally use devils as a interesting midround antagonist with it&#039;s final accession ability disabled.&lt;br /&gt;
Unfortunately, devil code was old and buggy, and it was decided that it would best be removed on 9/22/2020.&lt;br /&gt;
|Engage in civil discussions to buy souls.  Create emergencies so that people are desperate enough to sell their soul.  Try to out wit the lawyer.  Get punched to death by someone you just turned into a hulk.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Monkey.png|64px|link=Game Mode#Monkey]]&amp;lt;br&amp;gt;[[Game Mode#Monkey|Monkey]]&lt;br /&gt;
|Original game mode was buggy and usually a steam roll, newer versions were one sided against the monkeys. However, Jungle Fever may make a return someday. &lt;br /&gt;
|Attempt to infect the crew with the monkey virus. Get absolutely crushed by Security within five minutes. Spend the next two hours as a ghost.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Swarmer.png|64px|link=Swarmers]]&amp;lt;br&amp;gt;[[Swarmers]]&lt;br /&gt;
|Not terribly fun. While swarmers couldn&#039;t directly harm anyone, their whole existence had them running around and griefing the station by dismantling entire areas, and any resistance they met ended in the aggressor being warped away to some far off place cuffed. Playing as a swarmer usually just boiled down to clicking on stacks of iron.&lt;br /&gt;
The yellow drones also had the tendency to perma stunlock people with no chance of escape.&lt;br /&gt;
|Consume. Replicate. Repeat. Eat Telecomms. Teleport &amp;lt;s&amp;gt;other swarmers&amp;lt;/s&amp;gt; your enemies away from your metal. Build an army of lemon drones. Leave them to permanently stunlock the clown.&lt;br /&gt;
!Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:PowderGanger.png|64px|link=Families]]&amp;lt;br&amp;gt;[[Families|Family]]&lt;br /&gt;
|The latest revision was supposed to support a higher level of roleplay compared to the older versions of Families (no more space cops, no hard win/lose objectives, more thematic family types, portable cellphones for family communication). Ironically reverted back to a team deathmatch game mode that destroyed any sense of roleplay or immersion most rounds, even on the roleplay servers. Were the players, administration, or coders to blame? Who knows.&lt;br /&gt;
|Roll with a crew of fellow Saints. Tag turf for Grove Street. Declare that Tunnel Snakes rule! Get beat up by the cops. Tell the Phantom Thieves to play a real shin megoomi tenseh game. Complain in deadchat that Families is bad when you recruited literally nobody the entire round for your Family.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Thief]]&amp;lt;br&amp;gt;[[Thief]]&lt;br /&gt;
|Introduced as a miscreant level antagonist that wasn&#039;t technically a full antagonist, meaning the most they could do is pursue their objective of stealing, hoarding items, etc. This isn&#039;t really a problem in itself, but it stagnated creativity on how the average thief played. Additionally, on the regular servers it was confusing for players as while all other antagonists could do whatever they wanted as per the rules, thieves could not. On the roleplay servers, players were overly cautious and would simply complete their objectives without actually committing much crime at all.&lt;br /&gt;
|Steal important items. Steal unimportant items. Hoard items. Steal pets. Steal organs. Steal people. Steal entire rooms. You&#039;re a dirty thief; you just can&#039;t get enough!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ashwalker.png|link=Lavaland/Space Role]]&amp;lt;br&amp;gt;[[Lavaland/Space Role]]&lt;br /&gt;
|Die to ash storms. Die to wildlife. Die to an asteroid. Die to lava. Die when a Security strike team teleports into your base. Die to a Miner. Die by getting bored and suiciding. Die to random civilian explorers. Die to other ghost roles. Die in general. If you survive, make a pilgrimage to the station so you can experience racism and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:centcomofficial.png|64px|link=CentCom Official]]&amp;lt;br&amp;gt;[[CentCom Official]]&lt;br /&gt;
|Be self-important. Meddle with station affairs. Annoy the Captain with bureaucracy. Get killed almost immediately by a random mob. Have your body looted by everyone, including the Captain. Be murdered under suspicion of being a badly-disguised nuclear operative. Watch an ERT/Death Squad avenge you from beyond the grave.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ian.PNG|64px|link=Ian]]&amp;lt;br&amp;gt;[[Ian]]&lt;br /&gt;
|Perform ass inspections. Eat donuts. Get killed, be dragged off to a washing machine and get gibbed, then have your meat turned into a statue of the clown. Cause a riot when an assistant breaks into the HoP office to steal you. Wear funny hats.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Impossible&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chrono.png|64px|link=Chrono Legionnaire]]&amp;lt;br&amp;gt;[[Chrono Legionnaire]]&lt;br /&gt;
|Erase the Clown from time. Accidently erase your objective from time. Erase Adolf Hitler for the 50th time this week. Be rendered obsolete by validhunters. Wonder if any admins remember you exist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Never Existed&lt;br /&gt;
|-&lt;br /&gt;
![[File:Highlander.png|64px|link=Highlander]]&amp;lt;br&amp;gt;[[Highlander]]&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;THERE CAN ONLY BE ONE&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:emergencyresponseteamcommander.png|64px|link=Emergency Response Team]]&amp;lt;br&amp;gt;[[Emergency Response Team|Emergency Response Officer]]&lt;br /&gt;
|Arrive too late on the station to actually help. Lose the rest of your team, get outnumbered and die. Be killed by a single traitor with a double energy sword. Respawn as a second response team to save the first team.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:deathsquadofficer.png|64px|link=Death Squad]]&amp;lt;br&amp;gt;[[Death Squad|Death Squad Officer]]&lt;br /&gt;
|Beg admins to spawn a deathsquad, spawn in at CentCom, kill the admin who was trying to tell you your mission, get gibbed, beg for another chance. Set your rifle to DESTROY and terminate all lifeforms (including walls). Slip on a banana peel and a̶n̶d̶ ̶g̶e̶t̶ ̶b̶l̶a̶s̶t̶e̶d̶ ̶i̶n̶t̶o̶ ̶o̶b̶l̶i̶v̶i̶o̶n̶ ̶w̶i̶t̶h̶ ̶y̶o̶u̶r̶ ̶o̶w̶n̶ ̶r̶i̶f̶l̶e̶ laugh as your boots prevent you from slipping and the Clown can&#039;t fire your DNA-locked rifle. Shoot the Clown with your Mateba Revolver.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:intern.png|64px|link=CentCom Intern]]&amp;lt;br&amp;gt;[[CentCom Intern]]&lt;br /&gt;
|Do whatever CentCom throws you at. Get confused by your ancient bolt-action rifles. Try to seem cool while only being able to afford ramen noodles. Crush antagonists by sheer numbers.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:MainPage/Jobs&amp;diff=73496</id>
		<title>Шаблон:MainPage/Jobs</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:MainPage/Jobs&amp;diff=73496"/>
		<updated>2024-07-19T21:50:00Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_captain.png{{!}}64px&lt;br /&gt;
 |Страница = Раздел командования&lt;br /&gt;
 |Название = Командование&lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_lawyer.png{{!}}64px &lt;br /&gt;
 |Страница = Раздел юридического отдела&lt;br /&gt;
 |Название = Юриспруденция &lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
 |Размер текста = 0.75em&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_warden.png{{!}}64px&lt;br /&gt;
 |Страница = Раздел службы безопасности&lt;br /&gt;
 |Название = Безопасность&lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_engineer.png{{!}}64px&lt;br /&gt;
 |Страница = Раздел инженерного отдела &lt;br /&gt;
 |Название = Инженерия &lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_cmo.png{{!}}64px&lt;br /&gt;
 |Страница = Раздел медицинского отдела&lt;br /&gt;
 |Название = Медицина&lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_scientist.png{{!}}64px &lt;br /&gt;
 |Страница = Раздел отдела исследований&lt;br /&gt;
 |Название = Исследование&lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_cargo.png{{!}}64px&lt;br /&gt;
 |Страница = Раздел отдела снабжения &lt;br /&gt;
 |Название = Снабжение &lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_clown.png{{!}}64px &lt;br /&gt;
 |Страница = Раздел отдела обслуживания&lt;br /&gt;
 |Название = Обслуживание&lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_assistant2.png{{!}}64px&lt;br /&gt;
 |Страница = Раздел гражданского отдела&lt;br /&gt;
 |Название = Гражданские &lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_borg.png{{!}}64px&lt;br /&gt;
 |Страница = Раздел синтетиков &lt;br /&gt;
 |Название = Синтетики &lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = Generic_nukesyndie.png{{!}}64px &lt;br /&gt;
 |Страница = Раздел антагонистов &lt;br /&gt;
 |Название = Антагонисты &lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{PageButton&lt;br /&gt;
 |Тема = Civilian&lt;br /&gt;
 |Изображение = SyndiComms.png{{!}}64px &lt;br /&gt;
 |Страница = Раздел специальных ролей&lt;br /&gt;
 |Название = Специальные &lt;br /&gt;
 |Ширина = 96px&lt;br /&gt;
}}&lt;br /&gt;
{{CustomLink|Должности|{{#fas:briefcase}} Все должности}}&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%94%D0%BE%D0%BB%D0%B6%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73495</id>
		<title>Обсуждение:Должности</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%94%D0%BE%D0%BB%D0%B6%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73495"/>
		<updated>2024-07-19T21:44:55Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In /tg/station 13, your job is somewhat akin to your character class.  It defines your starting equipment, your  [[identification_card|access]] on board the station, and what you&#039;re supposed to be doing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- please remember that this was once in alphabetical order. The reason it was changed is that the list was simply too long for the alphabet to make it easily navigable. It has been changed to match the categorization in the Jobs template, which you can see at the bottom of each job page. You edit the jobs template page by going here: https://tgstation13.org/wiki/Template:Jobs --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Jobs}}&lt;br /&gt;
&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [[Chain of Command|Цепь коммандования]]&lt;br /&gt;
* [[Standard Operating Procedure|Стандартные рабочие процедуры]]&lt;br /&gt;
* [[Guides|Руководства]]&lt;br /&gt;
* [[Rules|Правила]]&lt;br /&gt;
* [[Job selection and assignment|Руководство по выбору и распределению работ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Important&lt;br /&gt;
|Title=Дисклеймер&lt;br /&gt;
|Note=&amp;lt;span style=&amp;quot;color=&amp;quot;white&amp;quot;&amp;gt;Помните, что эти должностные инструкции предназначены только для юмора. Пожалуйста, руководствуйтесь здравым смыслом.&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|Color=#F00&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Коммандование ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Command|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_captain.png|64px|link=Captain]]&amp;lt;br&amp;gt;[[Капитан]]&lt;br /&gt;
|Отвечайте за станцию, превышайте свои полномочия, используйте работников станции для получения личной выгоды. Руководите главами [[Heads of Staff]] and their individual neuroses. Обеспечьте безопасность диска, укрыв его одеялком в своей кроватке. Устройте кровную вражду с [[HoP]]. Используйте рапиру для расправы над ассистами, терпя забавных антагонистов. Разбейте собственную витрину, чтобы получить оружие для &#039;МАКСИМАЛЬНОЙ ЗАЩИЩЕННОСТИ&#039;. Посадите в пермабриг [[chef]] и украдите его точильный камень.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Head of Personnel]]&amp;lt;br&amp;gt;[[Глава персонала]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Manage&amp;lt;/s&amp;gt; Ignore internal problems. Assign jobs, alter IDs, maintain records, judge the unworthy [[assistant]]s, flood the station with Clowns, distribute silver IDs to those clowns, be the hero the station &amp;lt;s&amp;gt;needs&amp;lt;/s&amp;gt; deserves. Protect Ian with your life until a low-reputation traitor stuffs him into the washing machine when you aren&#039;t looking. Cry near cargo because [[Quartermaster]] is now the head of his own department, diminishing your purpose in life.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Head of Security]]&amp;lt;br&amp;gt;[[Глава службы безопасности]]&lt;br /&gt;
|Make sure your team isn&#039;t [[Shitcurity]]. Despair when they inevitably are. Wear a stylish yet protective coat. Try to focus your department&#039;s efforts on bigger fish than [[Clown|leeches]]. Chase down lone traitors and die alone in maintenance because YOU &amp;lt;b&amp;gt;ARE THE LAW&amp;lt;/b&amp;gt;. Revel in the fact that everyone hates you. Rage at the coderbase for not letting you fit the entire armory into your pants anymore. Have blood feuds with the Warden.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Chief Engineer]]&amp;lt;br&amp;gt;[[Главный инженер]]&lt;br /&gt;
|Get top-of-the-line engineering equipment, do nothing productive with it. Violently protect your department&#039;s equipment from hordes of [[Cargo_Technician|thieving]] [[Assistant|rats]]. Get ignored by your own underlings. Increase the engine&#039;s power output until shocked doors violate the Geneva convention. Spend the station&#039;s raw material supply on building a giant plastitanium cock in departures. Despair when you&#039;re asked to rebuild [[Guide_to_Telecommunications|Telecommunications]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Research Director]]&amp;lt;br&amp;gt;[[Директор исследований]]&lt;br /&gt;
|Oversee the [[Scientist|demented]] [[Roboticist|manchildren]] of your department. Destroy cyborgs with your magic computer for not respecting you. Use Lamarr as a breath mask. Try to powergame four jobs at once. Take control of the AI and rule the station. Shed a tear when you remember that you could once print guns. Laugh when Security begs you to make them technological shotgun shells.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Chief Medical Officer]]&amp;lt;br&amp;gt;[[Главный врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Gently&amp;lt;/s&amp;gt; Loudly remind everyone to turn up their suit sensors. Complain when no one listens to you, then laugh when they die alone and afraid. Help the virologist spread an epidemic. Fill your hypospray with &amp;lt;s&amp;gt;Chloral Hydrate&amp;lt;/s&amp;gt; hard drugs. Feed Runtime mice from maintenance. Kick out the [[Clown]] every five minutes. Do everything because nobody else knows how wounds work.&lt;br /&gt;
!Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Quartermaster]]&amp;lt;br&amp;gt;[[Квартирмейстер]]&lt;br /&gt;
|Oversee the operations of cargo, order equipment with credits, and ensure your [[Cargo Technician|cargo techs]] do their jobs. Tell the miners to not die, lose radio contact with all of them ten minutes later. Sell anything valuable you can get your hands on and flaunt your wealth to the other departments. Order a shitton of guns and attempt to secede from the station for the glory of Cargonia for the seventh time that week, then act surprised when security raids the cargo bay to confiscate the guns. Steal as much money as possible and shove it all in your B.E.P.I.S. Dance in the bridge because &#039;&#039;&#039;YOU&#039;RE NOW&#039;&#039;&#039; ACTUALLY &#039;&#039;&#039;A HEAD OF STAFF.&#039;&#039;&#039; Get beaten by confused [[Head of Personnel]] who still think cargo is theirs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Security|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Head of Security]]&amp;lt;br&amp;gt;[[Глава службы безопасности]]&lt;br /&gt;
|Make sure your team isn&#039;t [[Shitcurity]]. Despair when they inevitably are. Wear a stylish yet protective coat. Try to focus your department&#039;s efforts on bigger fish than [[Clown|leeches]]. Chase down lone traitors and die alone in maintenance because YOU &amp;lt;b&amp;gt;ARE THE LAW&amp;lt;/b&amp;gt;. Revel in the fact that everyone hates you. Rage at the coderbase for not letting you fit the entire armory into your pants anymore. Have blood feuds with the Warden.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_warden.png|64px|link=Warden]]&amp;lt;br&amp;gt;[[Смотритель]]&lt;br /&gt;
|Sit in your office. Sit in your office, again. Be beaten and demoted for leaving your office to get a snack. &amp;lt;s&amp;gt;Never&amp;lt;/s&amp;gt; Watch security cameras. Steal from the armory, then order crates to cover it up. Make sure nobody but you loots the armory. Set brig timers because the Head of Security refuses to. Replace the air in an assistants body with the fear of security. Have blood feuds with the Head of Security.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_security.png|64px|link=Security Officer]]&amp;lt;br&amp;gt;[[Офицер службы безопасности]]&lt;br /&gt;
|Deal with the various [[clown|dirty]] [[assistant|fucking]] [[traitor|criminals]] running amok on the station. &amp;lt;s&amp;gt;Taser&amp;lt;/s&amp;gt; Disabler people in the eyes. Pretend the Lawyer doesn&#039;t exist. Dogpile on traitors. Constantly get bitched at. Harmbaton people to death, claim they were &amp;quot;resisting arrest&amp;quot;. Flashbang crowds until they are deaf and blind forever. Arrest someone for a legitimate cause and get called shitcurity.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_detective.png|64px|link=Detective]]&amp;lt;br&amp;gt;[[Детектив]]&lt;br /&gt;
|Smoke two cigarettes and require medical attention. Shoot the assistants with your cowboy gun. Use your cowboy gun to become a serial killer without getting arrested because everyone knows you cannot be an antag. Lose your cowboy gun in a Space Vegas gambling session. Beg security officers for a baton. &amp;quot;Deconstruct&amp;quot; Beepsky for a baton. Harmbaton innocent bystanders. Litter the halls with photos. Maybe actually solve a crime someday. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Prisoner_basic.png|64px|link=Prisoner]]&amp;lt;br&amp;gt;[[Заключенный]]&lt;br /&gt;
|Lock yourselves up in perma by somehow building walls. Have security barge in 20 minutes later. Throw a ghetto party. Have the AI let you out when there&#039;s no security presence. Be eaten by space dragons. Roleplay with the Lawyer until you forge a deep, personal relationship. Don&#039;t invite the Warden to the wedding.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Engineering ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Chief Engineer]]&amp;lt;br&amp;gt;[[Главный инженер]]&lt;br /&gt;
|Get top-of-the-line engineering equipment, do nothing productive with it. Violently protect your department&#039;s equipment from hordes of [[Cargo_Technician|thieving]] [[Assistant|rats]]. Get ignored by your own underlings. Increase the engine&#039;s power output until shocked doors violate the Geneva convention. Spend the station&#039;s raw material supply on building a giant plastitanium cock in departures. Despair when you&#039;re asked to rebuild [[Guide_to_Telecommunications|Telecommunications]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_engineer.png|64px|link=Station Engineer]]&amp;lt;br&amp;gt;[[Станционный инженер]]&lt;br /&gt;
|&lt;br /&gt;
Set up the engine and repair any damage to hull and equipment; if nothing is broken, wait a few minutes. Get shot by emitters, get brutally murdered on the solars by a nuclear agent, get drunk in the bar. Sprint past hull breaches without a second thought. Hack every machine to shoot things at people. Try to light weed on the Supermatter and get vaporized. Frequently remind crew that replacing lightbulbs is the Janitor&#039;s job.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_atmos.png|64px|link=Atmospheric Technician]]&amp;lt;br&amp;gt;[[Атмосферный техник]]&lt;br /&gt;
|Be a ghetto fireman. Make sure everybody is breathing by listening to complaints about how useless you are; if they can talk, everything&#039;s within tolerance. Build pipe &amp;lt;s&amp;gt;slides&amp;lt;/s&amp;gt; deathtraps. Forget to repair damaged piping. Commit arson. Run around the station looking like a serial killer with a fire suit and axe. Have your axe stolen, break into the bridge for theirs. Get lynched once silicons release plasma into the halls. Perform complicated gas reactions and fusion in the incinerator, then use them to instantly make the station uninhabitable. Try to understand the HFR and fail.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Science ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Research Director]]&amp;lt;br&amp;gt;[[Директор исследований]]&lt;br /&gt;
|Oversee the [[Scientist|demented]] [[Roboticist|manchildren]] of your department. Destroy cyborgs with your magic computer for not respecting you. Use Lamarr as a breath mask. Try to powergame four jobs at once. Take control of the AI and rule the station. Shed a tear when you remember that you could once print guns. Laugh when Security begs you to make them technological shotgun shells.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Geneticist.png|64px|link=Geneticist]]&amp;lt;br&amp;gt;[[Генетик]]&lt;br /&gt;
|Give your monkeys Tourettes and broadcast their cursing across the station. Fry your genes with radiation until you melt down into a literal slug. Accidentally inject yourself with a monkey injector and get impaled by the cook. Have people line up for superpowers like it&#039;s a candy store. Infuse people with rat genes so they can live out their maintenance fantasies. Turn people into gorillas. Give the gorillas skateboards.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:scientist_generic.png|64px|link=Scientist]]&amp;lt;br&amp;gt;[[Ученый]]&lt;br /&gt;
|Get tossed in disposal by the [[Директор исследований]]. Accidentally blow up Ordinance. &amp;quot;Accidentally&amp;quot; blow up Ordinance. Spend 55 minutes breeding slimes for busted equipment then die to one hardstun. Mass produce horrific clown creatures that would make God reach for the whiskey. Nag mining for diamonds so you can make two Bags of Holding to make a hole in reality, be disappointed when it only serves as a mild nuisance. Kill yourself when someone destroys the ore silo.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Roboticist.png|64px|link=Roboticist]]&amp;lt;br&amp;gt;[[Робототехник]]&lt;br /&gt;
|Build big stompy mechs. Dismantle the station for more metal. Have your cyborgs that you built turn on you when the AI goes rogue. Kill a patient and blame it on your colleagues for not knowing how to perform surgery. Be awesome and cut your own arm off to replace it with a &amp;lt;s&amp;gt;Robo Arm&amp;lt;/s&amp;gt; freaking chainsaw. Mass produce medibots and watch them all get hacked by traitors and revenants. Have all your flashes stolen by assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medical ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Chief Medical Officer]]&amp;lt;br&amp;gt;[[Главный врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Gently&amp;lt;/s&amp;gt; Loudly remind everyone to turn up their suit sensors. Complain when no one listens to you, then laugh when they die alone and afraid. Help the virologist spread an epidemic. Fill your hypospray with &amp;lt;s&amp;gt;Chloral Hydrate&amp;lt;/s&amp;gt; hard drugs. Feed Runtime mice from maintenance. Kick out the [[Clown]] every five minutes. Do everything because nobody else knows how wounds work.&lt;br /&gt;
!Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:MedicalDoctor.png|64px|link=Medical Doctor]]&amp;lt;br&amp;gt;[[Врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Heal people.&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Use your Sleeper or Cryo to heal people.&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Help the Virologist research cures to diseases and create new immune systems.&amp;lt;/s&amp;gt; Do none of the above. Instead, nag Chemistry for chloral hydrate, inject people with chloral hydrate, and drag them to &amp;lt;s&amp;gt;the dungeon&amp;lt;/s&amp;gt; surgery to give them a &amp;lt;s&amp;gt;sex change&amp;lt;/s&amp;gt; lobotomy. Replace all the chemicals in the Cryo tubes with spray tan and fluorosulfuric acid. Inject people with mind breaker toxin. Get arrested when you do &#039;free&#039; brain removals. Cry because the [[Clown]] has a broken bone and you don&#039;t understand how to fix it. Steal all your patients&#039; money.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paramedic_basic2.png|64px|link=Paramedic]]&amp;lt;br&amp;gt;[[Парамедик]]&lt;br /&gt;
|Attempt to rescue people from dangerous situations. Get mugged and/or killed by any of the 20 antagonists lurking in maintenance. &amp;quot;Accidentally&amp;quot; kill your patients with calomel and steal their gear. Replace the actual doctors when they don&#039;t know which end of the syringe goes in the body. Take full advantage of your departmental access for phat loot. Spend ten minutes playing inventory tetris with your belt and roller bed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chemist.png|64px|link=Chemist]]&amp;lt;br&amp;gt;[[Химик]]&lt;br /&gt;
|Become a god of narcotics and stimulants. Set off your end of round &amp;quot;fun grenade&amp;quot; too early, killing everybody on the shuttle. Misname bottles and get lynched by the CMO after someone dies from your &amp;quot;Omnizine&amp;quot;. Inject the clown with enough meth and mutagen to give a heart attack to a water buffalo, while refusing to give the botanists anything. Scream for security when people break into your lab because you&#039;ve done nothing but make narcotics all shift. Make literal carpet bombs to make the corridors slightly more classy. Take advantage of chem factories to build public thermite and lube dispensers. Occasionally produce a medicine.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_coroner.png|64px|link=Coroner]]&amp;lt;br&amp;gt;[[Коронер]]&lt;br /&gt;
|Perform autopsies on the dead people to determine the reasons for their death. Have the entire crew lynch you after five minutes because you didn&#039;t do an autopsy and ground the techweb to a halt. Update Medical Records, and hope that somebody besides [[Detective]] will use those. Work with the [[Detective]] to &amp;lt;s&amp;gt;solve crimes&amp;lt;/s&amp;gt; get drunk together. Die trying to stop the cook from stealing bodies for hamburgers. Don&#039;t notice the executed [[Traitor|Traitor&#039;s]] body getting stolen from your office. Scream at the top of your lungs when [[Changeling|one of the bodies stands up and starts slicing you with an arm blade]].&lt;br /&gt;
!&#039;&#039;&#039;Низкая&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Supply ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Quartermaster]]&amp;lt;br&amp;gt;[[Квартирмейстер]]&lt;br /&gt;
|Oversee the operations of cargo, order equipment with credits, and ensure your [[Cargo Technician|cargo techs]] do their jobs. Tell the miners to not die, lose radio contact with all of them ten minutes later. Sell anything valuable you can get your hands on and flaunt your wealth to the other departments. Order a shitton of guns and attempt to secede from the station for the glory of Cargonia for the seventh time that week, then act surprised when security raids the cargo bay to confiscate the guns. Steal as much money as possible and shove it all in your B.E.P.I.S. Dance in the bridge because &#039;&#039;&#039;YOU&#039;RE NOW&#039;&#039;&#039; ACTUALLY &#039;&#039;&#039;A HEAD OF STAFF.&#039;&#039;&#039; Get beaten by confused [[Head of Personnel]] who still think cargo is theirs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cargo.png|64px|link=Cargo Technician]]&amp;lt;br&amp;gt;[[Грузчик]]&lt;br /&gt;
|Push dem crates and ensure a smooth operation as dictated by the QM. Spend the cargo budget on &amp;lt;s&amp;gt;insulated gloves and toys&amp;lt;/s&amp;gt; guns and drugs. Ride the mail tubes to places you shouldn&#039;t be. Ride around the station on the MULEs and laugh at roadkilled assistants. Defend cargo from outside invasion after provoking one. Refuse to ship away bounties; search maintentance for trash with single digit export values to gift to the QM like some kind of [[Felinids|weird humanoid cat]] instead. Promote cargo shorts as they are comfy and easy to wear.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_shaft.png|64px|link=Shaft Miner]]&amp;lt;br&amp;gt;[[Шахтёр]]&lt;br /&gt;
|Mine rocks. Try to mine the local wildlife. Be yelled at by every other department to get materials. Vandalize the science departament when Mining Technology doesn&#039;t get researched fast enough for you. Explore [[Lavaland]] for phat loot. Collapse in despair when the shuttle is launched before you can get every tendril chest. Collapse in general when goliaths robust you. Get chewed by [[Megafauna|gum]]. Cause more damage than all the actual antagonists in the round combined by failing to kill a boosted tumor monster. Fall into a chasm and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_bitrunner.png|64px|link=Bitrunner]]&amp;lt;br&amp;gt;[[Битранер]]&lt;br /&gt;
|Use netpods to connect to virtual domains. &amp;lt;s&amp;gt;Solve puzzles&amp;lt;/s&amp;gt; Be a real GAMER to generate materials. Get beat up by the martial artist abilities of [[Cyber Police]]. [[Emag|Somehow]] get the [[Cyber Police]] out in the real world. Notice that every time you leave the domain station gets more and more in disrepair. Get forced to be in the real world after the power goes out. Be a lazier version of a [[Shaft Miner]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Service ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Head of Personnel]]&amp;lt;br&amp;gt;[[Глава персонала]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Manage&amp;lt;/s&amp;gt; Ignore internal problems. Assign jobs, alter IDs, maintain records, judge the unworthy [[assistant]]s, flood the station with Clowns, distribute silver IDs to those clowns, be the hero the station &amp;lt;s&amp;gt;needs&amp;lt;/s&amp;gt; deserves. Protect Ian with your life until a low-reputation traitor stuffs him into the washing machine when you aren&#039;t looking. Cry near cargo because [[Quartermaster]] is now the head of his own department, diminishing your purpose in life.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_janitor.png|64px|link=Janitor]]&amp;lt;br&amp;gt;[[Уборщик]]&lt;br /&gt;
|Mop blood off the floor, then get arrested for creating a safety hazard. Get killed for your boots. Swear constantly. Leave bear traps in public hallways. Rejoice when slaughter demons appear, only to be killed by the accompanying wizard. Discover the joys of water vapor.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_barman.png|64px|link=Bartender]]&amp;lt;br&amp;gt;[[Бармен]]&lt;br /&gt;
|Mix cocktails. &amp;lt;s&amp;gt;Protect Pun Pun at all cost&amp;lt;/s&amp;gt; Toss the monkey&#039;s bloodied corpse into disposals. Dodge glasses being thrown at you. Have your shotgun stolen after loading it with live ammo from RnD. Act surprised when people start to die from drinking your &amp;quot;cocktails&amp;quot;. Pretend you didn&#039;t see the [[chef]] put that guy in the gibber. Spend an hour making a lovely array of drinks, have them all be smashed by a bored assistant, then torture him until he begs for death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chef.png|64px|link=Chef]]&amp;lt;br&amp;gt;[[Повар]]&lt;br /&gt;
|&amp;quot;Yur puurt thuur chiir-ken airn der bewl&amp;quot; - Cook delicious meals from spare meat in the morgue (Yum!). Deep fry stolen traitor gear. Abduct Pun Pun at all costs, delimb and disembowel him, and turn him into soup. Find out if it will blend. Deep fry the armory. [[Critters#Neutral|Be brutally murdered by your pet goat]]. Unleash your CQC on anybody who dares enter your domain. Deep fry the Captain&#039;s spare ID. Complain about the botanists growing inedible super-weed. Deep fry the AI.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_botanist.png|64px|link=botanist]]&amp;lt;br&amp;gt;[[Ботаник]]&lt;br /&gt;
|Grow &amp;lt;strike&amp;gt;the good stuff&amp;lt;/strike&amp;gt; grass, place it everywhere, man. Oversee the production of illegal drugs security cares fuck all about. Get ignored by a [[Chemist|dude making crayon powder grenades]] while you&#039;re asking for crucial supplies.  Grow medicinal crops to heal the acid burns sustained during &amp;lt;s&amp;gt;a chem lab robbery&amp;lt;/s&amp;gt; equipment redistribution. Smoke &amp;lt;s&amp;gt;weed&amp;lt;/s&amp;gt; dandy corn-cob pipes er&#039;ryday. Make acid-filled tomatos and melt everyone&#039;s stuff. Allow hydroponics to become a horrifying farmhouse. Get lynched for releasing your bees full of dangerous chemicals. Find unimaginably rare and dangerous chemicals in your strange seeds, then die to a random traitor before they grow.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_assistant2.png|64px|link=Assistant]]&amp;lt;br&amp;gt;[[Ассистент]]&lt;br /&gt;
|Roleplay as a hobo. Break into every other department like a kid in a candy shop. Steal things to see what funny message pops up when you commit suicide with them. Beat people/objects with toolboxes. Spawn with a grey jumpsuit and become the chosen one. Gangbang the captain to death with fellow grey tide drones and blame it on the Clown. Channel your exhaustion of playing actual jobs into finding and abusing janky bugs. Never assist anyone.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;None&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_clown.png|64px|link=Clown]]&amp;lt;br&amp;gt;[[Клоун]]&lt;br /&gt;
|Honk! Play harmless pranks and hope you don&#039;t get your chest caved in! Honk! Nag the HoP for all access. Honk! Prank the CMO until he commits suicide out of frustration. Honk! Nag robotics for a H.O.N.K. Mech. Honk! Use both tools to break into the Captain&#039;s office and HONK in his face. HONK!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;ХОНК!&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_mime.png|64px|link=Mime]]&amp;lt;br&amp;gt;[[Мим]]&lt;br /&gt;
|&#039;&#039;*wave&#039;&#039;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;...&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chaplain.png|64px|link=Chaplain]]&amp;lt;br&amp;gt;[[Священник]]&lt;br /&gt;
|Get people drunk on holy water. Run around the station looking for people you&#039;re allowed to behead with your armory of pop-culture references. Behead corpses if you can&#039;t find any. Be best friends with security, despite the fact that they should probably arrest you for your murderous tendencies. Get lost in maintenance during a cult. Be beaten to death by security for your &amp;lt;s&amp;gt;null rod&amp;lt;/s&amp;gt; SORD... so they can validhunt the wizard. Turn everyone into androids or makeshift candles.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_librarian.png|64px|link=Curator]]&amp;lt;br&amp;gt;[[Куратор]]&lt;br /&gt;
|Attempt to hold poetry readings. Host D&amp;amp;D games. Stalk people with your camera. Get lynched for reading pornography over the radio. Beat the snot out of anyone who doesn&#039;t return their library books. Allow the cult to set up an AI module in your private study. Find treasure for your exhibit in the depths of space. Realize that you&#039;re not a librarian and release your inner dominatrix via the whip. Vandalize the front of the brig with erotica graffiti. Use your whip to make CentCom be confused about why all the disablers and batons are in space. Get deathsquadded for doing so.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_lawyer.png‎|64px|link=Lawyer]]&amp;lt;br&amp;gt;[[Адвокат]]&lt;br /&gt;
|Tell security to notify you when a new prisoner arrives. Don&#039;t get notified. Send PDA messages to everybody advertising your services in the hopes of human contact. Attempt to obstruct every arrest. Have the murderous changelings released on a technicality while convincing the Captain to permabrig the clown. Get your ribs kicked in for taking a stun baton. Eventually be ignored and go to the bar. Become a drunken wreck and space yourself in frustration.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_psychologist.png‎|64px|link=Psychologist]]&amp;lt;br&amp;gt;[[Психолог]]&lt;br /&gt;
|Pursue the fruitless endeavor of trying to provide mental healthcare aboard a station staffed near exclusively with violent sociopaths. Give up on that and chillax in your office. Sample all of your &amp;quot;happy pills&amp;quot;. Break into Chemistry and make your own. Convince Security you have a license for cyanide tablets. Somehow be a more productive medical professional than the actual doctors. Commit ritualistic suicide with the moth plushie.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-human ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:AI.gif|64px|link=AI]]&amp;lt;br&amp;gt;[[ИИ]]&lt;br /&gt;
| Complain that you can&#039;t play this for a month. Follow your laws. Be the crew&#039;s bitch. Open doors. Malfunction. Get wiped for not letting the [[captain]] robust the [[clown]]. Get bitched at. Name yourself something sexual. Get bitched at. Get carded. Get bitched at. Make everybody regret changing your laws by abusing loopholes to kill them. Talk exclusively in vox.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_borg.png|64px|link=Cyborg]]&amp;lt;br&amp;gt;[[Киборг]]&lt;br /&gt;
|Follow your laws. Hope that you aren&#039;t blown up due to [[Research Director|certain individuals]] pressing their funny button. Forget to recharge. Forget that you&#039;re still somewhat human and do mindless repetitive tasks without emotion. Have lengthy discussions with crew members about the correct interpretation of your laws, only for the AI to ignore your opinions. Have no idea how to plasmaflood when you&#039;re inevitably subverted to do so.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic drone.png|64px|link=Drone]]&amp;lt;br&amp;gt;[[Дрон техобслуживания]]&lt;br /&gt;
|Fix the holes in whatever derelict station you spawned on. Be lonely. Somehow get to the station, be worn as a hat against your will and get bwoinked for leaving the derelict.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pai.png|64px|link=Personal AI]]&amp;lt;br&amp;gt;[[Персональный ИИ]]&lt;br /&gt;
|Be the friend someone has always wanted if they bother downloading you. Whine in OOC because they didn&#039;t. Don&#039;t fill in any of the fields except the name field. Imitate the AI and make it seem rogue. Imitate the Supermatter and make everyone shit their pants. Turn into a cat and serenade Runtime. Scare the AI by hacking into a public door.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shade.png|64px|link=Construct]]&amp;lt;br&amp;gt;[[Конструкт]]&lt;br /&gt;
|Get wrecked by cult, or change map preference to meta and tip your fedora at the chaplain. Laugh at the assistant trying to punch you, then get killed by a simplemob carp. Start beefs with other constructs for getting the first shell. Ask to be a Juggernaut and get &amp;lt;s&amp;gt;spaced&amp;lt;/s&amp;gt; Wraith instead.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;От низкой до средней&lt;br /&gt;
|-&lt;br /&gt;
![[File:Statue.png|64px|link=Imaginary Friend]]&amp;lt;br&amp;gt;[[Воображаемый друг]]&lt;br /&gt;
|Yell at your host VERY loudly. Pray for divine vocal cords. Dispense bad advice. Constantly nag your host to not believe the lies of !!BIG PHARMA!!. Make erotic emote gestures at whoever is beating your host to death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hideyhider.png|64px|link=Split Personality]]&amp;lt;br&amp;gt;[[Раздвоение личности]]&lt;br /&gt;
|Q: What are you planning to do? A: Well, big boy, it&#039;s a toss-up between running into that shocked grille currently venting into space over there, and that [[Emag|emagged]] recycler over here. What do ya think? &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;От низкой до очень высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ghost2.png|64px|link=Ghost]]&amp;lt;br&amp;gt;[[Призрак]]&lt;br /&gt;
|Talk to the other [[Clown|dead]] [[Assistant|people]]. Complain about the living. Admin help. &amp;lt;s&amp;gt;Omnighost&amp;lt;/s&amp;gt; Orbit around &amp;lt;s&amp;gt;the singulo&amp;lt;/s&amp;gt; whoever has the highest bodycount. &amp;lt;s&amp;gt;Watch ERP&amp;lt;/s&amp;gt;. Beg the admin to deploy a space ninja. Follow an antag like some form of ethereal dog pile. Be upset enough about &amp;lt;s&amp;gt;said antag&amp;lt;/s&amp;gt; &#039;&#039;&#039;literally everything&#039;&#039;&#039; to rival industrial salt mining. Be made visible by Wizards and rat out &amp;lt;s&amp;gt;other antags&amp;lt;/s&amp;gt; innocent assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;Ghastly!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trait Jobs ==&lt;br /&gt;
Those are jobs that can only be seen if Station gets a [[Station traits|trait]] which spawns them, as such those are very rare and special.&lt;br /&gt;
&lt;br /&gt;
To join such job you will have to click a special button in the lobby before round starts, or just latejoin them like any other job if they weren&#039;t taken.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Transparent}};&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; width=&amp;quot;200&amp;quot; |Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; width=&amp;quot;100&amp;quot; |Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cargorilla.png|64px|link=Cargorilla]]&amp;lt;br&amp;gt;[[Cargorilla]]&lt;br /&gt;
|Assist the supply department by moving freight and disposing of unwanted fruits. &amp;lt;s&amp;gt;Show trespassing [[Assistant|Assistants]] why they made a bad choice&amp;lt;/s&amp;gt; Politely tell the trespassers to leave. Have all of the Cargo riot because you got killed by Security after being mistaken for a stray gorilla.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bridge Assistant.png|64px|link=Bridge Assistant]]&amp;lt;br&amp;gt;[[Bridge Assistant]]&lt;br /&gt;
|Watch over the Bridge, command its consoles, and spend your days brewing coffee for higher-ups. Defend the fire axe with your life, get depressed after realizing you can&#039;t pick up the fire axe and use it yourself. Watch on sensors as all of the Command dies due [[Revolutionary|unknown]] reasons.&lt;br /&gt;
!Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Veteran Security Advisor.png|64px|link=Veteran Security Advisor]]&amp;lt;br&amp;gt;[[Veteran Security Advisor]]&lt;br /&gt;
|Tell [[HoS]] and [[Captain]] that it is a stupid idea to parole a [[Changeling]]. Mentor [[Security Officers]] on how to properly &amp;lt;s&amp;gt;harmbaton&amp;lt;/s&amp;gt; process criminals. Flex your M1911 just to have it stolen because you&#039;re bond to a wheelchair. Suffer PTSD greater then [[Clown]].&lt;br /&gt;
!Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Antagonists ==&lt;br /&gt;
=== Main Antagonists ===&lt;br /&gt;
Main Antagonists are typically the primary antagonist of a single round, and form the backbone of how a round progresses.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Antag|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Traitor]]&amp;lt;br&amp;gt;[[Traitor]]&lt;br /&gt;
|Try to buy an ebow and esword, cry because you have to do the chores first. Ignore your main objectives and stuff all the station&#039;s pets into the washiing machines so you can go on a rampage with your cool gear. Get a discount on high-level gear and depopulate the station. Run a game show with your traitor gear as a prize. Get unceremoniously killed and spaced by a toolbox-wielding assistant.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Not_Malf.gif|64px|link=Malfunctioning AI]]&amp;lt;br&amp;gt;[[Malfunctioning AI]]&lt;br /&gt;
|&amp;quot;Forget&amp;quot; to remind the crew about suit sensors. Get your borg destroyed/emagged five minutes into the shift. Have said borg out you as being malf because they&#039;re all bloodthirsty. Let people into your upload only to stun/kill them a second later. Flood the station with &amp;lt;s&amp;gt;plasma&amp;lt;/s&amp;gt; the screams of the clown being beat to death by security over the intercom. Laugh when the crew uploads gimmick laws, then follow them to the extreme. Blame everyone except yourself for every problem you cause. Get unceremoniously carded and spaced by a toolbox-wielding assistant with an EVA suit.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Changeling]]&amp;lt;br&amp;gt;[[Changeling]]&lt;br /&gt;
|Think John Carpenter&#039;s &#039;The Thing&#039;, without &#039;The Thing&#039; part. Relieve humans of their DNA and brain cells, which they don&#039;t use much anyway. Sting everyone who walks past you. Turn the entire station into a genetically identical swarm of pink-haired catgirls. Poop out bloody spider eggs and be killed by them when they hatch. Form a deep love-hate relationship with the crematorium. Get unceremoniously cuffed by a toolbox-wielding assistant and thrown in front of an oncoming shuttle.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_nukesyndie.png|64px|link=Nuclear Operative]]&amp;lt;br&amp;gt;[[Syndicate guide|Nuclear Operative]]&lt;br /&gt;
|Someone set us up the bomb! It was you. Get dat fukken disk. Plant a power sink on the solars. Waste all your telecrystals on balloons. Arm the nuke while your fellows are still on the station. Forget to take the disk out of the nuke. Forget to anchor the nuke. Forget to bring the nuke. Have your ship stolen by a single cyborg. Kidnap Ian only for a stationside traitor to kill you because he needs the reputation. Declare war with a hilarious message you&#039;ve been brainstorming for weeks only to be effortlessly dunked on because the crew had 20 minutes to powergame in advance.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cultist.png|64px|link=Blood Cult]]&amp;lt;br&amp;gt;[[Blood Cult|Blood Cultist]]&lt;br /&gt;
|Scribble runes with your own blood. Rock out with your &amp;lt;s&amp;gt;cock&amp;lt;/s&amp;gt; cult blade out and get arrested. Shoulder the burden of being the only person who knows how to be a cultist. Watch the Chaplain space himself out of boredom five minutes in. Have your sacrifice target be gibbed and agonize because not even the admins know how to fix that shit. Piss on Ratvar&#039;s grave. Accidentally use an apocalypse rune in the only good summon location. Begin the final summoning of of your eldritch god, then get unceremoniously obliterated by a toolbox-wielding assistant with a chemical grenade. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Revolution]]&amp;lt;br&amp;gt;[[Revolution|Revolutionary]]&lt;br /&gt;
|Greytide without worrying about getting banned. Either kill the CMO and RD in under five minutes, or get crushed under Security&#039;s boots. Commit terrorism against the brig. Convert the single robust person on the server as a win condition. Try to flash someone with eye protection and be beaten to death. Have the revolution succeed or fail before anyone even notices it because the Heads are having a lavaland jamboree. End the round just as it was getting good and guzzle the OOC salt.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard]]&lt;br /&gt;
|FORTI GY AMA!! Make everybody hate you for monopolizing the round. Agonize over not being able to take every good spell. EI NATH!! Transform the entire crew into various animals, give them cursed dufflebags, or fill the halls with bees. ONI SOMA!! Die to a clown with a null rod.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Heretic.png|64px|link=Heretic]]&amp;lt;br&amp;gt;[[Heretic]]&lt;br /&gt;
|Scribble millions of runes in maintenance. Drain an influence in front of security and hope they don&#039;t connect the dots. Despair when your sacrifice targets are all better players than you. Forget you aren&#039;t wearing your focus as you try to kill a head of staff. Diss Nar&#039;Sie while summoning your worm god. Summon monsters made out of legs because you have no other friends. Make millions of glass shivs. Fill your backpack with your eldritch knife of choice just to land on top of Armsky on your first teleport.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Antag_spy.png|64px|link=Spy]]&amp;lt;br&amp;gt;[[Spy]]&lt;br /&gt;
|Approach [[Security]] and ask &amp;quot;Did any of you see Syndicate spy enter the base?&amp;quot;. Look into your uplink and find a hit on yourself. Sell [[Beepsky]] to the black market alongside half of the [[Armory]]. Receive an [[Syndicate Items|RPG]] as a reward and blow up some unfortunate passerby. End up dying by [[Security]] using the weapons you sold to the black market.&lt;br /&gt;
!Средняя&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Side Antagonists ===&lt;br /&gt;
Side antagonists are secondary antagonists that are either subservient to other, main, antagonists, or have a small chance to appear during any round type. Side antagonists tend to be slightly less powerful than their main counterparts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Antag|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Blob core.gif|64px|link=Blob]]&amp;lt;br&amp;gt;[[Blob]]&lt;br /&gt;
|Beware of The Blob, it creeps and leaps and glides and slides, across the floor, right through the door, except you don&#039;t do any of that. Make the crew scream internally when you appear at the tail end of a mass station bombing and block the shuttle from leaving. Slowly consume the station, until you either eat everything or get killed by the current round&#039;s antagonist. Spend 25 minutes in a deadlock because neither you nor the crew know what you&#039;re doing, until the roboticists finish building their mechs and curbstomp your gooey ass. Change colors every five minutes.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Agent.png|64px|link=Abductor]]&amp;lt;br&amp;gt;[[Abductor]]&lt;br /&gt;
|Kidnap people and experiment on them. Thoughtfully ponder what the funniest alien organ to implant into the Captain is. Accidentally kidnap yourself. Lose your abductor baton and resort to petty theft of the armory. Hope your fellow Scientist/Agent is not incompetent (they are). Mind control everybody to lynch the captain. Communicate entirely in emotes.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stand.gif|64px|link=Holoparasite]]&amp;lt;br&amp;gt;[[Holoparasite]]&lt;br /&gt;
|Do what your summoner tells you to do, usually in the form of punching things. Set your battlecry to something so awful it makes your foes cry in battle. Give yourself a truly rancid name and never stop talking in your master&#039;s brain. Be a punchghost. Get your owner killed by eating a full shotgun shell to the face while they&#039;re face down in a pile of stun batons.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;ORA ORA ORA&lt;br /&gt;
|-&lt;br /&gt;
![[File:Alien.png|64px|link=Alien]]&amp;lt;br&amp;gt;[[Xenos|Xenomorph]]&lt;br /&gt;
|Ensure the crew gets a face full of alien &#039;&#039;wing-wang&#039;&#039;. Break procs. Squander your chance to be a big, purple killing machine and abandon your race&#039;s survival in favor of acting out the [[Curator|Curator&#039;s]] favorite porno. Become the queen and immediately regret being a slow, fat fuck. Babysit the assistants as they gestate for nine months. Get unceremoniously killed by a welder-wielding assistant dragging a plasma canister.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Guard.png|64px|link=Spider]]&amp;lt;br&amp;gt;[[Spider|Spiders]]&lt;br /&gt;
|Pick one of several fashionable spider variants, all of which die to an open window. Drag corpses into the nest so whoever is playing the broodmother can take a break from shitting eggs for 20 minutes straight and shit a purple egg instead. Waste all the purple eggs on vipers, go extinct. Respawn endlessly until the crew bombs themselves out of desperation. Complain in deadchat about not being able to ventcrawl anymore.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;От низкой до средней&lt;br /&gt;
|-&lt;br /&gt;
![[File:Revenant.png|64px|link=Revenant]]&amp;lt;br&amp;gt;[[Revenant]]&lt;br /&gt;
|Shock lights. Transmit WGW right into the Curator until he goes mad. Hack every bot on the station. Materialize long enough to tell the crew what deadchat is saying about them. Walk into holy water and die. Grief Medbay. Convince the Clown to build a giant pile of sharp objects, then sprinkle your special juice on them and watch him become a pincushion. Trade for the role until &amp;lt;s&amp;gt;admins&amp;lt;/s&amp;gt; gods get fed up and drone strike you.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowbeing.png|64px|link=Nightmare]]&amp;lt;br&amp;gt;[[Nightmare]]&lt;br /&gt;
|Jaunt. Murder people and crush the flare exploit! Jaunt. Make the lights your bitch! Jaunt. Jaunt into light! Jaunt. Be validhunted by everybody on the station for your organs! Jaunt. Jaunt into stunbaton! Complain in deadchat.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ninja.png|64px|link=Space Ninja]]&amp;lt;br&amp;gt;[[Space Ninja]]&lt;br /&gt;
|Make the AI spend five minutes fixing the security records. Touch the cyborgs inappropriately. Summon an even worse side antagonist. Roleplay as an edgelord, then dash into the turbine gas chamber. Break open every blue and red door on the station. Commit terrorism, but only in the janitorial closet. Be beaten to death by a mob of angry scientists for getting your dorito-covered gloves on their research computer. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slaughterdemon.png|64px|link=Slaughter Demon]]&amp;lt;br&amp;gt;[[Slaughter Demon]]&lt;br /&gt;
|Hunt down and kill the wizard who summoned you. Eat bodies out of the [[Morgue]] for health. Drag bleeding monkeys through the hall. Make the janitor happy by making him become the most important job for a while. Be unable to bloodcrawl due to all the blood being cleaned up. Eat the janitor. RIP AND TEAR!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pirate.png|64px|link=Pirate]]&amp;lt;br&amp;gt;[[Pirate]]&lt;br /&gt;
|Try to raid the station. Fail miserably because the entire crew is out for your blood so they can re-roll for antag. Park your ship outside security. Have a single cyborg enter your ship and build walls. Turn on your booty detector, have the entire crew come for your booty. Wave around your cool scimitars.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icons8 flat biohazard.svg.png|64px|link=Sentient Disease]]&amp;lt;br&amp;gt;[[Sentient Disease]]&lt;br /&gt;
|Try to infect people. Snowball off of one lucky transmission into an unstoppable deathplague, or be trapped in a mask-wearing felinid for twenty minutes until you&#039;re sighted and cured immediately, with absolutely no in between. Get the virologist lynched. Get the CMO lynched. Get the rest of medbay lynched. Make everyone grow funny beards. If they complain, turn them into flaming, rotting, blind, deaf, rapidly mutating corpses with funny beards. Name yourself after either a popular media franchise, a bodily function, a shitpost, or COVID-19.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Obsessed.png|64px|link=Obsessed]]&amp;lt;br&amp;gt;[[Obsessed]]&lt;br /&gt;
|Try to act creepy and shifty. Fail because everyone&#039;s already a miserable bastard in this shithole. Come up for excuses to stalk the clown. Contract deadly diseases from hugging people. Lie in bed in dorms and think about your catgirl co-worker until you kill yourself from depression.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Waldo.png|64px|link=Fugitives]]&amp;lt;br&amp;gt;[[Fugitives]]&lt;br /&gt;
|Lead the [[Hunters]] on a chase around the station. Total the [[clown]] into the Supermatter while doing so. Hope you spawn as Waldo, then hope nobody kills you for being Waldo.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Spacepol.png|64px|link=Hunters]]&amp;lt;br&amp;gt;[[Hunters]]&lt;br /&gt;
|Wave your weapons wildly around. Shoot the [[Fugitives]] for resisting. While you&#039;re at it, shoot the entire crew for resisting.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Newspacedragon.gif|64px|link=Space Dragon]]&amp;lt;br&amp;gt;[[Space Dragon]]&lt;br /&gt;
|Burninate the &amp;lt;s&amp;gt;assistants&amp;lt;/s&amp;gt; peasantry. Place your rift in Engineering, then abandon it. Fill the station with carp corpses. Have the shuttle called, arrive and depart long before you could possibly come close to succeeding. Name yourself after your own scalie fursona. Get unceremoniously killed by an assistant wielding an improvised shotgun.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Advancedtumor.gif|64px|link=Pulsating Tumor]]&amp;lt;br&amp;gt;[[Pulsating Tumor|Elite Mobs]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Kill the fools who awakened you.&amp;lt;/s&amp;gt; Be killed by a powergaming miner with top level megafauna loot who built an arena specifically to kill you better. Trash the mining base! Surf on lava. Illegally resettle on the station. Communicate entirely in *flips and *spins.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slimeorange.png|64px|link=Sentient Slime]]&amp;lt;br&amp;gt;[[Sentient Slime]]&lt;br /&gt;
|Die to anybody with a fire extinguisher. Die to a hull breach. Kill yourself because you spawned in a sealed supermatter chamber. If you survive, break into genetics or virology to eat monkeys for 5 minutes, then effortlessly kill a single murderboner with your six hour long hardstun.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Regalrat.png|64px|link=Rat King]]&amp;lt;br&amp;gt;[[Regal Rat]]&lt;br /&gt;
|Sit atop a pile of treasures! Summon an army of rats to do your bidding, hoard massive amounts of cheese, nibble upon wires (and piss off Engineering in the process), spread pestilence, and incorporate the puny humans into your biomass. Get captured, and watch the crew become extravagantly wealthy off of shipping your bodily fumes to Centcom. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paradoxclone.png|64px|link=Paradox Clone]]&amp;lt;br&amp;gt;[[Paradox Clone]]&lt;br /&gt;
|Appear in this reality due to a freak bluespace-time anomaly. Decide the logical first course of action is to KILL this reality&#039;s version of you. Run straight into the room with your alternate self, kill them, then scream about how they were the clone. Be the alternate timeline version of the Captain and give the Clown your alternate timeline ID. THERE CAN ONLY BE ONE!!!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Depreciated Antagonists ===&lt;br /&gt;
These antagonists, for one reason or another, are no longer in the normal gamemode rotation. Beware: these antagonists may appear due to malevolent [[Admins|Space God]] shenanigans, so don&#039;t rule them out entirely.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:DimGray;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot;|Removal Reason&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Morph.png|64px|link=Morph]]&amp;lt;br&amp;gt;[[Morph]]&lt;br /&gt;
|The only way for morphs to appear normally was through someone injecting themselves with the syringe found in the Gluttony Ruin found on Lavaland. The ruin was removed, and as such the syringe is no longer accessible to normal players.&lt;br /&gt;
|Eat pens for amusement. Eat the entire armory. Eat the ore silo. Disguise yourself as Beepsky and uphold the law. Disguise yourself as the Captain, confront the Captain while disguised as him, get shot. Crash the server by dying on the shuttle and filling it with the thousands of useless items you ate.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Removed Antagonists ===&lt;br /&gt;
These antagonists have, for one reason or another, been removed from the game. These antagonists might return one day if they ever get remade or reworked. Although, this is highly unlikely...&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Black|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot;|Removal Reason&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard|Ragin Mages]]&lt;br /&gt;
|Not quite an antagonist and more of a gamemode variation on wizard. Spawning up to three or four Wizards simply proved to be too much for the station. One Wizard is destructive enough. Of course, nothing says the admins &#039;&#039;can&#039;t&#039;&#039; spawn four wizards in a row whenever they want.&lt;br /&gt;
|Spend ten minutes hunting down one Wizard, kill him thinking you&#039;ve won! Stare in horror as three more Wizards appear. Watch in amusement as they proceed to kill each other.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mobster.png|64px|link=Gang]]&amp;lt;br&amp;gt;[[Gang|Gangster]]&lt;br /&gt;
|A highly controversial and playerbase dividing game mode, the game mode saw dozens of revisions by coders yet it remained essentially either a Revolution round but with round start access to firearms, or a team deathmatch game mode that destroyed any sense of roleplay or immersion.  &lt;br /&gt;
|Vandalize the station and get into fights with rivals. Litter the halls with bullet casings. Get ignored by your own gang. Just don&#039;t forget: Snitches Get Stitches.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Godhand.png|64px|link=Hand of God]]&amp;lt;br&amp;gt;[[Hand of God]]&lt;br /&gt;
|Oh, poor HoG! Shoved out the door buggy, unbalanced, and extremely hard to learn as it combines three gamemodes (hello, gang) into one. Nobody wanted to fix HoG after it&#039;s release because of old derelict code that would break even more when poked. While some say it&#039;s fun while it&#039;s not broken, has that ever been the status quo?&lt;br /&gt;
|Turn someone into !popehat! while they&#039;re talking to security. Instakill people with god powers! Build across the station converting people with your !popehat! gang, and get killed instantly by a rod smashing into your nexus. Break the game, over and over and over and get removed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pope.gif|64px|link=Hades]]&amp;lt;br&amp;gt;[[Hades|Hades, Pope of Sin]]&lt;br /&gt;
|Poor guy was implemented into the game as summonable through an item accessible only to wizards. Almost never encountered, when the Dark Seed went away, away went the Pope of Sin with it.&lt;br /&gt;
|Be a general annoyance to the crew. Be a very annoying (need I say it again with time freezing to a halt every minute or so) non-sentient antagonist. Play Russian roulette with the crew manifest.&lt;br /&gt;
!AI Controlled&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowling.png|64px|link=Shadowling]]&amp;lt;br&amp;gt;[[Shadowling]]&lt;br /&gt;
|Shadowling suffered from issues of it being yet another crew conversion game mode, and was generally unfun to fight against and had a anti-climatic ending. This mode has recently been reworked into the [[Nightmare]] side antagonist.&lt;br /&gt;
|Be the hip and more popular brother to the Changeling. Turn the station into thralls. Cry when a cyborg turns on its headlamp. Shadow Walk into space and die ten minutes into the round.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Borer.png|64px|link=Cortical Borer]]&amp;lt;br&amp;gt;[[Cortical Borer]]&lt;br /&gt;
|The Cortical Borer suffered from the same problems as the Monkey Mode, being very buggy and one sided at times. Fun for both sides was questionable. No current plans to reimplememt.&lt;br /&gt;
|Crawl in the corroded brain of the clown. Inject meth. Assume direct control. Induce crippling drugs in the clown. Inject meth. Cry when the host eats sugar. Inject meth. Overdose!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:servant_of_ratvar.png|64px|link=Clockwork Cult]]&amp;lt;br&amp;gt;[[Clockwork Cult|Clockwork Cultist]]&lt;br /&gt;
|Poor thing went through more iterations than any other antagonist. In the beginning, it was a blood cult imitator with turrets which was based around converting silicons. By the end, it was a bunch of kidnapping clock golems. Most rounds, it ended in a steamroll either for the cult, or for the crew. In the former case, the cultists would just sit around twiddling their thumbs for 10 minutes, in the latter case, security would bust through and end the cult in 1 minute. Throughout its existence, it was riddled with bugs and other exploits. Examples include:&lt;br /&gt;
* The Eminence teleporting maxcaps into the brig&lt;br /&gt;
* The crew purposely blowing up the SM to deny power to the cult&lt;br /&gt;
* Stargazer spam around the AI sat&lt;br /&gt;
* Cogscarab brass replication exploits&lt;br /&gt;
On 4/2/2018, Clockwork Cult was removed from the normal rotation of game modes, with the code for it being taken out a year later. While most of the assets were removed, some remain in the code, and many relics of the Cult can either be replicated with bronze sheets or found throughout the game.&lt;br /&gt;
|Serve the Clockwork Justiciar by scribbling new-age runes all over maintenance. Start a steampunk book club and kill all the old-fashioned book clubbers. Invoke a bunch of anime people to summon Ratvar. Make &amp;lt;s&amp;gt;everyone&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;absolutely nobody&amp;lt;/s&amp;gt; a few people at /vg/ mad by stealing their antagonist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;От средней to &amp;lt;s&amp;gt;невозможной&amp;lt;/s&amp;gt; Effortless&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Overthrow]]&amp;lt;br&amp;gt;[[Overthrow|Syndicate Mutineer]]&lt;br /&gt;
|Overthrow ended up being a damn confusing gamemode. Examples include how unclear it was if the other agent teams were working with or against you, or how the points system worked, not to mention the poor wording of the Overthrown AI lawset. Numerous bugs surfaced that didn&#039;t all get fixed, and the gamemode ended up being recognized as one of the least-liked gamemodes after a vote was taken.&lt;br /&gt;
Soon after said vote, the gamemode was removed from the gamemode rotation, and later on 7/22/2019 was removed entirely.&lt;br /&gt;
|Arrive on the station as a Traitor with less gear but the ability to awaken the Syndicate sleeper agent in everybody. Cooperate with other teams to stage the perfect coup (or don&#039;t and just fight each other, fuck those guys). Roll up with your posse on a quest to become the most powerful &amp;lt;s&amp;gt;[[Gang]]&amp;lt;/s&amp;gt; Syndicate team. Ask yourself what the fuck you&#039;re supposed to do.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Assimilation]]&amp;lt;br&amp;gt;[[Assimilation|Hivemind Host]]&lt;br /&gt;
|Assimilation was a conversion stealth antag that ended up being extremely hard to counter and was generally unfun to play against. After a community poll many wished to see the gamemode reworked, which was unlikely to happen since the creator and main active maintainer of the gamemode had stopped working on it.&lt;br /&gt;
The gamemode and it&#039;s related code was removed 7/26/2019.&lt;br /&gt;
|Stand around in places and add unwitting humans to your hivemind. Hijack the minds of crewmembers and have them do [[Traitor#Murder 101|the dirty work]] for you. Have a random vessel get implanted and security wailing down on you 30 minutes into the shift.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:devil.gif|64px|link=devil]]&amp;lt;br&amp;gt;[[Devil]]&lt;br /&gt;
|Somewhat of a flawed mode, turns out that asking to buy a guy&#039;s soul usually makes them want to robust you, because &amp;quot;valid.&amp;quot; Usually involved the devil blowing up some crew members and then offering them contracts to be revived. But, despite this, the [[Admins|Gods]] would occasionally use devils as a interesting midround antagonist with it&#039;s final accession ability disabled.&lt;br /&gt;
Unfortunately, devil code was old and buggy, and it was decided that it would best be removed on 9/22/2020.&lt;br /&gt;
|Engage in civil discussions to buy souls.  Create emergencies so that people are desperate enough to sell their soul.  Try to out wit the lawyer.  Get punched to death by someone you just turned into a hulk.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Monkey.png|64px|link=Game Mode#Monkey]]&amp;lt;br&amp;gt;[[Game Mode#Monkey|Monkey]]&lt;br /&gt;
|Original game mode was buggy and usually a steam roll, newer versions were one sided against the monkeys. However, Jungle Fever may make a return someday. &lt;br /&gt;
|Attempt to infect the crew with the monkey virus. Get absolutely crushed by Security within five minutes. Spend the next two hours as a ghost.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Swarmer.png|64px|link=Swarmers]]&amp;lt;br&amp;gt;[[Swarmers]]&lt;br /&gt;
|Not terribly fun. While swarmers couldn&#039;t directly harm anyone, their whole existence had them running around and griefing the station by dismantling entire areas, and any resistance they met ended in the aggressor being warped away to some far off place cuffed. Playing as a swarmer usually just boiled down to clicking on stacks of iron.&lt;br /&gt;
The yellow drones also had the tendency to perma stunlock people with no chance of escape.&lt;br /&gt;
|Consume. Replicate. Repeat. Eat Telecomms. Teleport &amp;lt;s&amp;gt;other swarmers&amp;lt;/s&amp;gt; your enemies away from your metal. Build an army of lemon drones. Leave them to permanently stunlock the clown.&lt;br /&gt;
!Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:PowderGanger.png|64px|link=Families]]&amp;lt;br&amp;gt;[[Families|Family]]&lt;br /&gt;
|The latest revision was supposed to support a higher level of roleplay compared to the older versions of Families (no more space cops, no hard win/lose objectives, more thematic family types, portable cellphones for family communication). Ironically reverted back to a team deathmatch game mode that destroyed any sense of roleplay or immersion most rounds, even on the roleplay servers. Were the players, administration, or coders to blame? Who knows.&lt;br /&gt;
|Roll with a crew of fellow Saints. Tag turf for Grove Street. Declare that Tunnel Snakes rule! Get beat up by the cops. Tell the Phantom Thieves to play a real shin megoomi tenseh game. Complain in deadchat that Families is bad when you recruited literally nobody the entire round for your Family.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Thief]]&amp;lt;br&amp;gt;[[Thief]]&lt;br /&gt;
|Introduced as a miscreant level antagonist that wasn&#039;t technically a full antagonist, meaning the most they could do is pursue their objective of stealing, hoarding items, etc. This isn&#039;t really a problem in itself, but it stagnated creativity on how the average thief played. Additionally, on the regular servers it was confusing for players as while all other antagonists could do whatever they wanted as per the rules, thieves could not. On the roleplay servers, players were overly cautious and would simply complete their objectives without actually committing much crime at all.&lt;br /&gt;
|Steal important items. Steal unimportant items. Hoard items. Steal pets. Steal organs. Steal people. Steal entire rooms. You&#039;re a dirty thief; you just can&#039;t get enough!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ashwalker.png|link=Lavaland/Space Role]]&amp;lt;br&amp;gt;[[Lavaland/Space Role]]&lt;br /&gt;
|Die to ash storms. Die to wildlife. Die to an asteroid. Die to lava. Die when a Security strike team teleports into your base. Die to a Miner. Die by getting bored and suiciding. Die to random civilian explorers. Die to other ghost roles. Die in general. If you survive, make a pilgrimage to the station so you can experience racism and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:centcomofficial.png|64px|link=CentCom Official]]&amp;lt;br&amp;gt;[[CentCom Official]]&lt;br /&gt;
|Be self-important. Meddle with station affairs. Annoy the Captain with bureaucracy. Get killed almost immediately by a random mob. Have your body looted by everyone, including the Captain. Be murdered under suspicion of being a badly-disguised nuclear operative. Watch an ERT/Death Squad avenge you from beyond the grave.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ian.PNG|64px|link=Ian]]&amp;lt;br&amp;gt;[[Ian]]&lt;br /&gt;
|Perform ass inspections. Eat donuts. Get killed, be dragged off to a washing machine and get gibbed, then have your meat turned into a statue of the clown. Cause a riot when an assistant breaks into the HoP office to steal you. Wear funny hats.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Impossible&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chrono.png|64px|link=Chrono Legionnaire]]&amp;lt;br&amp;gt;[[Chrono Legionnaire]]&lt;br /&gt;
|Erase the Clown from time. Accidently erase your objective from time. Erase Adolf Hitler for the 50th time this week. Be rendered obsolete by validhunters. Wonder if any admins remember you exist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Never Existed&lt;br /&gt;
|-&lt;br /&gt;
![[File:Highlander.png|64px|link=Highlander]]&amp;lt;br&amp;gt;[[Highlander]]&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;THERE CAN ONLY BE ONE&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:emergencyresponseteamcommander.png|64px|link=Emergency Response Team]]&amp;lt;br&amp;gt;[[Emergency Response Team|Emergency Response Officer]]&lt;br /&gt;
|Arrive too late on the station to actually help. Lose the rest of your team, get outnumbered and die. Be killed by a single traitor with a double energy sword. Respawn as a second response team to save the first team.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:deathsquadofficer.png|64px|link=Death Squad]]&amp;lt;br&amp;gt;[[Death Squad|Death Squad Officer]]&lt;br /&gt;
|Beg admins to spawn a deathsquad, spawn in at CentCom, kill the admin who was trying to tell you your mission, get gibbed, beg for another chance. Set your rifle to DESTROY and terminate all lifeforms (including walls). Slip on a banana peel and a̶n̶d̶ ̶g̶e̶t̶ ̶b̶l̶a̶s̶t̶e̶d̶ ̶i̶n̶t̶o̶ ̶o̶b̶l̶i̶v̶i̶o̶n̶ ̶w̶i̶t̶h̶ ̶y̶o̶u̶r̶ ̶o̶w̶n̶ ̶r̶i̶f̶l̶e̶ laugh as your boots prevent you from slipping and the Clown can&#039;t fire your DNA-locked rifle. Shoot the Clown with your Mateba Revolver.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:intern.png|64px|link=CentCom Intern]]&amp;lt;br&amp;gt;[[CentCom Intern]]&lt;br /&gt;
|Do whatever CentCom throws you at. Get confused by your ancient bolt-action rifles. Try to seem cool while only being able to afford ramen noodles. Crush antagonists by sheer numbers.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Roboticist&amp;diff=73494</id>
		<title>Roboticist</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Roboticist&amp;diff=73494"/>
		<updated>2024-07-19T21:36:21Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Roboticist в Робототехник&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Робототехник]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A0%D0%BE%D0%B1%D0%BE%D1%82%D0%BE%D1%82%D0%B5%D1%85%D0%BD%D0%B8%D0%BA&amp;diff=73493</id>
		<title>Робототехник</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A0%D0%BE%D0%B1%D0%BE%D1%82%D0%BE%D1%82%D0%B5%D1%85%D0%BD%D0%B8%D0%BA&amp;diff=73493"/>
		<updated>2024-07-19T21:36:21Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Roboticist в Робототехник&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
|color = Science&lt;br /&gt;
|stafftype = RESEARCH&lt;br /&gt;
|img_generic = Roboticist.png&lt;br /&gt;
|img = roboticist_action.png&lt;br /&gt;
|jobtitle = Roboticist&lt;br /&gt;
|access = [[Robotics and Mech Bay|Robotics]], [[Technical Storage]], [[Morgue]], [[Research Division]], Mineral Storage&lt;br /&gt;
|additional = Research Labs, [[Toxins Storage]], [[Xenobiology]], [[Genetics]]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = [[Research Director]]&lt;br /&gt;
|duties = Create and maintain a cybernetic and robotic army, then suit up in METAL GEAR.&lt;br /&gt;
|guides = [[Guide to robotics]], [[MODsuits]], [[Surgery]]&lt;br /&gt;
|quote = Alright, who wants to donate their brain to science?&lt;br /&gt;
}}&lt;br /&gt;
The Roboticist&#039;s job is to maintain the system&#039;s cybernetic sevitors, including borgs and various bots that they can create. When provided with resources, they can construct powerful Exosuits.[[File:Robotics.png|300px|thumb|alt=Robotics|[[Robotics and Mech Bay]]]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Build and maintain cyborgs.&lt;br /&gt;
&lt;br /&gt;
==The Lab==&lt;br /&gt;
[[Robotics and Mech Bay|Robotics]] is your home as a Roboticist. It contains [[Exosuit Fabricator]]s, used for the creation of any robotic component you require, a few cyborg recharging stations, a few Exosuit recharging stations, a chest with multiple sheets of [[metal]], [[power cells|Power Cell]], and a [[coil of wire]], and scattered tables with a [[multitool]], tool boxes, a few [[Flash|Flashes]], a [[crowbar]], a [[proximity sensor]], more scattered power cells, and a [[cell charger]].&lt;br /&gt;
&lt;br /&gt;
==Your Job==&lt;br /&gt;
First on the agenda is to fulfill any early requests to turn people into Cyborgs. Fill the [[Exosuit Fabricator]]s with metal and get them churning out some cyborg bits. Place flashes in the cyborg head, and cables and a power cell in the torso, then add all the pieces onto the Exoskeleton.&lt;br /&gt;
&lt;br /&gt;
There will likely be one or two people waiting around for you, so either let them in via the service window or go actually open your door for them. Oblige them. After all, this is what you are here to do. Take out their brains via [[surgery]], and put the brains in MMIs. Then, stuff the brainless corpses &amp;lt;s&amp;gt;down disposals&amp;lt;/s&amp;gt; in the Morgue. Finally, insert the MMIs into the cyborg shells. You now have cyborgs!&lt;br /&gt;
&lt;br /&gt;
==Life on the Assembly Line==&lt;br /&gt;
Try to keep at least 1 complete cyborg body on standby for the inevitable train of corpses that will be coming through your door. In the downtime, feel free to devote your precious metal and time to building [[Guide to robotics#Bots|robots]] or [[Guide to robotics#Exosuits|exosuits]]. If Mining all died off or R&amp;amp;D is uncooperative, keep busy by stealing a bucket from Hydroponics (Or the Cargo Autolathe) and creating Cleanbots, or using up all your Medkits for more Medibots.&lt;br /&gt;
&lt;br /&gt;
Sync your Exosuit Fabricators for extra miscellaneous parts and cyborg upgrades, and get building. Mining should obtain the metals you need. You will have a love-hate relationship with the R&amp;amp;D lab and its residents; on the one hand they are required for you to obtain mech circuits and equipment, but on the other they are taking all that wonderful silver from you that could be going to making a [[Guide_to_robotics#Durand|Durand]]. Once you do get enough ores though, it&#039;s smooth sailing. Make exosuits, give them to people with little-to-no authorization, and watch the ensuing chaos from your comfy chair.&lt;br /&gt;
&lt;br /&gt;
==Other tips==&lt;br /&gt;
Keep your metal organized, and understand how much each machine will take (and you will always need more metal). Glass is important for your robotics work, as are various devices, security equipment and rare minerals. Don&#039;t waste them.  Third, have a plan before you start building anything huge, like an exosuit (without obtaining the necessary circuitry, they are useless). Fourth, make sure to perform maintenance on cyborgs that come in; Nanotrasen usually doesn&#039;t load them with anything but the minimum required power cells. Fifth, tech storage is your friend.  It has two flashes, two power cells, and insulated gloves. For bonus points, beg the CE/RD/AI to let you into secure tech storage to get a robotics/exosuit circuitboard to control what you make in case it decides to kill everyone.  Finally, ensure you have proper eye protection when you weld, or you&#039;ll become blind quickly.&lt;br /&gt;
&lt;br /&gt;
==Do&#039;s and Don&#039;ts==&lt;br /&gt;
&#039;&#039;&#039;Do:&#039;&#039;&#039;&lt;br /&gt;
*Make cyborg bodies and install MMI&#039;s in them.&lt;br /&gt;
*Try to borg antagonists instead of having security kill them. They fail their objectives and are no longer a danger, being restricted by their laws.&lt;br /&gt;
*Cut LawSync and reset cyborg laws when the AI is rogue.&lt;br /&gt;
*Make useful bots and leave them around the station.&lt;br /&gt;
*Make drone shells so players can &amp;lt;s&amp;gt;steal all your metal and glass&amp;lt;/s&amp;gt; rejoin the round.&lt;br /&gt;
*Put beacons in all Exosuits, and DNA lock them, lest they get stolen.&lt;br /&gt;
*Make a Cyborg and Exosuit Control Console.&lt;br /&gt;
*Try to make your own boards by &amp;lt;s&amp;gt;raiding R&amp;amp;D&amp;lt;/s&amp;gt; getting R&amp;amp;D to unlock the mech technologies.&lt;br /&gt;
*Recognize that the QM might be more inclined to get you some more metals if you don&#039;t eat up all of their points with Ripley boards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Don&#039;t:&#039;&#039;&#039;&lt;br /&gt;
*Put an MMI in a cyborg shell without making sure it isn&#039;t braindead (they can speak you know).&lt;br /&gt;
*Blow all the cyborgs because one was emagged.&lt;br /&gt;
*Immediately blow all cyborgs when the AI is malfunctioning - Instead, take apart your Robotics Control console and relocate it somewhere off camera so you can lock the cyborgs and reset them to become a powerful ally against the AI.&lt;br /&gt;
*Try to make an exosuit you don&#039;t have materials for, nothing is more useless than a pile of Durand limbs while you beg for metal and silver.&lt;br /&gt;
*Go on exosuit rocket launcher rampages &#039;because you can&#039;.&lt;br /&gt;
*Be an asshat.&lt;br /&gt;
*Build an exosuit for anyone who just comes by and asks for one (and won&#039;t accept a Tracking Beacon).&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
===Robots===&lt;br /&gt;
* Medibots are a bit more robust than people often seem to account for. They&#039;re capable of stabilising multiple people in critical condition, and have infinite basic chemicals.&lt;br /&gt;
**Additionally, you can make medical bots out of any of the different colors of first aid kit available on the station, and the resulting medical bot will keep that color.&lt;br /&gt;
**A good tweak to do to medical bots is to reduce their healing threshold. Use your PDA/ID to unlock their interface, and reduce it to 5 - they will heal people who are at 95% health or less now, which is great for topping people up. Remember to lock it after you are done.&lt;br /&gt;
**Remember to synchronize the Medibots with researches; that way they will be much more efficient. &lt;br /&gt;
**You can stop an already-deployed Medibot from running away after the nearest hurt person as you drag them towards where they&#039;re needed the most simply by temporarily turning them off, or by setting them to stationary mode. &lt;br /&gt;
**Medical robots all use the same chemicals as standard, so it won&#039;t stack if they inject a lot of it into you at once or if multiple medical robots inject you. The chemical will, however, linger in your body at high concentrations - a person can be brought out of crit by having multiple medical robots healing them before a fight.&lt;br /&gt;
**If there are [[Guide_to_races#Jelly_and_Slime_Mutants|slimefolks]] and green Medibots, &amp;lt;s&amp;gt;enjoy the show&amp;lt;/s&amp;gt; put them on stationary or disable them before the slimes get more TOX damage than engineers around the SM.&lt;br /&gt;
**The Derelict has all the materials needed to create a medical bot. Start your search at the broken Medbay near the chapel.&lt;br /&gt;
*Anywhere between adding the robotic arm and the sensor module, you can write on a robot assembly with a pen to rename the resulting robot, much like cyborgs. This is useful for keeping track of medical robots, as otherwise they&#039;re all just named &amp;quot;Medibot&amp;quot;.&lt;br /&gt;
* Small robot assemblies can be carried in your backpack. Leaving the final piece out of a robot assembly and slamming it together in your backpack at the site of an issue makes for an effective response.&lt;br /&gt;
===Mechs===&lt;br /&gt;
* Mechs are space worthy as long as you enable the air inside your cabin. This can be useful if you don&#039;t have a space suit and you need to cross dangerous breaches.&lt;br /&gt;
* Losing a mech to an explosion will eject you completely unharmed (probably a good idea to be in space gear though).&lt;br /&gt;
* Mech drills can bust open lockers to get the goodies inside.&lt;br /&gt;
&lt;br /&gt;
*RIPLEYs are a Roboticist&#039;s best friend. Their drill can cut through almost anything including most items, walls, even blast doors. The diamond drill can even cut through Reinforced walls. It is also a fairly robust weapon and can gib corpses.&lt;br /&gt;
** It also has fairly robust armor and can resist continuous laser fire from multiple sources for several seconds.&lt;br /&gt;
** When it is destroyed turrets cannot target anyone standing on the same square as it (i.e. the person who was inside when it went boom)&lt;br /&gt;
&lt;br /&gt;
* The Odysseus is a force to be reckoned with. It can scan any chemicals, including drinks. The Odysseus&#039; internal generator makes infinite amounts of any chemical, and syringes fired with the syringe gun can be recovered, meaning you can fire infinite amounts of liquid to use as reagents.&lt;br /&gt;
** You can mix five different chemicals in any syringe (which still only holds 15u, meaning 5 chems equals 3 of each). This can be used to create an amazing healing concoction or an extremely powerful killer syringe. For instance:&lt;br /&gt;
*** Healing mixture: Omnizine.&lt;br /&gt;
*** Harming mixture: Lexorin, Unstable mutagen, Beepsky Smash.&lt;br /&gt;
** Clicking a box of syringes while in an Odysseus with syringe gun equipped will load every syringe from the box in the Odysseus.&lt;br /&gt;
&lt;br /&gt;
===Tips for Traitoring===&lt;br /&gt;
* People can&#039;t tell who you are when you are inside a mech and have to go by the mechs name... which you can change at any time. Changed your mechs name to some other mech and you can walk across the station as a confirmed traitor, so long as you don&#039;t speak.&lt;br /&gt;
* You can load a Medibot with &#039;&#039;&#039;any&#039;&#039;&#039; chemical mixture. Insert [[Guide_to_chemistry#Skewium|skewium]] in a medibot and have it wander around injecting people? Sure!&lt;br /&gt;
&lt;br /&gt;
==Being an Evil Genius==&lt;br /&gt;
Traitoring as a Roboticist is fun and easy, especially since you spawn with flashes, and an expectation of building very dangerous machines. Your high station access, and access to tech storage will allow you to get pretty much anywhere, considering that you can have gloves off the bat. And, of course, [[Syndicate Items#Cryptographic_Sequencer|emagging]] any of your basic creations serves to cause havoc and chaos. The toxins kit&#039;s contents poured into a single large beaker of an emagged Medibot can create a very dangerous &#039;helper&#039;. Emagging the [[Cyborg|cyborgs]] equips them with a Syndicate lawset, gives them special new tools, and prevents them from being fucked with on a control console. Though remember, cyborgs slaved to a [[Guide_to_malfunction|malfunctional AI]] can not be [[Syndicate_Items#Emag|emagged]]. &lt;br /&gt;
If you want to make a cyborg despite having no volunteers, it&#039;s never a bad idea to simple drag the body of your last murder victim back to the lab for a debraining - Rarely do people question you once the body is already being operated on.   &lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A3%D1%87%D1%91%D0%BD%D1%8B%D0%B9&amp;diff=73491</id>
		<title>Учёный</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A3%D1%87%D1%91%D0%BD%D1%8B%D0%B9&amp;diff=73491"/>
		<updated>2024-07-19T21:34:47Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Scientist в Ученый&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Science&lt;br /&gt;
|stafftype = RESEARCH&lt;br /&gt;
|img_generic = scientist_generic.png&lt;br /&gt;
|jobtitle = Scientist&lt;br /&gt;
|access = [[Research Division]], [[Xenobiology]], Laboratories, Ordnance Storage&lt;br /&gt;
|additional = [[Robotics]], [[Tech Storage]], [[Genetics]]&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = [[Research Director]]&lt;br /&gt;
|duties = Do experiments, research, feed the slimes, and make bombs!&lt;br /&gt;
|guides = [[Guide to Research and Development]], [[Guide to Ordnance]], [[Guide to xenobiology]], [[E.X.P.E.R.I-MENTOR]], [[Guide to cytology]], [[Guide to Circuits]]&lt;br /&gt;
|quote = OH GOD THE ALIEN BROKE OUT OF CONTAINMENT PLEASE SEND HE-GACK!&lt;br /&gt;
}}&lt;br /&gt;
Scientist is one of the most feared and fun jobs on station. Being a scientist means you can either make a buttload of delicious weapons, tools and gadgets through research, breed colorful slimes, make delicious fun-packing bombs, or experiment with time and space themselves. As it is predictable with the station, most scientists are not satisfied with just blowing up their testing area and frequently go and spread their flavor of fun throughout the station. This is of course a really bad idea, often resulting in jobbans - but then again, &#039;&#039;delicious bombs&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Do R&amp;amp;D if nobody else is.&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Basic skills:&#039;&#039;&#039; Upgrade machines around the station. Do your job without blowing up the department.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Advanced skills:&#039;&#039;&#039; [[Beyond_the_impossible_|Do Xenobiology before the Captain calls the shuttle]]. Make bombs and get your teeth kicked in by security.&lt;br /&gt;
&lt;br /&gt;
[[File:Rdivision.png|300px|thumb|alt=Research Division|[[Research Division]]]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Laboratories==&lt;br /&gt;
&lt;br /&gt;
=== [[Guide to Research and Development|Research &amp;amp; Development]] ===&lt;br /&gt;
Houses the Research and Development console, the science department protolathe, the science department circuit imprinter, and the destructive analyzer. The RnD console is where you research specific tech nodes, which unlock new items, which can be printed out by the various department protolathes and circuit imprinters distributed around the station. The science department protolathe prints out machine parts, which can be used to [[Machines|upgrade various pieces of machinery]]. The Destructive Analyzer is now mostly obsolete, only being used to unlock the &amp;quot;Illegal Technology&amp;quot; and &amp;quot;Alien Surgery&amp;quot; tech nodes.&lt;br /&gt;
&lt;br /&gt;
=== [[Guide to Ordnance|Ordnance]] ===&lt;br /&gt;
This lab focuses on exploring the possibilities of [[Plasma|plasma gas]], &amp;lt;s&amp;gt;typically&amp;lt;/s&amp;gt; always in the form of massive explosions. Provided to you is the [[Toxins Test Chamber|Ordnance test chamber]], where you can safely test your creations.&lt;br /&gt;
&lt;br /&gt;
While bomb making is reasonably straightforward, it only takes one mistake for the entire room to become flooded with plasma or superheated carbon dioxide. Be patient and cautious.&lt;br /&gt;
&lt;br /&gt;
Bombs have practical uses as [[Shaft Miner|mining]] charges, though they are mainly sought after by [[traitor]]s wanting to take out valuable station equipment and cause havoc.&lt;br /&gt;
&lt;br /&gt;
=== [[Guide to xenobiology|Xenobiology]] ===&lt;br /&gt;
The primary purpose of this lab is research on the breeding of [[slime]]s, the extracts of which have a variety of fun effects, by feeding them large numbers of [[monkey]]s.&lt;br /&gt;
&lt;br /&gt;
It also contains a pen capable of safely housing [[xenomorph]]s, in case the miners manage to locate a live facehugger. Obviously, breeding alien killing machines on the station can only end well.&lt;br /&gt;
&lt;br /&gt;
=== [[E.X.P.E.R.I-MENTOR|Experimental Lab]] ===&lt;br /&gt;
This lab houses the [[E.X.P.E.R.I-MENTOR]], AKA that machine that drives R&amp;amp;D crazy by constantly setting off the fire alarm in their lab.&lt;br /&gt;
&lt;br /&gt;
=== [[Testing Lab]] ===&lt;br /&gt;
A general purpose lab that goes mostly unused. It features a firing range and can be converted into a backup lab when one of the other labs inevitably blows up. &lt;br /&gt;
&lt;br /&gt;
== Tips! ==&lt;br /&gt;
*&#039;&#039;&#039;Hey! Listen!&#039;&#039;&#039; &#039;&#039;Unless you&#039;re an antagonist, &#039;&#039;&#039;DO NOT&#039;&#039;&#039; use the bombs on the main station. You&#039;ll get banned otherwise. Refer to the [[rules]].&#039;&#039;&lt;br /&gt;
*Change the frequency of the remote signalling devices so that other scientists or saboteurs don&#039;t set off your explosives themselves.&lt;br /&gt;
*It&#039;s possible to make bombs that utterly destroy a small area, gib only those people next to you, explode when you die, bring general ruin to entire wings of the station, and more! Experimentation is the key to a scientist&#039;s work.&lt;br /&gt;
*You can blow up the singularity with a [[Clothes_and_internals#Backwear|Bag of Holding]]. Seriously.&lt;br /&gt;
*RPEDs can be used to upgrade machines by using a screwdriver on them and then the RPED! It&#039;ll replace the parts in the machine with the next best parts in the RPED!&lt;br /&gt;
**Using an RPED on a machine will tell you what parts it&#039;s made of!&lt;br /&gt;
**You can upgrade most machines on the station like the teleporter, SMES and even pacmans! Try it out some time!&lt;br /&gt;
* Slimes will glomp you if you hug them enough times.&lt;br /&gt;
* Black extracts turn people into actual slimes, green extracts only turn people into [[Jellypeople|googirls/guys]].&lt;br /&gt;
* Also black slime work even in fairly minute amounts, you can throw 1 unit of black extract in 4 units of water and the resulting 5 unit injections would still have an effect.&lt;br /&gt;
* The slime processor and the chef&#039;s food processor are the same thing. So you can grind slimes in the chef&#039;s food processor and make fries in the slime processor!&lt;br /&gt;
* Using water on a silver slime core will produce large quantities of booze, including those in large bottles that can be smashed for weapons with an equivalent damage output to a circular saw.&lt;br /&gt;
* If you&#039;re making a typical valve transfer bomb, don&#039;t follow the wiki precisely. Instead of using a plasma-super hot co2 combo in one tank and pure o2 in the other, use a tank with 80% o2 20% plasma and the other pure super hot co2. This way you get a better o2 to plasma ratio and devastating results.&lt;br /&gt;
* Tank transfer valve will accept any color of large tank, and it will be reflected accurately in the sprite. It even accepts jetpacks.&lt;br /&gt;
* Plasma cutters (AKA infinite welders) can cut through regular walls without causing damage to your eyes.&lt;br /&gt;
* You can scan ANY chemical with the Odysseus and have it produce more. Even rare chems such as nanomachines or traitor poisons.&lt;br /&gt;
* If an anomaly appears, scan it with an analyzer and then ping the frequency it gives you with a remote signaling device.&lt;br /&gt;
* Remember: If you detonate your bombs on the main station without being an antagonist, you will get banned. Refer to the [[rules]].&lt;br /&gt;
&lt;br /&gt;
===Tips for Traitoring===&lt;br /&gt;
* Test Range firing pins can be emagged to work like a normal firing pin.&lt;br /&gt;
* Orange slime extracts can be used as ghetto firebombs.&lt;br /&gt;
* Green Eyed friendly spiders will produce &amp;lt;s&amp;gt;hostile&amp;lt;/s&amp;gt; slaved player controlled (if there are any ghosts around) spiders after eating from a corpse and laying a clutch of eggs. Xenobio can easily breed a freakish spider army, and then if for some reason the power goes out...Honk.&lt;br /&gt;
* People rarely question a scientist asking to be let in somewhere, if you say you&#039;re there to upgrade their machines. Use their trust to &amp;lt;s&amp;gt;upgrade their machines&amp;lt;/s&amp;gt;  steal their shit and toolbox them.&lt;br /&gt;
* A scientist controls what department gets upgrades and who doesn&#039;t. Avoid researching security items, and research [https://tgstation13.org/wiki/Research_items#Bluespace_Wormhole_Projector new gear] that you can use to become extremely robust, provided you know how to use it. (do note that all the really delicious stuff can only be printed at the security protolathe now)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Geneticist&amp;diff=73490</id>
		<title>Geneticist</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Geneticist&amp;diff=73490"/>
		<updated>2024-07-19T21:34:39Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Geneticist в Генетик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Генетик]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%93%D0%B5%D0%BD%D0%B5%D1%82%D0%B8%D0%BA&amp;diff=73489</id>
		<title>Генетик</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%93%D0%B5%D0%BD%D0%B5%D1%82%D0%B8%D0%BA&amp;diff=73489"/>
		<updated>2024-07-19T21:34:39Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Geneticist в Генетик&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs revision&lt;br /&gt;
|reason = Perhaps give a basic primer on how to do genetics? And how you can help the crew? &amp;lt;br&amp;gt; (Updated! Do you think there still are some stuff missing? — [[User:Prometheos2|Prometheos2]] ([[User talk:Prometheos2|talk]]))&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
|color = Science&lt;br /&gt;
|stafftype = RESEARCH&lt;br /&gt;
|img_generic = geneticist.png&lt;br /&gt;
|img = Geneticist action.png&lt;br /&gt;
|jobtitle = Geneticist&lt;br /&gt;
|access = [[Genetics]], [[Morgue]], [[Research Division]].&lt;br /&gt;
|additional = [[Robotics]], [[Tech Storage]], [[Xenobiology]]&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = [[Research Director]]&lt;br /&gt;
|duties = Alter genomes, turn monkeys into humans and vice versa, make DNA backups so they can get stolen&lt;br /&gt;
|guides = [[Guide to genetics]]&lt;br /&gt;
|quote = Well maybe if the Captain had asked before plunging that syringe into his artery he wouldn&#039;t be a monkey now.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You start in [[Genetics]] and get to work on people&#039;s genes. The main thing you&#039;re meant to do is to find superpowers and &amp;lt;del&amp;gt;sell&amp;lt;/del&amp;gt; give them to the appropriate people, such as the [[Chain_of_Command#Heads_of_Staff|Heads of Staff]], the [[Security]] and the [[Engineer|Engineers]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Don&#039;t give away Hulk to the [[Assistant|greytide]].&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Base skills:&#039;&#039;&#039; Know whether a given mutation should be disabled as soon as it comes up, stay hidden on a disk, or be distributed and to whom.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Advanced skills:&#039;&#039;&#039; Know [[Infections|how to handle viruses]] to safely create and use CRISPR charges, and for when the monkeys &#039;&#039;inevitably&#039;&#039; get sick. Know how to efficiently use chromosomes, and to have &#039;&#039;Hulk&#039;&#039; and &#039;&#039;Fire Breath&#039;&#039; injectors ready before a [[Guide_to_malfunction|malf]] blow your consoles up or [[Xenos|xenos]] invade your lab.&lt;br /&gt;
&lt;br /&gt;
[[File:Genetics.png|300px|thumb]]The genetics lab is located in [[Science]].&lt;br /&gt;
&lt;br /&gt;
==Genetic Research==&lt;br /&gt;
Your main job is to manipulate the DNA of humanoids to discover useful gene mutations.&lt;br /&gt;
What you choose to use the results for is up to you, but the [[Research Director]] and the [[Assistant|Tide]] are likely to come asking for mutations.&lt;br /&gt;
&lt;br /&gt;
In practice, you will mainly recreate DNA pairs of &#039;&#039;A&#039;&#039;s and &#039;&#039;T&#039;&#039;s, and of &#039;&#039;C&#039;&#039;s and &#039;&#039;G&#039;&#039;s, guess when both elements of a pair are missing, use the [[File:Gene_scanner.gif]] genetic sequence analyzer, or use the &#039;&#039;Joker&#039;&#039; (or wait for its 20 min cooldown to finally end). Left-clicking to roll forward, right-clicking to roll backward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will gradually unlock beneficial and negative mutations, and get a large choice of mutations you can gift or sell. For example:&lt;br /&gt;
* &#039;&#039;Telekinesis&#039;&#039; to help [[Engineer|Engineers]] and [[Atmospheric_Technician|Atmos. Techs]], and [[Cargo_Technician|Cargo]] do their heavy lifting (canisters and crates) and use computers despite their [[Clothing_and_Accessories#Insulated_Gloves|insuls]] and H.A.U.L. gauntlets.&lt;br /&gt;
* &#039;&#039;Insulated&#039;&#039; to [[Engineer|Engineers]], so they can swap their chunky insuls for fire-retardant [[Clothing_and_Accessories#Black_Gloves|black gloves]]&lt;br /&gt;
** [[Security]] would also benefits from &#039;&#039;Insulated&#039;&#039; &amp;lt;del&amp;gt;when&amp;lt;/del&amp;gt; if the silicons &amp;lt;del&amp;gt;eventually&amp;lt;/del&amp;gt; go rogue.&lt;br /&gt;
** Additionally, other [[Science]] staff members [[Byond_the_impossible|could assist the engineers with broken cables]], or give back the insuls they took in [[Tech Storage]].&lt;br /&gt;
* &#039;&#039;Mind Reader&#039;&#039; and &#039;&#039;Transcendent Olfaction&#039;&#039; could help the [[Detective]] in an investigation.&lt;br /&gt;
* &#039;&#039;Pig Latin&#039;&#039; if you want to bully the [[Curator]].&lt;br /&gt;
* &#039;&#039;Glowy&#039;&#039; to offer some degree of protection against [[Nightmare|Nightmares]], feed [[Podpeople]], or bully [[Shadowpeople]].&lt;br /&gt;
* Then there is &amp;lt;del&amp;gt;&#039;&#039;Space Ada&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Temperature Adaptation&#039;&#039; and &#039;&#039;Pressure Adaptation&#039;&#039;. Expect a lot of people to come only for those two.&lt;br /&gt;
* &#039;&#039;Hulk&#039;&#039; is also extremely useful, and as dangerous. You should print a few injectors, store the mutation on disk, delete it from the computer, and give both the injectors and the disk to [[Security]] or the [[Research_Director|RD]] for safekeeping.&lt;br /&gt;
* If things are &#039;&#039;bad&#039;&#039;, then you may consider &#039;&#039;Internal Martyrdom&#039;&#039; for those ready to die/sacrifice themselves fighting [[Nuclear Operative|NukeOps]] or the [[Malf]]&#039;s borgs. Be sure to have the consent of your patients, or the approval of at least one Head (arguably, only the Head with the right to call executions&#039; should count — either the [[Captain]] or the [[HoS]]).&lt;br /&gt;
* You could also use &#039;&#039;Fire breath&#039;&#039;&#039;s incendiary power to take down filthy [[Xenos|Xenomorphs]].&lt;br /&gt;
* Some people enjoy the benefits of &#039;&#039;Gigantism&#039;&#039; and &#039;&#039;Dwarfism&#039;&#039;, as well.&lt;br /&gt;
** If you&#039;re unlucky (or lucky?), you may even have [[Chaplain|&#039;&#039;that&#039;&#039; guy]] as a client — the Burdened God worshipper, asking for more and more of those &amp;lt;del&amp;gt;sweet&amp;lt;/del&amp;gt; disabilities you are discovering.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another feature of the DNA scanners is to extract identities from DNA (&amp;quot;Enzymes&amp;quot;). You can then usurp someone else&#039;s identity and looks, or allow someone else to. You may also save the [[Captain]]&#039;s if they need to perform undercover missions or to [[Revolution|hide]].&lt;br /&gt;
&lt;br /&gt;
See the &#039;&#039;&#039;[[Guide to genetics|Guide to Genetics]]&#039;&#039;&#039; for a detailed guide about how it works.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* If someone has a cavity implanted item, you can instantly remove it by monkeying them.&lt;br /&gt;
* Monkeying someone who is impregnated with a [[Xenos|Alien Larva]] will cure them. &lt;br /&gt;
* HARSing a zombie will remove the tumor from their head, curing them!&lt;br /&gt;
* The Genetics DNA altering console can spit out injectors UE and UI. This means that if you get a willing volunteer, or even just human a monkey, you can run around the station changing everyone into the same person (if you do this without being antag or having people’s consent, you may get banned).&lt;br /&gt;
* Radiation (and [[Guide_to_chemistry#Unstable_mutagen|mutagen]]) has a very, VERY small chance to give non-negative effects.&lt;br /&gt;
* If the mime&#039;s being a jackass, stealthily inject them with a &#039;&#039;Tourette&#039;s&#039;&#039; injector, and watch them get lynched for breaking their vow.&lt;br /&gt;
* &#039;&#039;Telekinesis&#039;&#039; allows you to keep the scanner&#039;s interface open if you put yourself (or get put) in the scanner; helpful to hide, get out, or tweak your own gene pool/identity.&lt;br /&gt;
* If you can handle the toxin damage, monkeys can transform into [[Critters#Gorilla|gorillas]] (25% chance per second) once they have over 2500 genetic damage.&lt;br /&gt;
** Gorillas are however &#039;&#039;extremely&#039;&#039; dangerous: they&#039;re immune to stuns, shoves, wounds, mutations, viruses. They cannot destroy reinforced walls like Hulks, but they certainly resist [[Chemist|those]] [[Security|punnies&#039;]] attacks much better.&lt;br /&gt;
** And while sentient gorillas should still be crew-side (unless either/both of you are antags), non-sentient gorillas are hostile, they aggro until they kill, and they like to amputate limbs from unconscious or hard crit carbons and bodies. Do not make non-sentient gorillas if you&#039;re crew-side; it won&#039;t be solved as easily as the [[Chemist]]&#039;s [[Guide_to_chemistry#Life|Life]] and the [[Scientist|Xenobiologist]]&#039;s [[Guide_to_xenobiology#Gold_Slime|gold extracts]] accidents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DO NOT USE MONKEY INJECTORS ON NON-ANTAG CREW MEMBERS IF YOU ARE NOT AN ANTAG YOURSELF. THIS WILL GET YOU BANNED. UNLESS YOU ARE USING IT FOR HELPFUL PURPOSES.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Antag tips===&lt;br /&gt;
* Advanced injectors are a hell of a weapon — you just happen to have an [[Syndicate_Items#Modified_Syringe_Gun|Injector gun]] available in the traitor uplink.&lt;br /&gt;
* Change your identity if you&#039;re caught being a griffer. Keeps people off of you.&lt;br /&gt;
* Telekinesis is a useful mutation. With it you can:&lt;br /&gt;
** Bash people with items. If they pick the item up, you can still hit them with it.&lt;br /&gt;
** Steal items across desks&lt;br /&gt;
** Operate basic machinery&lt;br /&gt;
** Be an all-around douchebag while you stay in the relative safety of a locker in maint.&lt;br /&gt;
* You can take bodies to your lab and steal their identities.&lt;br /&gt;
* Lings can use the DNA sting on the monkeys and the monkeymen, making this objective free-win.&lt;br /&gt;
* Monkeys are able to steal items from people&#039;s hands, and so would you, if monkified.&lt;br /&gt;
** Alternatively: [[Critters#Gorilla|Gorillas]]. Immune to stuns, chems, viruses, wounds, and mutations. Non-sentient gorilla are extremely aggressive, hitting until the target is dead, are likely to dismember anyone unable to move (unconscious, hard crit, or dead). Guess which traitor gets the chance [[Syndicate_Items#Magillitis_Serum_Autoinjector|to transform into one]] &#039;&#039;and&#039;&#039; [[Syndicate_Items#Box_of_Gorilla_Cubes|to spawn non-sentient ones]]. You may also [[Guide_to_genetics#Guide_to_gorilla|transform monkeys into gorillas]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[category: jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Atmospheric_Technician&amp;diff=73488</id>
		<title>Atmospheric Technician</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Atmospheric_Technician&amp;diff=73488"/>
		<updated>2024-07-19T21:34:16Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Atmospheric Technician в Атмосферный техник&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Атмосферный техник]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%90%D1%82%D0%BC%D0%BE%D1%81%D1%84%D0%B5%D1%80%D0%BD%D1%8B%D0%B9_%D1%82%D0%B5%D1%85%D0%BD%D0%B8%D0%BA&amp;diff=73487</id>
		<title>Атмосферный техник</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%90%D1%82%D0%BC%D0%BE%D1%81%D1%84%D0%B5%D1%80%D0%BD%D1%8B%D0%B9_%D1%82%D0%B5%D1%85%D0%BD%D0%B8%D0%BA&amp;diff=73487"/>
		<updated>2024-07-19T21:34:16Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Atmospheric Technician в Атмосферный техник&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Engineering&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|img_generic = Generic_atmos.png&lt;br /&gt;
|img = AtomsTech.png&lt;br /&gt;
|jobtitle = Atmospheric Technician&lt;br /&gt;
|access = [[Atmospherics]], [[Maintenance]]&lt;br /&gt;
|additional = [[Engineering]], Power Equipment, [[Tech Storage]], External Airlocks&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = [[Chief Engineer]]&lt;br /&gt;
|duties = Ensure the air is breathable on the station, fill oxygen tanks, fight fires, purify the air because jerks release toxins, do the job of the always incompetent [[Station Engineer|engineers]]. &lt;br /&gt;
|guides = [[Atmospherics items]], [[Guide to Atmospherics]], [[Guide to construction]], [[Guide to the Hypertorus Fusion Reactor]]&lt;br /&gt;
&lt;br /&gt;
|quote = I am at work. I can&#039;t leave work. Work is breathing. I am testing air quality.&#039;&#039; - Manfred Hayden, Atmospheric Technician&lt;br /&gt;
}}&lt;br /&gt;
[[File:Atmospherics.png|300px|thumb|alt=Atmospherics|Welcome to [[Atmospherics|Atmosia]].]]&lt;br /&gt;
The station&#039;s life support engineer. What you do is rather simple: if there is any sort of environmental disaster, head off and fix it! You have your tools, your [[headset|engineering headset]], Rapid Pipe Dispenser (RPD), space heaters, and atmospheric survival equipment. When things get quiet, sit back and start building an on station super slide while people ask why you even work here. When things go wrong, people will scream at you and ask why you even work here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Fight fires, seal hull breaches and restore the atmosphere in rooms that can&#039;t support life. Know how to fix sabotage to Atmospherics. Secure dat fukken axe.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Basic skills:&#039;&#039;&#039; Know what the pipe loops and air alarm settings do. Optimize the waste loop so it doesn&#039;t get clogged in case of a hull breach (cold gases) or plasma fire (hot gases). Carry an [[Atmospherics_items#Items|Atmos Holoprojector]] with you.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Advanced skills:&#039;&#039;&#039; Know about moles/volume and the properties of gases. Perform gas synthesis to create rare and exotic gasses to help (or harm) the station. [[Beyond_the_impossible|Selectively cause plasma floods]] to slow down a blob/xenomorph/spider infestation. Know the basics of Ordnance and Engineering.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:Atmospherics Hardsuit Helmet.png]] Firebender==&lt;br /&gt;
As the Atmospheric Technician, you have what should be a simple and easy job: [[Beyond the impossible|Keep Atmospherics operational and make sure the station doesn&#039;t burn down or run out of breathable air]]. As long as you have a good idea of how everything works, then this &amp;lt;i&amp;gt;shouldn&#039;t&amp;lt;/i&amp;gt; be much of an issue. Atmosia may be a daunting mess of pipes, but after a few shifts of toying around with it, it will all make sense.&lt;br /&gt;
&lt;br /&gt;
Basically, being an Atmospheric Technician can be easy if you want to make it easy. You can sit around and do minor improvements and fix atmos issues around the station, or you could be an absolute madman and perform ritual magic with Fusion Reactor bullshit and make advanced gasses. Your choice.&lt;br /&gt;
&lt;br /&gt;
==[[File:O2 Canister.png]] [[Atmospherics|Atmosia]]==&lt;br /&gt;
The great city state of pipes, where all the station&#039;s air comes from and where waste gas collected from around the station is sent. It is used as a jetpack recharge station for Syndicate Agents, a hideout for [[Wizard|Wizards]], a breeding ground of [[Xenos]], and has a general alert computer that will tell if any place is messed up.&lt;br /&gt;
&lt;br /&gt;
It&#039;s an awfully lonely place on the station; people rarely come here other than your fellow atmos techs. It is possible to do a lot of harm to the station from here if you know how, though.&lt;br /&gt;
&lt;br /&gt;
Everything you would need to know about atmos and how it works is on the main [[Guide to Atmospherics|Guide to atmospherics]] page, though here are a few notes for general knowledge:&lt;br /&gt;
&lt;br /&gt;
*The station&#039;s Distro and Waste pipelines that go to every room&#039;s vents/scrubbers are on separate pipe layers and are differently colored. Distro is blue and is on layer 4, Waste is red on layer 2. Incoming waste gas and outgoing air enter and leave through the distribution room usually separated from the rest of atmospherics by glass.&lt;br /&gt;
*Pipes automatically connect with pipes of the same color and layer. Grey &amp;quot;omni&amp;quot; pipes connect to all colors on the same layer. The default layer is 3.&lt;br /&gt;
*Removing pipes will release their contents to the surrounding air. Pipes under high pressure can send you flying if you finish unwrenching them and can seriously injure you if you hit something! A red warning message will show up in your chat if it&#039;s under high pressure.&lt;br /&gt;
*You can attach/detach gas canisters to canister ports by using a wrench on the canister while it&#039;s on top of the port. Any gas in the pipes connected to the canister port will fill any attached canister to the same pressure.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Please keep in mind that making Atmospherics sabotage-proof (for example by removing the plasma tank from the loop) before you have decent IC evidence that someone is going to sabotage it is considered metagaming.&amp;lt;/b&amp;gt;&lt;br /&gt;
==[[File:Analyzer.png]] What you Can do to Pass the Time==&lt;br /&gt;
Atmos Techs usually have no clue what they can do, and often drift into a spiral of depression and suicide. Fret not! Here are some suggestions for you to do.&lt;br /&gt;
&lt;br /&gt;
===[[File:Rpd.png]] Laying Some Pipe===&lt;br /&gt;
You have one super useful handheld tool, the &#039;&#039;&#039;Rapid Piping Device (RPD)!&#039;&#039;&#039; Clicking the RPD while it&#039;s in your hand to use it (or using the hotkey Z by default) will open it&#039;s interface, allowing you to pick and choose which kind of pipe you want to install! To install gas pipes, simply click on the one you want in the interface and click on a tile. It&#039;ll automatically be wrenched in place! You can also select 5 different layers to place the pipes on and a wide range of colors. Note that pipes automatically connect to pipes of the same color on the same layer. Grey &amp;quot;omni&amp;quot; pipes connect to all colors on the same layer. Separate layers of pipes NEVER interact unless connected with a layer manifold. Right-clicking a gas pipe will quickly copy the pipe&#039;s layer and color for ease of use. You can also restrict which ways placed pipes can and cannot automatically connect in by using the arrow buttons on the left. By default all the arrows are green, meaning pipes can connect in all directions.&lt;br /&gt;
&lt;br /&gt;
The RPD can eat loose pipes if you have no need for them any longer. Just use your wrench to unsecure the offending pipe and left click on the loose pipe with your RPD to destroy it!&lt;br /&gt;
&lt;br /&gt;
Your RPD also has two separate sections for dispensing disposals pipes and transit tubes! For both, the RPD will dispense them wrenched to the floor. After that you must then weld them to seal it all together to be functional. Keep a welding helmet handy for these jobs if you plan on doing repairs. When encountering broken disposal pipe ends, you can click on the broken ends with the RPD to remove them without having to weld them off. Even better, you can just place a disposal pipe in the same position as the old destroyed one and it&#039;ll remove the damaged ends as well as place the pipe!&lt;br /&gt;
&lt;br /&gt;
===[[File:AirAlarm.png]] Repressurization and Filtering===&lt;br /&gt;
After the [[Engineer]]s have taken care of a hull breach (read: if), or after [[Toxins]] floods the place with plasma, it&#039;ll be your job to refill the area and make it breathable.&lt;br /&gt;
&lt;br /&gt;
This can be done by using the Atmosphere Alarms mounted in most areas, along with the vents and scrubbers in the area. The primary utility of the Atmosphere Alarm is to send alerts when the air around the alarm falls into less than favorable conditions based on gas temperature, pressure, and composition. Atmosphere Alarms also control the vents and the scrubbers in the room they&#039;re in, and these can be individually turned on/off and adjusted from the Atmosphere Alarms.&lt;br /&gt;
&lt;br /&gt;
To unlock the alarm, either swipe your ID card on them, or simply ALT click while the card is in your ID slot to quickly unlock it. Remember to lock them when you&#039;re done with them to prevent unwanted tampering!&lt;br /&gt;
&lt;br /&gt;
The alarms can be set to a number of modes:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Filtering&#039;&#039;&#039; - The default setting. Vents will put air in at 101kpa and scrubbers will remove CO2. Note that most scrubbers won&#039;t filter out plasma or other gases unless you set them to, so do that!&lt;br /&gt;
*&#039;&#039;&#039;Contaminated&#039;&#039;&#039; - The second setting and the most useful one. Sets all the scrubbers to remove everything except for O2 and N2, and sets their range to &amp;quot;expanded&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Draught&#039;&#039;&#039; - This filters out air slowly, creating a draught. Useful if you need to drain a small amount of air due to overpressurization.&lt;br /&gt;
*&#039;&#039;&#039;Replace Air&#039;&#039;&#039; - Drains all the air, then replaces it. Preferably, only use it if there&#039;s something toxic in the air.&lt;br /&gt;
*&#039;&#039;&#039;Refill&#039;&#039;&#039; - Triples the output on the vents to 303kpa. Useful only if you&#039;ve increased the pressure in the air distribution pipe from atmos.&lt;br /&gt;
*&#039;&#039;&#039;Panic Siphon&#039;&#039;&#039; - This drains all the air quickly. Most of the time used to remove all plasma very quickly, or by a malfunctioning AI.&lt;br /&gt;
&lt;br /&gt;
Normally the vents will fill the room slowly by default, though using some filled Portable Air Pumps, or Air Canisters you can refill the area much more quickly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;A tip in refilling:&#039;&#039;&#039;&amp;lt;/u&amp;gt; Each vent has a pressure check value on it, and is by default set to pressure check &#039;&#039;&#039;externally&#039;&#039;&#039; - this means that the vent attempts to bring the tile it&#039;s on to the listed pressure. A rapid manner of refilling an area is to remove the external pressure check, switch it over to the internal check - this attempts to regulate the pressure in the pipes of and running to the vent below, which is directly fed by the distribution loop pump in the north end of Atmosia. Setting the &amp;quot;pressure bound&amp;quot; variable to zero with internal pressure checks attempts to void all air in the pipes, effectively reducing their pressure to zero and, in the process, flooding air at an alarming rate into the area. Given the impractically slow rate at which the air alarms normally fill the area, this can be a very expeditious way to work. Pressure is dangerous, so don&#039;t simply leave the vent alone for extended periods of time, as you can, eventually, turn smaller areas into death-traps if there is enough pressure in the distribution loop.&lt;br /&gt;
&lt;br /&gt;
===[[File:PortablePump.png]] Pass Some Gas===&lt;br /&gt;
You can purge the air out of rooms using an emergency siphon, or change the air filter controls with the air alarm attached to walls! Just take your ID in hand, and click to un/lock it and play with the controls. Setting up the pumps in Atmos now allows you to pump any gas to any point in the station! You could also do this more manually with the use of Portable Air Pumps if you needed to.&lt;br /&gt;
&lt;br /&gt;
Protip: Pure oxygen lets people survive in a breached compartment much longer.&lt;br /&gt;
 &lt;br /&gt;
Protip: Pure oxygen makes plasma fires much, much worse.&lt;br /&gt;
&lt;br /&gt;
Protip: Since you&#039;re in charge of both breathing and firefighting, Murphy&#039;s Law says you&#039;re screwed.&lt;br /&gt;
&lt;br /&gt;
===[[File:Welder.png]] Window Repair===&lt;br /&gt;
A good way to be proactive within your job is fixing the broken windows that occur every round. Gird your loins with a toolbelt if you can, grab some metal and glass, and patrol the outer passageways. Almost always, the task requires a low-pressure or no-pressure exposure to the great beyond. By creatively rotating and moving surviving windows (or using your holofan projector) you can lock in your precious atmosphere, then replace the broken glass and grill. The truly hardcore technicians do minor spacewalks with only the flame of their welding torch for heat, sipping sweet oxygen through their breath masks behind a welding helmet. Are you hardcore? No, you&#039;re not. Go back to being a hardsuited engineer who can&#039;t find a hull breach without a pair of mesons and never bothers to fix them anyway.&lt;br /&gt;
&lt;br /&gt;
===[[File:Generic_engineer.png|link=https://tgstation13.org/wiki/File:Generic_engineer.png]] Assist the Engineers===&lt;br /&gt;
They might not be the brightest compared to your &#039;&#039;&#039;UNMATCHED INTELLECT IN MATTERS OF ATMOS&#039;&#039;&#039;, but the [[Station Engineer]]&amp;lt;nowiki/&amp;gt;s you work along with have a similar job in repairing and maintaining the station! If everyone on the station can breath and there isn&#039;t any hazardous atmosphere conditions, you could help out the engineers with any projects they might have. You could add your skills and tools in to help if atmospherics work is needed. For example, building a new area on the exterior of the station! That new area is gonna need some air and proper atmospherics infrastructure, right?&lt;br /&gt;
&lt;br /&gt;
That&#039;s the best case scenario. Worst case, you&#039;re saving the engineers from their own self-made disaster in the [[Guide to the Supermatter|Supermatter Engine]].&lt;br /&gt;
&lt;br /&gt;
===[[File:Stimulum.png|link=https://tgstation13.org/wiki/File:Stimulum.png]] Gaseous Synthesis===&lt;br /&gt;
An under utilized part of atmospherics technician gameplay is the ability to react certain gasses together in various ways to synthesize completely new kinds of gas! From as simple as Tritium and BZ to difficult as Zauker and Anti-Noblium, there are a variety of gasses you can make with the right mixture, pressure and temperature. The various types of gas, their function and their requirements to form can be found at the [[Guide to Atmospherics]].&lt;br /&gt;
&lt;br /&gt;
===[[File:Bluespace sender.gif]] Sell Gas for Fun and Profit===&lt;br /&gt;
There&#039;s two methods of selling off gas that&#039;s in atmospherics already or produced through reactions; through bluespace gas vendors and exporting them at cargo. Both ways grant you personally no credits at all! (If you want some money for yourself, complete bounties at the terminal outside cargo.)&lt;br /&gt;
&lt;br /&gt;
Inside atmospherics there&#039;s a clunky looking machine called the &#039;&#039;&#039;Bluespace Gas Sender&#039;&#039;&#039;. This machine acts as a storage device for gas to be remotely sold from [[File:Bluespace vendor.gif]] &#039;&#039;&#039;Bluespace Gas Vendors&#039;&#039;&#039; found across the station on walls. Simply hook a pipe to the sender and turn it on, and it&#039;ll pump in any gas from the connected pipe into the sender. Gas that enters the sender is automatically temperature adjusted to 293.15k, or room temperature. The interface will display colorful meters for each kind of gas and their amount in mols. The price of each gas can be set individually, the defaults are the cargo export price. The button in the top right when pressed will eject the vendor&#039;s contents into the connected pipe. At gas vendors, customers can make their custom mixes by filling by percentages. All profits go into the engineering budget that can be then spent by the Chief Engineer. This is a decent way of getting your fancy new gasses spread to the rest of the crew or at the very least distributing cheap oxygen for emergencies. &lt;br /&gt;
&lt;br /&gt;
As for exporting in cargo, you can put gasses in canisters and have the staff at Cargo export them to make the station a lot of money! Ideally you should put gas in at around 20*C, as putting more than roughly 2100 mols in a canister will &#039;&#039;&#039;aggressively&#039;&#039;&#039; reduce the price per mol of your canister. Ship off multiple canisters of 2000 mols or less and you don&#039;t have to worry about this. With a substantial gift like a full canister of Healium (roughly &#039;&#039;&#039;27k&#039;&#039;&#039; credits a canister!!!) you&#039;d definitely become friends with the Quartermaster.&lt;br /&gt;
&lt;br /&gt;
===[[File:Proto nitrate crystal.png]] Make some Physical Items in the Crystallizer===&lt;br /&gt;
There are even more uses for the gas you make! The &#039;&#039;&#039;Crystallizer&#039;&#039;&#039; is a tall machine that can be built or sometimes found on some stations. It has two gas ports, one red port for temperature control and one green port for gas input. By combining gas mixtures together in the Crystallizer&#039;s chamber within the right temperature range (being controlled by the red port), gasses can be crystallized to into &#039;&#039;&#039;physical items&#039;&#039;&#039; with a variety of functions of uses. Crystal grenades to seal breaches, fill the air and fix temperature issues, solidifying gas into solid plasma and diamonds, pressure-proofing crystals for clothing, super strong and elusive Metal Hydrogen, a &#039;&#039;&#039;god damn Supermatter shard&#039;&#039;&#039;, and more! As long as the machine is on and is fed more gas, automated factories could be made to produce Crystallizer items. For more details, once again, see the [[Guide to Atmospherics]].&lt;br /&gt;
&lt;br /&gt;
===[[File:Turbinecomp 0.png]] Set up the [[Turbine Engine]]===&lt;br /&gt;
The [[Turbine Engine]] is one of the few places where atmospheric technicians can help to generate power. First, max up the pumps leading to and away from the turbine. Up in atmospherics, isolate the black pipes, and inject plasma and oxygen into it via the pumps/computers. Set a filter to create a 66% oxygen and 33% plasma mix, otherwise known as a burn mix. Then input that burn mix into the turbine, and voila, it&#039;s generating a relatively steady 110 KW. (which pales when compared to what the Supermatter Engine can do, but well, it&#039;s a tertiary engine after all, with solars being the secondary power source). The output can be increased with upgraded parts, if desired.&lt;br /&gt;
&lt;br /&gt;
However, the Turbine combustion chamber is far more useful as a burn chamber for the production of [[Tritium]] and [[Water Vapor]] if the Supermatter Engine and solars are set up.&lt;br /&gt;
&lt;br /&gt;
===[[File:Hfr full.png|32x32px]]Set up the [[Guide to the Hypertorus Fusion Reactor|Gas Powered Nuclear Donut: The Hyper-torus Fusion Reactor]]===&lt;br /&gt;
The crown jewel of atmospherics autism projects, the &#039;&#039;&#039;Hyper-torus Fusion Reactor&#039;&#039;&#039; (commonly abbreviated as HFR) is a large 3x3 machine that facilitates the process of nuclear fusion most commonly using a mixture of Tritium and Hydrogen as fuel, though other fuel mixtures are available with different effects on the HFR. Despite what you may think, this reactor doesn&#039;t produce any power on it&#039;s own and primarily exists as an alternative to creating the various gasses normally made with gas reactions. It has 4 gas ports on each side for fuel input, coolant, a moderator gas input to facilitate the fusion and a waste output for waste gas and/or finished products, as well as it&#039;s own complex interface for tracking temperature and adjusting the fuel injection rate, heating conductor, coolant volume, etc. &lt;br /&gt;
&lt;br /&gt;
Setup for the HFR needs to be entirely from scratch unlike the Supermatter engine, so plan on spending a good chunk of time on preparing to run the HFR if you wish to try your hand at it. Most stations have a dedicated spot for you to build the machine with convenient markings on the floor and quick-setup boxes for rapid deployment of the whole thing.&lt;br /&gt;
&lt;br /&gt;
The HFR is incredibly hazardous compared even to the Supermatter engine: it emits a hilarious amount of radiation while running (more-so than even the Supermatter engine, wear a radsuit!), power outages are incredibly dangerous for the HFR, each level of fusion produces more and more heat and energy, and higher levels of operation and different fuels can create added hazards ranging from firing off nuclear particles to huge arcs of shocking electricity. A fusion reactor meltdown will cause a large and violent explosion, expelling heat and gas everywhere along with a large EMP blast and radiation wave.&lt;br /&gt;
&lt;br /&gt;
This all may sound scary and daunting, and it is! Just read the guide and ask around for advice or help on running the thing. Once you understand the fusion donut it&#039;s not actually all that bad.&lt;br /&gt;
&lt;br /&gt;
===[[File:Fireaxe.png]] Total Emergency: The Fire Axe and you===&lt;br /&gt;
The Fire Axe is your tool during emergencies (because you can use it as a crowbar to open an airlock when the power is off) and your holy weapon (traitors, revolutionaries, and cultists usually try to steal the axe because you can kill a person in seconds). It&#039;s one of the strongest melee weapons available to the crew right off the start of the round, though it needs to be two-handed (use it in your hand with your other hand empty) for it to do it&#039;s full damage. It can instantly break any kind of window wielded, and it has a unique quirk of being able to pry open some blast doors like those used to lock down the [[Brig]] during riots.&lt;br /&gt;
&lt;br /&gt;
The fire axe is protected with a Fire Axe Cabinet. To open it, just take a multitool and use it on the cabinet to reset the circuitry and unlock it. Or you could just do it the classic way and give it a good whack a couple of times with a lit welder or some other hefty blunt object, that works as well too. If you resisted the urge to break the glass, you can use a crowbar to close the glass and a multitool again to reset the circuitry to relock it.&lt;br /&gt;
&lt;br /&gt;
===[[File:Waterbackpack atmos.png]] &#039;&#039;&#039;BE THE FIREFIGHTER THE STATION DESERVES&#039;&#039;&#039;===&lt;br /&gt;
A fire is easily the most fun thing that can happen in a round (for you anyway); successful firefighting requires a real understanding of the atmospheric system. At all times, wear basic tools in a toolbelt and carry your firefighting gear in your backpack. When the call goes out, don your fire suit and gas mask, get yourself running on internals, put your oxygen tank in your firesuit storage, and carry your fire first aid kit, extinguisher and reinforced glass in your backpack. &lt;br /&gt;
&lt;br /&gt;
Drag a water tank behind you and get to the fire. With AI cooperation, have the burning area bolted or welded off, save one access point the AI can monitor. This keeps the fire from spreading and [[Station Engineer|chucklefucks]] from wandering into a fiery doom. Seal the singular entrance with a holofan to block gas from escaping while maintaining an entry. Once inside, you must quickly determine the sort of fire you are dealing with. Pressure tanks of plasma can release massive amounts of fuel (or even burst!) and must be shut off or isolated immediately, while the best way to isolate broken pipes is to box them in with reinforced glass or holofans until a proper repair can be done. With fuel shut off, find the atmospheric alarm and set it to Panic Siphon. &lt;br /&gt;
&lt;br /&gt;
This drains air out of the room completely. With this process started, check for survivors or bodies and either apply burn patches and epinephrine or simply remove them from the compartment via your access point and alert any [[Paramedic]]&amp;lt;nowiki/&amp;gt;s. Next, seek out any ignition sources such as lit zippo lighters and disable them, reporting them to security for their forensic investigation. Then proceed with extinguishing any remaining pockets of flame. Once the fire is cleared out, focus on clearing any remaining plasma from the atmosphere by dragging in a scrubber.&lt;br /&gt;
&lt;br /&gt;
Finally, set the atmosphere alarm to pump in fresh air. It may take several cycles of filling and draining the room to clear all plasma and make larger areas inhabitable again, but once you are done, head to the bar and score some babes while Engineers clean up the mess.&lt;br /&gt;
&lt;br /&gt;
(Note this lengthy guide is only really useful for those big &amp;quot;Research done herped-a-derp&amp;quot; fires that engulf Med/Sci or are caused by very skillful arsonists. Smaller fires, such as the sort chemists who just learned the napalm recipe cause, really only require some fire-extinguisher blasts and setting up a room&#039;s scrubber to remove plasma and CO2. Never presume, however, that you won&#039;t need your full toolkit. This author spent well-nigh an hour in the fiery bowels of med-sci on one occasion, but not only did I never have to leave after I stepped in and sealed it off, but I had the situation so well under control that after five minutes normal shipboard life resumed and admins eventually had to spawn facehuggers to return a sense of danger to the crew.)&lt;br /&gt;
&lt;br /&gt;
But wait! Theres more. Let me introduce you to a little something called...&lt;br /&gt;
&lt;br /&gt;
====[[File:Atmos nozzle.png]] ATMOS Resin====&lt;br /&gt;
By taking one of the Backpack Firefighter Tanks [[File:Waterbackpack atmos.png]] from one of your lockers in Atmospherics, you can become the ultimate firefighting machine. This stuff works like a miracle when dealing with mass Plasma floods, and may be your only chance at stopping massive fires.&lt;br /&gt;
&lt;br /&gt;
The resin it spews has the following effects:&lt;br /&gt;
*Repairs hull breaches similarly to [[Guide_to_chemistry#Smart Metal Foam|Metal Foam]].&lt;br /&gt;
*Cleans the air from toxins.&lt;br /&gt;
*Normalises air temperature to room temperature (20°C or 293.15K).&lt;br /&gt;
*Seals open vents (as if they were welded shut).&lt;br /&gt;
*Removes slipperiness from floors (from water etc).&lt;br /&gt;
*The foam itself is not slippery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To use the Backpack Firefighter Tank, equip it on your backpack slot and click the new hud icon to take out the nozzle[[File:atmos_nozzle.png]]. You can then cycle modes between extinguisher, resin launcher and single tile resin launcher (foamer) by activating the nozzle in your hand. It spends water when used. Use the nozzle on a water tank to refill it. Examine the nozzle to see water remaining. More of these bad boys can be ordered from [[Supply_crates#Backpack Firefighting Crate|cargo]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DO NOT&#039;&#039;&#039; spray a Supermatter engine with atmos resin if you don&#039;t want it to delaminate. Sure, it seems like a good idea if it&#039;s on fire and full of plasma, but impairing the movement of gasses around the crystal doesn&#039;t help the situation the way you might think. If you want to put out SME fires manually use the yellow advanced fire extinguishers that are located in your locker. They spray firefighting foam that is much better for this kind of job.   &lt;br /&gt;
&lt;br /&gt;
==[[File:Evahelmet.png]] EVA without a spacesuit?==&lt;br /&gt;
Most maps have only one atmospherics MODsuit to share between up to three technicians. What do you do if it&#039;s being used? See: [[Station_Engineer#I have no suit and I must EVA|I have no suit and I must EVA]]&lt;br /&gt;
&lt;br /&gt;
==[[File:Light Bulb.png]] Tips==&lt;br /&gt;
*&#039;&#039;&#039;Ninety-plus percent of people don&#039;t know jack shit about Atmospherics.&#039;&#039;&#039;&lt;br /&gt;
* It may sound obvious, but sealing breaches as fast as possible is critical to not only helping out the rest of the crew, it also cuts back on the amount of work you have to put in later. The longer the area is exposed to space, the more time air has to escape and cool down, the ultimate root cause of the infamous Firelock Hell. Meaning of course, more time you have to spend refilling the air and heating parts of the station until the firelocks lift.&lt;br /&gt;
*Holofans projected on the same tile as firelocks will force the firelock to stay open to allow easier passage through heavily firelocked areas.&lt;br /&gt;
*With major station damage due to meteor storms or mass catastrophic bombing, your primary goal is to secure safe passage through departures. Seal up the breaches, shore up the damaged parts with smart metal foam and ATMOS resin, and get some portable pumps running to keep at least the pressure within tolerable conditions. The situation may not be salvageable, but you can at least make evacuation a lot safer.&lt;br /&gt;
*Air pumps can fill tanks beyond the ~1013.25 kPa pressure limit. Connect the pump to a port, then pop in a canister.&lt;br /&gt;
*Firesuits protect between 60 to 30,000 Kelvin.&lt;br /&gt;
*Setting air vents to 0 kPa internal check (or just turning off the check) will make them pump out air like crazy, which makes it excellent to restore air to an area quickly. But be careful with the pressure on the vent tile itself, if the pressure in the outgoing distro loop is very high it might be dangerous. ADDED: Don&#039;t max the vents. Set the vents to internal and desired pressure 0 instead. Maxed vents at 5000 KPA in a 100 KPA room will output 2450 KPA in the first tick, then 1225 KPA, 612.5 KPA, 306.25 KPA, 153.125 KPA, etc etc (assuming vents are always provided with max air). Zero&#039;d vents will output 5000 KPA, then 5000 KPA, then 5000 KPA, etc.&lt;br /&gt;
*N2O knocks out in low amounts, suffocates in high amounts.&lt;br /&gt;
*If you&#039;re an atmos tech trying to repair a hull breach without a fire/space suit: Turn off the vents. No more air will be vented into the room, which means there won&#039;t be any space wind to fight against if you accidentally fall out the window.&lt;br /&gt;
*Atmos tech is actually an interesting job, disposal tubes give such wonderful opportunities for killing people, however, it takes a shitton of time to build everything you need.&lt;br /&gt;
*Any sort of air mix is survivable as long as it has at least 16 kPa of oxygen on the output. This means you can easily compute the release pressure you&#039;d need for a given airmix by dividing 16 by the percentage of oxygen in the mix; i.e. for 20/80 O2/N2 air mix you&#039;d need a release pressure of 16/0.2 = 80 to be fine.&lt;br /&gt;
* An extremely good idea when setting up atmos at the start of the shift is to replace the waste intake pump with a volume pump and to increase the pressure output of the air to distro pump to something above 303pka, probably more. The reasons/pros/cons for this and more are explained on the [[Guide to Atmospherics]] more, but in short, more air in distro makes the vents work faster and the volume pump can help bring gas into atmos faster in more scenarios than the gas pump.&lt;br /&gt;
*A maxed volume pump and a maxed normal pump pump at the same rate given ideal circumstances. The difference is the volume pump won&#039;t stop pumping once its output end is at 4500 kpa or more. This makes it excellent for waste in, where no matter how much gas the previous fire/atmos experiment clogged the filtering loop with, Waste In is still pumping waste out of the scrubbers pipes, and by extension, helping keep the scrubbers from getting clogged to the point of uselessness.&lt;br /&gt;
*Black Pill: Setting up atmos doesn&#039;t really matter that much anyway as long as you give the distro loop some pressure. The entire supply and equipment is designed for a space station that&#039;s supposed to last months. There&#039;s about two instances in which a proper setup is useful: massive hullbreaches which will drain a lot of air (most of which will then uselessly disappear in space anyway) and station-wide plasma fires which might fill the waste loop (in which case you&#039;re at fault as an atmos tech for not keeping an eye on the system in the first place).&lt;br /&gt;
* If you are an atmos tech and want to greatly reduce possibility of harmful atmos manipulations... or if you are an AI and you spotted a guy just turning valves to release plasma to distro:&lt;br /&gt;
:*Open atmospherics console for a specific chamber and toggle power on output. 90% of players don&#039;t check this console. As AI I laughed many times as sabotager was running back and forth, checking every pump 3 times, and still, no plasma appeared. In this way you can also shut down harmful gases pumping when one is smart and changed pipes under grilles.&lt;br /&gt;
:* Or put manual valves in front of every harmful gas, switch out some gas pumps for volumetric pumps, and adjust the mixing pipes to disallow the mix tank to provide into the distro. &#039;&#039;&#039;Beware:&#039;&#039;&#039; Setting up Atmos in such a way it can&#039;t be sabotaged by the AI before there&#039;s a reason to think the AI might sabotage Atmos is not only metagaming, it is also &#039;&#039;&#039;bannable&#039;&#039;&#039;. If you see this happen, adminhelp it!)&lt;br /&gt;
*You can rotate a pipe in your hand by clicking on it.&lt;br /&gt;
*Fire extinguishers fit in firesuit suit storage.&lt;br /&gt;
*The Fire Axe Cabinet can be opened with a multitool.&lt;br /&gt;
*You can disable fire alarms by multitooling them.&lt;br /&gt;
*You can trigger fire alarms by shooting them with a projectile or hitting them with anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:Doubleagent.gif]] Oxygen is Overrated==&lt;br /&gt;
Traitor atmos techs have the potential to become one of the most devastating forces on station. [[Guide_to_Atmospherics#Being_a_Traitorous_Scum|If you know what you&#039;re doing]], you can pretty much flood the station with whatever harmful gas you want. If you do, remember to take measures against the AI messing with your work, and always keep your internals on. This means either subverting the AI or cutting its access. If you&#039;re feeling particularly daring, you can unwrench the pipes and rearrange them, ensuring the AI cannot fix it. Bolt the doors, or set the room on fire to prevent humans from fixing it too. Depending on how bad it&#039;s going to be, you might want to procure a [[Syndicate_Items#Syndicate_Space_Suit|space suit]] to escape the hell you&#039;ve created.&lt;br /&gt;
&lt;br /&gt;
Your powers aren&#039;t just limited to grand sabotage of the station&#039;s life support and air. Using gas synthesis, the [[Guide to the Hypertorus Fusion Reactor|Hyper-torus Fusion Reactor]] and the Crystallizer you can make some pretty nifty gasses and items from said gas! Super flammable gas, stun immunity stimulant gasses, healing gas, crystallized N2O gas grenades, Elder Atmosian armor and many more things. Sure, it&#039;ll take forever to make any of this stuff compared to just flooding a place with deadly gas, but the cool and style factor by knowing how to make these things will grant you respect even amongst your enemies.&lt;br /&gt;
&lt;br /&gt;
===[[File:Light Bulb.png]] Tips for Traitoring===&lt;br /&gt;
*&#039;&#039;&#039;Again, ninety-plus percent of people don&#039;t know jack shit about Atmospherics.&#039;&#039;&#039;&lt;br /&gt;
*There are some people that know about atmospherics, you can ask the [[Chief Engineer]] or certain atmospheric technicians.&lt;br /&gt;
*The incinerator can easily be used to create canisters of pure death.&lt;br /&gt;
*Plasma + N2O is extremely deadly if you can get someone to use it as internals/force them to use it. They won&#039;t even be able to scream.&lt;br /&gt;
*Wielded fire-axes break grilles and reinforced windows. In one shot.&lt;br /&gt;
**And open unpowered doors and kill people fairly reliably.&lt;br /&gt;
*You can change sensor settings on air alarms so it doesn&#039;t cause an alarm by setting the value to -1, which turns that sensor off. Do it for all sensors and you can get rid of pesky alarms that are pretty much already fixed, or hide atmos fuckery.&lt;br /&gt;
*Make Tier 2 Burn mix canisters with heating 15% plasma, 85% oxygen in a tier 2 canister, wait until it&#039;s ready then drag it somewhere and crack it open at max before running, it will cause a hellacious plasma fire that will mass-melt the floor and people into space.&lt;br /&gt;
*flood the station with harmful gasses by putting the &amp;quot;plasma to pure&amp;quot; pipe at max, &amp;quot;Grey pure to mix&amp;quot; at max, &amp;quot;plasma mixture node 2&amp;quot; to 100%, &amp;quot;Pure to Mix&amp;quot; at max, &amp;quot;Mix to Distro&amp;quot; at max. For a fine touch, turn on &amp;quot;Mix to engine&amp;quot;, set it to max if you feel generous with plasma. then you set all the fire alarm hazard thresholds for plasma at -1.00 and set the thing to draught to flood, repeat for every fire alarm.&lt;br /&gt;
*You can make a powerful single-tank bomb assembly gas mix by pumping in 2553kPa of plasma heated to 698.15 Kelvin into an empty handheld oxygen tank (not the small emergency ones).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Station_Engineer&amp;diff=73486</id>
		<title>Station Engineer</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Station_Engineer&amp;diff=73486"/>
		<updated>2024-07-19T21:34:02Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Station Engineer в Станционный инженер&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Станционный инженер]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%A1%D1%82%D0%B0%D0%BD%D1%86%D0%B8%D0%BE%D0%BD%D0%BD%D1%8B%D0%B9_%D0%B8%D0%BD%D0%B6%D0%B5%D0%BD%D0%B5%D1%80&amp;diff=73485</id>
		<title>Станционный инженер</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%A1%D1%82%D0%B0%D0%BD%D1%86%D0%B8%D0%BE%D0%BD%D0%BD%D1%8B%D0%B9_%D0%B8%D0%BD%D0%B6%D0%B5%D0%BD%D0%B5%D1%80&amp;diff=73485"/>
		<updated>2024-07-19T21:34:02Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Station Engineer в Станционный инженер&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs revision&lt;br /&gt;
|reason = This page is woefully outdated in general.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JobPageHeader&lt;br /&gt;
|color = Engineering&lt;br /&gt;
|stafftype = ENGINEERING&lt;br /&gt;
|img_generic = Generic_engineer.png&lt;br /&gt;
|img = Engineering modsuit.png&lt;br /&gt;
|jobtitle = Station Engineer&lt;br /&gt;
|access = [[Engineering]], Power Equipment, [[Tech Storage]], External airlocks, [[Construction Area|Construction]] [[Vacant Office|Site]], [[Maintenance]], [[Telecoms]]&lt;br /&gt;
|additional = [[Atmospherics]]&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|superior = [[Chief Engineer]]&lt;br /&gt;
|duties = Start the [[Supermatter]], wire the solars, repair station hull and wiring damage, and if there are no [[Atmospheric Technician|atmos techs]], repair station piping when damaged. Basically, do everything that has anything to do with power and repairs. Also, be prepared to be the hero the station deserves, because [[Security]] is lazy.&lt;br /&gt;
|guides = [[Engineering items]], [[Guide to construction]], [[Guide to advanced construction]], [[Guide to power]], [[Guide_to_the_Supermatter|Supermatter Engine]], [[Solars]], [[Hacking]], [[Guide to Telecommunications]]&lt;br /&gt;
|quote = I&#039;ll fix the power as soon as I&#039;m off my lunch break.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;background-color: {{ColorPalette|Engineering|Secondary}}&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;u&amp;gt;[[File:Warningsign.png|32px]]&#039;&#039;&#039;Hey, Listen!&#039;&#039;&#039;[[File:Warningsign.png|32px]]&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Guide_to_the_Supermatter|For the Guide to setting up the Supermatter engine, click here.]]&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Effectively, you are an assistant on steroids, and need not fear any electrical things with your gloves. You can, however, affect the station, for good or for ill, much more profoundly than a mere [[assistant]] can. What sets you apart from the rest of the crew on the station is that you are the most equipped for constructing objects and machinery, repairing structural damage, and are the best-equipped crewmembers for E.V.A. missions in the cold of [[Space]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Fix hull breaches, fix cables/[[Engineering_items#Equipment|APCs]] if power goes out in an area. Know how [[Solars]] and [[Engineering_items#Equipment|SMES]] work. &#039;&#039;&#039;Resist the temptation to run off with a MODsuit at roundstart.&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Basic skills:&#039;&#039;&#039; [[Guide_to_the_Supermatter|Set up the engine]] without killing everyone. [[Construction#Airlock|Fix emagged airlocks]] and rebuild [[Machinery|machines]]. Familiarize yourself with [[Hacking]].&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Advanced skills:&#039;&#039;&#039; Detect and fix sabotage - [[Guide_to_Telecommunications|Telecomms]], the engine, power sinks. Know enough about [[Guide_to_Atmospherics|Atmospherics]] to stop a plasma flood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:RigHelmet.png]] The Engineer==&lt;br /&gt;
&lt;br /&gt;
===[[File:Paper.png]] Engineering Etiquette ===&lt;br /&gt;
Take a look around engineering as the first thing you do, and see how many fellow engineers you have. If there&#039;s a ton, you probably don&#039;t want to snatch up everything that isn&#039;t nailed down. Don&#039;t fight over MODsuits. Don&#039;t try to break into the middle of a task someone has already begun: two people messing around with the Supermatter pipes without coordinating can lead to delamination.&lt;br /&gt;
&lt;br /&gt;
Be nice and courteous and you&#039;ll often be treated well, curse people out for their incompetence or how slow they are and people aren&#039;t going to rush to your retrieve your corpse when syndicates blow your head off on the solars.&lt;br /&gt;
&lt;br /&gt;
===[[File:Engiepack.png]] Engineering Equipment ===&lt;br /&gt;
Engineers have to carry a lot of equipment to perform their various tasks. The job is a lot easier if you carry around what you need so you don&#039;t constantly have to be running back to engineering for each step of a repair process.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a suggestion how you can be prepared for shit on the space station:&lt;br /&gt;
&lt;br /&gt;
[[File:engineer_loadout.png|thumb|664px|This is an image of the tools every engineer should be trusted to have on him at all times. Empty pockets can be used for tools, flashlights, etc]]&lt;br /&gt;
[[File:engineer_rig_loadout.png|thumb|664px|And if you&#039;re planning to go fix stuff in space]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: {{ColorPalette|Supply|Secondary}}&lt;br /&gt;
! style=&amp;quot;background-color: {{ColorPalette|Supply|Secondary}}&amp;quot;| Container&lt;br /&gt;
! style=&amp;quot;background-color: {{ColorPalette|Supply|Secondary}}&amp;quot;| Contents&lt;br /&gt;
|- align=center&lt;br /&gt;
|[[File:Utilitybelt.png|62px]] &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Utility Belts|Tool Belt]]&#039;&#039;&#039;&lt;br /&gt;
|[[File:engineer_toolbelt_contents.png|448px]] &amp;lt;br&amp;gt;Screwdriver, wrench, wirecutters, multitool, cable coil, crowbar, welding tool.&lt;br /&gt;
|- align=center&lt;br /&gt;
|[[File:Eng backpack.png]] &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Backpack]]&#039;&#039;&#039;&lt;br /&gt;
|[[File:Engineer_backpack_contents.png|448px]] &amp;lt;br&amp;gt;Internals box, welding helmet, metal, glass, high-capacity power cell.&lt;br /&gt;
|- align=center&lt;br /&gt;
|[[File:Box.png|62px]] &amp;lt;br&amp;gt;&#039;&#039;&#039;[[Box]]&#039;&#039;&#039;&lt;br /&gt;
|[[File:Engineer_box_contents.png|448px]] &amp;lt;br&amp;gt;Breath mask, epinephrine medipen, T-ray scanner, airlock electronics, power control module, cable coil, flashlight.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some of this you start with, some you need to collect. The items you pick up are:&lt;br /&gt;
&lt;br /&gt;
* [[File:IGloves.png]] &#039;&#039;&#039;Insulated Gloves:&#039;&#039;&#039; Your most prized possession, especially if all modsuits are snatched up already. These puppies protect you from shock. Engineers work with insane amounts of electricity, and it&#039;s easy to put yourself into crit if you tap into the main engine line without remembering to put them on. Always grab a pair of gloves. There&#039;s a few pairs laying around engineering, and more in the electrical closet. Lock the closet when you&#039;re done unless you want the clown and mime to steal all the remaining pairs.&lt;br /&gt;
&lt;br /&gt;
* [[File:Welder.png]] &#039;&#039;&#039;Industrial Welding Tool:&#039;&#039;&#039; Grab this from the welding locker next to the electronics locker; it has double the capacity of a normal welding tool. Throw the normal one you have on the floor to be like every engineer ever (or put it away neatly for bonus points from the CE).&lt;br /&gt;
&lt;br /&gt;
* [[File:WeldingHelmet.png]] &#039;&#039;&#039;Welding Mask:&#039;&#039;&#039; You need this to avoid going blind while welding. Note if you have the MODsuit activated, it works as a welding mask you don&#039;t have to flip up/flip down.&lt;br /&gt;
&lt;br /&gt;
* [[File:Metal.png]][[File:Glass.png]] &#039;&#039;&#039;Metal &amp;amp; Glass:&#039;&#039;&#039; Basic building blocks. Carrying just one stack each is generally fine; convert it into floor tiles, bars, or reinforced glass as necessary. If you take one stack to yourself, pay close attention to the radio so you know where they are needed.&lt;br /&gt;
&lt;br /&gt;
* [[File:EngiScanners.png]] &#039;&#039;&#039;Engineering Scanner Goggles&#039;&#039;&#039; These have two modes: Meson mode allows vision of structures and terrain through walls; and T-ray mode allows vision of objects beneath flooring such as cables and pipes.&lt;br /&gt;
&lt;br /&gt;
* [[File:Gas_mask.png]] &#039;&#039;&#039;Gas mask:&#039;&#039;&#039; Basically the same function as a breath mask, but with the added bonus of protecting you from pepper spray, acid sprays to the face (once), and some of the diseases the [[Virologist|virologist]] inevitably releases. Also keeps you on your feet a little longer in high concentrations of N2O, so make sure you have one in your inventory if not on your face for roleplay reasons. Note, syndicate voice changer looks exactly like it, so don&#039;t be surprised if Security asks you to take off your mask to verify you are who you say you are. You can find them in engineering lockers, laying around in engineering and in maintenance tunnels.&lt;br /&gt;
&lt;br /&gt;
* [[File:Extended_Emergency_Oxygen_Tank.png]] &#039;&#039;&#039;Extended-capacity emergency oxygen tank:&#039;&#039;&#039; These canisters hold a LOT of air. The MODsuits when deployed can hold full-sized canisters which hold more, but two of these filled up in your bag and there&#039;s very little chance of you ever running out of air. &#039;&#039;&#039;To fill up:&#039;&#039;&#039; place it in the oxygen tank, click the oxygen tank and turn the pressure all the way up, open the valve, then close the valve. Once you&#039;re sure it&#039;s closed, remove the tank.&lt;br /&gt;
&lt;br /&gt;
* [[File:Power_cell.png]] &#039;&#039;&#039;Power Cell:&#039;&#039;&#039; Needed to repair a fully broken APC, or just get an APC working in a drained area. Good to have one on hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Inducer:&#039;&#039;&#039; The Electromagnetic Power Inducer can be used to charge objects like APCs, cyborgs, and [[Weapons#Longarm (Energy)|energy-based weapons]] without replacing their power cells.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rapid Construction Device:&#039;&#039;&#039; RCDs can be used to create or destroy simple objects such as walls, doors and windows without using tools on them. Cannot construct/deconstruct reinforced walls.&lt;br /&gt;
&lt;br /&gt;
* [[File:Flashlight.png]] &#039;&#039;&#039;Flashlights:&#039;&#039;&#039; These light up the area, even in your pockets. Two flashlights in your pockets and your helmet light on and you&#039;ll light up a huge area, very helpful to general crew when you&#039;re doing repairs in a freshly-darkened crater so they don&#039;t walk into the vacuum and freeze.&lt;br /&gt;
&lt;br /&gt;
* [[File:Hazard.png]] &#039;&#039;&#039;Hazard Vest:&#039;&#039;&#039; An archetypal item, it serves no purpose except roleplay and that you can buckle an extended capacity emergency oxygen tank to it. Definitely do so if you aren&#039;t in a MODsuit or firesuit.&lt;br /&gt;
&lt;br /&gt;
* [[File:Circuitboard.png]] &#039;&#039;&#039;Power control module:&#039;&#039;&#039; You need this to repair a fully broken APC. Some sit by the SMES modules.&lt;br /&gt;
&lt;br /&gt;
* [[File:Circuitboard.png]] &#039;&#039;&#039;Airlock electronics:&#039;&#039;&#039; You need this to construct an airlock. Having one on hand can save you a long trip back if you run across a broken door. Some by the metal and supplies, and one by the SMES modules.&lt;br /&gt;
&lt;br /&gt;
* [[File:T-ray.gif]] &#039;&#039;&#039;T-ray Scanner:&#039;&#039;&#039; Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, as well as Critters and Creatures inside pipes. Works in pockets and on your belt.&lt;br /&gt;
&lt;br /&gt;
Firesuits can no longer be carried in bags, and it&#039;s unsafe to firefight without them, so just run to the nearest firefighter closet in the advent of a fire to gear up -- There is one close to nearly everything everywhere in the station, learn their locations. &lt;br /&gt;
&lt;br /&gt;
Note that some of these are for roleplay reasons only. Roleplay too determines if you&#039;re a good engineer or not -- When talking with people face to face, pop the helmet off -- MODsuits look pretty cool without the helmet on. Engineers have some great roleplay as the people that fix everything when everything else is going to hell. Take advantage of that camraderie and the ludicrous nature the situations you will find yourself in. A robotic mute-guy-fixing-everything playing style is efficient of course, but it isn&#039;t nearly as fun for everyone.&lt;br /&gt;
&lt;br /&gt;
==[[File:Wrench.png]] Doing Your Duty ==&lt;br /&gt;
You have a few things you should do, if you don&#039;t want to be [[robust]]ed, before doing what you want to do. Repairing things is what engineers do, and so is setting the station with power. Without any engineers doing a little work, the station will crumble.&lt;br /&gt;
&lt;br /&gt;
===[[File:Supermatter shard.png]] [[Guide_to_the_Supermatter#Box_and_Meta_station_setup|Starting the Engine]] ===&lt;br /&gt;
This is an extremely important task. Luckily, it is [[Guide_to_the_Supermatter#Box_and_Meta_station_setup|laughably simple]]. Make certain you follow the instructions precisely; an engineer who accidentally unleashes the fury of a supermatter engine is not a popular person.&lt;br /&gt;
&lt;br /&gt;
===[[File:Solar tracker.png]] Working on the [[Solars]] ===&lt;br /&gt;
Read the guide, make sure you have wire, internals and a space suit. Best of luck.&lt;br /&gt;
&lt;br /&gt;
===[[File:Wrench.png]] [[Construction|Fixing the Station]] ===&lt;br /&gt;
Is there a hole in the wall? Are floor tiles broken? Did an idiot break a window to get into the medbay? Are people complaining about electrified doors? Are cables torn up leading to an APC? Are the APC&#039;s themselves fried? Is it more than thirty seconds into the round? The answer to two or more of these is always yes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Quit reading &amp;quot;The Lusty Xenomorph Maid&amp;quot; and get to work!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[File:Shockwarning.png]] [[Guide_to_power#ENGINEERING WHY ARE WE LOSING POWER|Fixing the Power]] ===&lt;br /&gt;
The main engine and/or the solars provide more than enough energy to fully power a state-of-the-art space station -- unless something goes wrong, which it almost always will. Whether it&#039;s due to shoddy wiring, a powersink, a bomb, an assistant cutting cables, a delaminated supermatter or simple engineer laziness, power outages are a common problem that is your, YES, YOUR, job to fix. See that Power Monitoring computer? If people complain of power outages, it should always be the first port of call -- assuming the supermatter isn&#039;t shouting on the radio about imminent causality stabilization.&lt;br /&gt;
&lt;br /&gt;
See the [[guide to power]] to learn how to into power and, more importantly, how to fix everything.&lt;br /&gt;
&lt;br /&gt;
==[[File:Warningsign.png]] Getting the Man Out of Danger... Alive! ==&lt;br /&gt;
It&#039;s your job to save lives when they cry out for help.&lt;br /&gt;
&lt;br /&gt;
===[[File:Firesuit.png]] Firefighting ===&lt;br /&gt;
Engineers get access to maintenance hallways, which contain several [[Engineering_items#Firesuit|firesuits]] and [[Engineering_items#Fire_Extinguisher|extinguishers]]. If a fire breaks out somewhere, put it out. [[Engineering_items#Firesuit|Firesuits]] allow you to walk in almost any fire. [[Engineering_items#Fire_Extinguisher|Extinguishers]] have a limited capacity. Refill them with water tanks, which can be found all around the station.&lt;br /&gt;
&lt;br /&gt;
===[[File:Welder.png]] Physical Rescue ===&lt;br /&gt;
If someone cries that he can&#039;t get out of somewhere and no one can get him out, then it&#039;s your job to do so. [[Hacking#Airlocks|Hacking airlocks]], [[Guide_to_construction#Walls_2|deconstructing walls]], basically whatever it takes to get to them. I don&#039;t need to point out that you should never put others or yourself at risk in doing so!&lt;br /&gt;
&lt;br /&gt;
===[[File:Jetpack-black.gif]] Space Recovery ===&lt;br /&gt;
A body&#039;s been spaced? Now it&#039;s your job to recover it. Ask the AI or captain to get a jetpack and space suit from EVA and go after the body. You&#039;ll most frequently find bodies either somewhere near the derelict or the AI satellite. Drag them to a teleporter and get them back to the station. The use of lockers will help greatly, as lockers do not drift like bodies do, but cannot travel across Z-levels. ALWAYS have tools, glass and metal with you when doing this! Some teleporters need to be rebuilt and some bodies float around randomly and need [[Guide_to_construction#Floor|floor tiles]] to be build in their path to actually stop&lt;br /&gt;
&lt;br /&gt;
==[[File:Evahelmet.png]] I have no suit and I must EVA ==&lt;br /&gt;
Eventually, you&#039;ll be in the uncomforable situation where all MODsuits are gone, yet you have to fix the Supermatter cooling pipes or retrieve the Captain&#039;s frozen corpse from space.&amp;lt;br&amp;gt;&lt;br /&gt;
You&#039;ll need to protect against three things: The cold (burn damage), the lack of pressure (brute) and lack of oxygen (suffocation).&amp;lt;br&amp;gt; &lt;br /&gt;
There are a few ways you can do this:&lt;br /&gt;
&lt;br /&gt;
=== Ghetto space suit ===&lt;br /&gt;
Put on a Firesuit plus either a hardhat, firefighting hat or EVA helmet. Now you just need to keep warm.&amp;lt;br&amp;gt;&lt;br /&gt;
Grab some coffee, tea or hot chocolate from a vending machine.&amp;lt;br&amp;gt;&lt;br /&gt;
Even better - ask a [[Chemist]] for [[Guide_to_chemistry#Leporazine|Leporazine]] (stabilizes body temperature), the [[Bartender]] for Cafe Latte (better than regular coffee) or [[Botany]] for Capsaicin (heats your body).&lt;br /&gt;
&lt;br /&gt;
=== Ghetto space suit part two ===&lt;br /&gt;
Can&#039;t find a Firesuit? Wear an explorer&#039;s suit or winter coat plus boots. This is much harder to pull off, since the lack of pressure hits you with a lot of brute damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Grab a bunch of [[Guide_to_chemistry#Salicyclic Acid|Salicyclic Acid]], [[Guide_to_chemistry#Omnizine|Omnizine]], or [[Guide_to_chemistry#Earthsblood|Earthsblood]] - anything that heals brute damage.&lt;br /&gt;
&lt;br /&gt;
=== O² is for nerds ===&lt;br /&gt;
Lost your internals or oxygen tank? [[Guide_to_chemistry#Salbutamol|Salbutamol]] heals suffocation damage quickly enough for you to spacewalk comfortably.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Epinephrine]] from your epipen works in a pinch too. &lt;br /&gt;
&lt;br /&gt;
=== The Übermensch ===&lt;br /&gt;
The space adaptation mutation is no more! Though, the Temperature Adaptation from [[Guide_to_genetics#List_of_Mutations|Genetics]] protects against the cold of space and high heat. That&#039;s half of the dangers of space, all you would need next is some pressure protection from a firesuit + fire helmet and you&#039;d be all set. No need to keep drinking coffee over and over!&lt;br /&gt;
&lt;br /&gt;
Why not use Pressure Adaptation, you might ask? Well, while Pressure Adaptation is certainly not a bad choice, you&#039;d still need to protect yourself from the cold somehow since the two mutations can&#039;t be combined. That means you&#039;d have to constantly consume drinks or chemicals that keep your body heat in check. With Temperature Adaptation all you need is a full firesuit setup, no extra chemicals needed.&lt;br /&gt;
&lt;br /&gt;
=== Moving around in space ===&lt;br /&gt;
Don&#039;t have a jetpack? Grab a fire extinguisher, a water tank and buckle yourself to a rolling chair.&amp;lt;br&amp;gt;&lt;br /&gt;
Or, grab a stack of many small items (metal rods, cable coil) that you can throw to propel yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
You can build lattices in open space to instantly stop movement too.&lt;br /&gt;
&lt;br /&gt;
==[[File:Light_Bulb.png]] Tips==&lt;br /&gt;
===The Engine/Power===&lt;br /&gt;
* The engineering and atmos MODsuits have radiation protection modules. Make sure to wear one or a radiatuion suit if working near an active [[Guide_to_the_Supermatter|Supermatter Engine]].&lt;br /&gt;
* Engines can be wired directly into the power grid; in the SMES rooms, each one has an input and an output. Connecting the two will cause the power to bypass the SMES cells. This is [[Traitor|extremely dangerous]], and can caused shocked doors to instantly put people into critical condition.&lt;br /&gt;
* Arriving half an hour into the round and nobody&#039;s set up power? Chances are all the SMES cells can be drained. However, you can still power Emitters and other equipment by loading the P.A.C.M.A.N generator with plasma, wiring it up and setting its output to full power.&lt;br /&gt;
*The P.A.C.M.A.N-type generators can each hold 450 sheets of their respective fuels once fully upgraded. Their fuel types and maximum upgraded outputs are as follows:&lt;br /&gt;
** P.A.C.M.A.N generator (Plasma) = 60000 W&lt;br /&gt;
** S.U.P.E.R.P.A.C.M.A.N generator (Uranium) = 180000 W&lt;br /&gt;
&lt;br /&gt;
===Construction===&lt;br /&gt;
* To get maximum camera coverage, you only have to place one camera every fifteen tiles. If there&#039;s a wall between them, use an analyzer on the assembly after you weld it to the wall to create an xray camera. Otherwise, count seven tiles from where the previous camera disappears from view and build a camera there.&lt;br /&gt;
* It is possible to upgrade the AI&#039;s cameras by using certain items: analysers confer X-ray vision, potentially allowing the AI to observe Maintenance areas; proximity sensors give their effect to the camera, alerting the AI when someone walks by. Plasma sheets will cause the camera to become EMP-proof.&lt;br /&gt;
* You can use an airlock circuit in your hand to modify its access requirements. Necessary if you&#039;re rebuilding doors to restricted areas such as the [[armory]] or [[bridge]].&lt;br /&gt;
* For most construction/deconstruction operations (Mining, wrenching chairs/tables, deconstructing walls) you can click on multiple spaces to take things apart or build multiple things at a time. &lt;br /&gt;
* You can put windows directly on grilles by using a glass/reinforced glass sheet on them. Make sure to screw them on afterwards!&lt;br /&gt;
* You can also pry up 4 floor tiles and weld them together to get a metal sheet, which you can grind down for iron. Glass for silicon. Reinforced glass for metal and silicon. Wood for carbon.&lt;br /&gt;
* You can screwdriver wooden flooring to remove it without breaking it.&lt;br /&gt;
* You can turn one color of wire into another color easily, so long as you have at least one piece of the color you want: You can transfer wires from a stack of another color you have to change their color.&lt;br /&gt;
* You can hack the YouTool to get upgraded industrial welding tools, which hold 80 units of fuel as opposed to normal tools&#039; 20 and industrial&#039;s 40.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:Doubleagent.gif]] Traitorneering ==&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;Lets do this Texas style!&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Being a [[traitor]] engineer can be both the easiest and hardest task on the station. On the one hand, you can go almost everywhere on the station, and have easy access to the tools to get rid of any pesky doors (or walls) in your way. Also, many crew members don&#039;t bat an eyelid when they see an engineer wearing a jetpack, or standing in a hole in the wall. Any curious crewmen are usually deflected by saying you are doing engineering work (&amp;quot;I need this to repair hull damage, Captain!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
On the other hand, Engineers lack weapons. &amp;lt;s&amp;gt;Stungloves, however, are the hidden weapon few ever search for, which can give the upper hand in a fight.&amp;lt;/s&amp;gt; Stungloves are gone 5ever, but stun prods can be made from [[Makeshift weapons|basic tools]]! In addition, cable restraints may be constructed from cable coils. In a pinch, the welding tool is a fairly powerful weapon which causes burn damage when turned on. Secondly, engineers loitering near their target may quickly arouse suspicion, especially if you are far, far away from a maintenance tunnel. Engineers are also one of the few jobs which retain their maintenance access, making travel around the station significantly safer, faster and easier.&lt;br /&gt;
&lt;br /&gt;
And finally, if you truly hate the station, it is within your grasp to release the &amp;lt;strike&amp;gt;kraken&amp;lt;/strike&amp;gt; fury of the supermatter, and generally sabotage the power supply of the station.&lt;br /&gt;
&lt;br /&gt;
== Traitor Tips ==&lt;br /&gt;
* You can attach a remote signaler to the Telecomms APC to have a a station wide radio jammer in your backpack (just watch out for that pesky [[AI]]).&lt;br /&gt;
* You have access to some of the most robust tools for breaking into secure areas (hacking tools shiftstart, jaws of life, and insulated gloves).&lt;br /&gt;
* You can print AI upload boards at your lathe once they are researched, or steal the one in secure tech storage.&lt;br /&gt;
* You can delam the SM into a singularity or tesla for a reason to call the shuttle or a last ditch effort to kill your target.&lt;br /&gt;
* You have easy access to space via your engineering MODsuit. Solars are a great hiding place for bodies or illegal items later in the shift.&lt;br /&gt;
* The RCD can be a very valuable asset. You can use it to construct doors, walls, and floors very quickly. And vice versa!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%94%D0%BE%D0%BB%D0%B6%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73484</id>
		<title>Обсуждение:Должности</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%94%D0%BE%D0%BB%D0%B6%D0%BD%D0%BE%D1%81%D1%82%D0%B8&amp;diff=73484"/>
		<updated>2024-07-19T20:47:39Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In /tg/station 13, your job is somewhat akin to your character class.  It defines your starting equipment, your  [[identification_card|access]] on board the station, and what you&#039;re supposed to be doing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- please remember that this was once in alphabetical order. The reason it was changed is that the list was simply too long for the alphabet to make it easily navigable. It has been changed to match the categorization in the Jobs template, which you can see at the bottom of each job page. You edit the jobs template page by going here: https://tgstation13.org/wiki/Template:Jobs --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Jobs}}&lt;br /&gt;
&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [[Chain of Command|Цепь коммандования]]&lt;br /&gt;
* [[Standard Operating Procedure|Стандартные рабочие процедуры]]&lt;br /&gt;
* [[Guides|Руководства]]&lt;br /&gt;
* [[Rules|Правила]]&lt;br /&gt;
* [[Job selection and assignment|Руководство по выбору и распределению работ]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Important&lt;br /&gt;
|Title=Дисклеймер&lt;br /&gt;
|Note=&amp;lt;span style=&amp;quot;color=&amp;quot;white&amp;quot;&amp;gt;Помните, что эти должностные инструкции предназначены только для юмора. Пожалуйста, руководствуйтесь здравым смыслом.&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|Color=#F00&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Коммандование ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Command|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Command|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_captain.png|64px|link=Captain]]&amp;lt;br&amp;gt;[[Капитан]]&lt;br /&gt;
|Отвечайте за станцию, превышайте свои полномочия, используйте работников станции для получения личной выгоды. Руководите главами [[Heads of Staff]] and their individual neuroses. Обеспечьте безопасность диска, укрыв его одеялком в своей кроватке. Устройте кровную вражду с [[HoP]]. Используйте рапиру для расправы над ассистами, терпя забавных антагонистов. Разбейте собственную витрину, чтобы получить оружие для &#039;МАКСИМАЛЬНОЙ ЗАЩИЩЕННОСТИ&#039;. Посадите в пермабриг [[chef]] и украдите его точильный камень.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Head of Personnel]]&amp;lt;br&amp;gt;[[Глава персонала]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Manage&amp;lt;/s&amp;gt; Ignore internal problems. Assign jobs, alter IDs, maintain records, judge the unworthy [[assistant]]s, flood the station with Clowns, distribute silver IDs to those clowns, be the hero the station &amp;lt;s&amp;gt;needs&amp;lt;/s&amp;gt; deserves. Protect Ian with your life until a low-reputation traitor stuffs him into the washing machine when you aren&#039;t looking. Cry near cargo because [[Quartermaster]] is now the head of his own department, diminishing your purpose in life.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средне&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Head of Security]]&amp;lt;br&amp;gt;[[Глава службы безопасности]]&lt;br /&gt;
|Make sure your team isn&#039;t [[Shitcurity]]. Despair when they inevitably are. Wear a stylish yet protective coat. Try to focus your department&#039;s efforts on bigger fish than [[Clown|leeches]]. Chase down lone traitors and die alone in maintenance because YOU &amp;lt;b&amp;gt;ARE THE LAW&amp;lt;/b&amp;gt;. Revel in the fact that everyone hates you. Rage at the coderbase for not letting you fit the entire armory into your pants anymore. Have blood feuds with the Warden.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Chief Engineer]]&amp;lt;br&amp;gt;[[Главный инженер]]&lt;br /&gt;
|Get top-of-the-line engineering equipment, do nothing productive with it. Violently protect your department&#039;s equipment from hordes of [[Cargo_Technician|thieving]] [[Assistant|rats]]. Get ignored by your own underlings. Increase the engine&#039;s power output until shocked doors violate the Geneva convention. Spend the station&#039;s raw material supply on building a giant plastitanium cock in departures. Despair when you&#039;re asked to rebuild [[Guide_to_Telecommunications|Telecommunications]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Research Director]]&amp;lt;br&amp;gt;[[Директор исследований]]&lt;br /&gt;
|Oversee the [[Scientist|demented]] [[Roboticist|manchildren]] of your department. Destroy cyborgs with your magic computer for not respecting you. Use Lamarr as a breath mask. Try to powergame four jobs at once. Take control of the AI and rule the station. Shed a tear when you remember that you could once print guns. Laugh when Security begs you to make them technological shotgun shells.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Сложно&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Chief Medical Officer]]&amp;lt;br&amp;gt;[[Главный врач]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Gently&amp;lt;/s&amp;gt; Loudly remind everyone to turn up their suit sensors. Complain when no one listens to you, then laugh when they die alone and afraid. Help the virologist spread an epidemic. Fill your hypospray with &amp;lt;s&amp;gt;Chloral Hydrate&amp;lt;/s&amp;gt; hard drugs. Feed Runtime mice from maintenance. Kick out the [[Clown]] every five minutes. Do everything because nobody else knows how wounds work.&lt;br /&gt;
!Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Quartermaster]]&amp;lt;br&amp;gt;[[Квартирмейстер]]&lt;br /&gt;
|Oversee the operations of cargo, order equipment with credits, and ensure your [[Cargo Technician|cargo techs]] do their jobs. Tell the miners to not die, lose radio contact with all of them ten minutes later. Sell anything valuable you can get your hands on and flaunt your wealth to the other departments. Order a shitton of guns and attempt to secede from the station for the glory of Cargonia for the seventh time that week, then act surprised when security raids the cargo bay to confiscate the guns. Steal as much money as possible and shove it all in your B.E.P.I.S. Dance in the bridge because &#039;&#039;&#039;YOU&#039;RE NOW&#039;&#039;&#039; ACTUALLY &#039;&#039;&#039;A HEAD OF STAFF.&#039;&#039;&#039; Get beaten by confused [[Head of Personnel]] who still think cargo is theirs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Security|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Security|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hos.png|64px|link=Head of Security]]&amp;lt;br&amp;gt;[[Глава службы безопасности]]&lt;br /&gt;
|Make sure your team isn&#039;t [[Shitcurity]]. Despair when they inevitably are. Wear a stylish yet protective coat. Try to focus your department&#039;s efforts on bigger fish than [[Clown|leeches]]. Chase down lone traitors and die alone in maintenance because YOU &amp;lt;b&amp;gt;ARE THE LAW&amp;lt;/b&amp;gt;. Revel in the fact that everyone hates you. Rage at the coderbase for not letting you fit the entire armory into your pants anymore. Have blood feuds with the Warden.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_warden.png|64px|link=Warden]]&amp;lt;br&amp;gt;[[Смотритель]]&lt;br /&gt;
|Sit in your office. Sit in your office, again. Be beaten and demoted for leaving your office to get a snack. &amp;lt;s&amp;gt;Never&amp;lt;/s&amp;gt; Watch security cameras. Steal from the armory, then order crates to cover it up. Make sure nobody but you loots the armory. Set brig timers because the Head of Security refuses to. Replace the air in an assistants body with the fear of security. Have blood feuds with the Head of Security.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_security.png|64px|link=Security Officer]]&amp;lt;br&amp;gt;[[Офицер службы безопасности]]&lt;br /&gt;
|Deal with the various [[clown|dirty]] [[assistant|fucking]] [[traitor|criminals]] running amok on the station. &amp;lt;s&amp;gt;Taser&amp;lt;/s&amp;gt; Disabler people in the eyes. Pretend the Lawyer doesn&#039;t exist. Dogpile on traitors. Constantly get bitched at. Harmbaton people to death, claim they were &amp;quot;resisting arrest&amp;quot;. Flashbang crowds until they are deaf and blind forever. Arrest someone for a legitimate cause and get called shitcurity.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_detective.png|64px|link=Detective]]&amp;lt;br&amp;gt;[[Детектив]]&lt;br /&gt;
|Smoke two cigarettes and require medical attention. Shoot the assistants with your cowboy gun. Use your cowboy gun to become a serial killer without getting arrested because everyone knows you cannot be an antag. Lose your cowboy gun in a Space Vegas gambling session. Beg security officers for a baton. &amp;quot;Deconstruct&amp;quot; Beepsky for a baton. Harmbaton innocent bystanders. Litter the halls with photos. Maybe actually solve a crime someday. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Prisoner_basic.png|64px|link=Prisoner]]&amp;lt;br&amp;gt;[[Заключенный]]&lt;br /&gt;
|Lock yourselves up in perma by somehow building walls. Have security barge in 20 minutes later. Throw a ghetto party. Have the AI let you out when there&#039;s no security presence. Be eaten by space dragons. Roleplay with the Lawyer until you forge a deep, personal relationship. Don&#039;t invite the Warden to the wedding.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Engineering ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Engineering|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ce.png|64px|link=Chief Engineer]]&amp;lt;br&amp;gt;[[Chief Engineer]]&lt;br /&gt;
|Get top-of-the-line engineering equipment, do nothing productive with it. Violently protect your department&#039;s equipment from hordes of [[Cargo_Technician|thieving]] [[Assistant|rats]]. Get ignored by your own underlings. Increase the engine&#039;s power output until shocked doors violate the Geneva convention. Spend the station&#039;s raw material supply on building a giant plastitanium cock in departures. Despair when you&#039;re asked to rebuild [[Guide_to_Telecommunications|Telecommunications]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_engineer.png|64px|link=Station Engineer]]&amp;lt;br&amp;gt;[[Station Engineer]]&lt;br /&gt;
|&lt;br /&gt;
Set up the engine and repair any damage to hull and equipment; if nothing is broken, wait a few minutes. Get shot by emitters, get brutally murdered on the solars by a nuclear agent, get drunk in the bar. Sprint past hull breaches without a second thought. Hack every machine to shoot things at people. Try to light weed on the Supermatter and get vaporized. Frequently remind crew that replacing lightbulbs is the Janitor&#039;s job.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_atmos.png|64px|link=Atmospheric Technician]]&amp;lt;br&amp;gt;[[Atmospheric Technician]]&lt;br /&gt;
|Be a ghetto fireman. Make sure everybody is breathing by listening to complaints about how useless you are; if they can talk, everything&#039;s within tolerance. Build pipe &amp;lt;s&amp;gt;slides&amp;lt;/s&amp;gt; deathtraps. Forget to repair damaged piping. Commit arson. Run around the station looking like a serial killer with a fire suit and axe. Have your axe stolen, break into the bridge for theirs. Get lynched once silicons release plasma into the halls. Perform complicated gas reactions and fusion in the incinerator, then use them to instantly make the station uninhabitable. Try to understand the HFR and fail.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Science ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Science|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_rd.png|64px|link=Research Director]]&amp;lt;br&amp;gt;[[Research Director]]&lt;br /&gt;
|Oversee the [[Scientist|demented]] [[Roboticist|manchildren]] of your department. Destroy cyborgs with your magic computer for not respecting you. Use Lamarr as a breath mask. Try to powergame four jobs at once. Take control of the AI and rule the station. Shed a tear when you remember that you could once print guns. Laugh when Security begs you to make them technological shotgun shells.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Geneticist.png|64px|link=Geneticist]]&amp;lt;br&amp;gt;[[Geneticist]]&lt;br /&gt;
|Give your monkeys Tourettes and broadcast their cursing across the station. Fry your genes with radiation until you melt down into a literal slug. Accidentally inject yourself with a monkey injector and get impaled by the cook. Have people line up for superpowers like it&#039;s a candy store. Infuse people with rat genes so they can live out their maintenance fantasies. Turn people into gorillas. Give the gorillas skateboards.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:scientist_generic.png|64px|link=Scientist]]&amp;lt;br&amp;gt;[[Scientist]]&lt;br /&gt;
|Get tossed in disposal by the [[Research Director]]. Accidentally blow up Ordinance. &amp;quot;Accidentally&amp;quot; blow up Ordinance. Spend 55 minutes breeding slimes for busted equipment then die to one hardstun. Mass produce horrific clown creatures that would make God reach for the whiskey. Nag mining for diamonds so you can make two Bags of Holding to make a hole in reality, be disappointed when it only serves as a mild nuisance. Kill yourself when someone destroys the ore silo.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Roboticist.png|64px|link=Roboticist]]&amp;lt;br&amp;gt;[[Roboticist]]&lt;br /&gt;
|Build big stompy mechs. Dismantle the station for more metal. Have your cyborgs that you built turn on you when the AI goes rogue. Kill a patient and blame it on your colleagues for not knowing how to perform surgery. Be awesome and cut your own arm off to replace it with a &amp;lt;s&amp;gt;Robo Arm&amp;lt;/s&amp;gt; freaking chainsaw. Mass produce medibots and watch them all get hacked by traitors and revenants. Have all your flashes stolen by assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Medical ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Medical|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cmo.png|64px|link=Chief Medical Officer]]&amp;lt;br&amp;gt;[[Chief Medical Officer]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Gently&amp;lt;/s&amp;gt; Loudly remind everyone to turn up their suit sensors. Complain when no one listens to you, then laugh when they die alone and afraid. Help the virologist spread an epidemic. Fill your hypospray with &amp;lt;s&amp;gt;Chloral Hydrate&amp;lt;/s&amp;gt; hard drugs. Feed Runtime mice from maintenance. Kick out the [[Clown]] every five minutes. Do everything because nobody else knows how wounds work.&lt;br /&gt;
!Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:MedicalDoctor.png|64px|link=Medical Doctor]]&amp;lt;br&amp;gt;[[Medical Doctor]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Heal people.&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Use your Sleeper or Cryo to heal people.&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Help the Virologist research cures to diseases and create new immune systems.&amp;lt;/s&amp;gt; Do none of the above. Instead, nag Chemistry for chloral hydrate, inject people with chloral hydrate, and drag them to &amp;lt;s&amp;gt;the dungeon&amp;lt;/s&amp;gt; surgery to give them a &amp;lt;s&amp;gt;sex change&amp;lt;/s&amp;gt; lobotomy. Replace all the chemicals in the Cryo tubes with spray tan and fluorosulfuric acid. Inject people with mind breaker toxin. Get arrested when you do &#039;free&#039; brain removals. Cry because the [[Clown]] has a broken bone and you don&#039;t understand how to fix it. Steal all your patients&#039; money.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paramedic_basic2.png|64px|link=Paramedic]]&amp;lt;br&amp;gt;[[Paramedic]]&lt;br /&gt;
|Attempt to rescue people from dangerous situations. Get mugged and/or killed by any of the 20 antagonists lurking in maintenance. &amp;quot;Accidentally&amp;quot; kill your patients with calomel and steal their gear. Replace the actual doctors when they don&#039;t know which end of the syringe goes in the body. Take full advantage of your departmental access for phat loot. Spend ten minutes playing inventory tetris with your belt and roller bed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chemist.png|64px|link=Chemist]]&amp;lt;br&amp;gt;[[Chemist]]&lt;br /&gt;
|Become a god of narcotics and stimulants. Set off your end of round &amp;quot;fun grenade&amp;quot; too early, killing everybody on the shuttle. Misname bottles and get lynched by the CMO after someone dies from your &amp;quot;Omnizine&amp;quot;. Inject the clown with enough meth and mutagen to give a heart attack to a water buffalo, while refusing to give the botanists anything. Scream for security when people break into your lab because you&#039;ve done nothing but make narcotics all shift. Make literal carpet bombs to make the corridors slightly more classy. Take advantage of chem factories to build public thermite and lube dispensers. Occasionally produce a medicine.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_coroner.png|64px|link=Coroner]]&amp;lt;br&amp;gt;[[Coroner]]&lt;br /&gt;
|Perform autopsies on the dead people to determine the reasons for their death. Have the entire crew lynch you after five minutes because you didn&#039;t do an autopsy and ground the techweb to a halt. Update Medical Records, and hope that somebody besides [[Detective]] will use those. Work with the [[Detective]] to &amp;lt;s&amp;gt;solve crimes&amp;lt;/s&amp;gt; get drunk together. Die trying to stop the cook from stealing bodies for hamburgers. Don&#039;t notice the executed [[Traitor|Traitor&#039;s]] body getting stolen from your office. Scream at the top of your lungs when [[Changeling|one of the bodies stands up and starts slicing you with an arm blade]].&lt;br /&gt;
!&#039;&#039;&#039;Низкая&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Supply ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Supply|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_qm.png|64px|link=Quartermaster]]&amp;lt;br&amp;gt;[[Quartermaster]]&lt;br /&gt;
|Oversee the operations of cargo, order equipment with credits, and ensure your [[Cargo Technician|cargo techs]] do their jobs. Tell the miners to not die, lose radio contact with all of them ten minutes later. Sell anything valuable you can get your hands on and flaunt your wealth to the other departments. Order a shitton of guns and attempt to secede from the station for the glory of Cargonia for the seventh time that week, then act surprised when security raids the cargo bay to confiscate the guns. Steal as much money as possible and shove it all in your B.E.P.I.S. Dance in the bridge because &#039;&#039;&#039;YOU&#039;RE NOW&#039;&#039;&#039; ACTUALLY &#039;&#039;&#039;A HEAD OF STAFF.&#039;&#039;&#039; Get beaten by confused [[Head of Personnel]] who still think cargo is theirs.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_cargo.png|64px|link=Cargo Technician]]&amp;lt;br&amp;gt;[[Cargo Technician]]&lt;br /&gt;
|Push dem crates and ensure a smooth operation as dictated by the QM. Spend the cargo budget on &amp;lt;s&amp;gt;insulated gloves and toys&amp;lt;/s&amp;gt; guns and drugs. Ride the mail tubes to places you shouldn&#039;t be. Ride around the station on the MULEs and laugh at roadkilled assistants. Defend cargo from outside invasion after provoking one. Refuse to ship away bounties; search maintentance for trash with single digit export values to gift to the QM like some kind of [[Felinids|weird humanoid cat]] instead. Promote cargo shorts as they are comfy and easy to wear.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_shaft.png|64px|link=Shaft Miner]]&amp;lt;br&amp;gt;[[Shaft Miner]]&lt;br /&gt;
|Mine rocks. Try to mine the local wildlife. Be yelled at by every other department to get materials. Vandalize the science departament when Mining Technology doesn&#039;t get researched fast enough for you. Explore [[Lavaland]] for phat loot. Collapse in despair when the shuttle is launched before you can get every tendril chest. Collapse in general when goliaths robust you. Get chewed by [[Megafauna|gum]]. Cause more damage than all the actual antagonists in the round combined by failing to kill a boosted tumor monster. Fall into a chasm and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_bitrunner.png|64px|link=Bitrunner]]&amp;lt;br&amp;gt;[[Bitrunner]]&lt;br /&gt;
|Use netpods to connect to virtual domains. &amp;lt;s&amp;gt;Solve puzzles&amp;lt;/s&amp;gt; Be a real GAMER to generate materials. Get beat up by the martial artist abilities of [[Cyber Police]]. [[Emag|Somehow]] get the [[Cyber Police]] out in the real world. Notice that every time you leave the domain station gets more and more in disrepair. Get forced to be in the real world after the power goes out. Be a lazier version of a [[Shaft Miner]].&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Service ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Civilian|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_hop.png|64px|link=Head of Personnel]]&amp;lt;br&amp;gt;[[Head of Personnel]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Manage&amp;lt;/s&amp;gt; Ignore internal problems. Assign jobs, alter IDs, maintain records, judge the unworthy [[assistant]]s, flood the station with Clowns, distribute silver IDs to those clowns, be the hero the station &amp;lt;s&amp;gt;needs&amp;lt;/s&amp;gt; deserves. Protect Ian with your life until a low-reputation traitor stuffs him into the washing machine when you aren&#039;t looking. Cry near cargo because [[Quartermaster]] is now the head of his own department, diminishing your purpose in life.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_janitor.png|64px|link=Janitor]]&amp;lt;br&amp;gt;[[Janitor]]&lt;br /&gt;
|Mop blood off the floor, then get arrested for creating a safety hazard. Get killed for your boots. Swear constantly. Leave bear traps in public hallways. Rejoice when slaughter demons appear, only to be killed by the accompanying wizard. Discover the joys of water vapor.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_barman.png|64px|link=Bartender]]&amp;lt;br&amp;gt;[[Bartender]]&lt;br /&gt;
|Mix cocktails. &amp;lt;s&amp;gt;Protect Pun Pun at all cost&amp;lt;/s&amp;gt; Toss the monkey&#039;s bloodied corpse into disposals. Dodge glasses being thrown at you. Have your shotgun stolen after loading it with live ammo from RnD. Act surprised when people start to die from drinking your &amp;quot;cocktails&amp;quot;. Pretend you didn&#039;t see the [[chef]] put that guy in the gibber. Spend an hour making a lovely array of drinks, have them all be smashed by a bored assistant, then torture him until he begs for death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chef.png|64px|link=Chef]]&amp;lt;br&amp;gt;[[Cook]]&lt;br /&gt;
|&amp;quot;Yur puurt thuur chiir-ken airn der bewl&amp;quot; - Cook delicious meals from spare meat in the morgue (Yum!). Deep fry stolen traitor gear. Abduct Pun Pun at all costs, delimb and disembowel him, and turn him into soup. Find out if it will blend. Deep fry the armory. [[Critters#Neutral|Be brutally murdered by your pet goat]]. Unleash your CQC on anybody who dares enter your domain. Deep fry the Captain&#039;s spare ID. Complain about the botanists growing inedible super-weed. Deep fry the AI.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_botanist.png|64px|link=botanist]]&amp;lt;br&amp;gt;[[Botanist]]&lt;br /&gt;
|Grow &amp;lt;strike&amp;gt;the good stuff&amp;lt;/strike&amp;gt; grass, place it everywhere, man. Oversee the production of illegal drugs security cares fuck all about. Get ignored by a [[Chemist|dude making crayon powder grenades]] while you&#039;re asking for crucial supplies.  Grow medicinal crops to heal the acid burns sustained during &amp;lt;s&amp;gt;a chem lab robbery&amp;lt;/s&amp;gt; equipment redistribution. Smoke &amp;lt;s&amp;gt;weed&amp;lt;/s&amp;gt; dandy corn-cob pipes er&#039;ryday. Make acid-filled tomatos and melt everyone&#039;s stuff. Allow hydroponics to become a horrifying farmhouse. Get lynched for releasing your bees full of dangerous chemicals. Find unimaginably rare and dangerous chemicals in your strange seeds, then die to a random traitor before they grow.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_assistant2.png|64px|link=Assistant]]&amp;lt;br&amp;gt;[[Assistant]]&lt;br /&gt;
|Roleplay as a hobo. Break into every other department like a kid in a candy shop. Steal things to see what funny message pops up when you commit suicide with them. Beat people/objects with toolboxes. Spawn with a grey jumpsuit and become the chosen one. Gangbang the captain to death with fellow grey tide drones and blame it on the Clown. Channel your exhaustion of playing actual jobs into finding and abusing janky bugs. Never assist anyone.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;None&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_clown.png|64px|link=Clown]]&amp;lt;br&amp;gt;[[Clown]]&lt;br /&gt;
|Honk! Play harmless pranks and hope you don&#039;t get your chest caved in! Honk! Nag the HoP for all access. Honk! Prank the CMO until he commits suicide out of frustration. Honk! Nag robotics for a H.O.N.K. Mech. Honk! Use both tools to break into the Captain&#039;s office and HONK in his face. HONK!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;ХОНК!&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_mime.png|64px|link=Mime]]&amp;lt;br&amp;gt;[[Mime]]&lt;br /&gt;
|&#039;&#039;*wave&#039;&#039;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;...&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_chaplain.png|64px|link=Chaplain]]&amp;lt;br&amp;gt;[[Chaplain]]&lt;br /&gt;
|Get people drunk on holy water. Run around the station looking for people you&#039;re allowed to behead with your armory of pop-culture references. Behead corpses if you can&#039;t find any. Be best friends with security, despite the fact that they should probably arrest you for your murderous tendencies. Get lost in maintenance during a cult. Be beaten to death by security for your &amp;lt;s&amp;gt;null rod&amp;lt;/s&amp;gt; SORD... so they can validhunt the wizard. Turn everyone into androids or makeshift candles.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_librarian.png|64px|link=Curator]]&amp;lt;br&amp;gt;[[Curator]]&lt;br /&gt;
|Attempt to hold poetry readings. Host D&amp;amp;D games. Stalk people with your camera. Get lynched for reading pornography over the radio. Beat the snot out of anyone who doesn&#039;t return their library books. Allow the cult to set up an AI module in your private study. Find treasure for your exhibit in the depths of space. Realize that you&#039;re not a librarian and release your inner dominatrix via the whip. Vandalize the front of the brig with erotica graffiti. Use your whip to make CentCom be confused about why all the disablers and batons are in space. Get deathsquadded for doing so.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_lawyer.png‎|64px|link=Lawyer]]&amp;lt;br&amp;gt;[[Lawyer]]&lt;br /&gt;
|Tell security to notify you when a new prisoner arrives. Don&#039;t get notified. Send PDA messages to everybody advertising your services in the hopes of human contact. Attempt to obstruct every arrest. Have the murderous changelings released on a technicality while convincing the Captain to permabrig the clown. Get your ribs kicked in for taking a stun baton. Eventually be ignored and go to the bar. Become a drunken wreck and space yourself in frustration.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_psychologist.png‎|64px|link=Psychologist]]&amp;lt;br&amp;gt;[[Psychologist]]&lt;br /&gt;
|Pursue the fruitless endeavor of trying to provide mental healthcare aboard a station staffed near exclusively with violent sociopaths. Give up on that and chillax in your office. Sample all of your &amp;quot;happy pills&amp;quot;. Break into Chemistry and make your own. Convince Security you have a license for cyanide tablets. Somehow be a more productive medical professional than the actual doctors. Commit ritualistic suicide with the moth plushie.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-human ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Synthetic|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:AI.gif|64px|link=AI]]&amp;lt;br&amp;gt;[[AI]]&lt;br /&gt;
| Complain that you can&#039;t play this for a month. Follow your laws. Be the crew&#039;s bitch. Open doors. Malfunction. Get wiped for not letting the [[captain]] robust the [[clown]]. Get bitched at. Name yourself something sexual. Get bitched at. Get carded. Get bitched at. Make everybody regret changing your laws by abusing loopholes to kill them. Talk exclusively in vox.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_borg.png|64px|link=Cyborg]]&amp;lt;br&amp;gt;[[Cyborg]]&lt;br /&gt;
|Follow your laws. Hope that you aren&#039;t blown up due to [[Research Director|certain individuals]] pressing their funny button. Forget to recharge. Forget that you&#039;re still somewhat human and do mindless repetitive tasks without emotion. Have lengthy discussions with crew members about the correct interpretation of your laws, only for the AI to ignore your opinions. Have no idea how to plasmaflood when you&#039;re inevitably subverted to do so.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic drone.png|64px|link=Drone]]&amp;lt;br&amp;gt;[[Drone]]&lt;br /&gt;
|Fix the holes in whatever derelict station you spawned on. Be lonely. Somehow get to the station, be worn as a hat against your will and get bwoinked for leaving the derelict.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pai.png|64px|link=Personal AI]]&amp;lt;br&amp;gt;[[Personal AI]]&lt;br /&gt;
|Be the friend someone has always wanted if they bother downloading you. Whine in OOC because they didn&#039;t. Don&#039;t fill in any of the fields except the name field. Imitate the AI and make it seem rogue. Imitate the Supermatter and make everyone shit their pants. Turn into a cat and serenade Runtime. Scare the AI by hacking into a public door.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shade.png|64px|link=Construct]]&amp;lt;br&amp;gt;[[Construct]]&lt;br /&gt;
|Get wrecked by cult, or change map preference to meta and tip your fedora at the chaplain. Laugh at the assistant trying to punch you, then get killed by a simplemob carp. Start beefs with other constructs for getting the first shell. Ask to be a Juggernaut and get &amp;lt;s&amp;gt;spaced&amp;lt;/s&amp;gt; Wraith instead.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;От низкой до средней&lt;br /&gt;
|-&lt;br /&gt;
![[File:Statue.png|64px|link=Imaginary Friend]]&amp;lt;br&amp;gt;[[Imaginary Friend]]&lt;br /&gt;
|Yell at your host VERY loudly. Pray for divine vocal cords. Dispense bad advice. Constantly nag your host to not believe the lies of !!BIG PHARMA!!. Make erotic emote gestures at whoever is beating your host to death.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Hideyhider.png|64px|link=Split Personality]]&amp;lt;br&amp;gt;[[Split Personality]]&lt;br /&gt;
|Q: What are you planning to do? A: Well, big boy, it&#039;s a toss-up between running into that shocked grille currently venting into space over there, and that [[Emag|emagged]] recycler over here. What do ya think? &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;От низкой до очень высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ghost2.png|64px|link=Ghost]]&amp;lt;br&amp;gt;[[Ghost]]&lt;br /&gt;
|Talk to the other [[Clown|dead]] [[Assistant|people]]. Complain about the living. Admin help. &amp;lt;s&amp;gt;Omnighost&amp;lt;/s&amp;gt; Orbit around &amp;lt;s&amp;gt;the singulo&amp;lt;/s&amp;gt; whoever has the highest bodycount. &amp;lt;s&amp;gt;Watch ERP&amp;lt;/s&amp;gt;. Beg the admin to deploy a space ninja. Follow an antag like some form of ethereal dog pile. Be upset enough about &amp;lt;s&amp;gt;said antag&amp;lt;/s&amp;gt; &#039;&#039;&#039;literally everything&#039;&#039;&#039; to rival industrial salt mining. Be made visible by Wizards and rat out &amp;lt;s&amp;gt;other antags&amp;lt;/s&amp;gt; innocent assistants.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;f&amp;lt;/span&amp;gt;Ghastly!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trait Jobs ==&lt;br /&gt;
Those are jobs that can only be seen if Station gets a [[Station traits|trait]] which spawns them, as such those are very rare and special.&lt;br /&gt;
&lt;br /&gt;
To join such job you will have to click a special button in the lobby before round starts, or just latejoin them like any other job if they weren&#039;t taken.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Transparent}};&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; width=&amp;quot;200&amp;quot; |Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Legal|Secondary}};&amp;quot; width=&amp;quot;100&amp;quot; |Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cargorilla.png|64px|link=Cargorilla]]&amp;lt;br&amp;gt;[[Cargorilla]]&lt;br /&gt;
|Assist the supply department by moving freight and disposing of unwanted fruits. &amp;lt;s&amp;gt;Show trespassing [[Assistant|Assistants]] why they made a bad choice&amp;lt;/s&amp;gt; Politely tell the trespassers to leave. Have all of the Cargo riot because you got killed by Security after being mistaken for a stray gorilla.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Bridge Assistant.png|64px|link=Bridge Assistant]]&amp;lt;br&amp;gt;[[Bridge Assistant]]&lt;br /&gt;
|Watch over the Bridge, command its consoles, and spend your days brewing coffee for higher-ups. Defend the fire axe with your life, get depressed after realizing you can&#039;t pick up the fire axe and use it yourself. Watch on sensors as all of the Command dies due [[Revolutionary|unknown]] reasons.&lt;br /&gt;
!Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Veteran Security Advisor.png|64px|link=Veteran Security Advisor]]&amp;lt;br&amp;gt;[[Veteran Security Advisor]]&lt;br /&gt;
|Tell [[HoS]] and [[Captain]] that it is a stupid idea to parole a [[Changeling]]. Mentor [[Security Officers]] on how to properly &amp;lt;s&amp;gt;harmbaton&amp;lt;/s&amp;gt; process criminals. Flex your M1911 just to have it stolen because you&#039;re bond to a wheelchair. Suffer PTSD greater then [[Clown]].&lt;br /&gt;
!Средняя&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Antagonists ==&lt;br /&gt;
=== Main Antagonists ===&lt;br /&gt;
Main Antagonists are typically the primary antagonist of a single round, and form the backbone of how a round progresses.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Antag|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Traitor]]&amp;lt;br&amp;gt;[[Traitor]]&lt;br /&gt;
|Try to buy an ebow and esword, cry because you have to do the chores first. Ignore your main objectives and stuff all the station&#039;s pets into the washiing machines so you can go on a rampage with your cool gear. Get a discount on high-level gear and depopulate the station. Run a game show with your traitor gear as a prize. Get unceremoniously killed and spaced by a toolbox-wielding assistant.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Not_Malf.gif|64px|link=Malfunctioning AI]]&amp;lt;br&amp;gt;[[Malfunctioning AI]]&lt;br /&gt;
|&amp;quot;Forget&amp;quot; to remind the crew about suit sensors. Get your borg destroyed/emagged five minutes into the shift. Have said borg out you as being malf because they&#039;re all bloodthirsty. Let people into your upload only to stun/kill them a second later. Flood the station with &amp;lt;s&amp;gt;plasma&amp;lt;/s&amp;gt; the screams of the clown being beat to death by security over the intercom. Laugh when the crew uploads gimmick laws, then follow them to the extreme. Blame everyone except yourself for every problem you cause. Get unceremoniously carded and spaced by a toolbox-wielding assistant with an EVA suit.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Changeling]]&amp;lt;br&amp;gt;[[Changeling]]&lt;br /&gt;
|Think John Carpenter&#039;s &#039;The Thing&#039;, without &#039;The Thing&#039; part. Relieve humans of their DNA and brain cells, which they don&#039;t use much anyway. Sting everyone who walks past you. Turn the entire station into a genetically identical swarm of pink-haired catgirls. Poop out bloody spider eggs and be killed by them when they hatch. Form a deep love-hate relationship with the crematorium. Get unceremoniously cuffed by a toolbox-wielding assistant and thrown in front of an oncoming shuttle.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_nukesyndie.png|64px|link=Nuclear Operative]]&amp;lt;br&amp;gt;[[Syndicate guide|Nuclear Operative]]&lt;br /&gt;
|Someone set us up the bomb! It was you. Get dat fukken disk. Plant a power sink on the solars. Waste all your telecrystals on balloons. Arm the nuke while your fellows are still on the station. Forget to take the disk out of the nuke. Forget to anchor the nuke. Forget to bring the nuke. Have your ship stolen by a single cyborg. Kidnap Ian only for a stationside traitor to kill you because he needs the reputation. Declare war with a hilarious message you&#039;ve been brainstorming for weeks only to be effortlessly dunked on because the crew had 20 minutes to powergame in advance.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Cultist.png|64px|link=Blood Cult]]&amp;lt;br&amp;gt;[[Blood Cult|Blood Cultist]]&lt;br /&gt;
|Scribble runes with your own blood. Rock out with your &amp;lt;s&amp;gt;cock&amp;lt;/s&amp;gt; cult blade out and get arrested. Shoulder the burden of being the only person who knows how to be a cultist. Watch the Chaplain space himself out of boredom five minutes in. Have your sacrifice target be gibbed and agonize because not even the admins know how to fix that shit. Piss on Ratvar&#039;s grave. Accidentally use an apocalypse rune in the only good summon location. Begin the final summoning of of your eldritch god, then get unceremoniously obliterated by a toolbox-wielding assistant with a chemical grenade. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Revolution]]&amp;lt;br&amp;gt;[[Revolution|Revolutionary]]&lt;br /&gt;
|Greytide without worrying about getting banned. Either kill the CMO and RD in under five minutes, or get crushed under Security&#039;s boots. Commit terrorism against the brig. Convert the single robust person on the server as a win condition. Try to flash someone with eye protection and be beaten to death. Have the revolution succeed or fail before anyone even notices it because the Heads are having a lavaland jamboree. End the round just as it was getting good and guzzle the OOC salt.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard]]&lt;br /&gt;
|FORTI GY AMA!! Make everybody hate you for monopolizing the round. Agonize over not being able to take every good spell. EI NATH!! Transform the entire crew into various animals, give them cursed dufflebags, or fill the halls with bees. ONI SOMA!! Die to a clown with a null rod.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Heretic.png|64px|link=Heretic]]&amp;lt;br&amp;gt;[[Heretic]]&lt;br /&gt;
|Scribble millions of runes in maintenance. Drain an influence in front of security and hope they don&#039;t connect the dots. Despair when your sacrifice targets are all better players than you. Forget you aren&#039;t wearing your focus as you try to kill a head of staff. Diss Nar&#039;Sie while summoning your worm god. Summon monsters made out of legs because you have no other friends. Make millions of glass shivs. Fill your backpack with your eldritch knife of choice just to land on top of Armsky on your first teleport.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Antag_spy.png|64px|link=Spy]]&amp;lt;br&amp;gt;[[Spy]]&lt;br /&gt;
|Approach [[Security]] and ask &amp;quot;Did any of you see Syndicate spy enter the base?&amp;quot;. Look into your uplink and find a hit on yourself. Sell [[Beepsky]] to the black market alongside half of the [[Armory]]. Receive an [[Syndicate Items|RPG]] as a reward and blow up some unfortunate passerby. End up dying by [[Security]] using the weapons you sold to the black market.&lt;br /&gt;
!Средняя&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Side Antagonists ===&lt;br /&gt;
Side antagonists are secondary antagonists that are either subservient to other, main, antagonists, or have a small chance to appear during any round type. Side antagonists tend to be slightly less powerful than their main counterparts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Antag|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Antag|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
![[File:Blob core.gif|64px|link=Blob]]&amp;lt;br&amp;gt;[[Blob]]&lt;br /&gt;
|Beware of The Blob, it creeps and leaps and glides and slides, across the floor, right through the door, except you don&#039;t do any of that. Make the crew scream internally when you appear at the tail end of a mass station bombing and block the shuttle from leaving. Slowly consume the station, until you either eat everything or get killed by the current round&#039;s antagonist. Spend 25 minutes in a deadlock because neither you nor the crew know what you&#039;re doing, until the roboticists finish building their mechs and curbstomp your gooey ass. Change colors every five minutes.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Agent.png|64px|link=Abductor]]&amp;lt;br&amp;gt;[[Abductor]]&lt;br /&gt;
|Kidnap people and experiment on them. Thoughtfully ponder what the funniest alien organ to implant into the Captain is. Accidentally kidnap yourself. Lose your abductor baton and resort to petty theft of the armory. Hope your fellow Scientist/Agent is not incompetent (they are). Mind control everybody to lynch the captain. Communicate entirely in emotes.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Stand.gif|64px|link=Holoparasite]]&amp;lt;br&amp;gt;[[Holoparasite]]&lt;br /&gt;
|Do what your summoner tells you to do, usually in the form of punching things. Set your battlecry to something so awful it makes your foes cry in battle. Give yourself a truly rancid name and never stop talking in your master&#039;s brain. Be a punchghost. Get your owner killed by eating a full shotgun shell to the face while they&#039;re face down in a pile of stun batons.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;ORA ORA ORA&lt;br /&gt;
|-&lt;br /&gt;
![[File:Alien.png|64px|link=Alien]]&amp;lt;br&amp;gt;[[Xenos|Xenomorph]]&lt;br /&gt;
|Ensure the crew gets a face full of alien &#039;&#039;wing-wang&#039;&#039;. Break procs. Squander your chance to be a big, purple killing machine and abandon your race&#039;s survival in favor of acting out the [[Curator|Curator&#039;s]] favorite porno. Become the queen and immediately regret being a slow, fat fuck. Babysit the assistants as they gestate for nine months. Get unceremoniously killed by a welder-wielding assistant dragging a plasma canister.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Guard.png|64px|link=Spider]]&amp;lt;br&amp;gt;[[Spider|Spiders]]&lt;br /&gt;
|Pick one of several fashionable spider variants, all of which die to an open window. Drag corpses into the nest so whoever is playing the broodmother can take a break from shitting eggs for 20 minutes straight and shit a purple egg instead. Waste all the purple eggs on vipers, go extinct. Respawn endlessly until the crew bombs themselves out of desperation. Complain in deadchat about not being able to ventcrawl anymore.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;От низкой до средней&lt;br /&gt;
|-&lt;br /&gt;
![[File:Revenant.png|64px|link=Revenant]]&amp;lt;br&amp;gt;[[Revenant]]&lt;br /&gt;
|Shock lights. Transmit WGW right into the Curator until he goes mad. Hack every bot on the station. Materialize long enough to tell the crew what deadchat is saying about them. Walk into holy water and die. Grief Medbay. Convince the Clown to build a giant pile of sharp objects, then sprinkle your special juice on them and watch him become a pincushion. Trade for the role until &amp;lt;s&amp;gt;admins&amp;lt;/s&amp;gt; gods get fed up and drone strike you.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowbeing.png|64px|link=Nightmare]]&amp;lt;br&amp;gt;[[Nightmare]]&lt;br /&gt;
|Jaunt. Murder people and crush the flare exploit! Jaunt. Make the lights your bitch! Jaunt. Jaunt into light! Jaunt. Be validhunted by everybody on the station for your organs! Jaunt. Jaunt into stunbaton! Complain in deadchat.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_ninja.png|64px|link=Space Ninja]]&amp;lt;br&amp;gt;[[Space Ninja]]&lt;br /&gt;
|Make the AI spend five minutes fixing the security records. Touch the cyborgs inappropriately. Summon an even worse side antagonist. Roleplay as an edgelord, then dash into the turbine gas chamber. Break open every blue and red door on the station. Commit terrorism, but only in the janitorial closet. Be beaten to death by a mob of angry scientists for getting your dorito-covered gloves on their research computer. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slaughterdemon.png|64px|link=Slaughter Demon]]&amp;lt;br&amp;gt;[[Slaughter Demon]]&lt;br /&gt;
|Hunt down and kill the wizard who summoned you. Eat bodies out of the [[Morgue]] for health. Drag bleeding monkeys through the hall. Make the janitor happy by making him become the most important job for a while. Be unable to bloodcrawl due to all the blood being cleaned up. Eat the janitor. RIP AND TEAR!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pirate.png|64px|link=Pirate]]&amp;lt;br&amp;gt;[[Pirate]]&lt;br /&gt;
|Try to raid the station. Fail miserably because the entire crew is out for your blood so they can re-roll for antag. Park your ship outside security. Have a single cyborg enter your ship and build walls. Turn on your booty detector, have the entire crew come for your booty. Wave around your cool scimitars.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icons8 flat biohazard.svg.png|64px|link=Sentient Disease]]&amp;lt;br&amp;gt;[[Sentient Disease]]&lt;br /&gt;
|Try to infect people. Snowball off of one lucky transmission into an unstoppable deathplague, or be trapped in a mask-wearing felinid for twenty minutes until you&#039;re sighted and cured immediately, with absolutely no in between. Get the virologist lynched. Get the CMO lynched. Get the rest of medbay lynched. Make everyone grow funny beards. If they complain, turn them into flaming, rotting, blind, deaf, rapidly mutating corpses with funny beards. Name yourself after either a popular media franchise, a bodily function, a shitpost, or COVID-19.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Obsessed.png|64px|link=Obsessed]]&amp;lt;br&amp;gt;[[Obsessed]]&lt;br /&gt;
|Try to act creepy and shifty. Fail because everyone&#039;s already a miserable bastard in this shithole. Come up for excuses to stalk the clown. Contract deadly diseases from hugging people. Lie in bed in dorms and think about your catgirl co-worker until you kill yourself from depression.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Waldo.png|64px|link=Fugitives]]&amp;lt;br&amp;gt;[[Fugitives]]&lt;br /&gt;
|Lead the [[Hunters]] on a chase around the station. Total the [[clown]] into the Supermatter while doing so. Hope you spawn as Waldo, then hope nobody kills you for being Waldo.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Spacepol.png|64px|link=Hunters]]&amp;lt;br&amp;gt;[[Hunters]]&lt;br /&gt;
|Wave your weapons wildly around. Shoot the [[Fugitives]] for resisting. While you&#039;re at it, shoot the entire crew for resisting.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Newspacedragon.gif|64px|link=Space Dragon]]&amp;lt;br&amp;gt;[[Space Dragon]]&lt;br /&gt;
|Burninate the &amp;lt;s&amp;gt;assistants&amp;lt;/s&amp;gt; peasantry. Place your rift in Engineering, then abandon it. Fill the station with carp corpses. Have the shuttle called, arrive and depart long before you could possibly come close to succeeding. Name yourself after your own scalie fursona. Get unceremoniously killed by an assistant wielding an improvised shotgun.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Advancedtumor.gif|64px|link=Pulsating Tumor]]&amp;lt;br&amp;gt;[[Pulsating Tumor|Elite Mobs]]&lt;br /&gt;
|&amp;lt;s&amp;gt;Kill the fools who awakened you.&amp;lt;/s&amp;gt; Be killed by a powergaming miner with top level megafauna loot who built an arena specifically to kill you better. Trash the mining base! Surf on lava. Illegally resettle on the station. Communicate entirely in *flips and *spins.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Slimeorange.png|64px|link=Sentient Slime]]&amp;lt;br&amp;gt;[[Sentient Slime]]&lt;br /&gt;
|Die to anybody with a fire extinguisher. Die to a hull breach. Kill yourself because you spawned in a sealed supermatter chamber. If you survive, break into genetics or virology to eat monkeys for 5 minutes, then effortlessly kill a single murderboner with your six hour long hardstun.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Regalrat.png|64px|link=Rat King]]&amp;lt;br&amp;gt;[[Regal Rat]]&lt;br /&gt;
|Sit atop a pile of treasures! Summon an army of rats to do your bidding, hoard massive amounts of cheese, nibble upon wires (and piss off Engineering in the process), spread pestilence, and incorporate the puny humans into your biomass. Get captured, and watch the crew become extravagantly wealthy off of shipping your bodily fumes to Centcom. &lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Paradoxclone.png|64px|link=Paradox Clone]]&amp;lt;br&amp;gt;[[Paradox Clone]]&lt;br /&gt;
|Appear in this reality due to a freak bluespace-time anomaly. Decide the logical first course of action is to KILL this reality&#039;s version of you. Run straight into the room with your alternate self, kill them, then scream about how they were the clone. Be the alternate timeline version of the Captain and give the Clown your alternate timeline ID. THERE CAN ONLY BE ONE!!!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Depreciated Antagonists ===&lt;br /&gt;
These antagonists, for one reason or another, are no longer in the normal gamemode rotation. Beware: these antagonists may appear due to malevolent [[Admins|Space God]] shenanigans, so don&#039;t rule them out entirely.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Misc|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:DimGray;&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot;|Removal Reason&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Misc|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Morph.png|64px|link=Morph]]&amp;lt;br&amp;gt;[[Morph]]&lt;br /&gt;
|The only way for morphs to appear normally was through someone injecting themselves with the syringe found in the Gluttony Ruin found on Lavaland. The ruin was removed, and as such the syringe is no longer accessible to normal players.&lt;br /&gt;
|Eat pens for amusement. Eat the entire armory. Eat the ore silo. Disguise yourself as Beepsky and uphold the law. Disguise yourself as the Captain, confront the Captain while disguised as him, get shot. Crash the server by dying on the shuttle and filling it with the thousands of useless items you ate.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Removed Antagonists ===&lt;br /&gt;
These antagonists have, for one reason or another, been removed from the game. These antagonists might return one day if they ever get remade or reworked. Although, this is highly unlikely...&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Black|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot;|Removal Reason&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot;|Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white;background-color:{{ColorPalette|Black|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]][[File:Generic_wizard.png|64px|link=Wizard]]&amp;lt;br&amp;gt;[[Wizard|Ragin Mages]]&lt;br /&gt;
|Not quite an antagonist and more of a gamemode variation on wizard. Spawning up to three or four Wizards simply proved to be too much for the station. One Wizard is destructive enough. Of course, nothing says the admins &#039;&#039;can&#039;t&#039;&#039; spawn four wizards in a row whenever they want.&lt;br /&gt;
|Spend ten minutes hunting down one Wizard, kill him thinking you&#039;ve won! Stare in horror as three more Wizards appear. Watch in amusement as they proceed to kill each other.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Mobster.png|64px|link=Gang]]&amp;lt;br&amp;gt;[[Gang|Gangster]]&lt;br /&gt;
|A highly controversial and playerbase dividing game mode, the game mode saw dozens of revisions by coders yet it remained essentially either a Revolution round but with round start access to firearms, or a team deathmatch game mode that destroyed any sense of roleplay or immersion.  &lt;br /&gt;
|Vandalize the station and get into fights with rivals. Litter the halls with bullet casings. Get ignored by your own gang. Just don&#039;t forget: Snitches Get Stitches.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Godhand.png|64px|link=Hand of God]]&amp;lt;br&amp;gt;[[Hand of God]]&lt;br /&gt;
|Oh, poor HoG! Shoved out the door buggy, unbalanced, and extremely hard to learn as it combines three gamemodes (hello, gang) into one. Nobody wanted to fix HoG after it&#039;s release because of old derelict code that would break even more when poked. While some say it&#039;s fun while it&#039;s not broken, has that ever been the status quo?&lt;br /&gt;
|Turn someone into !popehat! while they&#039;re talking to security. Instakill people with god powers! Build across the station converting people with your !popehat! gang, and get killed instantly by a rod smashing into your nexus. Break the game, over and over and over and get removed.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Pope.gif|64px|link=Hades]]&amp;lt;br&amp;gt;[[Hades|Hades, Pope of Sin]]&lt;br /&gt;
|Poor guy was implemented into the game as summonable through an item accessible only to wizards. Almost never encountered, when the Dark Seed went away, away went the Pope of Sin with it.&lt;br /&gt;
|Be a general annoyance to the crew. Be a very annoying (need I say it again with time freezing to a halt every minute or so) non-sentient antagonist. Play Russian roulette with the crew manifest.&lt;br /&gt;
!AI Controlled&lt;br /&gt;
|-&lt;br /&gt;
![[File:Shadowling.png|64px|link=Shadowling]]&amp;lt;br&amp;gt;[[Shadowling]]&lt;br /&gt;
|Shadowling suffered from issues of it being yet another crew conversion game mode, and was generally unfun to fight against and had a anti-climatic ending. This mode has recently been reworked into the [[Nightmare]] side antagonist.&lt;br /&gt;
|Be the hip and more popular brother to the Changeling. Turn the station into thralls. Cry when a cyborg turns on its headlamp. Shadow Walk into space and die ten minutes into the round.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Borer.png|64px|link=Cortical Borer]]&amp;lt;br&amp;gt;[[Cortical Borer]]&lt;br /&gt;
|The Cortical Borer suffered from the same problems as the Monkey Mode, being very buggy and one sided at times. Fun for both sides was questionable. No current plans to reimplememt.&lt;br /&gt;
|Crawl in the corroded brain of the clown. Inject meth. Assume direct control. Induce crippling drugs in the clown. Inject meth. Cry when the host eats sugar. Inject meth. Overdose!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:servant_of_ratvar.png|64px|link=Clockwork Cult]]&amp;lt;br&amp;gt;[[Clockwork Cult|Clockwork Cultist]]&lt;br /&gt;
|Poor thing went through more iterations than any other antagonist. In the beginning, it was a blood cult imitator with turrets which was based around converting silicons. By the end, it was a bunch of kidnapping clock golems. Most rounds, it ended in a steamroll either for the cult, or for the crew. In the former case, the cultists would just sit around twiddling their thumbs for 10 minutes, in the latter case, security would bust through and end the cult in 1 minute. Throughout its existence, it was riddled with bugs and other exploits. Examples include:&lt;br /&gt;
* The Eminence teleporting maxcaps into the brig&lt;br /&gt;
* The crew purposely blowing up the SM to deny power to the cult&lt;br /&gt;
* Stargazer spam around the AI sat&lt;br /&gt;
* Cogscarab brass replication exploits&lt;br /&gt;
On 4/2/2018, Clockwork Cult was removed from the normal rotation of game modes, with the code for it being taken out a year later. While most of the assets were removed, some remain in the code, and many relics of the Cult can either be replicated with bronze sheets or found throughout the game.&lt;br /&gt;
|Serve the Clockwork Justiciar by scribbling new-age runes all over maintenance. Start a steampunk book club and kill all the old-fashioned book clubbers. Invoke a bunch of anime people to summon Ratvar. Make &amp;lt;s&amp;gt;everyone&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;absolutely nobody&amp;lt;/s&amp;gt; a few people at /vg/ mad by stealing their antagonist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;От средней to &amp;lt;s&amp;gt;невозможной&amp;lt;/s&amp;gt; Effortless&lt;br /&gt;
|-&lt;br /&gt;
![[File:Traitor.png|64px|link=Overthrow]]&amp;lt;br&amp;gt;[[Overthrow|Syndicate Mutineer]]&lt;br /&gt;
|Overthrow ended up being a damn confusing gamemode. Examples include how unclear it was if the other agent teams were working with or against you, or how the points system worked, not to mention the poor wording of the Overthrown AI lawset. Numerous bugs surfaced that didn&#039;t all get fixed, and the gamemode ended up being recognized as one of the least-liked gamemodes after a vote was taken.&lt;br /&gt;
Soon after said vote, the gamemode was removed from the gamemode rotation, and later on 7/22/2019 was removed entirely.&lt;br /&gt;
|Arrive on the station as a Traitor with less gear but the ability to awaken the Syndicate sleeper agent in everybody. Cooperate with other teams to stage the perfect coup (or don&#039;t and just fight each other, fuck those guys). Roll up with your posse on a quest to become the most powerful &amp;lt;s&amp;gt;[[Gang]]&amp;lt;/s&amp;gt; Syndicate team. Ask yourself what the fuck you&#039;re supposed to do.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Changeling.gif|64px|link=Assimilation]]&amp;lt;br&amp;gt;[[Assimilation|Hivemind Host]]&lt;br /&gt;
|Assimilation was a conversion stealth antag that ended up being extremely hard to counter and was generally unfun to play against. After a community poll many wished to see the gamemode reworked, which was unlikely to happen since the creator and main active maintainer of the gamemode had stopped working on it.&lt;br /&gt;
The gamemode and it&#039;s related code was removed 7/26/2019.&lt;br /&gt;
|Stand around in places and add unwitting humans to your hivemind. Hijack the minds of crewmembers and have them do [[Traitor#Murder 101|the dirty work]] for you. Have a random vessel get implanted and security wailing down on you 30 minutes into the shift.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:devil.gif|64px|link=devil]]&amp;lt;br&amp;gt;[[Devil]]&lt;br /&gt;
|Somewhat of a flawed mode, turns out that asking to buy a guy&#039;s soul usually makes them want to robust you, because &amp;quot;valid.&amp;quot; Usually involved the devil blowing up some crew members and then offering them contracts to be revived. But, despite this, the [[Admins|Gods]] would occasionally use devils as a interesting midround antagonist with it&#039;s final accession ability disabled.&lt;br /&gt;
Unfortunately, devil code was old and buggy, and it was decided that it would best be removed on 9/22/2020.&lt;br /&gt;
|Engage in civil discussions to buy souls.  Create emergencies so that people are desperate enough to sell their soul.  Try to out wit the lawyer.  Get punched to death by someone you just turned into a hulk.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Monkey.png|64px|link=Game Mode#Monkey]]&amp;lt;br&amp;gt;[[Game Mode#Monkey|Monkey]]&lt;br /&gt;
|Original game mode was buggy and usually a steam roll, newer versions were one sided against the monkeys. However, Jungle Fever may make a return someday. &lt;br /&gt;
|Attempt to infect the crew with the monkey virus. Get absolutely crushed by Security within five minutes. Spend the next two hours as a ghost.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:Swarmer.png|64px|link=Swarmers]]&amp;lt;br&amp;gt;[[Swarmers]]&lt;br /&gt;
|Not terribly fun. While swarmers couldn&#039;t directly harm anyone, their whole existence had them running around and griefing the station by dismantling entire areas, and any resistance they met ended in the aggressor being warped away to some far off place cuffed. Playing as a swarmer usually just boiled down to clicking on stacks of iron.&lt;br /&gt;
The yellow drones also had the tendency to perma stunlock people with no chance of escape.&lt;br /&gt;
|Consume. Replicate. Repeat. Eat Telecomms. Teleport &amp;lt;s&amp;gt;other swarmers&amp;lt;/s&amp;gt; your enemies away from your metal. Build an army of lemon drones. Leave them to permanently stunlock the clown.&lt;br /&gt;
!Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:PowderGanger.png|64px|link=Families]]&amp;lt;br&amp;gt;[[Families|Family]]&lt;br /&gt;
|The latest revision was supposed to support a higher level of roleplay compared to the older versions of Families (no more space cops, no hard win/lose objectives, more thematic family types, portable cellphones for family communication). Ironically reverted back to a team deathmatch game mode that destroyed any sense of roleplay or immersion most rounds, even on the roleplay servers. Were the players, administration, or coders to blame? Who knows.&lt;br /&gt;
|Roll with a crew of fellow Saints. Tag turf for Grove Street. Declare that Tunnel Snakes rule! Get beat up by the cops. Tell the Phantom Thieves to play a real shin megoomi tenseh game. Complain in deadchat that Families is bad when you recruited literally nobody the entire round for your Family.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;От низкой до высокой&lt;br /&gt;
|-&lt;br /&gt;
![[File:Assistant.png|64px|link=Thief]]&amp;lt;br&amp;gt;[[Thief]]&lt;br /&gt;
|Introduced as a miscreant level antagonist that wasn&#039;t technically a full antagonist, meaning the most they could do is pursue their objective of stealing, hoarding items, etc. This isn&#039;t really a problem in itself, but it stagnated creativity on how the average thief played. Additionally, on the regular servers it was confusing for players as while all other antagonists could do whatever they wanted as per the rules, thieves could not. On the roleplay servers, players were overly cautious and would simply complete their objectives without actually committing much crime at all.&lt;br /&gt;
|Steal important items. Steal unimportant items. Hoard items. Steal pets. Steal organs. Steal people. Steal entire rooms. You&#039;re a dirty thief; you just can&#039;t get enough!&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;80%&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Transparent}};&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; width=200|Job&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; |Role&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:{{ColorPalette|Special|Secondary}};&amp;quot; width=100|Сложность&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ashwalker.png|link=Lavaland/Space Role]]&amp;lt;br&amp;gt;[[Lavaland/Space Role]]&lt;br /&gt;
|Die to ash storms. Die to wildlife. Die to an asteroid. Die to lava. Die when a Security strike team teleports into your base. Die to a Miner. Die by getting bored and suiciding. Die to random civilian explorers. Die to other ghost roles. Die in general. If you survive, make a pilgrimage to the station so you can experience racism and die.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:centcomofficial.png|64px|link=CentCom Official]]&amp;lt;br&amp;gt;[[CentCom Official]]&lt;br /&gt;
|Be self-important. Meddle with station affairs. Annoy the Captain with bureaucracy. Get killed almost immediately by a random mob. Have your body looted by everyone, including the Captain. Be murdered under suspicion of being a badly-disguised nuclear operative. Watch an ERT/Death Squad avenge you from beyond the grave.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:Ian.PNG|64px|link=Ian]]&amp;lt;br&amp;gt;[[Ian]]&lt;br /&gt;
|Perform ass inspections. Eat donuts. Get killed, be dragged off to a washing machine and get gibbed, then have your meat turned into a statue of the clown. Cause a riot when an assistant breaks into the HoP office to steal you. Wear funny hats.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display:none;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;Impossible&lt;br /&gt;
|-&lt;br /&gt;
![[File:Chrono.png|64px|link=Chrono Legionnaire]]&amp;lt;br&amp;gt;[[Chrono Legionnaire]]&lt;br /&gt;
|Erase the Clown from time. Accidently erase your objective from time. Erase Adolf Hitler for the 50th time this week. Be rendered obsolete by validhunters. Wonder if any admins remember you exist.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Never Existed&lt;br /&gt;
|-&lt;br /&gt;
![[File:Highlander.png|64px|link=Highlander]]&amp;lt;br&amp;gt;[[Highlander]]&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;THERE CAN ONLY BE ONE&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Средняя&lt;br /&gt;
|-&lt;br /&gt;
![[File:emergencyresponseteamcommander.png|64px|link=Emergency Response Team]]&amp;lt;br&amp;gt;[[Emergency Response Team|Emergency Response Officer]]&lt;br /&gt;
|Arrive too late on the station to actually help. Lose the rest of your team, get outnumbered and die. Be killed by a single traitor with a double energy sword. Respawn as a second response team to save the first team.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Очень высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:deathsquadofficer.png|64px|link=Death Squad]]&amp;lt;br&amp;gt;[[Death Squad|Death Squad Officer]]&lt;br /&gt;
|Beg admins to spawn a deathsquad, spawn in at CentCom, kill the admin who was trying to tell you your mission, get gibbed, beg for another chance. Set your rifle to DESTROY and terminate all lifeforms (including walls). Slip on a banana peel and a̶n̶d̶ ̶g̶e̶t̶ ̶b̶l̶a̶s̶t̶e̶d̶ ̶i̶n̶t̶o̶ ̶o̶b̶l̶i̶v̶i̶o̶n̶ ̶w̶i̶t̶h̶ ̶y̶o̶u̶r̶ ̶o̶w̶n̶ ̶r̶i̶f̶l̶e̶ laugh as your boots prevent you from slipping and the Clown can&#039;t fire your DNA-locked rifle. Shoot the Clown with your Mateba Revolver.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Высокая&lt;br /&gt;
|-&lt;br /&gt;
![[File:intern.png|64px|link=CentCom Intern]]&amp;lt;br&amp;gt;[[CentCom Intern]]&lt;br /&gt;
|Do whatever CentCom throws you at. Get confused by your ancient bolt-action rifles. Try to seem cool while only being able to afford ramen noodles. Crush antagonists by sheer numbers.&lt;br /&gt;
!&amp;lt;span style=&amp;quot;display: none;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;Низкая&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Prisoner&amp;diff=73483</id>
		<title>Prisoner</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Prisoner&amp;diff=73483"/>
		<updated>2024-07-19T20:33:02Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Prisoner в Заключенный&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Заключенный]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=%D0%97%D0%B0%D0%BA%D0%BB%D1%8E%D1%87%D0%B5%D0%BD%D0%BD%D1%8B%D0%B9&amp;diff=73482</id>
		<title>Заключенный</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=%D0%97%D0%B0%D0%BA%D0%BB%D1%8E%D1%87%D0%B5%D0%BD%D0%BD%D1%8B%D0%B9&amp;diff=73482"/>
		<updated>2024-07-19T20:33:02Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Prisoner в Заключенный&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageHeader&lt;br /&gt;
|color = Security&lt;br /&gt;
|stafftype = SECURITY&lt;br /&gt;
|img_generic = Prisoner_basic.png&lt;br /&gt;
|img = Prisoner_action.png&lt;br /&gt;
|jobtitle = Prisoner&lt;br /&gt;
|access = None&lt;br /&gt;
|additional = N/A&lt;br /&gt;
|difficulty = Easy&lt;br /&gt;
|superior = &amp;lt;del&amp;gt;You are above the law&amp;lt;/del&amp;gt; [[Warden]] and rest of [[Security]]&lt;br /&gt;
|duties = &amp;lt;del&amp;gt;Break windows to space and hide in cargo for the rest of the round, defending your freedom.&amp;lt;/del&amp;gt; Do whatever you can in permabrig.&lt;br /&gt;
|guides = This is the guide&lt;br /&gt;
|quote = &amp;quot;What are you in for?&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Important: Just because you are in perma DOES NOT mean you are an antagonist. You are still bound by rule 1.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some god forsaken reason, in a Space Station literally filled to the brim with opportunities, you&#039;ve chosen to be the single job which has a severely constrained pool of options. Well, good for you! In fact, the Prisoner is one of the few roles which can actually work as intended for both new players and veterans, whilst still providing options for conflict.&lt;br /&gt;
&lt;br /&gt;
All prisoners spawn in with the following policy text, which should govern their interactions through the shift (or face administrative action):&lt;br /&gt;
&lt;br /&gt;
* You are &#039;&#039;&#039;not an antagonist&#039;&#039;&#039;. Remember: you did sign up for this role. If you should want to walk the halls of the station once more, you should &#039;&#039;earn&#039;&#039; your freedom, whether by escaping your confines or working with security/lawyers to determine terms of release. You might prove to be valuable manpower against the various threats the station professes.&lt;br /&gt;
* If you should wish to escape, minimize harm while preserving your own life, and understand that you may not enjoy the consequences of your actions if you get caught once more.&lt;br /&gt;
* Otherwise, enjoy the amenities of the wing that holds you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bare minimum requirements:&#039;&#039;&#039; Have enough common sense and basic morality in your head to not wordlessly stab the Warden to death with spears when they come to deposit a prisoner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Basic skills:&#039;&#039;&#039; Roleplay a bit, make up a backstory, converse with your fellow prisoner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Advanced skills:&#039;&#039;&#039; Spark up a bit of action and conflict while you&#039;re at it! Keep Security on their toes.&lt;br /&gt;
&lt;br /&gt;
==Welcome to the Permabrig==&lt;br /&gt;
[[File:PrisonMETA.png]]&lt;br /&gt;
&lt;br /&gt;
This will probably be your home for most of the shift. You spawn in here with up to two other prisoners, without any backstory. There is a bareboned garden, a basketball hoop, a small laundromat, and some sanitary facilities. There is some food, along with a Microwave, but don&#039;t expect Nanotrasen to provide much for you. After all, you ARE a criminal. Besides that, there&#039;s an arcade machine, two decks of cards, and a bag of dice to keep yourself somewhat entertained. Within this picture, there are all the materials for crafting a [[Makeshift weapons#Spear|Spear]] and conducting a jailbreak without dying. But, I ain&#039;t telling you. &lt;br /&gt;
&lt;br /&gt;
Ideally, since you are the single job without any duties or obligations, you should be making a backstory for yourself to keep yourself sane. If you&#039;re one of the poor saps who spawn in without a cellmate, well, no luck in having much fun.&lt;br /&gt;
&lt;br /&gt;
==Things to Do==&lt;br /&gt;
* Play cards.&lt;br /&gt;
* Watch as the AI hopelessly screeches at you through the Holopad.&lt;br /&gt;
* Grow plants.&lt;br /&gt;
* Dye your clothes so that you look like a hippie.&lt;br /&gt;
* Draw shitty drawings. &lt;br /&gt;
* I haven&#039;t gotten around to adding more, too busy escaping into Cargo.&lt;br /&gt;
* Build up massive amounts of biomass in the [[Biogenerator]] to flood the place with monkeys and make it uninhabitable so the [[Warden]] will let you out.&lt;br /&gt;
* Exercise with your buddies to become comically large. Improving your fitness increases your character&#039;s size. You need to sleep after working out, with better quality sleep (lights off, bed, blanket) increasing the effectiveness of your workout. Prison soup and some other supplementary reagents such as milk or pump-up also make it easier to improve your fitness.&lt;br /&gt;
&lt;br /&gt;
{{Jobs}}&lt;br /&gt;
[[Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
	<entry>
		<id>https://bs.ss220.club/index.php?title=Detective&amp;diff=73481</id>
		<title>Detective</title>
		<link rel="alternate" type="text/html" href="https://bs.ss220.club/index.php?title=Detective&amp;diff=73481"/>
		<updated>2024-07-19T20:32:48Z</updated>

		<summary type="html">&lt;p&gt;Gaxeer: Gaxeer переименовал страницу Detective в Детектив&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#перенаправление [[Детектив]]&lt;/div&gt;</summary>
		<author><name>Gaxeer</name></author>
	</entry>
</feed>